Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include <SDL2/SDL.h>
- #include <stdio.h>
- #include <stdlib.h>
- int main(void) {
- SDL_Window* window;
- SDL_Renderer* renderer;
- SDL_Event event;
- if (SDL_Init(SDL_INIT_VIDEO) < 0) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
- "Couldn't initialize SDL: %s", SDL_GetError());
- exit(1);
- }
- if (SDL_CreateWindowAndRenderer(320, 240, SDL_WINDOW_RESIZABLE, &window,
- &renderer)) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
- "Couldn't create window and renderer: %s", SDL_GetError());
- exit(1);
- }
- while (1) {
- SDL_PollEvent(&event);
- if (event.type == SDL_QUIT) {
- break;
- }
- SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0x00, 0x00);
- SDL_RenderClear(renderer);
- SDL_RenderPresent(renderer);
- }
- SDL_DestroyRenderer(renderer);
- SDL_DestroyWindow(window);
- SDL_Quit();
- return 0;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement