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3.61 to 3.60 R2

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Oct 17th, 2016
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  1. When games come out that demand a higher version than 3.60 take the following steps #################################################################
  2. Full disclaimer
  3. -This is intended for 1.2 Vitamin or later. Vitamin will still only do so much. It's not perfect, and this isn't either.
  4. -This will not ensure your game dumps will work. That part is solely on TheFloW and Vitamin 1.1. However, it should allow you to be on a firmware lower than it wants and still dump it.
  5. -At this moment in time Vitamin is still v1.1 and only supports so much, and I dont have any games that require 3.61, but this is what I expect to work (and has shown to work in the past).
  6. -The only tests I've run have been with sub 3.60 games and modifying them to demand 3.61+, seeing if they fail to boot, then returning them to a 3.60 or lower firmware.
  7. -My systems are CEX2DEX, and some firmware restrictions are not present as a result. CEX (PCH, VTE) may have more restrictions, hence why I'm keeping this all here.
  8. -Parts of this may or may not be important.
  9. -I cannot spoonfeed you. If something isn't right you can try problem solving. You have Google, something people seem to forget, so use it.
  10. #################################################################
  11. 0) What you're going to need
  12. -Henkaku (http://henkaku.xyz/)
  13. -Molecule/Vitashell
  14. -Vita (PCH) or PSTV (VTE)
  15. -FW 3.60
  16. -knowledge of Bandaid dumps (http://pastebin.com/mE4YUBFP)
  17. -Vitamin (for bandaid or normal dumps as you wish)
  18.  
  19. 1) FTP your id.dat (on ux0)
  20.  
  21. 2) Open it in HxD and change the following SVR=03600000 to SVR=03610000
  22.  
  23. 3) Write your changes and FTP it back to the memory card (if you reboot you will lose access to the memory card until its formatted or the system is updated)
  24.  
  25. 4) Apply Bandaid and dump (or apply bandaid and dump with Standalone Vitamin)
  26.  
  27. 5) When complete, FTP the id.dat back to your system and write the following changes SVR=03610000 to SVR=03600000
  28.  
  29. 6) Write the changes and FTP it back to the memory card
  30.  
  31. 7) Extract the VPK and open the param.sfo (found in sce_sys) in HxD and look for the version the game demands. This is not an easy task so I have supplied 2 images showing where these values are.
  32. -The first one (readable) should be 03.600 (30 33 2E 36 30 30) or lower
  33. -The second one (reversed, view hex) should be ..... (00 00 00 00 60 03)
  34. -Together it looks like 03.600..... (30 33 2E 36 30 30 00 00 00 00 60 03)
  35.  
  36. 8) Write your changes to the param.sfo
  37.  
  38. 9a) Create a folder for your game in ux0:patch and FTP your game dump's eboot.bin, sce_sys (with modified param.sfo), and sce_module folders. (also remove vitamin if it's there)
  39.  
  40. 9b) Overwrite the param.sfo in the main game directory (ux0:app/[game]/sce_sys)
  41.  
  42. 10) View the files in Vitashell to ensure they were changed correctly (param.sfo, id.dat)
  43.  
  44. 11) Reboot and enter recovery mode for a database rebuild just to be sure all was done right
  45.  
  46. 12) Play your 3.61+ game on 3.60
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