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  1. # Jobs configuration.
  2. #
  3. # Stores information about each job.
  4. #
  5. # NOTE: When having multiple jobs, both jobs will give the income payout to the player
  6. # even if they give the pay for one action (make the configurations with this in mind)
  7. # and each job will get the respective experience.
  8. #
  9. # e.g If player has 2 jobs where job1 gives 10 income and experience for killing a player
  10. # and job2 gives 5 income and experience for killing a player. When the user kills a player
  11. # they will get 15 income and job1 will gain 10 experience and job2 will gain 5 experience.
  12.  
  13. Jobs:
  14. # must be one word
  15. Woodcutter:
  16. # full name of the job (displayed when browsing a job, used when joining and leaving)
  17. # also can be used as a prefix for the user's name if the option is enabled.
  18. # Shown as a prefix only when the user has 1 job.
  19. #
  20. # NOTE: Must be 1 word
  21. fullname: Woodcutter
  22. # Shortened version of the name of the job. Used as a prefix when the user has more
  23. # than 1 job
  24. shortname: Wd
  25. description: Mendapatkan uang dengan menebang kayu dan menanam pohon
  26. # The colour of the name, for a full list of supported colours, go to the message config.
  27. ChatColour: GREEN
  28. # Option to let you choose what kind of prefix this job adds to your name.
  29. # options are: full, title, job, shortfull, shorttitle, shortjob and none
  30. chat-display: shortfull
  31. # [OPTIONAL] - the maximum level of this class
  32. max-level: 100
  33. # [OPTIONAL] - the maximum number of users on the server that can have this job at
  34. # any one time (includes offline players).
  35. #slots: 1
  36. # Equation used for calculating how much experience is needed to go to the next level.
  37. # Available parameters:
  38. # numjobs - the number of jobs the player has
  39. # joblevel - the level the player has attained in the job.
  40. # NOTE: Please take care of the brackets when modifying this equation.
  41. leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
  42. # Equation used for calculating how much income is given per action for the job level.
  43. # Available parameters:
  44. # baseincome - the income for the action at level 1 (as set in the configuration).
  45. # joblevel - the level the player has attained in the job.
  46. # NOTE: Please take care of the brackets when modifying this equation.
  47. income-progression-equation: baseincome*((1.01)^(joblevel-1))
  48. # Equation used for calculating how much experience is given per action for the job level.
  49. # Available parameters:
  50. # baseexperience - the experience for the action at level 1 (as set in the configuration).
  51. # joblevel - the level the player has attained in the job.
  52. # NOTE: Please take care of the brackets when modifying this equation.
  53. experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
  54. ########################################################################
  55. # Section used to configure what items the job gets paid for, how much
  56. # they get paid and how much experience they gain.
  57. #
  58. # For break and place, the block name or id is used.
  59. # You can select a sub-type by using a '-' between the id and the bit
  60. # value for the sub-type. e.g LOG-0 = usual log, LOG-2 = birch log
  61. # 17-2 = birch log.
  62. #
  63. # If no sub-type is give, the payout will be for all sub-types.
  64. #
  65. # To get a list of all available block types, check the
  66. # bukkit JavaDocs for a complete list of block types
  67. # http://jd.bukkit.org/apidocs/org/bukkit/Material.html
  68. #
  69. # For kill tags (Kill and custom-kill), the name is the name of the
  70. # mob.
  71. # Available mobs:
  72. # Chicken
  73. # Cow
  74. # Pig
  75. # Sheep
  76. # Wolf
  77. # Creeper
  78. # Giant
  79. # Skeleton
  80. # Spider
  81. # Zombie
  82. # PigZombie
  83. # Squid
  84. # Ghast
  85. # Player
  86. # Slime
  87. #
  88. # NOTE: mob names are case sensitive.
  89. #
  90. # For custom-kill, it is the name of the job (also case sensitive).
  91. #
  92. # NOTE: If a job has both the pay for killing a player and for killing a
  93. # specific class, they will get both payments.
