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- DebugMessage: Version 0.29 last updated on: Thu Feb 25 15:57:32 2010
- DebugMessage: Entering WinMain
- DebugMessage: ******* Starting Game Shell *******
- DebugMessage: *********DXDiag info follows.*********
- System Info
- Time: 2/26/2010, 11:31:45
- DirectX Version: DirectX 9.0c (4.09.0000.0904)
- Machine Name: DKSXE-GX270
- Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.091208-2036)
- Languages: English (Regional Setting: English)
- System Manufacturer: Dell Computer Corporation
- System Model: OptiPlex GX270
- BIOS: Phoenix ROM BIOS PLUS Version 1.10 A03
- Processor: Intel(R) Pentium(R) 4 CPU 2.80GHz
- Physical Memory: 1534MB RAM
- Page File: 728MB used, 2706MB available
- Windows Dir: C:\WINDOWS
- Display Info
- Display device 1:
- Device Name: \\.\DISPLAY1
- Card Name: NVIDIA GeForce 6200
- Manufacturer: NVIDIA
- Chip Type: GeForce 6200
- DAC Type: Integrated RAMDAC
- Key Device: Enum\PCI\VEN_10DE&DEV_0221&SUBSYS_A4033842&REV_A1
- Display Memory: 512.0 MB
- Current Display Mode: 1600 x 900 (32 bit) (60Hz)
- Monitor Name: Plug and Play Monitor
- Monitor Max Resolution: 1600,1200
- Driver Name: nv4_disp.dll
- Driver Version: 6.14.0011.9107
- Driver Date: 9/27/2009 15:12:22
- DirectX Acceleration Enabled: Yes
- Sound info
- Sound device 1:
- Description: SoundMAX Digital Audio (emulated)
- Default Sound Playback: Yes
- Default Voice Playback: Yes
- Hardware ID: PCI\VEN_8086&DEV_24D5&SUBSYS_01511028&REV_02
- Manufacturer ID: 1
- Product ID: 100
- Driver Name:
- Provider: Analog Devices
- Driver Version:
- Driver Date:
- Type: Emulated
- Other Drivers:
- Acceleration Level: 0
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- DebugMessage: *********END dxdiag info.*********
- DebugMessage: Using 4 samples for multisampling.
- DebugMessage: Game Resolution: 1024 x 768 (full screen mode)
- DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce 6200
- DebugMessage: Presentation Interval: Immediate.
- DebugMessage: Refresh Rate: 0hz.
- DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
- DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
- DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
- DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
- DebugMessage: Bump mapping is supported.
- Debug Message: Device is now ready
- Debug Message: GFX-THREAD: DISABLED
- DebugMessage: Shell initialization complete
- DebugMessage: Elemental: War of Magic is activated.
- DebugMessage: ***** Initializing Game *****
- DebugMessage: No string tables in D:\Program Files\Elemental\Data\English\*.tips
- DebugMessage: Timer Frequency is 0 369e99
- DebugMessage: Initializing sound card.
- DebugMessage: initailizing bink
- DebugMessage: No files found matching mask C:\Documents and Settings\All Users\Application Data\Stardock\Elemental - War of Magic\screens\*.dxscreen
- DebugMessage: No files found matching mask C:\Documents and Settings\All Users\Application Data\Stardock\Elemental - War of Magic\screens\*.dxatlas
- DebugMessage: No files found matching mask Music\*.mp3
- DebugMessage: No files found matching mask Event Music\*.mp3
- DebugMessage: Create anchor mwin
- DebugMessage: Load texture atlas.
- DebugMessage: InitializeWorld
- DebugMessage: Create popup manager.
- DebugMessage: InitializeMWinStripEngine
- DebugMessage: InitializeMWinDeferredTextRenderer
- DebugMessage: Initialize effect system.
- DebugMessage: InitializeSpellRepository
- DebugMessage: InitializeMusicLayerGroupManager
- DebugMessage: InitializeItemModTypeManager
- DebugMessage: InitializeMultiplayerClient
- DebugMessage: LoadCoreXMLData
- DebugMessage: No files found matching mask D:\Dillon's Documents\My Games\Elemental\Items\*.xml
- DebugMessage: No files found matching mask D:\Dillon's Documents\My Games\Elemental\Units\*.xml
- DebugMessage: No files found matching mask D:\Dillon's Documents\My Games\Elemental\Race\*.xml
- DebugMessage: No files found matching mask D:\Dillon's Documents\My Games\Elemental\RaceTypes\*.xml
- DebugMessage: No files found matching mask D:\Dillon's Documents\My Games\Elemental\Stamps\*.xml
- DebugMessage: No files found matching mask D:\Dillon's Documents\My Games\Elemental\Effects\*.xml
- DebugMessage: No files found matching mask D:\Dillon's Documents\My Games\Elemental\Quests\*.xml
- DebugMessage: No files found matching mask C:\Documents and Settings\All Users\Application Data\Stardock\Elemental - War of Magic\Temp\Animations\*.xml
- DebugMessage: No files found matching mask C:\Documents and Settings\All Users\Application Data\Stardock\Elemental - War of Magic\Temp\Animations\*.xml
- DebugMessage: No files found matching mask D:\Dillon's Documents\My Games\Elemental\Items\*.xml
- DebugMessage: No files found matching mask D:\Dillon's Documents\My Games\Elemental\Units\*.xml
- DebugMessage: No files found matching mask D:\Dillon's Documents\My Games\Elemental\Stamps\*.xml
- DebugMessage: No files found matching mask D:\Dillon's Documents\My Games\Elemental\Effects\*.xml
- Debug Message: Faction Ability A_Health is Unknown: Being Purged from Empire of Yithril
- Debug Message: Faction Ability RaceType is Unknown: Being Purged from Village of Smurfs
- DebugMessage: LoadCoreXMLData finished
- Debug Message: Started Load Game XML Thread
- DebugMessage: LoadGameXMLData
- DebugMessage: Create setup screens.
- DebugMessage: No files found matching mask D:\Dillon's Documents\My Games\Elemental\Tiles\*.xml
- DebugMessage: Set mouse.
- DebugMessage: Set update timer.
- DebugMessage: Popup Manager Update: Unhiding FullScreenBink
- Debug Message: Finished Load Game XML Thread
- DebugMessage: Unallocated Mem: 129 bytes of memory from line 218 of F:\Projects\Kumquat3D\Source\parse.cpp
- DebugMessage: Unallocated Mem: 129 bytes of memory from line 218 of F:\Projects\Kumquat3D\Source\parse.cpp
- DebugMessage: Not all memory has been freed from memory system Parse.
- DebugMessage: 258 bytes of memory still allocated.
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