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Jan 23 Breached Chicken Filter

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Jan 23rd, 2017
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  1. #version for patch 2.5 - general_tsosChicken version(exalts and high value stuff is sound 6, uniques is sound 7, changed sizes, fixed maps. made shaped mesa red, shaped dunes is red as well because i consider them must have pickups) // hiding yellow/white maps
  2. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  3. #important shit, takes priority at top
  4. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  5. Show
  6. LinkedSockets >= 6
  7. SetFontSize 45
  8. SetBackgroundColor 125 0 125 255
  9. PlayAlertSound 6 300
  10. Show
  11. LinkedSockets >= 5
  12. SetFontSize 45
  13. SetBackgroundColor 125 125 125 255
  14. PlayAlertSound 4 100
  15. Show
  16. Rarity = Unique
  17. SetFontSize 45
  18. PlayAlertSound 7 250
  19. Show
  20. Sockets >= 6
  21. SetFontSize 45
  22. SetBorderColor 255 0 255
  23. SetTextColor 255 0 255
  24. PlayAlertSound 4 220
  25.  
  26. Hide
  27. Class "Divination"
  28. BaseType "Carrion Crow" "Other Cheek" "Hermit" "King's Blade" "Thunderous Skies" "Metalsmith's Gift" "Death" "Her Mask" "The Coming Storm"
  29. SetTextColor 0 0 0
  30. SetBackgroundColor 184 218 242
  31. SetBorderColor 0 0 0
  32. SetFontSize 38
  33.  
  34. Show
  35. Class "Divination Card"
  36. SetFontSize 42
  37. PlayAlertSound 8 175
  38. SetBackgroundColor 30 180 180 255
  39. SetTextColor 0 0 0
  40. SetBorderColor 170 230 230
  41. Show
  42. BaseType "Talisman"
  43. SetFontSize 45
  44. SetBorderColor 255 255 255
  45. SetBackgroundColor 0 0 0 255
  46. PlayAlertSound 9 100
  47. Show
  48. BaseType "Perandus Coin"
  49. SetFontSize 35
  50. SetBackgroundColor 0 205 0 255
  51. SetTextColor 255 255 255
  52. PlayAlertSound 3 100
  53. Show
  54. BaseType "Silver Coin"
  55. SetFontSize 43
  56. SetBackgroundColor 0 205 0 255
  57. SetTextColor 255 255 255
  58. Show
  59. Class Currency
  60. BaseType "Prophecy"
  61. SetFontSize 44
  62. SetBackgroundColor 0 205 0 255
  63. SetTextColor 255 255 255
  64. PlayAlertSound 3 100
  65. Show
  66. Class Currency
  67. BaseType "Essence" "Remnant of Corruption" "Cartographer's Sextant" "Cartographer's Seal" "Unshaping Orb"
  68. SetFontSize 45
  69. SetBackgroundColor 0 205 0 255
  70. SetTextColor 255 255 255
  71. PlayAlertSound 3 200
  72. Show
  73. BaseType "Shaper's Orb"
  74. SetFontSize 45
  75. SetBorderColor 255 255 255
  76. SetBackgroundColor 0 0 0 255
  77. PlayAlertSound 9 100
  78.  
  79. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  80. #currency
  81. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  82. Show
  83. Class Stackable Currency
  84. BaseType "Splinter of Xoph" "Splinter of Tul" "Splinter of Esh" "Splinter of Uul-Netol" "Splinter of Chayula"
  85. SetFontSize 42
  86. SetBackgroundColor 104 43 254
  87. SetTextColor 0 0 0
  88. PlayAlertSound 3 125
  89. Show
  90. Class Stackable Currency
  91. BaseType "Blessing of Xoph" "Blessing of Tul" "Blessing of Esh" "Blessing of Uul-Netol" "Blessing of Chayula"
  92. SetBackgroundColor 0 0 0 255
  93. SetTextColor 255 0 255
  94. SetBorderColor 255 0 255
  95. SetFontSize 45
  96. PlayAlertSound 5 300
  97. Show
  98. Class Currency
  99. BaseType "Exalted Orb" "Eternal Orb" "Mirror of Kalandra" "Stacked Deck" "Divine Orb"
  100. SetFontSize 45
  101. SetTextColor 255 0 0 255
  102. SetBorderColor 255 0 0 255
  103. SetBackgroundColor 255 255 255 255
  104. PlayAlertSound 6 300
  105. #one third chaos and above
  106. Show
  107. Class Currency
  108. BaseType "Orb of Alchemy" "Cartographer's Chisel" "Orb of Fusing" "Orb of Scouring" "Blessed Orb" "Orb of Regret" "Vaal Orb" "Chaos Orb" "Regal Orb" "Gemcutter's Prism"
  109. SetBackgroundColor 0 0 0 255
  110. SetTextColor 255 0 255
  111. SetBorderColor 255 0 255
  112. SetFontSize 45
  113. PlayAlertSound 5 190
  114. #about 1/7 chaos
  115. #Show
  116. Hide
  117. BaseType "Orb of Chance"
  118. SetFontSize 42
  119. SetBorderColor 125 125 255
  120. # SetBackgroundColor 0 0 0 255
  121. SetTextColor 208 32 144
  122. #about 1/10 chaos
  123. Hide
  124. #Show
  125. BaseType "Orb of Alteration" "Chromatic Orb" "Orb of Transmutation" "Jeweller's Orb" "Glassblower's Bauble"
  126. SetFontSize 43
  127. SetBorderColor 125 125 255
  128. #less than 1/10 chaos
  129. Hide
  130. #Show
  131. BaseType "Blacksmith's Whetstone" "Orb of Transmutation" "Armourer's Scrap" "Orb of Augmentation"
  132. SetFontSize 40
  133. SetBorderColor 125 125 255
  134.  