  94. ########################################################################
  95. # payment for breaking a block
  96. Break:
  97. # block name/id (with optional sub-type)
  98. LOG:
  99. # base income
  100. income: 0.02
  101. # base experience
  102. experience: 5.0
  103. # payment for placing a block
  104. 162:
  105. # base income
  106. income: 0.02
  107. # base experience
  108. experience: 5.0
  109. # payment for placing a block
  110. Place:
  111. SAPLING:
  112. income: 0.001
  113. experience: 1.0
  114. # killing a mob
  115. Kill:
  116. # mob name
  117. Player:
  118. # base income
  119. income: 0
  120. # base experience
  121. experience: 7.5
  122. # permissions granted for joining class
  123. permissions:
  124. # example node
  125. chestcommands.open.job2.yml:
  126. value: true
  127. level: 100
  128. lumberjack.node:
  129. value: true
  130. # Permission granted when reaching level 10
  131. level: 100
  132. Miner:
  133. fullname: Miner
  134. shortname: Mr
  135. description: Earns money mining minerals and ores.
  136. ChatColour: DARK_GRAY
  137. chat-display: shortjob
  138. max-level: 100
  139. #slots: 10
  140. leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
  141. income-progression-equation: baseincome*((1.01)^(joblevel-1))
  142. experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
  143. Break:
  144. STONE:
  145. income: 0.001
  146. experience: 2.0
  147. COAL_ORE:
  148. income: 0.005
  149. experience: 3.0
  150. GLOWING_REDSTONE_ORE:
  151. income: 0.005
  152. experience: 3.0
  153. IRON_ORE:
  154. income: 0.05
  155. experience: 4.0
  156. GOLD_ORE:
  157. income: 0.5
  158. experience: 5.0
  159. LAPIS_ORE:
  160. income: 0.1
  161. experience: 5.0
  162. DIAMOND_ORE:
  163. income: 1.0
  164. experience: 6.0
  165. OBSIDIAN:
  166. income: 0.001
  167. experience: 7.5
  168. MOSSY_COBBLESTONE:
  169. income: 0.05
  170. experience: 6.0
  171. Place:
  172. IRON_ORE:
  173. income: -0.1
  174. experience: -5.0
  175. GOLD_ORE:
  176. income: -0.5
  177. experience: -6.0
  178. Kill:
  179. Player:
  180. income: 0
  181. experience: 7.5
  182. permissions:
  183. chestcommands.open.job2.yml:
  184. value: true
  185. level: 100
  186. Archaeologist.node:
  187. value: true
  188. level: 100
  189. Builder:
  190. fullname: Builder
  191. shortname: Br
  192. description: Earns money for building structures.
  193. ChatColour: WHITE
  194. chat-display: shortjob
  195. max-level: 100
  196. #slots: 10
  197. leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
  198. income-progression-equation: baseincome*((1.01)^(joblevel-1))
  199. experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
  200. Place:
  201. COBBLESTONE:
  202. income: 0.01
  203. experience: 1.0
  204. WOOD:
  205. income: 0.015
  206. experience: 1.5
  207. FENCE:
  208. income: 0.015
  209. experience: 1.5
  210. WOOL:
  211. income: 0.015
  212. experience: 1.5
  213. STONE:
  214. income: 0.015
  215. experience: 2.25
  216. GLOWSTONE:
  217. income: 0.015
  218. experience: 3.0
  219. SANDSTONE:
  220. income: 0.015
  221. experience: 2.0
  222. GLASS:
  223. income: 0.015
  224. experience: 3.0
  225. BRICK:
  226. income: 0.015
  227. experience: 4.0
  228. LAPIS_BLOCK:
  229. income: 0.015
  230. experience: 5.0
  231. DOUBLE_STEP:
  232. income: 0.015
  233. experience: 2.0
  234. STEP:
  235. income: 0.015
  236. experience: 2.0
  237. 98:
  238. income: 0.015
  239. experience: 2.0
  240. 155:
  241. income: 0.015
  242. experience: 2.0
  243. BOOKSHELF:
  244. income: 0.015
  245. experience: 3.0
  246. WOOD_STAIRS:
  247. income: 0.015
  248. experience: 2.0
  249. COBBLESTONE_STAIRS:
  250. income: 0.015
  251. experience: 2.0
  252. MOSSY_COBBLESTONE:
  253. income: 0.015
  254. experience: 5.0
  255. Kill:
  256. Player:
  257. income: 0
  258. experience: 7.5
  259. permissions:
  260. chestcommands.open.job2.yml:
  261. value: true
  262. level: 100
  263. Architect.node:
  264. value: true
  265. level: 100
  266. Digger:
  267. fullname: Digger
  268. shortname: Dg
  269. description: Earns money for terraforming the world.
