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- package avidpenguin.bettercraft.block;
- import avidpenguin.bettercraft.BetterCraft;
- import cpw.mods.fml.relauncher.Side;
- import cpw.mods.fml.relauncher.SideOnly;
- import java.util.ArrayList;
- import java.util.Random;
- import net.minecraft.block.Block;
- import net.minecraft.block.BlockFlower;
- import net.minecraft.client.renderer.texture.IconRegister;
- import net.minecraft.creativetab.CreativeTabs;
- import net.minecraft.item.Item;
- import net.minecraft.item.ItemStack;
- import net.minecraft.util.Icon;
- import net.minecraft.util.MathHelper;
- import net.minecraft.world.IBlockAccess;
- import net.minecraft.world.World;
- import net.minecraftforge.common.ForgeDirection;
- public class BlockStem extends BlockFlower
- {
- /** Defines if it is a Melon or a Pumpkin that the stem is producing. */
- private final Block fruitType;
- @SideOnly(Side.CLIENT)
- private Icon theIcon;
- public BlockStem(int par1, Block par2Block)
- {
- super(par1);
- this.fruitType = par2Block;
- this.setTickRandomly(true);
- float f = 0.125F;
- this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, 0.25F, 0.5F + f);
- this.setCreativeTab((CreativeTabs)null);
- }
- /**
- * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
- * blockID passed in. Args: blockID
- */
- protected boolean canThisPlantGrowOnThisBlockID(int par1)
- {
- return par1 == Block.tilledField.blockID;
- }
- /**
- * Ticks the block if it's been scheduled
- */
- public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
- {
- super.updateTick(par1World, par2, par3, par4, par5Random);
- if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9)
- {
- float f = this.getGrowthModifier(par1World, par2, par3, par4);
- if (par5Random.nextInt((int)(25.0F / f) + 1) == 0)
- {
- int l = par1World.getBlockMetadata(par2, par3, par4);
- if (l < 7)
- {
- ++l;
- par1World.setBlockMetadataWithNotify(par2, par3, par4, l, 2);
- }
- else
- {
- if (par1World.getBlockId(par2 - 1, par3, par4) == this.fruitType.blockID)
- {
- return;
- }
- if (par1World.getBlockId(par2 + 1, par3, par4) == this.fruitType.blockID)
- {
- return;
- }
- if (par1World.getBlockId(par2, par3, par4 - 1) == this.fruitType.blockID)
- {
- return;
- }
- if (par1World.getBlockId(par2, par3, par4 + 1) == this.fruitType.blockID)
- {
- return;
- }
- int i1 = par5Random.nextInt(4);
- int j1 = par2;
- int k1 = par4;
- if (i1 == 0)
- {
- j1 = par2 - 1;
- }
- if (i1 == 1)
- {
- ++j1;
- }
- if (i1 == 2)
- {
- k1 = par4 - 1;
- }
- if (i1 == 3)
- {
- ++k1;
- }
- int l1 = par1World.getBlockId(j1, par3 - 1, k1);
- boolean isSoil = (blocksList[l1] != null && blocksList[l1].canSustainPlant(par1World, j1, par3 - 1, k1, ForgeDirection.UP, this));
- if (par1World.isAirBlock(j1, par3, k1) && (isSoil || l1 == Block.dirt.blockID || l1 == Block.grass.blockID))
- {
- par1World.setBlock(j1, par3, k1, this.fruitType.blockID);
- }
- }
- }
- }
- }
- public void fertilizeStem(World par1World, int par2, int par3, int par4)
- {
- int l = par1World.getBlockMetadata(par2, par3, par4) + MathHelper.getRandomIntegerInRange(par1World.rand, 2, 5);
- if (l > 7)
- {
- l = 7;
- }
- par1World.setBlockMetadataWithNotify(par2, par3, par4, l, 2);
- }
- private float getGrowthModifier(World par1World, int par2, int par3, int par4)
- {
- float f = 1.0F;
- int l = par1World.getBlockId(par2, par3, par4 - 1);
- int i1 = par1World.getBlockId(par2, par3, par4 + 1);
- int j1 = par1World.getBlockId(par2 - 1, par3, par4);
- int k1 = par1World.getBlockId(par2 + 1, par3, par4);
- int l1 = par1World.getBlockId(par2 - 1, par3, par4 - 1);
- int i2 = par1World.getBlockId(par2 + 1, par3, par4 - 1);
- int j2 = par1World.getBlockId(par2 + 1, par3, par4 + 1);
- int k2 = par1World.getBlockId(par2 - 1, par3, par4 + 1);
- boolean flag = j1 == this.blockID || k1 == this.blockID;
- boolean flag1 = l == this.blockID || i1 == this.blockID;
- boolean flag2 = l1 == this.blockID || i2 == this.blockID || j2 == this.blockID || k2 == this.blockID;
- for (int l2 = par2 - 1; l2 <= par2 + 1; ++l2)
- {
- for (int i3 = par4 - 1; i3 <= par4 + 1; ++i3)
- {
- int j3 = par1World.getBlockId(l2, par3 - 1, i3);
- float f1 = 0.0F;
- if (blocksList[j3] != null && blocksList[j3].canSustainPlant(par1World, l2, par3 - 1, i3, ForgeDirection.UP, this))
- {
- f1 = 1.0F;
- if (blocksList[j3].isFertile(par1World, l2, par3 - 1, i3))
- {
- f1 = 3.0F;
- }
- }
- if (l2 != par2 || i3 != par4)
- {
- f1 /= 4.0F;
- }
- f += f1;
- }
- }
- if (flag2 || flag && flag1)
- {
- f /= 2.0F;
- }
- return f;
- }
- @SideOnly(Side.CLIENT)
- /**
- * Returns the color this block should be rendered. Used by leaves.
