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By: a guest on Nov 24th, 2011  |  syntax: None  |  size: 19.40 KB  |  hits: 53  |  expires: Never
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  1. Using configuration source: "/home/johannes/.springrc"
  2. [CMyMath::Init] CPU SSE mask: 124, flags:
  3.         SSE 1.0:  1,  SSE 2.0:  1
  4.         SSE 3.0:  1, SSSE 3.0:  1
  5.         SSE 4.1:  0,  SSE 4.2:  0
  6.         SSE 4.0A: 0,  SSE 5.0A: 0
  7.         using streflop SSE FP-math mode, CPU supports SSE instructions
  8. [Watchdog] Installed (timeout: 123456792sec)
  9. OS: Linux 2.6.38-13-generic #52-Ubuntu SMP Tue Nov 8 16:48:07 UTC 2011 i686
  10. OS: 32bit native mode
  11. Available log sections: VFS, Font, KeyBindings, Sound, CSMFGroundTextures, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, CollisionVolume, GroundMoveType, UnitScript, AutohostInterface, ArchiveScanner, Path
  12. Enabled log sections: Sound(LOG_LEVEL_INFO)
  13. Enable or disable log sections using the LogSections configuration key
  14.   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  15.   Use "none" to disable the default log sections.
  16. LogOutput initialized.
  17. Spring 84.0
  18. Build date/time: Nov 24 2011 09:45:47
  19. Build environment: boost-104200, GNU libstdc++ version 20110331
  20. Compiler: gcc-4.5.2
  21. Using read-write data directory: /home/johannes/spring/
  22. Using read-only data directory: /home/johannes/.spring/
  23. Using read-only data directory: /usr/share/games/spring/
  24. Using read-only data directory: /usr/lib/spring/
  25. Scanning: /usr/share/games/spring/base
  26. Scanning: /home/johannes/.spring/packages
  27. Scanning: /home/johannes/spring/maps
  28. Scanning: /home/johannes/spring/base
  29. Scanning: /home/johannes/spring/games
  30. Scanning: /home/johannes/spring/mods
  31. Scanning: /home/johannes/spring/packages
  32. Supported Video modes: 1280x800, 1024x768, 800x600, 640x480
  33. Video mode set to 1280x800/32bit (windowed)
  34. [f=0000000] SDL:  1.2.14
  35. [f=0000000] GL version:   2.1 Mesa 7.10.2
  36. [f=0000000] GL vendor:    Tungsten Graphics, Inc
  37. [f=0000000] GL renderer:  Mesa DRI Intel(R) 965GM GEM 20100330 DEVELOPMENT x86/MMX/SSE2
  38. [f=0000000] GLSL version: 1.20
  39. [f=0000000] GLEW version: 1.5.2
  40. [f=0000000] GL info: FBO=1 NPOT=1 24bitDepth=1 ATiHacks=0
  41. [f=0000000] Joysticks found: 0
  42. [f=0000000] Warning: Joystick 0 not found
  43. [f=0000000] Loading startscript from: /home/johannes/spring/script.txt
  44. [f=0000000] Connecting to local server
  45. [f=0000000] [Sound] OpenAL info:
  46. [f=0000000] [Sound]   Available Devices:
  47. [f=0000000] Binding UDP socket to IP (v6) :: port 8452
  48. [f=0000000] [UDPListener] successfully bound socket on port 8452
  49. [f=0000000] PreGame::StartServer: 14 ms
  50. [f=0000000] Video mode set to 1280x726/32bit (windowed)
  51. [f=0000000] [Sound]               PulseAudio Software
  52. [f=0000000] [Sound]               ALSA Software
  53. [f=0000000] [Sound]               PortAudio Software
  54. [f=0000000] [Sound]   Device:     PulseAudio Software
  55. [f=0000000] [Sound]   Vendor:         OpenAL Community
  56. [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.12.854
  57. [f=0000000] [Sound]   Renderer:       OpenAL Soft
  58. [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  59. [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
  60. [f=0000000] [Sound]   EFX Enabled: yes
  61. [f=0000000] [Sound]   Max Sounds: 96
  62. [f=0000000] Starting demo recording
  63. [f=0000000] Using map: duck
  64. [f=0000000] Using game: Balanced Annihilation V7.61
  65. [f=0000000] Using game archive: ba761.sdz
  66. [f=0000000] recording demo: demos/20111125_022656_duck_84.0.sdf
  67. [f=0000000] PreGame::GameDataReceived: 83 ms
  68. [f=0000000] User number 0 (team 1, allyteam 0)
  69. [f=0000000] Loading Radar Icons
  70. [f=0000000] Loading GameData Definitions
  71. [f=0000000] Loading all definitions:  0.168000
  72. [f=0000000] Game::LoadDefs (GameData): 235 ms
  73. [f=0000000] Loading Sound Definitions
  74. [f=0000000] [Sound]  parsed 27 sounds from gamedata/sounds.lua
  75. [f=0000000] Game::LoadDefs (Sound): 1 ms
  76. [f=0000000] Parsing Map Information
  77. [f=0000000] Loading SMF
  78. [f=0000000] Loading Map (7 MB)
  79. [f=0000000] Creating Smooth Height Mesh
  80. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 14 ms
  81. [f=0000000] Creating QuadField & CEGs
  82. [f=0000000] Number of damage types: 11
  83. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
  84. [f=0000000] Creating Unit Textures
  85. [f=0000000] Loading Weapon Definitions
  86. [f=0000000] Loading Unit Definitions
  87. [f=0000000] Loading Feature Definitions
  88. [f=0000000] Initializing Map Features
  89. [f=0000000] PathCosts: creating PE8 cache with 2 PF threads (8 MB)
