Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- # lspci | grep VGA
- 00:02.0 VGA compatible controller [0300]: Intel Corporation Core Processor Integrated Graphics Controller [8086:0046] (rev 02)
- Subsystem: Hewlett-Packard Company Device [103c:1439]
- Kernel driver in use: i915
- # modinfo i915
- filename: /lib/modules/3.1.10-1.16-default/kernel/drivers/gpu/drm/i915/i915.ko
- license: GPL and additional rights
- description: Intel Graphics
- author: Tungsten Graphics, Inc.
- license: GPL and additional rights
- srcversion: 1466B3E3F2812A6C52B769E
- alias ................
- depends: drm,drm_kms_helper,i2c-core,video,button,i2c-algo-bit
- vermagic: 3.1.10-1.16-default SMP mod_unload modversions 586TSC
- parm: modeset:Use kernel modesetting [KMS] (0=DRM_I915_KMS from .config, 1=on, -1=force vga console preference [default]) (int)
- parm: fbpercrtc:int
- parm: panel_ignore_lid:Override lid status (0=autodetect [default], 1=lid open, -1=lid closed) (int)
- parm: powersave:Enable powersavings, fbc, downclocking, etc. (default: true) (int)
- parm: semaphores:Use semaphores for inter-ring sync (default: false) (int)
- parm: i915_enable_rc6:Enable power-saving render C-state 6 (default: true) (int)
- parm: i915_enable_fbc:Enable frame buffer compression for power savings (default: -1 (use per-chip default)) (int)
- parm: lvds_downclock:Use panel (LVDS/eDP) downclocking for power savings (default: false) (int)
- parm: lvds_use_ssc:Use Spread Spectrum Clock with panels [LVDS/eDP] (default: true) (int)
- parm: vbt_sdvo_panel_type:Override selection of SDVO panel mode in the VBT (default: auto) (int)
- parm: reset:Attempt GPU resets (default: true) (bool)
- parm: enable_hangcheck:Periodically check GPU activity for detecting hangs. WARNING: Disabling this can cause system wide hangs. (default: true) (bool)
- # glxinfo | grep OpenGL
- OpenGL vendor string: Tungsten Graphics, Inc
- OpenGL renderer string: Mesa DRI Intel(R) Ironlake Mobile x86/MMX/SSE2
- OpenGL version string: 2.1 Mesa 7.11
- OpenGL extensions:
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement