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- using UnityEngine;
- using System.Collections;
- public class spawner : MonoBehaviour;
- public Transform whatToSpawn;
- // Use this for initialization
- void Start () {
- }
- // Update is called once per frame
- void Update() {
- if (true) {
- Instantiate(whatToSpawn,transform,position,transform.rotation);
- }
- }
- }
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