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A3 Exile Server - mission.sqm

Mar 2nd, 2016
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  1. ////////////////////////////////////////////////////////////////////
  2. //DeRap: Produced from mikero's Dos Tools Dll version 5.24
  3. //Produced on Mon Sep 14 00:36:15 2015 : Created on Mon Sep 14 00:36:15 2015
  4. //http://dev-heaven.net/projects/list_files/mikero-pbodll
  5. ////////////////////////////////////////////////////////////////////
  6.  
  7. #define _ARMA_
  8.  
  9. //Class C:/Arma3/Exile/source/mission/mission.sqm{
  10. version = 12;
  11. class Mission
  12. {
  13. addOns[] = {"exile_client","a3_map_altis"};
  14. addOnsAuto[] = {"exile_client","a3_map_altis"};
  15. randomSeed = 8080942;
  16. class Intel
  17. {
  18. timeOfChanges = 1800.0002;
  19. startWeather = 0.3;
  20. startWind = 0.1;
  21. startWaves = 0.1;
  22. forecastWeather = 0.3;
  23. forecastWind = 0.1;
  24. forecastWaves = 0.1;
  25. forecastLightnings = 0.1;
  26. year = 2039;
  27. month = 6;
  28. day = 24;
  29. hour = 12;
  30. minute = 0;
  31. startFogDecay = 0.013;
  32. forecastFogDecay = 0.013;
  33. };
  34. class Sensors
  35. {
  36. items = 3;
  37. class Item0
  38. {
  39. position[] = {14599.966,22.349989,16797.193};
  40. a = 175;
  41. b = 175;
  42. rectangular = 1;
  43. activationBy = "ANY";
  44. repeating = 1;
  45. interruptable = 1;
  46. age = "UNKNOWN";
  47. name = "ExileTrader";
  48. expCond = "(vehicle player) in thisList";
  49. expActiv = "call ExileClient_object_player_event_onEnterSafezone";
  50. expDesactiv = "call ExileClient_object_player_event_onLeaveSafezone";
  51. class Effects{};
  52. };
  53. class Item1
  54. {
  55. position[] = {2998.0603,3.775602,18175.479};
  56. a = 175;
  57. b = 175;
  58. rectangular = 1;
  59. activationBy = "ANY";
  60. repeating = 1;
  61. interruptable = 1;
  62. age = "UNKNOWN";
  63. name = "ExileTrader";
  64. expCond = "(vehicle player) in thisList";
  65. expActiv = "call ExileClient_object_player_event_onEnterSafezone";
  66. expDesactiv = "call ExileClient_object_player_event_onLeaveSafezone";
  67. class Effects{};
  68. };
  69. class Item2
  70. {
  71. position[] = {23334.605,4.009558,24188.938};
  72. a = 175;
  73. b = 175;
  74. rectangular = 1;
  75. activationBy = "ANY";
  76. repeating = 1;
  77. interruptable = 1;
  78. age = "UNKNOWN";
  79. name = "ExileTrader";
  80. expCond = "(vehicle player) in thisList";
  81. expActiv = "call ExileClient_object_player_event_onEnterSafezone";
  82. expDesactiv = "call ExileClient_object_player_event_onLeaveSafezone";
  83. class Effects{};
  84. };
  85. };
  86. class Groups
  87. {
  88. items = 1;
  89. class Item0
  90. {
  91. side = "GUER";
  92. class Vehicles
  93. {
  94. items = 100;
  95. class Item0
  96. {
  97. position[] = {13237.161,20.660374,11705.338};
  98. special = "NONE";
  99. id = 0;
  100. side = "GUER";
  101. vehicle = "Exile_Unit_GhostPlayer";
  102. player = "PLAY CDG";
  103. leader = 1;
  104. skill = 0.6;
  105. };
  106. class Item1
  107. {
  108. position[] = {13234.718,19.578526,11705.455};
  109. special = "NONE";
  110. id = 1;
  111. side = "GUER";
  112. vehicle = "Exile_Unit_GhostPlayer";
  113. player = "PLAY CDG";
  114. skill = 0.6;
  115. };
  116. class Item2
  117. {
  118. position[] = {13232.741,18.706799,11705.57};
  119. special = "NONE";
  120. id = 2;
  121. side = "GUER";
  122. vehicle = "Exile_Unit_GhostPlayer";
  123. player = "PLAY CDG";
  124. skill = 0.6;
  125. };
  126. class Item3
  127. {
  128. position[] = {13230.821,17.984247,11705.514};
  129. special = "NONE";
  130. id = 3;
  131. side = "GUER";
  132. vehicle = "Exile_Unit_GhostPlayer";
  133. player = "PLAY CDG";
  134. skill = 0.6;
  135. };
  136. class Item4
  137. {
  138. position[] = {13228.785,17.41203,11705.281};
  139. special = "NONE";
  140. id = 4;
  141. side = "GUER";