  270. ChatColour: GOLD
  271. chat-display: shortjob
  272. max-level: 100
  273. #slots: 10
  274. leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
  275. income-progression-equation: baseincome*((1.01)^(joblevel-1))
  276. experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
  277. Break:
  278. DIRT:
  279. income: 0.012
  280. experience: 2.0
  281. GRASS:
  282. income: 0.012
  283. experience: 2.0
  284. GRAVEL:
  285. income: 0.012
  286. experience: 2.0
  287. SAND:
  288. income: 0.012
  289. experience: 2.0
  290. CLAY:
  291. income: 0.02
  292. experience: 2.0
  293. 110:
  294. income: 0.022
  295. experience: 2.0
  296. Kill:
  297. Player:
  298. income: 0
  299. experience: 7.5
  300. permissions:
  301. chestcommands.open.job2.yml:
  302. value: true
  303. level: 100
  304. Excavator.node:
  305. value: true
  306. level: 100
  307. Farmer:
  308. fullname: Farmer
  309. shortname: Fa
  310. description: Earns money farming crops.
  311. ChatColour: BLUE
  312. chat-display: shortjob
  313. max-level: 100
  314. #slots: 10
  315. leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
  316. income-progression-equation: baseincome*((1.01)^(joblevel-1))
  317. experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
  318. Break:
  319. CROPS-7:
  320. income: 0.02
  321. experience: 4.0
  322. 81:
  323. income: 0.01
  324. experience: 4.0
  325. 103:
  326. income: 0.02
  327. experience: 4.0
  328. 86:
  329. income: 0.02
  330. experience: 4.0
  331. SUGAR_CANE_BLOCK:
  332. income: 0.009
  333. experience: 4.0
  334. Tame:
  335. Wolf:
  336. income: 0.5
  337. experience: 5.0
  338. Breed:
  339. Wolf:
  340. income: 0.1
  341. experience: 5.0
  342. Place:
  343. CROPS-0:
  344. income: 0
  345. experience: 3.0
  346. Kill:
  347. Player:
  348. income: 0
  349. experience: 7.5
  350. permissions:
  351. chestcommands.open.job2.yml:
  352. value: true
  353. level: 100
  354. Agriculturist.node:
  355. value: true
  356. level: 100
  357. Hunter:
  358. fullname: Hunter
  359. shortname: Hr
  360. description: Earns money killing animals and monsters.
  361. ChatColour: RED
  362. chat-display: shortjob
  363. max-level: 100
  364. #slots: 10
  365. leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
  366. income-progression-equation: baseincome*((1.01)^(joblevel-1))
  367. experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
  368. Kill:
  369. Chicken:
  370. income: 0.3
  371. experience: 5
  372. Cow:
  373. income: 0.8
  374. experience: 5
  375. Pig:
  376. income: 0.8
  377. experience: 5
  378. Sheep:
  379. income: 0.8
  380. experience: 5
  381. Squid:
  382. income: 0.8
  383. experience: 5
  384. Slime:
  385. income: 0.01
  386. experience: 10.0
  387. Wolf:
  388. income: 0.5
  389. experience: 5.0
  390. Creeper:
  391. income: 0.1
  392. experience: 10.0
  393. Skeleton:
  394. income: 0.01
  395. experience: 10.0
  396. Spider:
  397. income: 0.01
  398. experience: 10.0
  399. Zombie:
  400. income: 0.01
  401. experience: 10.0
  402. Blaze:
  403. income: 0.01
  404. experience: 10.0
  405. Player:
  406. income: 0.01
  407. experience: 7.5
  408. permissions:
  409. chestcommands.open.job2.yml:
  410. value: true
  411. level: 100
  412. Pursuant.node:
  413. value: true
  414. level: 100
  415. Fisherman:
  416. fullname: Fisherman
  417. shortname: Fi
  418. description: Earns money from fishing.
  419. ChatColour: AQUA
  420. chat-display: shortjob
  421. max-level: 100
  422. #slots: 10
  423. leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
  424. income-progression-equation: baseincome*((1.01)^(joblevel-1))
  425. experience-progression-equation: baseexperience*((1.1)^(joblevel-1))
  426. Fish:
  427. 349:
  428. income: 2
  429. experience: 4.0
  430. Kill:
  431. Player:
  432. income: 0
  433. experience: 7.5
  434. permissions:
  435. chestcommands.open.job2.yml:
  436. value: true
  437. level: 100
  438. Sailor.node:
  439. value: true
  440. level: 100
  441. Weaponsmith:
  442. fullname: Weaponsmith
  443. shortname: Ws
  444. description: Earns money from crafting and repairing weapons.