  135. #garbage currency
  136. Hide
  137. #Show
  138. BaseType "Portal Scroll"
  139. SetFontSize 39
  140. Hide
  141. #Show
  142. BaseType "Scroll of Wisdom"
  143. SetFontSize 39
  144.  
  145.  
  146. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  147. #sort of maps
  148. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  149. Show
  150. BaseType "Mortal Hope" "Sacrifice at Midnight" "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key" "Offering to the Goddess"
  151. SetFontSize 45
  152. SetTextColor 0 0 0
  153. SetBackgroundColor 255 100 100 255
  154. PlayAlertSound 2 250
  155. Show
  156. Class "Map Fragment"
  157. SetFontSize 40
  158. SetTextColor 255 102 255
  159. SetBackgroundColor 153 255 255 255
  160. PlayAlertSound 2 100
  161. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  162. #maps
  163. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  164. #show the shaped version first
  165. Hide
  166. #Show
  167. Class Maps
  168. BaseType "Shaped Overgrown Shrine Map"
  169. SetFontSize 45
  170. SetBorderColor 0 0 0
  171. SetBackgroundColor 255 0 0
  172. SetTextColor 0 0 0
  173. PlayAlertSound 1 240
  174.  
  175. #overgrown shrine is at top so that the shrine t14 map doesnt tag overgrown shrine as red.
  176. #Show
  177. Hide
  178. Class Maps
  179. BaseType "Overgrown Shrine"
  180. SetFontSize 45
  181. SetBorderColor 0 0 0
  182. SetBackgroundColor 255 255 0
  183. SetTextColor 0 0 0
  184.  
  185. #there is a red map called lair and this is to make sure spider lair is picked up first
  186. Hide
  187. Class Maps
  188. BaseType "Spider Lair Map"
  189. SetFontSize 45
  190. SetBorderColor 0 0 0
  191. SetBackgroundColor 255 255 255
  192. SetTextColor 0 0 0
  193.  