  142. vehicle = "Exile_Unit_GhostPlayer";
  143. player = "PLAY CDG";
  144. skill = 0.6;
  145. };
  146. class Item5
  147. {
  148. position[] = {13226.924,16.956467,11705.455};
  149. special = "NONE";
  150. id = 5;
  151. side = "GUER";
  152. vehicle = "Exile_Unit_GhostPlayer";
  153. player = "PLAY CDG";
  154. skill = 0.6;
  155. };
  156. class Item6
  157. {
  158. position[] = {13225.296,16.538645,11705.048};
  159. special = "NONE";
  160. id = 6;
  161. side = "GUER";
  162. vehicle = "Exile_Unit_GhostPlayer";
  163. player = "PLAY CDG";
  164. skill = 0.6;
  165. };
  166. class Item7
  167. {
  168. position[] = {13223.492,16.13907,11705.514};
  169. special = "NONE";
  170. id = 7;
  171. side = "GUER";
  172. vehicle = "Exile_Unit_GhostPlayer";
  173. player = "PLAY CDG";
  174. skill = 0.6;
  175. };
  176. class Item8
  177. {
  178. position[] = {13221.398,15.754031,11705.338};
  179. special = "NONE";
  180. id = 8;
  181. side = "GUER";
  182. vehicle = "Exile_Unit_GhostPlayer";
  183. player = "PLAY CDG";
  184. skill = 0.6;
  185. };
  186. class Item9
  187. {
  188. position[] = {13219.652,15.484016,11705.398};
  189. special = "NONE";
  190. id = 9;
  191. side = "GUER";
  192. vehicle = "Exile_Unit_GhostPlayer";
  193. player = "PLAY CDG";
  194. skill = 0.6;
  195. };
  196. class Item10
  197. {
  198. position[] = {13237.393,20.350965,11702.838};
  199. special = "NONE";
  200. id = 10;
  201. side = "GUER";
  202. vehicle = "Exile_Unit_GhostPlayer";
  203. player = "PLAY CDG";
  204. skill = 0.6;
  205. };
  206. class Item11
  207. {
  208. position[] = {13235.357,19.481894,11703.129};
  209. special = "NONE";
  210. id = 11;
  211. side = "GUER";
  212. vehicle = "Exile_Unit_GhostPlayer";
  213. player = "PLAY CDG";
  214. skill = 0.6;
  215. };
  216. class Item12
  217. {
  218. position[] = {13233.264,18.675148,11702.896};
  219. special = "NONE";
  220. id = 12;
  221. side = "GUER";
  222. vehicle = "Exile_Unit_GhostPlayer";
  223. player = "PLAY CDG";
  224. skill = 0.6;
  225. };
  226. class Item13
  227. {
  228. position[] = {13231.229,18.033972,11703.188};
  229. special = "NONE";
  230. id = 13;
  231. side = "GUER";
  232. vehicle = "Exile_Unit_GhostPlayer";
  233. player = "PLAY CDG";
  234. skill = 0.6;
  235. };
  236. class Item14
  237. {
  238. position[] = {13229.25,17.450659,11703.068};
  239. special = "NONE";
  240. id = 14;
  241. side = "GUER";
  242. vehicle = "Exile_Unit_GhostPlayer";
  243. player = "PLAY CDG";
  244. skill = 0.6;
  245. };
  246. class Item15
  247. {
  248. position[] = {13227.622,17.04477,11703.012};
  249. special = "NONE";
  250. id = 15;
  251. side = "GUER";
  252. vehicle = "Exile_Unit_GhostPlayer";
  253. player = "PLAY CDG";
  254. skill = 0.6;
  255. };
  256. class Item16
  257. {
  258. position[] = {13225.411,16.547203,11703.129};
  259. special = "NONE";
  260. id = 16;
  261. side = "GUER";
  262. vehicle = "Exile_Unit_GhostPlayer";
  263. player = "PLAY CDG";
  264. skill = 0.6;
  265. };
  266. class Item17
  267. {
  268. position[] = {13223.608,16.157663,11703.068};
  269. special = "NONE";
  270. id = 17;
  271. side = "GUER";
  272. vehicle = "Exile_Unit_GhostPlayer";
  273. player = "PLAY CDG";
  274. skill = 0.6;
  275. };
  276. class Item18
  277. {
  278. position[] = {13221.864,15.82023,11703.188};
  279. special = "NONE";
  280. id = 18;
  281. side = "GUER";
  282. vehicle = "Exile_Unit_GhostPlayer";
  283. player = "PLAY CDG";
  284. skill = 0.6;
  285. };
  286. class Item19
  287. {
  288. position[] = {13219.537,15.460279,11703.188};
  289. special = "NONE";
  290. id = 19;
  291. side = "GUER";
  292. vehicle = "Exile_Unit_GhostPlayer";
  293. player = "PLAY CDG";
  294. skill = 0.6;
  295. };
  296. class Item20
  297. {
  298. position[] = {13237.684,20.122702,11700.919};
  299. special = "NONE";
  300. id = 20;
  301. side = "GUER";
