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Oct 10th, 2015
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  1. arma3map\kapolei\cfgClutter.hpp
  2. 1 File(s) copied
  3. arma3map\kapolei\cfgSurfaces.hpp
  4. 1 File(s) copied
  5. //forcing arma raP
  6. #define _ARMA_
  7. //Class config.bin{
  8. class CfgPatches
  9. {
  10. class kapolei
  11. {
  12. units[] = {"kapolei"};
  13. weapons[] = {};
  14. requiredVersion = 1.0;
  15. requiredaddons[]={};
  16. version = "25/01/2015";
  17. fileName = "kapolei.pbo";
  18. author = "your_username";
  19. };
  20. };
  21. class CfgWorlds
  22. {
  23. class CAWorld;
  24. class Stratis: CAWorld
  25. {
  26. class Grid;
  27. class DefaultClutter;
  28. };
  29. class kapolei: Stratis
  30. {
  31. cutscenes[] = {};
  32. author = "your_username";
  33. description = "Oahu";
  34. pictureMap = "arma3map\kapolei\data\imagery\yourtag_yourproject_pictureMap.paa";
  35. worldName = "arma3map\kapolei\kapolei.wrp";
  36. startTime = "11:00";
  37. startDate = "05/03/2001";
  38. startWeather = 0.2;
  39. startFog = 0.0;
  40. forecastWeather = 0.6;
  41. forecastFog = 0.0;
  42. centerPosition[] = {1024,1024,500};
  43. seagullPos[] = {1024,1024,500};
  44. longitude = 21;
  45. latitude = -157;
  46. elevationOffset = 5;
  47. envTexture = "A3\Data_f\env_land_ca.tga";
  48. minTreesInForestSquare = 2;
  49. minRocksInRockSquare = 2;
  50. newRoadsShape = "\arma3map\kapolei\data\roads\roads.shp";
  51. ilsPosition[] = {1024,1024};
  52. ilsDirection[] = {0.5075,0.08,-0.8616};
  53. ilsTaxiIn[] = {};
  54. ilsTaxiOff[] = {};
  55. drawTaxiway = 0;
  56. class SecondaryAirports {};
  57. class Sea
  58. {
  59. seaTexture = "a3\data_f\seatexture_co.paa";
  60. seaMaterial = "#water";
  61. shoreMaterial = "#shore";
  62. shoreFoamMaterial = "#shorefoam";
  63. shoreWetMaterial = "#shorewet";
  64. WaterMapScale = 20;
  65. WaterGrid = 50;
  66. MaxTide = 0;
  67. MaxWave = 0;
  68. SeaWaveXScale = "2.0/50";
  69. SeaWaveZScale = "1.0/50";
  70. SeaWaveHScale = 2.0;
  71. SeaWaveXDuration = 5000;
  72. SeaWaveZDuration = 10000;
  73. };
  74. class Grid: Grid
  75. {
  76. offsetX = 0;
  77. offsetY = 5120;
  78. class Zoom1
  79. {
  80. zoomMax = 0.15;
  81. format = "XY";
  82. formatX = "000";
  83. formatY = "000";
  84. stepX = 100;
  85. stepY = -100;
  86. };
  87. class Zoom2
  88. {
  89. zoomMax = 0.85;
  90. format = "XY";
  91. formatX = "00";
  92. formatY = "00";
  93. stepX = 1000;
  94. stepY = -1000;
  95. };
  96. class Zoom3
  97. {
  98. zoomMax = 1e+030.0;
  99. format = "XY";
  100. formatX = "0";
  101. formatY = "0";
  102. stepX = 10000;
  103. stepY = -10000;
  104. };
  105. };
  106. #include "cfgClutter.hpp"
  107. class Clutter
  108. {
  109. class DefaultClutter;
  110. class Grass_Green1: DefaultClutter
  111. {
  112. model = "arma3map\kapolei\data\clutter\c_StrGrassGreen_group.p3d";
  113. affectedByWind = 0.6;
  114. swLighting = "true";
  115. scaleMin = 0.7;
  116. scaleMax = 1.0;
  117. };
  118. class Grass_Green2: DefaultClutter
  119. {
  120. model = "arma3map\kapolei\data\clutter\c_GrassGreen_GroupSoft.p3d";
  121. affectedByWind = 0.6;
  122. swLighting = "true";
  123. scaleMin = 0.7;
  124. scaleMax = 1.0;
  125. };
  126. class Grass_Green3: DefaultClutter
  127. {
  128. model = "arma3map\kapolei\data\clutter\c_Grass_Green.p3d";
  129. affectedByWind = 0.6;
  130. swLighting = "true";
  131. scaleMin = 0.7;
  132. scaleMax = 1.0;
  133. };
  134. class Grass_Green4: DefaultClutter
  135. {
  136. model = "arma3map\kapolei\data\clutter\c_GrassGreen_GroupHard.p3d";
  137. affectedByWind = 0.6;
  138. swLighting = "true";
  139. scaleMin = 0.7;
  140. scaleMax = 1.0;
  141. };
  142. class drier_grass: DefaultClutter
  143. {
  144. model = "arma3map\kapolei\data\clutter\c_StrWeedBrownTall_group.p3d";
  145. affectedByWind = 0.6;
  146. swLighting = "true";
  147. scaleMin = 0.7;
  148. scaleMax = 1.0;
  149. };
  150. class stones1: DefaultClutter
  151. {
  152. model = "arma3map\kapolei\data\clutter\c_sharpStones_erosion.p3d";
  153. affectedByWind = 0.6;
  154. swLighting = "true";
  155. scaleMin = 0.7;
  156. scaleMax = 1.0;
  157. };
  158. class stones2: DefaultClutter
  159. {
  160. model = "arma3map\kapolei\data\clutter\c_sharpStones_erosion_v2.p3d";
  161. affectedByWind = 0.6;
  162. swLighting = "true";
  163. scaleMin = 0.7;
  164. scaleMax = 1.0;
  165. };
  166. class flower1: DefaultClutter
  167. {
  168. model = "arma3map\kapolei\data\clutter\c_Flower_Low_Yellow1.p3d";
  169. affectedByWind = 0.6;
  170. swLighting = "true";
  171. scaleMin = 0.7;
  172. scaleMax = 1.0;
  173. };
  174. class flower2: DefaultClutter
  175. {
  176. model = "arma3map\kapolei\data\clutter\c_Flower_Low_Yellow2.p3d";
  177. affectedByWind = 0.6;
  178. swLighting = "true";
  179. scaleMin = 0.7;
  180. scaleMax = 1.0;
  181. };
  182. class flower3: DefaultClutter
  183. {
  184. model = "arma3map\kapolei\data\clutter\c_Flower_Medium_White1.p3d";
  185. affectedByWind = 0.6;
  186. swLighting = "true";
  187. scaleMin = 0.7;
  188. scaleMax = 1.0;
  189. };
  190. class flower4: DefaultClutter
  191. {
  192. model = "arma3map\kapolei\data\clutter\c_Flower_Medium_White2.p3d";
  193. affectedByWind = 0.6;
  194. swLighting = "true";
  195. scaleMin = 0.7;
  196. scaleMax = 1.0;
  197. };
  198. class flower5: DefaultClutter
  199. {
  200. model = "arma3map\kapolei\data\clutter\c_Flower_Tansy.p3d";
  201. affectedByWind = 0.6;
  202. swLighting = "true";
  203. scaleMin = 0.7;
  204. scaleMax = 1.0;
  205. };
  206. class flower6: DefaultClutter
  207. {
  208. model = "arma3map\kapolei\data\clutter\c_Flower_Cakile.p3d";
  209. affectedByWind = 0.6;
  210. swLighting = "true";
  211. scaleMin = 0.7;
  212. scaleMax = 1.0;
  213. };
  214. class brush1: DefaultClutter
  215. {
  216. model = "arma3map\kapolei\data\clutter\c_Grass_BrushHigh_Green.p3d";
  217. affectedByWind = 0.6;
  218. swLighting = "true";
  219. scaleMin = 0.7;
  220. scaleMax = 1.0;
  221. };
  222. class brush2: DefaultClutter
  223. {
  224. model = "arma3map\kapolei\data\clutter\c_Grass_BrushLow_Sharp.p3d";
  225. affectedByWind = 0.6;
  226. swLighting = "true";
  227. scaleMin = 0.7;
  228. scaleMax = 1.0;
  229. };
  230. class brush3: DefaultClutter
  231. {
  232. model = "arma3map\kapolei\data\clutter\c_Grass_Bunch_Small.p3d";
  233. affectedByWind = 0.6;
  234. swLighting = "true";
  235. scaleMin = 0.7;
  236. scaleMax = 1.0;
  237. };
  238. class weed1: DefaultClutter
  239. {
  240. model = "arma3map\kapolei\data\clutter\c_StrWeedBrownTall_group.p3d";
  241. affectedByWind = 0.6;
  242. swLighting = "true";
  243. scaleMin = 0.7;
  244. scaleMax = 1.0;
  245. };
  246. class weed2: DefaultClutter
  247. {
  248. model = "arma3map\kapolei\data\clutter\c_StrWeedGreenTall.p3d";
  249. affectedByWind = 0.6;
  250. swLighting = "true";
  251. scaleMin = 0.7;
  252. scaleMax = 1.0;
  253. };
  254. };
  255. #uninclude
  256. class Names
  257. {
  258. #include "kapolei.hpp"
  259. #uninclude
  260. };
  261. };
  262. };
  263. class CfgWorldList
  264. {
  265. class kapolei{};
  266. };
  267. class CfgMissions
  268. {
  269. class Cutscenes
  270. {
  271. };
  272. };
  273. //SURFACES
  274. #include "cfgSurfaces.hpp"
  275. class CfgSurfaces
  276. {
  277. class Default {};
  278. class grass_green_Surface : Default
  279. {
  280. files = "grass_green*";
  281. rough = 0.08;
  282. maxSpeedCoef = 0.9;
  283. dust = 0.15;
  284. soundEnviron = "grass";
  285. character = "green_grass_Character";
  286. soundHit = "soft_ground";
  287. lucidity = 4;
  288. grassCover = 0.1;
  289. };
  290. class dry_Surface : Default
  291. {
  292. files = "dry*";
  293. rough = 0.08;
  294. maxSpeedCoef = 0.9;
  295. dust = 0.15;
  296. soundEnviron = "grass";
  297. character = "dry_Character";
  298. soundHit = "soft_ground";
  299. lucidity = 4;
  300. grassCover = 0.05;
  301. };
  302. class stone_Surface : Default
  303. {
  304. files = "sands*";
  305. rough = 0.08;
  306. maxSpeedCoef = 0.9;
  307. dust = 0.15;
  308. soundEnviron = "sand";
  309. character = "stone_Character";
  310. soundHit = "soft_ground";
  311. lucidity = 4;
  312. grassCover = 0.05;
  313. };
  314. };
  315. class CfgSurfaceCharacters
  316. {
  317. class green_grass_Character
  318. {
  319. probability[] = {0.05,0.07,0.03,0.01,0.02,0.02,0.02,0.02,0.01,0.03,0.07,0.02,0.01,0.01};
  320. names[] = {"flower1","flower2","flower3","flower4","flower5","Grass_Green1","Grass_Green2","Grass_Green3","Grass_Green4","weed1","weed2","brush1","brush2","brush3"};
  321. };
  322. class dry_Character
  323. {
  324. probability[] = {0.32,0.07,0.5};
  325. names[] = {"drier_grass","weed1","weed2"};
  326. };
  327. class stone_Character
  328. {
  329. probability[] = {0.22,0.07};
  330. names[] = {"stones1","stones2"};
  331. };
  332. };
  333. #uninclude
  334. scanning cfgPatches...ok (altered)
  335. rapify x64UnicodeVersion 1.75, Dll 5.24 "config.cpp"
  336. No Error(s)
  337. Output is to config.bin
  338.  
  339. //forcing arma raP
  340. ambient[]={1.5,1.5,1.5,1};
  341. diffuse[]={0.5,0.5,0.5,1};
  342. forcedDiffuse[]={0,0,0,0};
  343. emmisive[]={0,0,0,0};
  344. specular[]={0,0,0,0};
  345. specularPower=1;
  346. PixelShaderID="NormalMapDiffuse";
  347. VertexShaderID="NormalMapDiffuseAlpha";
  348. class Stage1
  349. {
  350. texture="arma3map\kapolei\data\beach_nopx.paa";
  351. uvSource="tex";
  352. class uvTransform
  353. {
  354. aside[]={10,0,0};
  355. up[]={0,10,0};
  356. dir[]={0,0,10};
  357. pos[]={0,0,0};
  358. };
  359. };
  360. class Stage2
  361. {
  362. texture="arma3map\kapolei\data\beach_co.paa";
  363. uvSource="tex";
  364. class uvTransform
  365. {
  366. aside[]={10,0,0};
  367. up[]={0,10,0};
  368. dir[]={0,0,10};
  369. pos[]={0,0,0};
  370. };
  371. };
  372. rapify x64UnicodeVersion 1.75, Dll 5.24 "beach.rvmat"
  373. No Error(s)
  374. Output is to beach.rvmat
  375.  
  376. arma3map\kapolei\data\beach_co.paa
  377. 1 File(s) copied
  378. arma3map\kapolei\data\beach_nopx.paa
  379. 1 File(s) copied
  380. //forcing arma raP
  381. ambient[]={1.5,1.5,1.5,1};
  382. diffuse[]={0.5,0.5,0.5,1};
  383. forcedDiffuse[]={0,0,0,0};
  384. emmisive[]={0,0,0,0};
  385. specular[]={0,0,0,0};
  386. specularPower=1;
  387. PixelShaderID="NormalMapDiffuse";
  388. VertexShaderID="NormalMapDiffuseAlpha";
  389. class Stage1
  390. {
  391. texture="arma3map\kapolei\data\dead_nopx.paa";
  392. uvSource="tex";
  393. class uvTransform
  394. {
  395. aside[]={10,0,0};
  396. up[]={0,10,0};
  397. dir[]={0,0,10};
  398. pos[]={0,0,0};
  399. };
  400. };
  401. class Stage2
  402. {
  403. texture="arma3map\kapolei\data\dead_co.paa";
  404. uvSource="tex";
  405. class uvTransform
  406. {
  407. aside[]={10,0,0};
  408. up[]={0,10,0};
  409. dir[]={0,0,10};
  410. pos[]={0,0,0};
  411. };
  412. };
  413. rapify x64UnicodeVersion 1.75, Dll 5.24 "dead.rvmat"
  414. No Error(s)
  415. Output is to dead.rvmat
  416.  
  417. arma3map\kapolei\data\dead_co.paa
  418. 1 File(s) copied
  419. arma3map\kapolei\data\dead_nopx.paa
  420. 1 File(s) copied
  421. //forcing arma raP
  422. ambient[]={1.5,1.5,1.5,1};
  423. diffuse[]={0.5,0.5,0.5,1};
  424. forcedDiffuse[]={0,0,0,0};
  425. emmisive[]={0,0,0,0};
  426. specular[]={0,0,0,0};
  427. specularPower=1;
  428. PixelShaderID="NormalMapDiffuse";
  429. VertexShaderID="NormalMapDiffuseAlpha";
  430. class Stage1
  431. {
  432. texture="arma3map\kapolei\data\desert_nopx.paa";
  433. uvSource="tex";
  434. class uvTransform
  435. {
  436. aside[]={10,0,0};
  437. up[]={0,10,0};
  438. dir[]={0,0,10};
  439. pos[]={0,0,0};
  440. };
  441. };
  442. class Stage2
  443. {
  444. texture="arma3map\kapolei\data\desert_co.paa";
  445. uvSource="tex";
  446. class uvTransform
  447. {
  448. aside[]={10,0,0};
  449. up[]={0,10,0};
  450. dir[]={0,0,10};
  451. pos[]={0,0,0};
  452. };
  453. };
  454. rapify x64UnicodeVersion 1.75, Dll 5.24 "desert.rvmat"
  455. No Error(s)
  456. Output is to desert.rvmat
  457.  
  458. arma3map\kapolei\data\desert_co.paa
  459. 1 File(s) copied
  460. arma3map\kapolei\data\desert_nopx.paa
  461. 1 File(s) copied
  462. //forcing arma raP
  463. ambient[]={1.5,1.5,1.5,1};
  464. diffuse[]={0.5,0.5,0.5,1};
  465. forcedDiffuse[]={0,0,0,0};
  466. emmisive[]={0,0,0,0};
  467. specular[]={0,0,0,0};
  468. specularPower=1;
  469. PixelShaderID="NormalMapDiffuse";
  470. VertexShaderID="NormalMapDiffuseAlpha";
  471. class Stage1
  472. {
  473. texture="arma3map\kapolei\data\dirt_nopx.paa";
  474. uvSource="tex";
  475. class uvTransform
  476. {
  477. aside[]={10,0,0};
  478. up[]={0,10,0};
  479. dir[]={0,0,10};
  480. pos[]={0,0,0};
  481. };
  482. };
  483. class Stage2
  484. {
  485. texture="arma3map\kapolei\data\dirt_co.paa";
  486. uvSource="tex";
  487. class uvTransform
  488. {
  489. aside[]={10,0,0};
  490. up[]={0,10,0};
  491. dir[]={0,0,10};
  492. pos[]={0,0,0};
  493. };
  494. };
  495. rapify x64UnicodeVersion 1.75, Dll 5.24 "dirt.rvmat"
  496. No Error(s)
  497. Output is to dirt.rvmat
  498.  
  499. arma3map\kapolei\data\dirt_co.paa
  500. 1 File(s) copied
  501. arma3map\kapolei\data\dirt_nopx.paa
  502. 1 File(s) copied
  503. //forcing arma raP
  504. ambient[]={1.5,1.5,1.5,1};
  505. diffuse[]={0.5,0.5,0.5,1};
  506. forcedDiffuse[]={0,0,0,0};
  507. emmisive[]={0,0,0,0};
  508. specular[]={0,0,0,0};
  509. specularPower=1;
  510. PixelShaderID="NormalMapDiffuse";
  511. VertexShaderID="NormalMapDiffuseAlpha";
  512. class Stage1
  513. {
  514. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  515. uvSource="tex";
  516. class uvTransform
  517. {
  518. aside[]={10,0,0};
  519. up[]={0,10,0};
  520. dir[]={0,0,10};
  521. pos[]={0,0,0};
  522. };
  523. };
  524. class Stage2
  525. {
  526. texture="arma3map\kapolei\data\dry_grass_co.paa";
  527. uvSource="tex";
  528. class uvTransform
  529. {
  530. aside[]={10,0,0};
  531. up[]={0,10,0};
  532. dir[]={0,0,10};
  533. pos[]={0,0,0};
  534. };
  535. };
  536. rapify x64UnicodeVersion 1.75, Dll 5.24 "dry_grass.rvmat"
  537. No Error(s)
  538. Output is to dry_grass.rvmat
  539.  
  540. arma3map\kapolei\data\dry_grass_co.paa
  541. 1 File(s) copied
  542. arma3map\kapolei\data\dry_grass_nopx.paa
  543. 1 File(s) copied
  544. //forcing arma raP
  545. ambient[]={1.5,1.5,1.5,1};
  546. diffuse[]={0.5,0.5,0.5,1};
  547. forcedDiffuse[]={0,0,0,0};
  548. emmisive[]={0,0,0,0};
  549. specular[]={0,0,0,0};
  550. specularPower=1;
  551. PixelShaderID="NormalMapDiffuse";
  552. VertexShaderID="NormalMapDiffuseAlpha";
  553. class Stage1
  554. {
  555. texture="arma3map\kapolei\data\forest_pine_nopx.paa";
  556. uvSource="tex";
  557. class uvTransform
  558. {
  559. aside[]={10,0,0};
  560. up[]={0,10,0};
  561. dir[]={0,0,10};
  562. pos[]={0,0,0};
  563. };
  564. };
  565. class Stage2
  566. {
  567. texture="arma3map\kapolei\data\forest_pine_co.paa";
  568. uvSource="tex";
  569. class uvTransform
  570. {
  571. aside[]={10,0,0};
  572. up[]={0,10,0};
  573. dir[]={0,0,10};
  574. pos[]={0,0,0};
  575. };
  576. };
  577. rapify x64UnicodeVersion 1.75, Dll 5.24 "forest_pine.rvmat"
  578. No Error(s)
  579. Output is to forest_pine.rvmat
  580.  
  581. arma3map\kapolei\data\forest_pine_co.paa
  582. 1 File(s) copied
  583. arma3map\kapolei\data\forest_pine_nopx.paa
  584. 1 File(s) copied
  585. //forcing arma raP
  586. ////////////////////////////////////////////////////////////////////
  587. //DeRap: Produced from mikero's Dos Tools Dll version 4.97
  588. //Wed Oct 07 18:48:59 2015 : Source 'file' date Wed Oct 07 18:48:59 2015
  589. //http://dev-heaven.net/projects/list_files/mikero-pbodll
  590. ////////////////////////////////////////////////////////////////////
  591. #define _ARMA_
  592. //Class map_data : gdt_concrete.rvmat{
  593. ambient[] = {1,1,1,1};
  594. diffuse[] = {0.25,0.25,0.25,1};
  595. forcedDiffuse[] = {0,0,0,0};
  596. specular[] = {0.0,0.0,0.0,0};
  597. specularPower = 1;
  598. emmisive[] = {0,0,0,0};
  599. PixelShaderID = "NormalMapDiffuse";
  600. VertexShaderID = "NormalMapDiffuseAlpha";
  601. class Stage1
  602. {
  603. texture = "a3\map_data\gdt_concrete_nopx.paa";
  604. uvSource = "tex";
  605. class uvTransform
  606. {
  607. aside[] = {5,0,0};
  608. up[] = {0,5,0};
  609. dir[] = {0,0,0};
  610. pos[] = {0,0,0};
  611. };
  612. };
  613. class Stage2
  614. {
  615. texture = "a3\map_data\gdt_concrete_co.paa";
  616. uvSource = "tex";
  617. class uvTransform
  618. {
  619. aside[] = {5,0,0};
  620. up[] = {0,5,0};
  621. dir[] = {0,0,0};
  622. pos[] = {0,0,0};
  623. };
  624. };
  625. //};
  626. rapify x64UnicodeVersion 1.75, Dll 5.24 "gdt_concrete.rvmat"
  627. No Error(s)
  628. Output is to gdt_concrete.rvmat
  629.  
  630. arma3map\kapolei\data\gdt_concrete_co.paa
  631. 1 File(s) copied
  632. arma3map\kapolei\data\gdt_concrete_nopx.paa
  633. 1 File(s) copied
  634. //forcing arma raP
  635. ambient[]={1.5,1.5,1.5,1};
  636. diffuse[]={0.5,0.5,0.5,1};
  637. forcedDiffuse[]={0,0,0,0};
  638. emmisive[]={0,0,0,0};
  639. specular[]={0,0,0,0};
  640. specularPower=1;
  641. PixelShaderID="NormalMapDiffuse";
  642. VertexShaderID="NormalMapDiffuseAlpha";
  643. class Stage1
  644. {
  645. texture="arma3map\kapolei\data\grass_green_nopx.paa";
  646. uvSource="tex";
  647. class uvTransform
  648. {
  649. aside[]={10,0,0};
  650. up[]={0,10,0};
  651. dir[]={0,0,10};
  652. pos[]={0,0,0};
  653. };
  654. };
  655. class Stage2
  656. {
  657. texture="arma3map\kapolei\data\grass_green_co.paa";
  658. uvSource="tex";
  659. class uvTransform
  660. {
  661. aside[]={10,0,0};
  662. up[]={0,10,0};
  663. dir[]={0,0,10};
  664. pos[]={0,0,0};
  665. };
  666. };
  667. rapify x64UnicodeVersion 1.75, Dll 5.24 "grass_green.rvmat"
  668. No Error(s)
  669. Output is to grass_green.rvmat
  670.  
  671. arma3map\kapolei\data\grass_green_co.paa
  672. 1 File(s) copied
  673. arma3map\kapolei\data\grass_green_nopx.paa
  674. 1 File(s) copied
  675. arma3map\kapolei\data\gz_middle_mco.paa
  676. 1 File(s) copied
  677. //forcing arma raP
  678. ambient[]={1.5,1.5,1.5,1};
  679. diffuse[]={0.5,0.5,0.5,1};
  680. forcedDiffuse[]={0,0,0,0};
  681. emmisive[]={0,0,0,0};
  682. specular[]={0,0,0,0};
  683. specularPower=1;
  684. PixelShaderID="NormalMapDiffuse";
  685. VertexShaderID="NormalMapDiffuseAlpha";
  686. class Stage1
  687. {
  688. texture="arma3map\kapolei\data\gz_middle_mco.paa";
  689. uvSource="tex";
  690. class uvTransform
  691. {
  692. aside[]={10,0,0};
  693. up[]={0,10,0};
  694. dir[]={0,0,10};
  695. pos[]={0,0,0};
  696. };
  697. };
  698. class Stage2
  699. {
  700. texture="arma3map\kapolei\data\gz_middle_mco.paa";
  701. uvSource="tex";
  702. class uvTransform
  703. {
  704. aside[]={10,0,0};
  705. up[]={0,10,0};
  706. dir[]={0,0,10};
  707. pos[]={0,0,0};
  708. };
  709. };
  710. rapify x64UnicodeVersion 1.75, Dll 5.24 "gz_middle_mco.rvmat"
  711. No Error(s)
  712. Output is to gz_middle_mco.rvmat
  713.  
  714. arma3map\kapolei\data\imagery\yourtag_yourproject_pictureMap.paa
  715. 1 File(s) copied
  716. arma3map\kapolei\data\layers\M_000_000_lca.paa
  717. 1 File(s) copied
  718. arma3map\kapolei\data\layers\M_000_001_lca.paa
  719. 1 File(s) copied
  720. arma3map\kapolei\data\layers\M_000_002_lca.paa
  721. 1 File(s) copied
  722. arma3map\kapolei\data\layers\M_000_003_lca.paa
  723. 1 File(s) copied
  724. arma3map\kapolei\data\layers\M_000_004_lca.paa
  725. 1 File(s) copied
  726. arma3map\kapolei\data\layers\M_001_000_lca.paa
  727. 1 File(s) copied
  728. arma3map\kapolei\data\layers\M_001_001_lca.paa
  729. 1 File(s) copied
  730. arma3map\kapolei\data\layers\M_001_002_lca.paa
  731. 1 File(s) copied
  732. arma3map\kapolei\data\layers\M_001_003_lca.paa
  733. 1 File(s) copied
  734. arma3map\kapolei\data\layers\M_001_004_lca.paa
  735. 1 File(s) copied
  736. arma3map\kapolei\data\layers\M_002_000_lca.paa
  737. 1 File(s) copied
  738. arma3map\kapolei\data\layers\M_002_001_lca.paa
  739. 1 File(s) copied
  740. arma3map\kapolei\data\layers\M_002_002_lca.paa
  741. 1 File(s) copied
  742. arma3map\kapolei\data\layers\M_002_003_lca.paa
  743. 1 File(s) copied
  744. arma3map\kapolei\data\layers\M_002_004_lca.paa
  745. 1 File(s) copied
  746. arma3map\kapolei\data\layers\M_003_000_lca.paa
  747. 1 File(s) copied
  748. arma3map\kapolei\data\layers\M_003_001_lca.paa
  749. 1 File(s) copied
  750. arma3map\kapolei\data\layers\M_003_002_lca.paa
  751. 1 File(s) copied
  752. arma3map\kapolei\data\layers\M_003_003_lca.paa
  753. 1 File(s) copied
  754. arma3map\kapolei\data\layers\M_003_004_lca.paa
  755. 1 File(s) copied
  756. arma3map\kapolei\data\layers\M_004_000_lca.paa
  757. 1 File(s) copied
  758. arma3map\kapolei\data\layers\M_004_001_lca.paa
  759. 1 File(s) copied
  760. arma3map\kapolei\data\layers\M_004_002_lca.paa
  761. 1 File(s) copied
  762. arma3map\kapolei\data\layers\M_004_003_lca.paa
  763. 1 File(s) copied
  764. arma3map\kapolei\data\layers\M_004_004_lca.paa
  765. 1 File(s) copied
  766. arma3map\kapolei\data\layers\N_000_000_nohq.paa
  767. 1 File(s) copied
  768. arma3map\kapolei\data\layers\N_000_001_nohq.paa
  769. 1 File(s) copied
  770. arma3map\kapolei\data\layers\N_000_002_nohq.paa
  771. 1 File(s) copied
  772. arma3map\kapolei\data\layers\N_000_003_nohq.paa
  773. 1 File(s) copied
  774. arma3map\kapolei\data\layers\N_000_004_nohq.paa
  775. 1 File(s) copied
  776. arma3map\kapolei\data\layers\N_001_000_nohq.paa
  777. 1 File(s) copied
  778. arma3map\kapolei\data\layers\N_001_001_nohq.paa
  779. 1 File(s) copied
  780. arma3map\kapolei\data\layers\N_001_002_nohq.paa
  781. 1 File(s) copied
  782. arma3map\kapolei\data\layers\N_001_003_nohq.paa
  783. 1 File(s) copied
  784. arma3map\kapolei\data\layers\N_001_004_nohq.paa
  785. 1 File(s) copied
  786. arma3map\kapolei\data\layers\N_002_000_nohq.paa
  787. 1 File(s) copied
  788. arma3map\kapolei\data\layers\N_002_001_nohq.paa
  789. 1 File(s) copied
  790. arma3map\kapolei\data\layers\N_002_002_nohq.paa
  791. 1 File(s) copied
  792. arma3map\kapolei\data\layers\N_002_003_nohq.paa
  793. 1 File(s) copied
  794. arma3map\kapolei\data\layers\N_002_004_nohq.paa
  795. 1 File(s) copied
  796. arma3map\kapolei\data\layers\N_003_000_nohq.paa
  797. 1 File(s) copied
  798. arma3map\kapolei\data\layers\N_003_001_nohq.paa
  799. 1 File(s) copied
  800. arma3map\kapolei\data\layers\N_003_002_nohq.paa
  801. 1 File(s) copied
  802. arma3map\kapolei\data\layers\N_003_003_nohq.paa
  803. 1 File(s) copied
  804. arma3map\kapolei\data\layers\N_003_004_nohq.paa
  805. 1 File(s) copied
  806. arma3map\kapolei\data\layers\N_004_000_nohq.paa
  807. 1 File(s) copied
  808. arma3map\kapolei\data\layers\N_004_001_nohq.paa
  809. 1 File(s) copied
  810. arma3map\kapolei\data\layers\N_004_002_nohq.paa
  811. 1 File(s) copied
  812. arma3map\kapolei\data\layers\N_004_003_nohq.paa
  813. 1 File(s) copied
  814. arma3map\kapolei\data\layers\N_004_004_nohq.paa
  815. 1 File(s) copied
  816. //forcing arma raP
  817. ambient[]={1.5,1.5,1.5,1};
  818. diffuse[]={0.5,0.5,0.5,1};
  819. forcedDiffuse[]={0,0,0,0};
  820. emmisive[]={0,0,0,0};
  821. specular[]={0,0,0,0};
  822. specularPower=0;
  823. class Stage0
  824. {
  825. texture="arma3map\kapolei\data\layers\s_000_000_lco.png";
  826. texGen=3;
  827. };
  828. class Stage1
  829. {
  830. texture="arma3map\kapolei\data\layers\m_000_000_lca.png";
  831. texGen=4;
  832. };
  833. class TexGen3
  834. {
  835. uvSource="worldPos";
  836. class uvTransform
  837. {
  838. aside[]={4.8828126e-005,0,0};
  839. up[]={0,0,4.8828126e-005};
  840. dir[]={0,-4.8828126e-005,0};
  841. pos[]={0.0078125,4.0078125,0};
  842. };
  843. };
  844. class TexGen4
  845. {
  846. uvSource="worldPos";
  847. class uvTransform
  848. {
  849. aside[]={4.8828126e-005,0,0};
  850. up[]={0,0,4.8828126e-005};
  851. dir[]={0,-4.8828126e-005,0};
  852. pos[]={0.0078125,4.0078125,0};
  853. };
  854. };
  855. class TexGen0
  856. {
  857. uvSource="tex";
  858. class uvTransform
  859. {
  860. aside[]={1,0,0};
  861. up[]={0,1,0};
  862. dir[]={0,0,1};
  863. pos[]={0,0,0};
  864. };
  865. };
  866. class TexGen1
  867. {
  868. uvSource="tex";
  869. class uvTransform
  870. {
  871. aside[]={10,0,0};
  872. up[]={0,10,0};
  873. dir[]={0,0,10};
  874. pos[]={0,0,0};
  875. };
  876. };
  877. class TexGen2
  878. {
  879. uvSource="tex";
  880. class uvTransform
  881. {
  882. aside[]={10,0,0};
  883. up[]={0,10,0};
  884. dir[]={0,0,10};
  885. pos[]={0,0,0};
  886. };
  887. };
  888. PixelShaderID="TerrainSNX";
  889. VertexShaderID="Terrain";
  890. class Stage2
  891. {
  892. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  893. texGen=0;
  894. };
  895. class Stage3
  896. {
  897. texture="arma3map\kapolei\data\beach_nopx.paa";
  898. texGen=1;
  899. };
  900. class Stage4
  901. {
  902. texture="arma3map\kapolei\data\beach_co.paa";
  903. texGen=2;
  904. };
  905. class Stage14
  906. {
  907. texture="arma3map\kapolei\data\layers\n_000_000_nohq.png";
  908. texGen=3;
  909. };
  910. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-000_L00.rvmat"
  911. No Error(s)
  912. Output is to P_000-000_L00.rvmat
  913.  
  914. //forcing arma raP
  915. ambient[]={1.5,1.5,1.5,1};
  916. diffuse[]={0.5,0.5,0.5,1};
  917. forcedDiffuse[]={0,0,0,0};
  918. emmisive[]={0,0,0,0};
  919. specular[]={0,0,0,0};
  920. specularPower=0;
  921. class Stage0
  922. {
  923. texture="arma3map\kapolei\data\layers\s_000_001_lco.png";
  924. texGen=3;
  925. };
  926. class Stage1
  927. {
  928. texture="arma3map\kapolei\data\layers\m_000_001_lca.png";
  929. texGen=4;
  930. };
  931. class TexGen3
  932. {
  933. uvSource="worldPos";
  934. class uvTransform
  935. {
  936. aside[]={4.8828126e-005,0,0};
  937. up[]={0,0,4.8828126e-005};
  938. dir[]={0,-4.8828126e-005,0};
  939. pos[]={0.0078125,3.0234375,0};
  940. };
  941. };
  942. class TexGen4
  943. {
  944. uvSource="worldPos";
  945. class uvTransform
  946. {
  947. aside[]={4.8828126e-005,0,0};
  948. up[]={0,0,4.8828126e-005};
  949. dir[]={0,-4.8828126e-005,0};
  950. pos[]={0.0078125,3.0234375,0};
  951. };
  952. };
  953. class TexGen0
  954. {
  955. uvSource="tex";
  956. class uvTransform
  957. {
  958. aside[]={1,0,0};
  959. up[]={0,1,0};
  960. dir[]={0,0,1};
  961. pos[]={0,0,0};
  962. };
  963. };
  964. class TexGen1
  965. {
  966. uvSource="tex";
  967. class uvTransform
  968. {
  969. aside[]={10,0,0};
  970. up[]={0,10,0};
  971. dir[]={0,0,10};
  972. pos[]={0,0,0};
  973. };
  974. };
  975. class TexGen2
  976. {
  977. uvSource="tex";
  978. class uvTransform
  979. {
  980. aside[]={10,0,0};
  981. up[]={0,10,0};
  982. dir[]={0,0,10};
  983. pos[]={0,0,0};
  984. };
  985. };
  986. PixelShaderID="TerrainSNX";
  987. VertexShaderID="Terrain";
  988. class Stage2
  989. {
  990. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  991. texGen=0;
  992. };
  993. class Stage3
  994. {
  995. texture="arma3map\kapolei\data\beach_nopx.paa";
  996. texGen=1;
  997. };
  998. class Stage4
  999. {
  1000. texture="arma3map\kapolei\data\beach_co.paa";
  1001. texGen=2;
  1002. };
  1003. class Stage5
  1004. {
  1005. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  1006. texGen=1;
  1007. };
  1008. class Stage6
  1009. {
  1010. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  1011. texGen=2;
  1012. };
  1013. class Stage7
  1014. {
  1015. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  1016. texGen=1;
  1017. };
  1018. class Stage8
  1019. {
  1020. texture="arma3map\kapolei\data\wild_grass_co.paa";
  1021. texGen=2;
  1022. };
  1023. class Stage9
  1024. {
  1025. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  1026. texGen=1;
  1027. };
  1028. class Stage10
  1029. {
  1030. texture="arma3map\kapolei\data\dry_grass_co.paa";
  1031. texGen=2;
  1032. };
  1033. class Stage11
  1034. {
  1035. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  1036. texGen=1;
  1037. };
  1038. class Stage12
  1039. {
  1040. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  1041. texGen=2;
  1042. };
  1043. class Stage14
  1044. {
  1045. texture="arma3map\kapolei\data\layers\n_000_001_nohq.png";
  1046. texGen=3;
  1047. };
  1048. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-001_L00_L04_L05_L08_L10.rvmat"
  1049. No Error(s)
  1050. Output is to P_000-001_L00_L04_L05_L08_L10.rvmat
  1051.  
  1052. //forcing arma raP
  1053. ambient[]={1.5,1.5,1.5,1};
  1054. diffuse[]={0.5,0.5,0.5,1};
  1055. forcedDiffuse[]={0,0,0,0};
  1056. emmisive[]={0,0,0,0};
  1057. specular[]={0,0,0,0};
  1058. specularPower=0;
  1059. class Stage0
  1060. {
  1061. texture="arma3map\kapolei\data\layers\s_000_001_lco.png";
  1062. texGen=3;
  1063. };
  1064. class Stage1
  1065. {
  1066. texture="arma3map\kapolei\data\layers\m_000_001_lca.png";
  1067. texGen=4;
  1068. };
  1069. class TexGen3
  1070. {
  1071. uvSource="worldPos";
  1072. class uvTransform
  1073. {
  1074. aside[]={4.8828126e-005,0,0};
  1075. up[]={0,0,4.8828126e-005};
  1076. dir[]={0,-4.8828126e-005,0};
  1077. pos[]={0.0078125,3.0234375,0};
  1078. };
  1079. };
  1080. class TexGen4
  1081. {
  1082. uvSource="worldPos";
  1083. class uvTransform
  1084. {
  1085. aside[]={4.8828126e-005,0,0};
  1086. up[]={0,0,4.8828126e-005};
  1087. dir[]={0,-4.8828126e-005,0};
  1088. pos[]={0.0078125,3.0234375,0};
  1089. };
  1090. };
  1091. class TexGen0
  1092. {
  1093. uvSource="tex";
  1094. class uvTransform
  1095. {
  1096. aside[]={1,0,0};
  1097. up[]={0,1,0};
  1098. dir[]={0,0,1};
  1099. pos[]={0,0,0};
  1100. };
  1101. };
  1102. class TexGen1
  1103. {
  1104. uvSource="tex";
  1105. class uvTransform
  1106. {
  1107. aside[]={10,0,0};
  1108. up[]={0,10,0};
  1109. dir[]={0,0,10};
  1110. pos[]={0,0,0};
  1111. };
  1112. };
  1113. class TexGen2
  1114. {
  1115. uvSource="tex";
  1116. class uvTransform
  1117. {
  1118. aside[]={10,0,0};
  1119. up[]={0,10,0};
  1120. dir[]={0,0,10};
  1121. pos[]={0,0,0};
  1122. };
  1123. };
  1124. PixelShaderID="TerrainSNX";
  1125. VertexShaderID="Terrain";
  1126. class Stage2
  1127. {
  1128. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  1129. texGen=0;
  1130. };
  1131. class Stage3
  1132. {
  1133. texture="arma3map\kapolei\data\beach_nopx.paa";
  1134. texGen=1;
  1135. };
  1136. class Stage4
  1137. {
  1138. texture="arma3map\kapolei\data\beach_co.paa";
  1139. texGen=2;
  1140. };
  1141. class Stage5
  1142. {
  1143. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  1144. texGen=1;
  1145. };
  1146. class Stage6
  1147. {
  1148. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  1149. texGen=2;
  1150. };
  1151. class Stage7
  1152. {
  1153. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  1154. texGen=1;
  1155. };
  1156. class Stage8
  1157. {
  1158. texture="arma3map\kapolei\data\wild_grass_co.paa";
  1159. texGen=2;
  1160. };
  1161. class Stage9
  1162. {
  1163. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  1164. texGen=1;
  1165. };
  1166. class Stage10
  1167. {
  1168. texture="arma3map\kapolei\data\dry_grass_co.paa";
  1169. texGen=2;
  1170. };
  1171. class Stage11
  1172. {
  1173. texture="";
  1174. texGen=1;
  1175. };
  1176. class Stage12
  1177. {
  1178. texture="";
  1179. texGen=2;
  1180. };
  1181. class Stage14
  1182. {
  1183. texture="arma3map\kapolei\data\layers\n_000_001_nohq.png";
  1184. texGen=3;
  1185. };
  1186. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-001_L00_L04_L05_L08_N.rvmat"
  1187. No Error(s)
  1188. Output is to P_000-001_L00_L04_L05_L08_N.rvmat
  1189.  
  1190. //forcing arma raP
  1191. ambient[]={1.5,1.5,1.5,1};
  1192. diffuse[]={0.5,0.5,0.5,1};
  1193. forcedDiffuse[]={0,0,0,0};
  1194. emmisive[]={0,0,0,0};
  1195. specular[]={0,0,0,0};
  1196. specularPower=0;
  1197. class Stage0
  1198. {
  1199. texture="arma3map\kapolei\data\layers\s_000_001_lco.png";
  1200. texGen=3;
  1201. };
  1202. class Stage1
  1203. {
  1204. texture="arma3map\kapolei\data\layers\m_000_001_lca.png";
  1205. texGen=4;
  1206. };
  1207. class TexGen3
  1208. {
  1209. uvSource="worldPos";
  1210. class uvTransform
  1211. {
  1212. aside[]={4.8828126e-005,0,0};
  1213. up[]={0,0,4.8828126e-005};
  1214. dir[]={0,-4.8828126e-005,0};
  1215. pos[]={0.0078125,3.0234375,0};
  1216. };
  1217. };
  1218. class TexGen4
  1219. {
  1220. uvSource="worldPos";
  1221. class uvTransform
  1222. {
  1223. aside[]={4.8828126e-005,0,0};
  1224. up[]={0,0,4.8828126e-005};
  1225. dir[]={0,-4.8828126e-005,0};
  1226. pos[]={0.0078125,3.0234375,0};
  1227. };
  1228. };
  1229. class TexGen0
  1230. {
  1231. uvSource="tex";
  1232. class uvTransform
  1233. {
  1234. aside[]={1,0,0};
  1235. up[]={0,1,0};
  1236. dir[]={0,0,1};
  1237. pos[]={0,0,0};
  1238. };
  1239. };
  1240. class TexGen1
  1241. {
  1242. uvSource="tex";
  1243. class uvTransform
  1244. {
  1245. aside[]={10,0,0};
  1246. up[]={0,10,0};
  1247. dir[]={0,0,10};
  1248. pos[]={0,0,0};
  1249. };
  1250. };
  1251. class TexGen2
  1252. {
  1253. uvSource="tex";
  1254. class uvTransform
  1255. {
  1256. aside[]={10,0,0};
  1257. up[]={0,10,0};
  1258. dir[]={0,0,10};
  1259. pos[]={0,0,0};
  1260. };
  1261. };
  1262. PixelShaderID="TerrainSNX";
  1263. VertexShaderID="Terrain";
  1264. class Stage2
  1265. {
  1266. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  1267. texGen=0;
  1268. };
  1269. class Stage3
  1270. {
  1271. texture="arma3map\kapolei\data\beach_nopx.paa";
  1272. texGen=1;
  1273. };
  1274. class Stage4
  1275. {
  1276. texture="arma3map\kapolei\data\beach_co.paa";
  1277. texGen=2;
  1278. };
  1279. class Stage5
  1280. {
  1281. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  1282. texGen=1;
  1283. };
  1284. class Stage6
  1285. {
  1286. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  1287. texGen=2;
  1288. };
  1289. class Stage7
  1290. {
  1291. texture="";
  1292. texGen=1;
  1293. };
  1294. class Stage8
  1295. {
  1296. texture="";
  1297. texGen=2;
  1298. };
  1299. class Stage9
  1300. {
  1301. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  1302. texGen=1;
  1303. };
  1304. class Stage10
  1305. {
  1306. texture="arma3map\kapolei\data\dry_grass_co.paa";
  1307. texGen=2;
  1308. };
  1309. class Stage11
  1310. {
  1311. texture="";
  1312. texGen=1;
  1313. };
  1314. class Stage12
  1315. {
  1316. texture="";
  1317. texGen=2;
  1318. };
  1319. class Stage14
  1320. {
  1321. texture="arma3map\kapolei\data\layers\n_000_001_nohq.png";
  1322. texGen=3;
  1323. };
  1324. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-001_L00_L04_N_L08_N.rvmat"
  1325. No Error(s)
  1326. Output is to P_000-001_L00_L04_N_L08_N.rvmat
  1327.  
  1328. //forcing arma raP
  1329. ambient[]={1.5,1.5,1.5,1};
  1330. diffuse[]={0.5,0.5,0.5,1};
  1331. forcedDiffuse[]={0,0,0,0};
  1332. emmisive[]={0,0,0,0};
  1333. specular[]={0,0,0,0};
  1334. specularPower=0;
  1335. class Stage0
  1336. {
  1337. texture="arma3map\kapolei\data\layers\s_000_001_lco.png";
  1338. texGen=3;
  1339. };
  1340. class Stage1
  1341. {
  1342. texture="arma3map\kapolei\data\layers\m_000_001_lca.png";
  1343. texGen=4;
  1344. };
  1345. class TexGen3
  1346. {
  1347. uvSource="worldPos";
  1348. class uvTransform
  1349. {
  1350. aside[]={4.8828126e-005,0,0};
  1351. up[]={0,0,4.8828126e-005};
  1352. dir[]={0,-4.8828126e-005,0};
  1353. pos[]={0.0078125,3.0234375,0};
  1354. };
  1355. };
  1356. class TexGen4
  1357. {
  1358. uvSource="worldPos";
  1359. class uvTransform
  1360. {
  1361. aside[]={4.8828126e-005,0,0};
  1362. up[]={0,0,4.8828126e-005};
  1363. dir[]={0,-4.8828126e-005,0};
  1364. pos[]={0.0078125,3.0234375,0};
  1365. };
  1366. };
  1367. class TexGen0
  1368. {
  1369. uvSource="tex";
  1370. class uvTransform
  1371. {
  1372. aside[]={1,0,0};
  1373. up[]={0,1,0};
  1374. dir[]={0,0,1};
  1375. pos[]={0,0,0};
  1376. };
  1377. };
  1378. class TexGen1
  1379. {
  1380. uvSource="tex";
  1381. class uvTransform
  1382. {
  1383. aside[]={10,0,0};
  1384. up[]={0,10,0};
  1385. dir[]={0,0,10};
  1386. pos[]={0,0,0};
  1387. };
  1388. };
  1389. class TexGen2
  1390. {
  1391. uvSource="tex";
  1392. class uvTransform
  1393. {
  1394. aside[]={10,0,0};
  1395. up[]={0,10,0};
  1396. dir[]={0,0,10};
  1397. pos[]={0,0,0};
  1398. };
  1399. };
  1400. PixelShaderID="TerrainSNX";
  1401. VertexShaderID="Terrain";
  1402. class Stage2
  1403. {
  1404. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  1405. texGen=0;
  1406. };
  1407. class Stage3
  1408. {
  1409. texture="arma3map\kapolei\data\beach_nopx.paa";
  1410. texGen=1;
  1411. };
  1412. class Stage4
  1413. {
  1414. texture="arma3map\kapolei\data\beach_co.paa";
  1415. texGen=2;
  1416. };
  1417. class Stage5
  1418. {
  1419. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  1420. texGen=1;
  1421. };
  1422. class Stage6
  1423. {
  1424. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  1425. texGen=2;
  1426. };
  1427. class Stage7
  1428. {
  1429. texture="";
  1430. texGen=1;
  1431. };
  1432. class Stage8
  1433. {
  1434. texture="";
  1435. texGen=2;
  1436. };
  1437. class Stage9
  1438. {
  1439. texture="";
  1440. texGen=1;
  1441. };
  1442. class Stage10
  1443. {
  1444. texture="";
  1445. texGen=2;
  1446. };
  1447. class Stage11
  1448. {
  1449. texture="";
  1450. texGen=1;
  1451. };
  1452. class Stage12
  1453. {
  1454. texture="";
  1455. texGen=2;
  1456. };
  1457. class Stage14
  1458. {
  1459. texture="arma3map\kapolei\data\layers\n_000_001_nohq.png";
  1460. texGen=3;
  1461. };
  1462. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-001_L00_L04_N_N_N.rvmat"
  1463. No Error(s)
  1464. Output is to P_000-001_L00_L04_N_N_N.rvmat
  1465.  
  1466. //forcing arma raP
  1467. ambient[]={1.5,1.5,1.5,1};
  1468. diffuse[]={0.5,0.5,0.5,1};
  1469. forcedDiffuse[]={0,0,0,0};
  1470. emmisive[]={0,0,0,0};
  1471. specular[]={0,0,0,0};
  1472. specularPower=0;
  1473. class Stage0
  1474. {
  1475. texture="arma3map\kapolei\data\layers\s_000_001_lco.png";
  1476. texGen=3;
  1477. };
  1478. class Stage1
  1479. {
  1480. texture="arma3map\kapolei\data\layers\m_000_001_lca.png";
  1481. texGen=4;
  1482. };
  1483. class TexGen3
  1484. {
  1485. uvSource="worldPos";
  1486. class uvTransform
  1487. {
  1488. aside[]={4.8828126e-005,0,0};
  1489. up[]={0,0,4.8828126e-005};
  1490. dir[]={0,-4.8828126e-005,0};
  1491. pos[]={0.0078125,3.0234375,0};
  1492. };
  1493. };
  1494. class TexGen4
  1495. {
  1496. uvSource="worldPos";
  1497. class uvTransform
  1498. {
  1499. aside[]={4.8828126e-005,0,0};
  1500. up[]={0,0,4.8828126e-005};
  1501. dir[]={0,-4.8828126e-005,0};
  1502. pos[]={0.0078125,3.0234375,0};
  1503. };
  1504. };
  1505. class TexGen0
  1506. {
  1507. uvSource="tex";
  1508. class uvTransform
  1509. {
  1510. aside[]={1,0,0};
  1511. up[]={0,1,0};
  1512. dir[]={0,0,1};
  1513. pos[]={0,0,0};
  1514. };
  1515. };
  1516. class TexGen1
  1517. {
  1518. uvSource="tex";
  1519. class uvTransform
  1520. {
  1521. aside[]={10,0,0};
  1522. up[]={0,10,0};
  1523. dir[]={0,0,10};
  1524. pos[]={0,0,0};
  1525. };
  1526. };
  1527. class TexGen2
  1528. {
  1529. uvSource="tex";
  1530. class uvTransform
  1531. {
  1532. aside[]={10,0,0};
  1533. up[]={0,10,0};
  1534. dir[]={0,0,10};
  1535. pos[]={0,0,0};
  1536. };
  1537. };
  1538. PixelShaderID="TerrainSNX";
  1539. VertexShaderID="Terrain";
  1540. class Stage2
  1541. {
  1542. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  1543. texGen=0;
  1544. };
  1545. class Stage3
  1546. {
  1547. texture="arma3map\kapolei\data\beach_nopx.paa";
  1548. texGen=1;
  1549. };
  1550. class Stage4
  1551. {
  1552. texture="arma3map\kapolei\data\beach_co.paa";
  1553. texGen=2;
  1554. };
  1555. class Stage5
  1556. {
  1557. texture="";
  1558. texGen=1;
  1559. };
  1560. class Stage6
  1561. {
  1562. texture="";
  1563. texGen=2;
  1564. };
  1565. class Stage7
  1566. {
  1567. texture="";
  1568. texGen=1;
  1569. };
  1570. class Stage8
  1571. {
  1572. texture="";
  1573. texGen=2;
  1574. };
  1575. class Stage9
  1576. {
  1577. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  1578. texGen=1;
  1579. };
  1580. class Stage10
  1581. {
  1582. texture="arma3map\kapolei\data\dry_grass_co.paa";
  1583. texGen=2;
  1584. };
  1585. class Stage11
  1586. {
  1587. texture="";
  1588. texGen=1;
  1589. };
  1590. class Stage12
  1591. {
  1592. texture="";
  1593. texGen=2;
  1594. };
  1595. class Stage14
  1596. {
  1597. texture="arma3map\kapolei\data\layers\n_000_001_nohq.png";
  1598. texGen=3;
  1599. };
  1600. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-001_L00_N_N_L08_N.rvmat"
  1601. No Error(s)
  1602. Output is to P_000-001_L00_N_N_L08_N.rvmat
  1603.  
  1604. //forcing arma raP
  1605. ambient[]={1.5,1.5,1.5,1};
  1606. diffuse[]={0.5,0.5,0.5,1};
  1607. forcedDiffuse[]={0,0,0,0};
  1608. emmisive[]={0,0,0,0};
  1609. specular[]={0,0,0,0};
  1610. specularPower=0;
  1611. class Stage0
  1612. {
  1613. texture="arma3map\kapolei\data\layers\s_000_001_lco.png";
  1614. texGen=3;
  1615. };
  1616. class Stage1
  1617. {
  1618. texture="arma3map\kapolei\data\layers\m_000_001_lca.png";
  1619. texGen=4;
  1620. };
  1621. class TexGen3
  1622. {
  1623. uvSource="worldPos";
  1624. class uvTransform
  1625. {
  1626. aside[]={4.8828126e-005,0,0};
  1627. up[]={0,0,4.8828126e-005};
  1628. dir[]={0,-4.8828126e-005,0};
  1629. pos[]={0.0078125,3.0234375,0};
  1630. };
  1631. };
  1632. class TexGen4
  1633. {
  1634. uvSource="worldPos";
  1635. class uvTransform
  1636. {
  1637. aside[]={4.8828126e-005,0,0};
  1638. up[]={0,0,4.8828126e-005};
  1639. dir[]={0,-4.8828126e-005,0};
  1640. pos[]={0.0078125,3.0234375,0};
  1641. };
  1642. };
  1643. class TexGen0
  1644. {
  1645. uvSource="tex";
  1646. class uvTransform
  1647. {
  1648. aside[]={1,0,0};
  1649. up[]={0,1,0};
  1650. dir[]={0,0,1};
  1651. pos[]={0,0,0};
  1652. };
  1653. };
  1654. class TexGen1
  1655. {
  1656. uvSource="tex";
  1657. class uvTransform
  1658. {
  1659. aside[]={10,0,0};
  1660. up[]={0,10,0};
  1661. dir[]={0,0,10};
  1662. pos[]={0,0,0};
  1663. };
  1664. };
  1665. class TexGen2
  1666. {
  1667. uvSource="tex";
  1668. class uvTransform
  1669. {
  1670. aside[]={10,0,0};
  1671. up[]={0,10,0};
  1672. dir[]={0,0,10};
  1673. pos[]={0,0,0};
  1674. };
  1675. };
  1676. PixelShaderID="TerrainSNX";
  1677. VertexShaderID="Terrain";
  1678. class Stage2
  1679. {
  1680. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  1681. texGen=0;
  1682. };
  1683. class Stage3
  1684. {
  1685. texture="arma3map\kapolei\data\beach_nopx.paa";
  1686. texGen=1;
  1687. };
  1688. class Stage4
  1689. {
  1690. texture="arma3map\kapolei\data\beach_co.paa";
  1691. texGen=2;
  1692. };
  1693. class Stage5
  1694. {
  1695. texture="";
  1696. texGen=1;
  1697. };
  1698. class Stage6
  1699. {
  1700. texture="";
  1701. texGen=2;
  1702. };
  1703. class Stage7
  1704. {
  1705. texture="";
  1706. texGen=1;
  1707. };
  1708. class Stage8
  1709. {
  1710. texture="";
  1711. texGen=2;
  1712. };
  1713. class Stage9
  1714. {
  1715. texture="";
  1716. texGen=1;
  1717. };
  1718. class Stage10
  1719. {
  1720. texture="";
  1721. texGen=2;
  1722. };
  1723. class Stage11
  1724. {
  1725. texture="";
  1726. texGen=1;
  1727. };
  1728. class Stage12
  1729. {
  1730. texture="";
  1731. texGen=2;
  1732. };
  1733. class Stage14
  1734. {
  1735. texture="arma3map\kapolei\data\layers\n_000_001_nohq.png";
  1736. texGen=3;
  1737. };
  1738. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-001_L00_N_N_N_N.rvmat"
  1739. No Error(s)
  1740. Output is to P_000-001_L00_N_N_N_N.rvmat
  1741.  
  1742. //forcing arma raP
  1743. ambient[]={1.5,1.5,1.5,1};
  1744. diffuse[]={0.5,0.5,0.5,1};
  1745. forcedDiffuse[]={0,0,0,0};
  1746. emmisive[]={0,0,0,0};
  1747. specular[]={0,0,0,0};
  1748. specularPower=0;
  1749. class Stage0
  1750. {
  1751. texture="arma3map\kapolei\data\layers\s_000_001_lco.png";
  1752. texGen=3;
  1753. };
  1754. class Stage1
  1755. {
  1756. texture="arma3map\kapolei\data\layers\m_000_001_lca.png";
  1757. texGen=4;
  1758. };
  1759. class TexGen3
  1760. {
  1761. uvSource="worldPos";
  1762. class uvTransform
  1763. {
  1764. aside[]={4.8828126e-005,0,0};
  1765. up[]={0,0,4.8828126e-005};
  1766. dir[]={0,-4.8828126e-005,0};
  1767. pos[]={0.0078125,3.0234375,0};
  1768. };
  1769. };
  1770. class TexGen4
  1771. {
  1772. uvSource="worldPos";
  1773. class uvTransform
  1774. {
  1775. aside[]={4.8828126e-005,0,0};
  1776. up[]={0,0,4.8828126e-005};
  1777. dir[]={0,-4.8828126e-005,0};
  1778. pos[]={0.0078125,3.0234375,0};
  1779. };
  1780. };
  1781. class TexGen0
  1782. {
  1783. uvSource="tex";
  1784. class uvTransform
  1785. {
  1786. aside[]={1,0,0};
  1787. up[]={0,1,0};
  1788. dir[]={0,0,1};
  1789. pos[]={0,0,0};
  1790. };
  1791. };
  1792. class TexGen1
  1793. {
  1794. uvSource="tex";
  1795. class uvTransform
  1796. {
  1797. aside[]={10,0,0};
  1798. up[]={0,10,0};
  1799. dir[]={0,0,10};
  1800. pos[]={0,0,0};
  1801. };
  1802. };
  1803. class TexGen2
  1804. {
  1805. uvSource="tex";
  1806. class uvTransform
  1807. {
  1808. aside[]={10,0,0};
  1809. up[]={0,10,0};
  1810. dir[]={0,0,10};
  1811. pos[]={0,0,0};
  1812. };
  1813. };
  1814. PixelShaderID="TerrainSNX";
  1815. VertexShaderID="Terrain";
  1816. class Stage2
  1817. {
  1818. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  1819. texGen=0;
  1820. };
  1821. class Stage3
  1822. {
  1823. texture="";
  1824. texGen=1;
  1825. };
  1826. class Stage4
  1827. {
  1828. texture="";
  1829. texGen=2;
  1830. };
  1831. class Stage5
  1832. {
  1833. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  1834. texGen=1;
  1835. };
  1836. class Stage6
  1837. {
  1838. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  1839. texGen=2;
  1840. };
  1841. class Stage7
  1842. {
  1843. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  1844. texGen=1;
  1845. };
  1846. class Stage8
  1847. {
  1848. texture="arma3map\kapolei\data\wild_grass_co.paa";
  1849. texGen=2;
  1850. };
  1851. class Stage9
  1852. {
  1853. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  1854. texGen=1;
  1855. };
  1856. class Stage10
  1857. {
  1858. texture="arma3map\kapolei\data\dry_grass_co.paa";
  1859. texGen=2;
  1860. };
  1861. class Stage11
  1862. {
  1863. texture="";
  1864. texGen=1;
  1865. };
  1866. class Stage12
  1867. {
  1868. texture="";
  1869. texGen=2;
  1870. };
  1871. class Stage14
  1872. {
  1873. texture="arma3map\kapolei\data\layers\n_000_001_nohq.png";
  1874. texGen=3;
  1875. };
  1876. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-001_N_L04_L05_L08_N.rvmat"
  1877. No Error(s)
  1878. Output is to P_000-001_N_L04_L05_L08_N.rvmat
  1879.  
  1880. //forcing arma raP
  1881. ambient[]={1.5,1.5,1.5,1};
  1882. diffuse[]={0.5,0.5,0.5,1};
  1883. forcedDiffuse[]={0,0,0,0};
  1884. emmisive[]={0,0,0,0};
  1885. specular[]={0,0,0,0};
  1886. specularPower=0;
  1887. class Stage0
  1888. {
  1889. texture="arma3map\kapolei\data\layers\s_000_001_lco.png";
  1890. texGen=3;
  1891. };
  1892. class Stage1
  1893. {
  1894. texture="arma3map\kapolei\data\layers\m_000_001_lca.png";
  1895. texGen=4;
  1896. };
  1897. class TexGen3
  1898. {
  1899. uvSource="worldPos";
  1900. class uvTransform
  1901. {
  1902. aside[]={4.8828126e-005,0,0};
  1903. up[]={0,0,4.8828126e-005};
  1904. dir[]={0,-4.8828126e-005,0};
  1905. pos[]={0.0078125,3.0234375,0};
  1906. };
  1907. };
  1908. class TexGen4
  1909. {
  1910. uvSource="worldPos";
  1911. class uvTransform
  1912. {
  1913. aside[]={4.8828126e-005,0,0};
  1914. up[]={0,0,4.8828126e-005};
  1915. dir[]={0,-4.8828126e-005,0};
  1916. pos[]={0.0078125,3.0234375,0};
  1917. };
  1918. };
  1919. class TexGen0
  1920. {
  1921. uvSource="tex";
  1922. class uvTransform
  1923. {
  1924. aside[]={1,0,0};
  1925. up[]={0,1,0};
  1926. dir[]={0,0,1};
  1927. pos[]={0,0,0};
  1928. };
  1929. };
  1930. class TexGen1
  1931. {
  1932. uvSource="tex";
  1933. class uvTransform
  1934. {
  1935. aside[]={10,0,0};
  1936. up[]={0,10,0};
  1937. dir[]={0,0,10};
  1938. pos[]={0,0,0};
  1939. };
  1940. };
  1941. class TexGen2
  1942. {
  1943. uvSource="tex";
  1944. class uvTransform
  1945. {
  1946. aside[]={10,0,0};
  1947. up[]={0,10,0};
  1948. dir[]={0,0,10};
  1949. pos[]={0,0,0};
  1950. };
  1951. };
  1952. PixelShaderID="TerrainSNX";
  1953. VertexShaderID="Terrain";
  1954. class Stage2
  1955. {
  1956. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  1957. texGen=0;
  1958. };
  1959. class Stage3
  1960. {
  1961. texture="";
  1962. texGen=1;
  1963. };
  1964. class Stage4
  1965. {
  1966. texture="";
  1967. texGen=2;
  1968. };
  1969. class Stage5
  1970. {
  1971. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  1972. texGen=1;
  1973. };
  1974. class Stage6
  1975. {
  1976. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  1977. texGen=2;
  1978. };
  1979. class Stage7
  1980. {
  1981. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  1982. texGen=1;
  1983. };
  1984. class Stage8
  1985. {
  1986. texture="arma3map\kapolei\data\wild_grass_co.paa";
  1987. texGen=2;
  1988. };
  1989. class Stage9
  1990. {
  1991. texture="";
  1992. texGen=1;
  1993. };
  1994. class Stage10
  1995. {
  1996. texture="";
  1997. texGen=2;
  1998. };
  1999. class Stage11
  2000. {
  2001. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  2002. texGen=1;
  2003. };
  2004. class Stage12
  2005. {
  2006. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  2007. texGen=2;
  2008. };
  2009. class Stage14
  2010. {
  2011. texture="arma3map\kapolei\data\layers\n_000_001_nohq.png";
  2012. texGen=3;
  2013. };
  2014. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-001_N_L04_L05_N_L10.rvmat"
  2015. No Error(s)
  2016. Output is to P_000-001_N_L04_L05_N_L10.rvmat
  2017.  
  2018. //forcing arma raP
  2019. ambient[]={1.5,1.5,1.5,1};
  2020. diffuse[]={0.5,0.5,0.5,1};
  2021. forcedDiffuse[]={0,0,0,0};
  2022. emmisive[]={0,0,0,0};
  2023. specular[]={0,0,0,0};
  2024. specularPower=0;
  2025. class Stage0
  2026. {
  2027. texture="arma3map\kapolei\data\layers\s_000_001_lco.png";
  2028. texGen=3;
  2029. };
  2030. class Stage1
  2031. {
  2032. texture="arma3map\kapolei\data\layers\m_000_001_lca.png";
  2033. texGen=4;
  2034. };
  2035. class TexGen3
  2036. {
  2037. uvSource="worldPos";
  2038. class uvTransform
  2039. {
  2040. aside[]={4.8828126e-005,0,0};
  2041. up[]={0,0,4.8828126e-005};
  2042. dir[]={0,-4.8828126e-005,0};
  2043. pos[]={0.0078125,3.0234375,0};
  2044. };
  2045. };
  2046. class TexGen4
  2047. {
  2048. uvSource="worldPos";
  2049. class uvTransform
  2050. {
  2051. aside[]={4.8828126e-005,0,0};
  2052. up[]={0,0,4.8828126e-005};
  2053. dir[]={0,-4.8828126e-005,0};
  2054. pos[]={0.0078125,3.0234375,0};
  2055. };
  2056. };
  2057. class TexGen0
  2058. {
  2059. uvSource="tex";
  2060. class uvTransform
  2061. {
  2062. aside[]={1,0,0};
  2063. up[]={0,1,0};
  2064. dir[]={0,0,1};
  2065. pos[]={0,0,0};
  2066. };
  2067. };
  2068. class TexGen1
  2069. {
  2070. uvSource="tex";
  2071. class uvTransform
  2072. {
  2073. aside[]={10,0,0};
  2074. up[]={0,10,0};
  2075. dir[]={0,0,10};
  2076. pos[]={0,0,0};
  2077. };
  2078. };
  2079. class TexGen2
  2080. {
  2081. uvSource="tex";
  2082. class uvTransform
  2083. {
  2084. aside[]={10,0,0};
  2085. up[]={0,10,0};
  2086. dir[]={0,0,10};
  2087. pos[]={0,0,0};
  2088. };
  2089. };
  2090. PixelShaderID="TerrainSNX";
  2091. VertexShaderID="Terrain";
  2092. class Stage2
  2093. {
  2094. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  2095. texGen=0;
  2096. };
  2097. class Stage3
  2098. {
  2099. texture="";
  2100. texGen=1;
  2101. };
  2102. class Stage4
  2103. {
  2104. texture="";
  2105. texGen=2;
  2106. };
  2107. class Stage5
  2108. {
  2109. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  2110. texGen=1;
  2111. };
  2112. class Stage6
  2113. {
  2114. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  2115. texGen=2;
  2116. };
  2117. class Stage7
  2118. {
  2119. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  2120. texGen=1;
  2121. };
  2122. class Stage8
  2123. {
  2124. texture="arma3map\kapolei\data\wild_grass_co.paa";
  2125. texGen=2;
  2126. };
  2127. class Stage9
  2128. {
  2129. texture="";
  2130. texGen=1;
  2131. };
  2132. class Stage10
  2133. {
  2134. texture="";
  2135. texGen=2;
  2136. };
  2137. class Stage11
  2138. {
  2139. texture="";
  2140. texGen=1;
  2141. };
  2142. class Stage12
  2143. {
  2144. texture="";
  2145. texGen=2;
  2146. };
  2147. class Stage14
  2148. {
  2149. texture="arma3map\kapolei\data\layers\n_000_001_nohq.png";
  2150. texGen=3;
  2151. };
  2152. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-001_N_L04_L05_N_N.rvmat"
  2153. No Error(s)
  2154. Output is to P_000-001_N_L04_L05_N_N.rvmat
  2155.  
  2156. //forcing arma raP
  2157. ambient[]={1.5,1.5,1.5,1};
  2158. diffuse[]={0.5,0.5,0.5,1};
  2159. forcedDiffuse[]={0,0,0,0};
  2160. emmisive[]={0,0,0,0};
  2161. specular[]={0,0,0,0};
  2162. specularPower=0;
  2163. class Stage0
  2164. {
  2165. texture="arma3map\kapolei\data\layers\s_000_001_lco.png";
  2166. texGen=3;
  2167. };
  2168. class Stage1
  2169. {
  2170. texture="arma3map\kapolei\data\layers\m_000_001_lca.png";
  2171. texGen=4;
  2172. };
  2173. class TexGen3
  2174. {
  2175. uvSource="worldPos";
  2176. class uvTransform
  2177. {
  2178. aside[]={4.8828126e-005,0,0};
  2179. up[]={0,0,4.8828126e-005};
  2180. dir[]={0,-4.8828126e-005,0};
  2181. pos[]={0.0078125,3.0234375,0};
  2182. };
  2183. };
  2184. class TexGen4
  2185. {
  2186. uvSource="worldPos";
  2187. class uvTransform
  2188. {
  2189. aside[]={4.8828126e-005,0,0};
  2190. up[]={0,0,4.8828126e-005};
  2191. dir[]={0,-4.8828126e-005,0};
  2192. pos[]={0.0078125,3.0234375,0};
  2193. };
  2194. };
  2195. class TexGen0
  2196. {
  2197. uvSource="tex";
  2198. class uvTransform
  2199. {
  2200. aside[]={1,0,0};
  2201. up[]={0,1,0};
  2202. dir[]={0,0,1};
  2203. pos[]={0,0,0};
  2204. };
  2205. };
  2206. class TexGen1
  2207. {
  2208. uvSource="tex";
  2209. class uvTransform
  2210. {
  2211. aside[]={10,0,0};
  2212. up[]={0,10,0};
  2213. dir[]={0,0,10};
  2214. pos[]={0,0,0};
  2215. };
  2216. };
  2217. class TexGen2
  2218. {
  2219. uvSource="tex";
  2220. class uvTransform
  2221. {
  2222. aside[]={10,0,0};
  2223. up[]={0,10,0};
  2224. dir[]={0,0,10};
  2225. pos[]={0,0,0};
  2226. };
  2227. };
  2228. PixelShaderID="TerrainSNX";
  2229. VertexShaderID="Terrain";
  2230. class Stage2
  2231. {
  2232. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  2233. texGen=0;
  2234. };
  2235. class Stage3
  2236. {
  2237. texture="";
  2238. texGen=1;
  2239. };
  2240. class Stage4
  2241. {
  2242. texture="";
  2243. texGen=2;
  2244. };
  2245. class Stage5
  2246. {
  2247. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  2248. texGen=1;
  2249. };
  2250. class Stage6
  2251. {
  2252. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  2253. texGen=2;
  2254. };
  2255. class Stage7
  2256. {
  2257. texture="";
  2258. texGen=1;
  2259. };
  2260. class Stage8
  2261. {
  2262. texture="";
  2263. texGen=2;
  2264. };
  2265. class Stage9
  2266. {
  2267. texture="";
  2268. texGen=1;
  2269. };
  2270. class Stage10
  2271. {
  2272. texture="";
  2273. texGen=2;
  2274. };
  2275. class Stage11
  2276. {
  2277. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  2278. texGen=1;
  2279. };
  2280. class Stage12
  2281. {
  2282. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  2283. texGen=2;
  2284. };
  2285. class Stage14
  2286. {
  2287. texture="arma3map\kapolei\data\layers\n_000_001_nohq.png";
  2288. texGen=3;
  2289. };
  2290. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-001_N_L04_N_N_L10.rvmat"
  2291. No Error(s)
  2292. Output is to P_000-001_N_L04_N_N_L10.rvmat
  2293.  
  2294. //forcing arma raP
  2295. ambient[]={1.5,1.5,1.5,1};
  2296. diffuse[]={0.5,0.5,0.5,1};
  2297. forcedDiffuse[]={0,0,0,0};
  2298. emmisive[]={0,0,0,0};
  2299. specular[]={0,0,0,0};
  2300. specularPower=0;
  2301. class Stage0
  2302. {
  2303. texture="arma3map\kapolei\data\layers\s_000_001_lco.png";
  2304. texGen=3;
  2305. };
  2306. class Stage1
  2307. {
  2308. texture="arma3map\kapolei\data\layers\m_000_001_lca.png";
  2309. texGen=4;
  2310. };
  2311. class TexGen3
  2312. {
  2313. uvSource="worldPos";
  2314. class uvTransform
  2315. {
  2316. aside[]={4.8828126e-005,0,0};
  2317. up[]={0,0,4.8828126e-005};
  2318. dir[]={0,-4.8828126e-005,0};
  2319. pos[]={0.0078125,3.0234375,0};
  2320. };
  2321. };
  2322. class TexGen4
  2323. {
  2324. uvSource="worldPos";
  2325. class uvTransform
  2326. {
  2327. aside[]={4.8828126e-005,0,0};
  2328. up[]={0,0,4.8828126e-005};
  2329. dir[]={0,-4.8828126e-005,0};
  2330. pos[]={0.0078125,3.0234375,0};
  2331. };
  2332. };
  2333. class TexGen0
  2334. {
  2335. uvSource="tex";
  2336. class uvTransform
  2337. {
  2338. aside[]={1,0,0};
  2339. up[]={0,1,0};
  2340. dir[]={0,0,1};
  2341. pos[]={0,0,0};
  2342. };
  2343. };
  2344. class TexGen1
  2345. {
  2346. uvSource="tex";
  2347. class uvTransform
  2348. {
  2349. aside[]={10,0,0};
  2350. up[]={0,10,0};
  2351. dir[]={0,0,10};
  2352. pos[]={0,0,0};
  2353. };
  2354. };
  2355. class TexGen2
  2356. {
  2357. uvSource="tex";
  2358. class uvTransform
  2359. {
  2360. aside[]={10,0,0};
  2361. up[]={0,10,0};
  2362. dir[]={0,0,10};
  2363. pos[]={0,0,0};
  2364. };
  2365. };
  2366. PixelShaderID="TerrainSNX";
  2367. VertexShaderID="Terrain";
  2368. class Stage2
  2369. {
  2370. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  2371. texGen=0;
  2372. };
  2373. class Stage3
  2374. {
  2375. texture="";
  2376. texGen=1;
  2377. };
  2378. class Stage4
  2379. {
  2380. texture="";
  2381. texGen=2;
  2382. };
  2383. class Stage5
  2384. {
  2385. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  2386. texGen=1;
  2387. };
  2388. class Stage6
  2389. {
  2390. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  2391. texGen=2;
  2392. };
  2393. class Stage7
  2394. {
  2395. texture="";
  2396. texGen=1;
  2397. };
  2398. class Stage8
  2399. {
  2400. texture="";
  2401. texGen=2;
  2402. };
  2403. class Stage9
  2404. {
  2405. texture="";
  2406. texGen=1;
  2407. };
  2408. class Stage10
  2409. {
  2410. texture="";
  2411. texGen=2;
  2412. };
  2413. class Stage11
  2414. {
  2415. texture="";
  2416. texGen=1;
  2417. };
  2418. class Stage12
  2419. {
  2420. texture="";
  2421. texGen=2;
  2422. };
  2423. class Stage14
  2424. {
  2425. texture="arma3map\kapolei\data\layers\n_000_001_nohq.png";
  2426. texGen=3;
  2427. };
  2428. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-001_N_L04_N_N_N.rvmat"
  2429. No Error(s)
  2430. Output is to P_000-001_N_L04_N_N_N.rvmat
  2431.  