  445. ChatColour: DARK_PURPLE
  446. chat-display: shortjob
  447. max-level: 100
  448. #slots: 10
  449. leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
  450. income-progression-equation: baseincome*((1.01)^(joblevel-1))
  451. experience-progression-equation: baseexperience*((1.06)^(joblevel-1))
  452. Craft:
  453. WOOD_SWORD:
  454. income: 0.1
  455. experience: 5.0
  456. IRON_SWORD:
  457. income: 0.2
  458. experience: 10.0
  459. GOLD_SWORD:
  460. income: 0.3
  461. experience: 15.0
  462. DIAMOND_SWORD:
  463. income: 0.4
  464. experience: 20.0
  465. Repair:
  466. WOOD_SWORD:
  467. income: 0.1
  468. experience: 10.0
  469. IRON_SWORD:
  470. income: 0.2
  471. experience: 20.0
  472. GOLD_SWORD:
  473. income: 0.3
  474. experience: 30.0
  475. DIAMOND_SWORD:
  476. income: 0.4
  477. experience: 40.0
  478. Smelt:
  479. IRON_INGOT:
  480. income: 0.1
  481. experience: 20.0
  482. GOLD_INGOT:
  483. income: 0.2
  484. experience: 20.0
  485. permissions:
  486. chestcommands.open.job2.yml:
  487. value: true
  488. level: 100
  489. Blacksmith.node:
  490. value: true
  491. level: 100
  492. Brewer:
  493. fullname: Brewer
  494. shortname: Br
  495. description: Earns money brewing potions.
  496. max-level: 100
  497. ChatColour: LIGHT_PURPLE
  498. chat-display: shortjob
  499. leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
  500. income-progression-equation: baseincome*((1.01)^(joblevel-1))
  501. experience-progression-equation: baseexperience*((1.06)^(joblevel-1))
  502. Brew:
  503. NETHER_STALK:
  504. income: 0.2
  505. experience: 10.0
  506. REDSTONE:
  507. income: 0.4
  508. experience: 15.0
  509. GLOWSTONE_DUST:
  510. income: 0.4
  511. experience: 15.0
  512. SPIDER_EYE:
  513. income: 0.6
  514. experience: 20.0
  515. FERMENTED_SPIDER_EYE:
  516. income: 0.8
  517. experience: 30.0
  518. BLAZE_POWDER:
  519. income: 0.6
  520. experience: 20.0
  521. SUGAR:
  522. income: 0.6
  523. experience: 20.0
  524. SPECKLED_MELON:
  525. income: 0.8
  526. experience: 20.0
  527. MAGMA_CREAM:
  528. income: 1
  529. experience: 40.0
  530. 396:
  531. income: 0.8
  532. experience: 40.0
  533. 349:
  534. income: 0.8
  535. experience: 40.0
  536. 414:
  537. income: 2
  538. experience: 80.0
  539. GHAST_TEAR:
  540. income: 2
  541. experience: 80.0
  542. permissions:
  543. chestcommands.open.job2.yml:
  544. value: true
  545. level: 100
  546. Alchemist.node:
  547. value: true
  548. level: 100
  549. Enchanter:
  550. fullname: Enchanter
  551. shortname: Ec
  552. description: Earns money enchanting weapons.
  553. ChatColour: DARK_BLUE
  554. chat-display: shortjob
  555. max-level: 100
  556. #slots: 10
  557. leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
  558. income-progression-equation: baseincome*((1.01)^(joblevel-1))
  559. experience-progression-equation: baseexperience*((1.06)^(joblevel-1))
  560. Enchant:
  561. WOOD_SWORD:
  562. income: 0.09
  563. experience: 4.0
  564. BOW:
  565. income: 0.1
  566. experience: 6.0
  567. IRON_SWORD:
  568. income: 0.1
  569. experience: 8.0
  570. GOLD_SWORD:
  571. income: 0.2
  572. experience: 10.0
  573. DIAMOND_SWORD:
  574. income: 0.3
  575. experience: 20.0
  576. DIAMOND_AXE:
  577. income: 0.3
  578. experience: 20.0
  579. DIAMOND_PICKAXE:
  580. income: 0.3
  581. experience: 20.0
  582. DIAMOND_SHOVEL:
  583. income: 0.3
  584. experience: 20.0
  585. 340:
  586. income: 0.3
  587. experience: 20.0
  588. permissions:
  589. chestcommands.open.job2.yml:
  590. value: true
  591. level: 100
  592. Shaman.node:
  593. value: true
  594. level: 100
  595. Lumberjack:
  596. # full name of the job (displayed when browsing a job, used when joining and leaving)
  597. # also can be used as a prefix for the user's name if the option is enabled.