  90. [f=0000000] PathCosts: precached 0 of 1024
  91. [f=0000000] PathCosts: precached 65 of 1024
  92. [f=0000000] PathCosts: precached 129 of 1024
  93. [f=0000000] PathCosts: precached 194 of 1024
  94. [f=0000000] PathCosts: precached 258 of 1024
  95. [f=0000000] PathCosts: precached 323 of 1024
  96. [f=0000000] PathCosts: precached 387 of 1024
  97. [f=0000000] PathCosts: precached 451 of 1024
  98. [f=0000000] PathCosts: precached 516 of 1024
  99. [f=0000000] PathCosts: precached 580 of 1024
  100. [f=0000000] PathCosts: precached 644 of 1024
  101. [f=0000000] PathCosts: precached 709 of 1024
  102. [f=0000000] PathCosts: precached 773 of 1024
  103. [f=0000000] PathCosts: precached 837 of 1024
  104. [f=0000000] PathCosts: precached 901 of 1024
  105. [f=0000000] PathCosts: precached 965 of 1024
  106. [f=0000000] PathCosts: writing
  107. [f=0000000] PathCosts: written
  108. [f=0000000] PathCosts: creating PE32 cache with 2 PF threads (8 MB)
  109. [f=0000000] PathCosts: precached 1 of 64
  110. [f=0000000] PathCosts: precached 5 of 64
  111. [f=0000000] PathCosts: precached 11 of 64
  112. [f=0000000] PathCosts: precached 15 of 64
  113. [f=0000000] PathCosts: precached 19 of 64
  114. [f=0000000] PathCosts: precached 26 of 64
  115. [f=0000000] PathCosts: precached 30 of 64
  116. [f=0000000] PathCosts: precached 34 of 64
  117. [f=0000000] PathCosts: precached 39 of 64
  118. [f=0000000] PathCosts: precached 45 of 64
  119. [f=0000000] PathCosts: precached 50 of 64
  120. [f=0000000] PathCosts: precached 55 of 64
  121. [f=0000000] PathCosts: precached 59 of 64
  122. [f=0000000] PathCosts: precached 63 of 64
  123. [f=0000000] PathCosts: writing
  124. [f=0000000] PathCosts: written
  125. [f=0000000] [CPathManager] pathing data checksum: a5a7523c
  126. [f=0000000] Creating Sky
  127. [f=0000000] Creating ShadowHandler & DecalHandler
  128. [f=0000000] Creating GroundDrawer
  129. [f=0000000] Loading Tile Files
  130. [f=0000000] Reading Tile Map
  131. [f=0000000] Loading Square Textures
  132. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 0 ms
  133. [f=0000000] Creating TreeDrawer
  134. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  135. [f=0000000] Creating Projectile Textures
  136. [f=0000000] Creating Water
  137. [f=0000000] Game::LoadInterface (Camera&Mouse): 68 ms
  138. [f=0000000] Game::LoadInterface (Console): 2 ms
  139. [f=0000000] Loading LuaRules
  140. [f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
  141. [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
  142. [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
  143. [f=0000000] Loaded gadget:  Bomber Control      <unit_bomber_control.lua>
  144. [f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
  145. [f=0000000] Loaded gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
  146. [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
  147. [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
  148. [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
  149. [f=0000000] Loaded gadget:  Energy Conversion   <game_energy_conversion.lua>
  150. [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
  151. [f=0000000] Loaded gadget:  Game End            <game_end.lua>
  152. [f=0000000] Loaded gadget:  Initial Spawn       <game_initial_spawn.lua>
  153. [f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
  154. [f=0000000] Loaded gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
  155. [f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
  156. [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
  157. [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
  158. [f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
  159. [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
  160. [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
  161. [f=0000000] Loaded gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
  162. [f=0000000] Loaded gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
  163. [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
  164. [f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
  165. [f=0000000] Loaded gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
  166. [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
  167. [f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
  168. [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
  169. [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
  170. [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
  171. [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
  172. [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
  173. [f=0000000] Loaded gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
  174. [f=0000000] Loaded gadget:  Team Resourcing     <game_team_resources.lua>
  175. [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