  2432. //forcing arma raP
  2433. ambient[]={1.5,1.5,1.5,1};
  2434. diffuse[]={0.5,0.5,0.5,1};
  2435. forcedDiffuse[]={0,0,0,0};
  2436. emmisive[]={0,0,0,0};
  2437. specular[]={0,0,0,0};
  2438. specularPower=0;
  2439. class Stage0
  2440. {
  2441. texture="arma3map\kapolei\data\layers\s_000_001_lco.png";
  2442. texGen=3;
  2443. };
  2444. class Stage1
  2445. {
  2446. texture="arma3map\kapolei\data\layers\m_000_001_lca.png";
  2447. texGen=4;
  2448. };
  2449. class TexGen3
  2450. {
  2451. uvSource="worldPos";
  2452. class uvTransform
  2453. {
  2454. aside[]={4.8828126e-005,0,0};
  2455. up[]={0,0,4.8828126e-005};
  2456. dir[]={0,-4.8828126e-005,0};
  2457. pos[]={0.0078125,3.0234375,0};
  2458. };
  2459. };
  2460. class TexGen4
  2461. {
  2462. uvSource="worldPos";
  2463. class uvTransform
  2464. {
  2465. aside[]={4.8828126e-005,0,0};
  2466. up[]={0,0,4.8828126e-005};
  2467. dir[]={0,-4.8828126e-005,0};
  2468. pos[]={0.0078125,3.0234375,0};
  2469. };
  2470. };
  2471. class TexGen0
  2472. {
  2473. uvSource="tex";
  2474. class uvTransform
  2475. {
  2476. aside[]={1,0,0};
  2477. up[]={0,1,0};
  2478. dir[]={0,0,1};
  2479. pos[]={0,0,0};
  2480. };
  2481. };
  2482. class TexGen1
  2483. {
  2484. uvSource="tex";
  2485. class uvTransform
  2486. {
  2487. aside[]={10,0,0};
  2488. up[]={0,10,0};
  2489. dir[]={0,0,10};
  2490. pos[]={0,0,0};
  2491. };
  2492. };
  2493. class TexGen2
  2494. {
  2495. uvSource="tex";
  2496. class uvTransform
  2497. {
  2498. aside[]={10,0,0};
  2499. up[]={0,10,0};
  2500. dir[]={0,0,10};
  2501. pos[]={0,0,0};
  2502. };
  2503. };
  2504. PixelShaderID="TerrainSNX";
  2505. VertexShaderID="Terrain";
  2506. class Stage2
  2507. {
  2508. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  2509. texGen=0;
  2510. };
  2511. class Stage3
  2512. {
  2513. texture="";
  2514. texGen=1;
  2515. };
  2516. class Stage4
  2517. {
  2518. texture="";
  2519. texGen=2;
  2520. };
  2521. class Stage5
  2522. {
  2523. texture="";
  2524. texGen=1;
  2525. };
  2526. class Stage6
  2527. {
  2528. texture="";
  2529. texGen=2;
  2530. };
  2531. class Stage7
  2532. {
  2533. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  2534. texGen=1;
  2535. };
  2536. class Stage8
  2537. {
  2538. texture="arma3map\kapolei\data\wild_grass_co.paa";
  2539. texGen=2;
  2540. };
  2541. class Stage9
  2542. {
  2543. texture="";
  2544. texGen=1;
  2545. };
  2546. class Stage10
  2547. {
  2548. texture="";
  2549. texGen=2;
  2550. };
  2551. class Stage11
  2552. {
  2553. texture="";
  2554. texGen=1;
  2555. };
  2556. class Stage12
  2557. {
  2558. texture="";
  2559. texGen=2;
  2560. };
  2561. class Stage14
  2562. {
  2563. texture="arma3map\kapolei\data\layers\n_000_001_nohq.png";
  2564. texGen=3;
  2565. };
  2566. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-001_N_N_L05_N_N.rvmat"
  2567. No Error(s)
  2568. Output is to P_000-001_N_N_L05_N_N.rvmat
  2569.  
  2570. //forcing arma raP
  2571. ambient[]={1.5,1.5,1.5,1};
  2572. diffuse[]={0.5,0.5,0.5,1};
  2573. forcedDiffuse[]={0,0,0,0};
  2574. emmisive[]={0,0,0,0};
  2575. specular[]={0,0,0,0};
  2576. specularPower=0;
  2577. class Stage0
  2578. {
  2579. texture="arma3map\kapolei\data\layers\s_000_001_lco.png";
  2580. texGen=3;
  2581. };
  2582. class Stage1
  2583. {
  2584. texture="arma3map\kapolei\data\layers\m_000_001_lca.png";
  2585. texGen=4;
  2586. };
  2587. class TexGen3
  2588. {
  2589. uvSource="worldPos";
  2590. class uvTransform
  2591. {
  2592. aside[]={4.8828126e-005,0,0};
  2593. up[]={0,0,4.8828126e-005};
  2594. dir[]={0,-4.8828126e-005,0};
  2595. pos[]={0.0078125,3.0234375,0};
  2596. };
  2597. };
  2598. class TexGen4
  2599. {
  2600. uvSource="worldPos";
  2601. class uvTransform
  2602. {
  2603. aside[]={4.8828126e-005,0,0};
  2604. up[]={0,0,4.8828126e-005};
  2605. dir[]={0,-4.8828126e-005,0};
  2606. pos[]={0.0078125,3.0234375,0};
  2607. };
  2608. };
  2609. class TexGen0
  2610. {
  2611. uvSource="tex";
  2612. class uvTransform
  2613. {
  2614. aside[]={1,0,0};
  2615. up[]={0,1,0};
  2616. dir[]={0,0,1};
  2617. pos[]={0,0,0};
  2618. };
  2619. };
  2620. class TexGen1
  2621. {
  2622. uvSource="tex";
  2623. class uvTransform
  2624. {
  2625. aside[]={10,0,0};
  2626. up[]={0,10,0};
  2627. dir[]={0,0,10};
  2628. pos[]={0,0,0};
  2629. };
  2630. };
  2631. class TexGen2
  2632. {
  2633. uvSource="tex";
  2634. class uvTransform
  2635. {
  2636. aside[]={10,0,0};
  2637. up[]={0,10,0};
  2638. dir[]={0,0,10};
  2639. pos[]={0,0,0};
  2640. };
  2641. };
  2642. PixelShaderID="TerrainSNX";
  2643. VertexShaderID="Terrain";
  2644. class Stage2
  2645. {
  2646. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  2647. texGen=0;
  2648. };
  2649. class Stage3
  2650. {
  2651. texture="";
  2652. texGen=1;
  2653. };
  2654. class Stage4
  2655. {
  2656. texture="";
  2657. texGen=2;
  2658. };
  2659. class Stage5
  2660. {
  2661. texture="";
  2662. texGen=1;
  2663. };
  2664. class Stage6
  2665. {
  2666. texture="";
  2667. texGen=2;
  2668. };
  2669. class Stage7
  2670. {
  2671. texture="";
  2672. texGen=1;
  2673. };
  2674. class Stage8
  2675. {
  2676. texture="";
  2677. texGen=2;
  2678. };
  2679. class Stage9
  2680. {
  2681. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  2682. texGen=1;
  2683. };
  2684. class Stage10
  2685. {
  2686. texture="arma3map\kapolei\data\dry_grass_co.paa";
  2687. texGen=2;
  2688. };
  2689. class Stage11
  2690. {
  2691. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  2692. texGen=1;
  2693. };
  2694. class Stage12
  2695. {
  2696. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  2697. texGen=2;
  2698. };
  2699. class Stage14
  2700. {
  2701. texture="arma3map\kapolei\data\layers\n_000_001_nohq.png";
  2702. texGen=3;
  2703. };
  2704. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-001_N_N_N_L08_L10.rvmat"
  2705. No Error(s)
  2706. Output is to P_000-001_N_N_N_L08_L10.rvmat
  2707.  
  2708. //forcing arma raP
  2709. ambient[]={1.5,1.5,1.5,1};
  2710. diffuse[]={0.5,0.5,0.5,1};
  2711. forcedDiffuse[]={0,0,0,0};
  2712. emmisive[]={0,0,0,0};
  2713. specular[]={0,0,0,0};
  2714. specularPower=0;
  2715. class Stage0
  2716. {
  2717. texture="arma3map\kapolei\data\layers\s_000_001_lco.png";
  2718. texGen=3;
  2719. };
  2720. class Stage1
  2721. {
  2722. texture="arma3map\kapolei\data\layers\m_000_001_lca.png";
  2723. texGen=4;
  2724. };
  2725. class TexGen3
  2726. {
  2727. uvSource="worldPos";
  2728. class uvTransform
  2729. {
  2730. aside[]={4.8828126e-005,0,0};
  2731. up[]={0,0,4.8828126e-005};
  2732. dir[]={0,-4.8828126e-005,0};
  2733. pos[]={0.0078125,3.0234375,0};
  2734. };
  2735. };
  2736. class TexGen4
  2737. {
  2738. uvSource="worldPos";
  2739. class uvTransform
  2740. {
  2741. aside[]={4.8828126e-005,0,0};
  2742. up[]={0,0,4.8828126e-005};
  2743. dir[]={0,-4.8828126e-005,0};
  2744. pos[]={0.0078125,3.0234375,0};
  2745. };
  2746. };
  2747. class TexGen0
  2748. {
  2749. uvSource="tex";
  2750. class uvTransform
  2751. {
  2752. aside[]={1,0,0};
  2753. up[]={0,1,0};
  2754. dir[]={0,0,1};
  2755. pos[]={0,0,0};
  2756. };
  2757. };
  2758. class TexGen1
  2759. {
  2760. uvSource="tex";
  2761. class uvTransform
  2762. {
  2763. aside[]={10,0,0};
  2764. up[]={0,10,0};
  2765. dir[]={0,0,10};
  2766. pos[]={0,0,0};
  2767. };
  2768. };
  2769. class TexGen2
  2770. {
  2771. uvSource="tex";
  2772. class uvTransform
  2773. {
  2774. aside[]={10,0,0};
  2775. up[]={0,10,0};
  2776. dir[]={0,0,10};
  2777. pos[]={0,0,0};
  2778. };
  2779. };
  2780. PixelShaderID="TerrainSNX";
  2781. VertexShaderID="Terrain";
  2782. class Stage2
  2783. {
  2784. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  2785. texGen=0;
  2786. };
  2787. class Stage3
  2788. {
  2789. texture="";
  2790. texGen=1;
  2791. };
  2792. class Stage4
  2793. {
  2794. texture="";
  2795. texGen=2;
  2796. };
  2797. class Stage5
  2798. {
  2799. texture="";
  2800. texGen=1;
  2801. };
  2802. class Stage6
  2803. {
  2804. texture="";
  2805. texGen=2;
  2806. };
  2807. class Stage7
  2808. {
  2809. texture="";
  2810. texGen=1;
  2811. };
  2812. class Stage8
  2813. {
  2814. texture="";
  2815. texGen=2;
  2816. };
  2817. class Stage9
  2818. {
  2819. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  2820. texGen=1;
  2821. };
  2822. class Stage10
  2823. {
  2824. texture="arma3map\kapolei\data\dry_grass_co.paa";
  2825. texGen=2;
  2826. };
  2827. class Stage11
  2828. {
  2829. texture="";
  2830. texGen=1;
  2831. };
  2832. class Stage12
  2833. {
  2834. texture="";
  2835. texGen=2;
  2836. };
  2837. class Stage14
  2838. {
  2839. texture="arma3map\kapolei\data\layers\n_000_001_nohq.png";
  2840. texGen=3;
  2841. };
  2842. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-001_N_N_N_L08_N.rvmat"
  2843. No Error(s)
  2844. Output is to P_000-001_N_N_N_L08_N.rvmat
  2845.  
  2846. //forcing arma raP
  2847. ambient[]={1.5,1.5,1.5,1};
  2848. diffuse[]={0.5,0.5,0.5,1};
  2849. forcedDiffuse[]={0,0,0,0};
  2850. emmisive[]={0,0,0,0};
  2851. specular[]={0,0,0,0};
  2852. specularPower=0;
  2853. class Stage0
  2854. {
  2855. texture="arma3map\kapolei\data\layers\s_000_001_lco.png";
  2856. texGen=3;
  2857. };
  2858. class Stage1
  2859. {
  2860. texture="arma3map\kapolei\data\layers\m_000_001_lca.png";
  2861. texGen=4;
  2862. };
  2863. class TexGen3
  2864. {
  2865. uvSource="worldPos";
  2866. class uvTransform
  2867. {
  2868. aside[]={4.8828126e-005,0,0};
  2869. up[]={0,0,4.8828126e-005};
  2870. dir[]={0,-4.8828126e-005,0};
  2871. pos[]={0.0078125,3.0234375,0};
  2872. };
  2873. };
  2874. class TexGen4
  2875. {
  2876. uvSource="worldPos";
  2877. class uvTransform
  2878. {
  2879. aside[]={4.8828126e-005,0,0};
  2880. up[]={0,0,4.8828126e-005};
  2881. dir[]={0,-4.8828126e-005,0};
  2882. pos[]={0.0078125,3.0234375,0};
  2883. };
  2884. };
  2885. class TexGen0
  2886. {
  2887. uvSource="tex";
  2888. class uvTransform
  2889. {
  2890. aside[]={1,0,0};
  2891. up[]={0,1,0};
  2892. dir[]={0,0,1};
  2893. pos[]={0,0,0};
  2894. };
  2895. };
  2896. class TexGen1
  2897. {
  2898. uvSource="tex";
  2899. class uvTransform
  2900. {
  2901. aside[]={10,0,0};
  2902. up[]={0,10,0};
  2903. dir[]={0,0,10};
  2904. pos[]={0,0,0};
  2905. };
  2906. };
  2907. class TexGen2
  2908. {
  2909. uvSource="tex";
  2910. class uvTransform
  2911. {
  2912. aside[]={10,0,0};
  2913. up[]={0,10,0};
  2914. dir[]={0,0,10};
  2915. pos[]={0,0,0};
  2916. };
  2917. };
  2918. PixelShaderID="TerrainSNX";
  2919. VertexShaderID="Terrain";
  2920. class Stage2
  2921. {
  2922. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  2923. texGen=0;
  2924. };
  2925. class Stage3
  2926. {
  2927. texture="";
  2928. texGen=1;
  2929. };
  2930. class Stage4
  2931. {
  2932. texture="";
  2933. texGen=2;
  2934. };
  2935. class Stage5
  2936. {
  2937. texture="";
  2938. texGen=1;
  2939. };
  2940. class Stage6
  2941. {
  2942. texture="";
  2943. texGen=2;
  2944. };
  2945. class Stage7
  2946. {
  2947. texture="";
  2948. texGen=1;
  2949. };
  2950. class Stage8
  2951. {
  2952. texture="";
  2953. texGen=2;
  2954. };
  2955. class Stage9
  2956. {
  2957. texture="";
  2958. texGen=1;
  2959. };
  2960. class Stage10
  2961. {
  2962. texture="";
  2963. texGen=2;
  2964. };
  2965. class Stage11
  2966. {
  2967. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  2968. texGen=1;
  2969. };
  2970. class Stage12
  2971. {
  2972. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  2973. texGen=2;
  2974. };
  2975. class Stage14
  2976. {
  2977. texture="arma3map\kapolei\data\layers\n_000_001_nohq.png";
  2978. texGen=3;
  2979. };
  2980. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-001_N_N_N_N_L10.rvmat"
  2981. No Error(s)
  2982. Output is to P_000-001_N_N_N_N_L10.rvmat
  2983.  
  2984. //forcing arma raP
  2985. ambient[]={1.5,1.5,1.5,1};
  2986. diffuse[]={0.5,0.5,0.5,1};
  2987. forcedDiffuse[]={0,0,0,0};
  2988. emmisive[]={0,0,0,0};
  2989. specular[]={0,0,0,0};
  2990. specularPower=0;
  2991. class Stage0
  2992. {
  2993. texture="arma3map\kapolei\data\layers\s_000_002_lco.png";
  2994. texGen=3;
  2995. };
  2996. class Stage1
  2997. {
  2998. texture="arma3map\kapolei\data\layers\m_000_002_lca.png";
  2999. texGen=4;
  3000. };
  3001. class TexGen3
  3002. {
  3003. uvSource="worldPos";
  3004. class uvTransform
  3005. {
  3006. aside[]={4.8828126e-005,0,0};
  3007. up[]={0,0,4.8828126e-005};
  3008. dir[]={0,-4.8828126e-005,0};
  3009. pos[]={0.0078125,2.0390625,0};
  3010. };
  3011. };
  3012. class TexGen4
  3013. {
  3014. uvSource="worldPos";
  3015. class uvTransform
  3016. {
  3017. aside[]={4.8828126e-005,0,0};
  3018. up[]={0,0,4.8828126e-005};
  3019. dir[]={0,-4.8828126e-005,0};
  3020. pos[]={0.0078125,2.0390625,0};
  3021. };
  3022. };
  3023. class TexGen0
  3024. {
  3025. uvSource="tex";
  3026. class uvTransform
  3027. {
  3028. aside[]={1,0,0};
  3029. up[]={0,1,0};
  3030. dir[]={0,0,1};
  3031. pos[]={0,0,0};
  3032. };
  3033. };
  3034. class TexGen1
  3035. {
  3036. uvSource="tex";
  3037. class uvTransform
  3038. {
  3039. aside[]={10,0,0};
  3040. up[]={0,10,0};
  3041. dir[]={0,0,10};
  3042. pos[]={0,0,0};
  3043. };
  3044. };
  3045. class TexGen2
  3046. {
  3047. uvSource="tex";
  3048. class uvTransform
  3049. {
  3050. aside[]={10,0,0};
  3051. up[]={0,10,0};
  3052. dir[]={0,0,10};
  3053. pos[]={0,0,0};
  3054. };
  3055. };
  3056. PixelShaderID="TerrainSNX";
  3057. VertexShaderID="Terrain";
  3058. class Stage2
  3059. {
  3060. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  3061. texGen=0;
  3062. };
  3063. class Stage3
  3064. {
  3065. texture="arma3map\kapolei\data\beach_nopx.paa";
  3066. texGen=1;
  3067. };
  3068. class Stage4
  3069. {
  3070. texture="arma3map\kapolei\data\beach_co.paa";
  3071. texGen=2;
  3072. };
  3073. class Stage5
  3074. {
  3075. texture="arma3map\kapolei\data\strdeepsea_nopx.paa";
  3076. texGen=1;
  3077. };
  3078. class Stage6
  3079. {
  3080. texture="arma3map\kapolei\data\strdeepsea_co.paa";
  3081. texGen=2;
  3082. };
  3083. class Stage7
  3084. {
  3085. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  3086. texGen=1;
  3087. };
  3088. class Stage8
  3089. {
  3090. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  3091. texGen=2;
  3092. };
  3093. class Stage9
  3094. {
  3095. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  3096. texGen=1;
  3097. };
  3098. class Stage10
  3099. {
  3100. texture="arma3map\kapolei\data\wild_grass_co.paa";
  3101. texGen=2;
  3102. };
  3103. class Stage11
  3104. {
  3105. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  3106. texGen=1;
  3107. };
  3108. class Stage12
  3109. {
  3110. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  3111. texGen=2;
  3112. };
  3113. class Stage14
  3114. {
  3115. texture="arma3map\kapolei\data\layers\n_000_002_nohq.png";
  3116. texGen=3;
  3117. };
  3118. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-002_L00_L02_L04_L05_L10.rvmat"
  3119. No Error(s)
  3120. Output is to P_000-002_L00_L02_L04_L05_L10.rvmat
  3121.  
  3122. //forcing arma raP
  3123. ambient[]={1.5,1.5,1.5,1};
  3124. diffuse[]={0.5,0.5,0.5,1};
  3125. forcedDiffuse[]={0,0,0,0};
  3126. emmisive[]={0,0,0,0};
  3127. specular[]={0,0,0,0};
  3128. specularPower=0;
  3129. class Stage0
  3130. {
  3131. texture="arma3map\kapolei\data\layers\s_000_002_lco.png";
  3132. texGen=3;
  3133. };
  3134. class Stage1
  3135. {
  3136. texture="arma3map\kapolei\data\layers\m_000_002_lca.png";
  3137. texGen=4;
  3138. };
  3139. class TexGen3
  3140. {
  3141. uvSource="worldPos";
  3142. class uvTransform
  3143. {
  3144. aside[]={4.8828126e-005,0,0};
  3145. up[]={0,0,4.8828126e-005};
  3146. dir[]={0,-4.8828126e-005,0};
  3147. pos[]={0.0078125,2.0390625,0};
  3148. };
  3149. };
  3150. class TexGen4
  3151. {
  3152. uvSource="worldPos";
  3153. class uvTransform
  3154. {
  3155. aside[]={4.8828126e-005,0,0};
  3156. up[]={0,0,4.8828126e-005};
  3157. dir[]={0,-4.8828126e-005,0};
  3158. pos[]={0.0078125,2.0390625,0};
  3159. };
  3160. };
  3161. class TexGen0
  3162. {
  3163. uvSource="tex";
  3164. class uvTransform
  3165. {
  3166. aside[]={1,0,0};
  3167. up[]={0,1,0};
  3168. dir[]={0,0,1};
  3169. pos[]={0,0,0};
  3170. };
  3171. };
  3172. class TexGen1
  3173. {
  3174. uvSource="tex";
  3175. class uvTransform
  3176. {
  3177. aside[]={10,0,0};
  3178. up[]={0,10,0};
  3179. dir[]={0,0,10};
  3180. pos[]={0,0,0};
  3181. };
  3182. };
  3183. class TexGen2
  3184. {
  3185. uvSource="tex";
  3186. class uvTransform
  3187. {
  3188. aside[]={10,0,0};
  3189. up[]={0,10,0};
  3190. dir[]={0,0,10};
  3191. pos[]={0,0,0};
  3192. };
  3193. };
  3194. PixelShaderID="TerrainSNX";
  3195. VertexShaderID="Terrain";
  3196. class Stage2
  3197. {
  3198. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  3199. texGen=0;
  3200. };
  3201. class Stage3
  3202. {
  3203. texture="arma3map\kapolei\data\beach_nopx.paa";
  3204. texGen=1;
  3205. };
  3206. class Stage4
  3207. {
  3208. texture="arma3map\kapolei\data\beach_co.paa";
  3209. texGen=2;
  3210. };
  3211. class Stage5
  3212. {
  3213. texture="";
  3214. texGen=1;
  3215. };
  3216. class Stage6
  3217. {
  3218. texture="";
  3219. texGen=2;
  3220. };
  3221. class Stage7
  3222. {
  3223. texture="";
  3224. texGen=1;
  3225. };
  3226. class Stage8
  3227. {
  3228. texture="";
  3229. texGen=2;
  3230. };
  3231. class Stage9
  3232. {
  3233. texture="";
  3234. texGen=1;
  3235. };
  3236. class Stage10
  3237. {
  3238. texture="";
  3239. texGen=2;
  3240. };
  3241. class Stage11
  3242. {
  3243. texture="";
  3244. texGen=1;
  3245. };
  3246. class Stage12
  3247. {
  3248. texture="";
  3249. texGen=2;
  3250. };
  3251. class Stage14
  3252. {
  3253. texture="arma3map\kapolei\data\layers\n_000_002_nohq.png";
  3254. texGen=3;
  3255. };
  3256. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-002_L00_N_N_N_N.rvmat"
  3257. No Error(s)
  3258. Output is to P_000-002_L00_N_N_N_N.rvmat
  3259.  
  3260. //forcing arma raP
  3261. ambient[]={1.5,1.5,1.5,1};
  3262. diffuse[]={0.5,0.5,0.5,1};
  3263. forcedDiffuse[]={0,0,0,0};
  3264. emmisive[]={0,0,0,0};
  3265. specular[]={0,0,0,0};
  3266. specularPower=0;
  3267. class Stage0
  3268. {
  3269. texture="arma3map\kapolei\data\layers\s_000_002_lco.png";
  3270. texGen=3;
  3271. };
  3272. class Stage1
  3273. {
  3274. texture="arma3map\kapolei\data\layers\m_000_002_lca.png";
  3275. texGen=4;
  3276. };
  3277. class TexGen3
  3278. {
  3279. uvSource="worldPos";
  3280. class uvTransform
  3281. {
  3282. aside[]={4.8828126e-005,0,0};
  3283. up[]={0,0,4.8828126e-005};
  3284. dir[]={0,-4.8828126e-005,0};
  3285. pos[]={0.0078125,2.0390625,0};
  3286. };
  3287. };
  3288. class TexGen4
  3289. {
  3290. uvSource="worldPos";
  3291. class uvTransform
  3292. {
  3293. aside[]={4.8828126e-005,0,0};
  3294. up[]={0,0,4.8828126e-005};
  3295. dir[]={0,-4.8828126e-005,0};
  3296. pos[]={0.0078125,2.0390625,0};
  3297. };
  3298. };
  3299. class TexGen0
  3300. {
  3301. uvSource="tex";
  3302. class uvTransform
  3303. {
  3304. aside[]={1,0,0};
  3305. up[]={0,1,0};
  3306. dir[]={0,0,1};
  3307. pos[]={0,0,0};
  3308. };
  3309. };
  3310. class TexGen1
  3311. {
  3312. uvSource="tex";
  3313. class uvTransform
  3314. {
  3315. aside[]={10,0,0};
  3316. up[]={0,10,0};
  3317. dir[]={0,0,10};
  3318. pos[]={0,0,0};
  3319. };
  3320. };
  3321. class TexGen2
  3322. {
  3323. uvSource="tex";
  3324. class uvTransform
  3325. {
  3326. aside[]={10,0,0};
  3327. up[]={0,10,0};
  3328. dir[]={0,0,10};
  3329. pos[]={0,0,0};
  3330. };
  3331. };
  3332. PixelShaderID="TerrainSNX";
  3333. VertexShaderID="Terrain";
  3334. class Stage2
  3335. {
  3336. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  3337. texGen=0;
  3338. };
  3339. class Stage3
  3340. {
  3341. texture="";
  3342. texGen=1;
  3343. };
  3344. class Stage4
  3345. {
  3346. texture="";
  3347. texGen=2;
  3348. };
  3349. class Stage5
  3350. {
  3351. texture="arma3map\kapolei\data\strdeepsea_nopx.paa";
  3352. texGen=1;
  3353. };
  3354. class Stage6
  3355. {
  3356. texture="arma3map\kapolei\data\strdeepsea_co.paa";
  3357. texGen=2;
  3358. };
  3359. class Stage7
  3360. {
  3361. texture="";
  3362. texGen=1;
  3363. };
  3364. class Stage8
  3365. {
  3366. texture="";
  3367. texGen=2;
  3368. };
  3369. class Stage9
  3370. {
  3371. texture="";
  3372. texGen=1;
  3373. };
  3374. class Stage10
  3375. {
  3376. texture="";
  3377. texGen=2;
  3378. };
  3379. class Stage11
  3380. {
  3381. texture="";
  3382. texGen=1;
  3383. };
  3384. class Stage12
  3385. {
  3386. texture="";
  3387. texGen=2;
  3388. };
  3389. class Stage14
  3390. {
  3391. texture="arma3map\kapolei\data\layers\n_000_002_nohq.png";
  3392. texGen=3;
  3393. };
  3394. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-002_N_L02_N_N_N.rvmat"
  3395. No Error(s)
  3396. Output is to P_000-002_N_L02_N_N_N.rvmat
  3397.  
  3398. //forcing arma raP
  3399. ambient[]={1.5,1.5,1.5,1};
  3400. diffuse[]={0.5,0.5,0.5,1};
  3401. forcedDiffuse[]={0,0,0,0};
  3402. emmisive[]={0,0,0,0};
  3403. specular[]={0,0,0,0};
  3404. specularPower=0;
  3405. class Stage0
  3406. {
  3407. texture="arma3map\kapolei\data\layers\s_000_002_lco.png";
  3408. texGen=3;
  3409. };
  3410. class Stage1
  3411. {
  3412. texture="arma3map\kapolei\data\layers\m_000_002_lca.png";
  3413. texGen=4;
  3414. };
  3415. class TexGen3
  3416. {
  3417. uvSource="worldPos";
  3418. class uvTransform
  3419. {
  3420. aside[]={4.8828126e-005,0,0};
  3421. up[]={0,0,4.8828126e-005};
  3422. dir[]={0,-4.8828126e-005,0};
  3423. pos[]={0.0078125,2.0390625,0};
  3424. };
  3425. };
  3426. class TexGen4
  3427. {
  3428. uvSource="worldPos";
  3429. class uvTransform
  3430. {
  3431. aside[]={4.8828126e-005,0,0};
  3432. up[]={0,0,4.8828126e-005};
  3433. dir[]={0,-4.8828126e-005,0};
  3434. pos[]={0.0078125,2.0390625,0};
  3435. };
  3436. };
  3437. class TexGen0
  3438. {
  3439. uvSource="tex";
  3440. class uvTransform
  3441. {
  3442. aside[]={1,0,0};
  3443. up[]={0,1,0};
  3444. dir[]={0,0,1};
  3445. pos[]={0,0,0};
  3446. };
  3447. };
  3448. class TexGen1
  3449. {
  3450. uvSource="tex";
  3451. class uvTransform
  3452. {
  3453. aside[]={10,0,0};
  3454. up[]={0,10,0};
  3455. dir[]={0,0,10};
  3456. pos[]={0,0,0};
  3457. };
  3458. };
  3459. class TexGen2
  3460. {
  3461. uvSource="tex";
  3462. class uvTransform
  3463. {
  3464. aside[]={10,0,0};
  3465. up[]={0,10,0};
  3466. dir[]={0,0,10};
  3467. pos[]={0,0,0};
  3468. };
  3469. };
  3470. PixelShaderID="TerrainSNX";
  3471. VertexShaderID="Terrain";
  3472. class Stage2
  3473. {
  3474. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  3475. texGen=0;
  3476. };
  3477. class Stage3
  3478. {
  3479. texture="";
  3480. texGen=1;
  3481. };
  3482. class Stage4
  3483. {
  3484. texture="";
  3485. texGen=2;
  3486. };
  3487. class Stage5
  3488. {
  3489. texture="";
  3490. texGen=1;
  3491. };
  3492. class Stage6
  3493. {
  3494. texture="";
  3495. texGen=2;
  3496. };
  3497. class Stage7
  3498. {
  3499. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  3500. texGen=1;
  3501. };
  3502. class Stage8
  3503. {
  3504. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  3505. texGen=2;
  3506. };
  3507. class Stage9
  3508. {
  3509. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  3510. texGen=1;
  3511. };
  3512. class Stage10
  3513. {
  3514. texture="arma3map\kapolei\data\wild_grass_co.paa";
  3515. texGen=2;
  3516. };
  3517. class Stage11
  3518. {
  3519. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  3520. texGen=1;
  3521. };
  3522. class Stage12
  3523. {
  3524. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  3525. texGen=2;
  3526. };
  3527. class Stage14
  3528. {
  3529. texture="arma3map\kapolei\data\layers\n_000_002_nohq.png";
  3530. texGen=3;
  3531. };
  3532. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-002_N_N_L04_L05_L10.rvmat"
  3533. No Error(s)
  3534. Output is to P_000-002_N_N_L04_L05_L10.rvmat
  3535.  
  3536. //forcing arma raP
  3537. ambient[]={1.5,1.5,1.5,1};
  3538. diffuse[]={0.5,0.5,0.5,1};
  3539. forcedDiffuse[]={0,0,0,0};
  3540. emmisive[]={0,0,0,0};
  3541. specular[]={0,0,0,0};
  3542. specularPower=0;
  3543. class Stage0
  3544. {
  3545. texture="arma3map\kapolei\data\layers\s_000_002_lco.png";
  3546. texGen=3;
  3547. };
  3548. class Stage1
  3549. {
  3550. texture="arma3map\kapolei\data\layers\m_000_002_lca.png";
  3551. texGen=4;
  3552. };
  3553. class TexGen3
  3554. {
  3555. uvSource="worldPos";
  3556. class uvTransform
  3557. {
  3558. aside[]={4.8828126e-005,0,0};
  3559. up[]={0,0,4.8828126e-005};
  3560. dir[]={0,-4.8828126e-005,0};
  3561. pos[]={0.0078125,2.0390625,0};
  3562. };
  3563. };
  3564. class TexGen4
  3565. {
  3566. uvSource="worldPos";
  3567. class uvTransform
  3568. {
  3569. aside[]={4.8828126e-005,0,0};
  3570. up[]={0,0,4.8828126e-005};
  3571. dir[]={0,-4.8828126e-005,0};
  3572. pos[]={0.0078125,2.0390625,0};
  3573. };
  3574. };
  3575. class TexGen0
  3576. {
  3577. uvSource="tex";
  3578. class uvTransform
  3579. {
  3580. aside[]={1,0,0};
  3581. up[]={0,1,0};
  3582. dir[]={0,0,1};
  3583. pos[]={0,0,0};
  3584. };
  3585. };
  3586. class TexGen1
  3587. {
  3588. uvSource="tex";
  3589. class uvTransform
  3590. {
  3591. aside[]={10,0,0};
  3592. up[]={0,10,0};
  3593. dir[]={0,0,10};
  3594. pos[]={0,0,0};
  3595. };
  3596. };
  3597. class TexGen2
  3598. {
  3599. uvSource="tex";
  3600. class uvTransform
  3601. {
  3602. aside[]={10,0,0};
  3603. up[]={0,10,0};
  3604. dir[]={0,0,10};
  3605. pos[]={0,0,0};
  3606. };
  3607. };
  3608. PixelShaderID="TerrainSNX";
  3609. VertexShaderID="Terrain";
  3610. class Stage2
  3611. {
  3612. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  3613. texGen=0;
  3614. };
  3615. class Stage3
  3616. {
  3617. texture="";
  3618. texGen=1;
  3619. };
  3620. class Stage4
  3621. {
  3622. texture="";
  3623. texGen=2;
  3624. };
  3625. class Stage5
  3626. {
  3627. texture="";
  3628. texGen=1;
  3629. };
  3630. class Stage6
  3631. {
  3632. texture="";
  3633. texGen=2;
  3634. };
  3635. class Stage7
  3636. {
  3637. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  3638. texGen=1;
  3639. };
  3640. class Stage8
  3641. {
  3642. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  3643. texGen=2;
  3644. };
  3645. class Stage9
  3646. {
  3647. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  3648. texGen=1;
  3649. };
  3650. class Stage10
  3651. {
  3652. texture="arma3map\kapolei\data\wild_grass_co.paa";
  3653. texGen=2;
  3654. };
  3655. class Stage11
  3656. {
  3657. texture="";
  3658. texGen=1;
  3659. };
  3660. class Stage12
  3661. {
  3662. texture="";
  3663. texGen=2;
  3664. };
  3665. class Stage14
  3666. {
  3667. texture="arma3map\kapolei\data\layers\n_000_002_nohq.png";
  3668. texGen=3;
  3669. };
  3670. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-002_N_N_L04_L05_N.rvmat"
  3671. No Error(s)
  3672. Output is to P_000-002_N_N_L04_L05_N.rvmat
  3673.  
  3674. //forcing arma raP
  3675. ambient[]={1.5,1.5,1.5,1};
  3676. diffuse[]={0.5,0.5,0.5,1};
  3677. forcedDiffuse[]={0,0,0,0};
  3678. emmisive[]={0,0,0,0};
  3679. specular[]={0,0,0,0};
  3680. specularPower=0;
  3681. class Stage0
  3682. {
  3683. texture="arma3map\kapolei\data\layers\s_000_002_lco.png";
  3684. texGen=3;
  3685. };
  3686. class Stage1
  3687. {
  3688. texture="arma3map\kapolei\data\layers\m_000_002_lca.png";
  3689. texGen=4;
  3690. };
  3691. class TexGen3
  3692. {
  3693. uvSource="worldPos";
  3694. class uvTransform
  3695. {
  3696. aside[]={4.8828126e-005,0,0};
  3697. up[]={0,0,4.8828126e-005};
  3698. dir[]={0,-4.8828126e-005,0};
  3699. pos[]={0.0078125,2.0390625,0};
  3700. };
  3701. };
  3702. class TexGen4
  3703. {
  3704. uvSource="worldPos";
  3705. class uvTransform
  3706. {
  3707. aside[]={4.8828126e-005,0,0};
  3708. up[]={0,0,4.8828126e-005};
  3709. dir[]={0,-4.8828126e-005,0};
  3710. pos[]={0.0078125,2.0390625,0};
  3711. };
  3712. };
  3713. class TexGen0
  3714. {
  3715. uvSource="tex";
  3716. class uvTransform
  3717. {
  3718. aside[]={1,0,0};
  3719. up[]={0,1,0};
  3720. dir[]={0,0,1};
  3721. pos[]={0,0,0};
  3722. };
  3723. };
  3724. class TexGen1
  3725. {
  3726. uvSource="tex";
  3727. class uvTransform
  3728. {
  3729. aside[]={10,0,0};
  3730. up[]={0,10,0};
  3731. dir[]={0,0,10};
  3732. pos[]={0,0,0};
  3733. };
  3734. };
  3735. class TexGen2
  3736. {
  3737. uvSource="tex";
  3738. class uvTransform
  3739. {
  3740. aside[]={10,0,0};
  3741. up[]={0,10,0};
  3742. dir[]={0,0,10};
  3743. pos[]={0,0,0};
  3744. };
  3745. };
  3746. PixelShaderID="TerrainSNX";
  3747. VertexShaderID="Terrain";
  3748. class Stage2
  3749. {
  3750. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  3751. texGen=0;
  3752. };
  3753. class Stage3
  3754. {
  3755. texture="";
  3756. texGen=1;
  3757. };
  3758. class Stage4
  3759. {
  3760. texture="";
  3761. texGen=2;
  3762. };
  3763. class Stage5
  3764. {
  3765. texture="";
  3766. texGen=1;
  3767. };
  3768. class Stage6
  3769. {
  3770. texture="";
  3771. texGen=2;
  3772. };
  3773. class Stage7
  3774. {
  3775. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  3776. texGen=1;
  3777. };
  3778. class Stage8
  3779. {
  3780. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  3781. texGen=2;
  3782. };
  3783. class Stage9
  3784. {
  3785. texture="";
  3786. texGen=1;
  3787. };
  3788. class Stage10
  3789. {
  3790. texture="";
  3791. texGen=2;
  3792. };
  3793. class Stage11
  3794. {
  3795. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  3796. texGen=1;
  3797. };
  3798. class Stage12
  3799. {
  3800. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  3801. texGen=2;
  3802. };
  3803. class Stage14
  3804. {
  3805. texture="arma3map\kapolei\data\layers\n_000_002_nohq.png";
  3806. texGen=3;
  3807. };
  3808. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-002_N_N_L04_N_L10.rvmat"
  3809. No Error(s)
  3810. Output is to P_000-002_N_N_L04_N_L10.rvmat
  3811.  
  3812. //forcing arma raP
  3813. ambient[]={1.5,1.5,1.5,1};
  3814. diffuse[]={0.5,0.5,0.5,1};
  3815. forcedDiffuse[]={0,0,0,0};
  3816. emmisive[]={0,0,0,0};
  3817. specular[]={0,0,0,0};
  3818. specularPower=0;
  3819. class Stage0
  3820. {
  3821. texture="arma3map\kapolei\data\layers\s_000_002_lco.png";
  3822. texGen=3;
  3823. };
  3824. class Stage1
  3825. {
  3826. texture="arma3map\kapolei\data\layers\m_000_002_lca.png";
  3827. texGen=4;
  3828. };
  3829. class TexGen3
  3830. {
  3831. uvSource="worldPos";
  3832. class uvTransform
  3833. {
  3834. aside[]={4.8828126e-005,0,0};
  3835. up[]={0,0,4.8828126e-005};
  3836. dir[]={0,-4.8828126e-005,0};
  3837. pos[]={0.0078125,2.0390625,0};
  3838. };
  3839. };
  3840. class TexGen4
  3841. {
  3842. uvSource="worldPos";
  3843. class uvTransform
  3844. {
  3845. aside[]={4.8828126e-005,0,0};
  3846. up[]={0,0,4.8828126e-005};
  3847. dir[]={0,-4.8828126e-005,0};
  3848. pos[]={0.0078125,2.0390625,0};
  3849. };
  3850. };
  3851. class TexGen0
  3852. {
  3853. uvSource="tex";
  3854. class uvTransform
  3855. {
  3856. aside[]={1,0,0};
  3857. up[]={0,1,0};
  3858. dir[]={0,0,1};
  3859. pos[]={0,0,0};
  3860. };
  3861. };
  3862. class TexGen1
  3863. {
  3864. uvSource="tex";
  3865. class uvTransform
  3866. {
  3867. aside[]={10,0,0};
  3868. up[]={0,10,0};
  3869. dir[]={0,0,10};
  3870. pos[]={0,0,0};
  3871. };
  3872. };
  3873. class TexGen2
  3874. {
  3875. uvSource="tex";
  3876. class uvTransform
  3877. {
  3878. aside[]={10,0,0};
  3879. up[]={0,10,0};
  3880. dir[]={0,0,10};
  3881. pos[]={0,0,0};
  3882. };
  3883. };
  3884. PixelShaderID="TerrainSNX";
  3885. VertexShaderID="Terrain";
  3886. class Stage2
  3887. {
  3888. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  3889. texGen=0;
  3890. };
  3891. class Stage3
  3892. {
  3893. texture="";
  3894. texGen=1;
  3895. };
  3896. class Stage4
  3897. {
  3898. texture="";
  3899. texGen=2;
  3900. };
  3901. class Stage5
  3902. {
  3903. texture="";
  3904. texGen=1;
  3905. };
  3906. class Stage6
  3907. {
  3908. texture="";
  3909. texGen=2;
  3910. };
  3911. class Stage7
  3912. {
  3913. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  3914. texGen=1;
  3915. };
  3916. class Stage8
  3917. {
  3918. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  3919. texGen=2;
  3920. };
  3921. class Stage9
  3922. {
  3923. texture="";
  3924. texGen=1;
  3925. };
  3926. class Stage10
  3927. {
  3928. texture="";
  3929. texGen=2;
  3930. };
  3931. class Stage11
  3932. {
  3933. texture="";
  3934. texGen=1;
  3935. };
  3936. class Stage12
  3937. {
  3938. texture="";
  3939. texGen=2;
  3940. };
  3941. class Stage14
  3942. {
  3943. texture="arma3map\kapolei\data\layers\n_000_002_nohq.png";
  3944. texGen=3;
  3945. };
  3946. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-002_N_N_L04_N_N.rvmat"
  3947. No Error(s)
  3948. Output is to P_000-002_N_N_L04_N_N.rvmat
  3949.  
  3950. //forcing arma raP
  3951. ambient[]={1.5,1.5,1.5,1};
  3952. diffuse[]={0.5,0.5,0.5,1};
  3953. forcedDiffuse[]={0,0,0,0};
  3954. emmisive[]={0,0,0,0};
  3955. specular[]={0,0,0,0};
  3956. specularPower=0;
  3957. class Stage0
  3958. {
  3959. texture="arma3map\kapolei\data\layers\s_000_002_lco.png";
  3960. texGen=3;
  3961. };
  3962. class Stage1
  3963. {
  3964. texture="arma3map\kapolei\data\layers\m_000_002_lca.png";
  3965. texGen=4;
  3966. };
  3967. class TexGen3
  3968. {
  3969. uvSource="worldPos";
  3970. class uvTransform
  3971. {
  3972. aside[]={4.8828126e-005,0,0};
  3973. up[]={0,0,4.8828126e-005};
  3974. dir[]={0,-4.8828126e-005,0};
  3975. pos[]={0.0078125,2.0390625,0};
  3976. };
  3977. };
  3978. class TexGen4
  3979. {
  3980. uvSource="worldPos";
  3981. class uvTransform
  3982. {
  3983. aside[]={4.8828126e-005,0,0};
  3984. up[]={0,0,4.8828126e-005};
  3985. dir[]={0,-4.8828126e-005,0};
  3986. pos[]={0.0078125,2.0390625,0};
  3987. };
  3988. };
  3989. class TexGen0
  3990. {
  3991. uvSource="tex";
  3992. class uvTransform
  3993. {
  3994. aside[]={1,0,0};
  3995. up[]={0,1,0};
  3996. dir[]={0,0,1};
  3997. pos[]={0,0,0};
  3998. };
  3999. };
  4000. class TexGen1
  4001. {
  4002. uvSource="tex";
  4003. class uvTransform
  4004. {
  4005. aside[]={10,0,0};
  4006. up[]={0,10,0};
  4007. dir[]={0,0,10};
  4008. pos[]={0,0,0};
  4009. };
  4010. };
  4011. class TexGen2
  4012. {
  4013. uvSource="tex";
  4014. class uvTransform
  4015. {
  4016. aside[]={10,0,0};
  4017. up[]={0,10,0};
  4018. dir[]={0,0,10};
  4019. pos[]={0,0,0};
  4020. };
  4021. };
  4022. PixelShaderID="TerrainSNX";
  4023. VertexShaderID="Terrain";
  4024. class Stage2
  4025. {
  4026. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  4027. texGen=0;
  4028. };
  4029. class Stage3
  4030. {
  4031. texture="";
  4032. texGen=1;
  4033. };
  4034. class Stage4
  4035. {
  4036. texture="";
  4037. texGen=2;
  4038. };
  4039. class Stage5
  4040. {
  4041. texture="";
  4042. texGen=1;
  4043. };
  4044. class Stage6
  4045. {
  4046. texture="";
  4047. texGen=2;
  4048. };
  4049. class Stage7
  4050. {
  4051. texture="";
  4052. texGen=1;
  4053. };
  4054. class Stage8
  4055. {
  4056. texture="";
  4057. texGen=2;
  4058. };
  4059. class Stage9
  4060. {
  4061. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  4062. texGen=1;
  4063. };
  4064. class Stage10
  4065. {
  4066. texture="arma3map\kapolei\data\wild_grass_co.paa";
  4067. texGen=2;
  4068. };
  4069. class Stage11
  4070. {
  4071. texture="";
  4072. texGen=1;
  4073. };
  4074. class Stage12
  4075. {
  4076. texture="";
  4077. texGen=2;
  4078. };
  4079. class Stage14
  4080. {
  4081. texture="arma3map\kapolei\data\layers\n_000_002_nohq.png";
  4082. texGen=3;
  4083. };
  4084. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-002_N_N_N_L05_N.rvmat"
  4085. No Error(s)
  4086. Output is to P_000-002_N_N_N_L05_N.rvmat
  4087.  
  4088. //forcing arma raP
  4089. ambient[]={1.5,1.5,1.5,1};
  4090. diffuse[]={0.5,0.5,0.5,1};
  4091. forcedDiffuse[]={0,0,0,0};
  4092. emmisive[]={0,0,0,0};
  4093. specular[]={0,0,0,0};
  4094. specularPower=0;
  4095. class Stage0
  4096. {
  4097. texture="arma3map\kapolei\data\layers\s_000_002_lco.png";
  4098. texGen=3;
  4099. };
  4100. class Stage1
  4101. {
  4102. texture="arma3map\kapolei\data\layers\m_000_002_lca.png";
  4103. texGen=4;
  4104. };
  4105. class TexGen3
  4106. {
  4107. uvSource="worldPos";
  4108. class uvTransform
  4109. {
  4110. aside[]={4.8828126e-005,0,0};
  4111. up[]={0,0,4.8828126e-005};
  4112. dir[]={0,-4.8828126e-005,0};
  4113. pos[]={0.0078125,2.0390625,0};
  4114. };
  4115. };
  4116. class TexGen4
  4117. {
  4118. uvSource="worldPos";
  4119. class uvTransform
  4120. {
  4121. aside[]={4.8828126e-005,0,0};
  4122. up[]={0,0,4.8828126e-005};
  4123. dir[]={0,-4.8828126e-005,0};
  4124. pos[]={0.0078125,2.0390625,0};
  4125. };
  4126. };
  4127. class TexGen0
  4128. {
  4129. uvSource="tex";
  4130. class uvTransform
  4131. {
  4132. aside[]={1,0,0};
  4133. up[]={0,1,0};
  4134. dir[]={0,0,1};
  4135. pos[]={0,0,0};
  4136. };
  4137. };
  4138. class TexGen1
  4139. {
  4140. uvSource="tex";
  4141. class uvTransform
  4142. {
  4143. aside[]={10,0,0};
  4144. up[]={0,10,0};
  4145. dir[]={0,0,10};
  4146. pos[]={0,0,0};
  4147. };
  4148. };
  4149. class TexGen2
  4150. {
  4151. uvSource="tex";
  4152. class uvTransform
  4153. {
  4154. aside[]={10,0,0};
  4155. up[]={0,10,0};
  4156. dir[]={0,0,10};
  4157. pos[]={0,0,0};
  4158. };
  4159. };
  4160. PixelShaderID="TerrainSNX";
  4161. VertexShaderID="Terrain";
  4162. class Stage2
  4163. {
  4164. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  4165. texGen=0;
  4166. };
  4167. class Stage3
  4168. {
  4169. texture="";
  4170. texGen=1;
  4171. };
  4172. class Stage4
  4173. {
  4174. texture="";
  4175. texGen=2;
  4176. };
  4177. class Stage5
  4178. {
  4179. texture="";
  4180. texGen=1;
  4181. };
  4182. class Stage6
  4183. {
  4184. texture="";
  4185. texGen=2;
  4186. };
  4187. class Stage7
  4188. {
  4189. texture="";
  4190. texGen=1;
  4191. };
  4192. class Stage8
  4193. {
  4194. texture="";
  4195. texGen=2;
  4196. };
  4197. class Stage9
  4198. {
  4199. texture="";
  4200. texGen=1;
  4201. };
  4202. class Stage10
  4203. {
  4204. texture="";
  4205. texGen=2;
  4206. };
  4207. class Stage11
  4208. {
  4209. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  4210. texGen=1;
  4211. };
  4212. class Stage12
  4213. {
  4214. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  4215. texGen=2;
  4216. };
  4217. class Stage14
  4218. {
  4219. texture="arma3map\kapolei\data\layers\n_000_002_nohq.png";
  4220. texGen=3;
  4221. };
  4222. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-002_N_N_N_N_L10.rvmat"
  4223. No Error(s)
  4224. Output is to P_000-002_N_N_N_N_L10.rvmat
  4225.  
  4226. //forcing arma raP
  4227. ambient[]={1.5,1.5,1.5,1};
  4228. diffuse[]={0.5,0.5,0.5,1};
  4229. forcedDiffuse[]={0,0,0,0};
  4230. emmisive[]={0,0,0,0};
  4231. specular[]={0,0,0,0};
  4232. specularPower=0;
  4233. class Stage0
  4234. {
  4235. texture="arma3map\kapolei\data\layers\s_000_003_lco.png";
  4236. texGen=3;
  4237. };
  4238. class Stage1
  4239. {
  4240. texture="arma3map\kapolei\data\layers\m_000_003_lca.png";
  4241. texGen=4;
  4242. };
  4243. class TexGen3
  4244. {
  4245. uvSource="worldPos";
  4246. class uvTransform
  4247. {
  4248. aside[]={4.8828126e-005,0,0};
  4249. up[]={0,0,4.8828126e-005};
  4250. dir[]={0,-4.8828126e-005,0};
  4251. pos[]={0.0078125,1.0546875,0};
  4252. };
  4253. };
  4254. class TexGen4
  4255. {
  4256. uvSource="worldPos";
  4257. class uvTransform
  4258. {
  4259. aside[]={4.8828126e-005,0,0};
  4260. up[]={0,0,4.8828126e-005};
  4261. dir[]={0,-4.8828126e-005,0};
  4262. pos[]={0.0078125,1.0546875,0};
  4263. };
  4264. };
  4265. class TexGen0
  4266. {
  4267. uvSource="tex";
  4268. class uvTransform
  4269. {
  4270. aside[]={1,0,0};
  4271. up[]={0,1,0};
  4272. dir[]={0,0,1};
  4273. pos[]={0,0,0};
  4274. };
  4275. };
  4276. class TexGen1
  4277. {
  4278. uvSource="tex";
  4279. class uvTransform
  4280. {
  4281. aside[]={10,0,0};
  4282. up[]={0,10,0};
  4283. dir[]={0,0,10};
  4284. pos[]={0,0,0};
  4285. };
  4286. };
  4287. class TexGen2
  4288. {
  4289. uvSource="tex";
  4290. class uvTransform
  4291. {
  4292. aside[]={10,0,0};
  4293. up[]={0,10,0};
  4294. dir[]={0,0,10};
  4295. pos[]={0,0,0};
  4296. };
  4297. };
  4298. PixelShaderID="TerrainSNX";
  4299. VertexShaderID="Terrain";
  4300. class Stage2
  4301. {
  4302. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  4303. texGen=0;
  4304. };
  4305. class Stage3
  4306. {
  4307. texture="arma3map\kapolei\data\beach_nopx.paa";
  4308. texGen=1;
  4309. };
  4310. class Stage4
  4311. {
  4312. texture="arma3map\kapolei\data\beach_co.paa";
  4313. texGen=2;
  4314. };
  4315. class Stage14
  4316. {
  4317. texture="arma3map\kapolei\data\layers\n_000_003_nohq.png";
  4318. texGen=3;
  4319. };
  4320. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-003_L00.rvmat"
  4321. No Error(s)
  4322. Output is to P_000-003_L00.rvmat
  4323.  
  4324. //forcing arma raP
  4325. ambient[]={1.5,1.5,1.5,1};
  4326. diffuse[]={0.5,0.5,0.5,1};
  4327. forcedDiffuse[]={0,0,0,0};
  4328. emmisive[]={0,0,0,0};
  4329. specular[]={0,0,0,0};
  4330. specularPower=0;
  4331. class Stage0
  4332. {
  4333. texture="arma3map\kapolei\data\layers\s_000_004_lco.png";
  4334. texGen=3;
  4335. };
  4336. class Stage1
  4337. {
  4338. texture="arma3map\kapolei\data\layers\m_000_004_lca.png";
  4339. texGen=4;
  4340. };
  4341. class TexGen3
  4342. {
  4343. uvSource="worldPos";
  4344. class uvTransform
  4345. {
  4346. aside[]={4.8828126e-005,0,0};
  4347. up[]={0,0,4.8828126e-005};
  4348. dir[]={0,-4.8828126e-005,0};
  4349. pos[]={0.0078125,0.0703125,0};
  4350. };
  4351. };
  4352. class TexGen4
  4353. {
  4354. uvSource="worldPos";
  4355. class uvTransform
  4356. {
  4357. aside[]={4.8828126e-005,0,0};
  4358. up[]={0,0,4.8828126e-005};
  4359. dir[]={0,-4.8828126e-005,0};
  4360. pos[]={0.0078125,0.0703125,0};
  4361. };
  4362. };
  4363. class TexGen0
  4364. {
  4365. uvSource="tex";
  4366. class uvTransform
  4367. {
  4368. aside[]={1,0,0};
  4369. up[]={0,1,0};
  4370. dir[]={0,0,1};
  4371. pos[]={0,0,0};
  4372. };
  4373. };
  4374. class TexGen1
  4375. {
  4376. uvSource="tex";
  4377. class uvTransform
  4378. {
  4379. aside[]={10,0,0};
  4380. up[]={0,10,0};
  4381. dir[]={0,0,10};
  4382. pos[]={0,0,0};
  4383. };
  4384. };
  4385. class TexGen2
  4386. {
  4387. uvSource="tex";
  4388. class uvTransform
  4389. {
  4390. aside[]={10,0,0};
  4391. up[]={0,10,0};
  4392. dir[]={0,0,10};
  4393. pos[]={0,0,0};
  4394. };
  4395. };
  4396. PixelShaderID="TerrainSNX";
  4397. VertexShaderID="Terrain";
  4398. class Stage2
  4399. {
  4400. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  4401. texGen=0;
  4402. };
  4403. class Stage3
  4404. {
  4405. texture="arma3map\kapolei\data\beach_nopx.paa";
  4406. texGen=1;
  4407. };
  4408. class Stage4
  4409. {
  4410. texture="arma3map\kapolei\data\beach_co.paa";
  4411. texGen=2;
  4412. };
  4413. class Stage14
  4414. {
  4415. texture="arma3map\kapolei\data\layers\n_000_004_nohq.png";
  4416. texGen=3;
  4417. };
  4418. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_000-004_L00.rvmat"
  4419. No Error(s)
  4420. Output is to P_000-004_L00.rvmat
  4421.  
  4422. //forcing arma raP
  4423. ambient[]={1.5,1.5,1.5,1};
  4424. diffuse[]={0.5,0.5,0.5,1};
  4425. forcedDiffuse[]={0,0,0,0};
  4426. emmisive[]={0,0,0,0};
  4427. specular[]={0,0,0,0};
  4428. specularPower=0;
  4429. class Stage0
  4430. {
  4431. texture="arma3map\kapolei\data\layers\s_001_000_lco.png";
  4432. texGen=3;
  4433. };
  4434. class Stage1
  4435. {
  4436. texture="arma3map\kapolei\data\layers\m_001_000_lca.png";
  4437. texGen=4;
  4438. };
  4439. class TexGen3
  4440. {
  4441. uvSource="worldPos";
  4442. class uvTransform
  4443. {
  4444. aside[]={4.8828126e-005,0,0};
  4445. up[]={0,0,4.8828126e-005};
  4446. dir[]={0,-4.8828126e-005,0};
  4447. pos[]={-0.9765625,4.0078125,0};
  4448. };
  4449. };
  4450. class TexGen4
  4451. {
  4452. uvSource="worldPos";
  4453. class uvTransform
  4454. {
  4455. aside[]={4.8828126e-005,0,0};
  4456. up[]={0,0,4.8828126e-005};
  4457. dir[]={0,-4.8828126e-005,0};
  4458. pos[]={-0.9765625,4.0078125,0};
  4459. };
  4460. };
  4461. class TexGen0
  4462. {
  4463. uvSource="tex";
  4464. class uvTransform
  4465. {
  4466. aside[]={1,0,0};
  4467. up[]={0,1,0};
  4468. dir[]={0,0,1};
  4469. pos[]={0,0,0};
  4470. };
  4471. };
  4472. class TexGen1
  4473. {
  4474. uvSource="tex";
  4475. class uvTransform
  4476. {
  4477. aside[]={10,0,0};
  4478. up[]={0,10,0};
  4479. dir[]={0,0,10};
  4480. pos[]={0,0,0};
  4481. };
  4482. };
  4483. class TexGen2
  4484. {
  4485. uvSource="tex";
  4486. class uvTransform
  4487. {
  4488. aside[]={10,0,0};
  4489. up[]={0,10,0};
  4490. dir[]={0,0,10};
  4491. pos[]={0,0,0};
  4492. };
  4493. };
  4494. PixelShaderID="TerrainSNX";
  4495. VertexShaderID="Terrain";
  4496. class Stage2
  4497. {
  4498. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  4499. texGen=0;
  4500. };
  4501. class Stage3
  4502. {
  4503. texture="arma3map\kapolei\data\beach_nopx.paa";
  4504. texGen=1;
  4505. };
  4506. class Stage4
  4507. {
  4508. texture="arma3map\kapolei\data\beach_co.paa";
  4509. texGen=2;
  4510. };
  4511. class Stage14
  4512. {
  4513. texture="arma3map\kapolei\data\layers\n_001_000_nohq.png";
  4514. texGen=3;
  4515. };
  4516. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-000_L00.rvmat"
  4517. No Error(s)
  4518. Output is to P_001-000_L00.rvmat
  4519.  
  4520. //forcing arma raP
  4521. ambient[]={1.5,1.5,1.5,1};
  4522. diffuse[]={0.5,0.5,0.5,1};
  4523. forcedDiffuse[]={0,0,0,0};
  4524. emmisive[]={0,0,0,0};
  4525. specular[]={0,0,0,0};
  4526. specularPower=0;
  4527. class Stage0
  4528. {
  4529. texture="arma3map\kapolei\data\layers\s_001_001_lco.png";
  4530. texGen=3;
  4531. };
  4532. class Stage1
  4533. {
  4534. texture="arma3map\kapolei\data\layers\m_001_001_lca.png";
  4535. texGen=4;
  4536. };
  4537. class TexGen3
  4538. {
  4539. uvSource="worldPos";
  4540. class uvTransform
  4541. {
  4542. aside[]={4.8828126e-005,0,0};
  4543. up[]={0,0,4.8828126e-005};
  4544. dir[]={0,-4.8828126e-005,0};
  4545. pos[]={-0.9765625,3.0234375,0};
  4546. };
  4547. };
  4548. class TexGen4
  4549. {
  4550. uvSource="worldPos";
  4551. class uvTransform
  4552. {
  4553. aside[]={4.8828126e-005,0,0};
  4554. up[]={0,0,4.8828126e-005};
  4555. dir[]={0,-4.8828126e-005,0};
  4556. pos[]={-0.9765625,3.0234375,0};
  4557. };
  4558. };
  4559. class TexGen0
  4560. {
  4561. uvSource="tex";
  4562. class uvTransform
  4563. {
  4564. aside[]={1,0,0};
  4565. up[]={0,1,0};
  4566. dir[]={0,0,1};
  4567. pos[]={0,0,0};
  4568. };
  4569. };
  4570. class TexGen1
  4571. {
  4572. uvSource="tex";
  4573. class uvTransform
  4574. {
  4575. aside[]={10,0,0};
  4576. up[]={0,10,0};
  4577. dir[]={0,0,10};
  4578. pos[]={0,0,0};
  4579. };
  4580. };
  4581. class TexGen2
  4582. {
  4583. uvSource="tex";
  4584. class uvTransform
  4585. {
  4586. aside[]={10,0,0};
  4587. up[]={0,10,0};
  4588. dir[]={0,0,10};
  4589. pos[]={0,0,0};
  4590. };
  4591. };
  4592. PixelShaderID="TerrainSNX";
  4593. VertexShaderID="Terrain";
  4594. class Stage2
  4595. {
  4596. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  4597. texGen=0;
  4598. };
  4599. class Stage3
  4600. {
  4601. texture="arma3map\kapolei\data\beach_nopx.paa";
  4602. texGen=1;
  4603. };
  4604. class Stage4
  4605. {
  4606. texture="arma3map\kapolei\data\beach_co.paa";
  4607. texGen=2;
  4608. };
  4609. class Stage5
  4610. {
  4611. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  4612. texGen=1;
  4613. };
  4614. class Stage6
  4615. {
  4616. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  4617. texGen=2;
  4618. };
  4619. class Stage7
  4620. {
  4621. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  4622. texGen=1;
  4623. };
  4624. class Stage8
  4625. {
  4626. texture="arma3map\kapolei\data\wild_grass_co.paa";
  4627. texGen=2;
  4628. };
  4629. class Stage9
  4630. {
  4631. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  4632. texGen=1;
  4633. };
  4634. class Stage10
  4635. {
  4636. texture="arma3map\kapolei\data\dry_grass_co.paa";
  4637. texGen=2;
  4638. };
  4639. class Stage11
  4640. {
  4641. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  4642. texGen=1;
  4643. };
  4644. class Stage12
  4645. {
  4646. texture="arma3map\kapolei\data\dry_grass_co.paa";
  4647. texGen=2;
  4648. };
  4649. class Stage14
  4650. {
  4651. texture="arma3map\kapolei\data\layers\n_001_001_nohq.png";
  4652. texGen=3;
  4653. };
  4654. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-001_L00_L04_L05_L07_L08.rvmat"
  4655. No Error(s)
  4656. Output is to P_001-001_L00_L04_L05_L07_L08.rvmat
  4657.  
  4658. //forcing arma raP
  4659. ambient[]={1.5,1.5,1.5,1};
  4660. diffuse[]={0.5,0.5,0.5,1};
  4661. forcedDiffuse[]={0,0,0,0};
  4662. emmisive[]={0,0,0,0};
  4663. specular[]={0,0,0,0};
  4664. specularPower=0;
  4665. class Stage0
  4666. {
  4667. texture="arma3map\kapolei\data\layers\s_001_001_lco.png";
  4668. texGen=3;
  4669. };
  4670. class Stage1
  4671. {
  4672. texture="arma3map\kapolei\data\layers\m_001_001_lca.png";
  4673. texGen=4;
  4674. };
  4675. class TexGen3
  4676. {
  4677. uvSource="worldPos";
  4678. class uvTransform
  4679. {
  4680. aside[]={4.8828126e-005,0,0};
  4681. up[]={0,0,4.8828126e-005};
  4682. dir[]={0,-4.8828126e-005,0};
  4683. pos[]={-0.9765625,3.0234375,0};
  4684. };
  4685. };
  4686. class TexGen4
  4687. {
  4688. uvSource="worldPos";
  4689. class uvTransform
  4690. {
  4691. aside[]={4.8828126e-005,0,0};
  4692. up[]={0,0,4.8828126e-005};
  4693. dir[]={0,-4.8828126e-005,0};
  4694. pos[]={-0.9765625,3.0234375,0};
  4695. };
  4696. };
  4697. class TexGen0
  4698. {
  4699. uvSource="tex";
  4700. class uvTransform
  4701. {
  4702. aside[]={1,0,0};
  4703. up[]={0,1,0};
  4704. dir[]={0,0,1};
  4705. pos[]={0,0,0};
  4706. };
  4707. };
  4708. class TexGen1
  4709. {
  4710. uvSource="tex";
  4711. class uvTransform
  4712. {
  4713. aside[]={10,0,0};
  4714. up[]={0,10,0};
  4715. dir[]={0,0,10};
  4716. pos[]={0,0,0};
  4717. };
  4718. };
  4719. class TexGen2
  4720. {
  4721. uvSource="tex";
  4722. class uvTransform
  4723. {
  4724. aside[]={10,0,0};
  4725. up[]={0,10,0};
  4726. dir[]={0,0,10};
  4727. pos[]={0,0,0};
  4728. };
  4729. };
  4730. PixelShaderID="TerrainSNX";
  4731. VertexShaderID="Terrain";
  4732. class Stage2
  4733. {
  4734. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  4735. texGen=0;
  4736. };
  4737. class Stage3
  4738. {
  4739. texture="arma3map\kapolei\data\beach_nopx.paa";
  4740. texGen=1;
  4741. };
  4742. class Stage4
  4743. {
  4744. texture="arma3map\kapolei\data\beach_co.paa";
  4745. texGen=2;
  4746. };
  4747. class Stage5
  4748. {
  4749. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  4750. texGen=1;
  4751. };
  4752. class Stage6
  4753. {
  4754. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  4755. texGen=2;
  4756. };
  4757. class Stage7
  4758. {
  4759. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  4760. texGen=1;
  4761. };
  4762. class Stage8
  4763. {
  4764. texture="arma3map\kapolei\data\wild_grass_co.paa";
  4765. texGen=2;
  4766. };
  4767. class Stage9
  4768. {
  4769. texture="";
  4770. texGen=1;
  4771. };
  4772. class Stage10
  4773. {
  4774. texture="";
  4775. texGen=2;
  4776. };
  4777. class Stage11
  4778. {
  4779. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  4780. texGen=1;
  4781. };
  4782. class Stage12
  4783. {
  4784. texture="arma3map\kapolei\data\dry_grass_co.paa";
  4785. texGen=2;
  4786. };
  4787. class Stage14
  4788. {
  4789. texture="arma3map\kapolei\data\layers\n_001_001_nohq.png";
  4790. texGen=3;
  4791. };
  4792. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-001_L00_L04_L05_N_L08.rvmat"
  4793. No Error(s)
  4794. Output is to P_001-001_L00_L04_L05_N_L08.rvmat
  4795.  
  4796. //forcing arma raP
  4797. ambient[]={1.5,1.5,1.5,1};
  4798. diffuse[]={0.5,0.5,0.5,1};
  4799. forcedDiffuse[]={0,0,0,0};
  4800. emmisive[]={0,0,0,0};
  4801. specular[]={0,0,0,0};
  4802. specularPower=0;
  4803. class Stage0
  4804. {
  4805. texture="arma3map\kapolei\data\layers\s_001_001_lco.png";
  4806. texGen=3;
  4807. };
  4808. class Stage1
  4809. {
  4810. texture="arma3map\kapolei\data\layers\m_001_001_lca.png";
  4811. texGen=4;
  4812. };
  4813. class TexGen3
  4814. {
  4815. uvSource="worldPos";
  4816. class uvTransform
  4817. {
  4818. aside[]={4.8828126e-005,0,0};
  4819. up[]={0,0,4.8828126e-005};
  4820. dir[]={0,-4.8828126e-005,0};
  4821. pos[]={-0.9765625,3.0234375,0};
  4822. };
  4823. };
  4824. class TexGen4
  4825. {
  4826. uvSource="worldPos";
  4827. class uvTransform
  4828. {
  4829. aside[]={4.8828126e-005,0,0};
  4830. up[]={0,0,4.8828126e-005};
  4831. dir[]={0,-4.8828126e-005,0};
  4832. pos[]={-0.9765625,3.0234375,0};
  4833. };
  4834. };
  4835. class TexGen0
  4836. {
  4837. uvSource="tex";
  4838. class uvTransform
  4839. {
  4840. aside[]={1,0,0};
  4841. up[]={0,1,0};
  4842. dir[]={0,0,1};
  4843. pos[]={0,0,0};
  4844. };
  4845. };
  4846. class TexGen1
  4847. {
  4848. uvSource="tex";
  4849. class uvTransform
  4850. {
  4851. aside[]={10,0,0};
  4852. up[]={0,10,0};
  4853. dir[]={0,0,10};
  4854. pos[]={0,0,0};
  4855. };
  4856. };
  4857. class TexGen2
  4858. {
  4859. uvSource="tex";
  4860. class uvTransform
  4861. {
  4862. aside[]={10,0,0};
  4863. up[]={0,10,0};
  4864. dir[]={0,0,10};
  4865. pos[]={0,0,0};
  4866. };
  4867. };
  4868. PixelShaderID="TerrainSNX";
  4869. VertexShaderID="Terrain";
  4870. class Stage2
  4871. {
  4872. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  4873. texGen=0;
  4874. };
  4875. class Stage3
  4876. {
  4877. texture="arma3map\kapolei\data\beach_nopx.paa";
  4878. texGen=1;
  4879. };
  4880. class Stage4
  4881. {
  4882. texture="arma3map\kapolei\data\beach_co.paa";
  4883. texGen=2;
  4884. };
  4885. class Stage5
  4886. {
  4887. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  4888. texGen=1;
  4889. };
  4890. class Stage6
  4891. {
  4892. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  4893. texGen=2;
  4894. };
  4895. class Stage7
  4896. {
  4897. texture="";
  4898. texGen=1;
  4899. };
  4900. class Stage8
  4901. {
  4902. texture="";
  4903. texGen=2;
  4904. };
  4905. class Stage9
  4906. {
  4907. texture="";
  4908. texGen=1;
  4909. };
  4910. class Stage10
  4911. {
  4912. texture="";
  4913. texGen=2;
  4914. };
  4915. class Stage11
  4916. {
  4917. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  4918. texGen=1;
  4919. };
  4920. class Stage12
  4921. {
  4922. texture="arma3map\kapolei\data\dry_grass_co.paa";
  4923. texGen=2;
  4924. };
  4925. class Stage14
  4926. {
  4927. texture="arma3map\kapolei\data\layers\n_001_001_nohq.png";
  4928. texGen=3;
  4929. };
  4930. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-001_L00_L04_N_N_L08.rvmat"
  4931. No Error(s)
  4932. Output is to P_001-001_L00_L04_N_N_L08.rvmat
  4933.  
  4934. //forcing arma raP
  4935. ambient[]={1.5,1.5,1.5,1};
  4936. diffuse[]={0.5,0.5,0.5,1};
  4937. forcedDiffuse[]={0,0,0,0};
  4938. emmisive[]={0,0,0,0};
  4939. specular[]={0,0,0,0};
  4940. specularPower=0;
  4941. class Stage0
  4942. {
  4943. texture="arma3map\kapolei\data\layers\s_001_001_lco.png";
  4944. texGen=3;
  4945. };
  4946. class Stage1
  4947. {
  4948. texture="arma3map\kapolei\data\layers\m_001_001_lca.png";
  4949. texGen=4;
  4950. };
  4951. class TexGen3
  4952. {
  4953. uvSource="worldPos";
  4954. class uvTransform
  4955. {
  4956. aside[]={4.8828126e-005,0,0};
  4957. up[]={0,0,4.8828126e-005};
  4958. dir[]={0,-4.8828126e-005,0};
  4959. pos[]={-0.9765625,3.0234375,0};
  4960. };
  4961. };
  4962. class TexGen4
  4963. {
  4964. uvSource="worldPos";
  4965. class uvTransform
  4966. {
  4967. aside[]={4.8828126e-005,0,0};
  4968. up[]={0,0,4.8828126e-005};
  4969. dir[]={0,-4.8828126e-005,0};
  4970. pos[]={-0.9765625,3.0234375,0};
  4971. };
  4972. };
  4973. class TexGen0
  4974. {
  4975. uvSource="tex";
  4976. class uvTransform
  4977. {
  4978. aside[]={1,0,0};
  4979. up[]={0,1,0};
  4980. dir[]={0,0,1};
  4981. pos[]={0,0,0};
  4982. };
  4983. };
  4984. class TexGen1
  4985. {
  4986. uvSource="tex";
  4987. class uvTransform
  4988. {
  4989. aside[]={10,0,0};
  4990. up[]={0,10,0};
  4991. dir[]={0,0,10};
  4992. pos[]={0,0,0};
  4993. };
  4994. };
  4995. class TexGen2
  4996. {
  4997. uvSource="tex";
  4998. class uvTransform
  4999. {
  5000. aside[]={10,0,0};
  5001. up[]={0,10,0};
  5002. dir[]={0,0,10};
  5003. pos[]={0,0,0};
  5004. };
  5005. };
  5006. PixelShaderID="TerrainSNX";
  5007. VertexShaderID="Terrain";
  5008. class Stage2
  5009. {
  5010. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  5011. texGen=0;
  5012. };
  5013. class Stage3
  5014. {
  5015. texture="arma3map\kapolei\data\beach_nopx.paa";
  5016. texGen=1;
  5017. };
  5018. class Stage4
  5019. {
  5020. texture="arma3map\kapolei\data\beach_co.paa";
  5021. texGen=2;
  5022. };
  5023. class Stage5
  5024. {
  5025. texture="";
  5026. texGen=1;
  5027. };
  5028. class Stage6
  5029. {
  5030. texture="";
  5031. texGen=2;
  5032. };
  5033. class Stage7
  5034. {
  5035. texture="";
  5036. texGen=1;
  5037. };
  5038. class Stage8
  5039. {
  5040. texture="";
  5041. texGen=2;
  5042. };
  5043. class Stage9
  5044. {
  5045. texture="";
  5046. texGen=1;
  5047. };
  5048. class Stage10
  5049. {
  5050. texture="";
  5051. texGen=2;
  5052. };
  5053. class Stage11
  5054. {
  5055. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  5056. texGen=1;
  5057. };
  5058. class Stage12
  5059. {
  5060. texture="arma3map\kapolei\data\dry_grass_co.paa";
  5061. texGen=2;
  5062. };
  5063. class Stage14
  5064. {
  5065. texture="arma3map\kapolei\data\layers\n_001_001_nohq.png";
  5066. texGen=3;
  5067. };
  5068. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-001_L00_N_N_N_L08.rvmat"
  5069. No Error(s)
  5070. Output is to P_001-001_L00_N_N_N_L08.rvmat
  5071.  
  5072. //forcing arma raP
  5073. ambient[]={1.5,1.5,1.5,1};
  5074. diffuse[]={0.5,0.5,0.5,1};
  5075. forcedDiffuse[]={0,0,0,0};
  5076. emmisive[]={0,0,0,0};
  5077. specular[]={0,0,0,0};
  5078. specularPower=0;
  5079. class Stage0
  5080. {
  5081. texture="arma3map\kapolei\data\layers\s_001_001_lco.png";
  5082. texGen=3;
  5083. };
  5084. class Stage1
  5085. {
  5086. texture="arma3map\kapolei\data\layers\m_001_001_lca.png";
  5087. texGen=4;
  5088. };
  5089. class TexGen3
  5090. {
  5091. uvSource="worldPos";
  5092. class uvTransform
  5093. {
  5094. aside[]={4.8828126e-005,0,0};
  5095. up[]={0,0,4.8828126e-005};
  5096. dir[]={0,-4.8828126e-005,0};
  5097. pos[]={-0.9765625,3.0234375,0};
  5098. };
  5099. };
  5100. class TexGen4
  5101. {
  5102. uvSource="worldPos";
  5103. class uvTransform
  5104. {
  5105. aside[]={4.8828126e-005,0,0};
  5106. up[]={0,0,4.8828126e-005};
  5107. dir[]={0,-4.8828126e-005,0};
  5108. pos[]={-0.9765625,3.0234375,0};
  5109. };
  5110. };
  5111. class TexGen0
  5112. {
  5113. uvSource="tex";
  5114. class uvTransform
  5115. {
  5116. aside[]={1,0,0};
  5117. up[]={0,1,0};
  5118. dir[]={0,0,1};
  5119. pos[]={0,0,0};
  5120. };
  5121. };
  5122. class TexGen1
  5123. {
  5124. uvSource="tex";
  5125. class uvTransform
  5126. {
  5127. aside[]={10,0,0};
  5128. up[]={0,10,0};
  5129. dir[]={0,0,10};
  5130. pos[]={0,0,0};
  5131. };
  5132. };
  5133. class TexGen2
  5134. {
  5135. uvSource="tex";
  5136. class uvTransform
  5137. {
  5138. aside[]={10,0,0};
  5139. up[]={0,10,0};
  5140. dir[]={0,0,10};
  5141. pos[]={0,0,0};
  5142. };
  5143. };
  5144. PixelShaderID="TerrainSNX";
  5145. VertexShaderID="Terrain";
  5146. class Stage2
  5147. {
  5148. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  5149. texGen=0;
  5150. };
  5151. class Stage3
  5152. {
  5153. texture="arma3map\kapolei\data\beach_nopx.paa";
  5154. texGen=1;
  5155. };
  5156. class Stage4
  5157. {
  5158. texture="arma3map\kapolei\data\beach_co.paa";
  5159. texGen=2;
  5160. };
  5161. class Stage5
  5162. {
  5163. texture="";
  5164. texGen=1;
  5165. };
  5166. class Stage6
  5167. {
  5168. texture="";
  5169. texGen=2;
  5170. };
  5171. class Stage7
  5172. {
  5173. texture="";
  5174. texGen=1;
  5175. };
  5176. class Stage8
  5177. {
  5178. texture="";
  5179. texGen=2;
  5180. };
  5181. class Stage9
  5182. {
  5183. texture="";
  5184. texGen=1;
  5185. };
  5186. class Stage10
  5187. {
  5188. texture="";
  5189. texGen=2;
  5190. };
  5191. class Stage11
  5192. {
  5193. texture="";
  5194. texGen=1;
  5195. };
  5196. class Stage12
  5197. {
  5198. texture="";
  5199. texGen=2;
  5200. };
  5201. class Stage14
  5202. {
  5203. texture="arma3map\kapolei\data\layers\n_001_001_nohq.png";
  5204. texGen=3;
  5205. };
  5206. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-001_L00_N_N_N_N.rvmat"
  5207. No Error(s)
  5208. Output is to P_001-001_L00_N_N_N_N.rvmat
  5209.  
