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  1. glmark2
  2. =======================================================
  3. glmark2 2012.08
  4. =======================================================
  5. OpenGL Information
  6. GL_VENDOR: ATI Technologies Inc.
  7. GL_RENDERER: AMD Radeon (TM) R7 360 Series
  8. GL_VERSION: 4.5.13399 Compatibility Profile Context 15.20.1013
  9. =======================================================
  10. [build] use-vbo=false: FPS: 3099 FrameTime: 0.323 ms
  11. [build] use-vbo=true: FPS: 4672 FrameTime: 0.214 ms
  12. [texture] texture-filter=nearest: FPS: 4260 FrameTime: 0.235 ms
  13. [texture] texture-filter=linear: FPS: 4241 FrameTime: 0.236 ms
  14. [texture] texture-filter=mipmap: FPS: 4376 FrameTime: 0.229 ms
  15. [shading] shading=gouraud: FPS: 4209 FrameTime: 0.238 ms
  16. [shading] shading=blinn-phong-inf: FPS: 4098 FrameTime: 0.244 ms
  17. [shading] shading=phong: FPS: 4110 FrameTime: 0.243 ms
  18. [bump] bump-render=high-poly: FPS: 3717 FrameTime: 0.269 ms
  19. [bump] bump-render=normals: FPS: 4511 FrameTime: 0.222 ms
  20. [bump] bump-render=height: FPS: 4516 FrameTime: 0.221 ms
  21. [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 3609 FrameTime: 0.277 ms
  22. [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 3216 FrameTime: 0.311 ms
  23. [pulsar] light=false:quads=5:texture=false: FPS: 3907 FrameTime: 0.256 ms
  24. [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 1220 FrameTime: 0.820 ms
  25. [desktop] effect=shadow:windows=4: FPS: 1387 FrameTime: 0.721 ms
  26. [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 681 FrameTime: 1.468 ms
  27. [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 1071 FrameTime: 0.934 ms
  28. [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 935 FrameTime: 1.070 ms
  29. [ideas] speed=duration: FPS: 2384 FrameTime: 0.419 ms
  30. [jellyfish] <default>: FPS: 3212 FrameTime: 0.311 ms
  31. [terrain] <default>: FPS: 553 FrameTime: 1.808 ms
  32. [conditionals] fragment-steps=0:vertex-steps=0: FPS: 4410 FrameTime: 0.227 ms
  33. [conditionals] fragment-steps=5:vertex-steps=0: FPS: 4381 FrameTime: 0.228 ms
  34. [conditionals] fragment-steps=0:vertex-steps=5: FPS: 4381 FrameTime: 0.228 ms
  35. [function] fragment-complexity=low:fragment-steps=5: FPS: 4460 FrameTime: 0.224 ms
  36. [function] fragment-complexity=medium:fragment-steps=5: FPS: 4377 FrameTime: 0.228 ms
  37. [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 4296 FrameTime: 0.233 ms
  38. [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 4349 FrameTime: 0.230 ms
  39. [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 4410 FrameTime: 0.227 ms
  40. =======================================================
  41. glmark2 Score: 3434
  42. =======================================================
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