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TFZ rules

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Sep 29th, 2014
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  3. The clan leader reserves all the rights to change any clan rules without any notice and can not be held responsible for any damage taken by that matter. It's your own responsibility to check the rules every now and then.
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  5. NOTE: If the font is too small for you just zoom in with your browser.
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  7. These are the rules of our clan if you follow these rules everything will go smooth and it will be much easier for the officers to manage the clan so they can invest their time in more important matters.
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  12. 1. In game
  13. 1.1. All members must show up, help out where needed, and have fun each week with the clan.
  14. 1.2. NO cheating.
  15. 1.3. NO hacking.
  16. 1.4.
  17. Always treat people fairly and act civil and friendly to people.
  18. 1.5. You can't be in any other clans, guilds, squadrons, etc. that plays a game played by the clan.
  19. 1.6.
  20. All members must be at least 16 years old, be mature and a fervent believer in good sportsmanship.
  21. 1.7. Unless it make the teams unbalanced, always play on the same team as your fellow clan mates or more importantly by squads whenever possible.
  22. 1.8.
  23. While in game or voice comm, don't talk when people are going over strategies, reading IP#s or passwords - it's rude, frustrating for the leaders and counter-productive.
  24. 1.9.
  25. Don't SPAM people on in game messages.
  26. 1.10. Help other members of the clan.
  27. 1.11.
  28. Everyone, expect to spend 40% of their "clan play time", helping the clan and playing with the clan.
  29. 1.12.
  30. All member of the Clan will wear the clan Tag "-TFZ-”, all recruits will wear the clan recruit Tag "-TFZr-”.
  31. 1.13.
  32. You are obliged to listen to people of higher rank when you are in game. This is within reason and if you feel like they are abusing their power file a complaint instead of going full rage mode.
  33. 1.14. When we are doing operations you are by default quiet and talking about related matters only. Never shout and repeat anything you said. The only exception is when no one confirmed to have recieved your message.
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  36. 2.1. Community
  37. 2.1.1.
  38. TFZ clan members must use only (1) game name for in games, forums, voice communications, etc, to prevent confusion.
  39. 2.1.2. You can't be in any other clans, guilds, squadrons, etc. that plays a game played by the clan.
  40. 2.1.3.
  41. If someone has a question, post it on your clan message board, unless it is personal.
  42. 2.1.4. Help other members of the clan as much as possible.
  43. 2.1.5. If you are going to be gone a long time (over 1 week), be polite, send a message to a officer. High ranked members will be de ranked.
  44. 2.1.6. If you don't show up or post any "I am still alive" messages with in 2 weeks, you will be set to inactive.
  45. 2.1.7. If a member is unable to play or perform his or her duties for a least 2 weeks, the member will be given a special tag to inform the other clan members.
  46. 2.1.8. If a member quits, becomes inactive or retires, he may return as an active member of the clan, if approved of all Officers and may not return to any Higher ranks or Leadership positions. He has to show dedication just as the other members of the clan to become higher ranked.
  47. 2.1.9. If someone is in another clan, they can NOT "hang out" on our clan's voice communications channels. They must QUIT their old clan first and post a message on THEIR old board about it for everyone to see.
  48. 2.1.10. All member of the Clan will wear the clan Tag "-TFZ-”, all recruits will wear the clan recruit Tag "-TFZr-”.
  49. 2.1.11. Wear the tag with pride and show dignity, honour and pride. Never do anything that while give the clan a bad name or anything out of the ordinary.
  50. 2.1.12. If you dishonoured the clan and a officer tells you to remove the tag you are obligated to do so.
  51. 2.1.13. Issues may be brought to the Officers attention through email or use of Private Messages (PM). At that time the Officers will talk about the matter and report back for a solution.
  52. 2.1.14. The purpose of the Officers is to oversee the daily operations of the clan, revise the charter, and to settle disputes among it members.
  53. 2.1.15. Officers shall moderate the clan's message boards, authorize teams, provide oversight of clan teams and approve any changes to the clan rules. The individual Squad leaders may delegate the other "squad" duties to Members (delegate: updating the Squad sub-website, running squad practices, advertising the clan, writing strategies, running events, etc, etc).
  54. 2.1.16. Officers should communicate with one another every time they do something important, to prevent misunderstandings between Officers team.
  55. 2.1.17. If a Officer is failing to accomplish his or her duties, that Officer maybe removed by all other Officer voting for the removal of the member.
  56. 2.1.18. Never ask for a higher rank or whine about a rank, it will only get you de ranked instantly.
  57. 2.1.19. Respect the officers.
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  59. 2.2. Squads (this also applies in game)
  60. 2.2.1. Each Squad shall have a structure based on their needs.
  61. 2.2.2.
  62. Each Squad Leader will be responsible for informing the members of his or her squad.
  63. 2.2.3. Every squad leader will be tested heavily to ensure their up to their task.
  64. 2.2.4. Officers shall moderate the clan's message boards, authorize teams, provide oversight of clan teams and approve any changes to the clan rules. The individual Squad leaders may delegate the other "squad" duties to Members (delegate: updating the Squad sub-website, running squad practices, advertising the clan, writing strategies, running events, etc, etc).
  65. 2.2.5. Squad leaders are ultimately responsible for making sure their team members are contributing to the overall fund and not violating any rules.
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  68. 3. Team speak and website
  69. 3.1. NO foul or abusive language.
  70. 3.2. No racial or sexist comments.
  71. 3.3. All clan related services will not allow cheating, cussing, team killing, foul or racial language and nick names.
  72. 3.4.
  73. While in game or voice comm, don't talk when people are going over strategies, reading IP#s or passwords - it's rude, frustrating for the leaders and counter-productive.
  74. 3.5.
  75. Be polite on the clan voice communications channel.
  76. 3.6.
  77. Don't SPAM people on in game messages, personnel massages, email, or the message board.
  78. 3.7. Only Officers can give access to private areas.
  79. 3.8. You can speak your native language in the chat, but if anyone joins who can't speak that language switch to English.
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