  5210. //forcing arma raP
  5211. ambient[]={1.5,1.5,1.5,1};
  5212. diffuse[]={0.5,0.5,0.5,1};
  5213. forcedDiffuse[]={0,0,0,0};
  5214. emmisive[]={0,0,0,0};
  5215. specular[]={0,0,0,0};
  5216. specularPower=0;
  5217. class Stage0
  5218. {
  5219. texture="arma3map\kapolei\data\layers\s_001_001_lco.png";
  5220. texGen=3;
  5221. };
  5222. class Stage1
  5223. {
  5224. texture="arma3map\kapolei\data\layers\m_001_001_lca.png";
  5225. texGen=4;
  5226. };
  5227. class TexGen3
  5228. {
  5229. uvSource="worldPos";
  5230. class uvTransform
  5231. {
  5232. aside[]={4.8828126e-005,0,0};
  5233. up[]={0,0,4.8828126e-005};
  5234. dir[]={0,-4.8828126e-005,0};
  5235. pos[]={-0.9765625,3.0234375,0};
  5236. };
  5237. };
  5238. class TexGen4
  5239. {
  5240. uvSource="worldPos";
  5241. class uvTransform
  5242. {
  5243. aside[]={4.8828126e-005,0,0};
  5244. up[]={0,0,4.8828126e-005};
  5245. dir[]={0,-4.8828126e-005,0};
  5246. pos[]={-0.9765625,3.0234375,0};
  5247. };
  5248. };
  5249. class TexGen0
  5250. {
  5251. uvSource="tex";
  5252. class uvTransform
  5253. {
  5254. aside[]={1,0,0};
  5255. up[]={0,1,0};
  5256. dir[]={0,0,1};
  5257. pos[]={0,0,0};
  5258. };
  5259. };
  5260. class TexGen1
  5261. {
  5262. uvSource="tex";
  5263. class uvTransform
  5264. {
  5265. aside[]={10,0,0};
  5266. up[]={0,10,0};
  5267. dir[]={0,0,10};
  5268. pos[]={0,0,0};
  5269. };
  5270. };
  5271. class TexGen2
  5272. {
  5273. uvSource="tex";
  5274. class uvTransform
  5275. {
  5276. aside[]={10,0,0};
  5277. up[]={0,10,0};
  5278. dir[]={0,0,10};
  5279. pos[]={0,0,0};
  5280. };
  5281. };
  5282. PixelShaderID="TerrainSNX";
  5283. VertexShaderID="Terrain";
  5284. class Stage2
  5285. {
  5286. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  5287. texGen=0;
  5288. };
  5289. class Stage3
  5290. {
  5291. texture="";
  5292. texGen=1;
  5293. };
  5294. class Stage4
  5295. {
  5296. texture="";
  5297. texGen=2;
  5298. };
  5299. class Stage5
  5300. {
  5301. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  5302. texGen=1;
  5303. };
  5304. class Stage6
  5305. {
  5306. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  5307. texGen=2;
  5308. };
  5309. class Stage7
  5310. {
  5311. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  5312. texGen=1;
  5313. };
  5314. class Stage8
  5315. {
  5316. texture="arma3map\kapolei\data\wild_grass_co.paa";
  5317. texGen=2;
  5318. };
  5319. class Stage9
  5320. {
  5321. texture="";
  5322. texGen=1;
  5323. };
  5324. class Stage10
  5325. {
  5326. texture="";
  5327. texGen=2;
  5328. };
  5329. class Stage11
  5330. {
  5331. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  5332. texGen=1;
  5333. };
  5334. class Stage12
  5335. {
  5336. texture="arma3map\kapolei\data\dry_grass_co.paa";
  5337. texGen=2;
  5338. };
  5339. class Stage14
  5340. {
  5341. texture="arma3map\kapolei\data\layers\n_001_001_nohq.png";
  5342. texGen=3;
  5343. };
  5344. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-001_N_L04_L05_N_L08.rvmat"
  5345. No Error(s)
  5346. Output is to P_001-001_N_L04_L05_N_L08.rvmat
  5347.  
  5348. //forcing arma raP
  5349. ambient[]={1.5,1.5,1.5,1};
  5350. diffuse[]={0.5,0.5,0.5,1};
  5351. forcedDiffuse[]={0,0,0,0};
  5352. emmisive[]={0,0,0,0};
  5353. specular[]={0,0,0,0};
  5354. specularPower=0;
  5355. class Stage0
  5356. {
  5357. texture="arma3map\kapolei\data\layers\s_001_001_lco.png";
  5358. texGen=3;
  5359. };
  5360. class Stage1
  5361. {
  5362. texture="arma3map\kapolei\data\layers\m_001_001_lca.png";
  5363. texGen=4;
  5364. };
  5365. class TexGen3
  5366. {
  5367. uvSource="worldPos";
  5368. class uvTransform
  5369. {
  5370. aside[]={4.8828126e-005,0,0};
  5371. up[]={0,0,4.8828126e-005};
  5372. dir[]={0,-4.8828126e-005,0};
  5373. pos[]={-0.9765625,3.0234375,0};
  5374. };
  5375. };
  5376. class TexGen4
  5377. {
  5378. uvSource="worldPos";
  5379. class uvTransform
  5380. {
  5381. aside[]={4.8828126e-005,0,0};
  5382. up[]={0,0,4.8828126e-005};
  5383. dir[]={0,-4.8828126e-005,0};
  5384. pos[]={-0.9765625,3.0234375,0};
  5385. };
  5386. };
  5387. class TexGen0
  5388. {
  5389. uvSource="tex";
  5390. class uvTransform
  5391. {
  5392. aside[]={1,0,0};
  5393. up[]={0,1,0};
  5394. dir[]={0,0,1};
  5395. pos[]={0,0,0};
  5396. };
  5397. };
  5398. class TexGen1
  5399. {
  5400. uvSource="tex";
  5401. class uvTransform
  5402. {
  5403. aside[]={10,0,0};
  5404. up[]={0,10,0};
  5405. dir[]={0,0,10};
  5406. pos[]={0,0,0};
  5407. };
  5408. };
  5409. class TexGen2
  5410. {
  5411. uvSource="tex";
  5412. class uvTransform
  5413. {
  5414. aside[]={10,0,0};
  5415. up[]={0,10,0};
  5416. dir[]={0,0,10};
  5417. pos[]={0,0,0};
  5418. };
  5419. };
  5420. PixelShaderID="TerrainSNX";
  5421. VertexShaderID="Terrain";
  5422. class Stage2
  5423. {
  5424. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  5425. texGen=0;
  5426. };
  5427. class Stage3
  5428. {
  5429. texture="";
  5430. texGen=1;
  5431. };
  5432. class Stage4
  5433. {
  5434. texture="";
  5435. texGen=2;
  5436. };
  5437. class Stage5
  5438. {
  5439. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  5440. texGen=1;
  5441. };
  5442. class Stage6
  5443. {
  5444. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  5445. texGen=2;
  5446. };
  5447. class Stage7
  5448. {
  5449. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  5450. texGen=1;
  5451. };
  5452. class Stage8
  5453. {
  5454. texture="arma3map\kapolei\data\wild_grass_co.paa";
  5455. texGen=2;
  5456. };
  5457. class Stage9
  5458. {
  5459. texture="";
  5460. texGen=1;
  5461. };
  5462. class Stage10
  5463. {
  5464. texture="";
  5465. texGen=2;
  5466. };
  5467. class Stage11
  5468. {
  5469. texture="";
  5470. texGen=1;
  5471. };
  5472. class Stage12
  5473. {
  5474. texture="";
  5475. texGen=2;
  5476. };
  5477. class Stage14
  5478. {
  5479. texture="arma3map\kapolei\data\layers\n_001_001_nohq.png";
  5480. texGen=3;
  5481. };
  5482. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-001_N_L04_L05_N_N.rvmat"
  5483. No Error(s)
  5484. Output is to P_001-001_N_L04_L05_N_N.rvmat
  5485.  
  5486. //forcing arma raP
  5487. ambient[]={1.5,1.5,1.5,1};
  5488. diffuse[]={0.5,0.5,0.5,1};
  5489. forcedDiffuse[]={0,0,0,0};
  5490. emmisive[]={0,0,0,0};
  5491. specular[]={0,0,0,0};
  5492. specularPower=0;
  5493. class Stage0
  5494. {
  5495. texture="arma3map\kapolei\data\layers\s_001_001_lco.png";
  5496. texGen=3;
  5497. };
  5498. class Stage1
  5499. {
  5500. texture="arma3map\kapolei\data\layers\m_001_001_lca.png";
  5501. texGen=4;
  5502. };
  5503. class TexGen3
  5504. {
  5505. uvSource="worldPos";
  5506. class uvTransform
  5507. {
  5508. aside[]={4.8828126e-005,0,0};
  5509. up[]={0,0,4.8828126e-005};
  5510. dir[]={0,-4.8828126e-005,0};
  5511. pos[]={-0.9765625,3.0234375,0};
  5512. };
  5513. };
  5514. class TexGen4
  5515. {
  5516. uvSource="worldPos";
  5517. class uvTransform
  5518. {
  5519. aside[]={4.8828126e-005,0,0};
  5520. up[]={0,0,4.8828126e-005};
  5521. dir[]={0,-4.8828126e-005,0};
  5522. pos[]={-0.9765625,3.0234375,0};
  5523. };
  5524. };
  5525. class TexGen0
  5526. {
  5527. uvSource="tex";
  5528. class uvTransform
  5529. {
  5530. aside[]={1,0,0};
  5531. up[]={0,1,0};
  5532. dir[]={0,0,1};
  5533. pos[]={0,0,0};
  5534. };
  5535. };
  5536. class TexGen1
  5537. {
  5538. uvSource="tex";
  5539. class uvTransform
  5540. {
  5541. aside[]={10,0,0};
  5542. up[]={0,10,0};
  5543. dir[]={0,0,10};
  5544. pos[]={0,0,0};
  5545. };
  5546. };
  5547. class TexGen2
  5548. {
  5549. uvSource="tex";
  5550. class uvTransform
  5551. {
  5552. aside[]={10,0,0};
  5553. up[]={0,10,0};
  5554. dir[]={0,0,10};
  5555. pos[]={0,0,0};
  5556. };
  5557. };
  5558. PixelShaderID="TerrainSNX";
  5559. VertexShaderID="Terrain";
  5560. class Stage2
  5561. {
  5562. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  5563. texGen=0;
  5564. };
  5565. class Stage3
  5566. {
  5567. texture="";
  5568. texGen=1;
  5569. };
  5570. class Stage4
  5571. {
  5572. texture="";
  5573. texGen=2;
  5574. };
  5575. class Stage5
  5576. {
  5577. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  5578. texGen=1;
  5579. };
  5580. class Stage6
  5581. {
  5582. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  5583. texGen=2;
  5584. };
  5585. class Stage7
  5586. {
  5587. texture="";
  5588. texGen=1;
  5589. };
  5590. class Stage8
  5591. {
  5592. texture="";
  5593. texGen=2;
  5594. };
  5595. class Stage9
  5596. {
  5597. texture="";
  5598. texGen=1;
  5599. };
  5600. class Stage10
  5601. {
  5602. texture="";
  5603. texGen=2;
  5604. };
  5605. class Stage11
  5606. {
  5607. texture="";
  5608. texGen=1;
  5609. };
  5610. class Stage12
  5611. {
  5612. texture="";
  5613. texGen=2;
  5614. };
  5615. class Stage14
  5616. {
  5617. texture="arma3map\kapolei\data\layers\n_001_001_nohq.png";
  5618. texGen=3;
  5619. };
  5620. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-001_N_L04_N_N_N.rvmat"
  5621. No Error(s)
  5622. Output is to P_001-001_N_L04_N_N_N.rvmat
  5623.  
  5624. //forcing arma raP
  5625. ambient[]={1.5,1.5,1.5,1};
  5626. diffuse[]={0.5,0.5,0.5,1};
  5627. forcedDiffuse[]={0,0,0,0};
  5628. emmisive[]={0,0,0,0};
  5629. specular[]={0,0,0,0};
  5630. specularPower=0;
  5631. class Stage0
  5632. {
  5633. texture="arma3map\kapolei\data\layers\s_001_001_lco.png";
  5634. texGen=3;
  5635. };
  5636. class Stage1
  5637. {
  5638. texture="arma3map\kapolei\data\layers\m_001_001_lca.png";
  5639. texGen=4;
  5640. };
  5641. class TexGen3
  5642. {
  5643. uvSource="worldPos";
  5644. class uvTransform
  5645. {
  5646. aside[]={4.8828126e-005,0,0};
  5647. up[]={0,0,4.8828126e-005};
  5648. dir[]={0,-4.8828126e-005,0};
  5649. pos[]={-0.9765625,3.0234375,0};
  5650. };
  5651. };
  5652. class TexGen4
  5653. {
  5654. uvSource="worldPos";
  5655. class uvTransform
  5656. {
  5657. aside[]={4.8828126e-005,0,0};
  5658. up[]={0,0,4.8828126e-005};
  5659. dir[]={0,-4.8828126e-005,0};
  5660. pos[]={-0.9765625,3.0234375,0};
  5661. };
  5662. };
  5663. class TexGen0
  5664. {
  5665. uvSource="tex";
  5666. class uvTransform
  5667. {
  5668. aside[]={1,0,0};
  5669. up[]={0,1,0};
  5670. dir[]={0,0,1};
  5671. pos[]={0,0,0};
  5672. };
  5673. };
  5674. class TexGen1
  5675. {
  5676. uvSource="tex";
  5677. class uvTransform
  5678. {
  5679. aside[]={10,0,0};
  5680. up[]={0,10,0};
  5681. dir[]={0,0,10};
  5682. pos[]={0,0,0};
  5683. };
  5684. };
  5685. class TexGen2
  5686. {
  5687. uvSource="tex";
  5688. class uvTransform
  5689. {
  5690. aside[]={10,0,0};
  5691. up[]={0,10,0};
  5692. dir[]={0,0,10};
  5693. pos[]={0,0,0};
  5694. };
  5695. };
  5696. PixelShaderID="TerrainSNX";
  5697. VertexShaderID="Terrain";
  5698. class Stage2
  5699. {
  5700. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  5701. texGen=0;
  5702. };
  5703. class Stage3
  5704. {
  5705. texture="";
  5706. texGen=1;
  5707. };
  5708. class Stage4
  5709. {
  5710. texture="";
  5711. texGen=2;
  5712. };
  5713. class Stage5
  5714. {
  5715. texture="";
  5716. texGen=1;
  5717. };
  5718. class Stage6
  5719. {
  5720. texture="";
  5721. texGen=2;
  5722. };
  5723. class Stage7
  5724. {
  5725. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  5726. texGen=1;
  5727. };
  5728. class Stage8
  5729. {
  5730. texture="arma3map\kapolei\data\wild_grass_co.paa";
  5731. texGen=2;
  5732. };
  5733. class Stage9
  5734. {
  5735. texture="";
  5736. texGen=1;
  5737. };
  5738. class Stage10
  5739. {
  5740. texture="";
  5741. texGen=2;
  5742. };
  5743. class Stage11
  5744. {
  5745. texture="";
  5746. texGen=1;
  5747. };
  5748. class Stage12
  5749. {
  5750. texture="";
  5751. texGen=2;
  5752. };
  5753. class Stage14
  5754. {
  5755. texture="arma3map\kapolei\data\layers\n_001_001_nohq.png";
  5756. texGen=3;
  5757. };
  5758. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-001_N_N_L05_N_N.rvmat"
  5759. No Error(s)
  5760. Output is to P_001-001_N_N_L05_N_N.rvmat
  5761.  
  5762. //forcing arma raP
  5763. ambient[]={1.5,1.5,1.5,1};
  5764. diffuse[]={0.5,0.5,0.5,1};
  5765. forcedDiffuse[]={0,0,0,0};
  5766. emmisive[]={0,0,0,0};
  5767. specular[]={0,0,0,0};
  5768. specularPower=0;
  5769. class Stage0
  5770. {
  5771. texture="arma3map\kapolei\data\layers\s_001_001_lco.png";
  5772. texGen=3;
  5773. };
  5774. class Stage1
  5775. {
  5776. texture="arma3map\kapolei\data\layers\m_001_001_lca.png";
  5777. texGen=4;
  5778. };
  5779. class TexGen3
  5780. {
  5781. uvSource="worldPos";
  5782. class uvTransform
  5783. {
  5784. aside[]={4.8828126e-005,0,0};
  5785. up[]={0,0,4.8828126e-005};
  5786. dir[]={0,-4.8828126e-005,0};
  5787. pos[]={-0.9765625,3.0234375,0};
  5788. };
  5789. };
  5790. class TexGen4
  5791. {
  5792. uvSource="worldPos";
  5793. class uvTransform
  5794. {
  5795. aside[]={4.8828126e-005,0,0};
  5796. up[]={0,0,4.8828126e-005};
  5797. dir[]={0,-4.8828126e-005,0};
  5798. pos[]={-0.9765625,3.0234375,0};
  5799. };
  5800. };
  5801. class TexGen0
  5802. {
  5803. uvSource="tex";
  5804. class uvTransform
  5805. {
  5806. aside[]={1,0,0};
  5807. up[]={0,1,0};
  5808. dir[]={0,0,1};
  5809. pos[]={0,0,0};
  5810. };
  5811. };
  5812. class TexGen1
  5813. {
  5814. uvSource="tex";
  5815. class uvTransform
  5816. {
  5817. aside[]={10,0,0};
  5818. up[]={0,10,0};
  5819. dir[]={0,0,10};
  5820. pos[]={0,0,0};
  5821. };
  5822. };
  5823. class TexGen2
  5824. {
  5825. uvSource="tex";
  5826. class uvTransform
  5827. {
  5828. aside[]={10,0,0};
  5829. up[]={0,10,0};
  5830. dir[]={0,0,10};
  5831. pos[]={0,0,0};
  5832. };
  5833. };
  5834. PixelShaderID="TerrainSNX";
  5835. VertexShaderID="Terrain";
  5836. class Stage2
  5837. {
  5838. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  5839. texGen=0;
  5840. };
  5841. class Stage3
  5842. {
  5843. texture="";
  5844. texGen=1;
  5845. };
  5846. class Stage4
  5847. {
  5848. texture="";
  5849. texGen=2;
  5850. };
  5851. class Stage5
  5852. {
  5853. texture="";
  5854. texGen=1;
  5855. };
  5856. class Stage6
  5857. {
  5858. texture="";
  5859. texGen=2;
  5860. };
  5861. class Stage7
  5862. {
  5863. texture="";
  5864. texGen=1;
  5865. };
  5866. class Stage8
  5867. {
  5868. texture="";
  5869. texGen=2;
  5870. };
  5871. class Stage9
  5872. {
  5873. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  5874. texGen=1;
  5875. };
  5876. class Stage10
  5877. {
  5878. texture="arma3map\kapolei\data\dry_grass_co.paa";
  5879. texGen=2;
  5880. };
  5881. class Stage11
  5882. {
  5883. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  5884. texGen=1;
  5885. };
  5886. class Stage12
  5887. {
  5888. texture="arma3map\kapolei\data\dry_grass_co.paa";
  5889. texGen=2;
  5890. };
  5891. class Stage14
  5892. {
  5893. texture="arma3map\kapolei\data\layers\n_001_001_nohq.png";
  5894. texGen=3;
  5895. };
  5896. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-001_N_N_N_L07_L08.rvmat"
  5897. No Error(s)
  5898. Output is to P_001-001_N_N_N_L07_L08.rvmat
  5899.  
  5900. //forcing arma raP
  5901. ambient[]={1.5,1.5,1.5,1};
  5902. diffuse[]={0.5,0.5,0.5,1};
  5903. forcedDiffuse[]={0,0,0,0};
  5904. emmisive[]={0,0,0,0};
  5905. specular[]={0,0,0,0};
  5906. specularPower=0;
  5907. class Stage0
  5908. {
  5909. texture="arma3map\kapolei\data\layers\s_001_001_lco.png";
  5910. texGen=3;
  5911. };
  5912. class Stage1
  5913. {
  5914. texture="arma3map\kapolei\data\layers\m_001_001_lca.png";
  5915. texGen=4;
  5916. };
  5917. class TexGen3
  5918. {
  5919. uvSource="worldPos";
  5920. class uvTransform
  5921. {
  5922. aside[]={4.8828126e-005,0,0};
  5923. up[]={0,0,4.8828126e-005};
  5924. dir[]={0,-4.8828126e-005,0};
  5925. pos[]={-0.9765625,3.0234375,0};
  5926. };
  5927. };
  5928. class TexGen4
  5929. {
  5930. uvSource="worldPos";
  5931. class uvTransform
  5932. {
  5933. aside[]={4.8828126e-005,0,0};
  5934. up[]={0,0,4.8828126e-005};
  5935. dir[]={0,-4.8828126e-005,0};
  5936. pos[]={-0.9765625,3.0234375,0};
  5937. };
  5938. };
  5939. class TexGen0
  5940. {
  5941. uvSource="tex";
  5942. class uvTransform
  5943. {
  5944. aside[]={1,0,0};
  5945. up[]={0,1,0};
  5946. dir[]={0,0,1};
  5947. pos[]={0,0,0};
  5948. };
  5949. };
  5950. class TexGen1
  5951. {
  5952. uvSource="tex";
  5953. class uvTransform
  5954. {
  5955. aside[]={10,0,0};
  5956. up[]={0,10,0};
  5957. dir[]={0,0,10};
  5958. pos[]={0,0,0};
  5959. };
  5960. };
  5961. class TexGen2
  5962. {
  5963. uvSource="tex";
  5964. class uvTransform
  5965. {
  5966. aside[]={10,0,0};
  5967. up[]={0,10,0};
  5968. dir[]={0,0,10};
  5969. pos[]={0,0,0};
  5970. };
  5971. };
  5972. PixelShaderID="TerrainSNX";
  5973. VertexShaderID="Terrain";
  5974. class Stage2
  5975. {
  5976. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  5977. texGen=0;
  5978. };
  5979. class Stage3
  5980. {
  5981. texture="";
  5982. texGen=1;
  5983. };
  5984. class Stage4
  5985. {
  5986. texture="";
  5987. texGen=2;
  5988. };
  5989. class Stage5
  5990. {
  5991. texture="";
  5992. texGen=1;
  5993. };
  5994. class Stage6
  5995. {
  5996. texture="";
  5997. texGen=2;
  5998. };
  5999. class Stage7
  6000. {
  6001. texture="";
  6002. texGen=1;
  6003. };
  6004. class Stage8
  6005. {
  6006. texture="";
  6007. texGen=2;
  6008. };
  6009. class Stage9
  6010. {
  6011. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  6012. texGen=1;
  6013. };
  6014. class Stage10
  6015. {
  6016. texture="arma3map\kapolei\data\dry_grass_co.paa";
  6017. texGen=2;
  6018. };
  6019. class Stage11
  6020. {
  6021. texture="";
  6022. texGen=1;
  6023. };
  6024. class Stage12
  6025. {
  6026. texture="";
  6027. texGen=2;
  6028. };
  6029. class Stage14
  6030. {
  6031. texture="arma3map\kapolei\data\layers\n_001_001_nohq.png";
  6032. texGen=3;
  6033. };
  6034. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-001_N_N_N_L07_N.rvmat"
  6035. No Error(s)
  6036. Output is to P_001-001_N_N_N_L07_N.rvmat
  6037.  
  6038. //forcing arma raP
  6039. ambient[]={1.5,1.5,1.5,1};
  6040. diffuse[]={0.5,0.5,0.5,1};
  6041. forcedDiffuse[]={0,0,0,0};
  6042. emmisive[]={0,0,0,0};
  6043. specular[]={0,0,0,0};
  6044. specularPower=0;
  6045. class Stage0
  6046. {
  6047. texture="arma3map\kapolei\data\layers\s_001_001_lco.png";
  6048. texGen=3;
  6049. };
  6050. class Stage1
  6051. {
  6052. texture="arma3map\kapolei\data\layers\m_001_001_lca.png";
  6053. texGen=4;
  6054. };
  6055. class TexGen3
  6056. {
  6057. uvSource="worldPos";
  6058. class uvTransform
  6059. {
  6060. aside[]={4.8828126e-005,0,0};
  6061. up[]={0,0,4.8828126e-005};
  6062. dir[]={0,-4.8828126e-005,0};
  6063. pos[]={-0.9765625,3.0234375,0};
  6064. };
  6065. };
  6066. class TexGen4
  6067. {
  6068. uvSource="worldPos";
  6069. class uvTransform
  6070. {
  6071. aside[]={4.8828126e-005,0,0};
  6072. up[]={0,0,4.8828126e-005};
  6073. dir[]={0,-4.8828126e-005,0};
  6074. pos[]={-0.9765625,3.0234375,0};
  6075. };
  6076. };
  6077. class TexGen0
  6078. {
  6079. uvSource="tex";
  6080. class uvTransform
  6081. {
  6082. aside[]={1,0,0};
  6083. up[]={0,1,0};
  6084. dir[]={0,0,1};
  6085. pos[]={0,0,0};
  6086. };
  6087. };
  6088. class TexGen1
  6089. {
  6090. uvSource="tex";
  6091. class uvTransform
  6092. {
  6093. aside[]={10,0,0};
  6094. up[]={0,10,0};
  6095. dir[]={0,0,10};
  6096. pos[]={0,0,0};
  6097. };
  6098. };
  6099. class TexGen2
  6100. {
  6101. uvSource="tex";
  6102. class uvTransform
  6103. {
  6104. aside[]={10,0,0};
  6105. up[]={0,10,0};
  6106. dir[]={0,0,10};
  6107. pos[]={0,0,0};
  6108. };
  6109. };
  6110. PixelShaderID="TerrainSNX";
  6111. VertexShaderID="Terrain";
  6112. class Stage2
  6113. {
  6114. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  6115. texGen=0;
  6116. };
  6117. class Stage3
  6118. {
  6119. texture="";
  6120. texGen=1;
  6121. };
  6122. class Stage4
  6123. {
  6124. texture="";
  6125. texGen=2;
  6126. };
  6127. class Stage5
  6128. {
  6129. texture="";
  6130. texGen=1;
  6131. };
  6132. class Stage6
  6133. {
  6134. texture="";
  6135. texGen=2;
  6136. };
  6137. class Stage7
  6138. {
  6139. texture="";
  6140. texGen=1;
  6141. };
  6142. class Stage8
  6143. {
  6144. texture="";
  6145. texGen=2;
  6146. };
  6147. class Stage9
  6148. {
  6149. texture="";
  6150. texGen=1;
  6151. };
  6152. class Stage10
  6153. {
  6154. texture="";
  6155. texGen=2;
  6156. };
  6157. class Stage11
  6158. {
  6159. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  6160. texGen=1;
  6161. };
  6162. class Stage12
  6163. {
  6164. texture="arma3map\kapolei\data\dry_grass_co.paa";
  6165. texGen=2;
  6166. };
  6167. class Stage14
  6168. {
  6169. texture="arma3map\kapolei\data\layers\n_001_001_nohq.png";
  6170. texGen=3;
  6171. };
  6172. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-001_N_N_N_N_L08.rvmat"
  6173. No Error(s)
  6174. Output is to P_001-001_N_N_N_N_L08.rvmat
  6175.  
  6176. //forcing arma raP
  6177. ambient[]={1.5,1.5,1.5,1};
  6178. diffuse[]={0.5,0.5,0.5,1};
  6179. forcedDiffuse[]={0,0,0,0};
  6180. emmisive[]={0,0,0,0};
  6181. specular[]={0,0,0,0};
  6182. specularPower=0;
  6183. class Stage0
  6184. {
  6185. texture="arma3map\kapolei\data\layers\s_001_002_lco.png";
  6186. texGen=3;
  6187. };
  6188. class Stage1
  6189. {
  6190. texture="arma3map\kapolei\data\layers\m_001_002_lca.png";
  6191. texGen=4;
  6192. };
  6193. class TexGen3
  6194. {
  6195. uvSource="worldPos";
  6196. class uvTransform
  6197. {
  6198. aside[]={4.8828126e-005,0,0};
  6199. up[]={0,0,4.8828126e-005};
  6200. dir[]={0,-4.8828126e-005,0};
  6201. pos[]={-0.9765625,2.0390625,0};
  6202. };
  6203. };
  6204. class TexGen4
  6205. {
  6206. uvSource="worldPos";
  6207. class uvTransform
  6208. {
  6209. aside[]={4.8828126e-005,0,0};
  6210. up[]={0,0,4.8828126e-005};
  6211. dir[]={0,-4.8828126e-005,0};
  6212. pos[]={-0.9765625,2.0390625,0};
  6213. };
  6214. };
  6215. class TexGen0
  6216. {
  6217. uvSource="tex";
  6218. class uvTransform
  6219. {
  6220. aside[]={1,0,0};
  6221. up[]={0,1,0};
  6222. dir[]={0,0,1};
  6223. pos[]={0,0,0};
  6224. };
  6225. };
  6226. class TexGen1
  6227. {
  6228. uvSource="tex";
  6229. class uvTransform
  6230. {
  6231. aside[]={10,0,0};
  6232. up[]={0,10,0};
  6233. dir[]={0,0,10};
  6234. pos[]={0,0,0};
  6235. };
  6236. };
  6237. class TexGen2
  6238. {
  6239. uvSource="tex";
  6240. class uvTransform
  6241. {
  6242. aside[]={10,0,0};
  6243. up[]={0,10,0};
  6244. dir[]={0,0,10};
  6245. pos[]={0,0,0};
  6246. };
  6247. };
  6248. PixelShaderID="TerrainSNX";
  6249. VertexShaderID="Terrain";
  6250. class Stage2
  6251. {
  6252. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  6253. texGen=0;
  6254. };
  6255. class Stage3
  6256. {
  6257. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  6258. texGen=1;
  6259. };
  6260. class Stage4
  6261. {
  6262. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  6263. texGen=2;
  6264. };
  6265. class Stage5
  6266. {
  6267. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  6268. texGen=1;
  6269. };
  6270. class Stage6
  6271. {
  6272. texture="arma3map\kapolei\data\wild_grass_co.paa";
  6273. texGen=2;
  6274. };
  6275. class Stage7
  6276. {
  6277. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  6278. texGen=1;
  6279. };
  6280. class Stage8
  6281. {
  6282. texture="arma3map\kapolei\data\dry_grass_co.paa";
  6283. texGen=2;
  6284. };
  6285. class Stage9
  6286. {
  6287. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  6288. texGen=1;
  6289. };
  6290. class Stage10
  6291. {
  6292. texture="arma3map\kapolei\data\dry_grass_co.paa";
  6293. texGen=2;
  6294. };
  6295. class Stage11
  6296. {
  6297. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  6298. texGen=1;
  6299. };
  6300. class Stage12
  6301. {
  6302. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  6303. texGen=2;
  6304. };
  6305. class Stage14
  6306. {
  6307. texture="arma3map\kapolei\data\layers\n_001_002_nohq.png";
  6308. texGen=3;
  6309. };
  6310. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-002_L04_L05_L07_L08_L10.rvmat"
  6311. No Error(s)
  6312. Output is to P_001-002_L04_L05_L07_L08_L10.rvmat
  6313.  
  6314. //forcing arma raP
  6315. ambient[]={1.5,1.5,1.5,1};
  6316. diffuse[]={0.5,0.5,0.5,1};
  6317. forcedDiffuse[]={0,0,0,0};
  6318. emmisive[]={0,0,0,0};
  6319. specular[]={0,0,0,0};
  6320. specularPower=0;
  6321. class Stage0
  6322. {
  6323. texture="arma3map\kapolei\data\layers\s_001_002_lco.png";
  6324. texGen=3;
  6325. };
  6326. class Stage1
  6327. {
  6328. texture="arma3map\kapolei\data\layers\m_001_002_lca.png";
  6329. texGen=4;
  6330. };
  6331. class TexGen3
  6332. {
  6333. uvSource="worldPos";
  6334. class uvTransform
  6335. {
  6336. aside[]={4.8828126e-005,0,0};
  6337. up[]={0,0,4.8828126e-005};
  6338. dir[]={0,-4.8828126e-005,0};
  6339. pos[]={-0.9765625,2.0390625,0};
  6340. };
  6341. };
  6342. class TexGen4
  6343. {
  6344. uvSource="worldPos";
  6345. class uvTransform
  6346. {
  6347. aside[]={4.8828126e-005,0,0};
  6348. up[]={0,0,4.8828126e-005};
  6349. dir[]={0,-4.8828126e-005,0};
  6350. pos[]={-0.9765625,2.0390625,0};
  6351. };
  6352. };
  6353. class TexGen0
  6354. {
  6355. uvSource="tex";
  6356. class uvTransform
  6357. {
  6358. aside[]={1,0,0};
  6359. up[]={0,1,0};
  6360. dir[]={0,0,1};
  6361. pos[]={0,0,0};
  6362. };
  6363. };
  6364. class TexGen1
  6365. {
  6366. uvSource="tex";
  6367. class uvTransform
  6368. {
  6369. aside[]={10,0,0};
  6370. up[]={0,10,0};
  6371. dir[]={0,0,10};
  6372. pos[]={0,0,0};
  6373. };
  6374. };
  6375. class TexGen2
  6376. {
  6377. uvSource="tex";
  6378. class uvTransform
  6379. {
  6380. aside[]={10,0,0};
  6381. up[]={0,10,0};
  6382. dir[]={0,0,10};
  6383. pos[]={0,0,0};
  6384. };
  6385. };
  6386. PixelShaderID="TerrainSNX";
  6387. VertexShaderID="Terrain";
  6388. class Stage2
  6389. {
  6390. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  6391. texGen=0;
  6392. };
  6393. class Stage3
  6394. {
  6395. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  6396. texGen=1;
  6397. };
  6398. class Stage4
  6399. {
  6400. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  6401. texGen=2;
  6402. };
  6403. class Stage5
  6404. {
  6405. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  6406. texGen=1;
  6407. };
  6408. class Stage6
  6409. {
  6410. texture="arma3map\kapolei\data\wild_grass_co.paa";
  6411. texGen=2;
  6412. };
  6413. class Stage7
  6414. {
  6415. texture="";
  6416. texGen=1;
  6417. };
  6418. class Stage8
  6419. {
  6420. texture="";
  6421. texGen=2;
  6422. };
  6423. class Stage9
  6424. {
  6425. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  6426. texGen=1;
  6427. };
  6428. class Stage10
  6429. {
  6430. texture="arma3map\kapolei\data\dry_grass_co.paa";
  6431. texGen=2;
  6432. };
  6433. class Stage11
  6434. {
  6435. texture="";
  6436. texGen=1;
  6437. };
  6438. class Stage12
  6439. {
  6440. texture="";
  6441. texGen=2;
  6442. };
  6443. class Stage14
  6444. {
  6445. texture="arma3map\kapolei\data\layers\n_001_002_nohq.png";
  6446. texGen=3;
  6447. };
  6448. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-002_L04_L05_N_L08_N.rvmat"
  6449. No Error(s)
  6450. Output is to P_001-002_L04_L05_N_L08_N.rvmat
  6451.  
  6452. //forcing arma raP
  6453. ambient[]={1.5,1.5,1.5,1};
  6454. diffuse[]={0.5,0.5,0.5,1};
  6455. forcedDiffuse[]={0,0,0,0};
  6456. emmisive[]={0,0,0,0};
  6457. specular[]={0,0,0,0};
  6458. specularPower=0;
  6459. class Stage0
  6460. {
  6461. texture="arma3map\kapolei\data\layers\s_001_002_lco.png";
  6462. texGen=3;
  6463. };
  6464. class Stage1
  6465. {
  6466. texture="arma3map\kapolei\data\layers\m_001_002_lca.png";
  6467. texGen=4;
  6468. };
  6469. class TexGen3
  6470. {
  6471. uvSource="worldPos";
  6472. class uvTransform
  6473. {
  6474. aside[]={4.8828126e-005,0,0};
  6475. up[]={0,0,4.8828126e-005};
  6476. dir[]={0,-4.8828126e-005,0};
  6477. pos[]={-0.9765625,2.0390625,0};
  6478. };
  6479. };
  6480. class TexGen4
  6481. {
  6482. uvSource="worldPos";
  6483. class uvTransform
  6484. {
  6485. aside[]={4.8828126e-005,0,0};
  6486. up[]={0,0,4.8828126e-005};
  6487. dir[]={0,-4.8828126e-005,0};
  6488. pos[]={-0.9765625,2.0390625,0};
  6489. };
  6490. };
  6491. class TexGen0
  6492. {
  6493. uvSource="tex";
  6494. class uvTransform
  6495. {
  6496. aside[]={1,0,0};
  6497. up[]={0,1,0};
  6498. dir[]={0,0,1};
  6499. pos[]={0,0,0};
  6500. };
  6501. };
  6502. class TexGen1
  6503. {
  6504. uvSource="tex";
  6505. class uvTransform
  6506. {
  6507. aside[]={10,0,0};
  6508. up[]={0,10,0};
  6509. dir[]={0,0,10};
  6510. pos[]={0,0,0};
  6511. };
  6512. };
  6513. class TexGen2
  6514. {
  6515. uvSource="tex";
  6516. class uvTransform
  6517. {
  6518. aside[]={10,0,0};
  6519. up[]={0,10,0};
  6520. dir[]={0,0,10};
  6521. pos[]={0,0,0};
  6522. };
  6523. };
  6524. PixelShaderID="TerrainSNX";
  6525. VertexShaderID="Terrain";
  6526. class Stage2
  6527. {
  6528. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  6529. texGen=0;
  6530. };
  6531. class Stage3
  6532. {
  6533. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  6534. texGen=1;
  6535. };
  6536. class Stage4
  6537. {
  6538. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  6539. texGen=2;
  6540. };
  6541. class Stage5
  6542. {
  6543. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  6544. texGen=1;
  6545. };
  6546. class Stage6
  6547. {
  6548. texture="arma3map\kapolei\data\wild_grass_co.paa";
  6549. texGen=2;
  6550. };
  6551. class Stage7
  6552. {
  6553. texture="";
  6554. texGen=1;
  6555. };
  6556. class Stage8
  6557. {
  6558. texture="";
  6559. texGen=2;
  6560. };
  6561. class Stage9
  6562. {
  6563. texture="";
  6564. texGen=1;
  6565. };
  6566. class Stage10
  6567. {
  6568. texture="";
  6569. texGen=2;
  6570. };
  6571. class Stage11
  6572. {
  6573. texture="";
  6574. texGen=1;
  6575. };
  6576. class Stage12
  6577. {
  6578. texture="";
  6579. texGen=2;
  6580. };
  6581. class Stage14
  6582. {
  6583. texture="arma3map\kapolei\data\layers\n_001_002_nohq.png";
  6584. texGen=3;
  6585. };
  6586. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-002_L04_L05_N_N_N.rvmat"
  6587. No Error(s)
  6588. Output is to P_001-002_L04_L05_N_N_N.rvmat
  6589.  
  6590. //forcing arma raP
  6591. ambient[]={1.5,1.5,1.5,1};
  6592. diffuse[]={0.5,0.5,0.5,1};
  6593. forcedDiffuse[]={0,0,0,0};
  6594. emmisive[]={0,0,0,0};
  6595. specular[]={0,0,0,0};
  6596. specularPower=0;
  6597. class Stage0
  6598. {
  6599. texture="arma3map\kapolei\data\layers\s_001_002_lco.png";
  6600. texGen=3;
  6601. };
  6602. class Stage1
  6603. {
  6604. texture="arma3map\kapolei\data\layers\m_001_002_lca.png";
  6605. texGen=4;
  6606. };
  6607. class TexGen3
  6608. {
  6609. uvSource="worldPos";
  6610. class uvTransform
  6611. {
  6612. aside[]={4.8828126e-005,0,0};
  6613. up[]={0,0,4.8828126e-005};
  6614. dir[]={0,-4.8828126e-005,0};
  6615. pos[]={-0.9765625,2.0390625,0};
  6616. };
  6617. };
  6618. class TexGen4
  6619. {
  6620. uvSource="worldPos";
  6621. class uvTransform
  6622. {
  6623. aside[]={4.8828126e-005,0,0};
  6624. up[]={0,0,4.8828126e-005};
  6625. dir[]={0,-4.8828126e-005,0};
  6626. pos[]={-0.9765625,2.0390625,0};
  6627. };
  6628. };
  6629. class TexGen0
  6630. {
  6631. uvSource="tex";
  6632. class uvTransform
  6633. {
  6634. aside[]={1,0,0};
  6635. up[]={0,1,0};
  6636. dir[]={0,0,1};
  6637. pos[]={0,0,0};
  6638. };
  6639. };
  6640. class TexGen1
  6641. {
  6642. uvSource="tex";
  6643. class uvTransform
  6644. {
  6645. aside[]={10,0,0};
  6646. up[]={0,10,0};
  6647. dir[]={0,0,10};
  6648. pos[]={0,0,0};
  6649. };
  6650. };
  6651. class TexGen2
  6652. {
  6653. uvSource="tex";
  6654. class uvTransform
  6655. {
  6656. aside[]={10,0,0};
  6657. up[]={0,10,0};
  6658. dir[]={0,0,10};
  6659. pos[]={0,0,0};
  6660. };
  6661. };
  6662. PixelShaderID="TerrainSNX";
  6663. VertexShaderID="Terrain";
  6664. class Stage2
  6665. {
  6666. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  6667. texGen=0;
  6668. };
  6669. class Stage3
  6670. {
  6671. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  6672. texGen=1;
  6673. };
  6674. class Stage4
  6675. {
  6676. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  6677. texGen=2;
  6678. };
  6679. class Stage5
  6680. {
  6681. texture="";
  6682. texGen=1;
  6683. };
  6684. class Stage6
  6685. {
  6686. texture="";
  6687. texGen=2;
  6688. };
  6689. class Stage7
  6690. {
  6691. texture="";
  6692. texGen=1;
  6693. };
  6694. class Stage8
  6695. {
  6696. texture="";
  6697. texGen=2;
  6698. };
  6699. class Stage9
  6700. {
  6701. texture="";
  6702. texGen=1;
  6703. };
  6704. class Stage10
  6705. {
  6706. texture="";
  6707. texGen=2;
  6708. };
  6709. class Stage11
  6710. {
  6711. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  6712. texGen=1;
  6713. };
  6714. class Stage12
  6715. {
  6716. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  6717. texGen=2;
  6718. };
  6719. class Stage14
  6720. {
  6721. texture="arma3map\kapolei\data\layers\n_001_002_nohq.png";
  6722. texGen=3;
  6723. };
  6724. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-002_L04_N_N_N_L10.rvmat"
  6725. No Error(s)
  6726. Output is to P_001-002_L04_N_N_N_L10.rvmat
  6727.  
  6728. //forcing arma raP
  6729. ambient[]={1.5,1.5,1.5,1};
  6730. diffuse[]={0.5,0.5,0.5,1};
  6731. forcedDiffuse[]={0,0,0,0};
  6732. emmisive[]={0,0,0,0};
  6733. specular[]={0,0,0,0};
  6734. specularPower=0;
  6735. class Stage0
  6736. {
  6737. texture="arma3map\kapolei\data\layers\s_001_002_lco.png";
  6738. texGen=3;
  6739. };
  6740. class Stage1
  6741. {
  6742. texture="arma3map\kapolei\data\layers\m_001_002_lca.png";
  6743. texGen=4;
  6744. };
  6745. class TexGen3
  6746. {
  6747. uvSource="worldPos";
  6748. class uvTransform
  6749. {
  6750. aside[]={4.8828126e-005,0,0};
  6751. up[]={0,0,4.8828126e-005};
  6752. dir[]={0,-4.8828126e-005,0};
  6753. pos[]={-0.9765625,2.0390625,0};
  6754. };
  6755. };
  6756. class TexGen4
  6757. {
  6758. uvSource="worldPos";
  6759. class uvTransform
  6760. {
  6761. aside[]={4.8828126e-005,0,0};
  6762. up[]={0,0,4.8828126e-005};
  6763. dir[]={0,-4.8828126e-005,0};
  6764. pos[]={-0.9765625,2.0390625,0};
  6765. };
  6766. };
  6767. class TexGen0
  6768. {
  6769. uvSource="tex";
  6770. class uvTransform
  6771. {
  6772. aside[]={1,0,0};
  6773. up[]={0,1,0};
  6774. dir[]={0,0,1};
  6775. pos[]={0,0,0};
  6776. };
  6777. };
  6778. class TexGen1
  6779. {
  6780. uvSource="tex";
  6781. class uvTransform
  6782. {
  6783. aside[]={10,0,0};
  6784. up[]={0,10,0};
  6785. dir[]={0,0,10};
  6786. pos[]={0,0,0};
  6787. };
  6788. };
  6789. class TexGen2
  6790. {
  6791. uvSource="tex";
  6792. class uvTransform
  6793. {
  6794. aside[]={10,0,0};
  6795. up[]={0,10,0};
  6796. dir[]={0,0,10};
  6797. pos[]={0,0,0};
  6798. };
  6799. };
  6800. PixelShaderID="TerrainSNX";
  6801. VertexShaderID="Terrain";
  6802. class Stage2
  6803. {
  6804. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  6805. texGen=0;
  6806. };
  6807. class Stage3
  6808. {
  6809. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  6810. texGen=1;
  6811. };
  6812. class Stage4
  6813. {
  6814. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  6815. texGen=2;
  6816. };
  6817. class Stage5
  6818. {
  6819. texture="";
  6820. texGen=1;
  6821. };
  6822. class Stage6
  6823. {
  6824. texture="";
  6825. texGen=2;
  6826. };
  6827. class Stage7
  6828. {
  6829. texture="";
  6830. texGen=1;
  6831. };
  6832. class Stage8
  6833. {
  6834. texture="";
  6835. texGen=2;
  6836. };
  6837. class Stage9
  6838. {
  6839. texture="";
  6840. texGen=1;
  6841. };
  6842. class Stage10
  6843. {
  6844. texture="";
  6845. texGen=2;
  6846. };
  6847. class Stage11
  6848. {
  6849. texture="";
  6850. texGen=1;
  6851. };
  6852. class Stage12
  6853. {
  6854. texture="";
  6855. texGen=2;
  6856. };
  6857. class Stage14
  6858. {
  6859. texture="arma3map\kapolei\data\layers\n_001_002_nohq.png";
  6860. texGen=3;
  6861. };
  6862. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-002_L04_N_N_N_N.rvmat"
  6863. No Error(s)
  6864. Output is to P_001-002_L04_N_N_N_N.rvmat
  6865.  
  6866. //forcing arma raP
  6867. ambient[]={1.5,1.5,1.5,1};
  6868. diffuse[]={0.5,0.5,0.5,1};
  6869. forcedDiffuse[]={0,0,0,0};
  6870. emmisive[]={0,0,0,0};
  6871. specular[]={0,0,0,0};
  6872. specularPower=0;
  6873. class Stage0
  6874. {
  6875. texture="arma3map\kapolei\data\layers\s_001_002_lco.png";
  6876. texGen=3;
  6877. };
  6878. class Stage1
  6879. {
  6880. texture="arma3map\kapolei\data\layers\m_001_002_lca.png";
  6881. texGen=4;
  6882. };
  6883. class TexGen3
  6884. {
  6885. uvSource="worldPos";
  6886. class uvTransform
  6887. {
  6888. aside[]={4.8828126e-005,0,0};
  6889. up[]={0,0,4.8828126e-005};
  6890. dir[]={0,-4.8828126e-005,0};
  6891. pos[]={-0.9765625,2.0390625,0};
  6892. };
  6893. };
  6894. class TexGen4
  6895. {
  6896. uvSource="worldPos";
  6897. class uvTransform
  6898. {
  6899. aside[]={4.8828126e-005,0,0};
  6900. up[]={0,0,4.8828126e-005};
  6901. dir[]={0,-4.8828126e-005,0};
  6902. pos[]={-0.9765625,2.0390625,0};
  6903. };
  6904. };
  6905. class TexGen0
  6906. {
  6907. uvSource="tex";
  6908. class uvTransform
  6909. {
  6910. aside[]={1,0,0};
  6911. up[]={0,1,0};
  6912. dir[]={0,0,1};
  6913. pos[]={0,0,0};
  6914. };
  6915. };
  6916. class TexGen1
  6917. {
  6918. uvSource="tex";
  6919. class uvTransform
  6920. {
  6921. aside[]={10,0,0};
  6922. up[]={0,10,0};
  6923. dir[]={0,0,10};
  6924. pos[]={0,0,0};
  6925. };
  6926. };
  6927. class TexGen2
  6928. {
  6929. uvSource="tex";
  6930. class uvTransform
  6931. {
  6932. aside[]={10,0,0};
  6933. up[]={0,10,0};
  6934. dir[]={0,0,10};
  6935. pos[]={0,0,0};
  6936. };
  6937. };
  6938. PixelShaderID="TerrainSNX";
  6939. VertexShaderID="Terrain";
  6940. class Stage2
  6941. {
  6942. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  6943. texGen=0;
  6944. };
  6945. class Stage3
  6946. {
  6947. texture="";
  6948. texGen=1;
  6949. };
  6950. class Stage4
  6951. {
  6952. texture="";
  6953. texGen=2;
  6954. };
  6955. class Stage5
  6956. {
  6957. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  6958. texGen=1;
  6959. };
  6960. class Stage6
  6961. {
  6962. texture="arma3map\kapolei\data\wild_grass_co.paa";
  6963. texGen=2;
  6964. };
  6965. class Stage7
  6966. {
  6967. texture="";
  6968. texGen=1;
  6969. };
  6970. class Stage8
  6971. {
  6972. texture="";
  6973. texGen=2;
  6974. };
  6975. class Stage9
  6976. {
  6977. texture="";
  6978. texGen=1;
  6979. };
  6980. class Stage10
  6981. {
  6982. texture="";
  6983. texGen=2;
  6984. };
  6985. class Stage11
  6986. {
  6987. texture="";
  6988. texGen=1;
  6989. };
  6990. class Stage12
  6991. {
  6992. texture="";
  6993. texGen=2;
  6994. };
  6995. class Stage14
  6996. {
  6997. texture="arma3map\kapolei\data\layers\n_001_002_nohq.png";
  6998. texGen=3;
  6999. };
  7000. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-002_N_L05_N_N_N.rvmat"
  7001. No Error(s)
  7002. Output is to P_001-002_N_L05_N_N_N.rvmat
  7003.  
  7004. //forcing arma raP
  7005. ambient[]={1.5,1.5,1.5,1};
  7006. diffuse[]={0.5,0.5,0.5,1};
  7007. forcedDiffuse[]={0,0,0,0};
  7008. emmisive[]={0,0,0,0};
  7009. specular[]={0,0,0,0};
  7010. specularPower=0;
  7011. class Stage0
  7012. {
  7013. texture="arma3map\kapolei\data\layers\s_001_002_lco.png";
  7014. texGen=3;
  7015. };
  7016. class Stage1
  7017. {
  7018. texture="arma3map\kapolei\data\layers\m_001_002_lca.png";
  7019. texGen=4;
  7020. };
  7021. class TexGen3
  7022. {
  7023. uvSource="worldPos";
  7024. class uvTransform
  7025. {
  7026. aside[]={4.8828126e-005,0,0};
  7027. up[]={0,0,4.8828126e-005};
  7028. dir[]={0,-4.8828126e-005,0};
  7029. pos[]={-0.9765625,2.0390625,0};
  7030. };
  7031. };
  7032. class TexGen4
  7033. {
  7034. uvSource="worldPos";
  7035. class uvTransform
  7036. {
  7037. aside[]={4.8828126e-005,0,0};
  7038. up[]={0,0,4.8828126e-005};
  7039. dir[]={0,-4.8828126e-005,0};
  7040. pos[]={-0.9765625,2.0390625,0};
  7041. };
  7042. };
  7043. class TexGen0
  7044. {
  7045. uvSource="tex";
  7046. class uvTransform
  7047. {
  7048. aside[]={1,0,0};
  7049. up[]={0,1,0};
  7050. dir[]={0,0,1};
  7051. pos[]={0,0,0};
  7052. };
  7053. };
  7054. class TexGen1
  7055. {
  7056. uvSource="tex";
  7057. class uvTransform
  7058. {
  7059. aside[]={10,0,0};
  7060. up[]={0,10,0};
  7061. dir[]={0,0,10};
  7062. pos[]={0,0,0};
  7063. };
  7064. };
  7065. class TexGen2
  7066. {
  7067. uvSource="tex";
  7068. class uvTransform
  7069. {
  7070. aside[]={10,0,0};
  7071. up[]={0,10,0};
  7072. dir[]={0,0,10};
  7073. pos[]={0,0,0};
  7074. };
  7075. };
  7076. PixelShaderID="TerrainSNX";
  7077. VertexShaderID="Terrain";
  7078. class Stage2
  7079. {
  7080. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  7081. texGen=0;
  7082. };
  7083. class Stage3
  7084. {
  7085. texture="";
  7086. texGen=1;
  7087. };
  7088. class Stage4
  7089. {
  7090. texture="";
  7091. texGen=2;
  7092. };
  7093. class Stage5
  7094. {
  7095. texture="";
  7096. texGen=1;
  7097. };
  7098. class Stage6
  7099. {
  7100. texture="";
  7101. texGen=2;
  7102. };
  7103. class Stage7
  7104. {
  7105. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  7106. texGen=1;
  7107. };
  7108. class Stage8
  7109. {
  7110. texture="arma3map\kapolei\data\dry_grass_co.paa";
  7111. texGen=2;
  7112. };
  7113. class Stage9
  7114. {
  7115. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  7116. texGen=1;
  7117. };
  7118. class Stage10
  7119. {
  7120. texture="arma3map\kapolei\data\dry_grass_co.paa";
  7121. texGen=2;
  7122. };
  7123. class Stage11
  7124. {
  7125. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  7126. texGen=1;
  7127. };
  7128. class Stage12
  7129. {
  7130. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  7131. texGen=2;
  7132. };
  7133. class Stage14
  7134. {
  7135. texture="arma3map\kapolei\data\layers\n_001_002_nohq.png";
  7136. texGen=3;
  7137. };
  7138. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-002_N_N_L07_L08_L10.rvmat"
  7139. No Error(s)
  7140. Output is to P_001-002_N_N_L07_L08_L10.rvmat
  7141.  
  7142. //forcing arma raP
  7143. ambient[]={1.5,1.5,1.5,1};
  7144. diffuse[]={0.5,0.5,0.5,1};
  7145. forcedDiffuse[]={0,0,0,0};
  7146. emmisive[]={0,0,0,0};
  7147. specular[]={0,0,0,0};
  7148. specularPower=0;
  7149. class Stage0
  7150. {
  7151. texture="arma3map\kapolei\data\layers\s_001_002_lco.png";
  7152. texGen=3;
  7153. };
  7154. class Stage1
  7155. {
  7156. texture="arma3map\kapolei\data\layers\m_001_002_lca.png";
  7157. texGen=4;
  7158. };
  7159. class TexGen3
  7160. {
  7161. uvSource="worldPos";
  7162. class uvTransform
  7163. {
  7164. aside[]={4.8828126e-005,0,0};
  7165. up[]={0,0,4.8828126e-005};
  7166. dir[]={0,-4.8828126e-005,0};
  7167. pos[]={-0.9765625,2.0390625,0};
  7168. };
  7169. };
  7170. class TexGen4
  7171. {
  7172. uvSource="worldPos";
  7173. class uvTransform
  7174. {
  7175. aside[]={4.8828126e-005,0,0};
  7176. up[]={0,0,4.8828126e-005};
  7177. dir[]={0,-4.8828126e-005,0};
  7178. pos[]={-0.9765625,2.0390625,0};
  7179. };
  7180. };
  7181. class TexGen0
  7182. {
  7183. uvSource="tex";
  7184. class uvTransform
  7185. {
  7186. aside[]={1,0,0};
  7187. up[]={0,1,0};
  7188. dir[]={0,0,1};
  7189. pos[]={0,0,0};
  7190. };
  7191. };
  7192. class TexGen1
  7193. {
  7194. uvSource="tex";
  7195. class uvTransform
  7196. {
  7197. aside[]={10,0,0};
  7198. up[]={0,10,0};
  7199. dir[]={0,0,10};
  7200. pos[]={0,0,0};
  7201. };
  7202. };
  7203. class TexGen2
  7204. {
  7205. uvSource="tex";
  7206. class uvTransform
  7207. {
  7208. aside[]={10,0,0};
  7209. up[]={0,10,0};
  7210. dir[]={0,0,10};
  7211. pos[]={0,0,0};
  7212. };
  7213. };
  7214. PixelShaderID="TerrainSNX";
  7215. VertexShaderID="Terrain";
  7216. class Stage2
  7217. {
  7218. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  7219. texGen=0;
  7220. };
  7221. class Stage3
  7222. {
  7223. texture="";
  7224. texGen=1;
  7225. };
  7226. class Stage4
  7227. {
  7228. texture="";
  7229. texGen=2;
  7230. };
  7231. class Stage5
  7232. {
  7233. texture="";
  7234. texGen=1;
  7235. };
  7236. class Stage6
  7237. {
  7238. texture="";
  7239. texGen=2;
  7240. };
  7241. class Stage7
  7242. {
  7243. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  7244. texGen=1;
  7245. };
  7246. class Stage8
  7247. {
  7248. texture="arma3map\kapolei\data\dry_grass_co.paa";
  7249. texGen=2;
  7250. };
  7251. class Stage9
  7252. {
  7253. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  7254. texGen=1;
  7255. };
  7256. class Stage10
  7257. {
  7258. texture="arma3map\kapolei\data\dry_grass_co.paa";
  7259. texGen=2;
  7260. };
  7261. class Stage11
  7262. {
  7263. texture="";
  7264. texGen=1;
  7265. };
  7266. class Stage12
  7267. {
  7268. texture="";
  7269. texGen=2;
  7270. };
  7271. class Stage14
  7272. {
  7273. texture="arma3map\kapolei\data\layers\n_001_002_nohq.png";
  7274. texGen=3;
  7275. };
  7276. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-002_N_N_L07_L08_N.rvmat"
  7277. No Error(s)
  7278. Output is to P_001-002_N_N_L07_L08_N.rvmat
  7279.  
  7280. //forcing arma raP
  7281. ambient[]={1.5,1.5,1.5,1};
  7282. diffuse[]={0.5,0.5,0.5,1};
  7283. forcedDiffuse[]={0,0,0,0};
  7284. emmisive[]={0,0,0,0};
  7285. specular[]={0,0,0,0};
  7286. specularPower=0;
  7287. class Stage0
  7288. {
  7289. texture="arma3map\kapolei\data\layers\s_001_002_lco.png";
  7290. texGen=3;
  7291. };
  7292. class Stage1
  7293. {
  7294. texture="arma3map\kapolei\data\layers\m_001_002_lca.png";
  7295. texGen=4;
  7296. };
  7297. class TexGen3
  7298. {
  7299. uvSource="worldPos";
  7300. class uvTransform
  7301. {
  7302. aside[]={4.8828126e-005,0,0};
  7303. up[]={0,0,4.8828126e-005};
  7304. dir[]={0,-4.8828126e-005,0};
  7305. pos[]={-0.9765625,2.0390625,0};
  7306. };
  7307. };
  7308. class TexGen4
  7309. {
  7310. uvSource="worldPos";
  7311. class uvTransform
  7312. {
  7313. aside[]={4.8828126e-005,0,0};
  7314. up[]={0,0,4.8828126e-005};
  7315. dir[]={0,-4.8828126e-005,0};
  7316. pos[]={-0.9765625,2.0390625,0};
  7317. };
  7318. };
  7319. class TexGen0
  7320. {
  7321. uvSource="tex";
  7322. class uvTransform
  7323. {
  7324. aside[]={1,0,0};
  7325. up[]={0,1,0};
  7326. dir[]={0,0,1};
  7327. pos[]={0,0,0};
  7328. };
  7329. };
  7330. class TexGen1
  7331. {
  7332. uvSource="tex";
  7333. class uvTransform
  7334. {
  7335. aside[]={10,0,0};
  7336. up[]={0,10,0};
  7337. dir[]={0,0,10};
  7338. pos[]={0,0,0};
  7339. };
  7340. };
  7341. class TexGen2
  7342. {
  7343. uvSource="tex";
  7344. class uvTransform
  7345. {
  7346. aside[]={10,0,0};
  7347. up[]={0,10,0};
  7348. dir[]={0,0,10};
  7349. pos[]={0,0,0};
  7350. };
  7351. };
  7352. PixelShaderID="TerrainSNX";
  7353. VertexShaderID="Terrain";
  7354. class Stage2
  7355. {
  7356. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  7357. texGen=0;
  7358. };
  7359. class Stage3
  7360. {
  7361. texture="";
  7362. texGen=1;
  7363. };
  7364. class Stage4
  7365. {
  7366. texture="";
  7367. texGen=2;
  7368. };
  7369. class Stage5
  7370. {
  7371. texture="";
  7372. texGen=1;
  7373. };
  7374. class Stage6
  7375. {
  7376. texture="";
  7377. texGen=2;
  7378. };
  7379. class Stage7
  7380. {
  7381. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  7382. texGen=1;
  7383. };
  7384. class Stage8
  7385. {
  7386. texture="arma3map\kapolei\data\dry_grass_co.paa";
  7387. texGen=2;
  7388. };
  7389. class Stage9
  7390. {
  7391. texture="";
  7392. texGen=1;
  7393. };
  7394. class Stage10
  7395. {
  7396. texture="";
  7397. texGen=2;
  7398. };
  7399. class Stage11
  7400. {
  7401. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  7402. texGen=1;
  7403. };
  7404. class Stage12
  7405. {
  7406. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  7407. texGen=2;
  7408. };
  7409. class Stage14
  7410. {
  7411. texture="arma3map\kapolei\data\layers\n_001_002_nohq.png";
  7412. texGen=3;
  7413. };
  7414. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-002_N_N_L07_N_L10.rvmat"
  7415. No Error(s)
  7416. Output is to P_001-002_N_N_L07_N_L10.rvmat
  7417.  
  7418. //forcing arma raP
  7419. ambient[]={1.5,1.5,1.5,1};
  7420. diffuse[]={0.5,0.5,0.5,1};
  7421. forcedDiffuse[]={0,0,0,0};
  7422. emmisive[]={0,0,0,0};
  7423. specular[]={0,0,0,0};
  7424. specularPower=0;
  7425. class Stage0
  7426. {
  7427. texture="arma3map\kapolei\data\layers\s_001_002_lco.png";
  7428. texGen=3;
  7429. };
  7430. class Stage1
  7431. {
  7432. texture="arma3map\kapolei\data\layers\m_001_002_lca.png";
  7433. texGen=4;
  7434. };
  7435. class TexGen3
  7436. {
  7437. uvSource="worldPos";
  7438. class uvTransform
  7439. {
  7440. aside[]={4.8828126e-005,0,0};
  7441. up[]={0,0,4.8828126e-005};
  7442. dir[]={0,-4.8828126e-005,0};
  7443. pos[]={-0.9765625,2.0390625,0};
  7444. };
  7445. };
  7446. class TexGen4
  7447. {
  7448. uvSource="worldPos";
  7449. class uvTransform
  7450. {
  7451. aside[]={4.8828126e-005,0,0};
  7452. up[]={0,0,4.8828126e-005};
  7453. dir[]={0,-4.8828126e-005,0};
  7454. pos[]={-0.9765625,2.0390625,0};
  7455. };
  7456. };
  7457. class TexGen0
  7458. {
  7459. uvSource="tex";
  7460. class uvTransform
  7461. {
  7462. aside[]={1,0,0};
  7463. up[]={0,1,0};
  7464. dir[]={0,0,1};
  7465. pos[]={0,0,0};
  7466. };
  7467. };
  7468. class TexGen1
  7469. {
  7470. uvSource="tex";
  7471. class uvTransform
  7472. {
  7473. aside[]={10,0,0};
  7474. up[]={0,10,0};
  7475. dir[]={0,0,10};
  7476. pos[]={0,0,0};
  7477. };
  7478. };
  7479. class TexGen2
  7480. {
  7481. uvSource="tex";
  7482. class uvTransform
  7483. {
  7484. aside[]={10,0,0};
  7485. up[]={0,10,0};
  7486. dir[]={0,0,10};
  7487. pos[]={0,0,0};
  7488. };
  7489. };
  7490. PixelShaderID="TerrainSNX";
  7491. VertexShaderID="Terrain";
  7492. class Stage2
  7493. {
  7494. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  7495. texGen=0;
  7496. };
  7497. class Stage3
  7498. {
  7499. texture="";
  7500. texGen=1;
  7501. };
  7502. class Stage4
  7503. {
  7504. texture="";
  7505. texGen=2;
  7506. };
  7507. class Stage5
  7508. {
  7509. texture="";
  7510. texGen=1;
  7511. };
  7512. class Stage6
  7513. {
  7514. texture="";
  7515. texGen=2;
  7516. };
  7517. class Stage7
  7518. {
  7519. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  7520. texGen=1;
  7521. };
  7522. class Stage8
  7523. {
  7524. texture="arma3map\kapolei\data\dry_grass_co.paa";
  7525. texGen=2;
  7526. };
  7527. class Stage9
  7528. {
  7529. texture="";
  7530. texGen=1;
  7531. };
  7532. class Stage10
  7533. {
  7534. texture="";
  7535. texGen=2;
  7536. };
  7537. class Stage11
  7538. {
  7539. texture="";
  7540. texGen=1;
  7541. };
  7542. class Stage12
  7543. {
  7544. texture="";
  7545. texGen=2;
  7546. };
  7547. class Stage14
  7548. {
  7549. texture="arma3map\kapolei\data\layers\n_001_002_nohq.png";
  7550. texGen=3;
  7551. };
  7552. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-002_N_N_L07_N_N.rvmat"
  7553. No Error(s)
  7554. Output is to P_001-002_N_N_L07_N_N.rvmat
  7555.  
  7556. //forcing arma raP
  7557. ambient[]={1.5,1.5,1.5,1};
  7558. diffuse[]={0.5,0.5,0.5,1};
  7559. forcedDiffuse[]={0,0,0,0};
  7560. emmisive[]={0,0,0,0};
  7561. specular[]={0,0,0,0};
  7562. specularPower=0;
  7563. class Stage0
  7564. {
  7565. texture="arma3map\kapolei\data\layers\s_001_002_lco.png";
  7566. texGen=3;
  7567. };
  7568. class Stage1
  7569. {
  7570. texture="arma3map\kapolei\data\layers\m_001_002_lca.png";
  7571. texGen=4;
  7572. };
  7573. class TexGen3
  7574. {
  7575. uvSource="worldPos";
  7576. class uvTransform
  7577. {
  7578. aside[]={4.8828126e-005,0,0};
  7579. up[]={0,0,4.8828126e-005};
  7580. dir[]={0,-4.8828126e-005,0};
  7581. pos[]={-0.9765625,2.0390625,0};
  7582. };
  7583. };
  7584. class TexGen4
  7585. {
  7586. uvSource="worldPos";
  7587. class uvTransform
  7588. {
  7589. aside[]={4.8828126e-005,0,0};
  7590. up[]={0,0,4.8828126e-005};
  7591. dir[]={0,-4.8828126e-005,0};
  7592. pos[]={-0.9765625,2.0390625,0};
  7593. };
  7594. };
  7595. class TexGen0
  7596. {
  7597. uvSource="tex";
  7598. class uvTransform
  7599. {
  7600. aside[]={1,0,0};
  7601. up[]={0,1,0};
  7602. dir[]={0,0,1};
  7603. pos[]={0,0,0};
  7604. };
  7605. };
  7606. class TexGen1
  7607. {
  7608. uvSource="tex";
  7609. class uvTransform
  7610. {
  7611. aside[]={10,0,0};
  7612. up[]={0,10,0};
  7613. dir[]={0,0,10};
  7614. pos[]={0,0,0};
  7615. };
  7616. };
  7617. class TexGen2
  7618. {
  7619. uvSource="tex";
  7620. class uvTransform
  7621. {
  7622. aside[]={10,0,0};
  7623. up[]={0,10,0};
  7624. dir[]={0,0,10};
  7625. pos[]={0,0,0};
  7626. };
  7627. };
  7628. PixelShaderID="TerrainSNX";
  7629. VertexShaderID="Terrain";
  7630. class Stage2
  7631. {
  7632. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  7633. texGen=0;
  7634. };
  7635. class Stage3
  7636. {
  7637. texture="";
  7638. texGen=1;
  7639. };
  7640. class Stage4
  7641. {
  7642. texture="";
  7643. texGen=2;
  7644. };
  7645. class Stage5
  7646. {
  7647. texture="";
  7648. texGen=1;
  7649. };
  7650. class Stage6
  7651. {
  7652. texture="";
  7653. texGen=2;
  7654. };
  7655. class Stage7
  7656. {
  7657. texture="";
  7658. texGen=1;
  7659. };
  7660. class Stage8
  7661. {
  7662. texture="";
  7663. texGen=2;
  7664. };
  7665. class Stage9
  7666. {
  7667. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  7668. texGen=1;
  7669. };
  7670. class Stage10
  7671. {
  7672. texture="arma3map\kapolei\data\dry_grass_co.paa";
  7673. texGen=2;
  7674. };
  7675. class Stage11
  7676. {
  7677. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  7678. texGen=1;
  7679. };
  7680. class Stage12
  7681. {
  7682. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  7683. texGen=2;
  7684. };
  7685. class Stage14
  7686. {
  7687. texture="arma3map\kapolei\data\layers\n_001_002_nohq.png";
  7688. texGen=3;
  7689. };
  7690. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-002_N_N_N_L08_L10.rvmat"
  7691. No Error(s)
  7692. Output is to P_001-002_N_N_N_L08_L10.rvmat
  7693.  
  7694. //forcing arma raP
  7695. ambient[]={1.5,1.5,1.5,1};
  7696. diffuse[]={0.5,0.5,0.5,1};
  7697. forcedDiffuse[]={0,0,0,0};
  7698. emmisive[]={0,0,0,0};
  7699. specular[]={0,0,0,0};
  7700. specularPower=0;
  7701. class Stage0
  7702. {
  7703. texture="arma3map\kapolei\data\layers\s_001_002_lco.png";
  7704. texGen=3;
  7705. };
  7706. class Stage1
  7707. {
  7708. texture="arma3map\kapolei\data\layers\m_001_002_lca.png";
  7709. texGen=4;
  7710. };
  7711. class TexGen3
  7712. {
  7713. uvSource="worldPos";
  7714. class uvTransform
  7715. {
  7716. aside[]={4.8828126e-005,0,0};
  7717. up[]={0,0,4.8828126e-005};
  7718. dir[]={0,-4.8828126e-005,0};
  7719. pos[]={-0.9765625,2.0390625,0};
  7720. };
  7721. };
  7722. class TexGen4
  7723. {
  7724. uvSource="worldPos";
  7725. class uvTransform
  7726. {
  7727. aside[]={4.8828126e-005,0,0};
  7728. up[]={0,0,4.8828126e-005};
  7729. dir[]={0,-4.8828126e-005,0};
  7730. pos[]={-0.9765625,2.0390625,0};
  7731. };
  7732. };
  7733. class TexGen0
  7734. {
  7735. uvSource="tex";
  7736. class uvTransform
  7737. {
  7738. aside[]={1,0,0};
  7739. up[]={0,1,0};
  7740. dir[]={0,0,1};
  7741. pos[]={0,0,0};
  7742. };
  7743. };
  7744. class TexGen1
  7745. {
  7746. uvSource="tex";
  7747. class uvTransform
  7748. {
  7749. aside[]={10,0,0};
  7750. up[]={0,10,0};
  7751. dir[]={0,0,10};
  7752. pos[]={0,0,0};
  7753. };
  7754. };
  7755. class TexGen2
  7756. {
  7757. uvSource="tex";
  7758. class uvTransform
  7759. {
  7760. aside[]={10,0,0};
  7761. up[]={0,10,0};
  7762. dir[]={0,0,10};
  7763. pos[]={0,0,0};
  7764. };
  7765. };
  7766. PixelShaderID="TerrainSNX";
  7767. VertexShaderID="Terrain";
  7768. class Stage2
  7769. {
  7770. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  7771. texGen=0;
  7772. };
  7773. class Stage3
  7774. {
  7775. texture="";
  7776. texGen=1;
  7777. };
  7778. class Stage4
  7779. {
  7780. texture="";
  7781. texGen=2;
  7782. };
  7783. class Stage5
  7784. {
  7785. texture="";
  7786. texGen=1;
  7787. };
  7788. class Stage6
  7789. {
  7790. texture="";
  7791. texGen=2;
  7792. };
  7793. class Stage7
  7794. {
  7795. texture="";
  7796. texGen=1;
  7797. };
  7798. class Stage8
  7799. {
  7800. texture="";
  7801. texGen=2;
  7802. };
  7803. class Stage9
  7804. {
  7805. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  7806. texGen=1;
  7807. };
  7808. class Stage10
  7809. {
  7810. texture="arma3map\kapolei\data\dry_grass_co.paa";
  7811. texGen=2;
  7812. };
  7813. class Stage11
  7814. {
  7815. texture="";
  7816. texGen=1;
  7817. };
  7818. class Stage12
  7819. {
  7820. texture="";
  7821. texGen=2;
  7822. };
  7823. class Stage14
  7824. {
  7825. texture="arma3map\kapolei\data\layers\n_001_002_nohq.png";
  7826. texGen=3;
  7827. };
  7828. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-002_N_N_N_L08_N.rvmat"
  7829. No Error(s)
  7830. Output is to P_001-002_N_N_N_L08_N.rvmat
  7831.  
  7832. //forcing arma raP
  7833. ambient[]={1.5,1.5,1.5,1};
  7834. diffuse[]={0.5,0.5,0.5,1};
  7835. forcedDiffuse[]={0,0,0,0};
  7836. emmisive[]={0,0,0,0};
  7837. specular[]={0,0,0,0};
  7838. specularPower=0;
  7839. class Stage0
  7840. {
  7841. texture="arma3map\kapolei\data\layers\s_001_002_lco.png";
  7842. texGen=3;
  7843. };
  7844. class Stage1
  7845. {
  7846. texture="arma3map\kapolei\data\layers\m_001_002_lca.png";
  7847. texGen=4;
  7848. };
  7849. class TexGen3
  7850. {
  7851. uvSource="worldPos";
  7852. class uvTransform
  7853. {
  7854. aside[]={4.8828126e-005,0,0};
  7855. up[]={0,0,4.8828126e-005};
  7856. dir[]={0,-4.8828126e-005,0};
  7857. pos[]={-0.9765625,2.0390625,0};
  7858. };
  7859. };
  7860. class TexGen4
  7861. {
  7862. uvSource="worldPos";
  7863. class uvTransform
  7864. {
  7865. aside[]={4.8828126e-005,0,0};
  7866. up[]={0,0,4.8828126e-005};
  7867. dir[]={0,-4.8828126e-005,0};
  7868. pos[]={-0.9765625,2.0390625,0};
  7869. };
  7870. };
  7871. class TexGen0
  7872. {
  7873. uvSource="tex";
  7874. class uvTransform
  7875. {
  7876. aside[]={1,0,0};
  7877. up[]={0,1,0};
  7878. dir[]={0,0,1};
  7879. pos[]={0,0,0};
  7880. };
  7881. };
  7882. class TexGen1
  7883. {
  7884. uvSource="tex";
  7885. class uvTransform
  7886. {
  7887. aside[]={10,0,0};
  7888. up[]={0,10,0};
  7889. dir[]={0,0,10};
  7890. pos[]={0,0,0};
  7891. };
  7892. };
  7893. class TexGen2
  7894. {
  7895. uvSource="tex";
  7896. class uvTransform
  7897. {
  7898. aside[]={10,0,0};
  7899. up[]={0,10,0};
  7900. dir[]={0,0,10};
  7901. pos[]={0,0,0};
  7902. };
  7903. };
  7904. PixelShaderID="TerrainSNX";
  7905. VertexShaderID="Terrain";
  7906. class Stage2
  7907. {
  7908. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  7909. texGen=0;
  7910. };
  7911. class Stage3
  7912. {
  7913. texture="";
  7914. texGen=1;
  7915. };
  7916. class Stage4
  7917. {
  7918. texture="";
  7919. texGen=2;
  7920. };
  7921. class Stage5
  7922. {
  7923. texture="";
  7924. texGen=1;
  7925. };
  7926. class Stage6
  7927. {
  7928. texture="";
  7929. texGen=2;
  7930. };
  7931. class Stage7
  7932. {
  7933. texture="";
  7934. texGen=1;
  7935. };
  7936. class Stage8
  7937. {
  7938. texture="";
  7939. texGen=2;
  7940. };
  7941. class Stage9
  7942. {
  7943. texture="";
  7944. texGen=1;
  7945. };
  7946. class Stage10
  7947. {
  7948. texture="";
  7949. texGen=2;
  7950. };
  7951. class Stage11
  7952. {
  7953. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  7954. texGen=1;
  7955. };
  7956. class Stage12
  7957. {
  7958. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  7959. texGen=2;
  7960. };
  7961. class Stage14
  7962. {
  7963. texture="arma3map\kapolei\data\layers\n_001_002_nohq.png";
  7964. texGen=3;
  7965. };
  7966. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-002_N_N_N_N_L10.rvmat"
  7967. No Error(s)
  7968. Output is to P_001-002_N_N_N_N_L10.rvmat
  7969.  
