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CorpseReborn Error Paste

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Mar 26th, 2017
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  1. Date: 03/26/2017 14:56:09
  2. CorpseReborn Version: 2.9.8
  3.  
  4. Server Version: git-Bukkit-7019900 (MC: 1.8)
  5. Server Type: BUKKIT
  6. Folder Version: v1_8_R1
  7.  
  8. Exception: java.lang.IllegalArgumentException: Duplicate handler name: packet_in_listener
  9. at io.netty.channel.DefaultChannelPipeline.checkDuplicateName(DefaultChannelPipeline.java:900)
  10. at io.netty.channel.DefaultChannelPipeline.addBefore(DefaultChannelPipeline.java:158)
  11. at io.netty.channel.DefaultChannelPipeline.addBefore(DefaultChannelPipeline.java:150)
  12. at org.golde.bukkit.corpsereborn.nms.nmsclasses.packetlisteners.PcktIn_v1_8_R1.registerListener(PcktIn_v1_8_R1.java:78)
  13. at org.golde.bukkit.corpsereborn.nms.nmsclasses.NMSCorpses_v1_8_R1.registerPacketListener(NMSCorpses_v1_8_R1.java:593)
  14. at org.golde.bukkit.corpsereborn.listeners.PlayerJoin.onPlayerJoin(PlayerJoin.java:15)
  15. at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
  16. at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
  17. at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
  18. at java.lang.reflect.Method.invoke(Method.java:498)
  19. at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:295)
  20. at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
  21. at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:501)
  22. at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:486)
  23. at net.minecraft.server.v1_8_R1.PlayerList.onPlayerJoin(PlayerList.java:258)
  24. at net.minecraft.server.v1_8_R1.PlayerList.a(PlayerList.java:142)
  25. at net.minecraft.server.v1_8_R1.LoginListener.b(LoginListener.java:81)
  26. at net.minecraft.server.v1_8_R1.LoginListener.c(LoginListener.java:41)
  27. at net.minecraft.server.v1_8_R1.NetworkManager.a(NetworkManager.java:150)
  28. at net.minecraft.server.v1_8_R1.ServerConnection.c(SourceFile:151)
  29. at net.minecraft.server.v1_8_R1.MinecraftServer.z(MinecraftServer.java:733)
  30. at net.minecraft.server.v1_8_R1.DedicatedServer.z(DedicatedServer.java:284)
  31. at net.minecraft.server.v1_8_R1.MinecraftServer.y(MinecraftServer.java:609)
  32. at net.minecraft.server.v1_8_R1.MinecraftServer.run(MinecraftServer.java:517)
  33. at java.lang.Thread.run(Thread.java:745)
  34.  
  35.  
  36. Config:
  37.  
  38. #Enable checking for new versions of the plugin?
  39. enable-update-checker: true
  40.  
  41. #Time in seconds until the corpse despawns. Set to -1 for the copse to never despawn.
  42. corpse-time: 120
  43.  
  44. #Spawn a corpse when the player dies?
  45. on-death: true
  46.  
  47. #Put the players items into a GUI when they die? Click the the corpse to open the GUI.
  48. looting-inventory: true
  49.  
  50. #Should the corpse automaticly despawn after it has been looted? (Only has effect is looting-inventory is true!)
  51. despawn-after-looted: true
  52.  
  53. #Show the username of the player? If you set this to false ' ' will be used for the username.
  54. #The skin will still show even if you choose not do display the username.
  55. show-tags: true
  56.  
  57. #This is used to specify what world(s) corpses should spawn when somebody dies.
  58. #Set world to 'all' for every world.
  59. #Use '|' to add multiple worlds.
  60. world: all
  61.  
  62. #Title of inventory created when you click the corpses head to loot it.
  63. #%corpse% gets replaced with the corpses name.
  64. #Color codes and unicode characters work, but might be glitchy.
  65. #Minecraft has a 32 character limit on GUI lengths. If your title is more then that you will get a error on the console.
  66. gui-title: "%corpse%'s Items"
  67.  
  68. #This is the username of the corpse.
  69. #%corpse% gets replaced with the corpses name.
  70. #Color codes and unicode characters work, but might be glitchy.
  71. #Minecraft has a 16 character limit on name lengths. If your title is more then that you will get a error on the console.
  72. username-format: "%corpse%"
  73.  
  74. #This is the message sent when you finish looting the corpse. Set the message to "none" to disable.
  75. #%corpse% gets replaced with the corpses name.
  76. #Color codes and unicode characters work, but might be glitchy.
  77. finish-looting-message: "
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