  176. [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
  177. [f=0000000] Loaded gadget:  mo_combomb_full_damage  <mo_combomb_full_damage.lua>
  178. [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
  179. [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
  180. [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
  181. [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
  182. [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
  183. [f=0000000] Loaded gadget:  Coop II             <mo_coop_ii.lua>
  184. [f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
  185. [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
  186. [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
  187. [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
  188. [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
  189. [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
  190. [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
  191. [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
  192. [f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
  193. [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
  194. [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
  195. [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
  196. [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
  197. [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
  198. [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
  199. [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
  200. [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
  201. [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
  202. [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
  203. [f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
  204. [f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
  205. [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
  206. [f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
  207. [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
  208. [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
  209. [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
  210. [f=0000000] Loaded gadget:  Coop II             <mo_coop_ii.lua>
  211. [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
  212. [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
  213. [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
  214. [f=0000000] Loading LuaGaia
  215. [f=0000000] Loading LuaUI
  216. [f=0000000] This game has locked LuaUI access
  217. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  218. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  219. [f=0000000] LuaUI: bound F11 to the widget selector
  220. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  221. [f=0000000] Failed to load: gui_ally_res2.lua  (duplicate name)
  222. [f=0000000] Failed to load: cmd_state_reverse_toggle.lua  (duplicate name)
  223. [f=0000000] Failed to load: gui_ally_res.lua  (duplicate name)
  224. [f=0000000] Failed to load: gui_buildbar.lua  (duplicate name)
  225. [f=0000000] Hardware is incompatible with Xray shader requirements
  226. [f=0000000] Hardware is incompatible with Xray shader requirements
  227. [f=0000000] Failed to load: unit_customformations2.lua  (duplicate name)
  228. [f=0000000] Loading widget from mod:   Metalspot Finder    <wg_metalspot_finder.lua> ...
  229. [f=0000000] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
  230. [f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
  231. [f=0000000] Loading widget from mod:   Old BA Layout       <gui_old_ba_layout.lua> ...
  232. [f=0000000] Reloaded ctrlpanel from file: LuaUI/Configs/ctrlpanel.txt
  233. [f=0000000] Loading widget from user:  Ally Resource Bars  <gui_ally_res.lua> ...
  234. [f=0000000] Loading widget from mod:   AdvPlayersList      <gui_advplayerslist.lua> ...
  235. [f=0000000] false
  236. [f=0000000] Error in Initialize(): [string "LuaUI/fonts.lua"]:245: attempt to index upvalue 'activeFont' (a nil value)
  237. [f=0000000] Removed widget: AdvPlayersList
  238. [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
  239. [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
  240. [f=0000000] Loading widget from mod:   ImmobileBuilder     <unit_immobile_buider.lua> ...
  241. [f=0000000] Loading widget from mod:   Stockpiler          <unit_stockpile.lua> ...
  242. [f=0000000] Loading widget from mod:   Transporting        <gui_transporting.lua> ...
  243. [f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
  244. [f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
  245. [f=0000000] Loading widget from mod:   ComCounter          <unit_com_counter.lua> ...
  246. [f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
  247. [f=0000000] Loading widget from mod:   CustomIcons         <unit_customicons.lua> ...