  598. # Shown as a prefix only when the user has 1 job.
  599. #
  600. # NOTE: Must be 1 word
  601. fullname: Lumberjack
  602. # Shortened version of the name of the job. Used as a prefix when the user has more
  603. # than 1 job
  604. shortname: Lj
  605. description: Mendapatkan uang dengan menebang kayu dan menanam pohon
  606. # The colour of the name, for a full list of supported colours, go to the message config.
  607. ChatColour: GREEN
  608. # Option to let you choose what kind of prefix this job adds to your name.
  609. # options are: full, title, job, shortfull, shorttitle, shortjob and none
  610. chat-display: shortfull
  611. # [OPTIONAL] - the maximum level of this class
  612. max-level: 100
  613. # [OPTIONAL] - the maximum number of users on the server that can have this job at
  614. # any one time (includes offline players).
  615. #slots: 1
  616. # Equation used for calculating how much experience is needed to go to the next level.
  617. # Available parameters:
  618. # numjobs - the number of jobs the player has
  619. # joblevel - the level the player has attained in the job.
  620. # NOTE: Please take care of the brackets when modifying this equation.
  621. leveling-progression-equation: 100*((1.14+(0.01*(numjobs-1)))^(joblevel-1))
  622. # Equation used for calculating how much income is given per action for the job level.
  623. # Available parameters:
  624. # baseincome - the income for the action at level 1 (as set in the configuration).
  625. # joblevel - the level the player has attained in the job.
  626. # NOTE: Please take care of the brackets when modifying this equation.
  627. income-progression-equation: baseincome*((1.015)^(joblevel-1))
  628. # Equation used for calculating how much experience is given per action for the job level.
  629. # Available parameters:
  630. # baseexperience - the experience for the action at level 1 (as set in the configuration).
  631. # joblevel - the level the player has attained in the job.
  632. # NOTE: Please take care of the brackets when modifying this equation.
  633. experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
  634. ########################################################################
  635. # Section used to configure what items the job gets paid for, how much
  636. # they get paid and how much experience they gain.
  637. #
  638. # For break and place, the block name or id is used.
  639. # You can select a sub-type by using a '-' between the id and the bit
  640. # value for the sub-type. e.g LOG-0 = usual log, LOG-2 = birch log
  641. # 17-2 = birch log.
  642. #
  643. # If no sub-type is give, the payout will be for all sub-types.
  644. #
  645. # To get a list of all available block types, check the
  646. # bukkit JavaDocs for a complete list of block types
  647. # http://jd.bukkit.org/apidocs/org/bukkit/Material.html
  648. #
  649. # For kill tags (Kill and custom-kill), the name is the name of the
  650. # mob.
  651. # Available mobs:
  652. # Chicken
  653. # Cow
  654. # Pig
  655. # Sheep
  656. # Wolf
  657. # Creeper
  658. # Giant
  659. # Skeleton
  660. # Spider
  661. # Zombie
  662. # PigZombie
  663. # Squid
  664. # Ghast
  665. # Player
  666. # Slime
  667. #
  668. # NOTE: mob names are case sensitive.
  669. #
  670. # For custom-kill, it is the name of the job (also case sensitive).
  671. #
  672. # NOTE: If a job has both the pay for killing a player and for killing a
  673. # specific class, they will get both payments.
  674. ########################################################################
  675. # payment for breaking a block
  676. Break:
  677. # block name/id (with optional sub-type)
  678. LOG:
  679. # base income
  680. income: 0.02
  681. # base experience
  682. experience: 5.0
  683. # payment for placing a block
  684. 162:
  685. # base income
  686. income: 0.02
  687. # base experience
  688. experience: 5.0
  689. # payment for placing a block
  690. Place:
  691. SAPLING:
  692. income: 0.001
  693. experience: 1.0
  694. # killing a mob
  695. Kill:
  696. # mob name
  697. Player:
  698. # base income
  699. income: 0
  700. # base experience
  701. experience: 7.5
  702. # permissions granted for joining class
  703. permissions:
  704. # example node
  705. aaaaaatest.node:
  706. # true to give, false to revoke
  707. value: true
  708. # minimum level needed to grant permission. Use 0 for all levels
  709. level: 0
  710. Archaeologist:
  711. fullname: Archaeologist
  712. shortname: Ar
  713. description: Earns money mining minerals and ores.