  7970. //forcing arma raP
  7971. ambient[]={1.5,1.5,1.5,1};
  7972. diffuse[]={0.5,0.5,0.5,1};
  7973. forcedDiffuse[]={0,0,0,0};
  7974. emmisive[]={0,0,0,0};
  7975. specular[]={0,0,0,0};
  7976. specularPower=0;
  7977. class Stage0
  7978. {
  7979. texture="arma3map\kapolei\data\layers\s_001_003_lco.png";
  7980. texGen=3;
  7981. };
  7982. class Stage1
  7983. {
  7984. texture="arma3map\kapolei\data\layers\m_001_003_lca.png";
  7985. texGen=4;
  7986. };
  7987. class TexGen3
  7988. {
  7989. uvSource="worldPos";
  7990. class uvTransform
  7991. {
  7992. aside[]={4.8828126e-005,0,0};
  7993. up[]={0,0,4.8828126e-005};
  7994. dir[]={0,-4.8828126e-005,0};
  7995. pos[]={-0.9765625,1.0546875,0};
  7996. };
  7997. };
  7998. class TexGen4
  7999. {
  8000. uvSource="worldPos";
  8001. class uvTransform
  8002. {
  8003. aside[]={4.8828126e-005,0,0};
  8004. up[]={0,0,4.8828126e-005};
  8005. dir[]={0,-4.8828126e-005,0};
  8006. pos[]={-0.9765625,1.0546875,0};
  8007. };
  8008. };
  8009. class TexGen0
  8010. {
  8011. uvSource="tex";
  8012. class uvTransform
  8013. {
  8014. aside[]={1,0,0};
  8015. up[]={0,1,0};
  8016. dir[]={0,0,1};
  8017. pos[]={0,0,0};
  8018. };
  8019. };
  8020. class TexGen1
  8021. {
  8022. uvSource="tex";
  8023. class uvTransform
  8024. {
  8025. aside[]={10,0,0};
  8026. up[]={0,10,0};
  8027. dir[]={0,0,10};
  8028. pos[]={0,0,0};
  8029. };
  8030. };
  8031. class TexGen2
  8032. {
  8033. uvSource="tex";
  8034. class uvTransform
  8035. {
  8036. aside[]={10,0,0};
  8037. up[]={0,10,0};
  8038. dir[]={0,0,10};
  8039. pos[]={0,0,0};
  8040. };
  8041. };
  8042. PixelShaderID="TerrainSNX";
  8043. VertexShaderID="Terrain";
  8044. class Stage2
  8045. {
  8046. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  8047. texGen=0;
  8048. };
  8049. class Stage3
  8050. {
  8051. texture="arma3map\kapolei\data\beach_nopx.paa";
  8052. texGen=1;
  8053. };
  8054. class Stage4
  8055. {
  8056. texture="arma3map\kapolei\data\beach_co.paa";
  8057. texGen=2;
  8058. };
  8059. class Stage5
  8060. {
  8061. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  8062. texGen=1;
  8063. };
  8064. class Stage6
  8065. {
  8066. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  8067. texGen=2;
  8068. };
  8069. class Stage7
  8070. {
  8071. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  8072. texGen=1;
  8073. };
  8074. class Stage8
  8075. {
  8076. texture="arma3map\kapolei\data\wild_grass_co.paa";
  8077. texGen=2;
  8078. };
  8079. class Stage9
  8080. {
  8081. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  8082. texGen=1;
  8083. };
  8084. class Stage10
  8085. {
  8086. texture="arma3map\kapolei\data\dry_grass_co.paa";
  8087. texGen=2;
  8088. };
  8089. class Stage11
  8090. {
  8091. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  8092. texGen=1;
  8093. };
  8094. class Stage12
  8095. {
  8096. texture="arma3map\kapolei\data\dry_grass_co.paa";
  8097. texGen=2;
  8098. };
  8099. class Stage14
  8100. {
  8101. texture="arma3map\kapolei\data\layers\n_001_003_nohq.png";
  8102. texGen=3;
  8103. };
  8104. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-003_L00_L04_L05_L08_L09.rvmat"
  8105. No Error(s)
  8106. Output is to P_001-003_L00_L04_L05_L08_L09.rvmat
  8107.  
  8108. //forcing arma raP
  8109. ambient[]={1.5,1.5,1.5,1};
  8110. diffuse[]={0.5,0.5,0.5,1};
  8111. forcedDiffuse[]={0,0,0,0};
  8112. emmisive[]={0,0,0,0};
  8113. specular[]={0,0,0,0};
  8114. specularPower=0;
  8115. class Stage0
  8116. {
  8117. texture="arma3map\kapolei\data\layers\s_001_003_lco.png";
  8118. texGen=3;
  8119. };
  8120. class Stage1
  8121. {
  8122. texture="arma3map\kapolei\data\layers\m_001_003_lca.png";
  8123. texGen=4;
  8124. };
  8125. class TexGen3
  8126. {
  8127. uvSource="worldPos";
  8128. class uvTransform
  8129. {
  8130. aside[]={4.8828126e-005,0,0};
  8131. up[]={0,0,4.8828126e-005};
  8132. dir[]={0,-4.8828126e-005,0};
  8133. pos[]={-0.9765625,1.0546875,0};
  8134. };
  8135. };
  8136. class TexGen4
  8137. {
  8138. uvSource="worldPos";
  8139. class uvTransform
  8140. {
  8141. aside[]={4.8828126e-005,0,0};
  8142. up[]={0,0,4.8828126e-005};
  8143. dir[]={0,-4.8828126e-005,0};
  8144. pos[]={-0.9765625,1.0546875,0};
  8145. };
  8146. };
  8147. class TexGen0
  8148. {
  8149. uvSource="tex";
  8150. class uvTransform
  8151. {
  8152. aside[]={1,0,0};
  8153. up[]={0,1,0};
  8154. dir[]={0,0,1};
  8155. pos[]={0,0,0};
  8156. };
  8157. };
  8158. class TexGen1
  8159. {
  8160. uvSource="tex";
  8161. class uvTransform
  8162. {
  8163. aside[]={10,0,0};
  8164. up[]={0,10,0};
  8165. dir[]={0,0,10};
  8166. pos[]={0,0,0};
  8167. };
  8168. };
  8169. class TexGen2
  8170. {
  8171. uvSource="tex";
  8172. class uvTransform
  8173. {
  8174. aside[]={10,0,0};
  8175. up[]={0,10,0};
  8176. dir[]={0,0,10};
  8177. pos[]={0,0,0};
  8178. };
  8179. };
  8180. PixelShaderID="TerrainSNX";
  8181. VertexShaderID="Terrain";
  8182. class Stage2
  8183. {
  8184. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  8185. texGen=0;
  8186. };
  8187. class Stage3
  8188. {
  8189. texture="arma3map\kapolei\data\beach_nopx.paa";
  8190. texGen=1;
  8191. };
  8192. class Stage4
  8193. {
  8194. texture="arma3map\kapolei\data\beach_co.paa";
  8195. texGen=2;
  8196. };
  8197. class Stage5
  8198. {
  8199. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  8200. texGen=1;
  8201. };
  8202. class Stage6
  8203. {
  8204. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  8205. texGen=2;
  8206. };
  8207. class Stage7
  8208. {
  8209. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  8210. texGen=1;
  8211. };
  8212. class Stage8
  8213. {
  8214. texture="arma3map\kapolei\data\wild_grass_co.paa";
  8215. texGen=2;
  8216. };
  8217. class Stage9
  8218. {
  8219. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  8220. texGen=1;
  8221. };
  8222. class Stage10
  8223. {
  8224. texture="arma3map\kapolei\data\dry_grass_co.paa";
  8225. texGen=2;
  8226. };
  8227. class Stage11
  8228. {
  8229. texture="";
  8230. texGen=1;
  8231. };
  8232. class Stage12
  8233. {
  8234. texture="";
  8235. texGen=2;
  8236. };
  8237. class Stage14
  8238. {
  8239. texture="arma3map\kapolei\data\layers\n_001_003_nohq.png";
  8240. texGen=3;
  8241. };
  8242. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-003_L00_L04_L05_L08_N.rvmat"
  8243. No Error(s)
  8244. Output is to P_001-003_L00_L04_L05_L08_N.rvmat
  8245.  
  8246. //forcing arma raP
  8247. ambient[]={1.5,1.5,1.5,1};
  8248. diffuse[]={0.5,0.5,0.5,1};
  8249. forcedDiffuse[]={0,0,0,0};
  8250. emmisive[]={0,0,0,0};
  8251. specular[]={0,0,0,0};
  8252. specularPower=0;
  8253. class Stage0
  8254. {
  8255. texture="arma3map\kapolei\data\layers\s_001_003_lco.png";
  8256. texGen=3;
  8257. };
  8258. class Stage1
  8259. {
  8260. texture="arma3map\kapolei\data\layers\m_001_003_lca.png";
  8261. texGen=4;
  8262. };
  8263. class TexGen3
  8264. {
  8265. uvSource="worldPos";
  8266. class uvTransform
  8267. {
  8268. aside[]={4.8828126e-005,0,0};
  8269. up[]={0,0,4.8828126e-005};
  8270. dir[]={0,-4.8828126e-005,0};
  8271. pos[]={-0.9765625,1.0546875,0};
  8272. };
  8273. };
  8274. class TexGen4
  8275. {
  8276. uvSource="worldPos";
  8277. class uvTransform
  8278. {
  8279. aside[]={4.8828126e-005,0,0};
  8280. up[]={0,0,4.8828126e-005};
  8281. dir[]={0,-4.8828126e-005,0};
  8282. pos[]={-0.9765625,1.0546875,0};
  8283. };
  8284. };
  8285. class TexGen0
  8286. {
  8287. uvSource="tex";
  8288. class uvTransform
  8289. {
  8290. aside[]={1,0,0};
  8291. up[]={0,1,0};
  8292. dir[]={0,0,1};
  8293. pos[]={0,0,0};
  8294. };
  8295. };
  8296. class TexGen1
  8297. {
  8298. uvSource="tex";
  8299. class uvTransform
  8300. {
  8301. aside[]={10,0,0};
  8302. up[]={0,10,0};
  8303. dir[]={0,0,10};
  8304. pos[]={0,0,0};
  8305. };
  8306. };
  8307. class TexGen2
  8308. {
  8309. uvSource="tex";
  8310. class uvTransform
  8311. {
  8312. aside[]={10,0,0};
  8313. up[]={0,10,0};
  8314. dir[]={0,0,10};
  8315. pos[]={0,0,0};
  8316. };
  8317. };
  8318. PixelShaderID="TerrainSNX";
  8319. VertexShaderID="Terrain";
  8320. class Stage2
  8321. {
  8322. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  8323. texGen=0;
  8324. };
  8325. class Stage3
  8326. {
  8327. texture="arma3map\kapolei\data\beach_nopx.paa";
  8328. texGen=1;
  8329. };
  8330. class Stage4
  8331. {
  8332. texture="arma3map\kapolei\data\beach_co.paa";
  8333. texGen=2;
  8334. };
  8335. class Stage5
  8336. {
  8337. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  8338. texGen=1;
  8339. };
  8340. class Stage6
  8341. {
  8342. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  8343. texGen=2;
  8344. };
  8345. class Stage7
  8346. {
  8347. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  8348. texGen=1;
  8349. };
  8350. class Stage8
  8351. {
  8352. texture="arma3map\kapolei\data\wild_grass_co.paa";
  8353. texGen=2;
  8354. };
  8355. class Stage9
  8356. {
  8357. texture="";
  8358. texGen=1;
  8359. };
  8360. class Stage10
  8361. {
  8362. texture="";
  8363. texGen=2;
  8364. };
  8365. class Stage11
  8366. {
  8367. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  8368. texGen=1;
  8369. };
  8370. class Stage12
  8371. {
  8372. texture="arma3map\kapolei\data\dry_grass_co.paa";
  8373. texGen=2;
  8374. };
  8375. class Stage14
  8376. {
  8377. texture="arma3map\kapolei\data\layers\n_001_003_nohq.png";
  8378. texGen=3;
  8379. };
  8380. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-003_L00_L04_L05_N_L09.rvmat"
  8381. No Error(s)
  8382. Output is to P_001-003_L00_L04_L05_N_L09.rvmat
  8383.  
  8384. //forcing arma raP
  8385. ambient[]={1.5,1.5,1.5,1};
  8386. diffuse[]={0.5,0.5,0.5,1};
  8387. forcedDiffuse[]={0,0,0,0};
  8388. emmisive[]={0,0,0,0};
  8389. specular[]={0,0,0,0};
  8390. specularPower=0;
  8391. class Stage0
  8392. {
  8393. texture="arma3map\kapolei\data\layers\s_001_003_lco.png";
  8394. texGen=3;
  8395. };
  8396. class Stage1
  8397. {
  8398. texture="arma3map\kapolei\data\layers\m_001_003_lca.png";
  8399. texGen=4;
  8400. };
  8401. class TexGen3
  8402. {
  8403. uvSource="worldPos";
  8404. class uvTransform
  8405. {
  8406. aside[]={4.8828126e-005,0,0};
  8407. up[]={0,0,4.8828126e-005};
  8408. dir[]={0,-4.8828126e-005,0};
  8409. pos[]={-0.9765625,1.0546875,0};
  8410. };
  8411. };
  8412. class TexGen4
  8413. {
  8414. uvSource="worldPos";
  8415. class uvTransform
  8416. {
  8417. aside[]={4.8828126e-005,0,0};
  8418. up[]={0,0,4.8828126e-005};
  8419. dir[]={0,-4.8828126e-005,0};
  8420. pos[]={-0.9765625,1.0546875,0};
  8421. };
  8422. };
  8423. class TexGen0
  8424. {
  8425. uvSource="tex";
  8426. class uvTransform
  8427. {
  8428. aside[]={1,0,0};
  8429. up[]={0,1,0};
  8430. dir[]={0,0,1};
  8431. pos[]={0,0,0};
  8432. };
  8433. };
  8434. class TexGen1
  8435. {
  8436. uvSource="tex";
  8437. class uvTransform
  8438. {
  8439. aside[]={10,0,0};
  8440. up[]={0,10,0};
  8441. dir[]={0,0,10};
  8442. pos[]={0,0,0};
  8443. };
  8444. };
  8445. class TexGen2
  8446. {
  8447. uvSource="tex";
  8448. class uvTransform
  8449. {
  8450. aside[]={10,0,0};
  8451. up[]={0,10,0};
  8452. dir[]={0,0,10};
  8453. pos[]={0,0,0};
  8454. };
  8455. };
  8456. PixelShaderID="TerrainSNX";
  8457. VertexShaderID="Terrain";
  8458. class Stage2
  8459. {
  8460. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  8461. texGen=0;
  8462. };
  8463. class Stage3
  8464. {
  8465. texture="arma3map\kapolei\data\beach_nopx.paa";
  8466. texGen=1;
  8467. };
  8468. class Stage4
  8469. {
  8470. texture="arma3map\kapolei\data\beach_co.paa";
  8471. texGen=2;
  8472. };
  8473. class Stage5
  8474. {
  8475. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  8476. texGen=1;
  8477. };
  8478. class Stage6
  8479. {
  8480. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  8481. texGen=2;
  8482. };
  8483. class Stage7
  8484. {
  8485. texture="";
  8486. texGen=1;
  8487. };
  8488. class Stage8
  8489. {
  8490. texture="";
  8491. texGen=2;
  8492. };
  8493. class Stage9
  8494. {
  8495. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  8496. texGen=1;
  8497. };
  8498. class Stage10
  8499. {
  8500. texture="arma3map\kapolei\data\dry_grass_co.paa";
  8501. texGen=2;
  8502. };
  8503. class Stage11
  8504. {
  8505. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  8506. texGen=1;
  8507. };
  8508. class Stage12
  8509. {
  8510. texture="arma3map\kapolei\data\dry_grass_co.paa";
  8511. texGen=2;
  8512. };
  8513. class Stage14
  8514. {
  8515. texture="arma3map\kapolei\data\layers\n_001_003_nohq.png";
  8516. texGen=3;
  8517. };
  8518. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-003_L00_L04_N_L08_L09.rvmat"
  8519. No Error(s)
  8520. Output is to P_001-003_L00_L04_N_L08_L09.rvmat
  8521.  
  8522. //forcing arma raP
  8523. ambient[]={1.5,1.5,1.5,1};
  8524. diffuse[]={0.5,0.5,0.5,1};
  8525. forcedDiffuse[]={0,0,0,0};
  8526. emmisive[]={0,0,0,0};
  8527. specular[]={0,0,0,0};
  8528. specularPower=0;
  8529. class Stage0
  8530. {
  8531. texture="arma3map\kapolei\data\layers\s_001_003_lco.png";
  8532. texGen=3;
  8533. };
  8534. class Stage1
  8535. {
  8536. texture="arma3map\kapolei\data\layers\m_001_003_lca.png";
  8537. texGen=4;
  8538. };
  8539. class TexGen3
  8540. {
  8541. uvSource="worldPos";
  8542. class uvTransform
  8543. {
  8544. aside[]={4.8828126e-005,0,0};
  8545. up[]={0,0,4.8828126e-005};
  8546. dir[]={0,-4.8828126e-005,0};
  8547. pos[]={-0.9765625,1.0546875,0};
  8548. };
  8549. };
  8550. class TexGen4
  8551. {
  8552. uvSource="worldPos";
  8553. class uvTransform
  8554. {
  8555. aside[]={4.8828126e-005,0,0};
  8556. up[]={0,0,4.8828126e-005};
  8557. dir[]={0,-4.8828126e-005,0};
  8558. pos[]={-0.9765625,1.0546875,0};
  8559. };
  8560. };
  8561. class TexGen0
  8562. {
  8563. uvSource="tex";
  8564. class uvTransform
  8565. {
  8566. aside[]={1,0,0};
  8567. up[]={0,1,0};
  8568. dir[]={0,0,1};
  8569. pos[]={0,0,0};
  8570. };
  8571. };
  8572. class TexGen1
  8573. {
  8574. uvSource="tex";
  8575. class uvTransform
  8576. {
  8577. aside[]={10,0,0};
  8578. up[]={0,10,0};
  8579. dir[]={0,0,10};
  8580. pos[]={0,0,0};
  8581. };
  8582. };
  8583. class TexGen2
  8584. {
  8585. uvSource="tex";
  8586. class uvTransform
  8587. {
  8588. aside[]={10,0,0};
  8589. up[]={0,10,0};
  8590. dir[]={0,0,10};
  8591. pos[]={0,0,0};
  8592. };
  8593. };
  8594. PixelShaderID="TerrainSNX";
  8595. VertexShaderID="Terrain";
  8596. class Stage2
  8597. {
  8598. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  8599. texGen=0;
  8600. };
  8601. class Stage3
  8602. {
  8603. texture="arma3map\kapolei\data\beach_nopx.paa";
  8604. texGen=1;
  8605. };
  8606. class Stage4
  8607. {
  8608. texture="arma3map\kapolei\data\beach_co.paa";
  8609. texGen=2;
  8610. };
  8611. class Stage5
  8612. {
  8613. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  8614. texGen=1;
  8615. };
  8616. class Stage6
  8617. {
  8618. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  8619. texGen=2;
  8620. };
  8621. class Stage7
  8622. {
  8623. texture="";
  8624. texGen=1;
  8625. };
  8626. class Stage8
  8627. {
  8628. texture="";
  8629. texGen=2;
  8630. };
  8631. class Stage9
  8632. {
  8633. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  8634. texGen=1;
  8635. };
  8636. class Stage10
  8637. {
  8638. texture="arma3map\kapolei\data\dry_grass_co.paa";
  8639. texGen=2;
  8640. };
  8641. class Stage11
  8642. {
  8643. texture="";
  8644. texGen=1;
  8645. };
  8646. class Stage12
  8647. {
  8648. texture="";
  8649. texGen=2;
  8650. };
  8651. class Stage14
  8652. {
  8653. texture="arma3map\kapolei\data\layers\n_001_003_nohq.png";
  8654. texGen=3;
  8655. };
  8656. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-003_L00_L04_N_L08_N.rvmat"
  8657. No Error(s)
  8658. Output is to P_001-003_L00_L04_N_L08_N.rvmat
  8659.  
  8660. //forcing arma raP
  8661. ambient[]={1.5,1.5,1.5,1};
  8662. diffuse[]={0.5,0.5,0.5,1};
  8663. forcedDiffuse[]={0,0,0,0};
  8664. emmisive[]={0,0,0,0};
  8665. specular[]={0,0,0,0};
  8666. specularPower=0;
  8667. class Stage0
  8668. {
  8669. texture="arma3map\kapolei\data\layers\s_001_003_lco.png";
  8670. texGen=3;
  8671. };
  8672. class Stage1
  8673. {
  8674. texture="arma3map\kapolei\data\layers\m_001_003_lca.png";
  8675. texGen=4;
  8676. };
  8677. class TexGen3
  8678. {
  8679. uvSource="worldPos";
  8680. class uvTransform
  8681. {
  8682. aside[]={4.8828126e-005,0,0};
  8683. up[]={0,0,4.8828126e-005};
  8684. dir[]={0,-4.8828126e-005,0};
  8685. pos[]={-0.9765625,1.0546875,0};
  8686. };
  8687. };
  8688. class TexGen4
  8689. {
  8690. uvSource="worldPos";
  8691. class uvTransform
  8692. {
  8693. aside[]={4.8828126e-005,0,0};
  8694. up[]={0,0,4.8828126e-005};
  8695. dir[]={0,-4.8828126e-005,0};
  8696. pos[]={-0.9765625,1.0546875,0};
  8697. };
  8698. };
  8699. class TexGen0
  8700. {
  8701. uvSource="tex";
  8702. class uvTransform
  8703. {
  8704. aside[]={1,0,0};
  8705. up[]={0,1,0};
  8706. dir[]={0,0,1};
  8707. pos[]={0,0,0};
  8708. };
  8709. };
  8710. class TexGen1
  8711. {
  8712. uvSource="tex";
  8713. class uvTransform
  8714. {
  8715. aside[]={10,0,0};
  8716. up[]={0,10,0};
  8717. dir[]={0,0,10};
  8718. pos[]={0,0,0};
  8719. };
  8720. };
  8721. class TexGen2
  8722. {
  8723. uvSource="tex";
  8724. class uvTransform
  8725. {
  8726. aside[]={10,0,0};
  8727. up[]={0,10,0};
  8728. dir[]={0,0,10};
  8729. pos[]={0,0,0};
  8730. };
  8731. };
  8732. PixelShaderID="TerrainSNX";
  8733. VertexShaderID="Terrain";
  8734. class Stage2
  8735. {
  8736. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  8737. texGen=0;
  8738. };
  8739. class Stage3
  8740. {
  8741. texture="arma3map\kapolei\data\beach_nopx.paa";
  8742. texGen=1;
  8743. };
  8744. class Stage4
  8745. {
  8746. texture="arma3map\kapolei\data\beach_co.paa";
  8747. texGen=2;
  8748. };
  8749. class Stage5
  8750. {
  8751. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  8752. texGen=1;
  8753. };
  8754. class Stage6
  8755. {
  8756. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  8757. texGen=2;
  8758. };
  8759. class Stage7
  8760. {
  8761. texture="";
  8762. texGen=1;
  8763. };
  8764. class Stage8
  8765. {
  8766. texture="";
  8767. texGen=2;
  8768. };
  8769. class Stage9
  8770. {
  8771. texture="";
  8772. texGen=1;
  8773. };
  8774. class Stage10
  8775. {
  8776. texture="";
  8777. texGen=2;
  8778. };
  8779. class Stage11
  8780. {
  8781. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  8782. texGen=1;
  8783. };
  8784. class Stage12
  8785. {
  8786. texture="arma3map\kapolei\data\dry_grass_co.paa";
  8787. texGen=2;
  8788. };
  8789. class Stage14
  8790. {
  8791. texture="arma3map\kapolei\data\layers\n_001_003_nohq.png";
  8792. texGen=3;
  8793. };
  8794. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-003_L00_L04_N_N_L09.rvmat"
  8795. No Error(s)
  8796. Output is to P_001-003_L00_L04_N_N_L09.rvmat
  8797.  
  8798. //forcing arma raP
  8799. ambient[]={1.5,1.5,1.5,1};
  8800. diffuse[]={0.5,0.5,0.5,1};
  8801. forcedDiffuse[]={0,0,0,0};
  8802. emmisive[]={0,0,0,0};
  8803. specular[]={0,0,0,0};
  8804. specularPower=0;
  8805. class Stage0
  8806. {
  8807. texture="arma3map\kapolei\data\layers\s_001_003_lco.png";
  8808. texGen=3;
  8809. };
  8810. class Stage1
  8811. {
  8812. texture="arma3map\kapolei\data\layers\m_001_003_lca.png";
  8813. texGen=4;
  8814. };
  8815. class TexGen3
  8816. {
  8817. uvSource="worldPos";
  8818. class uvTransform
  8819. {
  8820. aside[]={4.8828126e-005,0,0};
  8821. up[]={0,0,4.8828126e-005};
  8822. dir[]={0,-4.8828126e-005,0};
  8823. pos[]={-0.9765625,1.0546875,0};
  8824. };
  8825. };
  8826. class TexGen4
  8827. {
  8828. uvSource="worldPos";
  8829. class uvTransform
  8830. {
  8831. aside[]={4.8828126e-005,0,0};
  8832. up[]={0,0,4.8828126e-005};
  8833. dir[]={0,-4.8828126e-005,0};
  8834. pos[]={-0.9765625,1.0546875,0};
  8835. };
  8836. };
  8837. class TexGen0
  8838. {
  8839. uvSource="tex";
  8840. class uvTransform
  8841. {
  8842. aside[]={1,0,0};
  8843. up[]={0,1,0};
  8844. dir[]={0,0,1};
  8845. pos[]={0,0,0};
  8846. };
  8847. };
  8848. class TexGen1
  8849. {
  8850. uvSource="tex";
  8851. class uvTransform
  8852. {
  8853. aside[]={10,0,0};
  8854. up[]={0,10,0};
  8855. dir[]={0,0,10};
  8856. pos[]={0,0,0};
  8857. };
  8858. };
  8859. class TexGen2
  8860. {
  8861. uvSource="tex";
  8862. class uvTransform
  8863. {
  8864. aside[]={10,0,0};
  8865. up[]={0,10,0};
  8866. dir[]={0,0,10};
  8867. pos[]={0,0,0};
  8868. };
  8869. };
  8870. PixelShaderID="TerrainSNX";
  8871. VertexShaderID="Terrain";
  8872. class Stage2
  8873. {
  8874. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  8875. texGen=0;
  8876. };
  8877. class Stage3
  8878. {
  8879. texture="arma3map\kapolei\data\beach_nopx.paa";
  8880. texGen=1;
  8881. };
  8882. class Stage4
  8883. {
  8884. texture="arma3map\kapolei\data\beach_co.paa";
  8885. texGen=2;
  8886. };
  8887. class Stage5
  8888. {
  8889. texture="";
  8890. texGen=1;
  8891. };
  8892. class Stage6
  8893. {
  8894. texture="";
  8895. texGen=2;
  8896. };
  8897. class Stage7
  8898. {
  8899. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  8900. texGen=1;
  8901. };
  8902. class Stage8
  8903. {
  8904. texture="arma3map\kapolei\data\wild_grass_co.paa";
  8905. texGen=2;
  8906. };
  8907. class Stage9
  8908. {
  8909. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  8910. texGen=1;
  8911. };
  8912. class Stage10
  8913. {
  8914. texture="arma3map\kapolei\data\dry_grass_co.paa";
  8915. texGen=2;
  8916. };
  8917. class Stage11
  8918. {
  8919. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  8920. texGen=1;
  8921. };
  8922. class Stage12
  8923. {
  8924. texture="arma3map\kapolei\data\dry_grass_co.paa";
  8925. texGen=2;
  8926. };
  8927. class Stage14
  8928. {
  8929. texture="arma3map\kapolei\data\layers\n_001_003_nohq.png";
  8930. texGen=3;
  8931. };
  8932. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-003_L00_N_L05_L08_L09.rvmat"
  8933. No Error(s)
  8934. Output is to P_001-003_L00_N_L05_L08_L09.rvmat
  8935.  
  8936. //forcing arma raP
  8937. ambient[]={1.5,1.5,1.5,1};
  8938. diffuse[]={0.5,0.5,0.5,1};
  8939. forcedDiffuse[]={0,0,0,0};
  8940. emmisive[]={0,0,0,0};
  8941. specular[]={0,0,0,0};
  8942. specularPower=0;
  8943. class Stage0
  8944. {
  8945. texture="arma3map\kapolei\data\layers\s_001_003_lco.png";
  8946. texGen=3;
  8947. };
  8948. class Stage1
  8949. {
  8950. texture="arma3map\kapolei\data\layers\m_001_003_lca.png";
  8951. texGen=4;
  8952. };
  8953. class TexGen3
  8954. {
  8955. uvSource="worldPos";
  8956. class uvTransform
  8957. {
  8958. aside[]={4.8828126e-005,0,0};
  8959. up[]={0,0,4.8828126e-005};
  8960. dir[]={0,-4.8828126e-005,0};
  8961. pos[]={-0.9765625,1.0546875,0};
  8962. };
  8963. };
  8964. class TexGen4
  8965. {
  8966. uvSource="worldPos";
  8967. class uvTransform
  8968. {
  8969. aside[]={4.8828126e-005,0,0};
  8970. up[]={0,0,4.8828126e-005};
  8971. dir[]={0,-4.8828126e-005,0};
  8972. pos[]={-0.9765625,1.0546875,0};
  8973. };
  8974. };
  8975. class TexGen0
  8976. {
  8977. uvSource="tex";
  8978. class uvTransform
  8979. {
  8980. aside[]={1,0,0};
  8981. up[]={0,1,0};
  8982. dir[]={0,0,1};
  8983. pos[]={0,0,0};
  8984. };
  8985. };
  8986. class TexGen1
  8987. {
  8988. uvSource="tex";
  8989. class uvTransform
  8990. {
  8991. aside[]={10,0,0};
  8992. up[]={0,10,0};
  8993. dir[]={0,0,10};
  8994. pos[]={0,0,0};
  8995. };
  8996. };
  8997. class TexGen2
  8998. {
  8999. uvSource="tex";
  9000. class uvTransform
  9001. {
  9002. aside[]={10,0,0};
  9003. up[]={0,10,0};
  9004. dir[]={0,0,10};
  9005. pos[]={0,0,0};
  9006. };
  9007. };
  9008. PixelShaderID="TerrainSNX";
  9009. VertexShaderID="Terrain";
  9010. class Stage2
  9011. {
  9012. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  9013. texGen=0;
  9014. };
  9015. class Stage3
  9016. {
  9017. texture="arma3map\kapolei\data\beach_nopx.paa";
  9018. texGen=1;
  9019. };
  9020. class Stage4
  9021. {
  9022. texture="arma3map\kapolei\data\beach_co.paa";
  9023. texGen=2;
  9024. };
  9025. class Stage5
  9026. {
  9027. texture="";
  9028. texGen=1;
  9029. };
  9030. class Stage6
  9031. {
  9032. texture="";
  9033. texGen=2;
  9034. };
  9035. class Stage7
  9036. {
  9037. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  9038. texGen=1;
  9039. };
  9040. class Stage8
  9041. {
  9042. texture="arma3map\kapolei\data\wild_grass_co.paa";
  9043. texGen=2;
  9044. };
  9045. class Stage9
  9046. {
  9047. texture="";
  9048. texGen=1;
  9049. };
  9050. class Stage10
  9051. {
  9052. texture="";
  9053. texGen=2;
  9054. };
  9055. class Stage11
  9056. {
  9057. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  9058. texGen=1;
  9059. };
  9060. class Stage12
  9061. {
  9062. texture="arma3map\kapolei\data\dry_grass_co.paa";
  9063. texGen=2;
  9064. };
  9065. class Stage14
  9066. {
  9067. texture="arma3map\kapolei\data\layers\n_001_003_nohq.png";
  9068. texGen=3;
  9069. };
  9070. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-003_L00_N_L05_N_L09.rvmat"
  9071. No Error(s)
  9072. Output is to P_001-003_L00_N_L05_N_L09.rvmat
  9073.  
  9074. //forcing arma raP
  9075. ambient[]={1.5,1.5,1.5,1};
  9076. diffuse[]={0.5,0.5,0.5,1};
  9077. forcedDiffuse[]={0,0,0,0};
  9078. emmisive[]={0,0,0,0};
  9079. specular[]={0,0,0,0};
  9080. specularPower=0;
  9081. class Stage0
  9082. {
  9083. texture="arma3map\kapolei\data\layers\s_001_003_lco.png";
  9084. texGen=3;
  9085. };
  9086. class Stage1
  9087. {
  9088. texture="arma3map\kapolei\data\layers\m_001_003_lca.png";
  9089. texGen=4;
  9090. };
  9091. class TexGen3
  9092. {
  9093. uvSource="worldPos";
  9094. class uvTransform
  9095. {
  9096. aside[]={4.8828126e-005,0,0};
  9097. up[]={0,0,4.8828126e-005};
  9098. dir[]={0,-4.8828126e-005,0};
  9099. pos[]={-0.9765625,1.0546875,0};
  9100. };
  9101. };
  9102. class TexGen4
  9103. {
  9104. uvSource="worldPos";
  9105. class uvTransform
  9106. {
  9107. aside[]={4.8828126e-005,0,0};
  9108. up[]={0,0,4.8828126e-005};
  9109. dir[]={0,-4.8828126e-005,0};
  9110. pos[]={-0.9765625,1.0546875,0};
  9111. };
  9112. };
  9113. class TexGen0
  9114. {
  9115. uvSource="tex";
  9116. class uvTransform
  9117. {
  9118. aside[]={1,0,0};
  9119. up[]={0,1,0};
  9120. dir[]={0,0,1};
  9121. pos[]={0,0,0};
  9122. };
  9123. };
  9124. class TexGen1
  9125. {
  9126. uvSource="tex";
  9127. class uvTransform
  9128. {
  9129. aside[]={10,0,0};
  9130. up[]={0,10,0};
  9131. dir[]={0,0,10};
  9132. pos[]={0,0,0};
  9133. };
  9134. };
  9135. class TexGen2
  9136. {
  9137. uvSource="tex";
  9138. class uvTransform
  9139. {
  9140. aside[]={10,0,0};
  9141. up[]={0,10,0};
  9142. dir[]={0,0,10};
  9143. pos[]={0,0,0};
  9144. };
  9145. };
  9146. PixelShaderID="TerrainSNX";
  9147. VertexShaderID="Terrain";
  9148. class Stage2
  9149. {
  9150. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  9151. texGen=0;
  9152. };
  9153. class Stage3
  9154. {
  9155. texture="arma3map\kapolei\data\beach_nopx.paa";
  9156. texGen=1;
  9157. };
  9158. class Stage4
  9159. {
  9160. texture="arma3map\kapolei\data\beach_co.paa";
  9161. texGen=2;
  9162. };
  9163. class Stage5
  9164. {
  9165. texture="";
  9166. texGen=1;
  9167. };
  9168. class Stage6
  9169. {
  9170. texture="";
  9171. texGen=2;
  9172. };
  9173. class Stage7
  9174. {
  9175. texture="";
  9176. texGen=1;
  9177. };
  9178. class Stage8
  9179. {
  9180. texture="";
  9181. texGen=2;
  9182. };
  9183. class Stage9
  9184. {
  9185. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  9186. texGen=1;
  9187. };
  9188. class Stage10
  9189. {
  9190. texture="arma3map\kapolei\data\dry_grass_co.paa";
  9191. texGen=2;
  9192. };
  9193. class Stage11
  9194. {
  9195. texture="";
  9196. texGen=1;
  9197. };
  9198. class Stage12
  9199. {
  9200. texture="";
  9201. texGen=2;
  9202. };
  9203. class Stage14
  9204. {
  9205. texture="arma3map\kapolei\data\layers\n_001_003_nohq.png";
  9206. texGen=3;
  9207. };
  9208. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-003_L00_N_N_L08_N.rvmat"
  9209. No Error(s)
  9210. Output is to P_001-003_L00_N_N_L08_N.rvmat
  9211.  
  9212. //forcing arma raP
  9213. ambient[]={1.5,1.5,1.5,1};
  9214. diffuse[]={0.5,0.5,0.5,1};
  9215. forcedDiffuse[]={0,0,0,0};
  9216. emmisive[]={0,0,0,0};
  9217. specular[]={0,0,0,0};
  9218. specularPower=0;
  9219. class Stage0
  9220. {
  9221. texture="arma3map\kapolei\data\layers\s_001_003_lco.png";
  9222. texGen=3;
  9223. };
  9224. class Stage1
  9225. {
  9226. texture="arma3map\kapolei\data\layers\m_001_003_lca.png";
  9227. texGen=4;
  9228. };
  9229. class TexGen3
  9230. {
  9231. uvSource="worldPos";
  9232. class uvTransform
  9233. {
  9234. aside[]={4.8828126e-005,0,0};
  9235. up[]={0,0,4.8828126e-005};
  9236. dir[]={0,-4.8828126e-005,0};
  9237. pos[]={-0.9765625,1.0546875,0};
  9238. };
  9239. };
  9240. class TexGen4
  9241. {
  9242. uvSource="worldPos";
  9243. class uvTransform
  9244. {
  9245. aside[]={4.8828126e-005,0,0};
  9246. up[]={0,0,4.8828126e-005};
  9247. dir[]={0,-4.8828126e-005,0};
  9248. pos[]={-0.9765625,1.0546875,0};
  9249. };
  9250. };
  9251. class TexGen0
  9252. {
  9253. uvSource="tex";
  9254. class uvTransform
  9255. {
  9256. aside[]={1,0,0};
  9257. up[]={0,1,0};
  9258. dir[]={0,0,1};
  9259. pos[]={0,0,0};
  9260. };
  9261. };
  9262. class TexGen1
  9263. {
  9264. uvSource="tex";
  9265. class uvTransform
  9266. {
  9267. aside[]={10,0,0};
  9268. up[]={0,10,0};
  9269. dir[]={0,0,10};
  9270. pos[]={0,0,0};
  9271. };
  9272. };
  9273. class TexGen2
  9274. {
  9275. uvSource="tex";
  9276. class uvTransform
  9277. {
  9278. aside[]={10,0,0};
  9279. up[]={0,10,0};
  9280. dir[]={0,0,10};
  9281. pos[]={0,0,0};
  9282. };
  9283. };
  9284. PixelShaderID="TerrainSNX";
  9285. VertexShaderID="Terrain";
  9286. class Stage2
  9287. {
  9288. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  9289. texGen=0;
  9290. };
  9291. class Stage3
  9292. {
  9293. texture="arma3map\kapolei\data\beach_nopx.paa";
  9294. texGen=1;
  9295. };
  9296. class Stage4
  9297. {
  9298. texture="arma3map\kapolei\data\beach_co.paa";
  9299. texGen=2;
  9300. };
  9301. class Stage5
  9302. {
  9303. texture="";
  9304. texGen=1;
  9305. };
  9306. class Stage6
  9307. {
  9308. texture="";
  9309. texGen=2;
  9310. };
  9311. class Stage7
  9312. {
  9313. texture="";
  9314. texGen=1;
  9315. };
  9316. class Stage8
  9317. {
  9318. texture="";
  9319. texGen=2;
  9320. };
  9321. class Stage9
  9322. {
  9323. texture="";
  9324. texGen=1;
  9325. };
  9326. class Stage10
  9327. {
  9328. texture="";
  9329. texGen=2;
  9330. };
  9331. class Stage11
  9332. {
  9333. texture="";
  9334. texGen=1;
  9335. };
  9336. class Stage12
  9337. {
  9338. texture="";
  9339. texGen=2;
  9340. };
  9341. class Stage14
  9342. {
  9343. texture="arma3map\kapolei\data\layers\n_001_003_nohq.png";
  9344. texGen=3;
  9345. };
  9346. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-003_L00_N_N_N_N.rvmat"
  9347. No Error(s)
  9348. Output is to P_001-003_L00_N_N_N_N.rvmat
  9349.  
  9350. //forcing arma raP
  9351. ambient[]={1.5,1.5,1.5,1};
  9352. diffuse[]={0.5,0.5,0.5,1};
  9353. forcedDiffuse[]={0,0,0,0};
  9354. emmisive[]={0,0,0,0};
  9355. specular[]={0,0,0,0};
  9356. specularPower=0;
  9357. class Stage0
  9358. {
  9359. texture="arma3map\kapolei\data\layers\s_001_003_lco.png";
  9360. texGen=3;
  9361. };
  9362. class Stage1
  9363. {
  9364. texture="arma3map\kapolei\data\layers\m_001_003_lca.png";
  9365. texGen=4;
  9366. };
  9367. class TexGen3
  9368. {
  9369. uvSource="worldPos";
  9370. class uvTransform
  9371. {
  9372. aside[]={4.8828126e-005,0,0};
  9373. up[]={0,0,4.8828126e-005};
  9374. dir[]={0,-4.8828126e-005,0};
  9375. pos[]={-0.9765625,1.0546875,0};
  9376. };
  9377. };
  9378. class TexGen4
  9379. {
  9380. uvSource="worldPos";
  9381. class uvTransform
  9382. {
  9383. aside[]={4.8828126e-005,0,0};
  9384. up[]={0,0,4.8828126e-005};
  9385. dir[]={0,-4.8828126e-005,0};
  9386. pos[]={-0.9765625,1.0546875,0};
  9387. };
  9388. };
  9389. class TexGen0
  9390. {
  9391. uvSource="tex";
  9392. class uvTransform
  9393. {
  9394. aside[]={1,0,0};
  9395. up[]={0,1,0};
  9396. dir[]={0,0,1};
  9397. pos[]={0,0,0};
  9398. };
  9399. };
  9400. class TexGen1
  9401. {
  9402. uvSource="tex";
  9403. class uvTransform
  9404. {
  9405. aside[]={10,0,0};
  9406. up[]={0,10,0};
  9407. dir[]={0,0,10};
  9408. pos[]={0,0,0};
  9409. };
  9410. };
  9411. class TexGen2
  9412. {
  9413. uvSource="tex";
  9414. class uvTransform
  9415. {
  9416. aside[]={10,0,0};
  9417. up[]={0,10,0};
  9418. dir[]={0,0,10};
  9419. pos[]={0,0,0};
  9420. };
  9421. };
  9422. PixelShaderID="TerrainSNX";
  9423. VertexShaderID="Terrain";
  9424. class Stage2
  9425. {
  9426. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  9427. texGen=0;
  9428. };
  9429. class Stage3
  9430. {
  9431. texture="";
  9432. texGen=1;
  9433. };
  9434. class Stage4
  9435. {
  9436. texture="";
  9437. texGen=2;
  9438. };
  9439. class Stage5
  9440. {
  9441. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  9442. texGen=1;
  9443. };
  9444. class Stage6
  9445. {
  9446. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  9447. texGen=2;
  9448. };
  9449. class Stage7
  9450. {
  9451. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  9452. texGen=1;
  9453. };
  9454. class Stage8
  9455. {
  9456. texture="arma3map\kapolei\data\wild_grass_co.paa";
  9457. texGen=2;
  9458. };
  9459. class Stage9
  9460. {
  9461. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  9462. texGen=1;
  9463. };
  9464. class Stage10
  9465. {
  9466. texture="arma3map\kapolei\data\dry_grass_co.paa";
  9467. texGen=2;
  9468. };
  9469. class Stage11
  9470. {
  9471. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  9472. texGen=1;
  9473. };
  9474. class Stage12
  9475. {
  9476. texture="arma3map\kapolei\data\dry_grass_co.paa";
  9477. texGen=2;
  9478. };
  9479. class Stage14
  9480. {
  9481. texture="arma3map\kapolei\data\layers\n_001_003_nohq.png";
  9482. texGen=3;
  9483. };
  9484. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-003_N_L04_L05_L08_L09.rvmat"
  9485. No Error(s)
  9486. Output is to P_001-003_N_L04_L05_L08_L09.rvmat
  9487.  
  9488. //forcing arma raP
  9489. ambient[]={1.5,1.5,1.5,1};
  9490. diffuse[]={0.5,0.5,0.5,1};
  9491. forcedDiffuse[]={0,0,0,0};
  9492. emmisive[]={0,0,0,0};
  9493. specular[]={0,0,0,0};
  9494. specularPower=0;
  9495. class Stage0
  9496. {
  9497. texture="arma3map\kapolei\data\layers\s_001_003_lco.png";
  9498. texGen=3;
  9499. };
  9500. class Stage1
  9501. {
  9502. texture="arma3map\kapolei\data\layers\m_001_003_lca.png";
  9503. texGen=4;
  9504. };
  9505. class TexGen3
  9506. {
  9507. uvSource="worldPos";
  9508. class uvTransform
  9509. {
  9510. aside[]={4.8828126e-005,0,0};
  9511. up[]={0,0,4.8828126e-005};
  9512. dir[]={0,-4.8828126e-005,0};
  9513. pos[]={-0.9765625,1.0546875,0};
  9514. };
  9515. };
  9516. class TexGen4
  9517. {
  9518. uvSource="worldPos";
  9519. class uvTransform
  9520. {
  9521. aside[]={4.8828126e-005,0,0};
  9522. up[]={0,0,4.8828126e-005};
  9523. dir[]={0,-4.8828126e-005,0};
  9524. pos[]={-0.9765625,1.0546875,0};
  9525. };
  9526. };
  9527. class TexGen0
  9528. {
  9529. uvSource="tex";
  9530. class uvTransform
  9531. {
  9532. aside[]={1,0,0};
  9533. up[]={0,1,0};
  9534. dir[]={0,0,1};
  9535. pos[]={0,0,0};
  9536. };
  9537. };
  9538. class TexGen1
  9539. {
  9540. uvSource="tex";
  9541. class uvTransform
  9542. {
  9543. aside[]={10,0,0};
  9544. up[]={0,10,0};
  9545. dir[]={0,0,10};
  9546. pos[]={0,0,0};
  9547. };
  9548. };
  9549. class TexGen2
  9550. {
  9551. uvSource="tex";
  9552. class uvTransform
  9553. {
  9554. aside[]={10,0,0};
  9555. up[]={0,10,0};
  9556. dir[]={0,0,10};
  9557. pos[]={0,0,0};
  9558. };
  9559. };
  9560. PixelShaderID="TerrainSNX";
  9561. VertexShaderID="Terrain";
  9562. class Stage2
  9563. {
  9564. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  9565. texGen=0;
  9566. };
  9567. class Stage3
  9568. {
  9569. texture="";
  9570. texGen=1;
  9571. };
  9572. class Stage4
  9573. {
  9574. texture="";
  9575. texGen=2;
  9576. };
  9577. class Stage5
  9578. {
  9579. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  9580. texGen=1;
  9581. };
  9582. class Stage6
  9583. {
  9584. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  9585. texGen=2;
  9586. };
  9587. class Stage7
  9588. {
  9589. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  9590. texGen=1;
  9591. };
  9592. class Stage8
  9593. {
  9594. texture="arma3map\kapolei\data\wild_grass_co.paa";
  9595. texGen=2;
  9596. };
  9597. class Stage9
  9598. {
  9599. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  9600. texGen=1;
  9601. };
  9602. class Stage10
  9603. {
  9604. texture="arma3map\kapolei\data\dry_grass_co.paa";
  9605. texGen=2;
  9606. };
  9607. class Stage11
  9608. {
  9609. texture="";
  9610. texGen=1;
  9611. };
  9612. class Stage12
  9613. {
  9614. texture="";
  9615. texGen=2;
  9616. };
  9617. class Stage14
  9618. {
  9619. texture="arma3map\kapolei\data\layers\n_001_003_nohq.png";
  9620. texGen=3;
  9621. };
  9622. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-003_N_L04_L05_L08_N.rvmat"
  9623. No Error(s)
  9624. Output is to P_001-003_N_L04_L05_L08_N.rvmat
  9625.  
  9626. //forcing arma raP
  9627. ambient[]={1.5,1.5,1.5,1};
  9628. diffuse[]={0.5,0.5,0.5,1};
  9629. forcedDiffuse[]={0,0,0,0};
  9630. emmisive[]={0,0,0,0};
  9631. specular[]={0,0,0,0};
  9632. specularPower=0;
  9633. class Stage0
  9634. {
  9635. texture="arma3map\kapolei\data\layers\s_001_003_lco.png";
  9636. texGen=3;
  9637. };
  9638. class Stage1
  9639. {
  9640. texture="arma3map\kapolei\data\layers\m_001_003_lca.png";
  9641. texGen=4;
  9642. };
  9643. class TexGen3
  9644. {
  9645. uvSource="worldPos";
  9646. class uvTransform
  9647. {
  9648. aside[]={4.8828126e-005,0,0};
  9649. up[]={0,0,4.8828126e-005};
  9650. dir[]={0,-4.8828126e-005,0};
  9651. pos[]={-0.9765625,1.0546875,0};
  9652. };
  9653. };
  9654. class TexGen4
  9655. {
  9656. uvSource="worldPos";
  9657. class uvTransform
  9658. {
  9659. aside[]={4.8828126e-005,0,0};
  9660. up[]={0,0,4.8828126e-005};
  9661. dir[]={0,-4.8828126e-005,0};
  9662. pos[]={-0.9765625,1.0546875,0};
  9663. };
  9664. };
  9665. class TexGen0
  9666. {
  9667. uvSource="tex";
  9668. class uvTransform
  9669. {
  9670. aside[]={1,0,0};
  9671. up[]={0,1,0};
  9672. dir[]={0,0,1};
  9673. pos[]={0,0,0};
  9674. };
  9675. };
  9676. class TexGen1
  9677. {
  9678. uvSource="tex";
  9679. class uvTransform
  9680. {
  9681. aside[]={10,0,0};
  9682. up[]={0,10,0};
  9683. dir[]={0,0,10};
  9684. pos[]={0,0,0};
  9685. };
  9686. };
  9687. class TexGen2
  9688. {
  9689. uvSource="tex";
  9690. class uvTransform
  9691. {
  9692. aside[]={10,0,0};
  9693. up[]={0,10,0};
  9694. dir[]={0,0,10};
  9695. pos[]={0,0,0};
  9696. };
  9697. };
  9698. PixelShaderID="TerrainSNX";
  9699. VertexShaderID="Terrain";
  9700. class Stage2
  9701. {
  9702. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  9703. texGen=0;
  9704. };
  9705. class Stage3
  9706. {
  9707. texture="";
  9708. texGen=1;
  9709. };
  9710. class Stage4
  9711. {
  9712. texture="";
  9713. texGen=2;
  9714. };
  9715. class Stage5
  9716. {
  9717. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  9718. texGen=1;
  9719. };
  9720. class Stage6
  9721. {
  9722. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  9723. texGen=2;
  9724. };
  9725. class Stage7
  9726. {
  9727. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  9728. texGen=1;
  9729. };
  9730. class Stage8
  9731. {
  9732. texture="arma3map\kapolei\data\wild_grass_co.paa";
  9733. texGen=2;
  9734. };
  9735. class Stage9
  9736. {
  9737. texture="";
  9738. texGen=1;
  9739. };
  9740. class Stage10
  9741. {
  9742. texture="";
  9743. texGen=2;
  9744. };
  9745. class Stage11
  9746. {
  9747. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  9748. texGen=1;
  9749. };
  9750. class Stage12
  9751. {
  9752. texture="arma3map\kapolei\data\dry_grass_co.paa";
  9753. texGen=2;
  9754. };
  9755. class Stage14
  9756. {
  9757. texture="arma3map\kapolei\data\layers\n_001_003_nohq.png";
  9758. texGen=3;
  9759. };
  9760. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-003_N_L04_L05_N_L09.rvmat"
  9761. No Error(s)
  9762. Output is to P_001-003_N_L04_L05_N_L09.rvmat
  9763.  
  9764. //forcing arma raP
  9765. ambient[]={1.5,1.5,1.5,1};
  9766. diffuse[]={0.5,0.5,0.5,1};
  9767. forcedDiffuse[]={0,0,0,0};
  9768. emmisive[]={0,0,0,0};
  9769. specular[]={0,0,0,0};
  9770. specularPower=0;
  9771. class Stage0
  9772. {
  9773. texture="arma3map\kapolei\data\layers\s_001_003_lco.png";
  9774. texGen=3;
  9775. };
  9776. class Stage1
  9777. {
  9778. texture="arma3map\kapolei\data\layers\m_001_003_lca.png";
  9779. texGen=4;
  9780. };
  9781. class TexGen3
  9782. {
  9783. uvSource="worldPos";
  9784. class uvTransform
  9785. {
  9786. aside[]={4.8828126e-005,0,0};
  9787. up[]={0,0,4.8828126e-005};
  9788. dir[]={0,-4.8828126e-005,0};
  9789. pos[]={-0.9765625,1.0546875,0};
  9790. };
  9791. };
  9792. class TexGen4
  9793. {
  9794. uvSource="worldPos";
  9795. class uvTransform
  9796. {
  9797. aside[]={4.8828126e-005,0,0};
  9798. up[]={0,0,4.8828126e-005};
  9799. dir[]={0,-4.8828126e-005,0};
  9800. pos[]={-0.9765625,1.0546875,0};
  9801. };
  9802. };
  9803. class TexGen0
  9804. {
  9805. uvSource="tex";
  9806. class uvTransform
  9807. {
  9808. aside[]={1,0,0};
  9809. up[]={0,1,0};
  9810. dir[]={0,0,1};
  9811. pos[]={0,0,0};
  9812. };
  9813. };
  9814. class TexGen1
  9815. {
  9816. uvSource="tex";
  9817. class uvTransform
  9818. {
  9819. aside[]={10,0,0};
  9820. up[]={0,10,0};
  9821. dir[]={0,0,10};
  9822. pos[]={0,0,0};
  9823. };
  9824. };
  9825. class TexGen2
  9826. {
  9827. uvSource="tex";
  9828. class uvTransform
  9829. {
  9830. aside[]={10,0,0};
  9831. up[]={0,10,0};
  9832. dir[]={0,0,10};
  9833. pos[]={0,0,0};
  9834. };
  9835. };
  9836. PixelShaderID="TerrainSNX";
  9837. VertexShaderID="Terrain";
  9838. class Stage2
  9839. {
  9840. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  9841. texGen=0;
  9842. };
  9843. class Stage3
  9844. {
  9845. texture="";
  9846. texGen=1;
  9847. };
  9848. class Stage4
  9849. {
  9850. texture="";
  9851. texGen=2;
  9852. };
  9853. class Stage5
  9854. {
  9855. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  9856. texGen=1;
  9857. };
  9858. class Stage6
  9859. {
  9860. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  9861. texGen=2;
  9862. };
  9863. class Stage7
  9864. {
  9865. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  9866. texGen=1;
  9867. };
  9868. class Stage8
  9869. {
  9870. texture="arma3map\kapolei\data\wild_grass_co.paa";
  9871. texGen=2;
  9872. };
  9873. class Stage9
  9874. {
  9875. texture="";
  9876. texGen=1;
  9877. };
  9878. class Stage10
  9879. {
  9880. texture="";
  9881. texGen=2;
  9882. };
  9883. class Stage11
  9884. {
  9885. texture="";
  9886. texGen=1;
  9887. };
  9888. class Stage12
  9889. {
  9890. texture="";
  9891. texGen=2;
  9892. };
  9893. class Stage14
  9894. {
  9895. texture="arma3map\kapolei\data\layers\n_001_003_nohq.png";
  9896. texGen=3;
  9897. };
  9898. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-003_N_L04_L05_N_N.rvmat"
  9899. No Error(s)
  9900. Output is to P_001-003_N_L04_L05_N_N.rvmat
  9901.  
  9902. //forcing arma raP
  9903. ambient[]={1.5,1.5,1.5,1};
  9904. diffuse[]={0.5,0.5,0.5,1};
  9905. forcedDiffuse[]={0,0,0,0};
  9906. emmisive[]={0,0,0,0};
  9907. specular[]={0,0,0,0};
  9908. specularPower=0;
  9909. class Stage0
  9910. {
  9911. texture="arma3map\kapolei\data\layers\s_001_003_lco.png";
  9912. texGen=3;
  9913. };
  9914. class Stage1
  9915. {
  9916. texture="arma3map\kapolei\data\layers\m_001_003_lca.png";
  9917. texGen=4;
  9918. };
  9919. class TexGen3
  9920. {
  9921. uvSource="worldPos";
  9922. class uvTransform
  9923. {
  9924. aside[]={4.8828126e-005,0,0};
  9925. up[]={0,0,4.8828126e-005};
  9926. dir[]={0,-4.8828126e-005,0};
  9927. pos[]={-0.9765625,1.0546875,0};
  9928. };
  9929. };
  9930. class TexGen4
  9931. {
  9932. uvSource="worldPos";
  9933. class uvTransform
  9934. {
  9935. aside[]={4.8828126e-005,0,0};
  9936. up[]={0,0,4.8828126e-005};
  9937. dir[]={0,-4.8828126e-005,0};
  9938. pos[]={-0.9765625,1.0546875,0};
  9939. };
  9940. };
  9941. class TexGen0
  9942. {
  9943. uvSource="tex";
  9944. class uvTransform
  9945. {
  9946. aside[]={1,0,0};
  9947. up[]={0,1,0};
  9948. dir[]={0,0,1};
  9949. pos[]={0,0,0};
  9950. };
  9951. };
  9952. class TexGen1
  9953. {
  9954. uvSource="tex";
  9955. class uvTransform
  9956. {
  9957. aside[]={10,0,0};
  9958. up[]={0,10,0};
  9959. dir[]={0,0,10};
  9960. pos[]={0,0,0};
  9961. };
  9962. };
  9963. class TexGen2
  9964. {
  9965. uvSource="tex";
  9966. class uvTransform
  9967. {
  9968. aside[]={10,0,0};
  9969. up[]={0,10,0};
  9970. dir[]={0,0,10};
  9971. pos[]={0,0,0};
  9972. };
  9973. };
  9974. PixelShaderID="TerrainSNX";
  9975. VertexShaderID="Terrain";
  9976. class Stage2
  9977. {
  9978. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  9979. texGen=0;
  9980. };
  9981. class Stage3
  9982. {
  9983. texture="";
  9984. texGen=1;
  9985. };
  9986. class Stage4
  9987. {
  9988. texture="";
  9989. texGen=2;
  9990. };
  9991. class Stage5
  9992. {
  9993. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  9994. texGen=1;
  9995. };
  9996. class Stage6
  9997. {
  9998. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  9999. texGen=2;
  10000. };
  10001. class Stage7
  10002. {
  10003. texture="";
  10004. texGen=1;
  10005. };
  10006. class Stage8
  10007. {
  10008. texture="";
  10009. texGen=2;
  10010. };
  10011. class Stage9
  10012. {
  10013. texture="";
  10014. texGen=1;
  10015. };
  10016. class Stage10
  10017. {
  10018. texture="";
  10019. texGen=2;
  10020. };
  10021. class Stage11
  10022. {
  10023. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  10024. texGen=1;
  10025. };
  10026. class Stage12
  10027. {
  10028. texture="arma3map\kapolei\data\dry_grass_co.paa";
  10029. texGen=2;
  10030. };
  10031. class Stage14
  10032. {
  10033. texture="arma3map\kapolei\data\layers\n_001_003_nohq.png";
  10034. texGen=3;
  10035. };
  10036. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-003_N_L04_N_N_L09.rvmat"
  10037. No Error(s)
  10038. Output is to P_001-003_N_L04_N_N_L09.rvmat
  10039.  
  10040. //forcing arma raP
  10041. ambient[]={1.5,1.5,1.5,1};
  10042. diffuse[]={0.5,0.5,0.5,1};
  10043. forcedDiffuse[]={0,0,0,0};
  10044. emmisive[]={0,0,0,0};
  10045. specular[]={0,0,0,0};
  10046. specularPower=0;
  10047. class Stage0
  10048. {
  10049. texture="arma3map\kapolei\data\layers\s_001_003_lco.png";
  10050. texGen=3;
  10051. };
  10052. class Stage1
  10053. {
  10054. texture="arma3map\kapolei\data\layers\m_001_003_lca.png";
  10055. texGen=4;
  10056. };
  10057. class TexGen3
  10058. {
  10059. uvSource="worldPos";
  10060. class uvTransform
  10061. {
  10062. aside[]={4.8828126e-005,0,0};
  10063. up[]={0,0,4.8828126e-005};
  10064. dir[]={0,-4.8828126e-005,0};
  10065. pos[]={-0.9765625,1.0546875,0};
  10066. };
  10067. };
  10068. class TexGen4
  10069. {
  10070. uvSource="worldPos";
  10071. class uvTransform
  10072. {
  10073. aside[]={4.8828126e-005,0,0};
  10074. up[]={0,0,4.8828126e-005};
  10075. dir[]={0,-4.8828126e-005,0};
  10076. pos[]={-0.9765625,1.0546875,0};
  10077. };
  10078. };
  10079. class TexGen0
  10080. {
  10081. uvSource="tex";
  10082. class uvTransform
  10083. {
  10084. aside[]={1,0,0};
  10085. up[]={0,1,0};
  10086. dir[]={0,0,1};
  10087. pos[]={0,0,0};
  10088. };
  10089. };
  10090. class TexGen1
  10091. {
  10092. uvSource="tex";
  10093. class uvTransform
  10094. {
  10095. aside[]={10,0,0};
  10096. up[]={0,10,0};
  10097. dir[]={0,0,10};
  10098. pos[]={0,0,0};
  10099. };
  10100. };
  10101. class TexGen2
  10102. {
  10103. uvSource="tex";
  10104. class uvTransform
  10105. {
  10106. aside[]={10,0,0};
  10107. up[]={0,10,0};
  10108. dir[]={0,0,10};
  10109. pos[]={0,0,0};
  10110. };
  10111. };
  10112. PixelShaderID="TerrainSNX";
  10113. VertexShaderID="Terrain";
  10114. class Stage2
  10115. {
  10116. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  10117. texGen=0;
  10118. };
  10119. class Stage3
  10120. {
  10121. texture="";
  10122. texGen=1;
  10123. };
  10124. class Stage4
  10125. {
  10126. texture="";
  10127. texGen=2;
  10128. };
  10129. class Stage5
  10130. {
  10131. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  10132. texGen=1;
  10133. };
  10134. class Stage6
  10135. {
  10136. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  10137. texGen=2;
  10138. };
  10139. class Stage7
  10140. {
  10141. texture="";
  10142. texGen=1;
  10143. };
  10144. class Stage8
  10145. {
  10146. texture="";
  10147. texGen=2;
  10148. };
  10149. class Stage9
  10150. {
  10151. texture="";
  10152. texGen=1;
  10153. };
  10154. class Stage10
  10155. {
  10156. texture="";
  10157. texGen=2;
  10158. };
  10159. class Stage11
  10160. {
  10161. texture="";
  10162. texGen=1;
  10163. };
  10164. class Stage12
  10165. {
  10166. texture="";
  10167. texGen=2;
  10168. };
  10169. class Stage14
  10170. {
  10171. texture="arma3map\kapolei\data\layers\n_001_003_nohq.png";
  10172. texGen=3;
  10173. };
  10174. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-003_N_L04_N_N_N.rvmat"
  10175. No Error(s)
  10176. Output is to P_001-003_N_L04_N_N_N.rvmat
  10177.  
  10178. //forcing arma raP
  10179. ambient[]={1.5,1.5,1.5,1};
  10180. diffuse[]={0.5,0.5,0.5,1};
  10181. forcedDiffuse[]={0,0,0,0};
  10182. emmisive[]={0,0,0,0};
  10183. specular[]={0,0,0,0};
  10184. specularPower=0;
  10185. class Stage0
  10186. {
  10187. texture="arma3map\kapolei\data\layers\s_001_003_lco.png";
  10188. texGen=3;
  10189. };
  10190. class Stage1
  10191. {
  10192. texture="arma3map\kapolei\data\layers\m_001_003_lca.png";
  10193. texGen=4;
  10194. };
  10195. class TexGen3
  10196. {
  10197. uvSource="worldPos";
  10198. class uvTransform
  10199. {
  10200. aside[]={4.8828126e-005,0,0};
  10201. up[]={0,0,4.8828126e-005};
  10202. dir[]={0,-4.8828126e-005,0};
  10203. pos[]={-0.9765625,1.0546875,0};
  10204. };
  10205. };
  10206. class TexGen4
  10207. {
  10208. uvSource="worldPos";
  10209. class uvTransform
  10210. {
  10211. aside[]={4.8828126e-005,0,0};
  10212. up[]={0,0,4.8828126e-005};
  10213. dir[]={0,-4.8828126e-005,0};
  10214. pos[]={-0.9765625,1.0546875,0};
  10215. };
  10216. };
  10217. class TexGen0
  10218. {
  10219. uvSource="tex";
  10220. class uvTransform
  10221. {
  10222. aside[]={1,0,0};
  10223. up[]={0,1,0};
  10224. dir[]={0,0,1};
  10225. pos[]={0,0,0};
  10226. };
  10227. };
  10228. class TexGen1
  10229. {
  10230. uvSource="tex";
  10231. class uvTransform
  10232. {
  10233. aside[]={10,0,0};
  10234. up[]={0,10,0};
  10235. dir[]={0,0,10};
  10236. pos[]={0,0,0};
  10237. };
  10238. };
  10239. class TexGen2
  10240. {
  10241. uvSource="tex";
  10242. class uvTransform
  10243. {
  10244. aside[]={10,0,0};
  10245. up[]={0,10,0};
  10246. dir[]={0,0,10};
  10247. pos[]={0,0,0};
  10248. };
  10249. };
  10250. PixelShaderID="TerrainSNX";
  10251. VertexShaderID="Terrain";
  10252. class Stage2
  10253. {
  10254. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  10255. texGen=0;
  10256. };
  10257. class Stage3
  10258. {
  10259. texture="";
  10260. texGen=1;
  10261. };
  10262. class Stage4
  10263. {
  10264. texture="";
  10265. texGen=2;
  10266. };
  10267. class Stage5
  10268. {
  10269. texture="";
  10270. texGen=1;
  10271. };
  10272. class Stage6
  10273. {
  10274. texture="";
  10275. texGen=2;
  10276. };
  10277. class Stage7
  10278. {
  10279. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  10280. texGen=1;
  10281. };
  10282. class Stage8
  10283. {
  10284. texture="arma3map\kapolei\data\wild_grass_co.paa";
  10285. texGen=2;
  10286. };
  10287. class Stage9
  10288. {
  10289. texture="";
  10290. texGen=1;
  10291. };
  10292. class Stage10
  10293. {
  10294. texture="";
  10295. texGen=2;
  10296. };
  10297. class Stage11
  10298. {
  10299. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  10300. texGen=1;
  10301. };
  10302. class Stage12
  10303. {
  10304. texture="arma3map\kapolei\data\dry_grass_co.paa";
  10305. texGen=2;
  10306. };
  10307. class Stage14
  10308. {
  10309. texture="arma3map\kapolei\data\layers\n_001_003_nohq.png";
  10310. texGen=3;
  10311. };
  10312. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-003_N_N_L05_N_L09.rvmat"
  10313. No Error(s)
  10314. Output is to P_001-003_N_N_L05_N_L09.rvmat
  10315.  
  10316. //forcing arma raP
  10317. ambient[]={1.5,1.5,1.5,1};
  10318. diffuse[]={0.5,0.5,0.5,1};
  10319. forcedDiffuse[]={0,0,0,0};
  10320. emmisive[]={0,0,0,0};
  10321. specular[]={0,0,0,0};
  10322. specularPower=0;
  10323. class Stage0
  10324. {
  10325. texture="arma3map\kapolei\data\layers\s_001_003_lco.png";
  10326. texGen=3;
  10327. };
  10328. class Stage1
  10329. {
  10330. texture="arma3map\kapolei\data\layers\m_001_003_lca.png";
  10331. texGen=4;
  10332. };
  10333. class TexGen3
  10334. {
  10335. uvSource="worldPos";
  10336. class uvTransform
  10337. {
  10338. aside[]={4.8828126e-005,0,0};
  10339. up[]={0,0,4.8828126e-005};
  10340. dir[]={0,-4.8828126e-005,0};
  10341. pos[]={-0.9765625,1.0546875,0};
  10342. };
  10343. };
  10344. class TexGen4
  10345. {
  10346. uvSource="worldPos";
  10347. class uvTransform
  10348. {
  10349. aside[]={4.8828126e-005,0,0};
  10350. up[]={0,0,4.8828126e-005};
  10351. dir[]={0,-4.8828126e-005,0};
  10352. pos[]={-0.9765625,1.0546875,0};
  10353. };
  10354. };
  10355. class TexGen0
  10356. {
  10357. uvSource="tex";
  10358. class uvTransform
  10359. {
  10360. aside[]={1,0,0};
  10361. up[]={0,1,0};
  10362. dir[]={0,0,1};
  10363. pos[]={0,0,0};
  10364. };
  10365. };
  10366. class TexGen1
  10367. {
  10368. uvSource="tex";
  10369. class uvTransform
  10370. {
  10371. aside[]={10,0,0};
  10372. up[]={0,10,0};
  10373. dir[]={0,0,10};
  10374. pos[]={0,0,0};
  10375. };
  10376. };
  10377. class TexGen2
  10378. {
  10379. uvSource="tex";
  10380. class uvTransform
  10381. {
  10382. aside[]={10,0,0};
  10383. up[]={0,10,0};
  10384. dir[]={0,0,10};
  10385. pos[]={0,0,0};
  10386. };
  10387. };
  10388. PixelShaderID="TerrainSNX";
  10389. VertexShaderID="Terrain";
  10390. class Stage2
  10391. {
  10392. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  10393. texGen=0;
  10394. };
  10395. class Stage3
  10396. {
  10397. texture="";
  10398. texGen=1;
  10399. };
  10400. class Stage4
  10401. {
  10402. texture="";
  10403. texGen=2;
  10404. };
  10405. class Stage5
  10406. {
  10407. texture="";
  10408. texGen=1;
  10409. };
  10410. class Stage6
  10411. {
  10412. texture="";
  10413. texGen=2;
  10414. };
  10415. class Stage7
  10416. {
  10417. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  10418. texGen=1;
  10419. };
  10420. class Stage8
  10421. {
  10422. texture="arma3map\kapolei\data\wild_grass_co.paa";
  10423. texGen=2;
  10424. };
  10425. class Stage9
  10426. {
  10427. texture="";
  10428. texGen=1;
  10429. };
  10430. class Stage10
  10431. {
  10432. texture="";
  10433. texGen=2;
  10434. };
  10435. class Stage11
  10436. {
  10437. texture="";
  10438. texGen=1;
  10439. };
  10440. class Stage12
  10441. {
  10442. texture="";
  10443. texGen=2;
  10444. };
  10445. class Stage14
  10446. {
  10447. texture="arma3map\kapolei\data\layers\n_001_003_nohq.png";
  10448. texGen=3;
  10449. };
  10450. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-003_N_N_L05_N_N.rvmat"
  10451. No Error(s)
  10452. Output is to P_001-003_N_N_L05_N_N.rvmat
  10453.  
  10454. //forcing arma raP
  10455. ambient[]={1.5,1.5,1.5,1};
  10456. diffuse[]={0.5,0.5,0.5,1};
  10457. forcedDiffuse[]={0,0,0,0};
  10458. emmisive[]={0,0,0,0};
  10459. specular[]={0,0,0,0};
  10460. specularPower=0;
  10461. class Stage0
  10462. {
  10463. texture="arma3map\kapolei\data\layers\s_001_003_lco.png";
  10464. texGen=3;
  10465. };
  10466. class Stage1
  10467. {
  10468. texture="arma3map\kapolei\data\layers\m_001_003_lca.png";
  10469. texGen=4;
  10470. };
  10471. class TexGen3
  10472. {
  10473. uvSource="worldPos";
  10474. class uvTransform
  10475. {
  10476. aside[]={4.8828126e-005,0,0};
  10477. up[]={0,0,4.8828126e-005};
  10478. dir[]={0,-4.8828126e-005,0};
  10479. pos[]={-0.9765625,1.0546875,0};
  10480. };
  10481. };
  10482. class TexGen4
  10483. {
  10484. uvSource="worldPos";
  10485. class uvTransform
  10486. {
  10487. aside[]={4.8828126e-005,0,0};
  10488. up[]={0,0,4.8828126e-005};
  10489. dir[]={0,-4.8828126e-005,0};
  10490. pos[]={-0.9765625,1.0546875,0};
  10491. };
  10492. };
  10493. class TexGen0
  10494. {
  10495. uvSource="tex";
  10496. class uvTransform
  10497. {
  10498. aside[]={1,0,0};
  10499. up[]={0,1,0};
  10500. dir[]={0,0,1};
  10501. pos[]={0,0,0};
  10502. };
  10503. };
  10504. class TexGen1
  10505. {
  10506. uvSource="tex";
  10507. class uvTransform
  10508. {
  10509. aside[]={10,0,0};
  10510. up[]={0,10,0};
  10511. dir[]={0,0,10};
  10512. pos[]={0,0,0};
  10513. };
  10514. };
  10515. class TexGen2
  10516. {
  10517. uvSource="tex";
  10518. class uvTransform
  10519. {
  10520. aside[]={10,0,0};
  10521. up[]={0,10,0};
  10522. dir[]={0,0,10};
  10523. pos[]={0,0,0};
  10524. };
  10525. };
  10526. PixelShaderID="TerrainSNX";
  10527. VertexShaderID="Terrain";
  10528. class Stage2
  10529. {
  10530. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  10531. texGen=0;
  10532. };
  10533. class Stage3
  10534. {
  10535. texture="";
  10536. texGen=1;
  10537. };
  10538. class Stage4
  10539. {
  10540. texture="";
  10541. texGen=2;
  10542. };
  10543. class Stage5
  10544. {
  10545. texture="";
  10546. texGen=1;
  10547. };
  10548. class Stage6
  10549. {
  10550. texture="";
  10551. texGen=2;
  10552. };
  10553. class Stage7
  10554. {
  10555. texture="";
  10556. texGen=1;
  10557. };
  10558. class Stage8
  10559. {
  10560. texture="";
  10561. texGen=2;
  10562. };
  10563. class Stage9
  10564. {
  10565. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  10566. texGen=1;
  10567. };
  10568. class Stage10
  10569. {
  10570. texture="arma3map\kapolei\data\dry_grass_co.paa";
  10571. texGen=2;
  10572. };
  10573. class Stage11
  10574. {
  10575. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  10576. texGen=1;
  10577. };
  10578. class Stage12
  10579. {
  10580. texture="arma3map\kapolei\data\dry_grass_co.paa";
  10581. texGen=2;
  10582. };
  10583. class Stage14
  10584. {
  10585. texture="arma3map\kapolei\data\layers\n_001_003_nohq.png";
  10586. texGen=3;
  10587. };
  10588. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-003_N_N_N_L08_L09.rvmat"
  10589. No Error(s)
  10590. Output is to P_001-003_N_N_N_L08_L09.rvmat
  10591.  
