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- # WARNING:
- # You should always set a lore,
- # because the items are identified by
- # id,data,name and lore
- # and lore can not be canged in normal minecraft!
- # -------
- # Effectsyntax: effect_name:data:<position>
- # Soundsyntax: sound_name:volume:pitch:<position>
- # -------
- # Effect and Sound Names can be found in the Bukkit Javadoc
- # org.bukkit.Effect
- # org.bukkit.Sound
- # -------
- # position can be: Caster,Target or something specified by the ItemSpell
- # default: Caster
- # required is a number of the spell that needs to succed before using this(-1 = none)
- # Usable attacks(cast):
- ######################################
- # "ItemLeap"
- # Leap through the air
- #
- # castVar0: forwardvel0city(defaut: 4)
- # castVar1: upwardvelocity(defaut: 1.5)
- # castVar2: power(default: 1)
- # castVar3: disableDamage(1=true)
- # castVar4: range(only used when casted on a location by another spell)
- ######################################
- # "ItemLaunch"
- # Launches an Falling BlockEntity
- # and casts another spell on impact
- # EffectPosition: onHit
- # castVar0: BlockID
- # castVar1: Damagevalue(0-15)
- # castVar2: Power
- # castVar3: Create Item when not landing right(1=true)
- # castVar4: Create Block(1=true)
- ######################################
- # "ItemDamage"
- # Damages or heals a Player
- # WARNING: This is affected by the friendly_fire option!
- # castVar0: castOnSelf(1=true)
- # castVar1: damage(negative to heal)
- ######################################
- # "ItemCommand"
- # Execute command as the Player or console
- # -0- gets replaced by the casters name
- # -1- gets replaced by the target players name
- # (if no target target exists, all commands containing -1- are skipped!)
- # castVar0: console(1=true)
- # castVar1+: Commands
- ######################################
- # ""
- #
- #
- # castVar0:
- # castVar1:
- ######################################
- items:
- firestaff:
- name: "Firestaff"
- lore:
- - "The first custom item!"
- - "This is just for testing"
- - "Left: Splash (5s cooldown)"
- - "Right: Fireleap (5s cooldown)"
- id: 369
- data: 0
- leftclick:
- effects:
- - "ENDER_SIGNAL:0:onHit"
- sounds:
- - "SPLASH:1:0.5:onHit"
- cooldown: 5
- mana:
- cost: 40
- casts:
- 0:
- cast: "ItemLaunch"
- require: -1
- castVars:
- - 8
- - 0
- - 2
- - 0
- - 0
- - "ItemLeap"
- - 4
- - 1.5
- - 1
- - 1
- - 2
- rightclick:
- effects:
- - "MOBSPAWNER_FLAMES:0:Caster"
- - "MOBSPAWNER_FLAMES:0:Caster"
- - "MOBSPAWNER_FLAMES:0:Caster"
- - "MOBSPAWNER_FLAMES:0:Caster"
- - "MOBSPAWNER_FLAMES:0:Caster"
- sounds:
- - "ARROW_HIT:1:0.5:Caster"
- cooldown: 5
- mana:
- cost: 40
- casts:
- 0:
- cast: "ItemLeap"
- require: -1
- castVars:
- - 4
- - 1.5
- - 1
- - 1
- vampire:
- name: "Vampire"
- lore:
- - "The second custom item!"
- - "This is just for testing"
- - "Left: none"
- - "Right: Lifesteal(1 Heart) (3s cooldown)"
- id: 369
- data: 0
- leftclick:
- effects: []
- sounds: []
- cooldown: 5
- mana:
- cost: 0
- casts: []
- rightclick:
- effects: []
- sounds:
- - "BAT_IDLE:1:1:Caster"
- cooldown: 1
- mana:
- cost: 15
- casts:
- 0:
- cast: "ItemDamage"
- require: -1
- castVars:
- - 0
- - 2
- 1:
- cast: "ItemDamage"
- require: 0
- castVars:
- - 1
- - -2
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