  714. ChatColour: DARK_GRAY
  715. chat-display: shortjob
  716. max-level: 100
  717. #slots: 10
  718. leveling-progression-equation: 100*((1.14+(0.01*(numjobs-1)))^(joblevel-1))
  719. income-progression-equation: baseincome*((1.015)^(joblevel-1))
  720. experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
  721. Break:
  722. STONE:
  723. income: 0.001
  724. experience: 2.0
  725. COAL_ORE:
  726. income: 0.005
  727. experience: 3.0
  728. GLOWING_REDSTONE_ORE:
  729. income: 0.005
  730. experience: 3.0
  731. IRON_ORE:
  732. income: 0.05
  733. experience: 4.0
  734. GOLD_ORE:
  735. income: 0.5
  736. experience: 5.0
  737. LAPIS_ORE:
  738. income: 0.1
  739. experience: 5.0
  740. DIAMOND_ORE:
  741. income: 1.0
  742. experience: 6.0
  743. OBSIDIAN:
  744. income: 0.001
  745. experience: 7.5
  746. MOSSY_COBBLESTONE:
  747. income: 0.05
  748. experience: 6.0
  749. Place:
  750. IRON_ORE:
  751. income: -0.1
  752. experience: -5.0
  753. GOLD_ORE:
  754. income: -0.5
  755. experience: -6.0
  756. Kill:
  757. Player:
  758. income: 0
  759. experience: 7.5
  760. Architect:
  761. fullname: Architect
  762. shortname: At
  763. description: Earns money for building structures.
  764. ChatColour: WHITE
  765. chat-display: shortjob
  766. max-level: 100
  767. #slots: 10
  768. leveling-progression-equation: 100*((1.14+(0.01*(numjobs-1)))^(joblevel-1))
  769. income-progression-equation: baseincome*((1.015)^(joblevel-1))
  770. experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
  771. Place:
  772. COBBLESTONE:
  773. income: 0.01
  774. experience: 1.0
  775. WOOD:
  776. income: 0.015
  777. experience: 1.5
  778. FENCE:
  779. income: 0.015
  780. experience: 1.5
  781. WOOL:
  782. income: 0.015
  783. experience: 1.5
  784. STONE:
  785. income: 0.015
  786. experience: 2.25
  787. GLOWSTONE:
  788. income: 0.015
  789. experience: 3.0
  790. SANDSTONE:
  791. income: 0.015
  792. experience: 2.0
  793. GLASS:
  794. income: 0.015
  795. experience: 3.0
  796. BRICK:
  797. income: 0.015
  798. experience: 4.0
  799. LAPIS_BLOCK:
  800. income: 0.015
  801. experience: 5.0
  802. DOUBLE_STEP:
  803. income: 0.015
  804. experience: 2.0
  805. STEP:
  806. income: 0.015
  807. experience: 2.0
  808. 98:
  809. income: 0.015
  810. experience: 2.0
  811. 155:
  812. income: 0.015
  813. experience: 2.0
  814. BOOKSHELF:
  815. income: 0.015
  816. experience: 3.0
  817. WOOD_STAIRS:
  818. income: 0.015
  819. experience: 2.0
  820. COBBLESTONE_STAIRS:
  821. income: 0.015
  822. experience: 2.0
  823. MOSSY_COBBLESTONE:
  824. income: 0.015
  825. experience: 5.0
  826. Kill:
  827. Player:
  828. income: 0
  829. experience: 7.5
  830. permissions:
  831. Architect.node:
  832. value: true
  833. level: 100
  834. Excavator:
  835. fullname: Excavator
  836. shortname: Ex
  837. description: Earns money for terraforming the world.