  10592. //forcing arma raP
  10593. ambient[]={1.5,1.5,1.5,1};
  10594. diffuse[]={0.5,0.5,0.5,1};
  10595. forcedDiffuse[]={0,0,0,0};
  10596. emmisive[]={0,0,0,0};
  10597. specular[]={0,0,0,0};
  10598. specularPower=0;
  10599. class Stage0
  10600. {
  10601. texture="arma3map\kapolei\data\layers\s_001_003_lco.png";
  10602. texGen=3;
  10603. };
  10604. class Stage1
  10605. {
  10606. texture="arma3map\kapolei\data\layers\m_001_003_lca.png";
  10607. texGen=4;
  10608. };
  10609. class TexGen3
  10610. {
  10611. uvSource="worldPos";
  10612. class uvTransform
  10613. {
  10614. aside[]={4.8828126e-005,0,0};
  10615. up[]={0,0,4.8828126e-005};
  10616. dir[]={0,-4.8828126e-005,0};
  10617. pos[]={-0.9765625,1.0546875,0};
  10618. };
  10619. };
  10620. class TexGen4
  10621. {
  10622. uvSource="worldPos";
  10623. class uvTransform
  10624. {
  10625. aside[]={4.8828126e-005,0,0};
  10626. up[]={0,0,4.8828126e-005};
  10627. dir[]={0,-4.8828126e-005,0};
  10628. pos[]={-0.9765625,1.0546875,0};
  10629. };
  10630. };
  10631. class TexGen0
  10632. {
  10633. uvSource="tex";
  10634. class uvTransform
  10635. {
  10636. aside[]={1,0,0};
  10637. up[]={0,1,0};
  10638. dir[]={0,0,1};
  10639. pos[]={0,0,0};
  10640. };
  10641. };
  10642. class TexGen1
  10643. {
  10644. uvSource="tex";
  10645. class uvTransform
  10646. {
  10647. aside[]={10,0,0};
  10648. up[]={0,10,0};
  10649. dir[]={0,0,10};
  10650. pos[]={0,0,0};
  10651. };
  10652. };
  10653. class TexGen2
  10654. {
  10655. uvSource="tex";
  10656. class uvTransform
  10657. {
  10658. aside[]={10,0,0};
  10659. up[]={0,10,0};
  10660. dir[]={0,0,10};
  10661. pos[]={0,0,0};
  10662. };
  10663. };
  10664. PixelShaderID="TerrainSNX";
  10665. VertexShaderID="Terrain";
  10666. class Stage2
  10667. {
  10668. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  10669. texGen=0;
  10670. };
  10671. class Stage3
  10672. {
  10673. texture="";
  10674. texGen=1;
  10675. };
  10676. class Stage4
  10677. {
  10678. texture="";
  10679. texGen=2;
  10680. };
  10681. class Stage5
  10682. {
  10683. texture="";
  10684. texGen=1;
  10685. };
  10686. class Stage6
  10687. {
  10688. texture="";
  10689. texGen=2;
  10690. };
  10691. class Stage7
  10692. {
  10693. texture="";
  10694. texGen=1;
  10695. };
  10696. class Stage8
  10697. {
  10698. texture="";
  10699. texGen=2;
  10700. };
  10701. class Stage9
  10702. {
  10703. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  10704. texGen=1;
  10705. };
  10706. class Stage10
  10707. {
  10708. texture="arma3map\kapolei\data\dry_grass_co.paa";
  10709. texGen=2;
  10710. };
  10711. class Stage11
  10712. {
  10713. texture="";
  10714. texGen=1;
  10715. };
  10716. class Stage12
  10717. {
  10718. texture="";
  10719. texGen=2;
  10720. };
  10721. class Stage14
  10722. {
  10723. texture="arma3map\kapolei\data\layers\n_001_003_nohq.png";
  10724. texGen=3;
  10725. };
  10726. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-003_N_N_N_L08_N.rvmat"
  10727. No Error(s)
  10728. Output is to P_001-003_N_N_N_L08_N.rvmat
  10729.  
  10730. //forcing arma raP
  10731. ambient[]={1.5,1.5,1.5,1};
  10732. diffuse[]={0.5,0.5,0.5,1};
  10733. forcedDiffuse[]={0,0,0,0};
  10734. emmisive[]={0,0,0,0};
  10735. specular[]={0,0,0,0};
  10736. specularPower=0;
  10737. class Stage0
  10738. {
  10739. texture="arma3map\kapolei\data\layers\s_001_003_lco.png";
  10740. texGen=3;
  10741. };
  10742. class Stage1
  10743. {
  10744. texture="arma3map\kapolei\data\layers\m_001_003_lca.png";
  10745. texGen=4;
  10746. };
  10747. class TexGen3
  10748. {
  10749. uvSource="worldPos";
  10750. class uvTransform
  10751. {
  10752. aside[]={4.8828126e-005,0,0};
  10753. up[]={0,0,4.8828126e-005};
  10754. dir[]={0,-4.8828126e-005,0};
  10755. pos[]={-0.9765625,1.0546875,0};
  10756. };
  10757. };
  10758. class TexGen4
  10759. {
  10760. uvSource="worldPos";
  10761. class uvTransform
  10762. {
  10763. aside[]={4.8828126e-005,0,0};
  10764. up[]={0,0,4.8828126e-005};
  10765. dir[]={0,-4.8828126e-005,0};
  10766. pos[]={-0.9765625,1.0546875,0};
  10767. };
  10768. };
  10769. class TexGen0
  10770. {
  10771. uvSource="tex";
  10772. class uvTransform
  10773. {
  10774. aside[]={1,0,0};
  10775. up[]={0,1,0};
  10776. dir[]={0,0,1};
  10777. pos[]={0,0,0};
  10778. };
  10779. };
  10780. class TexGen1
  10781. {
  10782. uvSource="tex";
  10783. class uvTransform
  10784. {
  10785. aside[]={10,0,0};
  10786. up[]={0,10,0};
  10787. dir[]={0,0,10};
  10788. pos[]={0,0,0};
  10789. };
  10790. };
  10791. class TexGen2
  10792. {
  10793. uvSource="tex";
  10794. class uvTransform
  10795. {
  10796. aside[]={10,0,0};
  10797. up[]={0,10,0};
  10798. dir[]={0,0,10};
  10799. pos[]={0,0,0};
  10800. };
  10801. };
  10802. PixelShaderID="TerrainSNX";
  10803. VertexShaderID="Terrain";
  10804. class Stage2
  10805. {
  10806. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  10807. texGen=0;
  10808. };
  10809. class Stage3
  10810. {
  10811. texture="";
  10812. texGen=1;
  10813. };
  10814. class Stage4
  10815. {
  10816. texture="";
  10817. texGen=2;
  10818. };
  10819. class Stage5
  10820. {
  10821. texture="";
  10822. texGen=1;
  10823. };
  10824. class Stage6
  10825. {
  10826. texture="";
  10827. texGen=2;
  10828. };
  10829. class Stage7
  10830. {
  10831. texture="";
  10832. texGen=1;
  10833. };
  10834. class Stage8
  10835. {
  10836. texture="";
  10837. texGen=2;
  10838. };
  10839. class Stage9
  10840. {
  10841. texture="";
  10842. texGen=1;
  10843. };
  10844. class Stage10
  10845. {
  10846. texture="";
  10847. texGen=2;
  10848. };
  10849. class Stage11
  10850. {
  10851. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  10852. texGen=1;
  10853. };
  10854. class Stage12
  10855. {
  10856. texture="arma3map\kapolei\data\dry_grass_co.paa";
  10857. texGen=2;
  10858. };
  10859. class Stage14
  10860. {
  10861. texture="arma3map\kapolei\data\layers\n_001_003_nohq.png";
  10862. texGen=3;
  10863. };
  10864. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-003_N_N_N_N_L09.rvmat"
  10865. No Error(s)
  10866. Output is to P_001-003_N_N_N_N_L09.rvmat
  10867.  
  10868. //forcing arma raP
  10869. ambient[]={1.5,1.5,1.5,1};
  10870. diffuse[]={0.5,0.5,0.5,1};
  10871. forcedDiffuse[]={0,0,0,0};
  10872. emmisive[]={0,0,0,0};
  10873. specular[]={0,0,0,0};
  10874. specularPower=0;
  10875. class Stage0
  10876. {
  10877. texture="arma3map\kapolei\data\layers\s_001_004_lco.png";
  10878. texGen=3;
  10879. };
  10880. class Stage1
  10881. {
  10882. texture="arma3map\kapolei\data\layers\m_001_004_lca.png";
  10883. texGen=4;
  10884. };
  10885. class TexGen3
  10886. {
  10887. uvSource="worldPos";
  10888. class uvTransform
  10889. {
  10890. aside[]={4.8828126e-005,0,0};
  10891. up[]={0,0,4.8828126e-005};
  10892. dir[]={0,-4.8828126e-005,0};
  10893. pos[]={-0.9765625,0.0703125,0};
  10894. };
  10895. };
  10896. class TexGen4
  10897. {
  10898. uvSource="worldPos";
  10899. class uvTransform
  10900. {
  10901. aside[]={4.8828126e-005,0,0};
  10902. up[]={0,0,4.8828126e-005};
  10903. dir[]={0,-4.8828126e-005,0};
  10904. pos[]={-0.9765625,0.0703125,0};
  10905. };
  10906. };
  10907. class TexGen0
  10908. {
  10909. uvSource="tex";
  10910. class uvTransform
  10911. {
  10912. aside[]={1,0,0};
  10913. up[]={0,1,0};
  10914. dir[]={0,0,1};
  10915. pos[]={0,0,0};
  10916. };
  10917. };
  10918. class TexGen1
  10919. {
  10920. uvSource="tex";
  10921. class uvTransform
  10922. {
  10923. aside[]={10,0,0};
  10924. up[]={0,10,0};
  10925. dir[]={0,0,10};
  10926. pos[]={0,0,0};
  10927. };
  10928. };
  10929. class TexGen2
  10930. {
  10931. uvSource="tex";
  10932. class uvTransform
  10933. {
  10934. aside[]={10,0,0};
  10935. up[]={0,10,0};
  10936. dir[]={0,0,10};
  10937. pos[]={0,0,0};
  10938. };
  10939. };
  10940. PixelShaderID="TerrainSNX";
  10941. VertexShaderID="Terrain";
  10942. class Stage2
  10943. {
  10944. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  10945. texGen=0;
  10946. };
  10947. class Stage3
  10948. {
  10949. texture="arma3map\kapolei\data\beach_nopx.paa";
  10950. texGen=1;
  10951. };
  10952. class Stage4
  10953. {
  10954. texture="arma3map\kapolei\data\beach_co.paa";
  10955. texGen=2;
  10956. };
  10957. class Stage14
  10958. {
  10959. texture="arma3map\kapolei\data\layers\n_001_004_nohq.png";
  10960. texGen=3;
  10961. };
  10962. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_001-004_L00.rvmat"
  10963. No Error(s)
  10964. Output is to P_001-004_L00.rvmat
  10965.  
  10966. //forcing arma raP
  10967. ambient[]={1.5,1.5,1.5,1};
  10968. diffuse[]={0.5,0.5,0.5,1};
  10969. forcedDiffuse[]={0,0,0,0};
  10970. emmisive[]={0,0,0,0};
  10971. specular[]={0,0,0,0};
  10972. specularPower=0;
  10973. class Stage0
  10974. {
  10975. texture="arma3map\kapolei\data\layers\s_002_000_lco.png";
  10976. texGen=3;
  10977. };
  10978. class Stage1
  10979. {
  10980. texture="arma3map\kapolei\data\layers\m_002_000_lca.png";
  10981. texGen=4;
  10982. };
  10983. class TexGen3
  10984. {
  10985. uvSource="worldPos";
  10986. class uvTransform
  10987. {
  10988. aside[]={4.8828126e-005,0,0};
  10989. up[]={0,0,4.8828126e-005};
  10990. dir[]={0,-4.8828126e-005,0};
  10991. pos[]={-1.9609375,4.0078125,0};
  10992. };
  10993. };
  10994. class TexGen4
  10995. {
  10996. uvSource="worldPos";
  10997. class uvTransform
  10998. {
  10999. aside[]={4.8828126e-005,0,0};
  11000. up[]={0,0,4.8828126e-005};
  11001. dir[]={0,-4.8828126e-005,0};
  11002. pos[]={-1.9609375,4.0078125,0};
  11003. };
  11004. };
  11005. class TexGen0
  11006. {
  11007. uvSource="tex";
  11008. class uvTransform
  11009. {
  11010. aside[]={1,0,0};
  11011. up[]={0,1,0};
  11012. dir[]={0,0,1};
  11013. pos[]={0,0,0};
  11014. };
  11015. };
  11016. class TexGen1
  11017. {
  11018. uvSource="tex";
  11019. class uvTransform
  11020. {
  11021. aside[]={10,0,0};
  11022. up[]={0,10,0};
  11023. dir[]={0,0,10};
  11024. pos[]={0,0,0};
  11025. };
  11026. };
  11027. class TexGen2
  11028. {
  11029. uvSource="tex";
  11030. class uvTransform
  11031. {
  11032. aside[]={10,0,0};
  11033. up[]={0,10,0};
  11034. dir[]={0,0,10};
  11035. pos[]={0,0,0};
  11036. };
  11037. };
  11038. PixelShaderID="TerrainSNX";
  11039. VertexShaderID="Terrain";
  11040. class Stage2
  11041. {
  11042. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  11043. texGen=0;
  11044. };
  11045. class Stage3
  11046. {
  11047. texture="arma3map\kapolei\data\beach_nopx.paa";
  11048. texGen=1;
  11049. };
  11050. class Stage4
  11051. {
  11052. texture="arma3map\kapolei\data\beach_co.paa";
  11053. texGen=2;
  11054. };
  11055. class Stage14
  11056. {
  11057. texture="arma3map\kapolei\data\layers\n_002_000_nohq.png";
  11058. texGen=3;
  11059. };
  11060. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-000_L00.rvmat"
  11061. No Error(s)
  11062. Output is to P_002-000_L00.rvmat
  11063.  
  11064. //forcing arma raP
  11065. ambient[]={1.5,1.5,1.5,1};
  11066. diffuse[]={0.5,0.5,0.5,1};
  11067. forcedDiffuse[]={0,0,0,0};
  11068. emmisive[]={0,0,0,0};
  11069. specular[]={0,0,0,0};
  11070. specularPower=0;
  11071. class Stage0
  11072. {
  11073. texture="arma3map\kapolei\data\layers\s_002_001_lco.png";
  11074. texGen=3;
  11075. };
  11076. class Stage1
  11077. {
  11078. texture="arma3map\kapolei\data\layers\m_002_001_lca.png";
  11079. texGen=4;
  11080. };
  11081. class TexGen3
  11082. {
  11083. uvSource="worldPos";
  11084. class uvTransform
  11085. {
  11086. aside[]={4.8828126e-005,0,0};
  11087. up[]={0,0,4.8828126e-005};
  11088. dir[]={0,-4.8828126e-005,0};
  11089. pos[]={-1.9609375,3.0234375,0};
  11090. };
  11091. };
  11092. class TexGen4
  11093. {
  11094. uvSource="worldPos";
  11095. class uvTransform
  11096. {
  11097. aside[]={4.8828126e-005,0,0};
  11098. up[]={0,0,4.8828126e-005};
  11099. dir[]={0,-4.8828126e-005,0};
  11100. pos[]={-1.9609375,3.0234375,0};
  11101. };
  11102. };
  11103. class TexGen0
  11104. {
  11105. uvSource="tex";
  11106. class uvTransform
  11107. {
  11108. aside[]={1,0,0};
  11109. up[]={0,1,0};
  11110. dir[]={0,0,1};
  11111. pos[]={0,0,0};
  11112. };
  11113. };
  11114. class TexGen1
  11115. {
  11116. uvSource="tex";
  11117. class uvTransform
  11118. {
  11119. aside[]={10,0,0};
  11120. up[]={0,10,0};
  11121. dir[]={0,0,10};
  11122. pos[]={0,0,0};
  11123. };
  11124. };
  11125. class TexGen2
  11126. {
  11127. uvSource="tex";
  11128. class uvTransform
  11129. {
  11130. aside[]={10,0,0};
  11131. up[]={0,10,0};
  11132. dir[]={0,0,10};
  11133. pos[]={0,0,0};
  11134. };
  11135. };
  11136. PixelShaderID="TerrainSNX";
  11137. VertexShaderID="Terrain";
  11138. class Stage2
  11139. {
  11140. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  11141. texGen=0;
  11142. };
  11143. class Stage3
  11144. {
  11145. texture="arma3map\kapolei\data\beach_nopx.paa";
  11146. texGen=1;
  11147. };
  11148. class Stage4
  11149. {
  11150. texture="arma3map\kapolei\data\beach_co.paa";
  11151. texGen=2;
  11152. };
  11153. class Stage5
  11154. {
  11155. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  11156. texGen=1;
  11157. };
  11158. class Stage6
  11159. {
  11160. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  11161. texGen=2;
  11162. };
  11163. class Stage7
  11164. {
  11165. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  11166. texGen=1;
  11167. };
  11168. class Stage8
  11169. {
  11170. texture="arma3map\kapolei\data\wild_grass_co.paa";
  11171. texGen=2;
  11172. };
  11173. class Stage9
  11174. {
  11175. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  11176. texGen=1;
  11177. };
  11178. class Stage10
  11179. {
  11180. texture="arma3map\kapolei\data\dry_grass_co.paa";
  11181. texGen=2;
  11182. };
  11183. class Stage11
  11184. {
  11185. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  11186. texGen=1;
  11187. };
  11188. class Stage12
  11189. {
  11190. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  11191. texGen=2;
  11192. };
  11193. class Stage14
  11194. {
  11195. texture="arma3map\kapolei\data\layers\n_002_001_nohq.png";
  11196. texGen=3;
  11197. };
  11198. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-001_L00_L04_L05_L08_L10.rvmat"
  11199. No Error(s)
  11200. Output is to P_002-001_L00_L04_L05_L08_L10.rvmat
  11201.  
  11202. //forcing arma raP
  11203. ambient[]={1.5,1.5,1.5,1};
  11204. diffuse[]={0.5,0.5,0.5,1};
  11205. forcedDiffuse[]={0,0,0,0};
  11206. emmisive[]={0,0,0,0};
  11207. specular[]={0,0,0,0};
  11208. specularPower=0;
  11209. class Stage0
  11210. {
  11211. texture="arma3map\kapolei\data\layers\s_002_001_lco.png";
  11212. texGen=3;
  11213. };
  11214. class Stage1
  11215. {
  11216. texture="arma3map\kapolei\data\layers\m_002_001_lca.png";
  11217. texGen=4;
  11218. };
  11219. class TexGen3
  11220. {
  11221. uvSource="worldPos";
  11222. class uvTransform
  11223. {
  11224. aside[]={4.8828126e-005,0,0};
  11225. up[]={0,0,4.8828126e-005};
  11226. dir[]={0,-4.8828126e-005,0};
  11227. pos[]={-1.9609375,3.0234375,0};
  11228. };
  11229. };
  11230. class TexGen4
  11231. {
  11232. uvSource="worldPos";
  11233. class uvTransform
  11234. {
  11235. aside[]={4.8828126e-005,0,0};
  11236. up[]={0,0,4.8828126e-005};
  11237. dir[]={0,-4.8828126e-005,0};
  11238. pos[]={-1.9609375,3.0234375,0};
  11239. };
  11240. };
  11241. class TexGen0
  11242. {
  11243. uvSource="tex";
  11244. class uvTransform
  11245. {
  11246. aside[]={1,0,0};
  11247. up[]={0,1,0};
  11248. dir[]={0,0,1};
  11249. pos[]={0,0,0};
  11250. };
  11251. };
  11252. class TexGen1
  11253. {
  11254. uvSource="tex";
  11255. class uvTransform
  11256. {
  11257. aside[]={10,0,0};
  11258. up[]={0,10,0};
  11259. dir[]={0,0,10};
  11260. pos[]={0,0,0};
  11261. };
  11262. };
  11263. class TexGen2
  11264. {
  11265. uvSource="tex";
  11266. class uvTransform
  11267. {
  11268. aside[]={10,0,0};
  11269. up[]={0,10,0};
  11270. dir[]={0,0,10};
  11271. pos[]={0,0,0};
  11272. };
  11273. };
  11274. PixelShaderID="TerrainSNX";
  11275. VertexShaderID="Terrain";
  11276. class Stage2
  11277. {
  11278. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  11279. texGen=0;
  11280. };
  11281. class Stage3
  11282. {
  11283. texture="arma3map\kapolei\data\beach_nopx.paa";
  11284. texGen=1;
  11285. };
  11286. class Stage4
  11287. {
  11288. texture="arma3map\kapolei\data\beach_co.paa";
  11289. texGen=2;
  11290. };
  11291. class Stage5
  11292. {
  11293. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  11294. texGen=1;
  11295. };
  11296. class Stage6
  11297. {
  11298. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  11299. texGen=2;
  11300. };
  11301. class Stage7
  11302. {
  11303. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  11304. texGen=1;
  11305. };
  11306. class Stage8
  11307. {
  11308. texture="arma3map\kapolei\data\wild_grass_co.paa";
  11309. texGen=2;
  11310. };
  11311. class Stage9
  11312. {
  11313. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  11314. texGen=1;
  11315. };
  11316. class Stage10
  11317. {
  11318. texture="arma3map\kapolei\data\dry_grass_co.paa";
  11319. texGen=2;
  11320. };
  11321. class Stage11
  11322. {
  11323. texture="";
  11324. texGen=1;
  11325. };
  11326. class Stage12
  11327. {
  11328. texture="";
  11329. texGen=2;
  11330. };
  11331. class Stage14
  11332. {
  11333. texture="arma3map\kapolei\data\layers\n_002_001_nohq.png";
  11334. texGen=3;
  11335. };
  11336. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-001_L00_L04_L05_L08_N.rvmat"
  11337. No Error(s)
  11338. Output is to P_002-001_L00_L04_L05_L08_N.rvmat
  11339.  
  11340. //forcing arma raP
  11341. ambient[]={1.5,1.5,1.5,1};
  11342. diffuse[]={0.5,0.5,0.5,1};
  11343. forcedDiffuse[]={0,0,0,0};
  11344. emmisive[]={0,0,0,0};
  11345. specular[]={0,0,0,0};
  11346. specularPower=0;
  11347. class Stage0
  11348. {
  11349. texture="arma3map\kapolei\data\layers\s_002_001_lco.png";
  11350. texGen=3;
  11351. };
  11352. class Stage1
  11353. {
  11354. texture="arma3map\kapolei\data\layers\m_002_001_lca.png";
  11355. texGen=4;
  11356. };
  11357. class TexGen3
  11358. {
  11359. uvSource="worldPos";
  11360. class uvTransform
  11361. {
  11362. aside[]={4.8828126e-005,0,0};
  11363. up[]={0,0,4.8828126e-005};
  11364. dir[]={0,-4.8828126e-005,0};
  11365. pos[]={-1.9609375,3.0234375,0};
  11366. };
  11367. };
  11368. class TexGen4
  11369. {
  11370. uvSource="worldPos";
  11371. class uvTransform
  11372. {
  11373. aside[]={4.8828126e-005,0,0};
  11374. up[]={0,0,4.8828126e-005};
  11375. dir[]={0,-4.8828126e-005,0};
  11376. pos[]={-1.9609375,3.0234375,0};
  11377. };
  11378. };
  11379. class TexGen0
  11380. {
  11381. uvSource="tex";
  11382. class uvTransform
  11383. {
  11384. aside[]={1,0,0};
  11385. up[]={0,1,0};
  11386. dir[]={0,0,1};
  11387. pos[]={0,0,0};
  11388. };
  11389. };
  11390. class TexGen1
  11391. {
  11392. uvSource="tex";
  11393. class uvTransform
  11394. {
  11395. aside[]={10,0,0};
  11396. up[]={0,10,0};
  11397. dir[]={0,0,10};
  11398. pos[]={0,0,0};
  11399. };
  11400. };
  11401. class TexGen2
  11402. {
  11403. uvSource="tex";
  11404. class uvTransform
  11405. {
  11406. aside[]={10,0,0};
  11407. up[]={0,10,0};
  11408. dir[]={0,0,10};
  11409. pos[]={0,0,0};
  11410. };
  11411. };
  11412. PixelShaderID="TerrainSNX";
  11413. VertexShaderID="Terrain";
  11414. class Stage2
  11415. {
  11416. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  11417. texGen=0;
  11418. };
  11419. class Stage3
  11420. {
  11421. texture="arma3map\kapolei\data\beach_nopx.paa";
  11422. texGen=1;
  11423. };
  11424. class Stage4
  11425. {
  11426. texture="arma3map\kapolei\data\beach_co.paa";
  11427. texGen=2;
  11428. };
  11429. class Stage5
  11430. {
  11431. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  11432. texGen=1;
  11433. };
  11434. class Stage6
  11435. {
  11436. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  11437. texGen=2;
  11438. };
  11439. class Stage7
  11440. {
  11441. texture="";
  11442. texGen=1;
  11443. };
  11444. class Stage8
  11445. {
  11446. texture="";
  11447. texGen=2;
  11448. };
  11449. class Stage9
  11450. {
  11451. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  11452. texGen=1;
  11453. };
  11454. class Stage10
  11455. {
  11456. texture="arma3map\kapolei\data\dry_grass_co.paa";
  11457. texGen=2;
  11458. };
  11459. class Stage11
  11460. {
  11461. texture="";
  11462. texGen=1;
  11463. };
  11464. class Stage12
  11465. {
  11466. texture="";
  11467. texGen=2;
  11468. };
  11469. class Stage14
  11470. {
  11471. texture="arma3map\kapolei\data\layers\n_002_001_nohq.png";
  11472. texGen=3;
  11473. };
  11474. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-001_L00_L04_N_L08_N.rvmat"
  11475. No Error(s)
  11476. Output is to P_002-001_L00_L04_N_L08_N.rvmat
  11477.  
  11478. //forcing arma raP
  11479. ambient[]={1.5,1.5,1.5,1};
  11480. diffuse[]={0.5,0.5,0.5,1};
  11481. forcedDiffuse[]={0,0,0,0};
  11482. emmisive[]={0,0,0,0};
  11483. specular[]={0,0,0,0};
  11484. specularPower=0;
  11485. class Stage0
  11486. {
  11487. texture="arma3map\kapolei\data\layers\s_002_001_lco.png";
  11488. texGen=3;
  11489. };
  11490. class Stage1
  11491. {
  11492. texture="arma3map\kapolei\data\layers\m_002_001_lca.png";
  11493. texGen=4;
  11494. };
  11495. class TexGen3
  11496. {
  11497. uvSource="worldPos";
  11498. class uvTransform
  11499. {
  11500. aside[]={4.8828126e-005,0,0};
  11501. up[]={0,0,4.8828126e-005};
  11502. dir[]={0,-4.8828126e-005,0};
  11503. pos[]={-1.9609375,3.0234375,0};
  11504. };
  11505. };
  11506. class TexGen4
  11507. {
  11508. uvSource="worldPos";
  11509. class uvTransform
  11510. {
  11511. aside[]={4.8828126e-005,0,0};
  11512. up[]={0,0,4.8828126e-005};
  11513. dir[]={0,-4.8828126e-005,0};
  11514. pos[]={-1.9609375,3.0234375,0};
  11515. };
  11516. };
  11517. class TexGen0
  11518. {
  11519. uvSource="tex";
  11520. class uvTransform
  11521. {
  11522. aside[]={1,0,0};
  11523. up[]={0,1,0};
  11524. dir[]={0,0,1};
  11525. pos[]={0,0,0};
  11526. };
  11527. };
  11528. class TexGen1
  11529. {
  11530. uvSource="tex";
  11531. class uvTransform
  11532. {
  11533. aside[]={10,0,0};
  11534. up[]={0,10,0};
  11535. dir[]={0,0,10};
  11536. pos[]={0,0,0};
  11537. };
  11538. };
  11539. class TexGen2
  11540. {
  11541. uvSource="tex";
  11542. class uvTransform
  11543. {
  11544. aside[]={10,0,0};
  11545. up[]={0,10,0};
  11546. dir[]={0,0,10};
  11547. pos[]={0,0,0};
  11548. };
  11549. };
  11550. PixelShaderID="TerrainSNX";
  11551. VertexShaderID="Terrain";
  11552. class Stage2
  11553. {
  11554. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  11555. texGen=0;
  11556. };
  11557. class Stage3
  11558. {
  11559. texture="arma3map\kapolei\data\beach_nopx.paa";
  11560. texGen=1;
  11561. };
  11562. class Stage4
  11563. {
  11564. texture="arma3map\kapolei\data\beach_co.paa";
  11565. texGen=2;
  11566. };
  11567. class Stage5
  11568. {
  11569. texture="";
  11570. texGen=1;
  11571. };
  11572. class Stage6
  11573. {
  11574. texture="";
  11575. texGen=2;
  11576. };
  11577. class Stage7
  11578. {
  11579. texture="";
  11580. texGen=1;
  11581. };
  11582. class Stage8
  11583. {
  11584. texture="";
  11585. texGen=2;
  11586. };
  11587. class Stage9
  11588. {
  11589. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  11590. texGen=1;
  11591. };
  11592. class Stage10
  11593. {
  11594. texture="arma3map\kapolei\data\dry_grass_co.paa";
  11595. texGen=2;
  11596. };
  11597. class Stage11
  11598. {
  11599. texture="";
  11600. texGen=1;
  11601. };
  11602. class Stage12
  11603. {
  11604. texture="";
  11605. texGen=2;
  11606. };
  11607. class Stage14
  11608. {
  11609. texture="arma3map\kapolei\data\layers\n_002_001_nohq.png";
  11610. texGen=3;
  11611. };
  11612. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-001_L00_N_N_L08_N.rvmat"
  11613. No Error(s)
  11614. Output is to P_002-001_L00_N_N_L08_N.rvmat
  11615.  
  11616. //forcing arma raP
  11617. ambient[]={1.5,1.5,1.5,1};
  11618. diffuse[]={0.5,0.5,0.5,1};
  11619. forcedDiffuse[]={0,0,0,0};
  11620. emmisive[]={0,0,0,0};
  11621. specular[]={0,0,0,0};
  11622. specularPower=0;
  11623. class Stage0
  11624. {
  11625. texture="arma3map\kapolei\data\layers\s_002_001_lco.png";
  11626. texGen=3;
  11627. };
  11628. class Stage1
  11629. {
  11630. texture="arma3map\kapolei\data\layers\m_002_001_lca.png";
  11631. texGen=4;
  11632. };
  11633. class TexGen3
  11634. {
  11635. uvSource="worldPos";
  11636. class uvTransform
  11637. {
  11638. aside[]={4.8828126e-005,0,0};
  11639. up[]={0,0,4.8828126e-005};
  11640. dir[]={0,-4.8828126e-005,0};
  11641. pos[]={-1.9609375,3.0234375,0};
  11642. };
  11643. };
  11644. class TexGen4
  11645. {
  11646. uvSource="worldPos";
  11647. class uvTransform
  11648. {
  11649. aside[]={4.8828126e-005,0,0};
  11650. up[]={0,0,4.8828126e-005};
  11651. dir[]={0,-4.8828126e-005,0};
  11652. pos[]={-1.9609375,3.0234375,0};
  11653. };
  11654. };
  11655. class TexGen0
  11656. {
  11657. uvSource="tex";
  11658. class uvTransform
  11659. {
  11660. aside[]={1,0,0};
  11661. up[]={0,1,0};
  11662. dir[]={0,0,1};
  11663. pos[]={0,0,0};
  11664. };
  11665. };
  11666. class TexGen1
  11667. {
  11668. uvSource="tex";
  11669. class uvTransform
  11670. {
  11671. aside[]={10,0,0};
  11672. up[]={0,10,0};
  11673. dir[]={0,0,10};
  11674. pos[]={0,0,0};
  11675. };
  11676. };
  11677. class TexGen2
  11678. {
  11679. uvSource="tex";
  11680. class uvTransform
  11681. {
  11682. aside[]={10,0,0};
  11683. up[]={0,10,0};
  11684. dir[]={0,0,10};
  11685. pos[]={0,0,0};
  11686. };
  11687. };
  11688. PixelShaderID="TerrainSNX";
  11689. VertexShaderID="Terrain";
  11690. class Stage2
  11691. {
  11692. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  11693. texGen=0;
  11694. };
  11695. class Stage3
  11696. {
  11697. texture="arma3map\kapolei\data\beach_nopx.paa";
  11698. texGen=1;
  11699. };
  11700. class Stage4
  11701. {
  11702. texture="arma3map\kapolei\data\beach_co.paa";
  11703. texGen=2;
  11704. };
  11705. class Stage5
  11706. {
  11707. texture="";
  11708. texGen=1;
  11709. };
  11710. class Stage6
  11711. {
  11712. texture="";
  11713. texGen=2;
  11714. };
  11715. class Stage7
  11716. {
  11717. texture="";
  11718. texGen=1;
  11719. };
  11720. class Stage8
  11721. {
  11722. texture="";
  11723. texGen=2;
  11724. };
  11725. class Stage9
  11726. {
  11727. texture="";
  11728. texGen=1;
  11729. };
  11730. class Stage10
  11731. {
  11732. texture="";
  11733. texGen=2;
  11734. };
  11735. class Stage11
  11736. {
  11737. texture="";
  11738. texGen=1;
  11739. };
  11740. class Stage12
  11741. {
  11742. texture="";
  11743. texGen=2;
  11744. };
  11745. class Stage14
  11746. {
  11747. texture="arma3map\kapolei\data\layers\n_002_001_nohq.png";
  11748. texGen=3;
  11749. };
  11750. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-001_L00_N_N_N_N.rvmat"
  11751. No Error(s)
  11752. Output is to P_002-001_L00_N_N_N_N.rvmat
  11753.  
  11754. //forcing arma raP
  11755. ambient[]={1.5,1.5,1.5,1};
  11756. diffuse[]={0.5,0.5,0.5,1};
  11757. forcedDiffuse[]={0,0,0,0};
  11758. emmisive[]={0,0,0,0};
  11759. specular[]={0,0,0,0};
  11760. specularPower=0;
  11761. class Stage0
  11762. {
  11763. texture="arma3map\kapolei\data\layers\s_002_001_lco.png";
  11764. texGen=3;
  11765. };
  11766. class Stage1
  11767. {
  11768. texture="arma3map\kapolei\data\layers\m_002_001_lca.png";
  11769. texGen=4;
  11770. };
  11771. class TexGen3
  11772. {
  11773. uvSource="worldPos";
  11774. class uvTransform
  11775. {
  11776. aside[]={4.8828126e-005,0,0};
  11777. up[]={0,0,4.8828126e-005};
  11778. dir[]={0,-4.8828126e-005,0};
  11779. pos[]={-1.9609375,3.0234375,0};
  11780. };
  11781. };
  11782. class TexGen4
  11783. {
  11784. uvSource="worldPos";
  11785. class uvTransform
  11786. {
  11787. aside[]={4.8828126e-005,0,0};
  11788. up[]={0,0,4.8828126e-005};
  11789. dir[]={0,-4.8828126e-005,0};
  11790. pos[]={-1.9609375,3.0234375,0};
  11791. };
  11792. };
  11793. class TexGen0
  11794. {
  11795. uvSource="tex";
  11796. class uvTransform
  11797. {
  11798. aside[]={1,0,0};
  11799. up[]={0,1,0};
  11800. dir[]={0,0,1};
  11801. pos[]={0,0,0};
  11802. };
  11803. };
  11804. class TexGen1
  11805. {
  11806. uvSource="tex";
  11807. class uvTransform
  11808. {
  11809. aside[]={10,0,0};
  11810. up[]={0,10,0};
  11811. dir[]={0,0,10};
  11812. pos[]={0,0,0};
  11813. };
  11814. };
  11815. class TexGen2
  11816. {
  11817. uvSource="tex";
  11818. class uvTransform
  11819. {
  11820. aside[]={10,0,0};
  11821. up[]={0,10,0};
  11822. dir[]={0,0,10};
  11823. pos[]={0,0,0};
  11824. };
  11825. };
  11826. PixelShaderID="TerrainSNX";
  11827. VertexShaderID="Terrain";
  11828. class Stage2
  11829. {
  11830. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  11831. texGen=0;
  11832. };
  11833. class Stage3
  11834. {
  11835. texture="";
  11836. texGen=1;
  11837. };
  11838. class Stage4
  11839. {
  11840. texture="";
  11841. texGen=2;
  11842. };
  11843. class Stage5
  11844. {
  11845. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  11846. texGen=1;
  11847. };
  11848. class Stage6
  11849. {
  11850. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  11851. texGen=2;
  11852. };
  11853. class Stage7
  11854. {
  11855. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  11856. texGen=1;
  11857. };
  11858. class Stage8
  11859. {
  11860. texture="arma3map\kapolei\data\wild_grass_co.paa";
  11861. texGen=2;
  11862. };
  11863. class Stage9
  11864. {
  11865. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  11866. texGen=1;
  11867. };
  11868. class Stage10
  11869. {
  11870. texture="arma3map\kapolei\data\dry_grass_co.paa";
  11871. texGen=2;
  11872. };
  11873. class Stage11
  11874. {
  11875. texture="";
  11876. texGen=1;
  11877. };
  11878. class Stage12
  11879. {
  11880. texture="";
  11881. texGen=2;
  11882. };
  11883. class Stage14
  11884. {
  11885. texture="arma3map\kapolei\data\layers\n_002_001_nohq.png";
  11886. texGen=3;
  11887. };
  11888. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-001_N_L04_L05_L08_N.rvmat"
  11889. No Error(s)
  11890. Output is to P_002-001_N_L04_L05_L08_N.rvmat
  11891.  
  11892. //forcing arma raP
  11893. ambient[]={1.5,1.5,1.5,1};
  11894. diffuse[]={0.5,0.5,0.5,1};
  11895. forcedDiffuse[]={0,0,0,0};
  11896. emmisive[]={0,0,0,0};
  11897. specular[]={0,0,0,0};
  11898. specularPower=0;
  11899. class Stage0
  11900. {
  11901. texture="arma3map\kapolei\data\layers\s_002_001_lco.png";
  11902. texGen=3;
  11903. };
  11904. class Stage1
  11905. {
  11906. texture="arma3map\kapolei\data\layers\m_002_001_lca.png";
  11907. texGen=4;
  11908. };
  11909. class TexGen3
  11910. {
  11911. uvSource="worldPos";
  11912. class uvTransform
  11913. {
  11914. aside[]={4.8828126e-005,0,0};
  11915. up[]={0,0,4.8828126e-005};
  11916. dir[]={0,-4.8828126e-005,0};
  11917. pos[]={-1.9609375,3.0234375,0};
  11918. };
  11919. };
  11920. class TexGen4
  11921. {
  11922. uvSource="worldPos";
  11923. class uvTransform
  11924. {
  11925. aside[]={4.8828126e-005,0,0};
  11926. up[]={0,0,4.8828126e-005};
  11927. dir[]={0,-4.8828126e-005,0};
  11928. pos[]={-1.9609375,3.0234375,0};
  11929. };
  11930. };
  11931. class TexGen0
  11932. {
  11933. uvSource="tex";
  11934. class uvTransform
  11935. {
  11936. aside[]={1,0,0};
  11937. up[]={0,1,0};
  11938. dir[]={0,0,1};
  11939. pos[]={0,0,0};
  11940. };
  11941. };
  11942. class TexGen1
  11943. {
  11944. uvSource="tex";
  11945. class uvTransform
  11946. {
  11947. aside[]={10,0,0};
  11948. up[]={0,10,0};
  11949. dir[]={0,0,10};
  11950. pos[]={0,0,0};
  11951. };
  11952. };
  11953. class TexGen2
  11954. {
  11955. uvSource="tex";
  11956. class uvTransform
  11957. {
  11958. aside[]={10,0,0};
  11959. up[]={0,10,0};
  11960. dir[]={0,0,10};
  11961. pos[]={0,0,0};
  11962. };
  11963. };
  11964. PixelShaderID="TerrainSNX";
  11965. VertexShaderID="Terrain";
  11966. class Stage2
  11967. {
  11968. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  11969. texGen=0;
  11970. };
  11971. class Stage3
  11972. {
  11973. texture="";
  11974. texGen=1;
  11975. };
  11976. class Stage4
  11977. {
  11978. texture="";
  11979. texGen=2;
  11980. };
  11981. class Stage5
  11982. {
  11983. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  11984. texGen=1;
  11985. };
  11986. class Stage6
  11987. {
  11988. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  11989. texGen=2;
  11990. };
  11991. class Stage7
  11992. {
  11993. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  11994. texGen=1;
  11995. };
  11996. class Stage8
  11997. {
  11998. texture="arma3map\kapolei\data\wild_grass_co.paa";
  11999. texGen=2;
  12000. };
  12001. class Stage9
  12002. {
  12003. texture="";
  12004. texGen=1;
  12005. };
  12006. class Stage10
  12007. {
  12008. texture="";
  12009. texGen=2;
  12010. };
  12011. class Stage11
  12012. {
  12013. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  12014. texGen=1;
  12015. };
  12016. class Stage12
  12017. {
  12018. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  12019. texGen=2;
  12020. };
  12021. class Stage14
  12022. {
  12023. texture="arma3map\kapolei\data\layers\n_002_001_nohq.png";
  12024. texGen=3;
  12025. };
  12026. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-001_N_L04_L05_N_L10.rvmat"
  12027. No Error(s)
  12028. Output is to P_002-001_N_L04_L05_N_L10.rvmat
  12029.  
  12030. //forcing arma raP
  12031. ambient[]={1.5,1.5,1.5,1};
  12032. diffuse[]={0.5,0.5,0.5,1};
  12033. forcedDiffuse[]={0,0,0,0};
  12034. emmisive[]={0,0,0,0};
  12035. specular[]={0,0,0,0};
  12036. specularPower=0;
  12037. class Stage0
  12038. {
  12039. texture="arma3map\kapolei\data\layers\s_002_001_lco.png";
  12040. texGen=3;
  12041. };
  12042. class Stage1
  12043. {
  12044. texture="arma3map\kapolei\data\layers\m_002_001_lca.png";
  12045. texGen=4;
  12046. };
  12047. class TexGen3
  12048. {
  12049. uvSource="worldPos";
  12050. class uvTransform
  12051. {
  12052. aside[]={4.8828126e-005,0,0};
  12053. up[]={0,0,4.8828126e-005};
  12054. dir[]={0,-4.8828126e-005,0};
  12055. pos[]={-1.9609375,3.0234375,0};
  12056. };
  12057. };
  12058. class TexGen4
  12059. {
  12060. uvSource="worldPos";
  12061. class uvTransform
  12062. {
  12063. aside[]={4.8828126e-005,0,0};
  12064. up[]={0,0,4.8828126e-005};
  12065. dir[]={0,-4.8828126e-005,0};
  12066. pos[]={-1.9609375,3.0234375,0};
  12067. };
  12068. };
  12069. class TexGen0
  12070. {
  12071. uvSource="tex";
  12072. class uvTransform
  12073. {
  12074. aside[]={1,0,0};
  12075. up[]={0,1,0};
  12076. dir[]={0,0,1};
  12077. pos[]={0,0,0};
  12078. };
  12079. };
  12080. class TexGen1
  12081. {
  12082. uvSource="tex";
  12083. class uvTransform
  12084. {
  12085. aside[]={10,0,0};
  12086. up[]={0,10,0};
  12087. dir[]={0,0,10};
  12088. pos[]={0,0,0};
  12089. };
  12090. };
  12091. class TexGen2
  12092. {
  12093. uvSource="tex";
  12094. class uvTransform
  12095. {
  12096. aside[]={10,0,0};
  12097. up[]={0,10,0};
  12098. dir[]={0,0,10};
  12099. pos[]={0,0,0};
  12100. };
  12101. };
  12102. PixelShaderID="TerrainSNX";
  12103. VertexShaderID="Terrain";
  12104. class Stage2
  12105. {
  12106. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  12107. texGen=0;
  12108. };
  12109. class Stage3
  12110. {
  12111. texture="";
  12112. texGen=1;
  12113. };
  12114. class Stage4
  12115. {
  12116. texture="";
  12117. texGen=2;
  12118. };
  12119. class Stage5
  12120. {
  12121. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  12122. texGen=1;
  12123. };
  12124. class Stage6
  12125. {
  12126. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  12127. texGen=2;
  12128. };
  12129. class Stage7
  12130. {
  12131. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  12132. texGen=1;
  12133. };
  12134. class Stage8
  12135. {
  12136. texture="arma3map\kapolei\data\wild_grass_co.paa";
  12137. texGen=2;
  12138. };
  12139. class Stage9
  12140. {
  12141. texture="";
  12142. texGen=1;
  12143. };
  12144. class Stage10
  12145. {
  12146. texture="";
  12147. texGen=2;
  12148. };
  12149. class Stage11
  12150. {
  12151. texture="";
  12152. texGen=1;
  12153. };
  12154. class Stage12
  12155. {
  12156. texture="";
  12157. texGen=2;
  12158. };
  12159. class Stage14
  12160. {
  12161. texture="arma3map\kapolei\data\layers\n_002_001_nohq.png";
  12162. texGen=3;
  12163. };
  12164. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-001_N_L04_L05_N_N.rvmat"
  12165. No Error(s)
  12166. Output is to P_002-001_N_L04_L05_N_N.rvmat
  12167.  
  12168. //forcing arma raP
  12169. ambient[]={1.5,1.5,1.5,1};
  12170. diffuse[]={0.5,0.5,0.5,1};
  12171. forcedDiffuse[]={0,0,0,0};
  12172. emmisive[]={0,0,0,0};
  12173. specular[]={0,0,0,0};
  12174. specularPower=0;
  12175. class Stage0
  12176. {
  12177. texture="arma3map\kapolei\data\layers\s_002_001_lco.png";
  12178. texGen=3;
  12179. };
  12180. class Stage1
  12181. {
  12182. texture="arma3map\kapolei\data\layers\m_002_001_lca.png";
  12183. texGen=4;
  12184. };
  12185. class TexGen3
  12186. {
  12187. uvSource="worldPos";
  12188. class uvTransform
  12189. {
  12190. aside[]={4.8828126e-005,0,0};
  12191. up[]={0,0,4.8828126e-005};
  12192. dir[]={0,-4.8828126e-005,0};
  12193. pos[]={-1.9609375,3.0234375,0};
  12194. };
  12195. };
  12196. class TexGen4
  12197. {
  12198. uvSource="worldPos";
  12199. class uvTransform
  12200. {
  12201. aside[]={4.8828126e-005,0,0};
  12202. up[]={0,0,4.8828126e-005};
  12203. dir[]={0,-4.8828126e-005,0};
  12204. pos[]={-1.9609375,3.0234375,0};
  12205. };
  12206. };
  12207. class TexGen0
  12208. {
  12209. uvSource="tex";
  12210. class uvTransform
  12211. {
  12212. aside[]={1,0,0};
  12213. up[]={0,1,0};
  12214. dir[]={0,0,1};
  12215. pos[]={0,0,0};
  12216. };
  12217. };
  12218. class TexGen1
  12219. {
  12220. uvSource="tex";
  12221. class uvTransform
  12222. {
  12223. aside[]={10,0,0};
  12224. up[]={0,10,0};
  12225. dir[]={0,0,10};
  12226. pos[]={0,0,0};
  12227. };
  12228. };
  12229. class TexGen2
  12230. {
  12231. uvSource="tex";
  12232. class uvTransform
  12233. {
  12234. aside[]={10,0,0};
  12235. up[]={0,10,0};
  12236. dir[]={0,0,10};
  12237. pos[]={0,0,0};
  12238. };
  12239. };
  12240. PixelShaderID="TerrainSNX";
  12241. VertexShaderID="Terrain";
  12242. class Stage2
  12243. {
  12244. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  12245. texGen=0;
  12246. };
  12247. class Stage3
  12248. {
  12249. texture="";
  12250. texGen=1;
  12251. };
  12252. class Stage4
  12253. {
  12254. texture="";
  12255. texGen=2;
  12256. };
  12257. class Stage5
  12258. {
  12259. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  12260. texGen=1;
  12261. };
  12262. class Stage6
  12263. {
  12264. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  12265. texGen=2;
  12266. };
  12267. class Stage7
  12268. {
  12269. texture="";
  12270. texGen=1;
  12271. };
  12272. class Stage8
  12273. {
  12274. texture="";
  12275. texGen=2;
  12276. };
  12277. class Stage9
  12278. {
  12279. texture="";
  12280. texGen=1;
  12281. };
  12282. class Stage10
  12283. {
  12284. texture="";
  12285. texGen=2;
  12286. };
  12287. class Stage11
  12288. {
  12289. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  12290. texGen=1;
  12291. };
  12292. class Stage12
  12293. {
  12294. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  12295. texGen=2;
  12296. };
  12297. class Stage14
  12298. {
  12299. texture="arma3map\kapolei\data\layers\n_002_001_nohq.png";
  12300. texGen=3;
  12301. };
  12302. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-001_N_L04_N_N_L10.rvmat"
  12303. No Error(s)
  12304. Output is to P_002-001_N_L04_N_N_L10.rvmat
  12305.  
  12306. //forcing arma raP
  12307. ambient[]={1.5,1.5,1.5,1};
  12308. diffuse[]={0.5,0.5,0.5,1};
  12309. forcedDiffuse[]={0,0,0,0};
  12310. emmisive[]={0,0,0,0};
  12311. specular[]={0,0,0,0};
  12312. specularPower=0;
  12313. class Stage0
  12314. {
  12315. texture="arma3map\kapolei\data\layers\s_002_001_lco.png";
  12316. texGen=3;
  12317. };
  12318. class Stage1
  12319. {
  12320. texture="arma3map\kapolei\data\layers\m_002_001_lca.png";
  12321. texGen=4;
  12322. };
  12323. class TexGen3
  12324. {
  12325. uvSource="worldPos";
  12326. class uvTransform
  12327. {
  12328. aside[]={4.8828126e-005,0,0};
  12329. up[]={0,0,4.8828126e-005};
  12330. dir[]={0,-4.8828126e-005,0};
  12331. pos[]={-1.9609375,3.0234375,0};
  12332. };
  12333. };
  12334. class TexGen4
  12335. {
  12336. uvSource="worldPos";
  12337. class uvTransform
  12338. {
  12339. aside[]={4.8828126e-005,0,0};
  12340. up[]={0,0,4.8828126e-005};
  12341. dir[]={0,-4.8828126e-005,0};
  12342. pos[]={-1.9609375,3.0234375,0};
  12343. };
  12344. };
  12345. class TexGen0
  12346. {
  12347. uvSource="tex";
  12348. class uvTransform
  12349. {
  12350. aside[]={1,0,0};
  12351. up[]={0,1,0};
  12352. dir[]={0,0,1};
  12353. pos[]={0,0,0};
  12354. };
  12355. };
  12356. class TexGen1
  12357. {
  12358. uvSource="tex";
  12359. class uvTransform
  12360. {
  12361. aside[]={10,0,0};
  12362. up[]={0,10,0};
  12363. dir[]={0,0,10};
  12364. pos[]={0,0,0};
  12365. };
  12366. };
  12367. class TexGen2
  12368. {
  12369. uvSource="tex";
  12370. class uvTransform
  12371. {
  12372. aside[]={10,0,0};
  12373. up[]={0,10,0};
  12374. dir[]={0,0,10};
  12375. pos[]={0,0,0};
  12376. };
  12377. };
  12378. PixelShaderID="TerrainSNX";
  12379. VertexShaderID="Terrain";
  12380. class Stage2
  12381. {
  12382. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  12383. texGen=0;
  12384. };
  12385. class Stage3
  12386. {
  12387. texture="";
  12388. texGen=1;
  12389. };
  12390. class Stage4
  12391. {
  12392. texture="";
  12393. texGen=2;
  12394. };
  12395. class Stage5
  12396. {
  12397. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  12398. texGen=1;
  12399. };
  12400. class Stage6
  12401. {
  12402. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  12403. texGen=2;
  12404. };
  12405. class Stage7
  12406. {
  12407. texture="";
  12408. texGen=1;
  12409. };
  12410. class Stage8
  12411. {
  12412. texture="";
  12413. texGen=2;
  12414. };
  12415. class Stage9
  12416. {
  12417. texture="";
  12418. texGen=1;
  12419. };
  12420. class Stage10
  12421. {
  12422. texture="";
  12423. texGen=2;
  12424. };
  12425. class Stage11
  12426. {
  12427. texture="";
  12428. texGen=1;
  12429. };
  12430. class Stage12
  12431. {
  12432. texture="";
  12433. texGen=2;
  12434. };
  12435. class Stage14
  12436. {
  12437. texture="arma3map\kapolei\data\layers\n_002_001_nohq.png";
  12438. texGen=3;
  12439. };
  12440. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-001_N_L04_N_N_N.rvmat"
  12441. No Error(s)
  12442. Output is to P_002-001_N_L04_N_N_N.rvmat
  12443.  
  12444. //forcing arma raP
  12445. ambient[]={1.5,1.5,1.5,1};
  12446. diffuse[]={0.5,0.5,0.5,1};
  12447. forcedDiffuse[]={0,0,0,0};
  12448. emmisive[]={0,0,0,0};
  12449. specular[]={0,0,0,0};
  12450. specularPower=0;
  12451. class Stage0
  12452. {
  12453. texture="arma3map\kapolei\data\layers\s_002_001_lco.png";
  12454. texGen=3;
  12455. };
  12456. class Stage1
  12457. {
  12458. texture="arma3map\kapolei\data\layers\m_002_001_lca.png";
  12459. texGen=4;
  12460. };
  12461. class TexGen3
  12462. {
  12463. uvSource="worldPos";
  12464. class uvTransform
  12465. {
  12466. aside[]={4.8828126e-005,0,0};
  12467. up[]={0,0,4.8828126e-005};
  12468. dir[]={0,-4.8828126e-005,0};
  12469. pos[]={-1.9609375,3.0234375,0};
  12470. };
  12471. };
  12472. class TexGen4
  12473. {
  12474. uvSource="worldPos";
  12475. class uvTransform
  12476. {
  12477. aside[]={4.8828126e-005,0,0};
  12478. up[]={0,0,4.8828126e-005};
  12479. dir[]={0,-4.8828126e-005,0};
  12480. pos[]={-1.9609375,3.0234375,0};
  12481. };
  12482. };
  12483. class TexGen0
  12484. {
  12485. uvSource="tex";
  12486. class uvTransform
  12487. {
  12488. aside[]={1,0,0};
  12489. up[]={0,1,0};
  12490. dir[]={0,0,1};
  12491. pos[]={0,0,0};
  12492. };
  12493. };
  12494. class TexGen1
  12495. {
  12496. uvSource="tex";
  12497. class uvTransform
  12498. {
  12499. aside[]={10,0,0};
  12500. up[]={0,10,0};
  12501. dir[]={0,0,10};
  12502. pos[]={0,0,0};
  12503. };
  12504. };
  12505. class TexGen2
  12506. {
  12507. uvSource="tex";
  12508. class uvTransform
  12509. {
  12510. aside[]={10,0,0};
  12511. up[]={0,10,0};
  12512. dir[]={0,0,10};
  12513. pos[]={0,0,0};
  12514. };
  12515. };
  12516. PixelShaderID="TerrainSNX";
  12517. VertexShaderID="Terrain";
  12518. class Stage2
  12519. {
  12520. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  12521. texGen=0;
  12522. };
  12523. class Stage3
  12524. {
  12525. texture="";
  12526. texGen=1;
  12527. };
  12528. class Stage4
  12529. {
  12530. texture="";
  12531. texGen=2;
  12532. };
  12533. class Stage5
  12534. {
  12535. texture="";
  12536. texGen=1;
  12537. };
  12538. class Stage6
  12539. {
  12540. texture="";
  12541. texGen=2;
  12542. };
  12543. class Stage7
  12544. {
  12545. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  12546. texGen=1;
  12547. };
  12548. class Stage8
  12549. {
  12550. texture="arma3map\kapolei\data\wild_grass_co.paa";
  12551. texGen=2;
  12552. };
  12553. class Stage9
  12554. {
  12555. texture="";
  12556. texGen=1;
  12557. };
  12558. class Stage10
  12559. {
  12560. texture="";
  12561. texGen=2;
  12562. };
  12563. class Stage11
  12564. {
  12565. texture="";
  12566. texGen=1;
  12567. };
  12568. class Stage12
  12569. {
  12570. texture="";
  12571. texGen=2;
  12572. };
  12573. class Stage14
  12574. {
  12575. texture="arma3map\kapolei\data\layers\n_002_001_nohq.png";
  12576. texGen=3;
  12577. };
  12578. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-001_N_N_L05_N_N.rvmat"
  12579. No Error(s)
  12580. Output is to P_002-001_N_N_L05_N_N.rvmat
  12581.  
  12582. //forcing arma raP
  12583. ambient[]={1.5,1.5,1.5,1};
  12584. diffuse[]={0.5,0.5,0.5,1};
  12585. forcedDiffuse[]={0,0,0,0};
  12586. emmisive[]={0,0,0,0};
  12587. specular[]={0,0,0,0};
  12588. specularPower=0;
  12589. class Stage0
  12590. {
  12591. texture="arma3map\kapolei\data\layers\s_002_001_lco.png";
  12592. texGen=3;
  12593. };
  12594. class Stage1
  12595. {
  12596. texture="arma3map\kapolei\data\layers\m_002_001_lca.png";
  12597. texGen=4;
  12598. };
  12599. class TexGen3
  12600. {
  12601. uvSource="worldPos";
  12602. class uvTransform
  12603. {
  12604. aside[]={4.8828126e-005,0,0};
  12605. up[]={0,0,4.8828126e-005};
  12606. dir[]={0,-4.8828126e-005,0};
  12607. pos[]={-1.9609375,3.0234375,0};
  12608. };
  12609. };
  12610. class TexGen4
  12611. {
  12612. uvSource="worldPos";
  12613. class uvTransform
  12614. {
  12615. aside[]={4.8828126e-005,0,0};
  12616. up[]={0,0,4.8828126e-005};
  12617. dir[]={0,-4.8828126e-005,0};
  12618. pos[]={-1.9609375,3.0234375,0};
  12619. };
  12620. };
  12621. class TexGen0
  12622. {
  12623. uvSource="tex";
  12624. class uvTransform
  12625. {
  12626. aside[]={1,0,0};
  12627. up[]={0,1,0};
  12628. dir[]={0,0,1};
  12629. pos[]={0,0,0};
  12630. };
  12631. };
  12632. class TexGen1
  12633. {
  12634. uvSource="tex";
  12635. class uvTransform
  12636. {
  12637. aside[]={10,0,0};
  12638. up[]={0,10,0};
  12639. dir[]={0,0,10};
  12640. pos[]={0,0,0};
  12641. };
  12642. };
  12643. class TexGen2
  12644. {
  12645. uvSource="tex";
  12646. class uvTransform
  12647. {
  12648. aside[]={10,0,0};
  12649. up[]={0,10,0};
  12650. dir[]={0,0,10};
  12651. pos[]={0,0,0};
  12652. };
  12653. };
  12654. PixelShaderID="TerrainSNX";
  12655. VertexShaderID="Terrain";
  12656. class Stage2
  12657. {
  12658. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  12659. texGen=0;
  12660. };
  12661. class Stage3
  12662. {
  12663. texture="";
  12664. texGen=1;
  12665. };
  12666. class Stage4
  12667. {
  12668. texture="";
  12669. texGen=2;
  12670. };
  12671. class Stage5
  12672. {
  12673. texture="";
  12674. texGen=1;
  12675. };
  12676. class Stage6
  12677. {
  12678. texture="";
  12679. texGen=2;
  12680. };
  12681. class Stage7
  12682. {
  12683. texture="";
  12684. texGen=1;
  12685. };
  12686. class Stage8
  12687. {
  12688. texture="";
  12689. texGen=2;
  12690. };
  12691. class Stage9
  12692. {
  12693. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  12694. texGen=1;
  12695. };
  12696. class Stage10
  12697. {
  12698. texture="arma3map\kapolei\data\dry_grass_co.paa";
  12699. texGen=2;
  12700. };
  12701. class Stage11
  12702. {
  12703. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  12704. texGen=1;
  12705. };
  12706. class Stage12
  12707. {
  12708. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  12709. texGen=2;
  12710. };
  12711. class Stage14
  12712. {
  12713. texture="arma3map\kapolei\data\layers\n_002_001_nohq.png";
  12714. texGen=3;
  12715. };
  12716. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-001_N_N_N_L08_L10.rvmat"
  12717. No Error(s)
  12718. Output is to P_002-001_N_N_N_L08_L10.rvmat
  12719.  
  12720. //forcing arma raP
  12721. ambient[]={1.5,1.5,1.5,1};
  12722. diffuse[]={0.5,0.5,0.5,1};
  12723. forcedDiffuse[]={0,0,0,0};
  12724. emmisive[]={0,0,0,0};
  12725. specular[]={0,0,0,0};
  12726. specularPower=0;
  12727. class Stage0
  12728. {
  12729. texture="arma3map\kapolei\data\layers\s_002_001_lco.png";
  12730. texGen=3;
  12731. };
  12732. class Stage1
  12733. {
  12734. texture="arma3map\kapolei\data\layers\m_002_001_lca.png";
  12735. texGen=4;
  12736. };
  12737. class TexGen3
  12738. {
  12739. uvSource="worldPos";
  12740. class uvTransform
  12741. {
  12742. aside[]={4.8828126e-005,0,0};
  12743. up[]={0,0,4.8828126e-005};
  12744. dir[]={0,-4.8828126e-005,0};
  12745. pos[]={-1.9609375,3.0234375,0};
  12746. };
  12747. };
  12748. class TexGen4
  12749. {
  12750. uvSource="worldPos";
  12751. class uvTransform
  12752. {
  12753. aside[]={4.8828126e-005,0,0};
  12754. up[]={0,0,4.8828126e-005};
  12755. dir[]={0,-4.8828126e-005,0};
  12756. pos[]={-1.9609375,3.0234375,0};
  12757. };
  12758. };
  12759. class TexGen0
  12760. {
  12761. uvSource="tex";
  12762. class uvTransform
  12763. {
  12764. aside[]={1,0,0};
  12765. up[]={0,1,0};
  12766. dir[]={0,0,1};
  12767. pos[]={0,0,0};
  12768. };
  12769. };
  12770. class TexGen1
  12771. {
  12772. uvSource="tex";
  12773. class uvTransform
  12774. {
  12775. aside[]={10,0,0};
  12776. up[]={0,10,0};
  12777. dir[]={0,0,10};
  12778. pos[]={0,0,0};
  12779. };
  12780. };
  12781. class TexGen2
  12782. {
  12783. uvSource="tex";
  12784. class uvTransform
  12785. {
  12786. aside[]={10,0,0};
  12787. up[]={0,10,0};
  12788. dir[]={0,0,10};
  12789. pos[]={0,0,0};
  12790. };
  12791. };
  12792. PixelShaderID="TerrainSNX";
  12793. VertexShaderID="Terrain";
  12794. class Stage2
  12795. {
  12796. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  12797. texGen=0;
  12798. };
  12799. class Stage3
  12800. {
  12801. texture="";
  12802. texGen=1;
  12803. };
  12804. class Stage4
  12805. {
  12806. texture="";
  12807. texGen=2;
  12808. };
  12809. class Stage5
  12810. {
  12811. texture="";
  12812. texGen=1;
  12813. };
  12814. class Stage6
  12815. {
  12816. texture="";
  12817. texGen=2;
  12818. };
  12819. class Stage7
  12820. {
  12821. texture="";
  12822. texGen=1;
  12823. };
  12824. class Stage8
  12825. {
  12826. texture="";
  12827. texGen=2;
  12828. };
  12829. class Stage9
  12830. {
  12831. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  12832. texGen=1;
  12833. };
  12834. class Stage10
  12835. {
  12836. texture="arma3map\kapolei\data\dry_grass_co.paa";
  12837. texGen=2;
  12838. };
  12839. class Stage11
  12840. {
  12841. texture="";
  12842. texGen=1;
  12843. };
  12844. class Stage12
  12845. {
  12846. texture="";
  12847. texGen=2;
  12848. };
  12849. class Stage14
  12850. {
  12851. texture="arma3map\kapolei\data\layers\n_002_001_nohq.png";
  12852. texGen=3;
  12853. };
  12854. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-001_N_N_N_L08_N.rvmat"
  12855. No Error(s)
  12856. Output is to P_002-001_N_N_N_L08_N.rvmat
  12857.  
  12858. //forcing arma raP
  12859. ambient[]={1.5,1.5,1.5,1};
  12860. diffuse[]={0.5,0.5,0.5,1};
  12861. forcedDiffuse[]={0,0,0,0};
  12862. emmisive[]={0,0,0,0};
  12863. specular[]={0,0,0,0};
  12864. specularPower=0;
  12865. class Stage0
  12866. {
  12867. texture="arma3map\kapolei\data\layers\s_002_001_lco.png";
  12868. texGen=3;
  12869. };
  12870. class Stage1
  12871. {
  12872. texture="arma3map\kapolei\data\layers\m_002_001_lca.png";
  12873. texGen=4;
  12874. };
  12875. class TexGen3
  12876. {
  12877. uvSource="worldPos";
  12878. class uvTransform
  12879. {
  12880. aside[]={4.8828126e-005,0,0};
  12881. up[]={0,0,4.8828126e-005};
  12882. dir[]={0,-4.8828126e-005,0};
  12883. pos[]={-1.9609375,3.0234375,0};
  12884. };
  12885. };
  12886. class TexGen4
  12887. {
  12888. uvSource="worldPos";
  12889. class uvTransform
  12890. {
  12891. aside[]={4.8828126e-005,0,0};
  12892. up[]={0,0,4.8828126e-005};
  12893. dir[]={0,-4.8828126e-005,0};
  12894. pos[]={-1.9609375,3.0234375,0};
  12895. };
  12896. };
  12897. class TexGen0
  12898. {
  12899. uvSource="tex";
  12900. class uvTransform
  12901. {
  12902. aside[]={1,0,0};
  12903. up[]={0,1,0};
  12904. dir[]={0,0,1};
  12905. pos[]={0,0,0};
  12906. };
  12907. };
  12908. class TexGen1
  12909. {
  12910. uvSource="tex";
  12911. class uvTransform
  12912. {
  12913. aside[]={10,0,0};
  12914. up[]={0,10,0};
  12915. dir[]={0,0,10};
  12916. pos[]={0,0,0};
  12917. };
  12918. };
  12919. class TexGen2
  12920. {
  12921. uvSource="tex";
  12922. class uvTransform
  12923. {
  12924. aside[]={10,0,0};
  12925. up[]={0,10,0};
  12926. dir[]={0,0,10};
  12927. pos[]={0,0,0};
  12928. };
  12929. };
  12930. PixelShaderID="TerrainSNX";
  12931. VertexShaderID="Terrain";
  12932. class Stage2
  12933. {
  12934. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  12935. texGen=0;
  12936. };
  12937. class Stage3
  12938. {
  12939. texture="";
  12940. texGen=1;
  12941. };
  12942. class Stage4
  12943. {
  12944. texture="";
  12945. texGen=2;
  12946. };
  12947. class Stage5
  12948. {
  12949. texture="";
  12950. texGen=1;
  12951. };
  12952. class Stage6
  12953. {
  12954. texture="";
  12955. texGen=2;
  12956. };
  12957. class Stage7
  12958. {
  12959. texture="";
  12960. texGen=1;
  12961. };
  12962. class Stage8
  12963. {
  12964. texture="";
  12965. texGen=2;
  12966. };
  12967. class Stage9
  12968. {
  12969. texture="";
  12970. texGen=1;
  12971. };
  12972. class Stage10
  12973. {
  12974. texture="";
  12975. texGen=2;
  12976. };
  12977. class Stage11
  12978. {
  12979. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  12980. texGen=1;
  12981. };
  12982. class Stage12
  12983. {
  12984. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  12985. texGen=2;
  12986. };
  12987. class Stage14
  12988. {
  12989. texture="arma3map\kapolei\data\layers\n_002_001_nohq.png";
  12990. texGen=3;
  12991. };
  12992. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-001_N_N_N_N_L10.rvmat"
  12993. No Error(s)
  12994. Output is to P_002-001_N_N_N_N_L10.rvmat
  12995.  
  12996. //forcing arma raP
  12997. ambient[]={1.5,1.5,1.5,1};
  12998. diffuse[]={0.5,0.5,0.5,1};
  12999. forcedDiffuse[]={0,0,0,0};
  13000. emmisive[]={0,0,0,0};
  13001. specular[]={0,0,0,0};
  13002. specularPower=0;
  13003. class Stage0
  13004. {
  13005. texture="arma3map\kapolei\data\layers\s_002_002_lco.png";
  13006. texGen=3;
  13007. };
  13008. class Stage1
  13009. {
  13010. texture="arma3map\kapolei\data\layers\m_002_002_lca.png";
  13011. texGen=4;
  13012. };
  13013. class TexGen3
  13014. {
  13015. uvSource="worldPos";
  13016. class uvTransform
  13017. {
  13018. aside[]={4.8828126e-005,0,0};
  13019. up[]={0,0,4.8828126e-005};
  13020. dir[]={0,-4.8828126e-005,0};
  13021. pos[]={-1.9609375,2.0390625,0};
  13022. };
  13023. };
  13024. class TexGen4
  13025. {
  13026. uvSource="worldPos";
  13027. class uvTransform
  13028. {
  13029. aside[]={4.8828126e-005,0,0};
  13030. up[]={0,0,4.8828126e-005};
  13031. dir[]={0,-4.8828126e-005,0};
  13032. pos[]={-1.9609375,2.0390625,0};
  13033. };
  13034. };
  13035. class TexGen0
  13036. {
  13037. uvSource="tex";
  13038. class uvTransform
  13039. {
  13040. aside[]={1,0,0};
  13041. up[]={0,1,0};
  13042. dir[]={0,0,1};
  13043. pos[]={0,0,0};
  13044. };
  13045. };
  13046. class TexGen1
  13047. {
  13048. uvSource="tex";
  13049. class uvTransform
  13050. {
  13051. aside[]={10,0,0};
  13052. up[]={0,10,0};
  13053. dir[]={0,0,10};
  13054. pos[]={0,0,0};
  13055. };
  13056. };
  13057. class TexGen2
  13058. {
  13059. uvSource="tex";
  13060. class uvTransform
  13061. {
  13062. aside[]={10,0,0};
  13063. up[]={0,10,0};
  13064. dir[]={0,0,10};
  13065. pos[]={0,0,0};
  13066. };
  13067. };
  13068. PixelShaderID="TerrainSNX";
  13069. VertexShaderID="Terrain";
  13070. class Stage2
  13071. {
  13072. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  13073. texGen=0;
  13074. };
  13075. class Stage3
  13076. {
  13077. texture="arma3map\kapolei\data\beach_nopx.paa";
  13078. texGen=1;
  13079. };
  13080. class Stage4
  13081. {
  13082. texture="arma3map\kapolei\data\beach_co.paa";
  13083. texGen=2;
  13084. };
  13085. class Stage5
  13086. {
  13087. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  13088. texGen=1;
  13089. };
  13090. class Stage6
  13091. {
  13092. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  13093. texGen=2;
  13094. };
  13095. class Stage7
  13096. {
  13097. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  13098. texGen=1;
  13099. };
  13100. class Stage8
  13101. {
  13102. texture="arma3map\kapolei\data\wild_grass_co.paa";
  13103. texGen=2;
  13104. };
  13105. class Stage9
  13106. {
  13107. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  13108. texGen=1;
  13109. };
  13110. class Stage10
  13111. {
  13112. texture="arma3map\kapolei\data\dry_grass_co.paa";
  13113. texGen=2;
  13114. };
  13115. class Stage11
  13116. {
  13117. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  13118. texGen=1;
  13119. };
  13120. class Stage12
  13121. {
  13122. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  13123. texGen=2;
  13124. };
  13125. class Stage14
  13126. {
  13127. texture="arma3map\kapolei\data\layers\n_002_002_nohq.png";
  13128. texGen=3;
  13129. };
  13130. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-002_L00_L04_L05_L08_L10.rvmat"
  13131. No Error(s)
  13132. Output is to P_002-002_L00_L04_L05_L08_L10.rvmat
  13133.  
  13134. //forcing arma raP
  13135. ambient[]={1.5,1.5,1.5,1};
  13136. diffuse[]={0.5,0.5,0.5,1};
  13137. forcedDiffuse[]={0,0,0,0};
  13138. emmisive[]={0,0,0,0};
  13139. specular[]={0,0,0,0};
  13140. specularPower=0;
  13141. class Stage0
  13142. {
  13143. texture="arma3map\kapolei\data\layers\s_002_002_lco.png";
  13144. texGen=3;
  13145. };
  13146. class Stage1
  13147. {
  13148. texture="arma3map\kapolei\data\layers\m_002_002_lca.png";
  13149. texGen=4;
  13150. };
  13151. class TexGen3
  13152. {
  13153. uvSource="worldPos";
  13154. class uvTransform
  13155. {
  13156. aside[]={4.8828126e-005,0,0};
  13157. up[]={0,0,4.8828126e-005};
  13158. dir[]={0,-4.8828126e-005,0};
  13159. pos[]={-1.9609375,2.0390625,0};
  13160. };
  13161. };
  13162. class TexGen4
  13163. {
  13164. uvSource="worldPos";
  13165. class uvTransform
  13166. {
  13167. aside[]={4.8828126e-005,0,0};
  13168. up[]={0,0,4.8828126e-005};
  13169. dir[]={0,-4.8828126e-005,0};
  13170. pos[]={-1.9609375,2.0390625,0};
  13171. };
  13172. };
  13173. class TexGen0
  13174. {
  13175. uvSource="tex";
  13176. class uvTransform
  13177. {
  13178. aside[]={1,0,0};
  13179. up[]={0,1,0};
  13180. dir[]={0,0,1};
  13181. pos[]={0,0,0};
  13182. };
  13183. };
  13184. class TexGen1
  13185. {
  13186. uvSource="tex";
  13187. class uvTransform
  13188. {
  13189. aside[]={10,0,0};
  13190. up[]={0,10,0};
  13191. dir[]={0,0,10};
  13192. pos[]={0,0,0};
  13193. };
  13194. };
  13195. class TexGen2
  13196. {
  13197. uvSource="tex";
  13198. class uvTransform
  13199. {
  13200. aside[]={10,0,0};
  13201. up[]={0,10,0};
  13202. dir[]={0,0,10};
  13203. pos[]={0,0,0};
  13204. };
  13205. };
  13206. PixelShaderID="TerrainSNX";
  13207. VertexShaderID="Terrain";
  13208. class Stage2
  13209. {
  13210. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  13211. texGen=0;
  13212. };
  13213. class Stage3
  13214. {
  13215. texture="arma3map\kapolei\data\beach_nopx.paa";
  13216. texGen=1;
  13217. };
  13218. class Stage4
  13219. {
  13220. texture="arma3map\kapolei\data\beach_co.paa";
  13221. texGen=2;
  13222. };
  13223. class Stage5
  13224. {
  13225. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  13226. texGen=1;
  13227. };
  13228. class Stage6
  13229. {
  13230. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  13231. texGen=2;
  13232. };
  13233. class Stage7
  13234. {
  13235. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  13236. texGen=1;
  13237. };
  13238. class Stage8
  13239. {
  13240. texture="arma3map\kapolei\data\wild_grass_co.paa";
  13241. texGen=2;
  13242. };
  13243. class Stage9
  13244. {
  13245. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  13246. texGen=1;
  13247. };
  13248. class Stage10
  13249. {
  13250. texture="arma3map\kapolei\data\dry_grass_co.paa";
  13251. texGen=2;
  13252. };
  13253. class Stage11
  13254. {
  13255. texture="";
  13256. texGen=1;
  13257. };
  13258. class Stage12
  13259. {
  13260. texture="";
  13261. texGen=2;
  13262. };
  13263. class Stage14
  13264. {
  13265. texture="arma3map\kapolei\data\layers\n_002_002_nohq.png";
  13266. texGen=3;
  13267. };
  13268. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-002_L00_L04_L05_L08_N.rvmat"
  13269. No Error(s)
  13270. Output is to P_002-002_L00_L04_L05_L08_N.rvmat
  13271.  
  13272. //forcing arma raP
  13273. ambient[]={1.5,1.5,1.5,1};
  13274. diffuse[]={0.5,0.5,0.5,1};
  13275. forcedDiffuse[]={0,0,0,0};
  13276. emmisive[]={0,0,0,0};
  13277. specular[]={0,0,0,0};
  13278. specularPower=0;
  13279. class Stage0
  13280. {
  13281. texture="arma3map\kapolei\data\layers\s_002_002_lco.png";
  13282. texGen=3;
  13283. };
  13284. class Stage1
  13285. {
  13286. texture="arma3map\kapolei\data\layers\m_002_002_lca.png";
  13287. texGen=4;
  13288. };
  13289. class TexGen3
  13290. {
  13291. uvSource="worldPos";
  13292. class uvTransform
  13293. {
  13294. aside[]={4.8828126e-005,0,0};
  13295. up[]={0,0,4.8828126e-005};
  13296. dir[]={0,-4.8828126e-005,0};
  13297. pos[]={-1.9609375,2.0390625,0};
  13298. };
  13299. };
  13300. class TexGen4
  13301. {
  13302. uvSource="worldPos";
  13303. class uvTransform
  13304. {
  13305. aside[]={4.8828126e-005,0,0};
  13306. up[]={0,0,4.8828126e-005};
  13307. dir[]={0,-4.8828126e-005,0};
  13308. pos[]={-1.9609375,2.0390625,0};
  13309. };
  13310. };
  13311. class TexGen0
  13312. {
  13313. uvSource="tex";
  13314. class uvTransform
  13315. {
  13316. aside[]={1,0,0};
  13317. up[]={0,1,0};
  13318. dir[]={0,0,1};
  13319. pos[]={0,0,0};
  13320. };
  13321. };
  13322. class TexGen1
  13323. {
  13324. uvSource="tex";
  13325. class uvTransform
  13326. {
  13327. aside[]={10,0,0};
  13328. up[]={0,10,0};
  13329. dir[]={0,0,10};
  13330. pos[]={0,0,0};
  13331. };
  13332. };
  13333. class TexGen2
  13334. {
  13335. uvSource="tex";
  13336. class uvTransform
  13337. {
  13338. aside[]={10,0,0};
  13339. up[]={0,10,0};
  13340. dir[]={0,0,10};
  13341. pos[]={0,0,0};
  13342. };
  13343. };
  13344. PixelShaderID="TerrainSNX";
  13345. VertexShaderID="Terrain";
  13346. class Stage2
  13347. {
  13348. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  13349. texGen=0;
  13350. };
  13351. class Stage3
  13352. {
  13353. texture="arma3map\kapolei\data\beach_nopx.paa";
  13354. texGen=1;
  13355. };
  13356. class Stage4
  13357. {
  13358. texture="arma3map\kapolei\data\beach_co.paa";
  13359. texGen=2;
  13360. };
  13361. class Stage5
  13362. {
  13363. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  13364. texGen=1;
  13365. };
  13366. class Stage6
  13367. {
  13368. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  13369. texGen=2;
  13370. };
  13371. class Stage7
  13372. {
  13373. texture="";
  13374. texGen=1;
  13375. };
  13376. class Stage8
  13377. {
  13378. texture="";
  13379. texGen=2;
  13380. };
  13381. class Stage9
  13382. {
  13383. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  13384. texGen=1;
  13385. };
  13386. class Stage10
  13387. {
  13388. texture="arma3map\kapolei\data\dry_grass_co.paa";
  13389. texGen=2;
  13390. };
  13391. class Stage11
  13392. {
  13393. texture="";
  13394. texGen=1;
  13395. };
  13396. class Stage12
  13397. {
  13398. texture="";
  13399. texGen=2;
  13400. };
  13401. class Stage14
  13402. {
  13403. texture="arma3map\kapolei\data\layers\n_002_002_nohq.png";
  13404. texGen=3;
  13405. };
  13406. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-002_L00_L04_N_L08_N.rvmat"
  13407. No Error(s)
  13408. Output is to P_002-002_L00_L04_N_L08_N.rvmat
  13409.  