  194. #tier 11~16 REDS
  195. Show
  196. Class Maps
  197. BaseType "Shaped Canyon Map" "Shaped Armoury Map" "Shaped Quarry Map" "Shaped Racecourse Map" "Shaped Ramparts Map" "Shaped Spider Forest Map" "Shaped Strand Map" "Shaped Thicket Map" "Shaped Vaal City Map" "Shaped Wharf Map" "Bazaar Map" "Chateau Map" "Excavation Map" "Precinct Map" "Torture Chamber Map" "Underground Sea Map" "Wasteland Map" "Shaped Arachnid Tomb Map" "Shaped Castle Ruins Map" "Shaped Catacombs Map" "Shaped Cells Map" "Shaped Ashen Wood Map" "Shaped Mud Geyser Map" "Crematorium Map" "Estuary Map" "Necropolis Map" "Plateau Map" "Ivory Temple Map" "Residence Map" "Shipyard Map" "Vault Map" "Shaped Arachnid Nest Map" "Shaped Arena Map" "Shaped Bog Map" "Shaped Cemetery Map" "Shaped Barrows Map" "Shaped Atoll Map" "Shaped Pier Map" "Shaped Shore Map" "Shaped Tropical Island Map" "Lair Map" "Beacon Map" "Gorge Map" "High Gardens Map" "Plaza Map" "Scriptorium Map" "Sulphur Wastes Map" "Waterways Map" "Shaped Coves Map" "Shaped Crypt Map" "Shaped Museum Map" "Shaped Orchard Map" "Shaped Overgrown Shrine Map""Shaped Promenade Map" "Shaped Reef Map" "Shaped Temple Map" "Maze Map" "Mineral Pools Map" "Palace Map" "Shrine Map" "Springs Map" "Volcano Map" "Shaped Colonnade Map" "Shaped Arsenal Map" "Shaped Courtyard Map" "Shaped Malformation Map" "Shaped Quay Map" "Shaped Terrace Map" "Shaped Underground River Map" "Abyss Map" "Colosseum Map" "Core Map" "Dark Forest Map" "Overgrown Ruin Map" "Pit of the Chimera Map" "Lair of the Hydra Map" "Maze of the Minotaur Map" "Forge of the Phoenix Map" "Vaal Temple Map" "Shaped Dunes Map" "Shaped Mesa Map"
  198. SetFontSize 45
  199. SetBorderColor 0 0 0
  200. SetBackgroundColor 255 0 0
  201. SetTextColor 0 0 0
  202. PlayAlertSound 1 300
  203. #tier 6~10 YELLOWS
  204. Show
  205. Class Maps
  206. BaseType "Shaped Oasis Map" "Shaped Channel Map" "Shaped Desert Map" "Shore Map"
  207. SetFontSize 45
  208. SetBorderColor 0 0 0
  209. SetBackgroundColor 255 255 0
  210. SetTextColor 0 0 0
  211.  
  212. #Show
  213. Hide
  214. Class Maps
  215. BaseType "Shaped Arcade Map" "Shaped Crystal Ore Map" "Shaped Desert Map" "Shaped Jungle Valley Map" "Armoury Map" "Canyon Map" "Quarry Map" "Racecourse Map" "Ramparts Map" "Spider Forest Map" "Strand Map" "Thicket Map" "Vaal City Map" "Wharf Map" "Shaped Beach Map" "Shaped Factory Map" "Shaped Ghetto Map" "Arachnid Tomb Map" "Castle Ruins Map" "Catacombs Map" "Cells Map" "Ashen Wood Map" "Mud Geyser Map" "Shaped Arid Lake Map" "Shaped Cavern Map" "Shaped Channel Map" "Shaped Grotto Map" "Shaped Marshes Map" "Shaped Sewer Map" "Shaped Vaal Pyramid Map" "Arachnid Nest Map" "Arena Map" "Bog Map" "Cemetery Map" "Barrows Map" "Atoll Map" "Pier Map" "Tropical Island Map" "Shaped Academy Map" "Shaped Acid Lakes Map" "Shaped Dungeon Map" "Shaped Graveyard Map" "Shaped Phantasmagoria Map" "Shaped Villa Map" "Shaped Waste Pool Map" "Coves Map" "Crypt Map" "Museum Map" "Orchard Map" "Overgrown Shrine Map" "Promenade Map" "Reef Map" "Temple Map" "Shaped Burial Chambers Map" "Shaped Peninsula Map" "Shaped Pit Map" "Shaped Primordial Pool Map" "Shaped Spider Lair Map" "Shaped Tower Map" "Colonnade Map" "Arsenal Map" "Courtyard Map" "Malformation Map" "Quay Map" "Terrace Map" "Underground River Map"
  216. SetFontSize 45
  217. SetBorderColor 0 0 0
  218. SetBackgroundColor 255 255 0
  219. SetTextColor 0 0 0
  220.  
  221. #tier 1~5 WHITE
  222. #Show
  223. Hide
  224. Class Maps
  225. BaseType "Arcade Map" "Crystal Ore Map" "Desert Map" "Jungle Valley Map" "Beach Map" "Factory Map" "Ghetto Map" "Oasis Map" "Arid Lake Map" "Cavern Map" "Channel Map" "Grotto Map" "Marshes Map" "Sewer Map" "Vaal Pyramid Map" "Academy Map" "Acid Lakes Map" "Dungeon Map" "Graveyard Map" "Phantasmagoria Map" "Villa Map" "Waste Pool Map" "Burial Chambers Map" "Peninsula Map" "Dunes Map" "Mesa Map" "Pit Map" "Primordial Pool Map" "Spider Lair Map" "Tower Map"
  226. SetFontSize 43
  227. SetBorderColor 0 0 0
  228. SetBackgroundColor 255 255 255
  229. SetTextColor 0 0 0
  230.  