  838. ChatColour: GOLD
  839. chat-display: shortjob
  840. max-level: 100
  841. #slots: 10
  842. leveling-progression-equation: 100*((1.14+(0.01*(numjobs-1)))^(joblevel-1))
  843. income-progression-equation: baseincome*((1.015)^(joblevel-1))
  844. experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
  845. Break:
  846. DIRT:
  847. income: 0.012
  848. experience: 2.0
  849. GRASS:
  850. income: 0.012
  851. experience: 2.0
  852. GRAVEL:
  853. income: 0.012
  854. experience: 2.0
  855. SAND:
  856. income: 0.012
  857. experience: 2.0
  858. CLAY:
  859. income: 0.2
  860. experience: 2.0
  861. 110:
  862. income: 0.22
  863. experience: 2.0
  864. Kill:
  865. Player:
  866. income: 0
  867. experience: 7.5
  868. Agriculturist:
  869. fullname: Agriculturist
  870. shortname: Ag
  871. description: Earns money farming crops.
  872. ChatColour: BLUE
  873. chat-display: shortjob
  874. max-level: 100
  875. #slots: 10
  876. leveling-progression-equation: 100*((1.14+(0.01*(numjobs-1)))^(joblevel-1))
  877. income-progression-equation: baseincome*((1.015)^(joblevel-1))
  878. experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
  879. Break:
  880. CROPS-7:
  881. income: 0.02
  882. experience: 4.0
  883. 81:
  884. income: 0.01
  885. experience: 4.0
  886. 103:
  887. income: 0.02
  888. experience: 4.0
  889. 86:
  890. income: 0.02
  891. experience: 4.0
  892. SUGAR_CANE_BLOCK:
  893. income: 0.009
  894. experience: 4.0
  895. Tame:
  896. Wolf:
  897. income: 0.5
  898. experience: 5.0
  899. Breed:
  900. Wolf:
  901. income: 0.1
  902. experience: 5.0
  903. Place:
  904. CROPS-0:
  905. income: 0
  906. experience: 3.0
  907. Kill:
  908. Player:
  909. income: 0
  910. experience: 7.5
  911. Pursuant:
  912. fullname: Pursuant
  913. shortname: Pu
  914. description: Earns money killing animals and monsters.
  915. ChatColour: RED
  916. chat-display: shortjob
  917. max-level: 100
  918. #slots: 10
  919. leveling-progression-equation: 100*((1.14+(0.01*(numjobs-1)))^(joblevel-1))
  920. income-progression-equation: baseincome*((1.015)^(joblevel-1))
  921. experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
  922. Kill:
  923. Chicken:
  924. income: 0.02
  925. experience: 2.5
  926. Cow:
  927. income: 0.03
  928. experience: 2.5
  929. Pig:
  930. income: 0.03
  931. experience: 2.5
  932. Sheep:
  933. income: 0.03
  934. experience: 2.5
  935. Wolf:
  936. income: 0.05
  937. experience: 5.0
  938. Creeper:
  939. income: 0.1
  940. experience: 10.0
  941. Skeleton:
  942. income: 0.01
  943. experience: 10.0
  944. Spider:
  945. income: 0.01
  946. experience: 10.0
  947. Zombie:
  948. income: 0.01
  949. experience: 10.0
  950. Blaze:
  951. income: 0.01
  952. experience: 10.0
  953. Player:
  954. income: 0.01
  955. experience: 7.5
  956. Sailor:
  957. fullname: Sailor
  958. shortname: Si
  959. description: Earns money from fishing.
  960. ChatColour: AQUA
  961. chat-display: shortjob
  962. max-level: 100
  963. #slots: 10
  964. leveling-progression-equation: 100*((1.14+(0.01*(numjobs-1)))^(joblevel-1))
  965. income-progression-equation: baseincome*((1.015)^(joblevel-1))
  966. experience-progression-equation: baseexperience*((1.1)^(joblevel-1))
  967. Fish:
  968. 349:
  969. income: 2.4
  970. experience: 4.0
  971. Kill:
  972. Player:
  973. income: 0
  974. experience: 7.5
  975. Blacksmith:
  976. fullname: Blacksmith
  977. shortname: Bs
  978. description: Earns money from crafting and repairing weapons.