  302. vehicle = "Exile_Unit_GhostPlayer";
  303. player = "PLAY CDG";
  304. skill = 0.6;
  305. };
  306. class Item21
  307. {
  308. position[] = {13235.242,19.243696,11701.034};
  309. special = "NONE";
  310. id = 21;
  311. side = "GUER";
  312. vehicle = "Exile_Unit_GhostPlayer";
  313. player = "PLAY CDG";
  314. skill = 0.6;
  315. };
  316. class Item22
  317. {
  318. position[] = {13233.03,18.533854,11700.976};
  319. special = "NONE";
  320. id = 22;
  321. side = "GUER";
  322. vehicle = "Exile_Unit_GhostPlayer";
  323. player = "PLAY CDG";
  324. skill = 0.6;
  325. };
  326. class Item23
  327. {
  328. position[] = {13230.764,17.812525,11701.093};
  329. special = "NONE";
  330. id = 23;
  331. side = "GUER";
  332. vehicle = "Exile_Unit_GhostPlayer";
  333. player = "PLAY CDG";
  334. skill = 0.6;
  335. };
  336. class Item24
  337. {
  338. position[] = {13229.134,17.34927,11700.976};
  339. special = "NONE";
  340. id = 24;
  341. side = "GUER";
  342. vehicle = "Exile_Unit_GhostPlayer";
  343. player = "PLAY CDG";
  344. skill = 0.6;
  345. };
  346. class Item25
  347. {
  348. position[] = {13227.389,16.968922,11701.093};
  349. special = "NONE";
  350. id = 25;
  351. side = "GUER";
  352. vehicle = "Exile_Unit_GhostPlayer";
  353. player = "PLAY CDG";
  354. skill = 0.6;
  355. };
  356. class Item26
  357. {
  358. position[] = {13225.296,16.517365,11701.209};
  359. special = "NONE";
  360. id = 26;
  361. side = "GUER";
  362. vehicle = "Exile_Unit_GhostPlayer";
  363. player = "PLAY CDG";
  364. skill = 0.6;
  365. };
  366. class Item27
  367. {
  368. position[] = {13223.435,16.115486,11701.268};
  369. special = "NONE";
  370. id = 27;
  371. side = "GUER";
  372. vehicle = "Exile_Unit_GhostPlayer";
  373. player = "PLAY CDG";
  374. skill = 0.6;
  375. };
  376. class Item28
  377. {
  378. position[] = {13221.456,15.7518,11701.209};
  379. special = "NONE";
  380. id = 28;
  381. side = "GUER";
  382. vehicle = "Exile_Unit_GhostPlayer";
  383. player = "PLAY CDG";
  384. skill = 0.6;
  385. };
  386. class Item29
  387. {
  388. position[] = {13219.304,15.384468,11701.326};
  389. special = "NONE";
  390. id = 29;
  391. side = "GUER";
  392. vehicle = "Exile_Unit_GhostPlayer";
  393. player = "PLAY CDG";
  394. skill = 0.6;
  395. };
  396. class Item30
  397. {
  398. position[] = {13237.858,19.79587,11699.057};
  399. special = "NONE";
  400. id = 30;
  401. side = "GUER";
  402. vehicle = "Exile_Unit_GhostPlayer";
  403. player = "PLAY CDG";
  404. skill = 0.6;
  405. };
  406. class Item31
  407. {
  408. position[] = {13235.066,18.972578,11698.881};
  409. special = "NONE";
  410. id = 31;
  411. side = "GUER";
  412. vehicle = "Exile_Unit_GhostPlayer";
  413. player = "PLAY CDG";
  414. skill = 0.6;
  415. };
  416. class Item32
  417. {
  418. position[] = {13232.799,18.265938,11699};
  419. special = "NONE";
  420. id = 32;
  421. side = "GUER";
  422. vehicle = "Exile_Unit_GhostPlayer";
  423. player = "PLAY CDG";
  424. skill = 0.6;
  425. };
  426. class Item33
  427. {
  428. position[] = {13230.473,17.599703,11699.115};
  429. special = "NONE";
  430. id = 33;
  431. side = "GUER";
  432. vehicle = "Exile_Unit_GhostPlayer";
  433. player = "PLAY CDG";
  434. skill = 0.6;
  435. };
  436. class Item34
  437. {
  438. position[] = {13228.785,17.253115,11699};
  439. special = "NONE";
  440. id = 34;
  441. side = "GUER";
  442. vehicle = "Exile_Unit_GhostPlayer";
  443. player = "PLAY CDG";
  444. skill = 0.6;
  445. };
  446. class Item35
  447. {
  448. position[] = {13227.272,16.92468,11698.881};
  449. special = "NONE";
  450. id = 35;
  451. side = "GUER";
  452. vehicle = "Exile_Unit_GhostPlayer";
  453. player = "PLAY CDG";
  454. skill = 0.6;
  455. };
  456. class Item36
  457. {
  458. position[] = {13225.063,16.448162,11698.939};
  459. special = "NONE";
  460. id = 36;
  461. side = "GUER";
  462. vehicle = "Exile_Unit_GhostPlayer";
