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  1. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  2. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  3. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  4. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  5. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  6. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  7. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  8. err:d3d:state_colormat >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glColorMaterial(GL_FRONT_AND_BACK, Parm) @ state.c / 1338
  9. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  10. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  11. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  12. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  13. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  14. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  15. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  16. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  17. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  18. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  19. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  20. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  21. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  22. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  23. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  24. err:d3d:state_colormat >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glColorMaterial(GL_FRONT_AND_BACK, Parm) @ state.c / 1338
  25. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  26. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  27. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  28. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  29. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  30. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  31. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  32. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  33. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  34. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  35. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  36. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  37. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  38. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  39. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  40. err:d3d:state_colormat >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glColorMaterial(GL_FRONT_AND_BACK, Parm) @ state.c / 1338
  41. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  42. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  43. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  44. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  45. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  46. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  47. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  48. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  49. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  50. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  51. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  52. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  53. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  54. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  55. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  56. err:d3d:state_colormat >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glColorMaterial(GL_FRONT_AND_BACK, Parm) @ state.c / 1338
  57. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  58. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  59. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  60. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  61. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  62. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  63. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  64. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  65. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  66. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  67. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  68. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  69. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  70. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  71. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  72. err:d3d:state_colormat >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glColorMaterial(GL_FRONT_AND_BACK, Parm) @ state.c / 1338
  73. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  74. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  75. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  76. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  77. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  78. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  79. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  80. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  81. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  82. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  83. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  84. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  85. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  86. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  87. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  88. err:d3d:state_colormat >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glColorMaterial(GL_FRONT_AND_BACK, Parm) @ state.c / 1338
  89. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  90. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  91. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  92. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  93. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  94. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  95. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  96. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  97. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  98. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  99. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  100. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  101. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  102. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  103. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  104. err:d3d:state_colormat >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glColorMaterial(GL_FRONT_AND_BACK, Parm) @ state.c / 1338
  105. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  106. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  107. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  108. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  109. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  110. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  111. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  112. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  113. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  114. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  115. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  116. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  117. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  118. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  119. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  120. err:d3d:state_colormat >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glColorMaterial(GL_FRONT_AND_BACK, Parm) @ state.c / 1338
  121. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  122. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  123. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  124. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  125. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  126. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  127. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  128. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  129. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  130. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  131. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  132. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  133. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  134. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  135. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  136. err:d3d:state_colormat >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glColorMaterial(GL_FRONT_AND_BACK, Parm) @ state.c / 1338
  137. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  138. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  139. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  140. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  141. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  142. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  143. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  144. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  145. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  146. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  147. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  148. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  149. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  150. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  151. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  152. err:d3d:state_colormat >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glColorMaterial(GL_FRONT_AND_BACK, Parm) @ state.c / 1338
  153. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  154. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  155. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  156. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  157. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  158. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  159. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  160. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  161. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  162. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  163. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  164. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  165. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  166. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  167. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  168. err:d3d:state_colormat >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glColorMaterial(GL_FRONT_AND_BACK, Parm) @ state.c / 1338
  169. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  170. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  171. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  172. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  173. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  174. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  175. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  176. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  177. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  178. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  179. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  180. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  181. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  182. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  183. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  184. err:d3d:state_colormat >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glColorMaterial(GL_FRONT_AND_BACK, Parm) @ state.c / 1338
  185. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  186. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  187. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  188. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  189. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  190. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  191. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  192. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  193. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  194. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  195. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  196. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  197. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  198. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  199. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  200. err:d3d:state_colormat >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glColorMaterial(GL_FRONT_AND_BACK, Parm) @ state.c / 1338
  201. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  202. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  203. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  204. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  205. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  206. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  207. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  208. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  209. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  210. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  211. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  212. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  213. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  214. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  215. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  216. err:d3d:state_colormat >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glColorMaterial(GL_FRONT_AND_BACK, Parm) @ state.c / 1338
  217. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  218. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  219. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  220. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  221. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  222. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  223. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  224. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  225. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  226. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  227. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  228. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  229. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  230. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  231. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  232. err:d3d:state_colormat >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glColorMaterial(GL_FRONT_AND_BACK, Parm) @ state.c / 1338
  233. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  234. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  235. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  236. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  237. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  238. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  239. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  240. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  241. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  242. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  243. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  244. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  245. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  246. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  247. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  248. err:d3d:state_colormat >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glColorMaterial(GL_FRONT_AND_BACK, Parm) @ state.c / 1338
  249. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  250. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  251. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  252. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  253. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  254. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  255. err:d3d:load_vertex_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glVertexPointer(...) @ state.c / 4363
  256. fixme:console:CONSOLE_DefaultHandler Terminating process d6 on event 0
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