  248. [f=0000000] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
  249. [f=0000000] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
  250. [f=0000000] Loading widget from user:  State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
  251. [f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
  252. [f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
  253. [f=0000000] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
  254. [f=0000000] Loading widget from mod:   Holdfire Fix        <unit_holdfire_fix.lua> ...
  255. [f=0000000] Loading widget from mod:   Anti Range          <gui_anti_range.lua> ...
  256. [f=0000000] Loading widget from user:  BuildBar            <gui_buildbar.lua> ...
  257. [f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
  258. [f=0000000] false
  259. [f=0000000] Error in Initialize(): [string "LuaUI/Widgets/gui_buildbar.lua"]:641: 'for' limit must be a number
  260. [f=0000000] Removed widget: BuildBar
  261. [f=0000000] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
  262. [f=0000000] Loading widget from user:  IdleBuildersNEW     <gui_idle_builders_new.lua> ...
  263. [f=0000000] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
  264. [f=0000000] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
  265. [f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
  266. [f=0000000] Loading widget from mod:   MohoExploiter       <unit_moho_exploiter.lua> ...
  267. [f=0000000] Loading widget from user:  Unit Mover          <cmd_unit_mover.lua> ...
  268. [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
  269. [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
  270. [f=0000000] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
  271. [f=0000000] Loading widget from mod:   Take Reminder II    <gui_take_remind_ii.lua> ...
  272. [f=0000000] Loading widget from user:  Mobile Anti Marker  <gui_mobile_anti_marker.lua> ...
  273. [f=0000000] Loading widget from mod:   Start Point Adder   <init_start_marker.lua> ...
  274. [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
  275. [f=0000000] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
  276. [f=0000000] Loading widget from user:  CommandInsert       <gui_commandinsert.lua> ...
  277. [f=0000000] Loading widget from mod:   TeamPlatter         <gui_team_platter.lua> ...
  278. [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
  279. [f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
  280. [f=0000000] Loading widget from user:  Bomber control      <unit_bomber_control.lua> ...
  281. [f=0000000] false
  282. [f=0000000] Error in Initialize(): [string "LuaUI/Widgets/unit_bomber_control.lua"]:84: 'for' limit must be a number
  283. [f=0000000] Removed widget: Bomber control
  284. [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
  285. [f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
  286. [f=0000000] Loading widget from user:  CustomFormations2   <unit_customformations2.lua> ...
  287. [f=0000000] LuaUI v0.3
  288. [f=0000000] Finalizing
  289. [f=0000000] Connection attempt from o3d
  290. [f=0000000]  -> Version: 84.0
  291. [f=0000000]  -> Connection established (given id 0)
  292. [f=0000000] Player o3d finished loading and is now ingame
  293. [f=0000000] GameID: d8e0ce4e1d10c89b95bdee611cdf4421
  294. [f=0000001] Skirmish AI "Bot1" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 0
  295. [f=0000005] o3d added point: Start 0
  296. [f=0000151] Buildings set to face South
  297. [f=0000540] Cheating is enabled!
  298. [f=0000647] Everything-for-free (no resource costs for building) is enabled!
  299. [f=0001651] Commander: Self destruct in 4 s
  300. [f=0001683] Commander: Self destruct in 3 s
  301. [f=0001715] Commander: Self destruct in 2 s
  302. [f=0001747] Commander: Self destruct in 1 s
  303. [f=0001792] Team 1 (lead by o3d) is no more
  304. [f=0001792] false
  305. [f=0001792] Error in Update(): [string "LuaUI/Widgets/gui_mobile_anti_marker.lua"]:41: attempt to call global 'spEcho' (a nil value)
  306. [f=0001792] Removed widget: Mobile Anti Marker
  307. [f=0001800] <DefenseRange> Spectator mode. Widget removed.
  308. [f=0001800] <GhostRadar> Spectator mode. Widget removed.
  309. [f=0001800] <Ghost Site> Spectator mode. Widget removed.
  310. [f=0001808] <autoquit> Automatically exiting in 5 seconds. Move mouse to cancel.
  311. [f=0001923] <autoquit> Autoquit canceled.
  312. [f=0002519] Path cache hits 0 0%
  313. [f=0002519] Path cache hits 1 50%
  314. [f=0002519] Statistics for local connection:
  315. Received: 5513 bytes
  316. Sent: 27761 bytes
  317.  
  318.