  463. player = "PLAY CDG";
  464. skill = 0.6;
  465. };
  466. class Item37
  467. {
  468. position[] = {13223.201,16.043352,11699.057};
  469. special = "NONE";
  470. id = 37;
  471. side = "GUER";
  472. vehicle = "Exile_Unit_GhostPlayer";
  473. player = "PLAY CDG";
  474. skill = 0.6;
  475. };
  476. class Item38
  477. {
  478. position[] = {13221.805,15.756227,11699};
  479. special = "NONE";
  480. id = 38;
  481. side = "GUER";
  482. vehicle = "Exile_Unit_GhostPlayer";
  483. player = "PLAY CDG";
  484. skill = 0.6;
  485. };
  486. class Item39
  487. {
  488. position[] = {13219.421,15.350844,11699.23};
  489. special = "NONE";
  490. id = 39;
  491. side = "GUER";
  492. vehicle = "Exile_Unit_GhostPlayer";
  493. player = "PLAY CDG";
  494. skill = 0.6;
  495. };
  496. class Item40
  497. {
  498. position[] = {13237.918,19.454409,11696.905};
  499. special = "NONE";
  500. id = 40;
  501. side = "GUER";
  502. vehicle = "Exile_Unit_GhostPlayer";
  503. player = "PLAY CDG";
  504. skill = 0.6;
  505. };
  506. class Item41
  507. {
  508. position[] = {13236.288,19.065742,11697.021};
  509. special = "NONE";
  510. id = 41;
  511. side = "GUER";
  512. vehicle = "Exile_Unit_GhostPlayer";
  513. player = "PLAY CDG";
  514. skill = 0.6;
  515. };
  516. class Item42
  517. {
  518. position[] = {13234.486,18.498407,11697.078};
  519. special = "NONE";
  520. id = 42;
  521. side = "GUER";
  522. vehicle = "Exile_Unit_GhostPlayer";
  523. player = "PLAY CDG";
  524. skill = 0.6;
  525. };
  526. class Item43
  527. {
  528. position[] = {13232.334,17.895802,11697.138};
  529. special = "NONE";
  530. id = 43;
  531. side = "GUER";
  532. vehicle = "Exile_Unit_GhostPlayer";
  533. player = "PLAY CDG";
  534. skill = 0.6;
  535. };
  536. class Item44
  537. {
  538. position[] = {13230.064,17.49938,11697.138};
  539. special = "NONE";
  540. id = 44;
  541. side = "GUER";
  542. vehicle = "Exile_Unit_GhostPlayer";
  543. player = "PLAY CDG";
  544. skill = 0.6;
  545. };
  546. class Item45
  547. {
  548. position[] = {13227.68,16.987776,11697.196};
  549. special = "NONE";
  550. id = 45;
  551. side = "GUER";
  552. vehicle = "Exile_Unit_GhostPlayer";
  553. player = "PLAY CDG";
  554. skill = 0.6;
  555. };
  556. class Item46
  557. {
  558. position[] = {13225.645,16.549015,11697.254};
  559. special = "NONE";
  560. id = 46;
  561. side = "GUER";
  562. vehicle = "Exile_Unit_GhostPlayer";
  563. player = "PLAY CDG";
  564. skill = 0.6;
  565. };
  566. class Item47
  567. {
  568. position[] = {13224.074,16.186087,11697.196};
  569. special = "NONE";
  570. id = 47;
  571. side = "GUER";
  572. vehicle = "Exile_Unit_GhostPlayer";
  573. player = "PLAY CDG";
  574. skill = 0.6;
  575. };
  576. class Item48
  577. {
  578. position[] = {13221.864,15.70447,11697.138};
  579. special = "NONE";
  580. id = 48;
  581. side = "GUER";
  582. vehicle = "Exile_Unit_GhostPlayer";
  583. player = "PLAY CDG";
  584. skill = 0.6;
  585. };
  586. class Item49
  587. {
  588. position[] = {13220.003,15.385726,11697.254};
  589. special = "NONE";
  590. id = 49;
  591. side = "GUER";
  592. vehicle = "Exile_Unit_GhostPlayer";
  593. player = "PLAY CDG";
  594. skill = 0.6;
  595. };
  596. class Item50
  597. {
  598. position[] = {13237.918,19.109877,11694.752};
  599. special = "NONE";
  600. id = 50;
  601. side = "GUER";
  602. vehicle = "Exile_Unit_GhostPlayer";
  603. player = "PLAY CDG";
  604. skill = 0.6;
  605. };
  606. class Item51
  607. {
  608. position[] = {13236.639,18.824335,11694.811};
  609. special = "NONE";
  610. id = 51;
  611. side = "GUER";
  612. vehicle = "Exile_Unit_GhostPlayer";
  613. player = "PLAY CDG";
  614. skill = 0.6;
  615. };
  616. class Item52
  617. {
  618. position[] = {13234.602,18.260323,11694.984};
  619. special = "NONE";
  620. id = 52;
  621. side = "GUER";
  622. vehicle = "Exile_Unit_GhostPlayer";
  623. player = "PLAY CDG";
