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D7 Personal Change Log

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Mar 9th, 2016
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  1. Demo 7 Development Stage
  2. * Fixed a typo on Nugget Bridge (6/13/2015)
  3. * Fixed a warp in Seafoam Islands (7/31/2015)
  4. * Removed Maribel and Renko from the Wondertrade listing (8/2/2015)
  5. * Did some tweaking to the outside of Seafoam Islands to fix a suf issue. (8/2/2015)
  6. * Fixed a tile passability issue for the Pewter City tileset, the Gym Sign will now go over the player's head. (8/2/2015)
  7. * Added Klein's Map Transition Fix (8/6/2015)
  8. * Added Klein's In-Field Animation Fix (8/6/2015)
  9. * The pokeball graphic issue has been fixed, but it'll persist in older save files due to handling. (8/6/2015)
  10. * Fixed several audio files (8/8-8/9/2015)
  11. * Fixed Jump Kick's Base Power, now 85 instead of 11
  12. (9/6/2015)
  13. * Added Klein's Autotile script to the game
  14. * Added the Lava tiles to the game to replace the old ones
  15. * Added proper overworld sprites for Yumemi, Chiyuri, and Ruukoto, and put them in their proper places
  16. * Expanded the Factory tileset
  17. * Replaced the lava in Cinnabar Volcano with the new lava tiles.
  18. * Mapped out the Junkyard area of the Johto Safari Zone.
  19. (9/7/2015)
  20. * Mapped out the Johto Safari Zone reception gate
  21. (9/12/2015)
  22. * Started working on Union Cave
  23. (9/13/2015)
  24. * Initialized the encounter table for both Union Cave maps
  25. * Changed settings in EditorScripts.rxdata to allow reading and displaying of .ogg files
  26. * Set metadata for Union Cave and Union Cave (Deep)
  27. * Wired up most of Union Cave's warps.
  28. * Took Kokoro's mystery gift offline.
  29. (9/14/2015)
  30. * Mapped out Union Cave (Deep)
  31. * Wired up the warps for Union Cave
  32. * Did some modifications to the Ruins tileset
  33. * Mapped out some of the additional Ruins of Alph areas
  34. (9/15/2015)
  35. * Gave Chiyuri a new battle sprite
  36. * Fixed issues with the Ruins tileset
  37. * Changed the lava used in Migrant Cave
  38. (9/16/2015)
  39. * Mapped out Ilex Forest
  40. (9/22/2015)
  41. * Fixed the Route 11 Bug
  42. * Added Klein's Transform Mosaic script
  43. * Added Klein's HgSs Evolution Animation
  44. (9/24/2015)
  45. * Mapped out Route 34
  46. * Converted the continue screen music to an ogg, made it loop
  47. * Quick updates to the credits for script, art, and beta testers
  48. (9/25/2015)
  49. * Made tileset changes to outside.png (Several tiles now blend into the grass)
  50. * Set the theme for Route 34
  51. * Initialized the encounter table for Route 34
  52. * Set basic metadata for Route 34
  53. * Set up the Route 34 Daycare center
  54. * Removed the bottom-most ledge from Route 5
  55. * Added an NPC beside the Route 5 Daycare that talks about how the Daycare Connection works.
  56. * Added a sign that talks about WHY the Daycare System works like it does.
  57. * Wired up warps within Ilex Forest
  58.  
  59. ------------------------------
  60. (12/26/2015)
  61. * Added the EV/IV screen to the Pokemon Summary Interface.
  62. * It replaces Ribbon view, but that will be readded in Hoenn.
  63. * Fixed the Kanto Gym Leader theme's metatags; Now says LOOPLENGTH.
  64. * Added a few trees to Ilex Forest and squared out the pond.
  65. * Miles's team has been changed to Chibi Yamame (Lv11), Chibi Yamame (Lv11), and Chibi Toyohime (Lv13).
  66. (12/27/2015)
  67. * Changes to the Kanto exterior maps, mostly the trees.