  13410. //forcing arma raP
  13411. ambient[]={1.5,1.5,1.5,1};
  13412. diffuse[]={0.5,0.5,0.5,1};
  13413. forcedDiffuse[]={0,0,0,0};
  13414. emmisive[]={0,0,0,0};
  13415. specular[]={0,0,0,0};
  13416. specularPower=0;
  13417. class Stage0
  13418. {
  13419. texture="arma3map\kapolei\data\layers\s_002_002_lco.png";
  13420. texGen=3;
  13421. };
  13422. class Stage1
  13423. {
  13424. texture="arma3map\kapolei\data\layers\m_002_002_lca.png";
  13425. texGen=4;
  13426. };
  13427. class TexGen3
  13428. {
  13429. uvSource="worldPos";
  13430. class uvTransform
  13431. {
  13432. aside[]={4.8828126e-005,0,0};
  13433. up[]={0,0,4.8828126e-005};
  13434. dir[]={0,-4.8828126e-005,0};
  13435. pos[]={-1.9609375,2.0390625,0};
  13436. };
  13437. };
  13438. class TexGen4
  13439. {
  13440. uvSource="worldPos";
  13441. class uvTransform
  13442. {
  13443. aside[]={4.8828126e-005,0,0};
  13444. up[]={0,0,4.8828126e-005};
  13445. dir[]={0,-4.8828126e-005,0};
  13446. pos[]={-1.9609375,2.0390625,0};
  13447. };
  13448. };
  13449. class TexGen0
  13450. {
  13451. uvSource="tex";
  13452. class uvTransform
  13453. {
  13454. aside[]={1,0,0};
  13455. up[]={0,1,0};
  13456. dir[]={0,0,1};
  13457. pos[]={0,0,0};
  13458. };
  13459. };
  13460. class TexGen1
  13461. {
  13462. uvSource="tex";
  13463. class uvTransform
  13464. {
  13465. aside[]={10,0,0};
  13466. up[]={0,10,0};
  13467. dir[]={0,0,10};
  13468. pos[]={0,0,0};
  13469. };
  13470. };
  13471. class TexGen2
  13472. {
  13473. uvSource="tex";
  13474. class uvTransform
  13475. {
  13476. aside[]={10,0,0};
  13477. up[]={0,10,0};
  13478. dir[]={0,0,10};
  13479. pos[]={0,0,0};
  13480. };
  13481. };
  13482. PixelShaderID="TerrainSNX";
  13483. VertexShaderID="Terrain";
  13484. class Stage2
  13485. {
  13486. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  13487. texGen=0;
  13488. };
  13489. class Stage3
  13490. {
  13491. texture="arma3map\kapolei\data\beach_nopx.paa";
  13492. texGen=1;
  13493. };
  13494. class Stage4
  13495. {
  13496. texture="arma3map\kapolei\data\beach_co.paa";
  13497. texGen=2;
  13498. };
  13499. class Stage5
  13500. {
  13501. texture="";
  13502. texGen=1;
  13503. };
  13504. class Stage6
  13505. {
  13506. texture="";
  13507. texGen=2;
  13508. };
  13509. class Stage7
  13510. {
  13511. texture="";
  13512. texGen=1;
  13513. };
  13514. class Stage8
  13515. {
  13516. texture="";
  13517. texGen=2;
  13518. };
  13519. class Stage9
  13520. {
  13521. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  13522. texGen=1;
  13523. };
  13524. class Stage10
  13525. {
  13526. texture="arma3map\kapolei\data\dry_grass_co.paa";
  13527. texGen=2;
  13528. };
  13529. class Stage11
  13530. {
  13531. texture="";
  13532. texGen=1;
  13533. };
  13534. class Stage12
  13535. {
  13536. texture="";
  13537. texGen=2;
  13538. };
  13539. class Stage14
  13540. {
  13541. texture="arma3map\kapolei\data\layers\n_002_002_nohq.png";
  13542. texGen=3;
  13543. };
  13544. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-002_L00_N_N_L08_N.rvmat"
  13545. No Error(s)
  13546. Output is to P_002-002_L00_N_N_L08_N.rvmat
  13547.  
  13548. //forcing arma raP
  13549. ambient[]={1.5,1.5,1.5,1};
  13550. diffuse[]={0.5,0.5,0.5,1};
  13551. forcedDiffuse[]={0,0,0,0};
  13552. emmisive[]={0,0,0,0};
  13553. specular[]={0,0,0,0};
  13554. specularPower=0;
  13555. class Stage0
  13556. {
  13557. texture="arma3map\kapolei\data\layers\s_002_002_lco.png";
  13558. texGen=3;
  13559. };
  13560. class Stage1
  13561. {
  13562. texture="arma3map\kapolei\data\layers\m_002_002_lca.png";
  13563. texGen=4;
  13564. };
  13565. class TexGen3
  13566. {
  13567. uvSource="worldPos";
  13568. class uvTransform
  13569. {
  13570. aside[]={4.8828126e-005,0,0};
  13571. up[]={0,0,4.8828126e-005};
  13572. dir[]={0,-4.8828126e-005,0};
  13573. pos[]={-1.9609375,2.0390625,0};
  13574. };
  13575. };
  13576. class TexGen4
  13577. {
  13578. uvSource="worldPos";
  13579. class uvTransform
  13580. {
  13581. aside[]={4.8828126e-005,0,0};
  13582. up[]={0,0,4.8828126e-005};
  13583. dir[]={0,-4.8828126e-005,0};
  13584. pos[]={-1.9609375,2.0390625,0};
  13585. };
  13586. };
  13587. class TexGen0
  13588. {
  13589. uvSource="tex";
  13590. class uvTransform
  13591. {
  13592. aside[]={1,0,0};
  13593. up[]={0,1,0};
  13594. dir[]={0,0,1};
  13595. pos[]={0,0,0};
  13596. };
  13597. };
  13598. class TexGen1
  13599. {
  13600. uvSource="tex";
  13601. class uvTransform
  13602. {
  13603. aside[]={10,0,0};
  13604. up[]={0,10,0};
  13605. dir[]={0,0,10};
  13606. pos[]={0,0,0};
  13607. };
  13608. };
  13609. class TexGen2
  13610. {
  13611. uvSource="tex";
  13612. class uvTransform
  13613. {
  13614. aside[]={10,0,0};
  13615. up[]={0,10,0};
  13616. dir[]={0,0,10};
  13617. pos[]={0,0,0};
  13618. };
  13619. };
  13620. PixelShaderID="TerrainSNX";
  13621. VertexShaderID="Terrain";
  13622. class Stage2
  13623. {
  13624. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  13625. texGen=0;
  13626. };
  13627. class Stage3
  13628. {
  13629. texture="arma3map\kapolei\data\beach_nopx.paa";
  13630. texGen=1;
  13631. };
  13632. class Stage4
  13633. {
  13634. texture="arma3map\kapolei\data\beach_co.paa";
  13635. texGen=2;
  13636. };
  13637. class Stage5
  13638. {
  13639. texture="";
  13640. texGen=1;
  13641. };
  13642. class Stage6
  13643. {
  13644. texture="";
  13645. texGen=2;
  13646. };
  13647. class Stage7
  13648. {
  13649. texture="";
  13650. texGen=1;
  13651. };
  13652. class Stage8
  13653. {
  13654. texture="";
  13655. texGen=2;
  13656. };
  13657. class Stage9
  13658. {
  13659. texture="";
  13660. texGen=1;
  13661. };
  13662. class Stage10
  13663. {
  13664. texture="";
  13665. texGen=2;
  13666. };
  13667. class Stage11
  13668. {
  13669. texture="";
  13670. texGen=1;
  13671. };
  13672. class Stage12
  13673. {
  13674. texture="";
  13675. texGen=2;
  13676. };
  13677. class Stage14
  13678. {
  13679. texture="arma3map\kapolei\data\layers\n_002_002_nohq.png";
  13680. texGen=3;
  13681. };
  13682. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-002_L00_N_N_N_N.rvmat"
  13683. No Error(s)
  13684. Output is to P_002-002_L00_N_N_N_N.rvmat
  13685.  
  13686. //forcing arma raP
  13687. ambient[]={1.5,1.5,1.5,1};
  13688. diffuse[]={0.5,0.5,0.5,1};
  13689. forcedDiffuse[]={0,0,0,0};
  13690. emmisive[]={0,0,0,0};
  13691. specular[]={0,0,0,0};
  13692. specularPower=0;
  13693. class Stage0
  13694. {
  13695. texture="arma3map\kapolei\data\layers\s_002_002_lco.png";
  13696. texGen=3;
  13697. };
  13698. class Stage1
  13699. {
  13700. texture="arma3map\kapolei\data\layers\m_002_002_lca.png";
  13701. texGen=4;
  13702. };
  13703. class TexGen3
  13704. {
  13705. uvSource="worldPos";
  13706. class uvTransform
  13707. {
  13708. aside[]={4.8828126e-005,0,0};
  13709. up[]={0,0,4.8828126e-005};
  13710. dir[]={0,-4.8828126e-005,0};
  13711. pos[]={-1.9609375,2.0390625,0};
  13712. };
  13713. };
  13714. class TexGen4
  13715. {
  13716. uvSource="worldPos";
  13717. class uvTransform
  13718. {
  13719. aside[]={4.8828126e-005,0,0};
  13720. up[]={0,0,4.8828126e-005};
  13721. dir[]={0,-4.8828126e-005,0};
  13722. pos[]={-1.9609375,2.0390625,0};
  13723. };
  13724. };
  13725. class TexGen0
  13726. {
  13727. uvSource="tex";
  13728. class uvTransform
  13729. {
  13730. aside[]={1,0,0};
  13731. up[]={0,1,0};
  13732. dir[]={0,0,1};
  13733. pos[]={0,0,0};
  13734. };
  13735. };
  13736. class TexGen1
  13737. {
  13738. uvSource="tex";
  13739. class uvTransform
  13740. {
  13741. aside[]={10,0,0};
  13742. up[]={0,10,0};
  13743. dir[]={0,0,10};
  13744. pos[]={0,0,0};
  13745. };
  13746. };
  13747. class TexGen2
  13748. {
  13749. uvSource="tex";
  13750. class uvTransform
  13751. {
  13752. aside[]={10,0,0};
  13753. up[]={0,10,0};
  13754. dir[]={0,0,10};
  13755. pos[]={0,0,0};
  13756. };
  13757. };
  13758. PixelShaderID="TerrainSNX";
  13759. VertexShaderID="Terrain";
  13760. class Stage2
  13761. {
  13762. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  13763. texGen=0;
  13764. };
  13765. class Stage3
  13766. {
  13767. texture="";
  13768. texGen=1;
  13769. };
  13770. class Stage4
  13771. {
  13772. texture="";
  13773. texGen=2;
  13774. };
  13775. class Stage5
  13776. {
  13777. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  13778. texGen=1;
  13779. };
  13780. class Stage6
  13781. {
  13782. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  13783. texGen=2;
  13784. };
  13785. class Stage7
  13786. {
  13787. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  13788. texGen=1;
  13789. };
  13790. class Stage8
  13791. {
  13792. texture="arma3map\kapolei\data\wild_grass_co.paa";
  13793. texGen=2;
  13794. };
  13795. class Stage9
  13796. {
  13797. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  13798. texGen=1;
  13799. };
  13800. class Stage10
  13801. {
  13802. texture="arma3map\kapolei\data\dry_grass_co.paa";
  13803. texGen=2;
  13804. };
  13805. class Stage11
  13806. {
  13807. texture="";
  13808. texGen=1;
  13809. };
  13810. class Stage12
  13811. {
  13812. texture="";
  13813. texGen=2;
  13814. };
  13815. class Stage14
  13816. {
  13817. texture="arma3map\kapolei\data\layers\n_002_002_nohq.png";
  13818. texGen=3;
  13819. };
  13820. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-002_N_L04_L05_L08_N.rvmat"
  13821. No Error(s)
  13822. Output is to P_002-002_N_L04_L05_L08_N.rvmat
  13823.  
  13824. //forcing arma raP
  13825. ambient[]={1.5,1.5,1.5,1};
  13826. diffuse[]={0.5,0.5,0.5,1};
  13827. forcedDiffuse[]={0,0,0,0};
  13828. emmisive[]={0,0,0,0};
  13829. specular[]={0,0,0,0};
  13830. specularPower=0;
  13831. class Stage0
  13832. {
  13833. texture="arma3map\kapolei\data\layers\s_002_002_lco.png";
  13834. texGen=3;
  13835. };
  13836. class Stage1
  13837. {
  13838. texture="arma3map\kapolei\data\layers\m_002_002_lca.png";
  13839. texGen=4;
  13840. };
  13841. class TexGen3
  13842. {
  13843. uvSource="worldPos";
  13844. class uvTransform
  13845. {
  13846. aside[]={4.8828126e-005,0,0};
  13847. up[]={0,0,4.8828126e-005};
  13848. dir[]={0,-4.8828126e-005,0};
  13849. pos[]={-1.9609375,2.0390625,0};
  13850. };
  13851. };
  13852. class TexGen4
  13853. {
  13854. uvSource="worldPos";
  13855. class uvTransform
  13856. {
  13857. aside[]={4.8828126e-005,0,0};
  13858. up[]={0,0,4.8828126e-005};
  13859. dir[]={0,-4.8828126e-005,0};
  13860. pos[]={-1.9609375,2.0390625,0};
  13861. };
  13862. };
  13863. class TexGen0
  13864. {
  13865. uvSource="tex";
  13866. class uvTransform
  13867. {
  13868. aside[]={1,0,0};
  13869. up[]={0,1,0};
  13870. dir[]={0,0,1};
  13871. pos[]={0,0,0};
  13872. };
  13873. };
  13874. class TexGen1
  13875. {
  13876. uvSource="tex";
  13877. class uvTransform
  13878. {
  13879. aside[]={10,0,0};
  13880. up[]={0,10,0};
  13881. dir[]={0,0,10};
  13882. pos[]={0,0,0};
  13883. };
  13884. };
  13885. class TexGen2
  13886. {
  13887. uvSource="tex";
  13888. class uvTransform
  13889. {
  13890. aside[]={10,0,0};
  13891. up[]={0,10,0};
  13892. dir[]={0,0,10};
  13893. pos[]={0,0,0};
  13894. };
  13895. };
  13896. PixelShaderID="TerrainSNX";
  13897. VertexShaderID="Terrain";
  13898. class Stage2
  13899. {
  13900. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  13901. texGen=0;
  13902. };
  13903. class Stage3
  13904. {
  13905. texture="";
  13906. texGen=1;
  13907. };
  13908. class Stage4
  13909. {
  13910. texture="";
  13911. texGen=2;
  13912. };
  13913. class Stage5
  13914. {
  13915. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  13916. texGen=1;
  13917. };
  13918. class Stage6
  13919. {
  13920. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  13921. texGen=2;
  13922. };
  13923. class Stage7
  13924. {
  13925. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  13926. texGen=1;
  13927. };
  13928. class Stage8
  13929. {
  13930. texture="arma3map\kapolei\data\wild_grass_co.paa";
  13931. texGen=2;
  13932. };
  13933. class Stage9
  13934. {
  13935. texture="";
  13936. texGen=1;
  13937. };
  13938. class Stage10
  13939. {
  13940. texture="";
  13941. texGen=2;
  13942. };
  13943. class Stage11
  13944. {
  13945. texture="";
  13946. texGen=1;
  13947. };
  13948. class Stage12
  13949. {
  13950. texture="";
  13951. texGen=2;
  13952. };
  13953. class Stage14
  13954. {
  13955. texture="arma3map\kapolei\data\layers\n_002_002_nohq.png";
  13956. texGen=3;
  13957. };
  13958. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-002_N_L04_L05_N_N.rvmat"
  13959. No Error(s)
  13960. Output is to P_002-002_N_L04_L05_N_N.rvmat
  13961.  
  13962. //forcing arma raP
  13963. ambient[]={1.5,1.5,1.5,1};
  13964. diffuse[]={0.5,0.5,0.5,1};
  13965. forcedDiffuse[]={0,0,0,0};
  13966. emmisive[]={0,0,0,0};
  13967. specular[]={0,0,0,0};
  13968. specularPower=0;
  13969. class Stage0
  13970. {
  13971. texture="arma3map\kapolei\data\layers\s_002_002_lco.png";
  13972. texGen=3;
  13973. };
  13974. class Stage1
  13975. {
  13976. texture="arma3map\kapolei\data\layers\m_002_002_lca.png";
  13977. texGen=4;
  13978. };
  13979. class TexGen3
  13980. {
  13981. uvSource="worldPos";
  13982. class uvTransform
  13983. {
  13984. aside[]={4.8828126e-005,0,0};
  13985. up[]={0,0,4.8828126e-005};
  13986. dir[]={0,-4.8828126e-005,0};
  13987. pos[]={-1.9609375,2.0390625,0};
  13988. };
  13989. };
  13990. class TexGen4
  13991. {
  13992. uvSource="worldPos";
  13993. class uvTransform
  13994. {
  13995. aside[]={4.8828126e-005,0,0};
  13996. up[]={0,0,4.8828126e-005};
  13997. dir[]={0,-4.8828126e-005,0};
  13998. pos[]={-1.9609375,2.0390625,0};
  13999. };
  14000. };
  14001. class TexGen0
  14002. {
  14003. uvSource="tex";
  14004. class uvTransform
  14005. {
  14006. aside[]={1,0,0};
  14007. up[]={0,1,0};
  14008. dir[]={0,0,1};
  14009. pos[]={0,0,0};
  14010. };
  14011. };
  14012. class TexGen1
  14013. {
  14014. uvSource="tex";
  14015. class uvTransform
  14016. {
  14017. aside[]={10,0,0};
  14018. up[]={0,10,0};
  14019. dir[]={0,0,10};
  14020. pos[]={0,0,0};
  14021. };
  14022. };
  14023. class TexGen2
  14024. {
  14025. uvSource="tex";
  14026. class uvTransform
  14027. {
  14028. aside[]={10,0,0};
  14029. up[]={0,10,0};
  14030. dir[]={0,0,10};
  14031. pos[]={0,0,0};
  14032. };
  14033. };
  14034. PixelShaderID="TerrainSNX";
  14035. VertexShaderID="Terrain";
  14036. class Stage2
  14037. {
  14038. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  14039. texGen=0;
  14040. };
  14041. class Stage3
  14042. {
  14043. texture="";
  14044. texGen=1;
  14045. };
  14046. class Stage4
  14047. {
  14048. texture="";
  14049. texGen=2;
  14050. };
  14051. class Stage5
  14052. {
  14053. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  14054. texGen=1;
  14055. };
  14056. class Stage6
  14057. {
  14058. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  14059. texGen=2;
  14060. };
  14061. class Stage7
  14062. {
  14063. texture="";
  14064. texGen=1;
  14065. };
  14066. class Stage8
  14067. {
  14068. texture="";
  14069. texGen=2;
  14070. };
  14071. class Stage9
  14072. {
  14073. texture="";
  14074. texGen=1;
  14075. };
  14076. class Stage10
  14077. {
  14078. texture="";
  14079. texGen=2;
  14080. };
  14081. class Stage11
  14082. {
  14083. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  14084. texGen=1;
  14085. };
  14086. class Stage12
  14087. {
  14088. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  14089. texGen=2;
  14090. };
  14091. class Stage14
  14092. {
  14093. texture="arma3map\kapolei\data\layers\n_002_002_nohq.png";
  14094. texGen=3;
  14095. };
  14096. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-002_N_L04_N_N_L10.rvmat"
  14097. No Error(s)
  14098. Output is to P_002-002_N_L04_N_N_L10.rvmat
  14099.  
  14100. //forcing arma raP
  14101. ambient[]={1.5,1.5,1.5,1};
  14102. diffuse[]={0.5,0.5,0.5,1};
  14103. forcedDiffuse[]={0,0,0,0};
  14104. emmisive[]={0,0,0,0};
  14105. specular[]={0,0,0,0};
  14106. specularPower=0;
  14107. class Stage0
  14108. {
  14109. texture="arma3map\kapolei\data\layers\s_002_002_lco.png";
  14110. texGen=3;
  14111. };
  14112. class Stage1
  14113. {
  14114. texture="arma3map\kapolei\data\layers\m_002_002_lca.png";
  14115. texGen=4;
  14116. };
  14117. class TexGen3
  14118. {
  14119. uvSource="worldPos";
  14120. class uvTransform
  14121. {
  14122. aside[]={4.8828126e-005,0,0};
  14123. up[]={0,0,4.8828126e-005};
  14124. dir[]={0,-4.8828126e-005,0};
  14125. pos[]={-1.9609375,2.0390625,0};
  14126. };
  14127. };
  14128. class TexGen4
  14129. {
  14130. uvSource="worldPos";
  14131. class uvTransform
  14132. {
  14133. aside[]={4.8828126e-005,0,0};
  14134. up[]={0,0,4.8828126e-005};
  14135. dir[]={0,-4.8828126e-005,0};
  14136. pos[]={-1.9609375,2.0390625,0};
  14137. };
  14138. };
  14139. class TexGen0
  14140. {
  14141. uvSource="tex";
  14142. class uvTransform
  14143. {
  14144. aside[]={1,0,0};
  14145. up[]={0,1,0};
  14146. dir[]={0,0,1};
  14147. pos[]={0,0,0};
  14148. };
  14149. };
  14150. class TexGen1
  14151. {
  14152. uvSource="tex";
  14153. class uvTransform
  14154. {
  14155. aside[]={10,0,0};
  14156. up[]={0,10,0};
  14157. dir[]={0,0,10};
  14158. pos[]={0,0,0};
  14159. };
  14160. };
  14161. class TexGen2
  14162. {
  14163. uvSource="tex";
  14164. class uvTransform
  14165. {
  14166. aside[]={10,0,0};
  14167. up[]={0,10,0};
  14168. dir[]={0,0,10};
  14169. pos[]={0,0,0};
  14170. };
  14171. };
  14172. PixelShaderID="TerrainSNX";
  14173. VertexShaderID="Terrain";
  14174. class Stage2
  14175. {
  14176. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  14177. texGen=0;
  14178. };
  14179. class Stage3
  14180. {
  14181. texture="";
  14182. texGen=1;
  14183. };
  14184. class Stage4
  14185. {
  14186. texture="";
  14187. texGen=2;
  14188. };
  14189. class Stage5
  14190. {
  14191. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  14192. texGen=1;
  14193. };
  14194. class Stage6
  14195. {
  14196. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  14197. texGen=2;
  14198. };
  14199. class Stage7
  14200. {
  14201. texture="";
  14202. texGen=1;
  14203. };
  14204. class Stage8
  14205. {
  14206. texture="";
  14207. texGen=2;
  14208. };
  14209. class Stage9
  14210. {
  14211. texture="";
  14212. texGen=1;
  14213. };
  14214. class Stage10
  14215. {
  14216. texture="";
  14217. texGen=2;
  14218. };
  14219. class Stage11
  14220. {
  14221. texture="";
  14222. texGen=1;
  14223. };
  14224. class Stage12
  14225. {
  14226. texture="";
  14227. texGen=2;
  14228. };
  14229. class Stage14
  14230. {
  14231. texture="arma3map\kapolei\data\layers\n_002_002_nohq.png";
  14232. texGen=3;
  14233. };
  14234. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-002_N_L04_N_N_N.rvmat"
  14235. No Error(s)
  14236. Output is to P_002-002_N_L04_N_N_N.rvmat
  14237.  
  14238. //forcing arma raP
  14239. ambient[]={1.5,1.5,1.5,1};
  14240. diffuse[]={0.5,0.5,0.5,1};
  14241. forcedDiffuse[]={0,0,0,0};
  14242. emmisive[]={0,0,0,0};
  14243. specular[]={0,0,0,0};
  14244. specularPower=0;
  14245. class Stage0
  14246. {
  14247. texture="arma3map\kapolei\data\layers\s_002_002_lco.png";
  14248. texGen=3;
  14249. };
  14250. class Stage1
  14251. {
  14252. texture="arma3map\kapolei\data\layers\m_002_002_lca.png";
  14253. texGen=4;
  14254. };
  14255. class TexGen3
  14256. {
  14257. uvSource="worldPos";
  14258. class uvTransform
  14259. {
  14260. aside[]={4.8828126e-005,0,0};
  14261. up[]={0,0,4.8828126e-005};
  14262. dir[]={0,-4.8828126e-005,0};
  14263. pos[]={-1.9609375,2.0390625,0};
  14264. };
  14265. };
  14266. class TexGen4
  14267. {
  14268. uvSource="worldPos";
  14269. class uvTransform
  14270. {
  14271. aside[]={4.8828126e-005,0,0};
  14272. up[]={0,0,4.8828126e-005};
  14273. dir[]={0,-4.8828126e-005,0};
  14274. pos[]={-1.9609375,2.0390625,0};
  14275. };
  14276. };
  14277. class TexGen0
  14278. {
  14279. uvSource="tex";
  14280. class uvTransform
  14281. {
  14282. aside[]={1,0,0};
  14283. up[]={0,1,0};
  14284. dir[]={0,0,1};
  14285. pos[]={0,0,0};
  14286. };
  14287. };
  14288. class TexGen1
  14289. {
  14290. uvSource="tex";
  14291. class uvTransform
  14292. {
  14293. aside[]={10,0,0};
  14294. up[]={0,10,0};
  14295. dir[]={0,0,10};
  14296. pos[]={0,0,0};
  14297. };
  14298. };
  14299. class TexGen2
  14300. {
  14301. uvSource="tex";
  14302. class uvTransform
  14303. {
  14304. aside[]={10,0,0};
  14305. up[]={0,10,0};
  14306. dir[]={0,0,10};
  14307. pos[]={0,0,0};
  14308. };
  14309. };
  14310. PixelShaderID="TerrainSNX";
  14311. VertexShaderID="Terrain";
  14312. class Stage2
  14313. {
  14314. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  14315. texGen=0;
  14316. };
  14317. class Stage3
  14318. {
  14319. texture="";
  14320. texGen=1;
  14321. };
  14322. class Stage4
  14323. {
  14324. texture="";
  14325. texGen=2;
  14326. };
  14327. class Stage5
  14328. {
  14329. texture="";
  14330. texGen=1;
  14331. };
  14332. class Stage6
  14333. {
  14334. texture="";
  14335. texGen=2;
  14336. };
  14337. class Stage7
  14338. {
  14339. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  14340. texGen=1;
  14341. };
  14342. class Stage8
  14343. {
  14344. texture="arma3map\kapolei\data\wild_grass_co.paa";
  14345. texGen=2;
  14346. };
  14347. class Stage9
  14348. {
  14349. texture="";
  14350. texGen=1;
  14351. };
  14352. class Stage10
  14353. {
  14354. texture="";
  14355. texGen=2;
  14356. };
  14357. class Stage11
  14358. {
  14359. texture="";
  14360. texGen=1;
  14361. };
  14362. class Stage12
  14363. {
  14364. texture="";
  14365. texGen=2;
  14366. };
  14367. class Stage14
  14368. {
  14369. texture="arma3map\kapolei\data\layers\n_002_002_nohq.png";
  14370. texGen=3;
  14371. };
  14372. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-002_N_N_L05_N_N.rvmat"
  14373. No Error(s)
  14374. Output is to P_002-002_N_N_L05_N_N.rvmat
  14375.  
  14376. //forcing arma raP
  14377. ambient[]={1.5,1.5,1.5,1};
  14378. diffuse[]={0.5,0.5,0.5,1};
  14379. forcedDiffuse[]={0,0,0,0};
  14380. emmisive[]={0,0,0,0};
  14381. specular[]={0,0,0,0};
  14382. specularPower=0;
  14383. class Stage0
  14384. {
  14385. texture="arma3map\kapolei\data\layers\s_002_002_lco.png";
  14386. texGen=3;
  14387. };
  14388. class Stage1
  14389. {
  14390. texture="arma3map\kapolei\data\layers\m_002_002_lca.png";
  14391. texGen=4;
  14392. };
  14393. class TexGen3
  14394. {
  14395. uvSource="worldPos";
  14396. class uvTransform
  14397. {
  14398. aside[]={4.8828126e-005,0,0};
  14399. up[]={0,0,4.8828126e-005};
  14400. dir[]={0,-4.8828126e-005,0};
  14401. pos[]={-1.9609375,2.0390625,0};
  14402. };
  14403. };
  14404. class TexGen4
  14405. {
  14406. uvSource="worldPos";
  14407. class uvTransform
  14408. {
  14409. aside[]={4.8828126e-005,0,0};
  14410. up[]={0,0,4.8828126e-005};
  14411. dir[]={0,-4.8828126e-005,0};
  14412. pos[]={-1.9609375,2.0390625,0};
  14413. };
  14414. };
  14415. class TexGen0
  14416. {
  14417. uvSource="tex";
  14418. class uvTransform
  14419. {
  14420. aside[]={1,0,0};
  14421. up[]={0,1,0};
  14422. dir[]={0,0,1};
  14423. pos[]={0,0,0};
  14424. };
  14425. };
  14426. class TexGen1
  14427. {
  14428. uvSource="tex";
  14429. class uvTransform
  14430. {
  14431. aside[]={10,0,0};
  14432. up[]={0,10,0};
  14433. dir[]={0,0,10};
  14434. pos[]={0,0,0};
  14435. };
  14436. };
  14437. class TexGen2
  14438. {
  14439. uvSource="tex";
  14440. class uvTransform
  14441. {
  14442. aside[]={10,0,0};
  14443. up[]={0,10,0};
  14444. dir[]={0,0,10};
  14445. pos[]={0,0,0};
  14446. };
  14447. };
  14448. PixelShaderID="TerrainSNX";
  14449. VertexShaderID="Terrain";
  14450. class Stage2
  14451. {
  14452. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  14453. texGen=0;
  14454. };
  14455. class Stage3
  14456. {
  14457. texture="";
  14458. texGen=1;
  14459. };
  14460. class Stage4
  14461. {
  14462. texture="";
  14463. texGen=2;
  14464. };
  14465. class Stage5
  14466. {
  14467. texture="";
  14468. texGen=1;
  14469. };
  14470. class Stage6
  14471. {
  14472. texture="";
  14473. texGen=2;
  14474. };
  14475. class Stage7
  14476. {
  14477. texture="";
  14478. texGen=1;
  14479. };
  14480. class Stage8
  14481. {
  14482. texture="";
  14483. texGen=2;
  14484. };
  14485. class Stage9
  14486. {
  14487. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  14488. texGen=1;
  14489. };
  14490. class Stage10
  14491. {
  14492. texture="arma3map\kapolei\data\dry_grass_co.paa";
  14493. texGen=2;
  14494. };
  14495. class Stage11
  14496. {
  14497. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  14498. texGen=1;
  14499. };
  14500. class Stage12
  14501. {
  14502. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  14503. texGen=2;
  14504. };
  14505. class Stage14
  14506. {
  14507. texture="arma3map\kapolei\data\layers\n_002_002_nohq.png";
  14508. texGen=3;
  14509. };
  14510. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-002_N_N_N_L08_L10.rvmat"
  14511. No Error(s)
  14512. Output is to P_002-002_N_N_N_L08_L10.rvmat
  14513.  
  14514. //forcing arma raP
  14515. ambient[]={1.5,1.5,1.5,1};
  14516. diffuse[]={0.5,0.5,0.5,1};
  14517. forcedDiffuse[]={0,0,0,0};
  14518. emmisive[]={0,0,0,0};
  14519. specular[]={0,0,0,0};
  14520. specularPower=0;
  14521. class Stage0
  14522. {
  14523. texture="arma3map\kapolei\data\layers\s_002_002_lco.png";
  14524. texGen=3;
  14525. };
  14526. class Stage1
  14527. {
  14528. texture="arma3map\kapolei\data\layers\m_002_002_lca.png";
  14529. texGen=4;
  14530. };
  14531. class TexGen3
  14532. {
  14533. uvSource="worldPos";
  14534. class uvTransform
  14535. {
  14536. aside[]={4.8828126e-005,0,0};
  14537. up[]={0,0,4.8828126e-005};
  14538. dir[]={0,-4.8828126e-005,0};
  14539. pos[]={-1.9609375,2.0390625,0};
  14540. };
  14541. };
  14542. class TexGen4
  14543. {
  14544. uvSource="worldPos";
  14545. class uvTransform
  14546. {
  14547. aside[]={4.8828126e-005,0,0};
  14548. up[]={0,0,4.8828126e-005};
  14549. dir[]={0,-4.8828126e-005,0};
  14550. pos[]={-1.9609375,2.0390625,0};
  14551. };
  14552. };
  14553. class TexGen0
  14554. {
  14555. uvSource="tex";
  14556. class uvTransform
  14557. {
  14558. aside[]={1,0,0};
  14559. up[]={0,1,0};
  14560. dir[]={0,0,1};
  14561. pos[]={0,0,0};
  14562. };
  14563. };
  14564. class TexGen1
  14565. {
  14566. uvSource="tex";
  14567. class uvTransform
  14568. {
  14569. aside[]={10,0,0};
  14570. up[]={0,10,0};
  14571. dir[]={0,0,10};
  14572. pos[]={0,0,0};
  14573. };
  14574. };
  14575. class TexGen2
  14576. {
  14577. uvSource="tex";
  14578. class uvTransform
  14579. {
  14580. aside[]={10,0,0};
  14581. up[]={0,10,0};
  14582. dir[]={0,0,10};
  14583. pos[]={0,0,0};
  14584. };
  14585. };
  14586. PixelShaderID="TerrainSNX";
  14587. VertexShaderID="Terrain";
  14588. class Stage2
  14589. {
  14590. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  14591. texGen=0;
  14592. };
  14593. class Stage3
  14594. {
  14595. texture="";
  14596. texGen=1;
  14597. };
  14598. class Stage4
  14599. {
  14600. texture="";
  14601. texGen=2;
  14602. };
  14603. class Stage5
  14604. {
  14605. texture="";
  14606. texGen=1;
  14607. };
  14608. class Stage6
  14609. {
  14610. texture="";
  14611. texGen=2;
  14612. };
  14613. class Stage7
  14614. {
  14615. texture="";
  14616. texGen=1;
  14617. };
  14618. class Stage8
  14619. {
  14620. texture="";
  14621. texGen=2;
  14622. };
  14623. class Stage9
  14624. {
  14625. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  14626. texGen=1;
  14627. };
  14628. class Stage10
  14629. {
  14630. texture="arma3map\kapolei\data\dry_grass_co.paa";
  14631. texGen=2;
  14632. };
  14633. class Stage11
  14634. {
  14635. texture="";
  14636. texGen=1;
  14637. };
  14638. class Stage12
  14639. {
  14640. texture="";
  14641. texGen=2;
  14642. };
  14643. class Stage14
  14644. {
  14645. texture="arma3map\kapolei\data\layers\n_002_002_nohq.png";
  14646. texGen=3;
  14647. };
  14648. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-002_N_N_N_L08_N.rvmat"
  14649. No Error(s)
  14650. Output is to P_002-002_N_N_N_L08_N.rvmat
  14651.  
  14652. //forcing arma raP
  14653. ambient[]={1.5,1.5,1.5,1};
  14654. diffuse[]={0.5,0.5,0.5,1};
  14655. forcedDiffuse[]={0,0,0,0};
  14656. emmisive[]={0,0,0,0};
  14657. specular[]={0,0,0,0};
  14658. specularPower=0;
  14659. class Stage0
  14660. {
  14661. texture="arma3map\kapolei\data\layers\s_002_002_lco.png";
  14662. texGen=3;
  14663. };
  14664. class Stage1
  14665. {
  14666. texture="arma3map\kapolei\data\layers\m_002_002_lca.png";
  14667. texGen=4;
  14668. };
  14669. class TexGen3
  14670. {
  14671. uvSource="worldPos";
  14672. class uvTransform
  14673. {
  14674. aside[]={4.8828126e-005,0,0};
  14675. up[]={0,0,4.8828126e-005};
  14676. dir[]={0,-4.8828126e-005,0};
  14677. pos[]={-1.9609375,2.0390625,0};
  14678. };
  14679. };
  14680. class TexGen4
  14681. {
  14682. uvSource="worldPos";
  14683. class uvTransform
  14684. {
  14685. aside[]={4.8828126e-005,0,0};
  14686. up[]={0,0,4.8828126e-005};
  14687. dir[]={0,-4.8828126e-005,0};
  14688. pos[]={-1.9609375,2.0390625,0};
  14689. };
  14690. };
  14691. class TexGen0
  14692. {
  14693. uvSource="tex";
  14694. class uvTransform
  14695. {
  14696. aside[]={1,0,0};
  14697. up[]={0,1,0};
  14698. dir[]={0,0,1};
  14699. pos[]={0,0,0};
  14700. };
  14701. };
  14702. class TexGen1
  14703. {
  14704. uvSource="tex";
  14705. class uvTransform
  14706. {
  14707. aside[]={10,0,0};
  14708. up[]={0,10,0};
  14709. dir[]={0,0,10};
  14710. pos[]={0,0,0};
  14711. };
  14712. };
  14713. class TexGen2
  14714. {
  14715. uvSource="tex";
  14716. class uvTransform
  14717. {
  14718. aside[]={10,0,0};
  14719. up[]={0,10,0};
  14720. dir[]={0,0,10};
  14721. pos[]={0,0,0};
  14722. };
  14723. };
  14724. PixelShaderID="TerrainSNX";
  14725. VertexShaderID="Terrain";
  14726. class Stage2
  14727. {
  14728. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  14729. texGen=0;
  14730. };
  14731. class Stage3
  14732. {
  14733. texture="";
  14734. texGen=1;
  14735. };
  14736. class Stage4
  14737. {
  14738. texture="";
  14739. texGen=2;
  14740. };
  14741. class Stage5
  14742. {
  14743. texture="";
  14744. texGen=1;
  14745. };
  14746. class Stage6
  14747. {
  14748. texture="";
  14749. texGen=2;
  14750. };
  14751. class Stage7
  14752. {
  14753. texture="";
  14754. texGen=1;
  14755. };
  14756. class Stage8
  14757. {
  14758. texture="";
  14759. texGen=2;
  14760. };
  14761. class Stage9
  14762. {
  14763. texture="";
  14764. texGen=1;
  14765. };
  14766. class Stage10
  14767. {
  14768. texture="";
  14769. texGen=2;
  14770. };
  14771. class Stage11
  14772. {
  14773. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  14774. texGen=1;
  14775. };
  14776. class Stage12
  14777. {
  14778. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  14779. texGen=2;
  14780. };
  14781. class Stage14
  14782. {
  14783. texture="arma3map\kapolei\data\layers\n_002_002_nohq.png";
  14784. texGen=3;
  14785. };
  14786. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-002_N_N_N_N_L10.rvmat"
  14787. No Error(s)
  14788. Output is to P_002-002_N_N_N_N_L10.rvmat
  14789.  
  14790. //forcing arma raP
  14791. ambient[]={1.5,1.5,1.5,1};
  14792. diffuse[]={0.5,0.5,0.5,1};
  14793. forcedDiffuse[]={0,0,0,0};
  14794. emmisive[]={0,0,0,0};
  14795. specular[]={0,0,0,0};
  14796. specularPower=0;
  14797. class Stage0
  14798. {
  14799. texture="arma3map\kapolei\data\layers\s_002_003_lco.png";
  14800. texGen=3;
  14801. };
  14802. class Stage1
  14803. {
  14804. texture="arma3map\kapolei\data\layers\m_002_003_lca.png";
  14805. texGen=4;
  14806. };
  14807. class TexGen3
  14808. {
  14809. uvSource="worldPos";
  14810. class uvTransform
  14811. {
  14812. aside[]={4.8828126e-005,0,0};
  14813. up[]={0,0,4.8828126e-005};
  14814. dir[]={0,-4.8828126e-005,0};
  14815. pos[]={-1.9609375,1.0546875,0};
  14816. };
  14817. };
  14818. class TexGen4
  14819. {
  14820. uvSource="worldPos";
  14821. class uvTransform
  14822. {
  14823. aside[]={4.8828126e-005,0,0};
  14824. up[]={0,0,4.8828126e-005};
  14825. dir[]={0,-4.8828126e-005,0};
  14826. pos[]={-1.9609375,1.0546875,0};
  14827. };
  14828. };
  14829. class TexGen0
  14830. {
  14831. uvSource="tex";
  14832. class uvTransform
  14833. {
  14834. aside[]={1,0,0};
  14835. up[]={0,1,0};
  14836. dir[]={0,0,1};
  14837. pos[]={0,0,0};
  14838. };
  14839. };
  14840. class TexGen1
  14841. {
  14842. uvSource="tex";
  14843. class uvTransform
  14844. {
  14845. aside[]={10,0,0};
  14846. up[]={0,10,0};
  14847. dir[]={0,0,10};
  14848. pos[]={0,0,0};
  14849. };
  14850. };
  14851. class TexGen2
  14852. {
  14853. uvSource="tex";
  14854. class uvTransform
  14855. {
  14856. aside[]={10,0,0};
  14857. up[]={0,10,0};
  14858. dir[]={0,0,10};
  14859. pos[]={0,0,0};
  14860. };
  14861. };
  14862. PixelShaderID="TerrainSNX";
  14863. VertexShaderID="Terrain";
  14864. class Stage2
  14865. {
  14866. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  14867. texGen=0;
  14868. };
  14869. class Stage3
  14870. {
  14871. texture="arma3map\kapolei\data\beach_nopx.paa";
  14872. texGen=1;
  14873. };
  14874. class Stage4
  14875. {
  14876. texture="arma3map\kapolei\data\beach_co.paa";
  14877. texGen=2;
  14878. };
  14879. class Stage5
  14880. {
  14881. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  14882. texGen=1;
  14883. };
  14884. class Stage6
  14885. {
  14886. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  14887. texGen=2;
  14888. };
  14889. class Stage7
  14890. {
  14891. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  14892. texGen=1;
  14893. };
  14894. class Stage8
  14895. {
  14896. texture="arma3map\kapolei\data\wild_grass_co.paa";
  14897. texGen=2;
  14898. };
  14899. class Stage9
  14900. {
  14901. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  14902. texGen=1;
  14903. };
  14904. class Stage10
  14905. {
  14906. texture="arma3map\kapolei\data\dry_grass_co.paa";
  14907. texGen=2;
  14908. };
  14909. class Stage11
  14910. {
  14911. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  14912. texGen=1;
  14913. };
  14914. class Stage12
  14915. {
  14916. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  14917. texGen=2;
  14918. };
  14919. class Stage14
  14920. {
  14921. texture="arma3map\kapolei\data\layers\n_002_003_nohq.png";
  14922. texGen=3;
  14923. };
  14924. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-003_L00_L04_L05_L08_L10.rvmat"
  14925. No Error(s)
  14926. Output is to P_002-003_L00_L04_L05_L08_L10.rvmat
  14927.  
  14928. //forcing arma raP
  14929. ambient[]={1.5,1.5,1.5,1};
  14930. diffuse[]={0.5,0.5,0.5,1};
  14931. forcedDiffuse[]={0,0,0,0};
  14932. emmisive[]={0,0,0,0};
  14933. specular[]={0,0,0,0};
  14934. specularPower=0;
  14935. class Stage0
  14936. {
  14937. texture="arma3map\kapolei\data\layers\s_002_003_lco.png";
  14938. texGen=3;
  14939. };
  14940. class Stage1
  14941. {
  14942. texture="arma3map\kapolei\data\layers\m_002_003_lca.png";
  14943. texGen=4;
  14944. };
  14945. class TexGen3
  14946. {
  14947. uvSource="worldPos";
  14948. class uvTransform
  14949. {
  14950. aside[]={4.8828126e-005,0,0};
  14951. up[]={0,0,4.8828126e-005};
  14952. dir[]={0,-4.8828126e-005,0};
  14953. pos[]={-1.9609375,1.0546875,0};
  14954. };
  14955. };
  14956. class TexGen4
  14957. {
  14958. uvSource="worldPos";
  14959. class uvTransform
  14960. {
  14961. aside[]={4.8828126e-005,0,0};
  14962. up[]={0,0,4.8828126e-005};
  14963. dir[]={0,-4.8828126e-005,0};
  14964. pos[]={-1.9609375,1.0546875,0};
  14965. };
  14966. };
  14967. class TexGen0
  14968. {
  14969. uvSource="tex";
  14970. class uvTransform
  14971. {
  14972. aside[]={1,0,0};
  14973. up[]={0,1,0};
  14974. dir[]={0,0,1};
  14975. pos[]={0,0,0};
  14976. };
  14977. };
  14978. class TexGen1
  14979. {
  14980. uvSource="tex";
  14981. class uvTransform
  14982. {
  14983. aside[]={10,0,0};
  14984. up[]={0,10,0};
  14985. dir[]={0,0,10};
  14986. pos[]={0,0,0};
  14987. };
  14988. };
  14989. class TexGen2
  14990. {
  14991. uvSource="tex";
  14992. class uvTransform
  14993. {
  14994. aside[]={10,0,0};
  14995. up[]={0,10,0};
  14996. dir[]={0,0,10};
  14997. pos[]={0,0,0};
  14998. };
  14999. };
  15000. PixelShaderID="TerrainSNX";
  15001. VertexShaderID="Terrain";
  15002. class Stage2
  15003. {
  15004. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  15005. texGen=0;
  15006. };
  15007. class Stage3
  15008. {
  15009. texture="arma3map\kapolei\data\beach_nopx.paa";
  15010. texGen=1;
  15011. };
  15012. class Stage4
  15013. {
  15014. texture="arma3map\kapolei\data\beach_co.paa";
  15015. texGen=2;
  15016. };
  15017. class Stage5
  15018. {
  15019. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  15020. texGen=1;
  15021. };
  15022. class Stage6
  15023. {
  15024. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  15025. texGen=2;
  15026. };
  15027. class Stage7
  15028. {
  15029. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  15030. texGen=1;
  15031. };
  15032. class Stage8
  15033. {
  15034. texture="arma3map\kapolei\data\wild_grass_co.paa";
  15035. texGen=2;
  15036. };
  15037. class Stage9
  15038. {
  15039. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  15040. texGen=1;
  15041. };
  15042. class Stage10
  15043. {
  15044. texture="arma3map\kapolei\data\dry_grass_co.paa";
  15045. texGen=2;
  15046. };
  15047. class Stage11
  15048. {
  15049. texture="";
  15050. texGen=1;
  15051. };
  15052. class Stage12
  15053. {
  15054. texture="";
  15055. texGen=2;
  15056. };
  15057. class Stage14
  15058. {
  15059. texture="arma3map\kapolei\data\layers\n_002_003_nohq.png";
  15060. texGen=3;
  15061. };
  15062. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-003_L00_L04_L05_L08_N.rvmat"
  15063. No Error(s)
  15064. Output is to P_002-003_L00_L04_L05_L08_N.rvmat
  15065.  
  15066. //forcing arma raP
  15067. ambient[]={1.5,1.5,1.5,1};
  15068. diffuse[]={0.5,0.5,0.5,1};
  15069. forcedDiffuse[]={0,0,0,0};
  15070. emmisive[]={0,0,0,0};
  15071. specular[]={0,0,0,0};
  15072. specularPower=0;
  15073. class Stage0
  15074. {
  15075. texture="arma3map\kapolei\data\layers\s_002_003_lco.png";
  15076. texGen=3;
  15077. };
  15078. class Stage1
  15079. {
  15080. texture="arma3map\kapolei\data\layers\m_002_003_lca.png";
  15081. texGen=4;
  15082. };
  15083. class TexGen3
  15084. {
  15085. uvSource="worldPos";
  15086. class uvTransform
  15087. {
  15088. aside[]={4.8828126e-005,0,0};
  15089. up[]={0,0,4.8828126e-005};
  15090. dir[]={0,-4.8828126e-005,0};
  15091. pos[]={-1.9609375,1.0546875,0};
  15092. };
  15093. };
  15094. class TexGen4
  15095. {
  15096. uvSource="worldPos";
  15097. class uvTransform
  15098. {
  15099. aside[]={4.8828126e-005,0,0};
  15100. up[]={0,0,4.8828126e-005};
  15101. dir[]={0,-4.8828126e-005,0};
  15102. pos[]={-1.9609375,1.0546875,0};
  15103. };
  15104. };
  15105. class TexGen0
  15106. {
  15107. uvSource="tex";
  15108. class uvTransform
  15109. {
  15110. aside[]={1,0,0};
  15111. up[]={0,1,0};
  15112. dir[]={0,0,1};
  15113. pos[]={0,0,0};
  15114. };
  15115. };
  15116. class TexGen1
  15117. {
  15118. uvSource="tex";
  15119. class uvTransform
  15120. {
  15121. aside[]={10,0,0};
  15122. up[]={0,10,0};
  15123. dir[]={0,0,10};
  15124. pos[]={0,0,0};
  15125. };
  15126. };
  15127. class TexGen2
  15128. {
  15129. uvSource="tex";
  15130. class uvTransform
  15131. {
  15132. aside[]={10,0,0};
  15133. up[]={0,10,0};
  15134. dir[]={0,0,10};
  15135. pos[]={0,0,0};
  15136. };
  15137. };
  15138. PixelShaderID="TerrainSNX";
  15139. VertexShaderID="Terrain";
  15140. class Stage2
  15141. {
  15142. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  15143. texGen=0;
  15144. };
  15145. class Stage3
  15146. {
  15147. texture="arma3map\kapolei\data\beach_nopx.paa";
  15148. texGen=1;
  15149. };
  15150. class Stage4
  15151. {
  15152. texture="arma3map\kapolei\data\beach_co.paa";
  15153. texGen=2;
  15154. };
  15155. class Stage5
  15156. {
  15157. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  15158. texGen=1;
  15159. };
  15160. class Stage6
  15161. {
  15162. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  15163. texGen=2;
  15164. };
  15165. class Stage7
  15166. {
  15167. texture="";
  15168. texGen=1;
  15169. };
  15170. class Stage8
  15171. {
  15172. texture="";
  15173. texGen=2;
  15174. };
  15175. class Stage9
  15176. {
  15177. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  15178. texGen=1;
  15179. };
  15180. class Stage10
  15181. {
  15182. texture="arma3map\kapolei\data\dry_grass_co.paa";
  15183. texGen=2;
  15184. };
  15185. class Stage11
  15186. {
  15187. texture="";
  15188. texGen=1;
  15189. };
  15190. class Stage12
  15191. {
  15192. texture="";
  15193. texGen=2;
  15194. };
  15195. class Stage14
  15196. {
  15197. texture="arma3map\kapolei\data\layers\n_002_003_nohq.png";
  15198. texGen=3;
  15199. };
  15200. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-003_L00_L04_N_L08_N.rvmat"
  15201. No Error(s)
  15202. Output is to P_002-003_L00_L04_N_L08_N.rvmat
  15203.  
  15204. //forcing arma raP
  15205. ambient[]={1.5,1.5,1.5,1};
  15206. diffuse[]={0.5,0.5,0.5,1};
  15207. forcedDiffuse[]={0,0,0,0};
  15208. emmisive[]={0,0,0,0};
  15209. specular[]={0,0,0,0};
  15210. specularPower=0;
  15211. class Stage0
  15212. {
  15213. texture="arma3map\kapolei\data\layers\s_002_003_lco.png";
  15214. texGen=3;
  15215. };
  15216. class Stage1
  15217. {
  15218. texture="arma3map\kapolei\data\layers\m_002_003_lca.png";
  15219. texGen=4;
  15220. };
  15221. class TexGen3
  15222. {
  15223. uvSource="worldPos";
  15224. class uvTransform
  15225. {
  15226. aside[]={4.8828126e-005,0,0};
  15227. up[]={0,0,4.8828126e-005};
  15228. dir[]={0,-4.8828126e-005,0};
  15229. pos[]={-1.9609375,1.0546875,0};
  15230. };
  15231. };
  15232. class TexGen4
  15233. {
  15234. uvSource="worldPos";
  15235. class uvTransform
  15236. {
  15237. aside[]={4.8828126e-005,0,0};
  15238. up[]={0,0,4.8828126e-005};
  15239. dir[]={0,-4.8828126e-005,0};
  15240. pos[]={-1.9609375,1.0546875,0};
  15241. };
  15242. };
  15243. class TexGen0
  15244. {
  15245. uvSource="tex";
  15246. class uvTransform
  15247. {
  15248. aside[]={1,0,0};
  15249. up[]={0,1,0};
  15250. dir[]={0,0,1};
  15251. pos[]={0,0,0};
  15252. };
  15253. };
  15254. class TexGen1
  15255. {
  15256. uvSource="tex";
  15257. class uvTransform
  15258. {
  15259. aside[]={10,0,0};
  15260. up[]={0,10,0};
  15261. dir[]={0,0,10};
  15262. pos[]={0,0,0};
  15263. };
  15264. };
  15265. class TexGen2
  15266. {
  15267. uvSource="tex";
  15268. class uvTransform
  15269. {
  15270. aside[]={10,0,0};
  15271. up[]={0,10,0};
  15272. dir[]={0,0,10};
  15273. pos[]={0,0,0};
  15274. };
  15275. };
  15276. PixelShaderID="TerrainSNX";
  15277. VertexShaderID="Terrain";
  15278. class Stage2
  15279. {
  15280. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  15281. texGen=0;
  15282. };
  15283. class Stage3
  15284. {
  15285. texture="arma3map\kapolei\data\beach_nopx.paa";
  15286. texGen=1;
  15287. };
  15288. class Stage4
  15289. {
  15290. texture="arma3map\kapolei\data\beach_co.paa";
  15291. texGen=2;
  15292. };
  15293. class Stage5
  15294. {
  15295. texture="";
  15296. texGen=1;
  15297. };
  15298. class Stage6
  15299. {
  15300. texture="";
  15301. texGen=2;
  15302. };
  15303. class Stage7
  15304. {
  15305. texture="";
  15306. texGen=1;
  15307. };
  15308. class Stage8
  15309. {
  15310. texture="";
  15311. texGen=2;
  15312. };
  15313. class Stage9
  15314. {
  15315. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  15316. texGen=1;
  15317. };
  15318. class Stage10
  15319. {
  15320. texture="arma3map\kapolei\data\dry_grass_co.paa";
  15321. texGen=2;
  15322. };
  15323. class Stage11
  15324. {
  15325. texture="";
  15326. texGen=1;
  15327. };
  15328. class Stage12
  15329. {
  15330. texture="";
  15331. texGen=2;
  15332. };
  15333. class Stage14
  15334. {
  15335. texture="arma3map\kapolei\data\layers\n_002_003_nohq.png";
  15336. texGen=3;
  15337. };
  15338. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-003_L00_N_N_L08_N.rvmat"
  15339. No Error(s)
  15340. Output is to P_002-003_L00_N_N_L08_N.rvmat
  15341.  
  15342. //forcing arma raP
  15343. ambient[]={1.5,1.5,1.5,1};
  15344. diffuse[]={0.5,0.5,0.5,1};
  15345. forcedDiffuse[]={0,0,0,0};
  15346. emmisive[]={0,0,0,0};
  15347. specular[]={0,0,0,0};
  15348. specularPower=0;
  15349. class Stage0
  15350. {
  15351. texture="arma3map\kapolei\data\layers\s_002_003_lco.png";
  15352. texGen=3;
  15353. };
  15354. class Stage1
  15355. {
  15356. texture="arma3map\kapolei\data\layers\m_002_003_lca.png";
  15357. texGen=4;
  15358. };
  15359. class TexGen3
  15360. {
  15361. uvSource="worldPos";
  15362. class uvTransform
  15363. {
  15364. aside[]={4.8828126e-005,0,0};
  15365. up[]={0,0,4.8828126e-005};
  15366. dir[]={0,-4.8828126e-005,0};
  15367. pos[]={-1.9609375,1.0546875,0};
  15368. };
  15369. };
  15370. class TexGen4
  15371. {
  15372. uvSource="worldPos";
  15373. class uvTransform
  15374. {
  15375. aside[]={4.8828126e-005,0,0};
  15376. up[]={0,0,4.8828126e-005};
  15377. dir[]={0,-4.8828126e-005,0};
  15378. pos[]={-1.9609375,1.0546875,0};
  15379. };
  15380. };
  15381. class TexGen0
  15382. {
  15383. uvSource="tex";
  15384. class uvTransform
  15385. {
  15386. aside[]={1,0,0};
  15387. up[]={0,1,0};
  15388. dir[]={0,0,1};
  15389. pos[]={0,0,0};
  15390. };
  15391. };
  15392. class TexGen1
  15393. {
  15394. uvSource="tex";
  15395. class uvTransform
  15396. {
  15397. aside[]={10,0,0};
  15398. up[]={0,10,0};
  15399. dir[]={0,0,10};
  15400. pos[]={0,0,0};
  15401. };
  15402. };
  15403. class TexGen2
  15404. {
  15405. uvSource="tex";
  15406. class uvTransform
  15407. {
  15408. aside[]={10,0,0};
  15409. up[]={0,10,0};
  15410. dir[]={0,0,10};
  15411. pos[]={0,0,0};
  15412. };
  15413. };
  15414. PixelShaderID="TerrainSNX";
  15415. VertexShaderID="Terrain";
  15416. class Stage2
  15417. {
  15418. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  15419. texGen=0;
  15420. };
  15421. class Stage3
  15422. {
  15423. texture="arma3map\kapolei\data\beach_nopx.paa";
  15424. texGen=1;
  15425. };
  15426. class Stage4
  15427. {
  15428. texture="arma3map\kapolei\data\beach_co.paa";
  15429. texGen=2;
  15430. };
  15431. class Stage5
  15432. {
  15433. texture="";
  15434. texGen=1;
  15435. };
  15436. class Stage6
  15437. {
  15438. texture="";
  15439. texGen=2;
  15440. };
  15441. class Stage7
  15442. {
  15443. texture="";
  15444. texGen=1;
  15445. };
  15446. class Stage8
  15447. {
  15448. texture="";
  15449. texGen=2;
  15450. };
  15451. class Stage9
  15452. {
  15453. texture="";
  15454. texGen=1;
  15455. };
  15456. class Stage10
  15457. {
  15458. texture="";
  15459. texGen=2;
  15460. };
  15461. class Stage11
  15462. {
  15463. texture="";
  15464. texGen=1;
  15465. };
  15466. class Stage12
  15467. {
  15468. texture="";
  15469. texGen=2;
  15470. };
  15471. class Stage14
  15472. {
  15473. texture="arma3map\kapolei\data\layers\n_002_003_nohq.png";
  15474. texGen=3;
  15475. };
  15476. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-003_L00_N_N_N_N.rvmat"
  15477. No Error(s)
  15478. Output is to P_002-003_L00_N_N_N_N.rvmat
  15479.  
  15480. //forcing arma raP
  15481. ambient[]={1.5,1.5,1.5,1};
  15482. diffuse[]={0.5,0.5,0.5,1};
  15483. forcedDiffuse[]={0,0,0,0};
  15484. emmisive[]={0,0,0,0};
  15485. specular[]={0,0,0,0};
  15486. specularPower=0;
  15487. class Stage0
  15488. {
  15489. texture="arma3map\kapolei\data\layers\s_002_003_lco.png";
  15490. texGen=3;
  15491. };
  15492. class Stage1
  15493. {
  15494. texture="arma3map\kapolei\data\layers\m_002_003_lca.png";
  15495. texGen=4;
  15496. };
  15497. class TexGen3
  15498. {
  15499. uvSource="worldPos";
  15500. class uvTransform
  15501. {
  15502. aside[]={4.8828126e-005,0,0};
  15503. up[]={0,0,4.8828126e-005};
  15504. dir[]={0,-4.8828126e-005,0};
  15505. pos[]={-1.9609375,1.0546875,0};
  15506. };
  15507. };
  15508. class TexGen4
  15509. {
  15510. uvSource="worldPos";
  15511. class uvTransform
  15512. {
  15513. aside[]={4.8828126e-005,0,0};
  15514. up[]={0,0,4.8828126e-005};
  15515. dir[]={0,-4.8828126e-005,0};
  15516. pos[]={-1.9609375,1.0546875,0};
  15517. };
  15518. };
  15519. class TexGen0
  15520. {
  15521. uvSource="tex";
  15522. class uvTransform
  15523. {
  15524. aside[]={1,0,0};
  15525. up[]={0,1,0};
  15526. dir[]={0,0,1};
  15527. pos[]={0,0,0};
  15528. };
  15529. };
  15530. class TexGen1
  15531. {
  15532. uvSource="tex";
  15533. class uvTransform
  15534. {
  15535. aside[]={10,0,0};
  15536. up[]={0,10,0};
  15537. dir[]={0,0,10};
  15538. pos[]={0,0,0};
  15539. };
  15540. };
  15541. class TexGen2
  15542. {
  15543. uvSource="tex";
  15544. class uvTransform
  15545. {
  15546. aside[]={10,0,0};
  15547. up[]={0,10,0};
  15548. dir[]={0,0,10};
  15549. pos[]={0,0,0};
  15550. };
  15551. };
  15552. PixelShaderID="TerrainSNX";
  15553. VertexShaderID="Terrain";
  15554. class Stage2
  15555. {
  15556. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  15557. texGen=0;
  15558. };
  15559. class Stage3
  15560. {
  15561. texture="";
  15562. texGen=1;
  15563. };
  15564. class Stage4
  15565. {
  15566. texture="";
  15567. texGen=2;
  15568. };
  15569. class Stage5
  15570. {
  15571. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  15572. texGen=1;
  15573. };
  15574. class Stage6
  15575. {
  15576. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  15577. texGen=2;
  15578. };
  15579. class Stage7
  15580. {
  15581. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  15582. texGen=1;
  15583. };
  15584. class Stage8
  15585. {
  15586. texture="arma3map\kapolei\data\wild_grass_co.paa";
  15587. texGen=2;
  15588. };
  15589. class Stage9
  15590. {
  15591. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  15592. texGen=1;
  15593. };
  15594. class Stage10
  15595. {
  15596. texture="arma3map\kapolei\data\dry_grass_co.paa";
  15597. texGen=2;
  15598. };
  15599. class Stage11
  15600. {
  15601. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  15602. texGen=1;
  15603. };
  15604. class Stage12
  15605. {
  15606. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  15607. texGen=2;
  15608. };
  15609. class Stage14
  15610. {
  15611. texture="arma3map\kapolei\data\layers\n_002_003_nohq.png";
  15612. texGen=3;
  15613. };
  15614. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-003_N_L04_L05_L08_L10.rvmat"
  15615. No Error(s)
  15616. Output is to P_002-003_N_L04_L05_L08_L10.rvmat
  15617.  
  15618. //forcing arma raP
  15619. ambient[]={1.5,1.5,1.5,1};
  15620. diffuse[]={0.5,0.5,0.5,1};
  15621. forcedDiffuse[]={0,0,0,0};
  15622. emmisive[]={0,0,0,0};
  15623. specular[]={0,0,0,0};
  15624. specularPower=0;
  15625. class Stage0
  15626. {
  15627. texture="arma3map\kapolei\data\layers\s_002_003_lco.png";
  15628. texGen=3;
  15629. };
  15630. class Stage1
  15631. {
  15632. texture="arma3map\kapolei\data\layers\m_002_003_lca.png";
  15633. texGen=4;
  15634. };
  15635. class TexGen3
  15636. {
  15637. uvSource="worldPos";
  15638. class uvTransform
  15639. {
  15640. aside[]={4.8828126e-005,0,0};
  15641. up[]={0,0,4.8828126e-005};
  15642. dir[]={0,-4.8828126e-005,0};
  15643. pos[]={-1.9609375,1.0546875,0};
  15644. };
  15645. };
  15646. class TexGen4
  15647. {
  15648. uvSource="worldPos";
  15649. class uvTransform
  15650. {
  15651. aside[]={4.8828126e-005,0,0};
  15652. up[]={0,0,4.8828126e-005};
  15653. dir[]={0,-4.8828126e-005,0};
  15654. pos[]={-1.9609375,1.0546875,0};
  15655. };
  15656. };
  15657. class TexGen0
  15658. {
  15659. uvSource="tex";
  15660. class uvTransform
  15661. {
  15662. aside[]={1,0,0};
  15663. up[]={0,1,0};
  15664. dir[]={0,0,1};
  15665. pos[]={0,0,0};
  15666. };
  15667. };
  15668. class TexGen1
  15669. {
  15670. uvSource="tex";
  15671. class uvTransform
  15672. {
  15673. aside[]={10,0,0};
  15674. up[]={0,10,0};
  15675. dir[]={0,0,10};
  15676. pos[]={0,0,0};
  15677. };
  15678. };
  15679. class TexGen2
  15680. {
  15681. uvSource="tex";
  15682. class uvTransform
  15683. {
  15684. aside[]={10,0,0};
  15685. up[]={0,10,0};
  15686. dir[]={0,0,10};
  15687. pos[]={0,0,0};
  15688. };
  15689. };
  15690. PixelShaderID="TerrainSNX";
  15691. VertexShaderID="Terrain";
  15692. class Stage2
  15693. {
  15694. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  15695. texGen=0;
  15696. };
  15697. class Stage3
  15698. {
  15699. texture="";
  15700. texGen=1;
  15701. };
  15702. class Stage4
  15703. {
  15704. texture="";
  15705. texGen=2;
  15706. };
  15707. class Stage5
  15708. {
  15709. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  15710. texGen=1;
  15711. };
  15712. class Stage6
  15713. {
  15714. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  15715. texGen=2;
  15716. };
  15717. class Stage7
  15718. {
  15719. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  15720. texGen=1;
  15721. };
  15722. class Stage8
  15723. {
  15724. texture="arma3map\kapolei\data\wild_grass_co.paa";
  15725. texGen=2;
  15726. };
  15727. class Stage9
  15728. {
  15729. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  15730. texGen=1;
  15731. };
  15732. class Stage10
  15733. {
  15734. texture="arma3map\kapolei\data\dry_grass_co.paa";
  15735. texGen=2;
  15736. };
  15737. class Stage11
  15738. {
  15739. texture="";
  15740. texGen=1;
  15741. };
  15742. class Stage12
  15743. {
  15744. texture="";
  15745. texGen=2;
  15746. };
  15747. class Stage14
  15748. {
  15749. texture="arma3map\kapolei\data\layers\n_002_003_nohq.png";
  15750. texGen=3;
  15751. };
  15752. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-003_N_L04_L05_L08_N.rvmat"
  15753. No Error(s)
  15754. Output is to P_002-003_N_L04_L05_L08_N.rvmat
  15755.  
  15756. //forcing arma raP
  15757. ambient[]={1.5,1.5,1.5,1};
  15758. diffuse[]={0.5,0.5,0.5,1};
  15759. forcedDiffuse[]={0,0,0,0};
  15760. emmisive[]={0,0,0,0};
  15761. specular[]={0,0,0,0};
  15762. specularPower=0;
  15763. class Stage0
  15764. {
  15765. texture="arma3map\kapolei\data\layers\s_002_003_lco.png";
  15766. texGen=3;
  15767. };
  15768. class Stage1
  15769. {
  15770. texture="arma3map\kapolei\data\layers\m_002_003_lca.png";
  15771. texGen=4;
  15772. };
  15773. class TexGen3
  15774. {
  15775. uvSource="worldPos";
  15776. class uvTransform
  15777. {
  15778. aside[]={4.8828126e-005,0,0};
  15779. up[]={0,0,4.8828126e-005};
  15780. dir[]={0,-4.8828126e-005,0};
  15781. pos[]={-1.9609375,1.0546875,0};
  15782. };
  15783. };
  15784. class TexGen4
  15785. {
  15786. uvSource="worldPos";
  15787. class uvTransform
  15788. {
  15789. aside[]={4.8828126e-005,0,0};
  15790. up[]={0,0,4.8828126e-005};
  15791. dir[]={0,-4.8828126e-005,0};
  15792. pos[]={-1.9609375,1.0546875,0};
  15793. };
  15794. };
  15795. class TexGen0
  15796. {
  15797. uvSource="tex";
  15798. class uvTransform
  15799. {
  15800. aside[]={1,0,0};
  15801. up[]={0,1,0};
  15802. dir[]={0,0,1};
  15803. pos[]={0,0,0};
  15804. };
  15805. };
  15806. class TexGen1
  15807. {
  15808. uvSource="tex";
  15809. class uvTransform
  15810. {
  15811. aside[]={10,0,0};
  15812. up[]={0,10,0};
  15813. dir[]={0,0,10};
  15814. pos[]={0,0,0};
  15815. };
  15816. };
  15817. class TexGen2
  15818. {
  15819. uvSource="tex";
  15820. class uvTransform
  15821. {
  15822. aside[]={10,0,0};
  15823. up[]={0,10,0};
  15824. dir[]={0,0,10};
  15825. pos[]={0,0,0};
  15826. };
  15827. };
  15828. PixelShaderID="TerrainSNX";
  15829. VertexShaderID="Terrain";
  15830. class Stage2
  15831. {
  15832. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  15833. texGen=0;
  15834. };
  15835. class Stage3
  15836. {
  15837. texture="";
  15838. texGen=1;
  15839. };
  15840. class Stage4
  15841. {
  15842. texture="";
  15843. texGen=2;
  15844. };
  15845. class Stage5
  15846. {
  15847. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  15848. texGen=1;
  15849. };
  15850. class Stage6
  15851. {
  15852. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  15853. texGen=2;
  15854. };
  15855. class Stage7
  15856. {
  15857. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  15858. texGen=1;
  15859. };
  15860. class Stage8
  15861. {
  15862. texture="arma3map\kapolei\data\wild_grass_co.paa";
  15863. texGen=2;
  15864. };
  15865. class Stage9
  15866. {
  15867. texture="";
  15868. texGen=1;
  15869. };
  15870. class Stage10
  15871. {
  15872. texture="";
  15873. texGen=2;
  15874. };
  15875. class Stage11
  15876. {
  15877. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  15878. texGen=1;
  15879. };
  15880. class Stage12
  15881. {
  15882. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  15883. texGen=2;
  15884. };
  15885. class Stage14
  15886. {
  15887. texture="arma3map\kapolei\data\layers\n_002_003_nohq.png";
  15888. texGen=3;
  15889. };
  15890. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-003_N_L04_L05_N_L10.rvmat"
  15891. No Error(s)
  15892. Output is to P_002-003_N_L04_L05_N_L10.rvmat
  15893.  
  15894. //forcing arma raP
  15895. ambient[]={1.5,1.5,1.5,1};
  15896. diffuse[]={0.5,0.5,0.5,1};
  15897. forcedDiffuse[]={0,0,0,0};
  15898. emmisive[]={0,0,0,0};
  15899. specular[]={0,0,0,0};
  15900. specularPower=0;
  15901. class Stage0
  15902. {
  15903. texture="arma3map\kapolei\data\layers\s_002_003_lco.png";
  15904. texGen=3;
  15905. };
  15906. class Stage1
  15907. {
  15908. texture="arma3map\kapolei\data\layers\m_002_003_lca.png";
  15909. texGen=4;
  15910. };
  15911. class TexGen3
  15912. {
  15913. uvSource="worldPos";
  15914. class uvTransform
  15915. {
  15916. aside[]={4.8828126e-005,0,0};
  15917. up[]={0,0,4.8828126e-005};
  15918. dir[]={0,-4.8828126e-005,0};
  15919. pos[]={-1.9609375,1.0546875,0};
  15920. };
  15921. };
  15922. class TexGen4
  15923. {
  15924. uvSource="worldPos";
  15925. class uvTransform
  15926. {
  15927. aside[]={4.8828126e-005,0,0};
  15928. up[]={0,0,4.8828126e-005};
  15929. dir[]={0,-4.8828126e-005,0};
  15930. pos[]={-1.9609375,1.0546875,0};
  15931. };
  15932. };
  15933. class TexGen0
  15934. {
  15935. uvSource="tex";
  15936. class uvTransform
  15937. {
  15938. aside[]={1,0,0};
  15939. up[]={0,1,0};
  15940. dir[]={0,0,1};
  15941. pos[]={0,0,0};
  15942. };
  15943. };
  15944. class TexGen1
  15945. {
  15946. uvSource="tex";
  15947. class uvTransform
  15948. {
  15949. aside[]={10,0,0};
  15950. up[]={0,10,0};
  15951. dir[]={0,0,10};
  15952. pos[]={0,0,0};
  15953. };
  15954. };
  15955. class TexGen2
  15956. {
  15957. uvSource="tex";
  15958. class uvTransform
  15959. {
  15960. aside[]={10,0,0};
  15961. up[]={0,10,0};
  15962. dir[]={0,0,10};
  15963. pos[]={0,0,0};
  15964. };
  15965. };
  15966. PixelShaderID="TerrainSNX";
  15967. VertexShaderID="Terrain";
  15968. class Stage2
  15969. {
  15970. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  15971. texGen=0;
  15972. };
  15973. class Stage3
  15974. {
  15975. texture="";
  15976. texGen=1;
  15977. };
  15978. class Stage4
  15979. {
  15980. texture="";
  15981. texGen=2;
  15982. };
  15983. class Stage5
  15984. {
  15985. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  15986. texGen=1;
  15987. };
  15988. class Stage6
  15989. {
  15990. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  15991. texGen=2;
  15992. };
  15993. class Stage7
  15994. {
  15995. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  15996. texGen=1;
  15997. };
  15998. class Stage8
  15999. {
  16000. texture="arma3map\kapolei\data\wild_grass_co.paa";
  16001. texGen=2;
  16002. };
  16003. class Stage9
  16004. {
  16005. texture="";
  16006. texGen=1;
  16007. };
  16008. class Stage10
  16009. {
  16010. texture="";
  16011. texGen=2;
  16012. };
  16013. class Stage11
  16014. {
  16015. texture="";
  16016. texGen=1;
  16017. };
  16018. class Stage12
  16019. {
  16020. texture="";
  16021. texGen=2;
  16022. };
  16023. class Stage14
  16024. {
  16025. texture="arma3map\kapolei\data\layers\n_002_003_nohq.png";
  16026. texGen=3;
  16027. };
  16028. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-003_N_L04_L05_N_N.rvmat"
  16029. No Error(s)
  16030. Output is to P_002-003_N_L04_L05_N_N.rvmat
  16031.  