- */
- public int getRenderColor(int par1)
- {
- int j = par1 * 32;
- int k = 255 - par1 * 8;
- int l = par1 * 4;
- return j << 16 | k << 8 | l;
- }
- @SideOnly(Side.CLIENT)
- /**
- * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called
- * when first determining what to render.
- */
- public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
- {
- return this.getRenderColor(par1IBlockAccess.getBlockMetadata(par2, par3, par4));
- }
- /**
- * Sets the block's bounds for rendering it as an item
- */
- public void setBlockBoundsForItemRender()
- {
- float f = 0.125F;
- this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, 0.25F, 0.5F + f);
- }
- /**
- * Updates the blocks bounds based on its current state. Args: world, x, y, z
- */
- public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
- {
- this.maxY = (double)((float)(par1IBlockAccess.getBlockMetadata(par2, par3, par4) * 2 + 2) / 16.0F);
- float f = 0.125F;
- this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, (float)this.maxY, 0.5F + f);
- }
- /**
- * The type of render function that is called for this block
- */
- public int getRenderType()
- {
- return 19;
- }
- @SideOnly(Side.CLIENT)
- /**
- * Returns the current state of the stem. Returns -1 if the stem is not fully grown, or a value between 0 and 3
- * based on the direction the stem is facing.
- */
- public int getState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
- {
- int l = par1IBlockAccess.getBlockMetadata(par2, par3, par4);
- return l < 7 ? -1 : (par1IBlockAccess.getBlockId(par2 - 1, par3, par4) == this.fruitType.blockID ? 0 : (par1IBlockAccess.getBlockId(par2 + 1, par3, par4) == this.fruitType.blockID ? 1 : (par1IBlockAccess.getBlockId(par2, par3, par4 - 1) == this.fruitType.blockID ? 2 : (par1IBlockAccess.getBlockId(par2, par3, par4 + 1) == this.fruitType.blockID ? 3 : -1))));
- }
- /**
- * Drops the block items with a specified chance of dropping the specified items
- */
- public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
- {
- super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7);
- }
- @Override
- public ArrayList<ItemStack> getBlockDropped(World world, int x, int y, int z, int metadata, int fortune)
- {
- ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
- for (int i = 0; i < 3; i++)
- {
- if (world.rand.nextInt(15) <= metadata)
- {
- ret.add(new ItemStack(BetterCraft.tomatoseeds));
- }
- }
- return ret;
- }
- /**
- * Returns the ID of the items to drop on destruction.
- */
- public int idDropped(int par1, Random par2Random, int par3)
- {
- return -1;
- }
- /**
- * Returns the quantity of items to drop on block destruction.
- */
- public int quantityDropped(Random par1Random)
- {
- return 1;
- }
- @SideOnly(Side.CLIENT)
- /**
- * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
- */
- public int idPicked(World par1World, int par2, int par3, int par4)
- {
- return BetterCraft.tomatoseeds.itemID;
- }
- @SideOnly(Side.CLIENT)
- /**
- * When this method is called, your block should register all the icons it needs with the given IconRegister. This
- * is the only chance you get to register icons.
- */
- public void registerIcons(IconRegister par1IconRegister)
- {
- this.blockIcon = par1IconRegister.registerIcon(this.getTextureName() + "_disconnected");
- this.theIcon = par1IconRegister.registerIcon(this.getTextureName() + "_connected");
- }
- @SideOnly(Side.CLIENT)
- public Icon getStemIcon()
- {
- return this.theIcon;
- }
- }
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