  624. skill = 0.6;
  625. };
  626. class Item53
  627. {
  628. position[] = {13232.508,17.89632,11695.102};
  629. special = "NONE";
  630. id = 53;
  631. side = "GUER";
  632. vehicle = "Exile_Unit_GhostPlayer";
  633. player = "PLAY CDG";
  634. skill = 0.6;
  635. };
  636. class Item54
  637. {
  638. position[] = {13230.473,17.539976,11695.043};
  639. special = "NONE";
  640. id = 54;
  641. side = "GUER";
  642. vehicle = "Exile_Unit_GhostPlayer";
  643. player = "PLAY CDG";
  644. skill = 0.6;
  645. };
  646. class Item55
  647. {
  648. position[] = {13227.797,16.982367,11695.102};
  649. special = "NONE";
  650. id = 55;
  651. side = "GUER";
  652. vehicle = "Exile_Unit_GhostPlayer";
  653. player = "PLAY CDG";
  654. skill = 0.6;
  655. };
  656. class Item56
  657. {
  658. position[] = {13225.936,16.558838,11695.275};
  659. special = "NONE";
  660. id = 56;
  661. side = "GUER";
  662. vehicle = "Exile_Unit_GhostPlayer";
  663. player = "PLAY CDG";
  664. skill = 0.6;
  665. };
  666. class Item57
  667. {
  668. position[] = {13223.666,16.02624,11695.275};
  669. special = "NONE";
  670. id = 57;
  671. side = "GUER";
  672. vehicle = "Exile_Unit_GhostPlayer";
  673. player = "PLAY CDG";
  674. skill = 0.6;
  675. };
  676. class Item58
  677. {
  678. position[] = {13221.805,15.632082,11695.275};
  679. special = "NONE";
  680. id = 58;
  681. side = "GUER";
  682. vehicle = "Exile_Unit_GhostPlayer";
  683. player = "PLAY CDG";
  684. skill = 0.6;
  685. };
  686. class Item59
  687. {
  688. position[] = {13219.246,15.186598,11695.567};
  689. special = "NONE";
  690. id = 59;
  691. side = "GUER";
  692. vehicle = "Exile_Unit_GhostPlayer";
  693. player = "PLAY CDG";
  694. skill = 0.6;
  695. };
  696. class Item60
  697. {
  698. position[] = {13237.801,18.862562,11693.24};
  699. special = "NONE";
  700. id = 60;
  701. side = "GUER";
  702. vehicle = "Exile_Unit_GhostPlayer";
  703. player = "PLAY CDG";
  704. skill = 0.6;
  705. };
  706. class Item61
  707. {
  708. position[] = {13235.242,18.339025,11692.718};
  709. special = "NONE";
  710. id = 61;
  711. side = "GUER";
  712. vehicle = "Exile_Unit_GhostPlayer";
  713. player = "PLAY CDG";
  714. skill = 0.6;
  715. };
  716. class Item62
  717. {
  718. position[] = {13233.09,17.966444,11692.948};
  719. special = "NONE";
  720. id = 62;
  721. side = "GUER";
  722. vehicle = "Exile_Unit_GhostPlayer";
  723. player = "PLAY CDG";
  724. skill = 0.6;
  725. };
  726. class Item63
  727. {
  728. position[] = {13230.995,17.602283,11693.065};
  729. special = "NONE";
  730. id = 63;
  731. side = "GUER";
  732. vehicle = "Exile_Unit_GhostPlayer";
  733. player = "PLAY CDG";
  734. skill = 0.6;
  735. };
  736. class Item64
  737. {
  738. position[] = {13228.843,17.171389,11693.182};
  739. special = "NONE";
  740. id = 64;
  741. side = "GUER";
  742. vehicle = "Exile_Unit_GhostPlayer";
  743. player = "PLAY CDG";
  744. skill = 0.6;
  745. };
  746. class Item65
  747. {
  748. position[] = {13227.506,16.857502,11693.182};
  749. special = "NONE";
  750. id = 65;
  751. side = "GUER";
  752. vehicle = "Exile_Unit_GhostPlayer";
  753. player = "PLAY CDG";
  754. skill = 0.6;
  755. };
  756. class Item66
  757. {
  758. position[] = {13225.47,16.389393,11693.473};
  759. special = "NONE";
  760. id = 66;
  761. side = "GUER";
  762. vehicle = "Exile_Unit_GhostPlayer";
  763. player = "PLAY CDG";
  764. skill = 0.6;
  765. };
  766. class Item67
  767. {
  768. position[] = {13224.074,16.061972,11693.473};
  769. special = "NONE";
  770. id = 67;
  771. side = "GUER";
  772. vehicle = "Exile_Unit_GhostPlayer";
  773. player = "PLAY CDG";
  774. skill = 0.6;
  775. };
  776. class Item68
  777. {
  778. position[] = {13221.864,15.586153,11693.588};
  779. special = "NONE";
  780. id = 68;
  781. side = "GUER";
  782. vehicle = "Exile_Unit_GhostPlayer";
  783. player = "PLAY CDG";