  16032. //forcing arma raP
  16033. ambient[]={1.5,1.5,1.5,1};
  16034. diffuse[]={0.5,0.5,0.5,1};
  16035. forcedDiffuse[]={0,0,0,0};
  16036. emmisive[]={0,0,0,0};
  16037. specular[]={0,0,0,0};
  16038. specularPower=0;
  16039. class Stage0
  16040. {
  16041. texture="arma3map\kapolei\data\layers\s_002_003_lco.png";
  16042. texGen=3;
  16043. };
  16044. class Stage1
  16045. {
  16046. texture="arma3map\kapolei\data\layers\m_002_003_lca.png";
  16047. texGen=4;
  16048. };
  16049. class TexGen3
  16050. {
  16051. uvSource="worldPos";
  16052. class uvTransform
  16053. {
  16054. aside[]={4.8828126e-005,0,0};
  16055. up[]={0,0,4.8828126e-005};
  16056. dir[]={0,-4.8828126e-005,0};
  16057. pos[]={-1.9609375,1.0546875,0};
  16058. };
  16059. };
  16060. class TexGen4
  16061. {
  16062. uvSource="worldPos";
  16063. class uvTransform
  16064. {
  16065. aside[]={4.8828126e-005,0,0};
  16066. up[]={0,0,4.8828126e-005};
  16067. dir[]={0,-4.8828126e-005,0};
  16068. pos[]={-1.9609375,1.0546875,0};
  16069. };
  16070. };
  16071. class TexGen0
  16072. {
  16073. uvSource="tex";
  16074. class uvTransform
  16075. {
  16076. aside[]={1,0,0};
  16077. up[]={0,1,0};
  16078. dir[]={0,0,1};
  16079. pos[]={0,0,0};
  16080. };
  16081. };
  16082. class TexGen1
  16083. {
  16084. uvSource="tex";
  16085. class uvTransform
  16086. {
  16087. aside[]={10,0,0};
  16088. up[]={0,10,0};
  16089. dir[]={0,0,10};
  16090. pos[]={0,0,0};
  16091. };
  16092. };
  16093. class TexGen2
  16094. {
  16095. uvSource="tex";
  16096. class uvTransform
  16097. {
  16098. aside[]={10,0,0};
  16099. up[]={0,10,0};
  16100. dir[]={0,0,10};
  16101. pos[]={0,0,0};
  16102. };
  16103. };
  16104. PixelShaderID="TerrainSNX";
  16105. VertexShaderID="Terrain";
  16106. class Stage2
  16107. {
  16108. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  16109. texGen=0;
  16110. };
  16111. class Stage3
  16112. {
  16113. texture="";
  16114. texGen=1;
  16115. };
  16116. class Stage4
  16117. {
  16118. texture="";
  16119. texGen=2;
  16120. };
  16121. class Stage5
  16122. {
  16123. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  16124. texGen=1;
  16125. };
  16126. class Stage6
  16127. {
  16128. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  16129. texGen=2;
  16130. };
  16131. class Stage7
  16132. {
  16133. texture="";
  16134. texGen=1;
  16135. };
  16136. class Stage8
  16137. {
  16138. texture="";
  16139. texGen=2;
  16140. };
  16141. class Stage9
  16142. {
  16143. texture="";
  16144. texGen=1;
  16145. };
  16146. class Stage10
  16147. {
  16148. texture="";
  16149. texGen=2;
  16150. };
  16151. class Stage11
  16152. {
  16153. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  16154. texGen=1;
  16155. };
  16156. class Stage12
  16157. {
  16158. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  16159. texGen=2;
  16160. };
  16161. class Stage14
  16162. {
  16163. texture="arma3map\kapolei\data\layers\n_002_003_nohq.png";
  16164. texGen=3;
  16165. };
  16166. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-003_N_L04_N_N_L10.rvmat"
  16167. No Error(s)
  16168. Output is to P_002-003_N_L04_N_N_L10.rvmat
  16169.  
  16170. //forcing arma raP
  16171. ambient[]={1.5,1.5,1.5,1};
  16172. diffuse[]={0.5,0.5,0.5,1};
  16173. forcedDiffuse[]={0,0,0,0};
  16174. emmisive[]={0,0,0,0};
  16175. specular[]={0,0,0,0};
  16176. specularPower=0;
  16177. class Stage0
  16178. {
  16179. texture="arma3map\kapolei\data\layers\s_002_003_lco.png";
  16180. texGen=3;
  16181. };
  16182. class Stage1
  16183. {
  16184. texture="arma3map\kapolei\data\layers\m_002_003_lca.png";
  16185. texGen=4;
  16186. };
  16187. class TexGen3
  16188. {
  16189. uvSource="worldPos";
  16190. class uvTransform
  16191. {
  16192. aside[]={4.8828126e-005,0,0};
  16193. up[]={0,0,4.8828126e-005};
  16194. dir[]={0,-4.8828126e-005,0};
  16195. pos[]={-1.9609375,1.0546875,0};
  16196. };
  16197. };
  16198. class TexGen4
  16199. {
  16200. uvSource="worldPos";
  16201. class uvTransform
  16202. {
  16203. aside[]={4.8828126e-005,0,0};
  16204. up[]={0,0,4.8828126e-005};
  16205. dir[]={0,-4.8828126e-005,0};
  16206. pos[]={-1.9609375,1.0546875,0};
  16207. };
  16208. };
  16209. class TexGen0
  16210. {
  16211. uvSource="tex";
  16212. class uvTransform
  16213. {
  16214. aside[]={1,0,0};
  16215. up[]={0,1,0};
  16216. dir[]={0,0,1};
  16217. pos[]={0,0,0};
  16218. };
  16219. };
  16220. class TexGen1
  16221. {
  16222. uvSource="tex";
  16223. class uvTransform
  16224. {
  16225. aside[]={10,0,0};
  16226. up[]={0,10,0};
  16227. dir[]={0,0,10};
  16228. pos[]={0,0,0};
  16229. };
  16230. };
  16231. class TexGen2
  16232. {
  16233. uvSource="tex";
  16234. class uvTransform
  16235. {
  16236. aside[]={10,0,0};
  16237. up[]={0,10,0};
  16238. dir[]={0,0,10};
  16239. pos[]={0,0,0};
  16240. };
  16241. };
  16242. PixelShaderID="TerrainSNX";
  16243. VertexShaderID="Terrain";
  16244. class Stage2
  16245. {
  16246. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  16247. texGen=0;
  16248. };
  16249. class Stage3
  16250. {
  16251. texture="";
  16252. texGen=1;
  16253. };
  16254. class Stage4
  16255. {
  16256. texture="";
  16257. texGen=2;
  16258. };
  16259. class Stage5
  16260. {
  16261. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  16262. texGen=1;
  16263. };
  16264. class Stage6
  16265. {
  16266. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  16267. texGen=2;
  16268. };
  16269. class Stage7
  16270. {
  16271. texture="";
  16272. texGen=1;
  16273. };
  16274. class Stage8
  16275. {
  16276. texture="";
  16277. texGen=2;
  16278. };
  16279. class Stage9
  16280. {
  16281. texture="";
  16282. texGen=1;
  16283. };
  16284. class Stage10
  16285. {
  16286. texture="";
  16287. texGen=2;
  16288. };
  16289. class Stage11
  16290. {
  16291. texture="";
  16292. texGen=1;
  16293. };
  16294. class Stage12
  16295. {
  16296. texture="";
  16297. texGen=2;
  16298. };
  16299. class Stage14
  16300. {
  16301. texture="arma3map\kapolei\data\layers\n_002_003_nohq.png";
  16302. texGen=3;
  16303. };
  16304. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-003_N_L04_N_N_N.rvmat"
  16305. No Error(s)
  16306. Output is to P_002-003_N_L04_N_N_N.rvmat
  16307.  
  16308. //forcing arma raP
  16309. ambient[]={1.5,1.5,1.5,1};
  16310. diffuse[]={0.5,0.5,0.5,1};
  16311. forcedDiffuse[]={0,0,0,0};
  16312. emmisive[]={0,0,0,0};
  16313. specular[]={0,0,0,0};
  16314. specularPower=0;
  16315. class Stage0
  16316. {
  16317. texture="arma3map\kapolei\data\layers\s_002_003_lco.png";
  16318. texGen=3;
  16319. };
  16320. class Stage1
  16321. {
  16322. texture="arma3map\kapolei\data\layers\m_002_003_lca.png";
  16323. texGen=4;
  16324. };
  16325. class TexGen3
  16326. {
  16327. uvSource="worldPos";
  16328. class uvTransform
  16329. {
  16330. aside[]={4.8828126e-005,0,0};
  16331. up[]={0,0,4.8828126e-005};
  16332. dir[]={0,-4.8828126e-005,0};
  16333. pos[]={-1.9609375,1.0546875,0};
  16334. };
  16335. };
  16336. class TexGen4
  16337. {
  16338. uvSource="worldPos";
  16339. class uvTransform
  16340. {
  16341. aside[]={4.8828126e-005,0,0};
  16342. up[]={0,0,4.8828126e-005};
  16343. dir[]={0,-4.8828126e-005,0};
  16344. pos[]={-1.9609375,1.0546875,0};
  16345. };
  16346. };
  16347. class TexGen0
  16348. {
  16349. uvSource="tex";
  16350. class uvTransform
  16351. {
  16352. aside[]={1,0,0};
  16353. up[]={0,1,0};
  16354. dir[]={0,0,1};
  16355. pos[]={0,0,0};
  16356. };
  16357. };
  16358. class TexGen1
  16359. {
  16360. uvSource="tex";
  16361. class uvTransform
  16362. {
  16363. aside[]={10,0,0};
  16364. up[]={0,10,0};
  16365. dir[]={0,0,10};
  16366. pos[]={0,0,0};
  16367. };
  16368. };
  16369. class TexGen2
  16370. {
  16371. uvSource="tex";
  16372. class uvTransform
  16373. {
  16374. aside[]={10,0,0};
  16375. up[]={0,10,0};
  16376. dir[]={0,0,10};
  16377. pos[]={0,0,0};
  16378. };
  16379. };
  16380. PixelShaderID="TerrainSNX";
  16381. VertexShaderID="Terrain";
  16382. class Stage2
  16383. {
  16384. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  16385. texGen=0;
  16386. };
  16387. class Stage3
  16388. {
  16389. texture="";
  16390. texGen=1;
  16391. };
  16392. class Stage4
  16393. {
  16394. texture="";
  16395. texGen=2;
  16396. };
  16397. class Stage5
  16398. {
  16399. texture="";
  16400. texGen=1;
  16401. };
  16402. class Stage6
  16403. {
  16404. texture="";
  16405. texGen=2;
  16406. };
  16407. class Stage7
  16408. {
  16409. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  16410. texGen=1;
  16411. };
  16412. class Stage8
  16413. {
  16414. texture="arma3map\kapolei\data\wild_grass_co.paa";
  16415. texGen=2;
  16416. };
  16417. class Stage9
  16418. {
  16419. texture="";
  16420. texGen=1;
  16421. };
  16422. class Stage10
  16423. {
  16424. texture="";
  16425. texGen=2;
  16426. };
  16427. class Stage11
  16428. {
  16429. texture="";
  16430. texGen=1;
  16431. };
  16432. class Stage12
  16433. {
  16434. texture="";
  16435. texGen=2;
  16436. };
  16437. class Stage14
  16438. {
  16439. texture="arma3map\kapolei\data\layers\n_002_003_nohq.png";
  16440. texGen=3;
  16441. };
  16442. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-003_N_N_L05_N_N.rvmat"
  16443. No Error(s)
  16444. Output is to P_002-003_N_N_L05_N_N.rvmat
  16445.  
  16446. //forcing arma raP
  16447. ambient[]={1.5,1.5,1.5,1};
  16448. diffuse[]={0.5,0.5,0.5,1};
  16449. forcedDiffuse[]={0,0,0,0};
  16450. emmisive[]={0,0,0,0};
  16451. specular[]={0,0,0,0};
  16452. specularPower=0;
  16453. class Stage0
  16454. {
  16455. texture="arma3map\kapolei\data\layers\s_002_003_lco.png";
  16456. texGen=3;
  16457. };
  16458. class Stage1
  16459. {
  16460. texture="arma3map\kapolei\data\layers\m_002_003_lca.png";
  16461. texGen=4;
  16462. };
  16463. class TexGen3
  16464. {
  16465. uvSource="worldPos";
  16466. class uvTransform
  16467. {
  16468. aside[]={4.8828126e-005,0,0};
  16469. up[]={0,0,4.8828126e-005};
  16470. dir[]={0,-4.8828126e-005,0};
  16471. pos[]={-1.9609375,1.0546875,0};
  16472. };
  16473. };
  16474. class TexGen4
  16475. {
  16476. uvSource="worldPos";
  16477. class uvTransform
  16478. {
  16479. aside[]={4.8828126e-005,0,0};
  16480. up[]={0,0,4.8828126e-005};
  16481. dir[]={0,-4.8828126e-005,0};
  16482. pos[]={-1.9609375,1.0546875,0};
  16483. };
  16484. };
  16485. class TexGen0
  16486. {
  16487. uvSource="tex";
  16488. class uvTransform
  16489. {
  16490. aside[]={1,0,0};
  16491. up[]={0,1,0};
  16492. dir[]={0,0,1};
  16493. pos[]={0,0,0};
  16494. };
  16495. };
  16496. class TexGen1
  16497. {
  16498. uvSource="tex";
  16499. class uvTransform
  16500. {
  16501. aside[]={10,0,0};
  16502. up[]={0,10,0};
  16503. dir[]={0,0,10};
  16504. pos[]={0,0,0};
  16505. };
  16506. };
  16507. class TexGen2
  16508. {
  16509. uvSource="tex";
  16510. class uvTransform
  16511. {
  16512. aside[]={10,0,0};
  16513. up[]={0,10,0};
  16514. dir[]={0,0,10};
  16515. pos[]={0,0,0};
  16516. };
  16517. };
  16518. PixelShaderID="TerrainSNX";
  16519. VertexShaderID="Terrain";
  16520. class Stage2
  16521. {
  16522. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  16523. texGen=0;
  16524. };
  16525. class Stage3
  16526. {
  16527. texture="";
  16528. texGen=1;
  16529. };
  16530. class Stage4
  16531. {
  16532. texture="";
  16533. texGen=2;
  16534. };
  16535. class Stage5
  16536. {
  16537. texture="";
  16538. texGen=1;
  16539. };
  16540. class Stage6
  16541. {
  16542. texture="";
  16543. texGen=2;
  16544. };
  16545. class Stage7
  16546. {
  16547. texture="";
  16548. texGen=1;
  16549. };
  16550. class Stage8
  16551. {
  16552. texture="";
  16553. texGen=2;
  16554. };
  16555. class Stage9
  16556. {
  16557. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  16558. texGen=1;
  16559. };
  16560. class Stage10
  16561. {
  16562. texture="arma3map\kapolei\data\dry_grass_co.paa";
  16563. texGen=2;
  16564. };
  16565. class Stage11
  16566. {
  16567. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  16568. texGen=1;
  16569. };
  16570. class Stage12
  16571. {
  16572. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  16573. texGen=2;
  16574. };
  16575. class Stage14
  16576. {
  16577. texture="arma3map\kapolei\data\layers\n_002_003_nohq.png";
  16578. texGen=3;
  16579. };
  16580. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-003_N_N_N_L08_L10.rvmat"
  16581. No Error(s)
  16582. Output is to P_002-003_N_N_N_L08_L10.rvmat
  16583.  
  16584. //forcing arma raP
  16585. ambient[]={1.5,1.5,1.5,1};
  16586. diffuse[]={0.5,0.5,0.5,1};
  16587. forcedDiffuse[]={0,0,0,0};
  16588. emmisive[]={0,0,0,0};
  16589. specular[]={0,0,0,0};
  16590. specularPower=0;
  16591. class Stage0
  16592. {
  16593. texture="arma3map\kapolei\data\layers\s_002_003_lco.png";
  16594. texGen=3;
  16595. };
  16596. class Stage1
  16597. {
  16598. texture="arma3map\kapolei\data\layers\m_002_003_lca.png";
  16599. texGen=4;
  16600. };
  16601. class TexGen3
  16602. {
  16603. uvSource="worldPos";
  16604. class uvTransform
  16605. {
  16606. aside[]={4.8828126e-005,0,0};
  16607. up[]={0,0,4.8828126e-005};
  16608. dir[]={0,-4.8828126e-005,0};
  16609. pos[]={-1.9609375,1.0546875,0};
  16610. };
  16611. };
  16612. class TexGen4
  16613. {
  16614. uvSource="worldPos";
  16615. class uvTransform
  16616. {
  16617. aside[]={4.8828126e-005,0,0};
  16618. up[]={0,0,4.8828126e-005};
  16619. dir[]={0,-4.8828126e-005,0};
  16620. pos[]={-1.9609375,1.0546875,0};
  16621. };
  16622. };
  16623. class TexGen0
  16624. {
  16625. uvSource="tex";
  16626. class uvTransform
  16627. {
  16628. aside[]={1,0,0};
  16629. up[]={0,1,0};
  16630. dir[]={0,0,1};
  16631. pos[]={0,0,0};
  16632. };
  16633. };
  16634. class TexGen1
  16635. {
  16636. uvSource="tex";
  16637. class uvTransform
  16638. {
  16639. aside[]={10,0,0};
  16640. up[]={0,10,0};
  16641. dir[]={0,0,10};
  16642. pos[]={0,0,0};
  16643. };
  16644. };
  16645. class TexGen2
  16646. {
  16647. uvSource="tex";
  16648. class uvTransform
  16649. {
  16650. aside[]={10,0,0};
  16651. up[]={0,10,0};
  16652. dir[]={0,0,10};
  16653. pos[]={0,0,0};
  16654. };
  16655. };
  16656. PixelShaderID="TerrainSNX";
  16657. VertexShaderID="Terrain";
  16658. class Stage2
  16659. {
  16660. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  16661. texGen=0;
  16662. };
  16663. class Stage3
  16664. {
  16665. texture="";
  16666. texGen=1;
  16667. };
  16668. class Stage4
  16669. {
  16670. texture="";
  16671. texGen=2;
  16672. };
  16673. class Stage5
  16674. {
  16675. texture="";
  16676. texGen=1;
  16677. };
  16678. class Stage6
  16679. {
  16680. texture="";
  16681. texGen=2;
  16682. };
  16683. class Stage7
  16684. {
  16685. texture="";
  16686. texGen=1;
  16687. };
  16688. class Stage8
  16689. {
  16690. texture="";
  16691. texGen=2;
  16692. };
  16693. class Stage9
  16694. {
  16695. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  16696. texGen=1;
  16697. };
  16698. class Stage10
  16699. {
  16700. texture="arma3map\kapolei\data\dry_grass_co.paa";
  16701. texGen=2;
  16702. };
  16703. class Stage11
  16704. {
  16705. texture="";
  16706. texGen=1;
  16707. };
  16708. class Stage12
  16709. {
  16710. texture="";
  16711. texGen=2;
  16712. };
  16713. class Stage14
  16714. {
  16715. texture="arma3map\kapolei\data\layers\n_002_003_nohq.png";
  16716. texGen=3;
  16717. };
  16718. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-003_N_N_N_L08_N.rvmat"
  16719. No Error(s)
  16720. Output is to P_002-003_N_N_N_L08_N.rvmat
  16721.  
  16722. //forcing arma raP
  16723. ambient[]={1.5,1.5,1.5,1};
  16724. diffuse[]={0.5,0.5,0.5,1};
  16725. forcedDiffuse[]={0,0,0,0};
  16726. emmisive[]={0,0,0,0};
  16727. specular[]={0,0,0,0};
  16728. specularPower=0;
  16729. class Stage0
  16730. {
  16731. texture="arma3map\kapolei\data\layers\s_002_003_lco.png";
  16732. texGen=3;
  16733. };
  16734. class Stage1
  16735. {
  16736. texture="arma3map\kapolei\data\layers\m_002_003_lca.png";
  16737. texGen=4;
  16738. };
  16739. class TexGen3
  16740. {
  16741. uvSource="worldPos";
  16742. class uvTransform
  16743. {
  16744. aside[]={4.8828126e-005,0,0};
  16745. up[]={0,0,4.8828126e-005};
  16746. dir[]={0,-4.8828126e-005,0};
  16747. pos[]={-1.9609375,1.0546875,0};
  16748. };
  16749. };
  16750. class TexGen4
  16751. {
  16752. uvSource="worldPos";
  16753. class uvTransform
  16754. {
  16755. aside[]={4.8828126e-005,0,0};
  16756. up[]={0,0,4.8828126e-005};
  16757. dir[]={0,-4.8828126e-005,0};
  16758. pos[]={-1.9609375,1.0546875,0};
  16759. };
  16760. };
  16761. class TexGen0
  16762. {
  16763. uvSource="tex";
  16764. class uvTransform
  16765. {
  16766. aside[]={1,0,0};
  16767. up[]={0,1,0};
  16768. dir[]={0,0,1};
  16769. pos[]={0,0,0};
  16770. };
  16771. };
  16772. class TexGen1
  16773. {
  16774. uvSource="tex";
  16775. class uvTransform
  16776. {
  16777. aside[]={10,0,0};
  16778. up[]={0,10,0};
  16779. dir[]={0,0,10};
  16780. pos[]={0,0,0};
  16781. };
  16782. };
  16783. class TexGen2
  16784. {
  16785. uvSource="tex";
  16786. class uvTransform
  16787. {
  16788. aside[]={10,0,0};
  16789. up[]={0,10,0};
  16790. dir[]={0,0,10};
  16791. pos[]={0,0,0};
  16792. };
  16793. };
  16794. PixelShaderID="TerrainSNX";
  16795. VertexShaderID="Terrain";
  16796. class Stage2
  16797. {
  16798. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  16799. texGen=0;
  16800. };
  16801. class Stage3
  16802. {
  16803. texture="";
  16804. texGen=1;
  16805. };
  16806. class Stage4
  16807. {
  16808. texture="";
  16809. texGen=2;
  16810. };
  16811. class Stage5
  16812. {
  16813. texture="";
  16814. texGen=1;
  16815. };
  16816. class Stage6
  16817. {
  16818. texture="";
  16819. texGen=2;
  16820. };
  16821. class Stage7
  16822. {
  16823. texture="";
  16824. texGen=1;
  16825. };
  16826. class Stage8
  16827. {
  16828. texture="";
  16829. texGen=2;
  16830. };
  16831. class Stage9
  16832. {
  16833. texture="";
  16834. texGen=1;
  16835. };
  16836. class Stage10
  16837. {
  16838. texture="";
  16839. texGen=2;
  16840. };
  16841. class Stage11
  16842. {
  16843. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  16844. texGen=1;
  16845. };
  16846. class Stage12
  16847. {
  16848. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  16849. texGen=2;
  16850. };
  16851. class Stage14
  16852. {
  16853. texture="arma3map\kapolei\data\layers\n_002_003_nohq.png";
  16854. texGen=3;
  16855. };
  16856. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-003_N_N_N_N_L10.rvmat"
  16857. No Error(s)
  16858. Output is to P_002-003_N_N_N_N_L10.rvmat
  16859.  
  16860. //forcing arma raP
  16861. ambient[]={1.5,1.5,1.5,1};
  16862. diffuse[]={0.5,0.5,0.5,1};
  16863. forcedDiffuse[]={0,0,0,0};
  16864. emmisive[]={0,0,0,0};
  16865. specular[]={0,0,0,0};
  16866. specularPower=0;
  16867. class Stage0
  16868. {
  16869. texture="arma3map\kapolei\data\layers\s_002_004_lco.png";
  16870. texGen=3;
  16871. };
  16872. class Stage1
  16873. {
  16874. texture="arma3map\kapolei\data\layers\m_002_004_lca.png";
  16875. texGen=4;
  16876. };
  16877. class TexGen3
  16878. {
  16879. uvSource="worldPos";
  16880. class uvTransform
  16881. {
  16882. aside[]={4.8828126e-005,0,0};
  16883. up[]={0,0,4.8828126e-005};
  16884. dir[]={0,-4.8828126e-005,0};
  16885. pos[]={-1.9609375,0.0703125,0};
  16886. };
  16887. };
  16888. class TexGen4
  16889. {
  16890. uvSource="worldPos";
  16891. class uvTransform
  16892. {
  16893. aside[]={4.8828126e-005,0,0};
  16894. up[]={0,0,4.8828126e-005};
  16895. dir[]={0,-4.8828126e-005,0};
  16896. pos[]={-1.9609375,0.0703125,0};
  16897. };
  16898. };
  16899. class TexGen0
  16900. {
  16901. uvSource="tex";
  16902. class uvTransform
  16903. {
  16904. aside[]={1,0,0};
  16905. up[]={0,1,0};
  16906. dir[]={0,0,1};
  16907. pos[]={0,0,0};
  16908. };
  16909. };
  16910. class TexGen1
  16911. {
  16912. uvSource="tex";
  16913. class uvTransform
  16914. {
  16915. aside[]={10,0,0};
  16916. up[]={0,10,0};
  16917. dir[]={0,0,10};
  16918. pos[]={0,0,0};
  16919. };
  16920. };
  16921. class TexGen2
  16922. {
  16923. uvSource="tex";
  16924. class uvTransform
  16925. {
  16926. aside[]={10,0,0};
  16927. up[]={0,10,0};
  16928. dir[]={0,0,10};
  16929. pos[]={0,0,0};
  16930. };
  16931. };
  16932. PixelShaderID="TerrainSNX";
  16933. VertexShaderID="Terrain";
  16934. class Stage2
  16935. {
  16936. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  16937. texGen=0;
  16938. };
  16939. class Stage3
  16940. {
  16941. texture="arma3map\kapolei\data\beach_nopx.paa";
  16942. texGen=1;
  16943. };
  16944. class Stage4
  16945. {
  16946. texture="arma3map\kapolei\data\beach_co.paa";
  16947. texGen=2;
  16948. };
  16949. class Stage14
  16950. {
  16951. texture="arma3map\kapolei\data\layers\n_002_004_nohq.png";
  16952. texGen=3;
  16953. };
  16954. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_002-004_L00.rvmat"
  16955. No Error(s)
  16956. Output is to P_002-004_L00.rvmat
  16957.  
  16958. //forcing arma raP
  16959. ambient[]={1.5,1.5,1.5,1};
  16960. diffuse[]={0.5,0.5,0.5,1};
  16961. forcedDiffuse[]={0,0,0,0};
  16962. emmisive[]={0,0,0,0};
  16963. specular[]={0,0,0,0};
  16964. specularPower=0;
  16965. class Stage0
  16966. {
  16967. texture="arma3map\kapolei\data\layers\s_003_000_lco.png";
  16968. texGen=3;
  16969. };
  16970. class Stage1
  16971. {
  16972. texture="arma3map\kapolei\data\layers\m_003_000_lca.png";
  16973. texGen=4;
  16974. };
  16975. class TexGen3
  16976. {
  16977. uvSource="worldPos";
  16978. class uvTransform
  16979. {
  16980. aside[]={4.8828126e-005,0,0};
  16981. up[]={0,0,4.8828126e-005};
  16982. dir[]={0,-4.8828126e-005,0};
  16983. pos[]={-2.9453125,4.0078125,0};
  16984. };
  16985. };
  16986. class TexGen4
  16987. {
  16988. uvSource="worldPos";
  16989. class uvTransform
  16990. {
  16991. aside[]={4.8828126e-005,0,0};
  16992. up[]={0,0,4.8828126e-005};
  16993. dir[]={0,-4.8828126e-005,0};
  16994. pos[]={-2.9453125,4.0078125,0};
  16995. };
  16996. };
  16997. class TexGen0
  16998. {
  16999. uvSource="tex";
  17000. class uvTransform
  17001. {
  17002. aside[]={1,0,0};
  17003. up[]={0,1,0};
  17004. dir[]={0,0,1};
  17005. pos[]={0,0,0};
  17006. };
  17007. };
  17008. class TexGen1
  17009. {
  17010. uvSource="tex";
  17011. class uvTransform
  17012. {
  17013. aside[]={10,0,0};
  17014. up[]={0,10,0};
  17015. dir[]={0,0,10};
  17016. pos[]={0,0,0};
  17017. };
  17018. };
  17019. class TexGen2
  17020. {
  17021. uvSource="tex";
  17022. class uvTransform
  17023. {
  17024. aside[]={10,0,0};
  17025. up[]={0,10,0};
  17026. dir[]={0,0,10};
  17027. pos[]={0,0,0};
  17028. };
  17029. };
  17030. PixelShaderID="TerrainSNX";
  17031. VertexShaderID="Terrain";
  17032. class Stage2
  17033. {
  17034. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  17035. texGen=0;
  17036. };
  17037. class Stage3
  17038. {
  17039. texture="arma3map\kapolei\data\beach_nopx.paa";
  17040. texGen=1;
  17041. };
  17042. class Stage4
  17043. {
  17044. texture="arma3map\kapolei\data\beach_co.paa";
  17045. texGen=2;
  17046. };
  17047. class Stage14
  17048. {
  17049. texture="arma3map\kapolei\data\layers\n_003_000_nohq.png";
  17050. texGen=3;
  17051. };
  17052. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-000_L00.rvmat"
  17053. No Error(s)
  17054. Output is to P_003-000_L00.rvmat
  17055.  
  17056. //forcing arma raP
  17057. ambient[]={1.5,1.5,1.5,1};
  17058. diffuse[]={0.5,0.5,0.5,1};
  17059. forcedDiffuse[]={0,0,0,0};
  17060. emmisive[]={0,0,0,0};
  17061. specular[]={0,0,0,0};
  17062. specularPower=0;
  17063. class Stage0
  17064. {
  17065. texture="arma3map\kapolei\data\layers\s_003_001_lco.png";
  17066. texGen=3;
  17067. };
  17068. class Stage1
  17069. {
  17070. texture="arma3map\kapolei\data\layers\m_003_001_lca.png";
  17071. texGen=4;
  17072. };
  17073. class TexGen3
  17074. {
  17075. uvSource="worldPos";
  17076. class uvTransform
  17077. {
  17078. aside[]={4.8828126e-005,0,0};
  17079. up[]={0,0,4.8828126e-005};
  17080. dir[]={0,-4.8828126e-005,0};
  17081. pos[]={-2.9453125,3.0234375,0};
  17082. };
  17083. };
  17084. class TexGen4
  17085. {
  17086. uvSource="worldPos";
  17087. class uvTransform
  17088. {
  17089. aside[]={4.8828126e-005,0,0};
  17090. up[]={0,0,4.8828126e-005};
  17091. dir[]={0,-4.8828126e-005,0};
  17092. pos[]={-2.9453125,3.0234375,0};
  17093. };
  17094. };
  17095. class TexGen0
  17096. {
  17097. uvSource="tex";
  17098. class uvTransform
  17099. {
  17100. aside[]={1,0,0};
  17101. up[]={0,1,0};
  17102. dir[]={0,0,1};
  17103. pos[]={0,0,0};
  17104. };
  17105. };
  17106. class TexGen1
  17107. {
  17108. uvSource="tex";
  17109. class uvTransform
  17110. {
  17111. aside[]={10,0,0};
  17112. up[]={0,10,0};
  17113. dir[]={0,0,10};
  17114. pos[]={0,0,0};
  17115. };
  17116. };
  17117. class TexGen2
  17118. {
  17119. uvSource="tex";
  17120. class uvTransform
  17121. {
  17122. aside[]={10,0,0};
  17123. up[]={0,10,0};
  17124. dir[]={0,0,10};
  17125. pos[]={0,0,0};
  17126. };
  17127. };
  17128. PixelShaderID="TerrainSNX";
  17129. VertexShaderID="Terrain";
  17130. class Stage2
  17131. {
  17132. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  17133. texGen=0;
  17134. };
  17135. class Stage3
  17136. {
  17137. texture="arma3map\kapolei\data\beach_nopx.paa";
  17138. texGen=1;
  17139. };
  17140. class Stage4
  17141. {
  17142. texture="arma3map\kapolei\data\beach_co.paa";
  17143. texGen=2;
  17144. };
  17145. class Stage14
  17146. {
  17147. texture="arma3map\kapolei\data\layers\n_003_001_nohq.png";
  17148. texGen=3;
  17149. };
  17150. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-001_L00.rvmat"
  17151. No Error(s)
  17152. Output is to P_003-001_L00.rvmat
  17153.  
  17154. //forcing arma raP
  17155. ambient[]={1.5,1.5,1.5,1};
  17156. diffuse[]={0.5,0.5,0.5,1};
  17157. forcedDiffuse[]={0,0,0,0};
  17158. emmisive[]={0,0,0,0};
  17159. specular[]={0,0,0,0};
  17160. specularPower=0;
  17161. class Stage0
  17162. {
  17163. texture="arma3map\kapolei\data\layers\s_003_002_lco.png";
  17164. texGen=3;
  17165. };
  17166. class Stage1
  17167. {
  17168. texture="arma3map\kapolei\data\layers\m_003_002_lca.png";
  17169. texGen=4;
  17170. };
  17171. class TexGen3
  17172. {
  17173. uvSource="worldPos";
  17174. class uvTransform
  17175. {
  17176. aside[]={4.8828126e-005,0,0};
  17177. up[]={0,0,4.8828126e-005};
  17178. dir[]={0,-4.8828126e-005,0};
  17179. pos[]={-2.9453125,2.0390625,0};
  17180. };
  17181. };
  17182. class TexGen4
  17183. {
  17184. uvSource="worldPos";
  17185. class uvTransform
  17186. {
  17187. aside[]={4.8828126e-005,0,0};
  17188. up[]={0,0,4.8828126e-005};
  17189. dir[]={0,-4.8828126e-005,0};
  17190. pos[]={-2.9453125,2.0390625,0};
  17191. };
  17192. };
  17193. class TexGen0
  17194. {
  17195. uvSource="tex";
  17196. class uvTransform
  17197. {
  17198. aside[]={1,0,0};
  17199. up[]={0,1,0};
  17200. dir[]={0,0,1};
  17201. pos[]={0,0,0};
  17202. };
  17203. };
  17204. class TexGen1
  17205. {
  17206. uvSource="tex";
  17207. class uvTransform
  17208. {
  17209. aside[]={10,0,0};
  17210. up[]={0,10,0};
  17211. dir[]={0,0,10};
  17212. pos[]={0,0,0};
  17213. };
  17214. };
  17215. class TexGen2
  17216. {
  17217. uvSource="tex";
  17218. class uvTransform
  17219. {
  17220. aside[]={10,0,0};
  17221. up[]={0,10,0};
  17222. dir[]={0,0,10};
  17223. pos[]={0,0,0};
  17224. };
  17225. };
  17226. PixelShaderID="TerrainSNX";
  17227. VertexShaderID="Terrain";
  17228. class Stage2
  17229. {
  17230. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  17231. texGen=0;
  17232. };
  17233. class Stage3
  17234. {
  17235. texture="arma3map\kapolei\data\beach_nopx.paa";
  17236. texGen=1;
  17237. };
  17238. class Stage4
  17239. {
  17240. texture="arma3map\kapolei\data\beach_co.paa";
  17241. texGen=2;
  17242. };
  17243. class Stage5
  17244. {
  17245. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  17246. texGen=1;
  17247. };
  17248. class Stage6
  17249. {
  17250. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  17251. texGen=2;
  17252. };
  17253. class Stage7
  17254. {
  17255. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  17256. texGen=1;
  17257. };
  17258. class Stage8
  17259. {
  17260. texture="arma3map\kapolei\data\wild_grass_co.paa";
  17261. texGen=2;
  17262. };
  17263. class Stage9
  17264. {
  17265. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  17266. texGen=1;
  17267. };
  17268. class Stage10
  17269. {
  17270. texture="arma3map\kapolei\data\dry_grass_co.paa";
  17271. texGen=2;
  17272. };
  17273. class Stage11
  17274. {
  17275. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  17276. texGen=1;
  17277. };
  17278. class Stage12
  17279. {
  17280. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  17281. texGen=2;
  17282. };
  17283. class Stage14
  17284. {
  17285. texture="arma3map\kapolei\data\layers\n_003_002_nohq.png";
  17286. texGen=3;
  17287. };
  17288. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-002_L00_L04_L05_L08_L10.rvmat"
  17289. No Error(s)
  17290. Output is to P_003-002_L00_L04_L05_L08_L10.rvmat
  17291.  
  17292. //forcing arma raP
  17293. ambient[]={1.5,1.5,1.5,1};
  17294. diffuse[]={0.5,0.5,0.5,1};
  17295. forcedDiffuse[]={0,0,0,0};
  17296. emmisive[]={0,0,0,0};
  17297. specular[]={0,0,0,0};
  17298. specularPower=0;
  17299. class Stage0
  17300. {
  17301. texture="arma3map\kapolei\data\layers\s_003_002_lco.png";
  17302. texGen=3;
  17303. };
  17304. class Stage1
  17305. {
  17306. texture="arma3map\kapolei\data\layers\m_003_002_lca.png";
  17307. texGen=4;
  17308. };
  17309. class TexGen3
  17310. {
  17311. uvSource="worldPos";
  17312. class uvTransform
  17313. {
  17314. aside[]={4.8828126e-005,0,0};
  17315. up[]={0,0,4.8828126e-005};
  17316. dir[]={0,-4.8828126e-005,0};
  17317. pos[]={-2.9453125,2.0390625,0};
  17318. };
  17319. };
  17320. class TexGen4
  17321. {
  17322. uvSource="worldPos";
  17323. class uvTransform
  17324. {
  17325. aside[]={4.8828126e-005,0,0};
  17326. up[]={0,0,4.8828126e-005};
  17327. dir[]={0,-4.8828126e-005,0};
  17328. pos[]={-2.9453125,2.0390625,0};
  17329. };
  17330. };
  17331. class TexGen0
  17332. {
  17333. uvSource="tex";
  17334. class uvTransform
  17335. {
  17336. aside[]={1,0,0};
  17337. up[]={0,1,0};
  17338. dir[]={0,0,1};
  17339. pos[]={0,0,0};
  17340. };
  17341. };
  17342. class TexGen1
  17343. {
  17344. uvSource="tex";
  17345. class uvTransform
  17346. {
  17347. aside[]={10,0,0};
  17348. up[]={0,10,0};
  17349. dir[]={0,0,10};
  17350. pos[]={0,0,0};
  17351. };
  17352. };
  17353. class TexGen2
  17354. {
  17355. uvSource="tex";
  17356. class uvTransform
  17357. {
  17358. aside[]={10,0,0};
  17359. up[]={0,10,0};
  17360. dir[]={0,0,10};
  17361. pos[]={0,0,0};
  17362. };
  17363. };
  17364. PixelShaderID="TerrainSNX";
  17365. VertexShaderID="Terrain";
  17366. class Stage2
  17367. {
  17368. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  17369. texGen=0;
  17370. };
  17371. class Stage3
  17372. {
  17373. texture="arma3map\kapolei\data\beach_nopx.paa";
  17374. texGen=1;
  17375. };
  17376. class Stage4
  17377. {
  17378. texture="arma3map\kapolei\data\beach_co.paa";
  17379. texGen=2;
  17380. };
  17381. class Stage5
  17382. {
  17383. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  17384. texGen=1;
  17385. };
  17386. class Stage6
  17387. {
  17388. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  17389. texGen=2;
  17390. };
  17391. class Stage7
  17392. {
  17393. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  17394. texGen=1;
  17395. };
  17396. class Stage8
  17397. {
  17398. texture="arma3map\kapolei\data\wild_grass_co.paa";
  17399. texGen=2;
  17400. };
  17401. class Stage9
  17402. {
  17403. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  17404. texGen=1;
  17405. };
  17406. class Stage10
  17407. {
  17408. texture="arma3map\kapolei\data\dry_grass_co.paa";
  17409. texGen=2;
  17410. };
  17411. class Stage11
  17412. {
  17413. texture="";
  17414. texGen=1;
  17415. };
  17416. class Stage12
  17417. {
  17418. texture="";
  17419. texGen=2;
  17420. };
  17421. class Stage14
  17422. {
  17423. texture="arma3map\kapolei\data\layers\n_003_002_nohq.png";
  17424. texGen=3;
  17425. };
  17426. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-002_L00_L04_L05_L08_N.rvmat"
  17427. No Error(s)
  17428. Output is to P_003-002_L00_L04_L05_L08_N.rvmat
  17429.  
  17430. //forcing arma raP
  17431. ambient[]={1.5,1.5,1.5,1};
  17432. diffuse[]={0.5,0.5,0.5,1};
  17433. forcedDiffuse[]={0,0,0,0};
  17434. emmisive[]={0,0,0,0};
  17435. specular[]={0,0,0,0};
  17436. specularPower=0;
  17437. class Stage0
  17438. {
  17439. texture="arma3map\kapolei\data\layers\s_003_002_lco.png";
  17440. texGen=3;
  17441. };
  17442. class Stage1
  17443. {
  17444. texture="arma3map\kapolei\data\layers\m_003_002_lca.png";
  17445. texGen=4;
  17446. };
  17447. class TexGen3
  17448. {
  17449. uvSource="worldPos";
  17450. class uvTransform
  17451. {
  17452. aside[]={4.8828126e-005,0,0};
  17453. up[]={0,0,4.8828126e-005};
  17454. dir[]={0,-4.8828126e-005,0};
  17455. pos[]={-2.9453125,2.0390625,0};
  17456. };
  17457. };
  17458. class TexGen4
  17459. {
  17460. uvSource="worldPos";
  17461. class uvTransform
  17462. {
  17463. aside[]={4.8828126e-005,0,0};
  17464. up[]={0,0,4.8828126e-005};
  17465. dir[]={0,-4.8828126e-005,0};
  17466. pos[]={-2.9453125,2.0390625,0};
  17467. };
  17468. };
  17469. class TexGen0
  17470. {
  17471. uvSource="tex";
  17472. class uvTransform
  17473. {
  17474. aside[]={1,0,0};
  17475. up[]={0,1,0};
  17476. dir[]={0,0,1};
  17477. pos[]={0,0,0};
  17478. };
  17479. };
  17480. class TexGen1
  17481. {
  17482. uvSource="tex";
  17483. class uvTransform
  17484. {
  17485. aside[]={10,0,0};
  17486. up[]={0,10,0};
  17487. dir[]={0,0,10};
  17488. pos[]={0,0,0};
  17489. };
  17490. };
  17491. class TexGen2
  17492. {
  17493. uvSource="tex";
  17494. class uvTransform
  17495. {
  17496. aside[]={10,0,0};
  17497. up[]={0,10,0};
  17498. dir[]={0,0,10};
  17499. pos[]={0,0,0};
  17500. };
  17501. };
  17502. PixelShaderID="TerrainSNX";
  17503. VertexShaderID="Terrain";
  17504. class Stage2
  17505. {
  17506. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  17507. texGen=0;
  17508. };
  17509. class Stage3
  17510. {
  17511. texture="arma3map\kapolei\data\beach_nopx.paa";
  17512. texGen=1;
  17513. };
  17514. class Stage4
  17515. {
  17516. texture="arma3map\kapolei\data\beach_co.paa";
  17517. texGen=2;
  17518. };
  17519. class Stage5
  17520. {
  17521. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  17522. texGen=1;
  17523. };
  17524. class Stage6
  17525. {
  17526. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  17527. texGen=2;
  17528. };
  17529. class Stage7
  17530. {
  17531. texture="";
  17532. texGen=1;
  17533. };
  17534. class Stage8
  17535. {
  17536. texture="";
  17537. texGen=2;
  17538. };
  17539. class Stage9
  17540. {
  17541. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  17542. texGen=1;
  17543. };
  17544. class Stage10
  17545. {
  17546. texture="arma3map\kapolei\data\dry_grass_co.paa";
  17547. texGen=2;
  17548. };
  17549. class Stage11
  17550. {
  17551. texture="";
  17552. texGen=1;
  17553. };
  17554. class Stage12
  17555. {
  17556. texture="";
  17557. texGen=2;
  17558. };
  17559. class Stage14
  17560. {
  17561. texture="arma3map\kapolei\data\layers\n_003_002_nohq.png";
  17562. texGen=3;
  17563. };
  17564. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-002_L00_L04_N_L08_N.rvmat"
  17565. No Error(s)
  17566. Output is to P_003-002_L00_L04_N_L08_N.rvmat
  17567.  
  17568. //forcing arma raP
  17569. ambient[]={1.5,1.5,1.5,1};
  17570. diffuse[]={0.5,0.5,0.5,1};
  17571. forcedDiffuse[]={0,0,0,0};
  17572. emmisive[]={0,0,0,0};
  17573. specular[]={0,0,0,0};
  17574. specularPower=0;
  17575. class Stage0
  17576. {
  17577. texture="arma3map\kapolei\data\layers\s_003_002_lco.png";
  17578. texGen=3;
  17579. };
  17580. class Stage1
  17581. {
  17582. texture="arma3map\kapolei\data\layers\m_003_002_lca.png";
  17583. texGen=4;
  17584. };
  17585. class TexGen3
  17586. {
  17587. uvSource="worldPos";
  17588. class uvTransform
  17589. {
  17590. aside[]={4.8828126e-005,0,0};
  17591. up[]={0,0,4.8828126e-005};
  17592. dir[]={0,-4.8828126e-005,0};
  17593. pos[]={-2.9453125,2.0390625,0};
  17594. };
  17595. };
  17596. class TexGen4
  17597. {
  17598. uvSource="worldPos";
  17599. class uvTransform
  17600. {
  17601. aside[]={4.8828126e-005,0,0};
  17602. up[]={0,0,4.8828126e-005};
  17603. dir[]={0,-4.8828126e-005,0};
  17604. pos[]={-2.9453125,2.0390625,0};
  17605. };
  17606. };
  17607. class TexGen0
  17608. {
  17609. uvSource="tex";
  17610. class uvTransform
  17611. {
  17612. aside[]={1,0,0};
  17613. up[]={0,1,0};
  17614. dir[]={0,0,1};
  17615. pos[]={0,0,0};
  17616. };
  17617. };
  17618. class TexGen1
  17619. {
  17620. uvSource="tex";
  17621. class uvTransform
  17622. {
  17623. aside[]={10,0,0};
  17624. up[]={0,10,0};
  17625. dir[]={0,0,10};
  17626. pos[]={0,0,0};
  17627. };
  17628. };
  17629. class TexGen2
  17630. {
  17631. uvSource="tex";
  17632. class uvTransform
  17633. {
  17634. aside[]={10,0,0};
  17635. up[]={0,10,0};
  17636. dir[]={0,0,10};
  17637. pos[]={0,0,0};
  17638. };
  17639. };
  17640. PixelShaderID="TerrainSNX";
  17641. VertexShaderID="Terrain";
  17642. class Stage2
  17643. {
  17644. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  17645. texGen=0;
  17646. };
  17647. class Stage3
  17648. {
  17649. texture="arma3map\kapolei\data\beach_nopx.paa";
  17650. texGen=1;
  17651. };
  17652. class Stage4
  17653. {
  17654. texture="arma3map\kapolei\data\beach_co.paa";
  17655. texGen=2;
  17656. };
  17657. class Stage5
  17658. {
  17659. texture="";
  17660. texGen=1;
  17661. };
  17662. class Stage6
  17663. {
  17664. texture="";
  17665. texGen=2;
  17666. };
  17667. class Stage7
  17668. {
  17669. texture="";
  17670. texGen=1;
  17671. };
  17672. class Stage8
  17673. {
  17674. texture="";
  17675. texGen=2;
  17676. };
  17677. class Stage9
  17678. {
  17679. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  17680. texGen=1;
  17681. };
  17682. class Stage10
  17683. {
  17684. texture="arma3map\kapolei\data\dry_grass_co.paa";
  17685. texGen=2;
  17686. };
  17687. class Stage11
  17688. {
  17689. texture="";
  17690. texGen=1;
  17691. };
  17692. class Stage12
  17693. {
  17694. texture="";
  17695. texGen=2;
  17696. };
  17697. class Stage14
  17698. {
  17699. texture="arma3map\kapolei\data\layers\n_003_002_nohq.png";
  17700. texGen=3;
  17701. };
  17702. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-002_L00_N_N_L08_N.rvmat"
  17703. No Error(s)
  17704. Output is to P_003-002_L00_N_N_L08_N.rvmat
  17705.  
  17706. //forcing arma raP
  17707. ambient[]={1.5,1.5,1.5,1};
  17708. diffuse[]={0.5,0.5,0.5,1};
  17709. forcedDiffuse[]={0,0,0,0};
  17710. emmisive[]={0,0,0,0};
  17711. specular[]={0,0,0,0};
  17712. specularPower=0;
  17713. class Stage0
  17714. {
  17715. texture="arma3map\kapolei\data\layers\s_003_002_lco.png";
  17716. texGen=3;
  17717. };
  17718. class Stage1
  17719. {
  17720. texture="arma3map\kapolei\data\layers\m_003_002_lca.png";
  17721. texGen=4;
  17722. };
  17723. class TexGen3
  17724. {
  17725. uvSource="worldPos";
  17726. class uvTransform
  17727. {
  17728. aside[]={4.8828126e-005,0,0};
  17729. up[]={0,0,4.8828126e-005};
  17730. dir[]={0,-4.8828126e-005,0};
  17731. pos[]={-2.9453125,2.0390625,0};
  17732. };
  17733. };
  17734. class TexGen4
  17735. {
  17736. uvSource="worldPos";
  17737. class uvTransform
  17738. {
  17739. aside[]={4.8828126e-005,0,0};
  17740. up[]={0,0,4.8828126e-005};
  17741. dir[]={0,-4.8828126e-005,0};
  17742. pos[]={-2.9453125,2.0390625,0};
  17743. };
  17744. };
  17745. class TexGen0
  17746. {
  17747. uvSource="tex";
  17748. class uvTransform
  17749. {
  17750. aside[]={1,0,0};
  17751. up[]={0,1,0};
  17752. dir[]={0,0,1};
  17753. pos[]={0,0,0};
  17754. };
  17755. };
  17756. class TexGen1
  17757. {
  17758. uvSource="tex";
  17759. class uvTransform
  17760. {
  17761. aside[]={10,0,0};
  17762. up[]={0,10,0};
  17763. dir[]={0,0,10};
  17764. pos[]={0,0,0};
  17765. };
  17766. };
  17767. class TexGen2
  17768. {
  17769. uvSource="tex";
  17770. class uvTransform
  17771. {
  17772. aside[]={10,0,0};
  17773. up[]={0,10,0};
  17774. dir[]={0,0,10};
  17775. pos[]={0,0,0};
  17776. };
  17777. };
  17778. PixelShaderID="TerrainSNX";
  17779. VertexShaderID="Terrain";
  17780. class Stage2
  17781. {
  17782. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  17783. texGen=0;
  17784. };
  17785. class Stage3
  17786. {
  17787. texture="arma3map\kapolei\data\beach_nopx.paa";
  17788. texGen=1;
  17789. };
  17790. class Stage4
  17791. {
  17792. texture="arma3map\kapolei\data\beach_co.paa";
  17793. texGen=2;
  17794. };
  17795. class Stage5
  17796. {
  17797. texture="";
  17798. texGen=1;
  17799. };
  17800. class Stage6
  17801. {
  17802. texture="";
  17803. texGen=2;
  17804. };
  17805. class Stage7
  17806. {
  17807. texture="";
  17808. texGen=1;
  17809. };
  17810. class Stage8
  17811. {
  17812. texture="";
  17813. texGen=2;
  17814. };
  17815. class Stage9
  17816. {
  17817. texture="";
  17818. texGen=1;
  17819. };
  17820. class Stage10
  17821. {
  17822. texture="";
  17823. texGen=2;
  17824. };
  17825. class Stage11
  17826. {
  17827. texture="";
  17828. texGen=1;
  17829. };
  17830. class Stage12
  17831. {
  17832. texture="";
  17833. texGen=2;
  17834. };
  17835. class Stage14
  17836. {
  17837. texture="arma3map\kapolei\data\layers\n_003_002_nohq.png";
  17838. texGen=3;
  17839. };
  17840. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-002_L00_N_N_N_N.rvmat"
  17841. No Error(s)
  17842. Output is to P_003-002_L00_N_N_N_N.rvmat
  17843.  
  17844. //forcing arma raP
  17845. ambient[]={1.5,1.5,1.5,1};
  17846. diffuse[]={0.5,0.5,0.5,1};
  17847. forcedDiffuse[]={0,0,0,0};
  17848. emmisive[]={0,0,0,0};
  17849. specular[]={0,0,0,0};
  17850. specularPower=0;
  17851. class Stage0
  17852. {
  17853. texture="arma3map\kapolei\data\layers\s_003_002_lco.png";
  17854. texGen=3;
  17855. };
  17856. class Stage1
  17857. {
  17858. texture="arma3map\kapolei\data\layers\m_003_002_lca.png";
  17859. texGen=4;
  17860. };
  17861. class TexGen3
  17862. {
  17863. uvSource="worldPos";
  17864. class uvTransform
  17865. {
  17866. aside[]={4.8828126e-005,0,0};
  17867. up[]={0,0,4.8828126e-005};
  17868. dir[]={0,-4.8828126e-005,0};
  17869. pos[]={-2.9453125,2.0390625,0};
  17870. };
  17871. };
  17872. class TexGen4
  17873. {
  17874. uvSource="worldPos";
  17875. class uvTransform
  17876. {
  17877. aside[]={4.8828126e-005,0,0};
  17878. up[]={0,0,4.8828126e-005};
  17879. dir[]={0,-4.8828126e-005,0};
  17880. pos[]={-2.9453125,2.0390625,0};
  17881. };
  17882. };
  17883. class TexGen0
  17884. {
  17885. uvSource="tex";
  17886. class uvTransform
  17887. {
  17888. aside[]={1,0,0};
  17889. up[]={0,1,0};
  17890. dir[]={0,0,1};
  17891. pos[]={0,0,0};
  17892. };
  17893. };
  17894. class TexGen1
  17895. {
  17896. uvSource="tex";
  17897. class uvTransform
  17898. {
  17899. aside[]={10,0,0};
  17900. up[]={0,10,0};
  17901. dir[]={0,0,10};
  17902. pos[]={0,0,0};
  17903. };
  17904. };
  17905. class TexGen2
  17906. {
  17907. uvSource="tex";
  17908. class uvTransform
  17909. {
  17910. aside[]={10,0,0};
  17911. up[]={0,10,0};
  17912. dir[]={0,0,10};
  17913. pos[]={0,0,0};
  17914. };
  17915. };
  17916. PixelShaderID="TerrainSNX";
  17917. VertexShaderID="Terrain";
  17918. class Stage2
  17919. {
  17920. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  17921. texGen=0;
  17922. };
  17923. class Stage3
  17924. {
  17925. texture="";
  17926. texGen=1;
  17927. };
  17928. class Stage4
  17929. {
  17930. texture="";
  17931. texGen=2;
  17932. };
  17933. class Stage5
  17934. {
  17935. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  17936. texGen=1;
  17937. };
  17938. class Stage6
  17939. {
  17940. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  17941. texGen=2;
  17942. };
  17943. class Stage7
  17944. {
  17945. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  17946. texGen=1;
  17947. };
  17948. class Stage8
  17949. {
  17950. texture="arma3map\kapolei\data\wild_grass_co.paa";
  17951. texGen=2;
  17952. };
  17953. class Stage9
  17954. {
  17955. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  17956. texGen=1;
  17957. };
  17958. class Stage10
  17959. {
  17960. texture="arma3map\kapolei\data\dry_grass_co.paa";
  17961. texGen=2;
  17962. };
  17963. class Stage11
  17964. {
  17965. texture="";
  17966. texGen=1;
  17967. };
  17968. class Stage12
  17969. {
  17970. texture="";
  17971. texGen=2;
  17972. };
  17973. class Stage14
  17974. {
  17975. texture="arma3map\kapolei\data\layers\n_003_002_nohq.png";
  17976. texGen=3;
  17977. };
  17978. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-002_N_L04_L05_L08_N.rvmat"
  17979. No Error(s)
  17980. Output is to P_003-002_N_L04_L05_L08_N.rvmat
  17981.  
  17982. //forcing arma raP
  17983. ambient[]={1.5,1.5,1.5,1};
  17984. diffuse[]={0.5,0.5,0.5,1};
  17985. forcedDiffuse[]={0,0,0,0};
  17986. emmisive[]={0,0,0,0};
  17987. specular[]={0,0,0,0};
  17988. specularPower=0;
  17989. class Stage0
  17990. {
  17991. texture="arma3map\kapolei\data\layers\s_003_002_lco.png";
  17992. texGen=3;
  17993. };
  17994. class Stage1
  17995. {
  17996. texture="arma3map\kapolei\data\layers\m_003_002_lca.png";
  17997. texGen=4;
  17998. };
  17999. class TexGen3
  18000. {
  18001. uvSource="worldPos";
  18002. class uvTransform
  18003. {
  18004. aside[]={4.8828126e-005,0,0};
  18005. up[]={0,0,4.8828126e-005};
  18006. dir[]={0,-4.8828126e-005,0};
  18007. pos[]={-2.9453125,2.0390625,0};
  18008. };
  18009. };
  18010. class TexGen4
  18011. {
  18012. uvSource="worldPos";
  18013. class uvTransform
  18014. {
  18015. aside[]={4.8828126e-005,0,0};
  18016. up[]={0,0,4.8828126e-005};
  18017. dir[]={0,-4.8828126e-005,0};
  18018. pos[]={-2.9453125,2.0390625,0};
  18019. };
  18020. };
  18021. class TexGen0
  18022. {
  18023. uvSource="tex";
  18024. class uvTransform
  18025. {
  18026. aside[]={1,0,0};
  18027. up[]={0,1,0};
  18028. dir[]={0,0,1};
  18029. pos[]={0,0,0};
  18030. };
  18031. };
  18032. class TexGen1
  18033. {
  18034. uvSource="tex";
  18035. class uvTransform
  18036. {
  18037. aside[]={10,0,0};
  18038. up[]={0,10,0};
  18039. dir[]={0,0,10};
  18040. pos[]={0,0,0};
  18041. };
  18042. };
  18043. class TexGen2
  18044. {
  18045. uvSource="tex";
  18046. class uvTransform
  18047. {
  18048. aside[]={10,0,0};
  18049. up[]={0,10,0};
  18050. dir[]={0,0,10};
  18051. pos[]={0,0,0};
  18052. };
  18053. };
  18054. PixelShaderID="TerrainSNX";
  18055. VertexShaderID="Terrain";
  18056. class Stage2
  18057. {
  18058. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  18059. texGen=0;
  18060. };
  18061. class Stage3
  18062. {
  18063. texture="";
  18064. texGen=1;
  18065. };
  18066. class Stage4
  18067. {
  18068. texture="";
  18069. texGen=2;
  18070. };
  18071. class Stage5
  18072. {
  18073. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  18074. texGen=1;
  18075. };
  18076. class Stage6
  18077. {
  18078. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  18079. texGen=2;
  18080. };
  18081. class Stage7
  18082. {
  18083. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  18084. texGen=1;
  18085. };
  18086. class Stage8
  18087. {
  18088. texture="arma3map\kapolei\data\wild_grass_co.paa";
  18089. texGen=2;
  18090. };
  18091. class Stage9
  18092. {
  18093. texture="";
  18094. texGen=1;
  18095. };
  18096. class Stage10
  18097. {
  18098. texture="";
  18099. texGen=2;
  18100. };
  18101. class Stage11
  18102. {
  18103. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  18104. texGen=1;
  18105. };
  18106. class Stage12
  18107. {
  18108. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  18109. texGen=2;
  18110. };
  18111. class Stage14
  18112. {
  18113. texture="arma3map\kapolei\data\layers\n_003_002_nohq.png";
  18114. texGen=3;
  18115. };
  18116. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-002_N_L04_L05_N_L10.rvmat"
  18117. No Error(s)
  18118. Output is to P_003-002_N_L04_L05_N_L10.rvmat
  18119.  
  18120. //forcing arma raP
  18121. ambient[]={1.5,1.5,1.5,1};
  18122. diffuse[]={0.5,0.5,0.5,1};
  18123. forcedDiffuse[]={0,0,0,0};
  18124. emmisive[]={0,0,0,0};
  18125. specular[]={0,0,0,0};
  18126. specularPower=0;
  18127. class Stage0
  18128. {
  18129. texture="arma3map\kapolei\data\layers\s_003_002_lco.png";
  18130. texGen=3;
  18131. };
  18132. class Stage1
  18133. {
  18134. texture="arma3map\kapolei\data\layers\m_003_002_lca.png";
  18135. texGen=4;
  18136. };
  18137. class TexGen3
  18138. {
  18139. uvSource="worldPos";
  18140. class uvTransform
  18141. {
  18142. aside[]={4.8828126e-005,0,0};
  18143. up[]={0,0,4.8828126e-005};
  18144. dir[]={0,-4.8828126e-005,0};
  18145. pos[]={-2.9453125,2.0390625,0};
  18146. };
  18147. };
  18148. class TexGen4
  18149. {
  18150. uvSource="worldPos";
  18151. class uvTransform
  18152. {
  18153. aside[]={4.8828126e-005,0,0};
  18154. up[]={0,0,4.8828126e-005};
  18155. dir[]={0,-4.8828126e-005,0};
  18156. pos[]={-2.9453125,2.0390625,0};
  18157. };
  18158. };
  18159. class TexGen0
  18160. {
  18161. uvSource="tex";
  18162. class uvTransform
  18163. {
  18164. aside[]={1,0,0};
  18165. up[]={0,1,0};
  18166. dir[]={0,0,1};
  18167. pos[]={0,0,0};
  18168. };
  18169. };
  18170. class TexGen1
  18171. {
  18172. uvSource="tex";
  18173. class uvTransform
  18174. {
  18175. aside[]={10,0,0};
  18176. up[]={0,10,0};
  18177. dir[]={0,0,10};
  18178. pos[]={0,0,0};
  18179. };
  18180. };
  18181. class TexGen2
  18182. {
  18183. uvSource="tex";
  18184. class uvTransform
  18185. {
  18186. aside[]={10,0,0};
  18187. up[]={0,10,0};
  18188. dir[]={0,0,10};
  18189. pos[]={0,0,0};
  18190. };
  18191. };
  18192. PixelShaderID="TerrainSNX";
  18193. VertexShaderID="Terrain";
  18194. class Stage2
  18195. {
  18196. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  18197. texGen=0;
  18198. };
  18199. class Stage3
  18200. {
  18201. texture="";
  18202. texGen=1;
  18203. };
  18204. class Stage4
  18205. {
  18206. texture="";
  18207. texGen=2;
  18208. };
  18209. class Stage5
  18210. {
  18211. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  18212. texGen=1;
  18213. };
  18214. class Stage6
  18215. {
  18216. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  18217. texGen=2;
  18218. };
  18219. class Stage7
  18220. {
  18221. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  18222. texGen=1;
  18223. };
  18224. class Stage8
  18225. {
  18226. texture="arma3map\kapolei\data\wild_grass_co.paa";
  18227. texGen=2;
  18228. };
  18229. class Stage9
  18230. {
  18231. texture="";
  18232. texGen=1;
  18233. };
  18234. class Stage10
  18235. {
  18236. texture="";
  18237. texGen=2;
  18238. };
  18239. class Stage11
  18240. {
  18241. texture="";
  18242. texGen=1;
  18243. };
  18244. class Stage12
  18245. {
  18246. texture="";
  18247. texGen=2;
  18248. };
  18249. class Stage14
  18250. {
  18251. texture="arma3map\kapolei\data\layers\n_003_002_nohq.png";
  18252. texGen=3;
  18253. };
  18254. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-002_N_L04_L05_N_N.rvmat"
  18255. No Error(s)
  18256. Output is to P_003-002_N_L04_L05_N_N.rvmat
  18257.  
  18258. //forcing arma raP
  18259. ambient[]={1.5,1.5,1.5,1};
  18260. diffuse[]={0.5,0.5,0.5,1};
  18261. forcedDiffuse[]={0,0,0,0};
  18262. emmisive[]={0,0,0,0};
  18263. specular[]={0,0,0,0};
  18264. specularPower=0;
  18265. class Stage0
  18266. {
  18267. texture="arma3map\kapolei\data\layers\s_003_002_lco.png";
  18268. texGen=3;
  18269. };
  18270. class Stage1
  18271. {
  18272. texture="arma3map\kapolei\data\layers\m_003_002_lca.png";
  18273. texGen=4;
  18274. };
  18275. class TexGen3
  18276. {
  18277. uvSource="worldPos";
  18278. class uvTransform
  18279. {
  18280. aside[]={4.8828126e-005,0,0};
  18281. up[]={0,0,4.8828126e-005};
  18282. dir[]={0,-4.8828126e-005,0};
  18283. pos[]={-2.9453125,2.0390625,0};
  18284. };
  18285. };
  18286. class TexGen4
  18287. {
  18288. uvSource="worldPos";
  18289. class uvTransform
  18290. {
  18291. aside[]={4.8828126e-005,0,0};
  18292. up[]={0,0,4.8828126e-005};
  18293. dir[]={0,-4.8828126e-005,0};
  18294. pos[]={-2.9453125,2.0390625,0};
  18295. };
  18296. };
  18297. class TexGen0
  18298. {
  18299. uvSource="tex";
  18300. class uvTransform
  18301. {
  18302. aside[]={1,0,0};
  18303. up[]={0,1,0};
  18304. dir[]={0,0,1};
  18305. pos[]={0,0,0};
  18306. };
  18307. };
  18308. class TexGen1
  18309. {
  18310. uvSource="tex";
  18311. class uvTransform
  18312. {
  18313. aside[]={10,0,0};
  18314. up[]={0,10,0};
  18315. dir[]={0,0,10};
  18316. pos[]={0,0,0};
  18317. };
  18318. };
  18319. class TexGen2
  18320. {
  18321. uvSource="tex";
  18322. class uvTransform
  18323. {
  18324. aside[]={10,0,0};
  18325. up[]={0,10,0};
  18326. dir[]={0,0,10};
  18327. pos[]={0,0,0};
  18328. };
  18329. };
  18330. PixelShaderID="TerrainSNX";
  18331. VertexShaderID="Terrain";
  18332. class Stage2
  18333. {
  18334. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  18335. texGen=0;
  18336. };
  18337. class Stage3
  18338. {
  18339. texture="";
  18340. texGen=1;
  18341. };
  18342. class Stage4
  18343. {
  18344. texture="";
  18345. texGen=2;
  18346. };
  18347. class Stage5
  18348. {
  18349. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  18350. texGen=1;
  18351. };
  18352. class Stage6
  18353. {
  18354. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  18355. texGen=2;
  18356. };
  18357. class Stage7
  18358. {
  18359. texture="";
  18360. texGen=1;
  18361. };
  18362. class Stage8
  18363. {
  18364. texture="";
  18365. texGen=2;
  18366. };
  18367. class Stage9
  18368. {
  18369. texture="";
  18370. texGen=1;
  18371. };
  18372. class Stage10
  18373. {
  18374. texture="";
  18375. texGen=2;
  18376. };
  18377. class Stage11
  18378. {
  18379. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  18380. texGen=1;
  18381. };
  18382. class Stage12
  18383. {
  18384. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  18385. texGen=2;
  18386. };
  18387. class Stage14
  18388. {
  18389. texture="arma3map\kapolei\data\layers\n_003_002_nohq.png";
  18390. texGen=3;
  18391. };
  18392. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-002_N_L04_N_N_L10.rvmat"
  18393. No Error(s)
  18394. Output is to P_003-002_N_L04_N_N_L10.rvmat
  18395.  
  18396. //forcing arma raP
  18397. ambient[]={1.5,1.5,1.5,1};
  18398. diffuse[]={0.5,0.5,0.5,1};
  18399. forcedDiffuse[]={0,0,0,0};
  18400. emmisive[]={0,0,0,0};
  18401. specular[]={0,0,0,0};
  18402. specularPower=0;
  18403. class Stage0
  18404. {
  18405. texture="arma3map\kapolei\data\layers\s_003_002_lco.png";
  18406. texGen=3;
  18407. };
  18408. class Stage1
  18409. {
  18410. texture="arma3map\kapolei\data\layers\m_003_002_lca.png";
  18411. texGen=4;
  18412. };
  18413. class TexGen3
  18414. {
  18415. uvSource="worldPos";
  18416. class uvTransform
  18417. {
  18418. aside[]={4.8828126e-005,0,0};
  18419. up[]={0,0,4.8828126e-005};
  18420. dir[]={0,-4.8828126e-005,0};
  18421. pos[]={-2.9453125,2.0390625,0};
  18422. };
  18423. };
  18424. class TexGen4
  18425. {
  18426. uvSource="worldPos";
  18427. class uvTransform
  18428. {
  18429. aside[]={4.8828126e-005,0,0};
  18430. up[]={0,0,4.8828126e-005};
  18431. dir[]={0,-4.8828126e-005,0};
  18432. pos[]={-2.9453125,2.0390625,0};
  18433. };
  18434. };
  18435. class TexGen0
  18436. {
  18437. uvSource="tex";
  18438. class uvTransform
  18439. {
  18440. aside[]={1,0,0};
  18441. up[]={0,1,0};
  18442. dir[]={0,0,1};
  18443. pos[]={0,0,0};
  18444. };
  18445. };
  18446. class TexGen1
  18447. {
  18448. uvSource="tex";
  18449. class uvTransform
  18450. {
  18451. aside[]={10,0,0};
  18452. up[]={0,10,0};
  18453. dir[]={0,0,10};
  18454. pos[]={0,0,0};
  18455. };
  18456. };
  18457. class TexGen2
  18458. {
  18459. uvSource="tex";
  18460. class uvTransform
  18461. {
  18462. aside[]={10,0,0};
  18463. up[]={0,10,0};
  18464. dir[]={0,0,10};
  18465. pos[]={0,0,0};
  18466. };
  18467. };
  18468. PixelShaderID="TerrainSNX";
  18469. VertexShaderID="Terrain";
  18470. class Stage2
  18471. {
  18472. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  18473. texGen=0;
  18474. };
  18475. class Stage3
  18476. {
  18477. texture="";
  18478. texGen=1;
  18479. };
  18480. class Stage4
  18481. {
  18482. texture="";
  18483. texGen=2;
  18484. };
  18485. class Stage5
  18486. {
  18487. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  18488. texGen=1;
  18489. };
  18490. class Stage6
  18491. {
  18492. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  18493. texGen=2;
  18494. };
  18495. class Stage7
  18496. {
  18497. texture="";
  18498. texGen=1;
  18499. };
  18500. class Stage8
  18501. {
  18502. texture="";
  18503. texGen=2;
  18504. };
  18505. class Stage9
  18506. {
  18507. texture="";
  18508. texGen=1;
  18509. };
  18510. class Stage10
  18511. {
  18512. texture="";
  18513. texGen=2;
  18514. };
  18515. class Stage11
  18516. {
  18517. texture="";
  18518. texGen=1;
  18519. };
  18520. class Stage12
  18521. {
  18522. texture="";
  18523. texGen=2;
  18524. };
  18525. class Stage14
  18526. {
  18527. texture="arma3map\kapolei\data\layers\n_003_002_nohq.png";
  18528. texGen=3;
  18529. };
  18530. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-002_N_L04_N_N_N.rvmat"
  18531. No Error(s)
  18532. Output is to P_003-002_N_L04_N_N_N.rvmat
  18533.  
  18534. //forcing arma raP
  18535. ambient[]={1.5,1.5,1.5,1};
  18536. diffuse[]={0.5,0.5,0.5,1};
  18537. forcedDiffuse[]={0,0,0,0};
  18538. emmisive[]={0,0,0,0};
  18539. specular[]={0,0,0,0};
  18540. specularPower=0;
  18541. class Stage0
  18542. {
  18543. texture="arma3map\kapolei\data\layers\s_003_002_lco.png";
  18544. texGen=3;
  18545. };
  18546. class Stage1
  18547. {
  18548. texture="arma3map\kapolei\data\layers\m_003_002_lca.png";
  18549. texGen=4;
  18550. };
  18551. class TexGen3
  18552. {
  18553. uvSource="worldPos";
  18554. class uvTransform
  18555. {
  18556. aside[]={4.8828126e-005,0,0};
  18557. up[]={0,0,4.8828126e-005};
  18558. dir[]={0,-4.8828126e-005,0};
  18559. pos[]={-2.9453125,2.0390625,0};
  18560. };
  18561. };
  18562. class TexGen4
  18563. {
  18564. uvSource="worldPos";
  18565. class uvTransform
  18566. {
  18567. aside[]={4.8828126e-005,0,0};
  18568. up[]={0,0,4.8828126e-005};
  18569. dir[]={0,-4.8828126e-005,0};
  18570. pos[]={-2.9453125,2.0390625,0};
  18571. };
  18572. };
  18573. class TexGen0
  18574. {
  18575. uvSource="tex";
  18576. class uvTransform
  18577. {
  18578. aside[]={1,0,0};
  18579. up[]={0,1,0};
  18580. dir[]={0,0,1};
  18581. pos[]={0,0,0};
  18582. };
  18583. };
  18584. class TexGen1
  18585. {
  18586. uvSource="tex";
  18587. class uvTransform
  18588. {
  18589. aside[]={10,0,0};
  18590. up[]={0,10,0};
  18591. dir[]={0,0,10};
  18592. pos[]={0,0,0};
  18593. };
  18594. };
  18595. class TexGen2
  18596. {
  18597. uvSource="tex";
  18598. class uvTransform
  18599. {
  18600. aside[]={10,0,0};
  18601. up[]={0,10,0};
  18602. dir[]={0,0,10};
  18603. pos[]={0,0,0};
  18604. };
  18605. };
  18606. PixelShaderID="TerrainSNX";
  18607. VertexShaderID="Terrain";
  18608. class Stage2
  18609. {
  18610. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  18611. texGen=0;
  18612. };
  18613. class Stage3
  18614. {
  18615. texture="";
  18616. texGen=1;
  18617. };
  18618. class Stage4
  18619. {
  18620. texture="";
  18621. texGen=2;
  18622. };
  18623. class Stage5
  18624. {
  18625. texture="";
  18626. texGen=1;
  18627. };
  18628. class Stage6
  18629. {
  18630. texture="";
  18631. texGen=2;
  18632. };
  18633. class Stage7
  18634. {
  18635. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  18636. texGen=1;
  18637. };
  18638. class Stage8
  18639. {
  18640. texture="arma3map\kapolei\data\wild_grass_co.paa";
  18641. texGen=2;
  18642. };
  18643. class Stage9
  18644. {
  18645. texture="";
  18646. texGen=1;
  18647. };
  18648. class Stage10
  18649. {
  18650. texture="";
  18651. texGen=2;
  18652. };
  18653. class Stage11
  18654. {
  18655. texture="";
  18656. texGen=1;
  18657. };
  18658. class Stage12
  18659. {
  18660. texture="";
  18661. texGen=2;
  18662. };
  18663. class Stage14
  18664. {
  18665. texture="arma3map\kapolei\data\layers\n_003_002_nohq.png";
  18666. texGen=3;
  18667. };
  18668. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-002_N_N_L05_N_N.rvmat"
  18669. No Error(s)
  18670. Output is to P_003-002_N_N_L05_N_N.rvmat
  18671.  
  18672. //forcing arma raP
  18673. ambient[]={1.5,1.5,1.5,1};
  18674. diffuse[]={0.5,0.5,0.5,1};
  18675. forcedDiffuse[]={0,0,0,0};
  18676. emmisive[]={0,0,0,0};
  18677. specular[]={0,0,0,0};
  18678. specularPower=0;
  18679. class Stage0
  18680. {
  18681. texture="arma3map\kapolei\data\layers\s_003_002_lco.png";
  18682. texGen=3;
  18683. };
  18684. class Stage1
  18685. {
  18686. texture="arma3map\kapolei\data\layers\m_003_002_lca.png";
  18687. texGen=4;
  18688. };
  18689. class TexGen3
  18690. {
  18691. uvSource="worldPos";
  18692. class uvTransform
  18693. {
  18694. aside[]={4.8828126e-005,0,0};
  18695. up[]={0,0,4.8828126e-005};
  18696. dir[]={0,-4.8828126e-005,0};
  18697. pos[]={-2.9453125,2.0390625,0};
  18698. };
  18699. };
  18700. class TexGen4
  18701. {
  18702. uvSource="worldPos";
  18703. class uvTransform
  18704. {
  18705. aside[]={4.8828126e-005,0,0};
  18706. up[]={0,0,4.8828126e-005};
  18707. dir[]={0,-4.8828126e-005,0};
  18708. pos[]={-2.9453125,2.0390625,0};
  18709. };
  18710. };
  18711. class TexGen0
  18712. {
  18713. uvSource="tex";
  18714. class uvTransform
  18715. {
  18716. aside[]={1,0,0};
  18717. up[]={0,1,0};
  18718. dir[]={0,0,1};
  18719. pos[]={0,0,0};
  18720. };
  18721. };
  18722. class TexGen1
  18723. {
  18724. uvSource="tex";
  18725. class uvTransform
  18726. {
  18727. aside[]={10,0,0};
  18728. up[]={0,10,0};
  18729. dir[]={0,0,10};
  18730. pos[]={0,0,0};
  18731. };
  18732. };
  18733. class TexGen2
  18734. {
  18735. uvSource="tex";
  18736. class uvTransform
  18737. {
  18738. aside[]={10,0,0};
  18739. up[]={0,10,0};
  18740. dir[]={0,0,10};
  18741. pos[]={0,0,0};
  18742. };
  18743. };
  18744. PixelShaderID="TerrainSNX";
  18745. VertexShaderID="Terrain";
  18746. class Stage2
  18747. {
  18748. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  18749. texGen=0;
  18750. };
  18751. class Stage3
  18752. {
  18753. texture="";
  18754. texGen=1;
  18755. };
  18756. class Stage4
  18757. {
  18758. texture="";
  18759. texGen=2;
  18760. };
  18761. class Stage5
  18762. {
  18763. texture="";
  18764. texGen=1;
  18765. };
  18766. class Stage6
  18767. {
  18768. texture="";
  18769. texGen=2;
  18770. };
  18771. class Stage7
  18772. {
  18773. texture="";
  18774. texGen=1;
  18775. };
  18776. class Stage8
  18777. {
  18778. texture="";
  18779. texGen=2;
  18780. };
  18781. class Stage9
  18782. {
  18783. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  18784. texGen=1;
  18785. };
  18786. class Stage10
  18787. {
  18788. texture="arma3map\kapolei\data\dry_grass_co.paa";
  18789. texGen=2;
  18790. };
  18791. class Stage11
  18792. {
  18793. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  18794. texGen=1;
  18795. };
  18796. class Stage12
  18797. {
  18798. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  18799. texGen=2;
  18800. };
  18801. class Stage14
  18802. {
  18803. texture="arma3map\kapolei\data\layers\n_003_002_nohq.png";
  18804. texGen=3;
  18805. };
  18806. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-002_N_N_N_L08_L10.rvmat"
  18807. No Error(s)
  18808. Output is to P_003-002_N_N_N_L08_L10.rvmat
  18809.  
