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- +Door Region: STRING
- -For mainhall.tbl
- -sets the region for the door (options, exit, ready room, etc.)
- -Optional
- -Could make duplicate doors.. that's up to the tabler to fix!
- -allow Lab and Multi to be settings among others
- -Goober's Thoughts
- ---<@Goober5000> the best way to specify a door action would be to indicate an event in the state machine
- ---<@Goober5000> the game has a state machine
- ---<@Goober5000> i.e. it has a number of defined states, meaning configurations or modes
- ---<@Goober5000> gameplay vs. viewing main hall vs. viewing options, etc.
- ---<@Goober5000> so if you say "clicking on this region will trigger this state" you could make your region to any number of useful things
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