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- Demo 7 Development Stage
- * Fixed a typo on Nugget Bridge (6/13/2015)
- * Fixed a warp in Seafoam Islands (7/31/2015)
- * Removed Maribel and Renko from the Wondertrade listing (8/2/2015)
- * Did some tweaking to the outside of Seafoam Islands to fix a suf issue. (8/2/2015)
- * Fixed a tile passability issue for the Pewter City tileset, the Gym Sign will now go over the player's head. (8/2/2015)
- * Added Klein's Map Transition Fix (8/6/2015)
- * Added Klein's In-Field Animation Fix (8/6/2015)
- * The pokeball graphic issue has been fixed, but it'll persist in older save files due to handling. (8/6/2015)
- * Fixed several audio files (8/8-8/9/2015)
- * Fixed Jump Kick's Base Power, now 85 instead of 11
- (9/6/2015)
- * Added Klein's Autotile script to the game
- * Added the Lava tiles to the game to replace the old ones
- * Added proper overworld sprites for Yumemi, Chiyuri, and Ruukoto, and put them in their proper places
- * Expanded the Factory tileset
- * Replaced the lava in Cinnabar Volcano with the new lava tiles.
- * Mapped out the Junkyard area of the Johto Safari Zone.
- (9/7/2015)
- * Mapped out the Johto Safari Zone reception gate
- (9/12/2015)
- * Started working on Union Cave
- (9/13/2015)
- * Initialized the encounter table for both Union Cave maps
- * Changed settings in EditorScripts.rxdata to allow reading and displaying of .ogg files
- * Set metadata for Union Cave and Union Cave (Deep)
- * Wired up most of Union Cave's warps.
- * Took Kokoro's mystery gift offline.
- (9/14/2015)
- * Mapped out Union Cave (Deep)
- * Wired up the warps for Union Cave
- * Did some modifications to the Ruins tileset
- * Mapped out some of the additional Ruins of Alph areas
- (9/15/2015)
- * Gave Chiyuri a new battle sprite
- * Fixed issues with the Ruins tileset
- * Changed the lava used in Migrant Cave
- (9/16/2015)
- * Mapped out Ilex Forest
- (9/22/2015)
- * Fixed the Route 11 Bug
- * Added Klein's Transform Mosaic script
- * Added Klein's HgSs Evolution Animation
- (9/24/2015)
- * Mapped out Route 34
- * Converted the continue screen music to an ogg, made it loop
- * Quick updates to the credits for script, art, and beta testers
- (9/25/2015)
- * Made tileset changes to outside.png (Several tiles now blend into the grass)
- * Set the theme for Route 34
- * Initialized the encounter table for Route 34
- * Set basic metadata for Route 34
- * Set up the Route 34 Daycare center
- * Removed the bottom-most ledge from Route 5
- * Added an NPC beside the Route 5 Daycare that talks about how the Daycare Connection works.
- * Added a sign that talks about WHY the Daycare System works like it does.
- * Wired up warps within Ilex Forest
- ------------------------------
- (12/26/2015)
- * Added the EV/IV screen to the Pokemon Summary Interface.
- * It replaces Ribbon view, but that will be readded in Hoenn.
- * Fixed the Kanto Gym Leader theme's metatags; Now says LOOPLENGTH.
- * Added a few trees to Ilex Forest and squared out the pond.
- * Miles's team has been changed to Chibi Yamame (Lv11), Chibi Yamame (Lv11), and Chibi Toyohime (Lv13).
- (12/27/2015)
- * Changes to the Kanto exterior maps, mostly the trees.
- * Pallet Town
- * Viridian City
- * Route 1
- * Route 21
- * (More in progress)
- * The NPC in Pallet Town talks about how you can see EVs and IVs now.
- (12/29/2016)
- * Changes were made to the following maps:
- * Route 2 (South)
- * Route 2 (North)
- * Route 2 (Mid)
- (1/10/2016)
- * Changes were made to the following maps:
- * Pewter City
- * Route 49
- * Added some tiles to the outside tileset, they're used in special cases, specifically when the player is close to them or for under bridges.
- * Expanded the heigth of Route 3 by 11 tiles to remove a void.
- (1/12/2016)
- * Changed Route 3's tileset
- * Added some rocks to Pewter City
- * Changed Route 4 (West)'s tileset
- * Retiled parts of Cerulean City
- * Retirled Route 5
- * Retiled parts of Saffron City
- * Retiled parts of Route 8
- * Retiled Route 7
- * Retiled Route 8
- * Retiled Route 11
- * Retiled Vermillion City
- * Retiled Celadon City
- * Retiled Bone Zone 03
- * Fixed Vermillion and Route 11
- * Retiled Bone Zone 01
- * Retiled Route 16, both instances
- * Retiled Route 18, both instances
- * Retiled Route 13
- * Retiled Route 49
- (1/13/2016)
- * Made Mt. Moon's edges snap, so you don't see the black void.
- * Added an item vendor to Mt. Moon Pokemon Center.
- (1/19/2016)
- * Fixed some tile permissions so that trees would show up behind them.
- (1/20/2016)
- * Added an NPC in Cerulean City who talks about a haunted house
- * Modified one of the Cerulean City interiors to have a Chibi Nue event.