  68. * Pallet Town
  69. * Viridian City
  70. * Route 1
  71. * Route 21
  72. * (More in progress)
  73. * The NPC in Pallet Town talks about how you can see EVs and IVs now.
  74. (12/29/2016)
  75. * Changes were made to the following maps:
  76. * Route 2 (South)
  77. * Route 2 (North)
  78. * Route 2 (Mid)
  79. (1/10/2016)
  80. * Changes were made to the following maps:
  81. * Pewter City
  82. * Route 49
  83. * Added some tiles to the outside tileset, they're used in special cases, specifically when the player is close to them or for under bridges.
  84. * Expanded the heigth of Route 3 by 11 tiles to remove a void.
  85. (1/12/2016)
  86. * Changed Route 3's tileset
  87. * Added some rocks to Pewter City
  88. * Changed Route 4 (West)'s tileset
  89. * Retiled parts of Cerulean City
  90. * Retirled Route 5
  91. * Retiled parts of Saffron City
  92. * Retiled parts of Route 8
  93. * Retiled Route 7
  94. * Retiled Route 8
  95. * Retiled Route 11
  96. * Retiled Vermillion City
  97. * Retiled Celadon City
  98. * Retiled Bone Zone 03
  99. * Fixed Vermillion and Route 11
  100. * Retiled Bone Zone 01
  101. * Retiled Route 16, both instances
  102. * Retiled Route 18, both instances
  103. * Retiled Route 13
  104. * Retiled Route 49
  105. (1/13/2016)
  106. * Made Mt. Moon's edges snap, so you don't see the black void.
  107. * Added an item vendor to Mt. Moon Pokemon Center.
  108. (1/19/2016)
  109. * Fixed some tile permissions so that trees would show up behind them.
  110. (1/20/2016)
  111. * Added an NPC in Cerulean City who talks about a haunted house
  112. * Modified one of the Cerulean City interiors to have a Chibi Nue event.
  113. * Added NPCs to the Pallet Town and Viridian City PokeCenters
  114. * Added NPCs to the Viridian City PokeMart
  115. (1/21/2016)
  116. * Added a shed to Viridian City
  117. * Added NPCs to Pewter Pokemon Center
  118. * Added NPCs to Vermilion Pokemon Center
  119. * Added hidden items to Celadon City
  120. * Added items to Pewter City
  121. * Added berry trees to Pallet Town
  122. * Added items to Route 1
  123. * Added items to Pallet Town
  124. * Fixed the Mystery Gift link.
  125. * Route 1 has been further changed.
  126. * Retiled Route 26
  127. * Retiled Route 27
  128. * Retiled New Bark Town
  129. * Retiled Route 29
  130. * Retiled Cherrygrove City
  131. * Retiled Route 30
  132. (1/22/2016)
  133. * Retiled Route 22
  134. * Retiled Route 23
  135. * Retiled Indigo Plateau (Waterfall base)
  136. * Added a vending machine to Indigo Village
  137. * Changed a few tiles in the Kanto Power Plant
  138. * Modified the warps in the Kanto Power Plant
  139. (1/26/2016)
  140. * Changed how the Triple Triad Shops worked - now takes coins instead of actual cash.
  141. - Most of the changes involved changing $Trainer.money to $PokemonGlobal.coins
  142. - Strings now say "Coins" instead of "Money"
  143. - The PokeDollar sign was removed
  144. - A hyphen was added to separate the names from the coin cost
  145. * Added a placeholder event in the Celadon Game Corner for a Rival Triple Triad event, for far in the future.
  146. (1/27/2016)
  147. * Added tiles to make sure the player cant walk where they arent supposed to on Route 7
  148. * Made it so the EV/IV check screen now shows a 0 before single digit IVs and EVs.
  149. (2/2/2016)
  150. * Added Chibi Vivit and Vivit, moved MissingNo down a slot.
  151. * Added the sprites for the Vivit line
  152. * "Added" the cries for the Vivit line
  153. * Added dex descriptions to most of the AI-Mons
  154. * Changed Satsuki's "Kind" to Kirin.