  784. skill = 0.6;
  785. };
  786. class Item69
  787. {
  788. position[] = {13219.421,15.041322,11693.648};
  789. special = "NONE";
  790. id = 69;
  791. side = "GUER";
  792. vehicle = "Exile_Unit_GhostPlayer";
  793. player = "PLAY CDG";
  794. skill = 0.6;
  795. };
  796. class Item70
  797. {
  798. position[] = {13238.44,17.573044,11689.811};
  799. special = "NONE";
  800. id = 70;
  801. side = "GUER";
  802. vehicle = "Exile_Unit_GhostPlayer";
  803. player = "PLAY CDG";
  804. skill = 0.6;
  805. };
  806. class Item71
  807. {
  808. position[] = {13236.696,17.677006,11689.926};
  809. special = "NONE";
  810. id = 71;
  811. side = "GUER";
  812. vehicle = "Exile_Unit_GhostPlayer";
  813. player = "PLAY CDG";
  814. skill = 0.6;
  815. };
  816. class Item72
  817. {
  818. position[] = {13234.66,17.280449,11689.811};
  819. special = "NONE";
  820. id = 72;
  821. side = "GUER";
  822. vehicle = "Exile_Unit_GhostPlayer";
  823. player = "PLAY CDG";
  824. skill = 0.6;
  825. };
  826. class Item73
  827. {
  828. position[] = {13232.043,16.925327,11689.982};
  829. special = "NONE";
  830. id = 73;
  831. side = "GUER";
  832. vehicle = "Exile_Unit_GhostPlayer";
  833. player = "PLAY CDG";
  834. skill = 0.6;
  835. };
  836. class Item74
  837. {
  838. position[] = {13230.646,16.802464,11689.982};
  839. special = "NONE";
  840. id = 74;
  841. side = "GUER";
  842. vehicle = "Exile_Unit_GhostPlayer";
  843. player = "PLAY CDG";
  844. skill = 0.6;
  845. };
  846. class Item75
  847. {
  848. position[] = {13228.437,16.41066,11690.102};
  849. special = "NONE";
  850. id = 75;
  851. side = "GUER";
  852. vehicle = "Exile_Unit_GhostPlayer";
  853. player = "PLAY CDG";
  854. skill = 0.6;
  855. };
  856. class Item76
  857. {
  858. position[] = {13226.575,15.941986,11689.982};
  859. special = "NONE";
  860. id = 76;
  861. side = "GUER";
  862. vehicle = "Exile_Unit_GhostPlayer";
  863. player = "PLAY CDG";
  864. skill = 0.6;
  865. };
  866. class Item77
  867. {
  868. position[] = {13224.48,15.510009,11690.041};
  869. special = "NONE";
  870. id = 77;
  871. side = "GUER";
  872. vehicle = "Exile_Unit_GhostPlayer";
  873. player = "PLAY CDG";
  874. skill = 0.6;
  875. };
  876. class Item78
  877. {
  878. position[] = {13222.91,15.286004,11690.041};
  879. special = "NONE";
  880. id = 78;
  881. side = "GUER";
  882. vehicle = "Exile_Unit_GhostPlayer";
  883. player = "PLAY CDG";
  884. skill = 0.6;
  885. };
  886. class Item79
  887. {
  888. position[] = {13220.991,14.880125,11690.102};
  889. special = "NONE";
  890. id = 79;
  891. side = "GUER";
  892. vehicle = "Exile_Unit_GhostPlayer";
  893. player = "PLAY CDG";
  894. skill = 0.6;
  895. };
  896. class Item80
  897. {
  898. position[] = {13237.743,17.021715,11687.831};
  899. special = "NONE";
  900. id = 80;
  901. side = "GUER";
  902. vehicle = "Exile_Unit_GhostPlayer";
  903. player = "PLAY CDG";
  904. skill = 0.6;
  905. };
  906. class Item81
  907. {
  908. position[] = {13235.531,16.812983,11688.063};
  909. special = "NONE";
  910. id = 81;
  911. side = "GUER";
  912. vehicle = "Exile_Unit_GhostPlayer";
  913. player = "PLAY CDG";
  914. skill = 0.6;
  915. };
  916. class Item82
  917. {
  918. position[] = {13233.555,16.559767,11688.122};
  919. special = "NONE";
  920. id = 82;
  921. side = "GUER";
  922. vehicle = "Exile_Unit_GhostPlayer";
  923. player = "PLAY CDG";
  924. skill = 0.6;
  925. };
  926. class Item83
  927. {
  928. position[] = {13230.764,16.298496,11688.063};
  929. special = "NONE";
  930. id = 83;
  931. side = "GUER";
  932. vehicle = "Exile_Unit_GhostPlayer";
  933. player = "PLAY CDG";
  934. skill = 0.6;
  935. };
  936. class Item84
  937. {
  938. position[] = {13228.959,15.987162,11688.063};
  939. special = "NONE";
  940. id = 84;
  941. side = "GUER";
  942. vehicle = "Exile_Unit_GhostPlayer";
  943. player = "PLAY CDG";
  944. skill = 0.6;