  231. #new maps
  232. Show
  233. Class Maps
  234. SetFontSize 45
  235. SetBorderColor 70 200 0
  236. SetTextColor 70 200 0
  237. PlayAlertSound 1 100
  238.  
  239.  
  240. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  241. #chancing basetypes
  242. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  243. Show
  244. BaseType "Sorcerer Boots"
  245. Rarity = Normal
  246. SetFontSize 45
  247. SetBackgroundColor 208 32 144
  248. SetTextColor 0 0 0
  249. PlayAlertSound 9 200
  250. #Show
  251. # LinkedSockets >= 4
  252. # SetTextColor 255 125 100
  253. Show
  254. BaseType "Leather Belt"
  255. Rarity = Normal
  256. SetFontSize 43
  257. SetBackgroundColor 91 175 249
  258. SetTextColor 0 0 0
  259.  
  260. #Show
  261. # BaseType "Agate Amulet"
  262. # Rarity = Normal
  263. # SetFontSize 42
  264. # SetBackgroundColor 51 204 255
  265. # PlayAlertSound 9 100
  266. #Show
  267. # BaseType "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Granite Flask" "Jade Flask" "Diamond Flask"
  268. # SetFontSize 38
  269. #Show
  270. # BaseType "Basalt Flask" "Aquamarine Flask" "Stibnite Flask" "Sulphur Flask" "Silver Flask" "Bismuth Flask"
  271. # SetFontSize 38
  272.  
  273. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  274. #chromes
  275. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  276. Hide
  277. SocketGroup RGB
  278. SetBorderColor 100 255 255
  279. SetFontSize 27
  280.  
  281. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  282. #highest item level or newest base types
  283. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  284. Show
  285. BaseType "Breach Ring"
  286. SetBackgroundColor 20 75 20
  287. Show
  288. BaseType "Hubris Circlet" "Titanium Spirit Shield"
  289. ItemLevel >= 84
  290. SetBackgroundColor 20 75 20
  291. Show
  292. BaseType "Assassin's Garb" "Zodiac Leather" "Astral Plate" "Glorious Plate" "Triumphant Lamellar" "Vaal Regalia"
  293. ItemLevel >= 84
  294. SetBackgroundColor 20 75 20
  295. SetFontSize 36
  296. Show
  297. BaseType "Ambusher" "Imperial Skean" "Demon Dagger" "Platinum Kris" "Harbinger Bow" "Imbued Wand" "Vaal Axe"
  298. ItemLevel >= 83
  299. SetBackgroundColor 20 55 20
  300. SetFontSize 36
  301. Show
  302. BaseType "Sorcerer Glove"
  303. ItemLevel >= 84
  304. SetBackgroundColor 20 55 20
  305. SetFontSize 40
  306. #Show
  307. # BaseType "Assassin's Garb" "Zodiac Leather" "Astral Plate" "Glorious Plate" "Triumphant Lamellar" "Vaal Regalia"
  308. # ItemLevel >= 81
  309. # SetBackgroundColor 55 55 20
  310. # SetFontSize 36
  311.  
  312. Show
  313. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Fingerless Silk Gloves"
  314. SetBackgroundColor 55 55 20
  315. SetFontSize 32
  316. Hide
  317. BaseType "Blue Pearl Amulet" "Marble Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves"
  318. SetBackgroundColor 55 55 20
  319. SetFontSize 32
  320.  
  321. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  322. #mostly garbage gear and identifying rares
  323. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  324. #Show
  325. # Class Flask
  326. # Quality >= 12
  327. # SetFontSize 38
  328. # SetTextColor 0 200 0
  329. #Show
  330. # Class Flask
  331. #Show
  332. # Class "Gems"
  333. # BaseType "Added Chaos Damage" "Life Leech" "Fortify"
  334. # SetFontSize 40
  335. Show
  336. Class "Gems"
  337. BaseType "Portal" "Empower" "Enlighten"
  338. SetBorderColor 0 0 0
  339. SetFontSize 45
  340. PlayAlertSound 5 200
  341. Show
  342. Class "Gems"
  343. Quality >= 19
  344. SetFontSize 38
  345. Hide
  346. Class "Gems"
  347. Quality < 15
  348. Show
  349. Class "Jewel"
  350. Rarity = Rare
  351. SetFontSize 45
  352. SetBackgroundColor 125 125 0 255
  353. #WOW WOWOW
  354. #Show
  355. # BaseType "Divine Mana Flask"
  356. # Quality > 16
  357. # SetFontSize 45
  358. # SetBackgroundColor 125 125 0 255
  359. #Show
  360. Hide
  361. Class "Jewel"
  362. SetFontSize 45
  363. SetBorderColor 125 0 255
  364. Hide
  365. #Show
  366. Class "Dagger"
  367. Rarity = Rare
  368. SetFontSize 44
  369. SetTextColor 100 255 255
  370.  