  979. ChatColour: DARK_PURPLE
  980. chat-display: shortjob
  981. max-level: 100
  982. #slots: 10
  983. leveling-progression-equation: 100*((1.14+(0.01*(numjobs-1)))^(joblevel-1))
  984. income-progression-equation: baseincome*((1.015)^(joblevel-1))
  985. experience-progression-equation: baseexperience*((1.06)^(joblevel-1))
  986. Craft:
  987. WOOD_SWORD:
  988. income: 0.1
  989. experience: 5.0
  990. IRON_SWORD:
  991. income: 0.2
  992. experience: 10.0
  993. GOLD_SWORD:
  994. income: 0.3
  995. experience: 15.0
  996. DIAMOND_SWORD:
  997. income: 0.4
  998. experience: 20.0
  999. Repair:
  1000. WOOD_SWORD:
  1001. income: 0.1
  1002. experience: 10.0
  1003. IRON_SWORD:
  1004. income: 0.2
  1005. experience: 20.0
  1006. GOLD_SWORD:
  1007. income: 0.3
  1008. experience: 30.0
  1009. DIAMOND_SWORD:
  1010. income: 0.4
  1011. experience: 40.0
  1012. Smelt:
  1013. IRON_INGOT:
  1014. income: 0.1
  1015. experience: 20.0
  1016. GOLD_INGOT:
  1017. income: 0.2
  1018. experience: 20.0
  1019. Alchemist:
  1020. fullname: Alchemist
  1021. shortname: Al
  1022. description: Earns money brewing potions.
  1023. ChatColour: LIGHT_PURPLE
  1024. chat-display: shortjob
  1025. max-level: 100
  1026. leveling-progression-equation: 100*((1.14+(0.01*(numjobs-1)))^(joblevel-1))
  1027. income-progression-equation: baseincome*((1.015)^(joblevel-1))
  1028. experience-progression-equation: baseexperience*((1.06)^(joblevel-1))
  1029. Brew:
  1030. NETHER_STALK:
  1031. income: 0.2
  1032. experience: 10.0
  1033. REDSTONE:
  1034. income: 0.4
  1035. experience: 15.0
  1036. GLOWSTONE_DUST:
  1037. income: 0.4
  1038. experience: 15.0
  1039. SPIDER_EYE:
  1040. income: 0.6
  1041. experience: 20.0
  1042. FERMENTED_SPIDER_EYE:
  1043. income: 0.8
  1044. experience: 30.0
  1045. BLAZE_POWDER:
  1046. income: 0.6
  1047. experience: 20.0
  1048. SUGAR:
  1049. income: 0.6
  1050. experience: 20.0
  1051. SPECKLED_MELON:
  1052. income: 0.8
  1053. experience: 20.0
  1054. MAGMA_CREAM:
  1055. income: 1
  1056. experience: 40.0
  1057. 396:
  1058. income: 0.8
  1059. experience: 40.0
  1060. 349:
  1061. income: 0.8
  1062. experience: 40.0
  1063. 414:
  1064. income: 2
  1065. experience: 80.0
  1066. GHAST_TEAR:
  1067. income: 2
  1068. experience: 80.0
  1069. Shaman:
  1070. fullname: Shaman
  1071. shortname: Sh
  1072. description: Earns money enchanting weapons.
  1073. ChatColour: DARK_BLUE
  1074. chat-display: shortjob
  1075. max-level: 100
  1076. #slots: 10
  1077. leveling-progression-equation: 100*((1.14+(0.01*(numjobs-1)))^(joblevel-1))
  1078. income-progression-equation: baseincome*((1.015)^(joblevel-1))
  1079. experience-progression-equation: baseexperience*((1.06)^(joblevel-1))
  1080. Enchant:
  1081. WOOD_SWORD:
  1082. income: 0.09
  1083. experience: 4.0
  1084. BOW:
  1085. income: 0.1
  1086. experience: 6.0
  1087. IRON_SWORD:
  1088. income: 0.1
  1089. experience: 8.0
  1090. GOLD_SWORD:
  1091. income: 0.2
  1092. experience: 10.0
  1093. DIAMOND_SWORD:
  1094. income: 0.3
  1095. experience: 20.0
  1096. DIAMOND_AXE:
  1097. income: 0.3
  1098. experience: 20.0
  1099. DIAMOND_PICKAXE:
  1100. income: 0.3
  1101. experience: 20.0
  1102. DIAMOND_SHOVEL:
  1103. income: 0.3
  1104. experience: 20.0
  1105. 340:
  1106. income: 0.3
  1107. experience: 20.0
  1108. None:
  1109. fullname: None
  1110. shortname: N
  1111. ChatColour: WHITE
  1112. chat-display: none
  1113. #max-level: 10
  1114. #slots: 10
  1115. leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
  1116. income-progression-equation: baseincome*((1.01)^(joblevel-1))
  1117. experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
  1118. Kill:
  1119. Player:
  1120. income: 0
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