  945. };
  946. class Item85
  947. {
  948. position[] = {13227.04,15.567765,11688.179};
  949. special = "NONE";
  950. id = 85;
  951. side = "GUER";
  952. vehicle = "Exile_Unit_GhostPlayer";
  953. player = "PLAY CDG";
  954. skill = 0.6;
  955. };
  956. class Item86
  957. {
  958. position[] = {13225.236,15.280163,11688.122};
  959. special = "NONE";
  960. id = 86;
  961. side = "GUER";
  962. vehicle = "Exile_Unit_GhostPlayer";
  963. player = "PLAY CDG";
  964. skill = 0.6;
  965. };
  966. class Item87
  967. {
  968. position[] = {13223.608,15.037487,11688.063};
  969. special = "NONE";
  970. id = 87;
  971. side = "GUER";
  972. vehicle = "Exile_Unit_GhostPlayer";
  973. player = "PLAY CDG";
  974. skill = 0.6;
  975. };
  976. class Item88
  977. {
  978. position[] = {13221.107,14.579975,11688.239};
  979. special = "NONE";
  980. id = 88;
  981. side = "GUER";
  982. vehicle = "Exile_Unit_GhostPlayer";
  983. player = "PLAY CDG";
  984. skill = 0.6;
  985. };
  986. class Item89
  987. {
  988. position[] = {13219.77,14.262304,11688.239};
  989. special = "NONE";
  990. id = 89;
  991. side = "GUER";
  992. vehicle = "Exile_Unit_GhostPlayer";
  993. player = "PLAY CDG";
  994. skill = 0.6;
  995. };
  996. class Item90
  997. {
  998. position[] = {13237.393,16.354242,11685.854};
  999. special = "NONE";
  1000. id = 90;
  1001. side = "GUER";
  1002. vehicle = "Exile_Unit_GhostPlayer";
  1003. player = "PLAY CDG";
  1004. skill = 0.6;
  1005. };
  1006. class Item91
  1007. {
  1008. position[] = {13235.416,16.09985,11685.795};
  1009. special = "NONE";
  1010. id = 91;
  1011. side = "GUER";
  1012. vehicle = "Exile_Unit_GhostPlayer";
  1013. player = "PLAY CDG";
  1014. skill = 0.6;
  1015. };
  1016. class Item92
  1017. {
  1018. position[] = {13233.381,15.905619,11685.738};
  1019. special = "NONE";
  1020. id = 92;
  1021. side = "GUER";
  1022. vehicle = "Exile_Unit_GhostPlayer";
  1023. player = "PLAY CDG";
  1024. skill = 0.6;
  1025. };
  1026. class Item93
  1027. {
  1028. position[] = {13230.938,15.690587,11685.738};
  1029. special = "NONE";
  1030. id = 93;
  1031. side = "GUER";
  1032. vehicle = "Exile_Unit_GhostPlayer";
  1033. player = "PLAY CDG";
  1034. skill = 0.6;
  1035. };
  1036. class Item94
  1037. {
  1038. position[] = {13228.611,15.362325,11685.854};
  1039. special = "NONE";
  1040. id = 94;
  1041. side = "GUER";
  1042. vehicle = "Exile_Unit_GhostPlayer";
  1043. player = "PLAY CDG";
  1044. skill = 0.6;
  1045. };
  1046. class Item95
  1047. {
  1048. position[] = {13226.518,15.063607,11685.854};
  1049. special = "NONE";
  1050. id = 95;
  1051. side = "GUER";
  1052. vehicle = "Exile_Unit_GhostPlayer";
  1053. player = "PLAY CDG";
  1054. skill = 0.6;
  1055. };
  1056. class Item96
  1057. {
  1058. position[] = {13224.249,14.750255,11685.912};
  1059. special = "NONE";
  1060. id = 96;
  1061. side = "GUER";
  1062. vehicle = "Exile_Unit_GhostPlayer";
  1063. player = "PLAY CDG";
  1064. skill = 0.6;
  1065. };
  1066. class Item97
  1067. {
  1068. position[] = {13221.456,14.273185,11686.029};
  1069. special = "NONE";
  1070. id = 97;
  1071. side = "GUER";
  1072. vehicle = "Exile_Unit_GhostPlayer";
  1073. player = "PLAY CDG";
  1074. skill = 0.6;
  1075. };
  1076. class Item98
  1077. {
  1078. position[] = {13218.781,13.587149,11686.145};
  1079. special = "NONE";
  1080. id = 98;
  1081. side = "GUER";
  1082. vehicle = "Exile_Unit_GhostPlayer";
  1083. player = "PLAY CDG";
  1084. skill = 0.6;
  1085. };
  1086. class Item99
  1087. {
  1088. position[] = {13239.08,16.01065,11685.795};
  1089. special = "NONE";
  1090. id = 99;
  1091. side = "GUER";
  1092. vehicle = "Exile_Unit_GhostPlayer";
  1093. player = "PLAY CDG";
  1094. skill = 0.6;
  1095. };
  1096. };
  1097. };
  1098. };
  1099. class Markers
  1100. {
  1101. items = 9;
  1102. class Item0
  1103. {
  1104. position[] = {3874.3633,18.12563,13280.79};
