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- [B]Call to Testers![/b]
- I have a new version of Valmod Overhaul (b104 build) that completely overhauls (heh, pun) the progression system in many ways. I'm mainly testing this out and would love to get some feedback on the new approach. So far I do enjoy what I've done with it but it does need more eyes on it to spot possible faults or issues.
- What has changed, you may ask? Well, a huge reduction in the amount of perks, for one. Almost every recipe is now connected to a /skill/, not a perk. What does that mean? Well, now, to unlock the Pistol, for example, you have to level up Pistols to level 20. This goes for many other recipes aswell. You could now gradually unlock more medical recipes as your skill in medicine levels up, just for example.
- What perks are still kept also now function with a new system. Perks now only give you the recipe when they have been maxed out (or at a certain level, if specified otherwise). So while a perk may still cost 10 skill points it will now have 10 levels instead of just 1 level for 10 points.
- Many new books have been added to the game that you can find that will add various skills or perks. However now that perks have multiple levels you will not instantly max out and learn a recipe from a perk just from finding one book. For example finding a chainsaw schematic will not max out the perk and unlock the recipe instantly, but it will put points into to make it cheaper to purchase if you desire. Or you can wait till you find another to keep leveling the perk for free to get the recipe.
- Here is a quick rundown of new skills/perks or other changes and what unlocks what.
- [U][B]..:: Skills ::..[/B][/U]
- [B]Blunt Weapons:[/B]
- clubIron - level 20
- clubBarbed - level 30
- clubSpiked - level 40
- [B]Blade Weapons:[/B]
- huntingKnife - level 20
- machete - level 30
- scythe - level 50
- combatAxe - level 80
- [B]Mining Tools:[/B]
- pickaxeIron - level 20
- pickaxeSteel - level 40
- [B]Construction Tools:[/B]
- clawHammer - level 20
- sledgehammer - level 30
- wrench - 40
- [B]Axes:[/B]
- fireaxeIron - level 10
- fireaxeSteel -level 20
- [B]Pistols:[/B]
- gunPistol - level 20
- gunPistolSilenced - level 30
- [B]Magnum:[/B]
- gun44Magnum - level 20
- gun44MagnumSilenced - level 30
- [B]Shotguns:[/B]
- gunSawedOffPumpShotgun - level 15
- gunPumpShotgun - level 20
- gunPumpShotgunChoked - level 30
- [B]Rifles:[/B]
- gunHuntingRifle - level 20
- gunBoltRifle - level 20
- gunHuntingRifleSilenced - level 30
- gunBoltRifleSilenced - level 30
- [B]Sniper:[/B]
- gunSniperRifle - level 20
- gunSniperSilenced - level 30
- gunSniperRifleHPScope - level 40
- gunSniperRifleHPScopeSilenced - level 40
- [B]Assault Rifles:[/B]
- gunAK47 - level 20
- gunAK47Silenced - level 30
- [B]SMG:[/B]
- gunMP5 - level 20
- gunMP5Silenced - level 30
- [B]Fletching:[/B]
- arrow - level 3
- ironArrow - level 20
- ironCrossbowBolt - level 20
- steelArrow - level 30
- steelCrossbowBolt - level 30
- flamingArrow - level 50
- explodingCrossbowBolt - level 50
- [B]Medicine:[/B]
- healingAgent - level 5
- drinkHealth - level 5
- firstAidBandage - level 10
- maniacPowder - level 15
- disinfectantBandage - level 20
- medicalSplint - level 25
- firstAidKit - level 30
- antibiotics - level 35
- herbalAntibiotics - level 40
- [B]Mechanical:[/B]
- This is a new crafting skill that you level up by crafting various mechanical bits and bobs.
- [B]Blacksmith:[/B]
- This is a new crafting skill that you level up by crafting various items and blocks in the forge.
- forge - level 10
- simpleForge - level 10
- bellows - level 10
- weldingTorch - level 20
- ironArrowHead - level 30
- ironBars - level 30
- anvil - level 30
- calipers - level 50
- spring - level 50
- forgedSteel - level 80
- steelArrowHead - level 80
- mechanicalParts - level 80
- [B]Carpentry:[/B]
- This is a new crafting skill that you level up by crafting various wood items such as woodframes or carpenter kits.
- Wood Blocks - level 10
- handsaw - level 10
- carpenterKit - level 10
- [U][B]
- ..:: Perks ::..[/B][/U]
- [B]The Gunman:[/B]
- Increases pistol damage.
- [B]The Outlaw:[/B]
- Increases magnum damage.
- [B]Dead Shot:[/B]
- Increases pistol and magnum dismemberment chance.
- [B]Boom Stick:[/B]
- Increases shotgun damage.
- gunBoomstick - level 3
- [B]Splatter Gun:[/B]
- Increases shotgun dismemberment chance.
- [B]Better Lead Than Dead:[/B]
- Increases rifle damage.
- [B]The Hitman:[/B]
- Increases sniper damage.
- [B]G.I. Joe:[/B]
- Increases assault rifle damage.
- [B]Spray and Pray:[/B]
- Increases SMG damage.