  371. Show
  372. BaseType "Sorcerer Gloves" "Sorcerer Boots" "Hubris Circlet" "Vaal Regalia" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Thorium Spirit Shield" "Vaal Spirit Shield" "Harmonic Spirit Shield"
  373. Rarity = Rare
  374. SetFontSize 45
  375. SetTextColor 208 32 144
  376.  
  377. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  378. #HIDING THINGS
  379. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  380. #Show
  381. # BaseType "Quicksilver Flask"
  382. # SetFontSize 42
  383. # SetBackgroundColor 125 125 200
  384. # PlayAlertSound 2 100
  385.  
  386. Hide
  387. Rarity <= Magic
  388. Class "Amulets" "Rings" "Claws" "Daggers" "Wands" "Swords" "Axes" "Maces" "Bows" "Staves" "Quivers" "Belts" "Gloves" "Boots" "Armours" "Helmets" "Shields" "Sceptres" "Flask"
  389. SetFontSize 19
  390. SetBackgroundColor 0 0 0
  391.  
  392. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  393. #rest of shit not listed above
  394. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  395.  
  396. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  397. #CHAOS RECIPE
  398. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  399. Show
  400. ItemLevel < 75
  401. Class "Amulets" "Rings" "Belts"
  402. SetFontSize 41
  403. SetTextColor 0 200 0
  404. SetBorderColor 125 255 0
  405. SetBackgroundColor 71 55 34
  406. Hide
  407. ItemLevel < 75
  408. Height 4
  409. Width 2
  410. SetFontSize 30
  411. SetBackgroundColor 71 55 34
  412. SetBorderColor 255 125 0
  413. Hide
  414. ItemLevel < 75
  415. Class "Armour"
  416. SetFontSize 32
  417. SetBorderColor 255 125 0
  418. SetBackgroundColor 71 55 35
  419. Hide
  420. ItemLevel < 75
  421. Class "Boots" "Gloves" "Helm"
  422. SetFontSize 36
  423. SetBorderColor 51 102 255
  424. SetBackgroundColor 71 55 34
  425. Hide
  426. ItemLevel < 75
  427. SetFontSize 30
  428. SetBorderColor 255 125 0
  429. SetBackgroundColor 71 55 34
  430. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  431. #REGAL RECIPE
  432. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  433. #Show
  434. # ItemLevel >= 75
  435. # Class "Amulets" "Rings" "Belts"
  436. # SetFontSize 40
  437. # SetBorderColor 125 255 0
  438. # SetBackgroundColor 51 132 200
  439. #Show
  440. # ItemLevel >= 75
  441. # Height 4
  442. # Width 2
  443. # SetFontSize 30
  444. # SetBackgroundColor 51 132 200
  445. #Show
  446. # ItemLevel >= 755
  447. # Height 2
  448. # Width 2
  449. # SetFontSize 40
  450. # SetBorderColor 51 102 255
  451. # SetBackgroundColor 51 132 200
  452. #Show
  453. # ItemLevel >= 75
  454. # SetFontSize 36
  455. # SetBorderColor 255 125 0
  456. # SetBackgroundColor 51 132 200
  457. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  458. #Showing everything else
  459. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
  460. Show
  461. Class "Amulets" "Rings"
  462. SetFontSize 40
  463. # SetBorderColor 125 255 0
  464. SetTextColor 0 255 0
  465. Hide
  466. Class "Belts"
  467. SetFontSize 40
  468. # SetBorderColor 125 255 0
  469. SetTextColor 0 255 0
  470.  
  471. Hide
  472. Class "Two Hand" "Bows" "Staves" "Claws" "Swords" "Shields" "Wands" "Quivers" "Sceptres" "Maces" "Axes"
  473. SetFontSize 30
  474. SetBorderColor 255 125 0
  475. Hide
  476. Class "Armour"
  477. SetFontSize 30
  478. SetBorderColor 255 125 0
  479. Hide
  480. Class "Boots" "Gloves" "Helm"
  481. SetFontSize 34
  482. SetBorderColor 51 102 255
  483. Show
  484. SetFontSize 25
  485. # SetBorderColor 255 125 0
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