  1105. name = "SpawnKavala";
  1106. text = "Kavala";
  1107. type = "ExileSpawnZone";
  1108. };
  1109. class Item1
  1110. {
  1111. position[] = {9926.529,12.364729,12083.253};
  1112. name = "SpawnZaros";
  1113. text = "Zaros";
  1114. type = "ExileSpawnZone";
  1115. };
  1116. class Item2
  1117. {
  1118. position[] = {20978.37,27.78056,7045.6055};
  1119. name = "SpawnSelekano";
  1120. text = "Selekano";
  1121. type = "ExileSpawnZone";
  1122. };
  1123. class Item3
  1124. {
  1125. position[] = {17137.752,15.032475,12719.362};
  1126. name = "SpawnPrygos";
  1127. text = "Pyrgos";
  1128. type = "ExileSpawnZone";
  1129. };
  1130. class Item4
  1131. {
  1132. position[] = {25713.313,20.344301,21329.576};
  1133. name = "SpawnSofia";
  1134. text = "Sofia";
  1135. type = "ExileSpawnZone";
  1136. };
  1137. class Item5
  1138. {
  1139. position[] = {8612.528,180.58038,18272.271};
  1140. name = "SpawnSyrta";
  1141. text = "Syrta";
  1142. type = "ExileSpawnZone";
  1143. };
  1144. class Item6
  1145. {
  1146. position[] = {14599.966,22.349989,16797.193};
  1147. name = "TraderCityMarker";
  1148. text = "Mafia Trader City";
  1149. markerType = "ELLIPSE";
  1150. type = "ExileTraderZone";
  1151. colorName = "ColorBlue";
  1152. fillName = "SolidBorder";
  1153. a = 175;
  1154. b = 175;
  1155. drawBorder = 1;
  1156. };
  1157. class Item7
  1158. {
  1159. position[] = {23334.605,4.009558,24188.938};
  1160. name = "TraderZoneSilderas";
  1161. text = "Silderas Trader City";
  1162. markerType = "ELLIPSE";
  1163. type = "ExileTraderZone";
  1164. colorName = "ColorBlue";
  1165. fillName = "SolidBorder";
  1166. a = 175;
  1167. b = 175;
  1168. drawBorder = 1;
  1169. };
  1170. class Item8
  1171. {
  1172. position[] = {2998.0603,3.775602,18175.479};
  1173. name = "TraderZoneFolia";
  1174. text = "Folia Trader City";
  1175. markerType = "ELLIPSE";
  1176. type = "ExileTraderZone";
  1177. colorName = "ColorBlue";
  1178. fillName = "SolidBorder";
  1179. a = 175;
  1180. b = 175;
  1181. drawBorder = 1;
  1182. };
  1183. };
  1184. };
  1185. class Intro
  1186. {
  1187. addOns[] = {"a3_map_altis"};
  1188. addOnsAuto[] = {"a3_map_altis"};
  1189. randomSeed = 3611332;
  1190. class Intel
  1191. {
  1192. timeOfChanges = 1800.0002;
  1193. startWeather = 0.3;
  1194. startWind = 0.1;
  1195. startWaves = 0.1;
  1196. forecastWeather = 0.3;
  1197. forecastWind = 0.1;
  1198. forecastWaves = 0.1;
  1199. forecastLightnings = 0.1;
  1200. year = 2035;
  1201. month = 6;
  1202. day = 24;
  1203. hour = 12;
  1204. minute = 0;
  1205. startFogDecay = 0.013;
  1206. forecastFogDecay = 0.013;
  1207. };
  1208. };
  1209. class OutroWin
  1210. {
  1211. addOns[] = {"a3_map_altis"};
  1212. addOnsAuto[] = {"a3_map_altis"};
  1213. randomSeed = 15572598;
  1214. class Intel
  1215. {
  1216. timeOfChanges = 1800.0002;
  1217. startWeather = 0.3;
  1218. startWind = 0.1;
  1219. startWaves = 0.1;
  1220. forecastWeather = 0.3;
  1221. forecastWind = 0.1;
  1222. forecastWaves = 0.1;
  1223. forecastLightnings = 0.1;
  1224. year = 2035;
  1225. month = 6;
  1226. day = 24;
  1227. hour = 12;
  1228. minute = 0;
  1229. startFogDecay = 0.013;
  1230. forecastFogDecay = 0.013;
  1231. };
  1232. };
  1233. class OutroLoose
  1234. {
  1235. addOns[] = {"a3_map_altis"};
  1236. addOnsAuto[] = {"a3_map_altis"};
  1237. randomSeed = 13194853;
  1238. class Intel
  1239. {
  1240. timeOfChanges = 1800.0002;
  1241. startWeather = 0.3;
  1242. startWind = 0.1;
  1243. startWaves = 0.1;
  1244. forecastWeather = 0.3;
  1245. forecastWind = 0.1;
  1246. forecastWaves = 0.1;
  1247. forecastLightnings = 0.1;
  1248. year = 2035;
  1249. month = 6;
  1250. day = 24;
  1251. hour = 12;
  1252. minute = 0;
  1253. startFogDecay = 0.013;
  1254. forecastFogDecay = 0.013;
  1255. };
  1256. };
  1257. //};
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