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- Name: Seiri Telveris
- Class: Sage
- Level 10/20/3
- STATS
- HP 39 Str 6 Mag 27 Skl 20 Con 7 Aid 6
- Luc 20 Def 12 Res 17 Spd 27 Mov 6
- HP: 36/36
- XP: 0/100
- GROWTHS
- HP: 45%
- Str: 10%
- Mag: 60%
- Skl: 40%
- Lck: 60%
- Def: 15%
- Res: 30%
- Spd: 70%
- WEAPON LEVEL
- Anima A
- Thunder S
- Staves C
- Healing A
- Base Hit: 48
- Base Eva: 64
- Base Crit: 9
- INVENTORY
- Name Type ( ) Rng Wt Mt Hit Cr Ql
- Thoron Thnr (A) 1-2 18 14 85 15 20
- Effective against monsters
- Vortex Wind (B) 1-3 10 8 80 0 30
- Quickness (C) 15/15
- Improves AS by 2 for 3 rounds
- Physic (B) 15/15
- Restores 10+Mag HP at a distance
- Character Skill: Center- restore HP equal to Str each turn
- Resolve- Spd and Skl x1.5 when under 30% HP
- Class Skills:
- Levitation- Characters with this skill can move unhindered across muddy terrain in rain, snowy terrain, and sand.
- However, Forests and Mountains still pose a problem, and characters with this skill can't end their turn on any terrain with Water (although that they can traverse without penalty until ending)
- Nature Spirits- Add Strength stat to constitution for purposes of rescuing others and wielding weapons
- Call Magic- Spend HP to cast spells from a list
- Affinity: THUNDER
- Supports: Felson, Thunder, S | +3 Def, +15 Eva, +30 Dge | Adept
- PERSONAL TRAITS
- "Well, I once was a mischievous child, and rather hard to catch...": If indoors, +15 Evasion
- "How dare you?!": If under half HP, +2 base damage
- "This farce must end!": +15 hit when fighting a magic user
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