Advertisement
Rakoonic

Simple 3D code clip

Sep 13th, 2013
49
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 0.26 KB | None | 0 0
  1.     -- Calculate X and Y offsets for the various distances
  2.     local viewScale   = obj.scale * Fov
  3.     local depthScalar = 0
  4.     local depthOffset = 0.5
  5.     local zScalars    = {}
  6.     for i = 0, distance do
  7.         local z       = i + depthOffset
  8.         zScalars[ i ] = viewScale / z
  9.     end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement