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- #include <a_samp>
- #define SLOT 1
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" Schild Filterscript by Ghost");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- RemovePlayerAttachedObject(playerid, SLOT);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- RemovePlayerAttachedObject(playerid, SLOT);
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- RemovePlayerAttachedObject(playerid, 1);
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- RemovePlayerAttachedObject(playerid, 1);
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- RemovePlayerAttachedObject(playerid, 1);
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if(strcmp(cmdtext,"/schild",true) == 0)
- {
- SetPlayerAttachedObject(playerid,1, 18637, 4, 0.3, 0, 0, 0, 170, 270, 1, 1, 1);
- return 1;
- }
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- RemovePlayerAttachedObject(playerid, SLOT);
- return 1;
- }
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