- [B]Gun: Rocket Launcher:[/B]
- gunRocketLauncher - level 30
- [B]Wooden Bow:[/B]
- woodenBow - level 5
- ironBow - level 15 (requires level 20 Archery)
- [B]Crossbow:[/B]
- crossbow - level 10
- ironCrossbow - level 20 (requires level 20 Archery)
- crossbowRepeater - level 30 (requires level 30 Archery)
- [B]Leather Tanning:[/B]
- leather - level 10 (requires level 5 leatherworking)
- tanningRack - level 10
- [B]Quicker Crafting:[/B]
- woodBlock - level 1
- cobblestoneBlock - level 2 (requires player level 20)
- AutoWall_Wood - level 3 (requires player level 30)
- AutoWall_Concrete - level 4 (requires player level 40)
- AutoWall_Reinforced_Concrete - level 5 (requires player level 50)
- [B]Miner 69er:[/B]
- minersTNT - level 5 (requires Mining Tools level 80)
- [B]Lumberjack:[/B]
- Increases block damage with axes and reduces the stamina drain.
- [B]Electric Lights:[/B]
- This perk gives you the required items to craft working electric lights.
- electricalToolKit - level 12 (requires Mechanical level 10)
- flashlight02 - level 12 (requires Mechanical level 10)
- [B]Plumbing:[/B]
- This perk teaches you how to craft kits to fix sinks or craft your own working sinks for infinite clean water.
- plumbingKit - level 15 (requires Mechanical level 15)
- workingCabinetSink - level 15 (requires Mechanical level 15)
- workingGranitSink - level 15 (requires Mechanical level 15)
- [B]Oven Repair:[/B]
- This perk teaches you to craft oven repair kits or working ovens to cook without fuel.
- ovenKit - level 15 (requires Mechanical level 15)
- workstationOven - level 15 (requires Mechanical level 15)
- [B]Lockpicks:[/B]
- Lockpick - level 15 (requires Scavenging level 15)
- [B]Animal Traps:[/B]
- animalSnare - level 10 (requires The Survivor level 1)
- chickenCoop - level 10 (requires The Survivor level 1)
- [B]Pottery:[/B]
- bowl - level 3
- dinnerPlate - level 3
- clayBucket - level 3
- [B]Chainsaw:[/B]
- chainsaw - level 8
- [B]Nailgun:[/B]
- nailgun - level 15
- [B]Auger:[/B]
- auger - level 15
- partsAuger_Blade level 15
- [B]Minibike:[/B]
- minibikeChassis - level 30 (requires Mechanical level 30)
- minibikeWheels - level 30 (requires Mechanical level 30)
- minibikeSeat - level 30 (requires Mechanical level 30)
- minibikeHandlebars - level 30 (requires Mechanical level 30)
- [B]Traps:[/B]
- trapSpikesNew - level 10
- woodLogSpike1 - level 10
- trapFall - level 10
- trussingSpike - level 20
- trussingWallSpike - 20
- tnt - level 20
- dynamite - level 20
- mineAirFilter - level 20
- mineCandyTin - level 20
- mineHubcap - level 20
- mineCookingPot - level 20
- pipebomb - level 20
- rScrapIronPlateMine - level 20
- trapNailMine - level 20
- trapFire - level 30
- [B]Chemistry:[/B]
- workstationChemistry - level 15 (requires Science level 15)
- gunPowder - level 15 (requires Science level 15)
- gasCan - level 15 (requires Science level 15)
- glue - level 15 (requires Science level 15)
- oil - level 15 (requires Science level 15)
- fuelLog - level 15 (requires Science level 15)
- bioFuel - level 15 (requires Science level 15)
- chemicalAgent - level 15 (requires Science level 15)
- [B]Garden Tools:[/B]
- shovelIron - level 5 (requires Tool Smithing level 10)
- shovelSteel - level 5 (requires Tool Smithing level 10)
- hoeIron - level 5 (requires Tool Smithing level 10)
- weedCleaver - level 5 (requires Tool Smithing level 10)
- [B]Improvised Armor:[/B]
- sewingKit - level 5
- Animal Hide Armors - level 5
- Leather Armor - level 10 (requires Armor Smithing 10)
- Scrap Iron Armor - level 15 (requires Armor Smithing 15)
- [B]Forged Armors:[/B]
- Iron Armor - level 30 (requires Armor Smithing and Blacksmith level 50)
- Steel Armor - level 50 (requires Armor Smithing and Blacksmith level 80)
- [B]Glassworking:[/B]
- emptyJar - level 5 (requires Blacksmith level 10)
- Syringe - level 5 (requires Blacksmith level 10)
- Glass Blocks - level 5 (requires Blacksmith level 10)
- [B]Security:[/B]
- Secure Wooded Crates - level 10 (requires Carpentry level 10)
- Secure Safes - level 20 (requires Mechanical level 10)
- Iron and Vault Doors - level 20 (requires Mechanical level 10)
- Drawbridges - level 20 (requires Mechanical level 10)
- [B]Junk Scrapping:[/B]
- scrapIron - level 4 (requires Scavenging level 3)
- scrapBrass - level 4 (requires Scavenging level 3)
- scrapLead - level 4 (requires Scavenging level 3)
- [B]Masonry:[/B]
- cementMixer - level 20
- chisel - level 20
- Cobblestone Blocks - level 20
- Brick Blocks - level 30
- Cement - level 50
- concreteMix - level 50
- Rebar Blocks - level 50
- [B]Blunderbuss:[/B]
- blunderbuss - level 5 (requires level 5 in Scavenging)
- Any and all feedback on this version would be greatly appreciated! Unless it gets a lot of hate this will likely one day become the new Overhaul standard.
- [b][url=https://github.com/LordValmar/Valmod-Overhaul-Experimental/archive/master.zip]Valmod Overhaul Experimental Edition[/url][/b]
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