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- Cutta Slasha Wirtual
- ★★★★
- WATER
- Machine/Revolution/Quick/Effect
- ATK 2500
- DEF 2000
- Machine monster x1 • Chain x1
- Cannot be destroyed by battle or by card effects. When you take damage from an attack involving this card, or from an opponent's card effect: You can target 1 card your opponent controls; destroy it.
- Cutta Slasha Riolu
- ★★★★
- FIRE
- Machine/Revolution/Quick/Effect
- ATK 2500
- DEF 2400
- Machine monster x1 • Chain x1
- If this card is Revolution Summoned; You can Special Summon 1 "Cutta Slasha" monster from your Deck in Defense Position, but it cannot activate its effect(s) this turn. You can only use this effect of "Cutta Slasha Riolu" once per turn. When a card or effect is activated that targets this face-up card, or that would destroy a card(s) you control (Quick Effect): You can Tribute 1 other Machine monster; negate the activation.
- Cutta Slasha Jav
- ★★★★
- DARK
- Machine/Revolution/Quick/Effect
- ATK 2400
- DEF 2000
- Machine monster x1 • Chain x1
- When an attack is declared involving this card and an opponent's face-up monster: You can activate this effect; until the end of this turn, that opponent's monster loses 1000 ATK, and if it does, this card gains 1000 ATK. Once per turn: You can discard 1 card, then target 1 face-up card with the same type of card (Monster, Spell, or Trap) as the discarded card your opponent controls; banish it.
- Cutta Slasha Edge
- ★★★★
- WIND
- Machine/Effect
- ATK 1800
- DEF 800
- If this card is Normal or Special Summoned: You can reveal 1 "Cutta Slasha" Revolute Monster in your hand; shuffle it into the Deck, and if you do, add 1 Level 2 "Cutta Slasha" monster from your Deck to your hand. You can only use this effect of "Cutta Slasha Edge" once per turn.
- Cutta Slasha Matt
- ★★
- DARK
- Machine/Effect
- ATK 500
- DEF 2100
- (Quick Effect): You can target 1 "Cutta Slasha" monster you control, except "Cutta Slasha Matt"; Special Summon this card, and if you do, that monster loses 500 ATK. You can only use this effect of "Cutta Slasha Matt" once per turn.
- Cutta Slasha Nawk
- ★★
- DARK
- Machine/Effect
- ATK 100
- DEF 1600
- (Quick Effect): You can target 1 "Cutta Slasha" monster you control, except "Cutta Slasha Nawk"; Special Summon this card, and if you do, that monster gains 100 DEF. You can only use this effect of "Cutta Slasha Nawk" once per turn.
- Cutta Slasha ADi
- ★★
- WIND
- Machine/Effect
- ATK 1300
- DEF 600
- (Quick Effect): You can target 1 "Cutta Slasha" monster you control, except "Cutta Slasha ADi"; Special Summon this card, and if you do, change that monster's battle position. You can only use this effect of "Cutta Slasha ADi" once per turn.
- Cutta Slasha Techno
- ★★
- FIRE
- Machine/Effect
- ATK 800
- DEF 200
- (Quick Effect): You can target 1 "Cutta Slasha" monster you control, except "Cutta Slasha Techno"; Special Summon this card, and if you do, gain LP equal to half that monster's ATK. You can only use this effect of "Cutta Slasha Techno" once per turn.
- Cutta Slasha VenZoR
- ★★
- FIRE
- Machine/Effect
- ATK 600
- DEF 2100
- (Quick Effect): You can target 1 Level 2 "Cutta Slasha" monster you control, except "Cutta Slasha VenZoR"; Special Summon this card, and if you do, that monster can attack directly this turn. You can only use this effect of "Cutta Slasha VenZoR" once per turn.
- Cutta Slasha Nitro
- ★★★★
- FIRE
- Machine/Effect
- ATK 1600
- DEF 1200
- When your opponent activates a card or effect that targets 1 "Cutta Slasha" monster you control (Quick Effect): You can Special Summon this card from your hand, and if you do, negate the activation. Once per turn: You can discard 1 "Cutta Slasha" monster; add 1 "Cutta Slasha" Spell/Trap from your Deck to your hand.
- Cutta Slasha Clash
- Continuous Spell
- During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, add 1 "Cutta Slasha" monster from your Deck to your hand. When a "Cutta Slasha" Revolution Monster is Revolution Summoned: You can activate the following effect once per turn, depending on the location it is Special Summoned.
- ● Hand: Banish 1 Spell/Trap your opponent controls.
- ● Deck: Banish 1 monster your opponent controls.
- ● GY: Add 1 "Cutta Slasha" card from your Deck to your hand, except "Cutta Slasha Clash".
- ● Banished: Inflict 500 damage to your opponent, also gain 500 LP.
- Cutta Slasha Reaction
- Normal Trap
- When an opponent's monster declares an attack: Target the attacking monster; destroy that target, then you can add 1 "Cutta Slasha" monster from your Deck to your hand.
- Cutta Slasha Rammstein
- Normal Trap
- Activate as Chain Link 3 or higher, if you control 2 or more "Cutta Slasha" monsters: Draw 2 cards. You cannot activate this card if multiple cards with the same name, or the effects of such cards, are already activated in that Chain.
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