- * Added NPCs to the Pallet Town and Viridian City PokeCenters
- * Added NPCs to the Viridian City PokeMart
- (1/21/2016)
- * Added a shed to Viridian City
- * Added NPCs to Pewter Pokemon Center
- * Added NPCs to Vermilion Pokemon Center
- * Added hidden items to Celadon City
- * Added items to Pewter City
- * Added berry trees to Pallet Town
- * Added items to Route 1
- * Added items to Pallet Town
- * Fixed the Mystery Gift link.
- * Route 1 has been further changed.
- * Retiled Route 26
- * Retiled Route 27
- * Retiled New Bark Town
- * Retiled Route 29
- * Retiled Cherrygrove City
- * Retiled Route 30
- (1/22/2016)
- * Retiled Route 22
- * Retiled Route 23
- * Retiled Indigo Plateau (Waterfall base)
- * Added a vending machine to Indigo Village
- * Changed a few tiles in the Kanto Power Plant
- * Modified the warps in the Kanto Power Plant
- (1/26/2016)
- * Changed how the Triple Triad Shops worked - now takes coins instead of actual cash.
- - Most of the changes involved changing $Trainer.money to $PokemonGlobal.coins
- - Strings now say "Coins" instead of "Money"
- - The PokeDollar sign was removed
- - A hyphen was added to separate the names from the coin cost
- * Added a placeholder event in the Celadon Game Corner for a Rival Triple Triad event, for far in the future.
- (1/27/2016)
- * Added tiles to make sure the player cant walk where they arent supposed to on Route 7
- * Made it so the EV/IV check screen now shows a 0 before single digit IVs and EVs.
- (2/2/2016)
- * Added Chibi Vivit and Vivit, moved MissingNo down a slot.
- * Added the sprites for the Vivit line
- * "Added" the cries for the Vivit line
- * Added dex descriptions to most of the AI-Mons
- * Changed Satsuki's "Kind" to Kirin.
- * Gave the AI Mons some backsprites (But no shiny sprites)
- * Gave DLwRuukoto a shiny spriteset (It's just her normal sprites)
- * Recollection now has a separate function code, and works independently of Transform
- * Metronome and Assist now have Recollection's function code added to their blacklists to prevent calling upon
- * Added "Game Corner Prizes.txt" to the Useful Stuff folder
- * Slightly modified the prices of things at the topside game corner vendor
- * Updated tm.txt with VIVIT's learnpool
- * Fixed a tileset bug in Oak's lab so you now go behind the machines
- * Added all the Pokemon vendors to the Kanto Game Corner.
- (2/16/2016)
- * Added the Elemental Hyper Beam Vendor to the Kanto Game Corner
- * Enabled the Puppet Fossils in the Mining Minigame
- * Added a hyphen to the Yin-Yang Orb's name
- * Modified the description for the Yin-Yang Orb and the Mini Hakkero
- * Added the Evolution Item vendor in the Kanto Game Corner
- * Added the Hoenn Pokeball Vendor in the Kanto Game Corner
- * Modified the prices of the Triple Triad cards so they're much more reasonable (20x less than before)
- (2/17/2016)
- * Added the Link Stone
- * Made a shop in Silph Co. that sells the Link Stone and Master Balls (for 250k)
- * Added the Special Pokemon vendor in Celadon Game Corner
- (2/18/2016)
- * Rest was fixed so that it no longer causes a weird bug
- * Changed text so that Technical Machines now say Skill Cards
- Sometime between 2/19 and 2/24
- * Added extra tiles to the Outside tileset which allow for better surf
- * Did edits to Route 49
- * Added a Level 45 Genji at the base of the waterfall
- * Skill Cards now have icons.
- * An Automated TM icon script was added, credit for script is KleinStudio
- * Started work on the Pokemon World Tournament
- * Script was by Luka S.J., Edits were by FL.
- * Frankensteined edits to combine both were done by yours truly.
- * Several edits were made to account for a Preliminary round, an Elite Bracket, and various other changes to enhance the experience. Ongoing process.
- * A new item has been added - the Points Viewer. Shows how many Battle Points you have (Will be obtained upon entry to the PWT building).
- * The sprites for Reimu, Shinki, and Eirin have been fixed (stupid interpolation bullshit)
- * The PWT Arena was mapped out
- * The PWT Arena's lights were animated/Autotile Tileset was updated/the Infinite Autotile script was updated for these changes
- * Added the Battle Dome tiles to the Outside tileset (For the PWT Building)
- * Mapped out Crystal Village
- * Added lines to Slate and Yellow in the PWT Script
- * Did some more modifications to the PWT script some more
- * Added audience sound effects
- * Added a fanfare for when you get battle points
- * Mapped out the reception desk for the PWT
- * Added in the event that gives you the Points Viewer
- * Added in a new door event specifically for the Battle Dome/PWT
- * Dd some modification ot Game_Character_2 which "fixes" the frame skip issue in sprites
- * Slightly modified the player's speed to accomidate the "fix"
- (2/28/2016)
- * Added DoesntKnowHowToPlay's EV on AI Trainer script
- * Finished the dialogue for the PWT's Representative Trainers
- * Modified some Battle Point scripts, courtesy of SunekazeKun, DeltaStream, and Mej17
- (3/9/2016)
- * Added the Battle Point vendors to the PWT
- * Added NPCs to the PWT interior
- * Added tiles to the Arena tileset
- * Modified a movement permission on an outside tileset tile
- * Added a new Terrain Tag; Puddle (16)
- * Modified some code so the water reflection stuff is like how it is in Essentials V16
- * Puddles now reflect sprites
- (3/10/2016)
- * Added Klein's Water Puddle script, tweaked it so it plays a sound effect
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