  155. * Gave the AI Mons some backsprites (But no shiny sprites)
  156. * Gave DLwRuukoto a shiny spriteset (It's just her normal sprites)
  157. * Recollection now has a separate function code, and works independently of Transform
  158. * Metronome and Assist now have Recollection's function code added to their blacklists to prevent calling upon
  159. * Added "Game Corner Prizes.txt" to the Useful Stuff folder
  160. * Slightly modified the prices of things at the topside game corner vendor
  161. * Updated tm.txt with VIVIT's learnpool
  162. * Fixed a tileset bug in Oak's lab so you now go behind the machines
  163. * Added all the Pokemon vendors to the Kanto Game Corner.
  164. (2/16/2016)
  165. * Added the Elemental Hyper Beam Vendor to the Kanto Game Corner
  166. * Enabled the Puppet Fossils in the Mining Minigame
  167. * Added a hyphen to the Yin-Yang Orb's name
  168. * Modified the description for the Yin-Yang Orb and the Mini Hakkero
  169. * Added the Evolution Item vendor in the Kanto Game Corner
  170. * Added the Hoenn Pokeball Vendor in the Kanto Game Corner
  171. * Modified the prices of the Triple Triad cards so they're much more reasonable (20x less than before)
  172. (2/17/2016)
  173. * Added the Link Stone
  174. * Made a shop in Silph Co. that sells the Link Stone and Master Balls (for 250k)
  175. * Added the Special Pokemon vendor in Celadon Game Corner
  176. (2/18/2016)
  177. * Rest was fixed so that it no longer causes a weird bug
  178. * Changed text so that Technical Machines now say Skill Cards
  179. Sometime between 2/19 and 2/24
  180. * Added extra tiles to the Outside tileset which allow for better surf
  181. * Did edits to Route 49
  182. * Added a Level 45 Genji at the base of the waterfall
  183. * Skill Cards now have icons.
  184. * An Automated TM icon script was added, credit for script is KleinStudio
  185. * Started work on the Pokemon World Tournament
  186. * Script was by Luka S.J., Edits were by FL.
  187. * Frankensteined edits to combine both were done by yours truly.
  188. * Several edits were made to account for a Preliminary round, an Elite Bracket, and various other changes to enhance the experience. Ongoing process.
  189. * A new item has been added - the Points Viewer. Shows how many Battle Points you have (Will be obtained upon entry to the PWT building).
  190. * The sprites for Reimu, Shinki, and Eirin have been fixed (stupid interpolation bullshit)
  191. * The PWT Arena was mapped out
  192. * The PWT Arena's lights were animated/Autotile Tileset was updated/the Infinite Autotile script was updated for these changes
  193. * Added the Battle Dome tiles to the Outside tileset (For the PWT Building)
  194. * Mapped out Crystal Village
  195. * Added lines to Slate and Yellow in the PWT Script
  196. * Did some more modifications to the PWT script some more
  197. * Added audience sound effects
  198. * Added a fanfare for when you get battle points
  199. * Mapped out the reception desk for the PWT
  200. * Added in the event that gives you the Points Viewer
  201. * Added in a new door event specifically for the Battle Dome/PWT
  202. * Dd some modification ot Game_Character_2 which "fixes" the frame skip issue in sprites
  203. * Slightly modified the player's speed to accomidate the "fix"
  204. (2/28/2016)
  205. * Added DoesntKnowHowToPlay's EV on AI Trainer script
  206. * Finished the dialogue for the PWT's Representative Trainers
  207. * Modified some Battle Point scripts, courtesy of SunekazeKun, DeltaStream, and Mej17
  208. (3/9/2016)
  209. * Added the Battle Point vendors to the PWT
  210. * Added NPCs to the PWT interior
  211. * Added tiles to the Arena tileset
  212. * Modified a movement permission on an outside tileset tile
  213. * Added a new Terrain Tag; Puddle (16)
  214. * Modified some code so the water reflection stuff is like how it is in Essentials V16
  215. * Puddles now reflect sprites
  216. (3/10/2016)
  217. * Added Klein's Water Puddle script, tweaked it so it plays a sound effect
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