  18810. //forcing arma raP
  18811. ambient[]={1.5,1.5,1.5,1};
  18812. diffuse[]={0.5,0.5,0.5,1};
  18813. forcedDiffuse[]={0,0,0,0};
  18814. emmisive[]={0,0,0,0};
  18815. specular[]={0,0,0,0};
  18816. specularPower=0;
  18817. class Stage0
  18818. {
  18819. texture="arma3map\kapolei\data\layers\s_003_002_lco.png";
  18820. texGen=3;
  18821. };
  18822. class Stage1
  18823. {
  18824. texture="arma3map\kapolei\data\layers\m_003_002_lca.png";
  18825. texGen=4;
  18826. };
  18827. class TexGen3
  18828. {
  18829. uvSource="worldPos";
  18830. class uvTransform
  18831. {
  18832. aside[]={4.8828126e-005,0,0};
  18833. up[]={0,0,4.8828126e-005};
  18834. dir[]={0,-4.8828126e-005,0};
  18835. pos[]={-2.9453125,2.0390625,0};
  18836. };
  18837. };
  18838. class TexGen4
  18839. {
  18840. uvSource="worldPos";
  18841. class uvTransform
  18842. {
  18843. aside[]={4.8828126e-005,0,0};
  18844. up[]={0,0,4.8828126e-005};
  18845. dir[]={0,-4.8828126e-005,0};
  18846. pos[]={-2.9453125,2.0390625,0};
  18847. };
  18848. };
  18849. class TexGen0
  18850. {
  18851. uvSource="tex";
  18852. class uvTransform
  18853. {
  18854. aside[]={1,0,0};
  18855. up[]={0,1,0};
  18856. dir[]={0,0,1};
  18857. pos[]={0,0,0};
  18858. };
  18859. };
  18860. class TexGen1
  18861. {
  18862. uvSource="tex";
  18863. class uvTransform
  18864. {
  18865. aside[]={10,0,0};
  18866. up[]={0,10,0};
  18867. dir[]={0,0,10};
  18868. pos[]={0,0,0};
  18869. };
  18870. };
  18871. class TexGen2
  18872. {
  18873. uvSource="tex";
  18874. class uvTransform
  18875. {
  18876. aside[]={10,0,0};
  18877. up[]={0,10,0};
  18878. dir[]={0,0,10};
  18879. pos[]={0,0,0};
  18880. };
  18881. };
  18882. PixelShaderID="TerrainSNX";
  18883. VertexShaderID="Terrain";
  18884. class Stage2
  18885. {
  18886. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  18887. texGen=0;
  18888. };
  18889. class Stage3
  18890. {
  18891. texture="";
  18892. texGen=1;
  18893. };
  18894. class Stage4
  18895. {
  18896. texture="";
  18897. texGen=2;
  18898. };
  18899. class Stage5
  18900. {
  18901. texture="";
  18902. texGen=1;
  18903. };
  18904. class Stage6
  18905. {
  18906. texture="";
  18907. texGen=2;
  18908. };
  18909. class Stage7
  18910. {
  18911. texture="";
  18912. texGen=1;
  18913. };
  18914. class Stage8
  18915. {
  18916. texture="";
  18917. texGen=2;
  18918. };
  18919. class Stage9
  18920. {
  18921. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  18922. texGen=1;
  18923. };
  18924. class Stage10
  18925. {
  18926. texture="arma3map\kapolei\data\dry_grass_co.paa";
  18927. texGen=2;
  18928. };
  18929. class Stage11
  18930. {
  18931. texture="";
  18932. texGen=1;
  18933. };
  18934. class Stage12
  18935. {
  18936. texture="";
  18937. texGen=2;
  18938. };
  18939. class Stage14
  18940. {
  18941. texture="arma3map\kapolei\data\layers\n_003_002_nohq.png";
  18942. texGen=3;
  18943. };
  18944. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-002_N_N_N_L08_N.rvmat"
  18945. No Error(s)
  18946. Output is to P_003-002_N_N_N_L08_N.rvmat
  18947.  
  18948. //forcing arma raP
  18949. ambient[]={1.5,1.5,1.5,1};
  18950. diffuse[]={0.5,0.5,0.5,1};
  18951. forcedDiffuse[]={0,0,0,0};
  18952. emmisive[]={0,0,0,0};
  18953. specular[]={0,0,0,0};
  18954. specularPower=0;
  18955. class Stage0
  18956. {
  18957. texture="arma3map\kapolei\data\layers\s_003_002_lco.png";
  18958. texGen=3;
  18959. };
  18960. class Stage1
  18961. {
  18962. texture="arma3map\kapolei\data\layers\m_003_002_lca.png";
  18963. texGen=4;
  18964. };
  18965. class TexGen3
  18966. {
  18967. uvSource="worldPos";
  18968. class uvTransform
  18969. {
  18970. aside[]={4.8828126e-005,0,0};
  18971. up[]={0,0,4.8828126e-005};
  18972. dir[]={0,-4.8828126e-005,0};
  18973. pos[]={-2.9453125,2.0390625,0};
  18974. };
  18975. };
  18976. class TexGen4
  18977. {
  18978. uvSource="worldPos";
  18979. class uvTransform
  18980. {
  18981. aside[]={4.8828126e-005,0,0};
  18982. up[]={0,0,4.8828126e-005};
  18983. dir[]={0,-4.8828126e-005,0};
  18984. pos[]={-2.9453125,2.0390625,0};
  18985. };
  18986. };
  18987. class TexGen0
  18988. {
  18989. uvSource="tex";
  18990. class uvTransform
  18991. {
  18992. aside[]={1,0,0};
  18993. up[]={0,1,0};
  18994. dir[]={0,0,1};
  18995. pos[]={0,0,0};
  18996. };
  18997. };
  18998. class TexGen1
  18999. {
  19000. uvSource="tex";
  19001. class uvTransform
  19002. {
  19003. aside[]={10,0,0};
  19004. up[]={0,10,0};
  19005. dir[]={0,0,10};
  19006. pos[]={0,0,0};
  19007. };
  19008. };
  19009. class TexGen2
  19010. {
  19011. uvSource="tex";
  19012. class uvTransform
  19013. {
  19014. aside[]={10,0,0};
  19015. up[]={0,10,0};
  19016. dir[]={0,0,10};
  19017. pos[]={0,0,0};
  19018. };
  19019. };
  19020. PixelShaderID="TerrainSNX";
  19021. VertexShaderID="Terrain";
  19022. class Stage2
  19023. {
  19024. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  19025. texGen=0;
  19026. };
  19027. class Stage3
  19028. {
  19029. texture="";
  19030. texGen=1;
  19031. };
  19032. class Stage4
  19033. {
  19034. texture="";
  19035. texGen=2;
  19036. };
  19037. class Stage5
  19038. {
  19039. texture="";
  19040. texGen=1;
  19041. };
  19042. class Stage6
  19043. {
  19044. texture="";
  19045. texGen=2;
  19046. };
  19047. class Stage7
  19048. {
  19049. texture="";
  19050. texGen=1;
  19051. };
  19052. class Stage8
  19053. {
  19054. texture="";
  19055. texGen=2;
  19056. };
  19057. class Stage9
  19058. {
  19059. texture="";
  19060. texGen=1;
  19061. };
  19062. class Stage10
  19063. {
  19064. texture="";
  19065. texGen=2;
  19066. };
  19067. class Stage11
  19068. {
  19069. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  19070. texGen=1;
  19071. };
  19072. class Stage12
  19073. {
  19074. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  19075. texGen=2;
  19076. };
  19077. class Stage14
  19078. {
  19079. texture="arma3map\kapolei\data\layers\n_003_002_nohq.png";
  19080. texGen=3;
  19081. };
  19082. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-002_N_N_N_N_L10.rvmat"
  19083. No Error(s)
  19084. Output is to P_003-002_N_N_N_N_L10.rvmat
  19085.  
  19086. //forcing arma raP
  19087. ambient[]={1.5,1.5,1.5,1};
  19088. diffuse[]={0.5,0.5,0.5,1};
  19089. forcedDiffuse[]={0,0,0,0};
  19090. emmisive[]={0,0,0,0};
  19091. specular[]={0,0,0,0};
  19092. specularPower=0;
  19093. class Stage0
  19094. {
  19095. texture="arma3map\kapolei\data\layers\s_003_003_lco.png";
  19096. texGen=3;
  19097. };
  19098. class Stage1
  19099. {
  19100. texture="arma3map\kapolei\data\layers\m_003_003_lca.png";
  19101. texGen=4;
  19102. };
  19103. class TexGen3
  19104. {
  19105. uvSource="worldPos";
  19106. class uvTransform
  19107. {
  19108. aside[]={4.8828126e-005,0,0};
  19109. up[]={0,0,4.8828126e-005};
  19110. dir[]={0,-4.8828126e-005,0};
  19111. pos[]={-2.9453125,1.0546875,0};
  19112. };
  19113. };
  19114. class TexGen4
  19115. {
  19116. uvSource="worldPos";
  19117. class uvTransform
  19118. {
  19119. aside[]={4.8828126e-005,0,0};
  19120. up[]={0,0,4.8828126e-005};
  19121. dir[]={0,-4.8828126e-005,0};
  19122. pos[]={-2.9453125,1.0546875,0};
  19123. };
  19124. };
  19125. class TexGen0
  19126. {
  19127. uvSource="tex";
  19128. class uvTransform
  19129. {
  19130. aside[]={1,0,0};
  19131. up[]={0,1,0};
  19132. dir[]={0,0,1};
  19133. pos[]={0,0,0};
  19134. };
  19135. };
  19136. class TexGen1
  19137. {
  19138. uvSource="tex";
  19139. class uvTransform
  19140. {
  19141. aside[]={10,0,0};
  19142. up[]={0,10,0};
  19143. dir[]={0,0,10};
  19144. pos[]={0,0,0};
  19145. };
  19146. };
  19147. class TexGen2
  19148. {
  19149. uvSource="tex";
  19150. class uvTransform
  19151. {
  19152. aside[]={10,0,0};
  19153. up[]={0,10,0};
  19154. dir[]={0,0,10};
  19155. pos[]={0,0,0};
  19156. };
  19157. };
  19158. PixelShaderID="TerrainSNX";
  19159. VertexShaderID="Terrain";
  19160. class Stage2
  19161. {
  19162. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  19163. texGen=0;
  19164. };
  19165. class Stage3
  19166. {
  19167. texture="arma3map\kapolei\data\beach_nopx.paa";
  19168. texGen=1;
  19169. };
  19170. class Stage4
  19171. {
  19172. texture="arma3map\kapolei\data\beach_co.paa";
  19173. texGen=2;
  19174. };
  19175. class Stage5
  19176. {
  19177. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  19178. texGen=1;
  19179. };
  19180. class Stage6
  19181. {
  19182. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  19183. texGen=2;
  19184. };
  19185. class Stage7
  19186. {
  19187. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  19188. texGen=1;
  19189. };
  19190. class Stage8
  19191. {
  19192. texture="arma3map\kapolei\data\wild_grass_co.paa";
  19193. texGen=2;
  19194. };
  19195. class Stage9
  19196. {
  19197. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  19198. texGen=1;
  19199. };
  19200. class Stage10
  19201. {
  19202. texture="arma3map\kapolei\data\dry_grass_co.paa";
  19203. texGen=2;
  19204. };
  19205. class Stage11
  19206. {
  19207. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  19208. texGen=1;
  19209. };
  19210. class Stage12
  19211. {
  19212. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  19213. texGen=2;
  19214. };
  19215. class Stage14
  19216. {
  19217. texture="arma3map\kapolei\data\layers\n_003_003_nohq.png";
  19218. texGen=3;
  19219. };
  19220. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-003_L00_L04_L05_L08_L10.rvmat"
  19221. No Error(s)
  19222. Output is to P_003-003_L00_L04_L05_L08_L10.rvmat
  19223.  
  19224. //forcing arma raP
  19225. ambient[]={1.5,1.5,1.5,1};
  19226. diffuse[]={0.5,0.5,0.5,1};
  19227. forcedDiffuse[]={0,0,0,0};
  19228. emmisive[]={0,0,0,0};
  19229. specular[]={0,0,0,0};
  19230. specularPower=0;
  19231. class Stage0
  19232. {
  19233. texture="arma3map\kapolei\data\layers\s_003_003_lco.png";
  19234. texGen=3;
  19235. };
  19236. class Stage1
  19237. {
  19238. texture="arma3map\kapolei\data\layers\m_003_003_lca.png";
  19239. texGen=4;
  19240. };
  19241. class TexGen3
  19242. {
  19243. uvSource="worldPos";
  19244. class uvTransform
  19245. {
  19246. aside[]={4.8828126e-005,0,0};
  19247. up[]={0,0,4.8828126e-005};
  19248. dir[]={0,-4.8828126e-005,0};
  19249. pos[]={-2.9453125,1.0546875,0};
  19250. };
  19251. };
  19252. class TexGen4
  19253. {
  19254. uvSource="worldPos";
  19255. class uvTransform
  19256. {
  19257. aside[]={4.8828126e-005,0,0};
  19258. up[]={0,0,4.8828126e-005};
  19259. dir[]={0,-4.8828126e-005,0};
  19260. pos[]={-2.9453125,1.0546875,0};
  19261. };
  19262. };
  19263. class TexGen0
  19264. {
  19265. uvSource="tex";
  19266. class uvTransform
  19267. {
  19268. aside[]={1,0,0};
  19269. up[]={0,1,0};
  19270. dir[]={0,0,1};
  19271. pos[]={0,0,0};
  19272. };
  19273. };
  19274. class TexGen1
  19275. {
  19276. uvSource="tex";
  19277. class uvTransform
  19278. {
  19279. aside[]={10,0,0};
  19280. up[]={0,10,0};
  19281. dir[]={0,0,10};
  19282. pos[]={0,0,0};
  19283. };
  19284. };
  19285. class TexGen2
  19286. {
  19287. uvSource="tex";
  19288. class uvTransform
  19289. {
  19290. aside[]={10,0,0};
  19291. up[]={0,10,0};
  19292. dir[]={0,0,10};
  19293. pos[]={0,0,0};
  19294. };
  19295. };
  19296. PixelShaderID="TerrainSNX";
  19297. VertexShaderID="Terrain";
  19298. class Stage2
  19299. {
  19300. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  19301. texGen=0;
  19302. };
  19303. class Stage3
  19304. {
  19305. texture="arma3map\kapolei\data\beach_nopx.paa";
  19306. texGen=1;
  19307. };
  19308. class Stage4
  19309. {
  19310. texture="arma3map\kapolei\data\beach_co.paa";
  19311. texGen=2;
  19312. };
  19313. class Stage5
  19314. {
  19315. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  19316. texGen=1;
  19317. };
  19318. class Stage6
  19319. {
  19320. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  19321. texGen=2;
  19322. };
  19323. class Stage7
  19324. {
  19325. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  19326. texGen=1;
  19327. };
  19328. class Stage8
  19329. {
  19330. texture="arma3map\kapolei\data\wild_grass_co.paa";
  19331. texGen=2;
  19332. };
  19333. class Stage9
  19334. {
  19335. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  19336. texGen=1;
  19337. };
  19338. class Stage10
  19339. {
  19340. texture="arma3map\kapolei\data\dry_grass_co.paa";
  19341. texGen=2;
  19342. };
  19343. class Stage11
  19344. {
  19345. texture="";
  19346. texGen=1;
  19347. };
  19348. class Stage12
  19349. {
  19350. texture="";
  19351. texGen=2;
  19352. };
  19353. class Stage14
  19354. {
  19355. texture="arma3map\kapolei\data\layers\n_003_003_nohq.png";
  19356. texGen=3;
  19357. };
  19358. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-003_L00_L04_L05_L08_N.rvmat"
  19359. No Error(s)
  19360. Output is to P_003-003_L00_L04_L05_L08_N.rvmat
  19361.  
  19362. //forcing arma raP
  19363. ambient[]={1.5,1.5,1.5,1};
  19364. diffuse[]={0.5,0.5,0.5,1};
  19365. forcedDiffuse[]={0,0,0,0};
  19366. emmisive[]={0,0,0,0};
  19367. specular[]={0,0,0,0};
  19368. specularPower=0;
  19369. class Stage0
  19370. {
  19371. texture="arma3map\kapolei\data\layers\s_003_003_lco.png";
  19372. texGen=3;
  19373. };
  19374. class Stage1
  19375. {
  19376. texture="arma3map\kapolei\data\layers\m_003_003_lca.png";
  19377. texGen=4;
  19378. };
  19379. class TexGen3
  19380. {
  19381. uvSource="worldPos";
  19382. class uvTransform
  19383. {
  19384. aside[]={4.8828126e-005,0,0};
  19385. up[]={0,0,4.8828126e-005};
  19386. dir[]={0,-4.8828126e-005,0};
  19387. pos[]={-2.9453125,1.0546875,0};
  19388. };
  19389. };
  19390. class TexGen4
  19391. {
  19392. uvSource="worldPos";
  19393. class uvTransform
  19394. {
  19395. aside[]={4.8828126e-005,0,0};
  19396. up[]={0,0,4.8828126e-005};
  19397. dir[]={0,-4.8828126e-005,0};
  19398. pos[]={-2.9453125,1.0546875,0};
  19399. };
  19400. };
  19401. class TexGen0
  19402. {
  19403. uvSource="tex";
  19404. class uvTransform
  19405. {
  19406. aside[]={1,0,0};
  19407. up[]={0,1,0};
  19408. dir[]={0,0,1};
  19409. pos[]={0,0,0};
  19410. };
  19411. };
  19412. class TexGen1
  19413. {
  19414. uvSource="tex";
  19415. class uvTransform
  19416. {
  19417. aside[]={10,0,0};
  19418. up[]={0,10,0};
  19419. dir[]={0,0,10};
  19420. pos[]={0,0,0};
  19421. };
  19422. };
  19423. class TexGen2
  19424. {
  19425. uvSource="tex";
  19426. class uvTransform
  19427. {
  19428. aside[]={10,0,0};
  19429. up[]={0,10,0};
  19430. dir[]={0,0,10};
  19431. pos[]={0,0,0};
  19432. };
  19433. };
  19434. PixelShaderID="TerrainSNX";
  19435. VertexShaderID="Terrain";
  19436. class Stage2
  19437. {
  19438. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  19439. texGen=0;
  19440. };
  19441. class Stage3
  19442. {
  19443. texture="arma3map\kapolei\data\beach_nopx.paa";
  19444. texGen=1;
  19445. };
  19446. class Stage4
  19447. {
  19448. texture="arma3map\kapolei\data\beach_co.paa";
  19449. texGen=2;
  19450. };
  19451. class Stage5
  19452. {
  19453. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  19454. texGen=1;
  19455. };
  19456. class Stage6
  19457. {
  19458. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  19459. texGen=2;
  19460. };
  19461. class Stage7
  19462. {
  19463. texture="";
  19464. texGen=1;
  19465. };
  19466. class Stage8
  19467. {
  19468. texture="";
  19469. texGen=2;
  19470. };
  19471. class Stage9
  19472. {
  19473. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  19474. texGen=1;
  19475. };
  19476. class Stage10
  19477. {
  19478. texture="arma3map\kapolei\data\dry_grass_co.paa";
  19479. texGen=2;
  19480. };
  19481. class Stage11
  19482. {
  19483. texture="";
  19484. texGen=1;
  19485. };
  19486. class Stage12
  19487. {
  19488. texture="";
  19489. texGen=2;
  19490. };
  19491. class Stage14
  19492. {
  19493. texture="arma3map\kapolei\data\layers\n_003_003_nohq.png";
  19494. texGen=3;
  19495. };
  19496. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-003_L00_L04_N_L08_N.rvmat"
  19497. No Error(s)
  19498. Output is to P_003-003_L00_L04_N_L08_N.rvmat
  19499.  
  19500. //forcing arma raP
  19501. ambient[]={1.5,1.5,1.5,1};
  19502. diffuse[]={0.5,0.5,0.5,1};
  19503. forcedDiffuse[]={0,0,0,0};
  19504. emmisive[]={0,0,0,0};
  19505. specular[]={0,0,0,0};
  19506. specularPower=0;
  19507. class Stage0
  19508. {
  19509. texture="arma3map\kapolei\data\layers\s_003_003_lco.png";
  19510. texGen=3;
  19511. };
  19512. class Stage1
  19513. {
  19514. texture="arma3map\kapolei\data\layers\m_003_003_lca.png";
  19515. texGen=4;
  19516. };
  19517. class TexGen3
  19518. {
  19519. uvSource="worldPos";
  19520. class uvTransform
  19521. {
  19522. aside[]={4.8828126e-005,0,0};
  19523. up[]={0,0,4.8828126e-005};
  19524. dir[]={0,-4.8828126e-005,0};
  19525. pos[]={-2.9453125,1.0546875,0};
  19526. };
  19527. };
  19528. class TexGen4
  19529. {
  19530. uvSource="worldPos";
  19531. class uvTransform
  19532. {
  19533. aside[]={4.8828126e-005,0,0};
  19534. up[]={0,0,4.8828126e-005};
  19535. dir[]={0,-4.8828126e-005,0};
  19536. pos[]={-2.9453125,1.0546875,0};
  19537. };
  19538. };
  19539. class TexGen0
  19540. {
  19541. uvSource="tex";
  19542. class uvTransform
  19543. {
  19544. aside[]={1,0,0};
  19545. up[]={0,1,0};
  19546. dir[]={0,0,1};
  19547. pos[]={0,0,0};
  19548. };
  19549. };
  19550. class TexGen1
  19551. {
  19552. uvSource="tex";
  19553. class uvTransform
  19554. {
  19555. aside[]={10,0,0};
  19556. up[]={0,10,0};
  19557. dir[]={0,0,10};
  19558. pos[]={0,0,0};
  19559. };
  19560. };
  19561. class TexGen2
  19562. {
  19563. uvSource="tex";
  19564. class uvTransform
  19565. {
  19566. aside[]={10,0,0};
  19567. up[]={0,10,0};
  19568. dir[]={0,0,10};
  19569. pos[]={0,0,0};
  19570. };
  19571. };
  19572. PixelShaderID="TerrainSNX";
  19573. VertexShaderID="Terrain";
  19574. class Stage2
  19575. {
  19576. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  19577. texGen=0;
  19578. };
  19579. class Stage3
  19580. {
  19581. texture="arma3map\kapolei\data\beach_nopx.paa";
  19582. texGen=1;
  19583. };
  19584. class Stage4
  19585. {
  19586. texture="arma3map\kapolei\data\beach_co.paa";
  19587. texGen=2;
  19588. };
  19589. class Stage5
  19590. {
  19591. texture="";
  19592. texGen=1;
  19593. };
  19594. class Stage6
  19595. {
  19596. texture="";
  19597. texGen=2;
  19598. };
  19599. class Stage7
  19600. {
  19601. texture="";
  19602. texGen=1;
  19603. };
  19604. class Stage8
  19605. {
  19606. texture="";
  19607. texGen=2;
  19608. };
  19609. class Stage9
  19610. {
  19611. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  19612. texGen=1;
  19613. };
  19614. class Stage10
  19615. {
  19616. texture="arma3map\kapolei\data\dry_grass_co.paa";
  19617. texGen=2;
  19618. };
  19619. class Stage11
  19620. {
  19621. texture="";
  19622. texGen=1;
  19623. };
  19624. class Stage12
  19625. {
  19626. texture="";
  19627. texGen=2;
  19628. };
  19629. class Stage14
  19630. {
  19631. texture="arma3map\kapolei\data\layers\n_003_003_nohq.png";
  19632. texGen=3;
  19633. };
  19634. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-003_L00_N_N_L08_N.rvmat"
  19635. No Error(s)
  19636. Output is to P_003-003_L00_N_N_L08_N.rvmat
  19637.  
  19638. //forcing arma raP
  19639. ambient[]={1.5,1.5,1.5,1};
  19640. diffuse[]={0.5,0.5,0.5,1};
  19641. forcedDiffuse[]={0,0,0,0};
  19642. emmisive[]={0,0,0,0};
  19643. specular[]={0,0,0,0};
  19644. specularPower=0;
  19645. class Stage0
  19646. {
  19647. texture="arma3map\kapolei\data\layers\s_003_003_lco.png";
  19648. texGen=3;
  19649. };
  19650. class Stage1
  19651. {
  19652. texture="arma3map\kapolei\data\layers\m_003_003_lca.png";
  19653. texGen=4;
  19654. };
  19655. class TexGen3
  19656. {
  19657. uvSource="worldPos";
  19658. class uvTransform
  19659. {
  19660. aside[]={4.8828126e-005,0,0};
  19661. up[]={0,0,4.8828126e-005};
  19662. dir[]={0,-4.8828126e-005,0};
  19663. pos[]={-2.9453125,1.0546875,0};
  19664. };
  19665. };
  19666. class TexGen4
  19667. {
  19668. uvSource="worldPos";
  19669. class uvTransform
  19670. {
  19671. aside[]={4.8828126e-005,0,0};
  19672. up[]={0,0,4.8828126e-005};
  19673. dir[]={0,-4.8828126e-005,0};
  19674. pos[]={-2.9453125,1.0546875,0};
  19675. };
  19676. };
  19677. class TexGen0
  19678. {
  19679. uvSource="tex";
  19680. class uvTransform
  19681. {
  19682. aside[]={1,0,0};
  19683. up[]={0,1,0};
  19684. dir[]={0,0,1};
  19685. pos[]={0,0,0};
  19686. };
  19687. };
  19688. class TexGen1
  19689. {
  19690. uvSource="tex";
  19691. class uvTransform
  19692. {
  19693. aside[]={10,0,0};
  19694. up[]={0,10,0};
  19695. dir[]={0,0,10};
  19696. pos[]={0,0,0};
  19697. };
  19698. };
  19699. class TexGen2
  19700. {
  19701. uvSource="tex";
  19702. class uvTransform
  19703. {
  19704. aside[]={10,0,0};
  19705. up[]={0,10,0};
  19706. dir[]={0,0,10};
  19707. pos[]={0,0,0};
  19708. };
  19709. };
  19710. PixelShaderID="TerrainSNX";
  19711. VertexShaderID="Terrain";
  19712. class Stage2
  19713. {
  19714. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  19715. texGen=0;
  19716. };
  19717. class Stage3
  19718. {
  19719. texture="arma3map\kapolei\data\beach_nopx.paa";
  19720. texGen=1;
  19721. };
  19722. class Stage4
  19723. {
  19724. texture="arma3map\kapolei\data\beach_co.paa";
  19725. texGen=2;
  19726. };
  19727. class Stage5
  19728. {
  19729. texture="";
  19730. texGen=1;
  19731. };
  19732. class Stage6
  19733. {
  19734. texture="";
  19735. texGen=2;
  19736. };
  19737. class Stage7
  19738. {
  19739. texture="";
  19740. texGen=1;
  19741. };
  19742. class Stage8
  19743. {
  19744. texture="";
  19745. texGen=2;
  19746. };
  19747. class Stage9
  19748. {
  19749. texture="";
  19750. texGen=1;
  19751. };
  19752. class Stage10
  19753. {
  19754. texture="";
  19755. texGen=2;
  19756. };
  19757. class Stage11
  19758. {
  19759. texture="";
  19760. texGen=1;
  19761. };
  19762. class Stage12
  19763. {
  19764. texture="";
  19765. texGen=2;
  19766. };
  19767. class Stage14
  19768. {
  19769. texture="arma3map\kapolei\data\layers\n_003_003_nohq.png";
  19770. texGen=3;
  19771. };
  19772. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-003_L00_N_N_N_N.rvmat"
  19773. No Error(s)
  19774. Output is to P_003-003_L00_N_N_N_N.rvmat
  19775.  
  19776. //forcing arma raP
  19777. ambient[]={1.5,1.5,1.5,1};
  19778. diffuse[]={0.5,0.5,0.5,1};
  19779. forcedDiffuse[]={0,0,0,0};
  19780. emmisive[]={0,0,0,0};
  19781. specular[]={0,0,0,0};
  19782. specularPower=0;
  19783. class Stage0
  19784. {
  19785. texture="arma3map\kapolei\data\layers\s_003_003_lco.png";
  19786. texGen=3;
  19787. };
  19788. class Stage1
  19789. {
  19790. texture="arma3map\kapolei\data\layers\m_003_003_lca.png";
  19791. texGen=4;
  19792. };
  19793. class TexGen3
  19794. {
  19795. uvSource="worldPos";
  19796. class uvTransform
  19797. {
  19798. aside[]={4.8828126e-005,0,0};
  19799. up[]={0,0,4.8828126e-005};
  19800. dir[]={0,-4.8828126e-005,0};
  19801. pos[]={-2.9453125,1.0546875,0};
  19802. };
  19803. };
  19804. class TexGen4
  19805. {
  19806. uvSource="worldPos";
  19807. class uvTransform
  19808. {
  19809. aside[]={4.8828126e-005,0,0};
  19810. up[]={0,0,4.8828126e-005};
  19811. dir[]={0,-4.8828126e-005,0};
  19812. pos[]={-2.9453125,1.0546875,0};
  19813. };
  19814. };
  19815. class TexGen0
  19816. {
  19817. uvSource="tex";
  19818. class uvTransform
  19819. {
  19820. aside[]={1,0,0};
  19821. up[]={0,1,0};
  19822. dir[]={0,0,1};
  19823. pos[]={0,0,0};
  19824. };
  19825. };
  19826. class TexGen1
  19827. {
  19828. uvSource="tex";
  19829. class uvTransform
  19830. {
  19831. aside[]={10,0,0};
  19832. up[]={0,10,0};
  19833. dir[]={0,0,10};
  19834. pos[]={0,0,0};
  19835. };
  19836. };
  19837. class TexGen2
  19838. {
  19839. uvSource="tex";
  19840. class uvTransform
  19841. {
  19842. aside[]={10,0,0};
  19843. up[]={0,10,0};
  19844. dir[]={0,0,10};
  19845. pos[]={0,0,0};
  19846. };
  19847. };
  19848. PixelShaderID="TerrainSNX";
  19849. VertexShaderID="Terrain";
  19850. class Stage2
  19851. {
  19852. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  19853. texGen=0;
  19854. };
  19855. class Stage3
  19856. {
  19857. texture="";
  19858. texGen=1;
  19859. };
  19860. class Stage4
  19861. {
  19862. texture="";
  19863. texGen=2;
  19864. };
  19865. class Stage5
  19866. {
  19867. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  19868. texGen=1;
  19869. };
  19870. class Stage6
  19871. {
  19872. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  19873. texGen=2;
  19874. };
  19875. class Stage7
  19876. {
  19877. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  19878. texGen=1;
  19879. };
  19880. class Stage8
  19881. {
  19882. texture="arma3map\kapolei\data\wild_grass_co.paa";
  19883. texGen=2;
  19884. };
  19885. class Stage9
  19886. {
  19887. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  19888. texGen=1;
  19889. };
  19890. class Stage10
  19891. {
  19892. texture="arma3map\kapolei\data\dry_grass_co.paa";
  19893. texGen=2;
  19894. };
  19895. class Stage11
  19896. {
  19897. texture="";
  19898. texGen=1;
  19899. };
  19900. class Stage12
  19901. {
  19902. texture="";
  19903. texGen=2;
  19904. };
  19905. class Stage14
  19906. {
  19907. texture="arma3map\kapolei\data\layers\n_003_003_nohq.png";
  19908. texGen=3;
  19909. };
  19910. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-003_N_L04_L05_L08_N.rvmat"
  19911. No Error(s)
  19912. Output is to P_003-003_N_L04_L05_L08_N.rvmat
  19913.  
  19914. //forcing arma raP
  19915. ambient[]={1.5,1.5,1.5,1};
  19916. diffuse[]={0.5,0.5,0.5,1};
  19917. forcedDiffuse[]={0,0,0,0};
  19918. emmisive[]={0,0,0,0};
  19919. specular[]={0,0,0,0};
  19920. specularPower=0;
  19921. class Stage0
  19922. {
  19923. texture="arma3map\kapolei\data\layers\s_003_003_lco.png";
  19924. texGen=3;
  19925. };
  19926. class Stage1
  19927. {
  19928. texture="arma3map\kapolei\data\layers\m_003_003_lca.png";
  19929. texGen=4;
  19930. };
  19931. class TexGen3
  19932. {
  19933. uvSource="worldPos";
  19934. class uvTransform
  19935. {
  19936. aside[]={4.8828126e-005,0,0};
  19937. up[]={0,0,4.8828126e-005};
  19938. dir[]={0,-4.8828126e-005,0};
  19939. pos[]={-2.9453125,1.0546875,0};
  19940. };
  19941. };
  19942. class TexGen4
  19943. {
  19944. uvSource="worldPos";
  19945. class uvTransform
  19946. {
  19947. aside[]={4.8828126e-005,0,0};
  19948. up[]={0,0,4.8828126e-005};
  19949. dir[]={0,-4.8828126e-005,0};
  19950. pos[]={-2.9453125,1.0546875,0};
  19951. };
  19952. };
  19953. class TexGen0
  19954. {
  19955. uvSource="tex";
  19956. class uvTransform
  19957. {
  19958. aside[]={1,0,0};
  19959. up[]={0,1,0};
  19960. dir[]={0,0,1};
  19961. pos[]={0,0,0};
  19962. };
  19963. };
  19964. class TexGen1
  19965. {
  19966. uvSource="tex";
  19967. class uvTransform
  19968. {
  19969. aside[]={10,0,0};
  19970. up[]={0,10,0};
  19971. dir[]={0,0,10};
  19972. pos[]={0,0,0};
  19973. };
  19974. };
  19975. class TexGen2
  19976. {
  19977. uvSource="tex";
  19978. class uvTransform
  19979. {
  19980. aside[]={10,0,0};
  19981. up[]={0,10,0};
  19982. dir[]={0,0,10};
  19983. pos[]={0,0,0};
  19984. };
  19985. };
  19986. PixelShaderID="TerrainSNX";
  19987. VertexShaderID="Terrain";
  19988. class Stage2
  19989. {
  19990. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  19991. texGen=0;
  19992. };
  19993. class Stage3
  19994. {
  19995. texture="";
  19996. texGen=1;
  19997. };
  19998. class Stage4
  19999. {
  20000. texture="";
  20001. texGen=2;
  20002. };
  20003. class Stage5
  20004. {
  20005. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  20006. texGen=1;
  20007. };
  20008. class Stage6
  20009. {
  20010. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  20011. texGen=2;
  20012. };
  20013. class Stage7
  20014. {
  20015. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  20016. texGen=1;
  20017. };
  20018. class Stage8
  20019. {
  20020. texture="arma3map\kapolei\data\wild_grass_co.paa";
  20021. texGen=2;
  20022. };
  20023. class Stage9
  20024. {
  20025. texture="";
  20026. texGen=1;
  20027. };
  20028. class Stage10
  20029. {
  20030. texture="";
  20031. texGen=2;
  20032. };
  20033. class Stage11
  20034. {
  20035. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  20036. texGen=1;
  20037. };
  20038. class Stage12
  20039. {
  20040. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  20041. texGen=2;
  20042. };
  20043. class Stage14
  20044. {
  20045. texture="arma3map\kapolei\data\layers\n_003_003_nohq.png";
  20046. texGen=3;
  20047. };
  20048. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-003_N_L04_L05_N_L10.rvmat"
  20049. No Error(s)
  20050. Output is to P_003-003_N_L04_L05_N_L10.rvmat
  20051.  
  20052. //forcing arma raP
  20053. ambient[]={1.5,1.5,1.5,1};
  20054. diffuse[]={0.5,0.5,0.5,1};
  20055. forcedDiffuse[]={0,0,0,0};
  20056. emmisive[]={0,0,0,0};
  20057. specular[]={0,0,0,0};
  20058. specularPower=0;
  20059. class Stage0
  20060. {
  20061. texture="arma3map\kapolei\data\layers\s_003_003_lco.png";
  20062. texGen=3;
  20063. };
  20064. class Stage1
  20065. {
  20066. texture="arma3map\kapolei\data\layers\m_003_003_lca.png";
  20067. texGen=4;
  20068. };
  20069. class TexGen3
  20070. {
  20071. uvSource="worldPos";
  20072. class uvTransform
  20073. {
  20074. aside[]={4.8828126e-005,0,0};
  20075. up[]={0,0,4.8828126e-005};
  20076. dir[]={0,-4.8828126e-005,0};
  20077. pos[]={-2.9453125,1.0546875,0};
  20078. };
  20079. };
  20080. class TexGen4
  20081. {
  20082. uvSource="worldPos";
  20083. class uvTransform
  20084. {
  20085. aside[]={4.8828126e-005,0,0};
  20086. up[]={0,0,4.8828126e-005};
  20087. dir[]={0,-4.8828126e-005,0};
  20088. pos[]={-2.9453125,1.0546875,0};
  20089. };
  20090. };
  20091. class TexGen0
  20092. {
  20093. uvSource="tex";
  20094. class uvTransform
  20095. {
  20096. aside[]={1,0,0};
  20097. up[]={0,1,0};
  20098. dir[]={0,0,1};
  20099. pos[]={0,0,0};
  20100. };
  20101. };
  20102. class TexGen1
  20103. {
  20104. uvSource="tex";
  20105. class uvTransform
  20106. {
  20107. aside[]={10,0,0};
  20108. up[]={0,10,0};
  20109. dir[]={0,0,10};
  20110. pos[]={0,0,0};
  20111. };
  20112. };
  20113. class TexGen2
  20114. {
  20115. uvSource="tex";
  20116. class uvTransform
  20117. {
  20118. aside[]={10,0,0};
  20119. up[]={0,10,0};
  20120. dir[]={0,0,10};
  20121. pos[]={0,0,0};
  20122. };
  20123. };
  20124. PixelShaderID="TerrainSNX";
  20125. VertexShaderID="Terrain";
  20126. class Stage2
  20127. {
  20128. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  20129. texGen=0;
  20130. };
  20131. class Stage3
  20132. {
  20133. texture="";
  20134. texGen=1;
  20135. };
  20136. class Stage4
  20137. {
  20138. texture="";
  20139. texGen=2;
  20140. };
  20141. class Stage5
  20142. {
  20143. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  20144. texGen=1;
  20145. };
  20146. class Stage6
  20147. {
  20148. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  20149. texGen=2;
  20150. };
  20151. class Stage7
  20152. {
  20153. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  20154. texGen=1;
  20155. };
  20156. class Stage8
  20157. {
  20158. texture="arma3map\kapolei\data\wild_grass_co.paa";
  20159. texGen=2;
  20160. };
  20161. class Stage9
  20162. {
  20163. texture="";
  20164. texGen=1;
  20165. };
  20166. class Stage10
  20167. {
  20168. texture="";
  20169. texGen=2;
  20170. };
  20171. class Stage11
  20172. {
  20173. texture="";
  20174. texGen=1;
  20175. };
  20176. class Stage12
  20177. {
  20178. texture="";
  20179. texGen=2;
  20180. };
  20181. class Stage14
  20182. {
  20183. texture="arma3map\kapolei\data\layers\n_003_003_nohq.png";
  20184. texGen=3;
  20185. };
  20186. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-003_N_L04_L05_N_N.rvmat"
  20187. No Error(s)
  20188. Output is to P_003-003_N_L04_L05_N_N.rvmat
  20189.  
  20190. //forcing arma raP
  20191. ambient[]={1.5,1.5,1.5,1};
  20192. diffuse[]={0.5,0.5,0.5,1};
  20193. forcedDiffuse[]={0,0,0,0};
  20194. emmisive[]={0,0,0,0};
  20195. specular[]={0,0,0,0};
  20196. specularPower=0;
  20197. class Stage0
  20198. {
  20199. texture="arma3map\kapolei\data\layers\s_003_003_lco.png";
  20200. texGen=3;
  20201. };
  20202. class Stage1
  20203. {
  20204. texture="arma3map\kapolei\data\layers\m_003_003_lca.png";
  20205. texGen=4;
  20206. };
  20207. class TexGen3
  20208. {
  20209. uvSource="worldPos";
  20210. class uvTransform
  20211. {
  20212. aside[]={4.8828126e-005,0,0};
  20213. up[]={0,0,4.8828126e-005};
  20214. dir[]={0,-4.8828126e-005,0};
  20215. pos[]={-2.9453125,1.0546875,0};
  20216. };
  20217. };
  20218. class TexGen4
  20219. {
  20220. uvSource="worldPos";
  20221. class uvTransform
  20222. {
  20223. aside[]={4.8828126e-005,0,0};
  20224. up[]={0,0,4.8828126e-005};
  20225. dir[]={0,-4.8828126e-005,0};
  20226. pos[]={-2.9453125,1.0546875,0};
  20227. };
  20228. };
  20229. class TexGen0
  20230. {
  20231. uvSource="tex";
  20232. class uvTransform
  20233. {
  20234. aside[]={1,0,0};
  20235. up[]={0,1,0};
  20236. dir[]={0,0,1};
  20237. pos[]={0,0,0};
  20238. };
  20239. };
  20240. class TexGen1
  20241. {
  20242. uvSource="tex";
  20243. class uvTransform
  20244. {
  20245. aside[]={10,0,0};
  20246. up[]={0,10,0};
  20247. dir[]={0,0,10};
  20248. pos[]={0,0,0};
  20249. };
  20250. };
  20251. class TexGen2
  20252. {
  20253. uvSource="tex";
  20254. class uvTransform
  20255. {
  20256. aside[]={10,0,0};
  20257. up[]={0,10,0};
  20258. dir[]={0,0,10};
  20259. pos[]={0,0,0};
  20260. };
  20261. };
  20262. PixelShaderID="TerrainSNX";
  20263. VertexShaderID="Terrain";
  20264. class Stage2
  20265. {
  20266. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  20267. texGen=0;
  20268. };
  20269. class Stage3
  20270. {
  20271. texture="";
  20272. texGen=1;
  20273. };
  20274. class Stage4
  20275. {
  20276. texture="";
  20277. texGen=2;
  20278. };
  20279. class Stage5
  20280. {
  20281. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  20282. texGen=1;
  20283. };
  20284. class Stage6
  20285. {
  20286. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  20287. texGen=2;
  20288. };
  20289. class Stage7
  20290. {
  20291. texture="";
  20292. texGen=1;
  20293. };
  20294. class Stage8
  20295. {
  20296. texture="";
  20297. texGen=2;
  20298. };
  20299. class Stage9
  20300. {
  20301. texture="";
  20302. texGen=1;
  20303. };
  20304. class Stage10
  20305. {
  20306. texture="";
  20307. texGen=2;
  20308. };
  20309. class Stage11
  20310. {
  20311. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  20312. texGen=1;
  20313. };
  20314. class Stage12
  20315. {
  20316. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  20317. texGen=2;
  20318. };
  20319. class Stage14
  20320. {
  20321. texture="arma3map\kapolei\data\layers\n_003_003_nohq.png";
  20322. texGen=3;
  20323. };
  20324. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-003_N_L04_N_N_L10.rvmat"
  20325. No Error(s)
  20326. Output is to P_003-003_N_L04_N_N_L10.rvmat
  20327.  
  20328. //forcing arma raP
  20329. ambient[]={1.5,1.5,1.5,1};
  20330. diffuse[]={0.5,0.5,0.5,1};
  20331. forcedDiffuse[]={0,0,0,0};
  20332. emmisive[]={0,0,0,0};
  20333. specular[]={0,0,0,0};
  20334. specularPower=0;
  20335. class Stage0
  20336. {
  20337. texture="arma3map\kapolei\data\layers\s_003_003_lco.png";
  20338. texGen=3;
  20339. };
  20340. class Stage1
  20341. {
  20342. texture="arma3map\kapolei\data\layers\m_003_003_lca.png";
  20343. texGen=4;
  20344. };
  20345. class TexGen3
  20346. {
  20347. uvSource="worldPos";
  20348. class uvTransform
  20349. {
  20350. aside[]={4.8828126e-005,0,0};
  20351. up[]={0,0,4.8828126e-005};
  20352. dir[]={0,-4.8828126e-005,0};
  20353. pos[]={-2.9453125,1.0546875,0};
  20354. };
  20355. };
  20356. class TexGen4
  20357. {
  20358. uvSource="worldPos";
  20359. class uvTransform
  20360. {
  20361. aside[]={4.8828126e-005,0,0};
  20362. up[]={0,0,4.8828126e-005};
  20363. dir[]={0,-4.8828126e-005,0};
  20364. pos[]={-2.9453125,1.0546875,0};
  20365. };
  20366. };
  20367. class TexGen0
  20368. {
  20369. uvSource="tex";
  20370. class uvTransform
  20371. {
  20372. aside[]={1,0,0};
  20373. up[]={0,1,0};
  20374. dir[]={0,0,1};
  20375. pos[]={0,0,0};
  20376. };
  20377. };
  20378. class TexGen1
  20379. {
  20380. uvSource="tex";
  20381. class uvTransform
  20382. {
  20383. aside[]={10,0,0};
  20384. up[]={0,10,0};
  20385. dir[]={0,0,10};
  20386. pos[]={0,0,0};
  20387. };
  20388. };
  20389. class TexGen2
  20390. {
  20391. uvSource="tex";
  20392. class uvTransform
  20393. {
  20394. aside[]={10,0,0};
  20395. up[]={0,10,0};
  20396. dir[]={0,0,10};
  20397. pos[]={0,0,0};
  20398. };
  20399. };
  20400. PixelShaderID="TerrainSNX";
  20401. VertexShaderID="Terrain";
  20402. class Stage2
  20403. {
  20404. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  20405. texGen=0;
  20406. };
  20407. class Stage3
  20408. {
  20409. texture="";
  20410. texGen=1;
  20411. };
  20412. class Stage4
  20413. {
  20414. texture="";
  20415. texGen=2;
  20416. };
  20417. class Stage5
  20418. {
  20419. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  20420. texGen=1;
  20421. };
  20422. class Stage6
  20423. {
  20424. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  20425. texGen=2;
  20426. };
  20427. class Stage7
  20428. {
  20429. texture="";
  20430. texGen=1;
  20431. };
  20432. class Stage8
  20433. {
  20434. texture="";
  20435. texGen=2;
  20436. };
  20437. class Stage9
  20438. {
  20439. texture="";
  20440. texGen=1;
  20441. };
  20442. class Stage10
  20443. {
  20444. texture="";
  20445. texGen=2;
  20446. };
  20447. class Stage11
  20448. {
  20449. texture="";
  20450. texGen=1;
  20451. };
  20452. class Stage12
  20453. {
  20454. texture="";
  20455. texGen=2;
  20456. };
  20457. class Stage14
  20458. {
  20459. texture="arma3map\kapolei\data\layers\n_003_003_nohq.png";
  20460. texGen=3;
  20461. };
  20462. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-003_N_L04_N_N_N.rvmat"
  20463. No Error(s)
  20464. Output is to P_003-003_N_L04_N_N_N.rvmat
  20465.  
  20466. //forcing arma raP
  20467. ambient[]={1.5,1.5,1.5,1};
  20468. diffuse[]={0.5,0.5,0.5,1};
  20469. forcedDiffuse[]={0,0,0,0};
  20470. emmisive[]={0,0,0,0};
  20471. specular[]={0,0,0,0};
  20472. specularPower=0;
  20473. class Stage0
  20474. {
  20475. texture="arma3map\kapolei\data\layers\s_003_003_lco.png";
  20476. texGen=3;
  20477. };
  20478. class Stage1
  20479. {
  20480. texture="arma3map\kapolei\data\layers\m_003_003_lca.png";
  20481. texGen=4;
  20482. };
  20483. class TexGen3
  20484. {
  20485. uvSource="worldPos";
  20486. class uvTransform
  20487. {
  20488. aside[]={4.8828126e-005,0,0};
  20489. up[]={0,0,4.8828126e-005};
  20490. dir[]={0,-4.8828126e-005,0};
  20491. pos[]={-2.9453125,1.0546875,0};
  20492. };
  20493. };
  20494. class TexGen4
  20495. {
  20496. uvSource="worldPos";
  20497. class uvTransform
  20498. {
  20499. aside[]={4.8828126e-005,0,0};
  20500. up[]={0,0,4.8828126e-005};
  20501. dir[]={0,-4.8828126e-005,0};
  20502. pos[]={-2.9453125,1.0546875,0};
  20503. };
  20504. };
  20505. class TexGen0
  20506. {
  20507. uvSource="tex";
  20508. class uvTransform
  20509. {
  20510. aside[]={1,0,0};
  20511. up[]={0,1,0};
  20512. dir[]={0,0,1};
  20513. pos[]={0,0,0};
  20514. };
  20515. };
  20516. class TexGen1
  20517. {
  20518. uvSource="tex";
  20519. class uvTransform
  20520. {
  20521. aside[]={10,0,0};
  20522. up[]={0,10,0};
  20523. dir[]={0,0,10};
  20524. pos[]={0,0,0};
  20525. };
  20526. };
  20527. class TexGen2
  20528. {
  20529. uvSource="tex";
  20530. class uvTransform
  20531. {
  20532. aside[]={10,0,0};
  20533. up[]={0,10,0};
  20534. dir[]={0,0,10};
  20535. pos[]={0,0,0};
  20536. };
  20537. };
  20538. PixelShaderID="TerrainSNX";
  20539. VertexShaderID="Terrain";
  20540. class Stage2
  20541. {
  20542. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  20543. texGen=0;
  20544. };
  20545. class Stage3
  20546. {
  20547. texture="";
  20548. texGen=1;
  20549. };
  20550. class Stage4
  20551. {
  20552. texture="";
  20553. texGen=2;
  20554. };
  20555. class Stage5
  20556. {
  20557. texture="";
  20558. texGen=1;
  20559. };
  20560. class Stage6
  20561. {
  20562. texture="";
  20563. texGen=2;
  20564. };
  20565. class Stage7
  20566. {
  20567. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  20568. texGen=1;
  20569. };
  20570. class Stage8
  20571. {
  20572. texture="arma3map\kapolei\data\wild_grass_co.paa";
  20573. texGen=2;
  20574. };
  20575. class Stage9
  20576. {
  20577. texture="";
  20578. texGen=1;
  20579. };
  20580. class Stage10
  20581. {
  20582. texture="";
  20583. texGen=2;
  20584. };
  20585. class Stage11
  20586. {
  20587. texture="";
  20588. texGen=1;
  20589. };
  20590. class Stage12
  20591. {
  20592. texture="";
  20593. texGen=2;
  20594. };
  20595. class Stage14
  20596. {
  20597. texture="arma3map\kapolei\data\layers\n_003_003_nohq.png";
  20598. texGen=3;
  20599. };
  20600. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-003_N_N_L05_N_N.rvmat"
  20601. No Error(s)
  20602. Output is to P_003-003_N_N_L05_N_N.rvmat
  20603.  
  20604. //forcing arma raP
  20605. ambient[]={1.5,1.5,1.5,1};
  20606. diffuse[]={0.5,0.5,0.5,1};
  20607. forcedDiffuse[]={0,0,0,0};
  20608. emmisive[]={0,0,0,0};
  20609. specular[]={0,0,0,0};
  20610. specularPower=0;
  20611. class Stage0
  20612. {
  20613. texture="arma3map\kapolei\data\layers\s_003_003_lco.png";
  20614. texGen=3;
  20615. };
  20616. class Stage1
  20617. {
  20618. texture="arma3map\kapolei\data\layers\m_003_003_lca.png";
  20619. texGen=4;
  20620. };
  20621. class TexGen3
  20622. {
  20623. uvSource="worldPos";
  20624. class uvTransform
  20625. {
  20626. aside[]={4.8828126e-005,0,0};
  20627. up[]={0,0,4.8828126e-005};
  20628. dir[]={0,-4.8828126e-005,0};
  20629. pos[]={-2.9453125,1.0546875,0};
  20630. };
  20631. };
  20632. class TexGen4
  20633. {
  20634. uvSource="worldPos";
  20635. class uvTransform
  20636. {
  20637. aside[]={4.8828126e-005,0,0};
  20638. up[]={0,0,4.8828126e-005};
  20639. dir[]={0,-4.8828126e-005,0};
  20640. pos[]={-2.9453125,1.0546875,0};
  20641. };
  20642. };
  20643. class TexGen0
  20644. {
  20645. uvSource="tex";
  20646. class uvTransform
  20647. {
  20648. aside[]={1,0,0};
  20649. up[]={0,1,0};
  20650. dir[]={0,0,1};
  20651. pos[]={0,0,0};
  20652. };
  20653. };
  20654. class TexGen1
  20655. {
  20656. uvSource="tex";
  20657. class uvTransform
  20658. {
  20659. aside[]={10,0,0};
  20660. up[]={0,10,0};
  20661. dir[]={0,0,10};
  20662. pos[]={0,0,0};
  20663. };
  20664. };
  20665. class TexGen2
  20666. {
  20667. uvSource="tex";
  20668. class uvTransform
  20669. {
  20670. aside[]={10,0,0};
  20671. up[]={0,10,0};
  20672. dir[]={0,0,10};
  20673. pos[]={0,0,0};
  20674. };
  20675. };
  20676. PixelShaderID="TerrainSNX";
  20677. VertexShaderID="Terrain";
  20678. class Stage2
  20679. {
  20680. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  20681. texGen=0;
  20682. };
  20683. class Stage3
  20684. {
  20685. texture="";
  20686. texGen=1;
  20687. };
  20688. class Stage4
  20689. {
  20690. texture="";
  20691. texGen=2;
  20692. };
  20693. class Stage5
  20694. {
  20695. texture="";
  20696. texGen=1;
  20697. };
  20698. class Stage6
  20699. {
  20700. texture="";
  20701. texGen=2;
  20702. };
  20703. class Stage7
  20704. {
  20705. texture="";
  20706. texGen=1;
  20707. };
  20708. class Stage8
  20709. {
  20710. texture="";
  20711. texGen=2;
  20712. };
  20713. class Stage9
  20714. {
  20715. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  20716. texGen=1;
  20717. };
  20718. class Stage10
  20719. {
  20720. texture="arma3map\kapolei\data\dry_grass_co.paa";
  20721. texGen=2;
  20722. };
  20723. class Stage11
  20724. {
  20725. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  20726. texGen=1;
  20727. };
  20728. class Stage12
  20729. {
  20730. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  20731. texGen=2;
  20732. };
  20733. class Stage14
  20734. {
  20735. texture="arma3map\kapolei\data\layers\n_003_003_nohq.png";
  20736. texGen=3;
  20737. };
  20738. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-003_N_N_N_L08_L10.rvmat"
  20739. No Error(s)
  20740. Output is to P_003-003_N_N_N_L08_L10.rvmat
  20741.  
  20742. //forcing arma raP
  20743. ambient[]={1.5,1.5,1.5,1};
  20744. diffuse[]={0.5,0.5,0.5,1};
  20745. forcedDiffuse[]={0,0,0,0};
  20746. emmisive[]={0,0,0,0};
  20747. specular[]={0,0,0,0};
  20748. specularPower=0;
  20749. class Stage0
  20750. {
  20751. texture="arma3map\kapolei\data\layers\s_003_003_lco.png";
  20752. texGen=3;
  20753. };
  20754. class Stage1
  20755. {
  20756. texture="arma3map\kapolei\data\layers\m_003_003_lca.png";
  20757. texGen=4;
  20758. };
  20759. class TexGen3
  20760. {
  20761. uvSource="worldPos";
  20762. class uvTransform
  20763. {
  20764. aside[]={4.8828126e-005,0,0};
  20765. up[]={0,0,4.8828126e-005};
  20766. dir[]={0,-4.8828126e-005,0};
  20767. pos[]={-2.9453125,1.0546875,0};
  20768. };
  20769. };
  20770. class TexGen4
  20771. {
  20772. uvSource="worldPos";
  20773. class uvTransform
  20774. {
  20775. aside[]={4.8828126e-005,0,0};
  20776. up[]={0,0,4.8828126e-005};
  20777. dir[]={0,-4.8828126e-005,0};
  20778. pos[]={-2.9453125,1.0546875,0};
  20779. };
  20780. };
  20781. class TexGen0
  20782. {
  20783. uvSource="tex";
  20784. class uvTransform
  20785. {
  20786. aside[]={1,0,0};
  20787. up[]={0,1,0};
  20788. dir[]={0,0,1};
  20789. pos[]={0,0,0};
  20790. };
  20791. };
  20792. class TexGen1
  20793. {
  20794. uvSource="tex";
  20795. class uvTransform
  20796. {
  20797. aside[]={10,0,0};
  20798. up[]={0,10,0};
  20799. dir[]={0,0,10};
  20800. pos[]={0,0,0};
  20801. };
  20802. };
  20803. class TexGen2
  20804. {
  20805. uvSource="tex";
  20806. class uvTransform
  20807. {
  20808. aside[]={10,0,0};
  20809. up[]={0,10,0};
  20810. dir[]={0,0,10};
  20811. pos[]={0,0,0};
  20812. };
  20813. };
  20814. PixelShaderID="TerrainSNX";
  20815. VertexShaderID="Terrain";
  20816. class Stage2
  20817. {
  20818. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  20819. texGen=0;
  20820. };
  20821. class Stage3
  20822. {
  20823. texture="";
  20824. texGen=1;
  20825. };
  20826. class Stage4
  20827. {
  20828. texture="";
  20829. texGen=2;
  20830. };
  20831. class Stage5
  20832. {
  20833. texture="";
  20834. texGen=1;
  20835. };
  20836. class Stage6
  20837. {
  20838. texture="";
  20839. texGen=2;
  20840. };
  20841. class Stage7
  20842. {
  20843. texture="";
  20844. texGen=1;
  20845. };
  20846. class Stage8
  20847. {
  20848. texture="";
  20849. texGen=2;
  20850. };
  20851. class Stage9
  20852. {
  20853. texture="arma3map\kapolei\data\dry_grass_nopx.paa";
  20854. texGen=1;
  20855. };
  20856. class Stage10
  20857. {
  20858. texture="arma3map\kapolei\data\dry_grass_co.paa";
  20859. texGen=2;
  20860. };
  20861. class Stage11
  20862. {
  20863. texture="";
  20864. texGen=1;
  20865. };
  20866. class Stage12
  20867. {
  20868. texture="";
  20869. texGen=2;
  20870. };
  20871. class Stage14
  20872. {
  20873. texture="arma3map\kapolei\data\layers\n_003_003_nohq.png";
  20874. texGen=3;
  20875. };
  20876. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-003_N_N_N_L08_N.rvmat"
  20877. No Error(s)
  20878. Output is to P_003-003_N_N_N_L08_N.rvmat
  20879.  
  20880. //forcing arma raP
  20881. ambient[]={1.5,1.5,1.5,1};
  20882. diffuse[]={0.5,0.5,0.5,1};
  20883. forcedDiffuse[]={0,0,0,0};
  20884. emmisive[]={0,0,0,0};
  20885. specular[]={0,0,0,0};
  20886. specularPower=0;
  20887. class Stage0
  20888. {
  20889. texture="arma3map\kapolei\data\layers\s_003_003_lco.png";
  20890. texGen=3;
  20891. };
  20892. class Stage1
  20893. {
  20894. texture="arma3map\kapolei\data\layers\m_003_003_lca.png";
  20895. texGen=4;
  20896. };
  20897. class TexGen3
  20898. {
  20899. uvSource="worldPos";
  20900. class uvTransform
  20901. {
  20902. aside[]={4.8828126e-005,0,0};
  20903. up[]={0,0,4.8828126e-005};
  20904. dir[]={0,-4.8828126e-005,0};
  20905. pos[]={-2.9453125,1.0546875,0};
  20906. };
  20907. };
  20908. class TexGen4
  20909. {
  20910. uvSource="worldPos";
  20911. class uvTransform
  20912. {
  20913. aside[]={4.8828126e-005,0,0};
  20914. up[]={0,0,4.8828126e-005};
  20915. dir[]={0,-4.8828126e-005,0};
  20916. pos[]={-2.9453125,1.0546875,0};
  20917. };
  20918. };
  20919. class TexGen0
  20920. {
  20921. uvSource="tex";
  20922. class uvTransform
  20923. {
  20924. aside[]={1,0,0};
  20925. up[]={0,1,0};
  20926. dir[]={0,0,1};
  20927. pos[]={0,0,0};
  20928. };
  20929. };
  20930. class TexGen1
  20931. {
  20932. uvSource="tex";
  20933. class uvTransform
  20934. {
  20935. aside[]={10,0,0};
  20936. up[]={0,10,0};
  20937. dir[]={0,0,10};
  20938. pos[]={0,0,0};
  20939. };
  20940. };
  20941. class TexGen2
  20942. {
  20943. uvSource="tex";
  20944. class uvTransform
  20945. {
  20946. aside[]={10,0,0};
  20947. up[]={0,10,0};
  20948. dir[]={0,0,10};
  20949. pos[]={0,0,0};
  20950. };
  20951. };
  20952. PixelShaderID="TerrainSNX";
  20953. VertexShaderID="Terrain";
  20954. class Stage2
  20955. {
  20956. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  20957. texGen=0;
  20958. };
  20959. class Stage3
  20960. {
  20961. texture="";
  20962. texGen=1;
  20963. };
  20964. class Stage4
  20965. {
  20966. texture="";
  20967. texGen=2;
  20968. };
  20969. class Stage5
  20970. {
  20971. texture="";
  20972. texGen=1;
  20973. };
  20974. class Stage6
  20975. {
  20976. texture="";
  20977. texGen=2;
  20978. };
  20979. class Stage7
  20980. {
  20981. texture="";
  20982. texGen=1;
  20983. };
  20984. class Stage8
  20985. {
  20986. texture="";
  20987. texGen=2;
  20988. };
  20989. class Stage9
  20990. {
  20991. texture="";
  20992. texGen=1;
  20993. };
  20994. class Stage10
  20995. {
  20996. texture="";
  20997. texGen=2;
  20998. };
  20999. class Stage11
  21000. {
  21001. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  21002. texGen=1;
  21003. };
  21004. class Stage12
  21005. {
  21006. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  21007. texGen=2;
  21008. };
  21009. class Stage14
  21010. {
  21011. texture="arma3map\kapolei\data\layers\n_003_003_nohq.png";
  21012. texGen=3;
  21013. };
  21014. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-003_N_N_N_N_L10.rvmat"
  21015. No Error(s)
  21016. Output is to P_003-003_N_N_N_N_L10.rvmat
  21017.  
  21018. //forcing arma raP
  21019. ambient[]={1.5,1.5,1.5,1};
  21020. diffuse[]={0.5,0.5,0.5,1};
  21021. forcedDiffuse[]={0,0,0,0};
  21022. emmisive[]={0,0,0,0};
  21023. specular[]={0,0,0,0};
  21024. specularPower=0;
  21025. class Stage0
  21026. {
  21027. texture="arma3map\kapolei\data\layers\s_003_004_lco.png";
  21028. texGen=3;
  21029. };
  21030. class Stage1
  21031. {
  21032. texture="arma3map\kapolei\data\layers\m_003_004_lca.png";
  21033. texGen=4;
  21034. };
  21035. class TexGen3
  21036. {
  21037. uvSource="worldPos";
  21038. class uvTransform
  21039. {
  21040. aside[]={4.8828126e-005,0,0};
  21041. up[]={0,0,4.8828126e-005};
  21042. dir[]={0,-4.8828126e-005,0};
  21043. pos[]={-2.9453125,0.0703125,0};
  21044. };
  21045. };
  21046. class TexGen4
  21047. {
  21048. uvSource="worldPos";
  21049. class uvTransform
  21050. {
  21051. aside[]={4.8828126e-005,0,0};
  21052. up[]={0,0,4.8828126e-005};
  21053. dir[]={0,-4.8828126e-005,0};
  21054. pos[]={-2.9453125,0.0703125,0};
  21055. };
  21056. };
  21057. class TexGen0
  21058. {
  21059. uvSource="tex";
  21060. class uvTransform
  21061. {
  21062. aside[]={1,0,0};
  21063. up[]={0,1,0};
  21064. dir[]={0,0,1};
  21065. pos[]={0,0,0};
  21066. };
  21067. };
  21068. class TexGen1
  21069. {
  21070. uvSource="tex";
  21071. class uvTransform
  21072. {
  21073. aside[]={10,0,0};
  21074. up[]={0,10,0};
  21075. dir[]={0,0,10};
  21076. pos[]={0,0,0};
  21077. };
  21078. };
  21079. class TexGen2
  21080. {
  21081. uvSource="tex";
  21082. class uvTransform
  21083. {
  21084. aside[]={10,0,0};
  21085. up[]={0,10,0};
  21086. dir[]={0,0,10};
  21087. pos[]={0,0,0};
  21088. };
  21089. };
  21090. PixelShaderID="TerrainSNX";
  21091. VertexShaderID="Terrain";
  21092. class Stage2
  21093. {
  21094. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  21095. texGen=0;
  21096. };
  21097. class Stage3
  21098. {
  21099. texture="arma3map\kapolei\data\beach_nopx.paa";
  21100. texGen=1;
  21101. };
  21102. class Stage4
  21103. {
  21104. texture="arma3map\kapolei\data\beach_co.paa";
  21105. texGen=2;
  21106. };
  21107. class Stage14
  21108. {
  21109. texture="arma3map\kapolei\data\layers\n_003_004_nohq.png";
  21110. texGen=3;
  21111. };
  21112. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_003-004_L00.rvmat"
  21113. No Error(s)
  21114. Output is to P_003-004_L00.rvmat
  21115.  
  21116. //forcing arma raP
  21117. ambient[]={1.5,1.5,1.5,1};
  21118. diffuse[]={0.5,0.5,0.5,1};
  21119. forcedDiffuse[]={0,0,0,0};
  21120. emmisive[]={0,0,0,0};
  21121. specular[]={0,0,0,0};
  21122. specularPower=0;
  21123. class Stage0
  21124. {
  21125. texture="arma3map\kapolei\data\layers\s_004_000_lco.png";
  21126. texGen=3;
  21127. };
  21128. class Stage1
  21129. {
  21130. texture="arma3map\kapolei\data\layers\m_004_000_lca.png";
  21131. texGen=4;
  21132. };
  21133. class TexGen3
  21134. {
  21135. uvSource="worldPos";
  21136. class uvTransform
  21137. {
  21138. aside[]={4.8828126e-005,0,0};
  21139. up[]={0,0,4.8828126e-005};
  21140. dir[]={0,-4.8828126e-005,0};
  21141. pos[]={-3.9296875,4.0078125,0};
  21142. };
  21143. };
  21144. class TexGen4
  21145. {
  21146. uvSource="worldPos";
  21147. class uvTransform
  21148. {
  21149. aside[]={4.8828126e-005,0,0};
  21150. up[]={0,0,4.8828126e-005};
  21151. dir[]={0,-4.8828126e-005,0};
  21152. pos[]={-3.9296875,4.0078125,0};
  21153. };
  21154. };
  21155. class TexGen0
  21156. {
  21157. uvSource="tex";
  21158. class uvTransform
  21159. {
  21160. aside[]={1,0,0};
  21161. up[]={0,1,0};
  21162. dir[]={0,0,1};
  21163. pos[]={0,0,0};
  21164. };
  21165. };
  21166. class TexGen1
  21167. {
  21168. uvSource="tex";
  21169. class uvTransform
  21170. {
  21171. aside[]={10,0,0};
  21172. up[]={0,10,0};
  21173. dir[]={0,0,10};
  21174. pos[]={0,0,0};
  21175. };
  21176. };
  21177. class TexGen2
  21178. {
  21179. uvSource="tex";
  21180. class uvTransform
  21181. {
  21182. aside[]={10,0,0};
  21183. up[]={0,10,0};
  21184. dir[]={0,0,10};
  21185. pos[]={0,0,0};
  21186. };
  21187. };
  21188. PixelShaderID="TerrainSNX";
  21189. VertexShaderID="Terrain";
  21190. class Stage2
  21191. {
  21192. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  21193. texGen=0;
  21194. };
  21195. class Stage3
  21196. {
  21197. texture="arma3map\kapolei\data\beach_nopx.paa";
  21198. texGen=1;
  21199. };
  21200. class Stage4
  21201. {
  21202. texture="arma3map\kapolei\data\beach_co.paa";
  21203. texGen=2;
  21204. };
  21205. class Stage14
  21206. {
  21207. texture="arma3map\kapolei\data\layers\n_004_000_nohq.png";
  21208. texGen=3;
  21209. };
  21210. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_004-000_L00.rvmat"
  21211. No Error(s)
  21212. Output is to P_004-000_L00.rvmat
  21213.  
  21214. //forcing arma raP
  21215. ambient[]={1.5,1.5,1.5,1};
  21216. diffuse[]={0.5,0.5,0.5,1};
  21217. forcedDiffuse[]={0,0,0,0};
  21218. emmisive[]={0,0,0,0};
  21219. specular[]={0,0,0,0};
  21220. specularPower=0;
  21221. class Stage0
  21222. {
  21223. texture="arma3map\kapolei\data\layers\s_004_001_lco.png";
  21224. texGen=3;
  21225. };
  21226. class Stage1
  21227. {
  21228. texture="arma3map\kapolei\data\layers\m_004_001_lca.png";
  21229. texGen=4;
  21230. };
  21231. class TexGen3
  21232. {
  21233. uvSource="worldPos";
  21234. class uvTransform
  21235. {
  21236. aside[]={4.8828126e-005,0,0};
  21237. up[]={0,0,4.8828126e-005};
  21238. dir[]={0,-4.8828126e-005,0};
  21239. pos[]={-3.9296875,3.0234375,0};
  21240. };
  21241. };
  21242. class TexGen4
  21243. {
  21244. uvSource="worldPos";
  21245. class uvTransform
  21246. {
  21247. aside[]={4.8828126e-005,0,0};
  21248. up[]={0,0,4.8828126e-005};
  21249. dir[]={0,-4.8828126e-005,0};
  21250. pos[]={-3.9296875,3.0234375,0};
  21251. };
  21252. };
  21253. class TexGen0
  21254. {
  21255. uvSource="tex";
  21256. class uvTransform
  21257. {
  21258. aside[]={1,0,0};
  21259. up[]={0,1,0};
  21260. dir[]={0,0,1};
  21261. pos[]={0,0,0};
  21262. };
  21263. };
  21264. class TexGen1
  21265. {
  21266. uvSource="tex";
  21267. class uvTransform
  21268. {
  21269. aside[]={10,0,0};
  21270. up[]={0,10,0};
  21271. dir[]={0,0,10};
  21272. pos[]={0,0,0};
  21273. };
  21274. };
  21275. class TexGen2
  21276. {
  21277. uvSource="tex";
  21278. class uvTransform
  21279. {
  21280. aside[]={10,0,0};
  21281. up[]={0,10,0};
  21282. dir[]={0,0,10};
  21283. pos[]={0,0,0};
  21284. };
  21285. };
  21286. PixelShaderID="TerrainSNX";
  21287. VertexShaderID="Terrain";
  21288. class Stage2
  21289. {
  21290. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  21291. texGen=0;
  21292. };
  21293. class Stage3
  21294. {
  21295. texture="arma3map\kapolei\data\beach_nopx.paa";
  21296. texGen=1;
  21297. };
  21298. class Stage4
  21299. {
  21300. texture="arma3map\kapolei\data\beach_co.paa";
  21301. texGen=2;
  21302. };
  21303. class Stage14
  21304. {
  21305. texture="arma3map\kapolei\data\layers\n_004_001_nohq.png";
  21306. texGen=3;
  21307. };
  21308. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_004-001_L00.rvmat"
  21309. No Error(s)
  21310. Output is to P_004-001_L00.rvmat
  21311.  
  21312. //forcing arma raP
  21313. ambient[]={1.5,1.5,1.5,1};
  21314. diffuse[]={0.5,0.5,0.5,1};
  21315. forcedDiffuse[]={0,0,0,0};
  21316. emmisive[]={0,0,0,0};
  21317. specular[]={0,0,0,0};
  21318. specularPower=0;
  21319. class Stage0
  21320. {
  21321. texture="arma3map\kapolei\data\layers\s_004_002_lco.png";
  21322. texGen=3;
  21323. };
  21324. class Stage1
  21325. {
  21326. texture="arma3map\kapolei\data\layers\m_004_002_lca.png";
  21327. texGen=4;
  21328. };
  21329. class TexGen3
  21330. {
  21331. uvSource="worldPos";
  21332. class uvTransform
  21333. {
  21334. aside[]={4.8828126e-005,0,0};
  21335. up[]={0,0,4.8828126e-005};
  21336. dir[]={0,-4.8828126e-005,0};
  21337. pos[]={-3.9296875,2.0390625,0};
  21338. };
  21339. };
  21340. class TexGen4
  21341. {
  21342. uvSource="worldPos";
  21343. class uvTransform
  21344. {
  21345. aside[]={4.8828126e-005,0,0};
  21346. up[]={0,0,4.8828126e-005};
  21347. dir[]={0,-4.8828126e-005,0};
  21348. pos[]={-3.9296875,2.0390625,0};
  21349. };
  21350. };
  21351. class TexGen0
  21352. {
  21353. uvSource="tex";
  21354. class uvTransform
  21355. {
  21356. aside[]={1,0,0};
  21357. up[]={0,1,0};
  21358. dir[]={0,0,1};
  21359. pos[]={0,0,0};
  21360. };
  21361. };
  21362. class TexGen1
  21363. {
  21364. uvSource="tex";
  21365. class uvTransform
  21366. {
  21367. aside[]={10,0,0};
  21368. up[]={0,10,0};
  21369. dir[]={0,0,10};
  21370. pos[]={0,0,0};
  21371. };
  21372. };
  21373. class TexGen2
  21374. {
  21375. uvSource="tex";
  21376. class uvTransform
  21377. {
  21378. aside[]={10,0,0};
  21379. up[]={0,10,0};
  21380. dir[]={0,0,10};
  21381. pos[]={0,0,0};
  21382. };
  21383. };
  21384. PixelShaderID="TerrainSNX";
  21385. VertexShaderID="Terrain";
  21386. class Stage2
  21387. {
  21388. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  21389. texGen=0;
  21390. };
  21391. class Stage3
  21392. {
  21393. texture="arma3map\kapolei\data\beach_nopx.paa";
  21394. texGen=1;
  21395. };
  21396. class Stage4
  21397. {
  21398. texture="arma3map\kapolei\data\beach_co.paa";
  21399. texGen=2;
  21400. };
  21401. class Stage14
  21402. {
  21403. texture="arma3map\kapolei\data\layers\n_004_002_nohq.png";
  21404. texGen=3;
  21405. };
  21406. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_004-002_L00.rvmat"
  21407. No Error(s)
  21408. Output is to P_004-002_L00.rvmat
  21409.  
  21410. //forcing arma raP
  21411. ambient[]={1.5,1.5,1.5,1};
  21412. diffuse[]={0.5,0.5,0.5,1};
  21413. forcedDiffuse[]={0,0,0,0};
  21414. emmisive[]={0,0,0,0};
  21415. specular[]={0,0,0,0};
  21416. specularPower=0;
  21417. class Stage0
  21418. {
  21419. texture="arma3map\kapolei\data\layers\s_004_003_lco.png";
  21420. texGen=3;
  21421. };
  21422. class Stage1
  21423. {
  21424. texture="arma3map\kapolei\data\layers\m_004_003_lca.png";
  21425. texGen=4;
  21426. };
  21427. class TexGen3
  21428. {
  21429. uvSource="worldPos";
  21430. class uvTransform
  21431. {
  21432. aside[]={4.8828126e-005,0,0};
  21433. up[]={0,0,4.8828126e-005};
  21434. dir[]={0,-4.8828126e-005,0};
  21435. pos[]={-3.9296875,1.0546875,0};
  21436. };
  21437. };
  21438. class TexGen4
  21439. {
  21440. uvSource="worldPos";
  21441. class uvTransform
  21442. {
  21443. aside[]={4.8828126e-005,0,0};
  21444. up[]={0,0,4.8828126e-005};
  21445. dir[]={0,-4.8828126e-005,0};
  21446. pos[]={-3.9296875,1.0546875,0};
  21447. };
  21448. };
  21449. class TexGen0
  21450. {
  21451. uvSource="tex";
  21452. class uvTransform
  21453. {
  21454. aside[]={1,0,0};
  21455. up[]={0,1,0};
  21456. dir[]={0,0,1};
  21457. pos[]={0,0,0};
  21458. };
  21459. };
  21460. class TexGen1
  21461. {
  21462. uvSource="tex";
  21463. class uvTransform
  21464. {
  21465. aside[]={10,0,0};
  21466. up[]={0,10,0};
  21467. dir[]={0,0,10};
  21468. pos[]={0,0,0};
  21469. };
  21470. };
  21471. class TexGen2
  21472. {
  21473. uvSource="tex";
  21474. class uvTransform
  21475. {
  21476. aside[]={10,0,0};
  21477. up[]={0,10,0};
  21478. dir[]={0,0,10};
  21479. pos[]={0,0,0};
  21480. };
  21481. };
  21482. PixelShaderID="TerrainSNX";
  21483. VertexShaderID="Terrain";
  21484. class Stage2
  21485. {
  21486. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  21487. texGen=0;
  21488. };
  21489. class Stage3
  21490. {
  21491. texture="arma3map\kapolei\data\beach_nopx.paa";
  21492. texGen=1;
  21493. };
  21494. class Stage4
  21495. {
  21496. texture="arma3map\kapolei\data\beach_co.paa";
  21497. texGen=2;
  21498. };
  21499. class Stage14
  21500. {
  21501. texture="arma3map\kapolei\data\layers\n_004_003_nohq.png";
  21502. texGen=3;
  21503. };
  21504. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_004-003_L00.rvmat"
  21505. No Error(s)
  21506. Output is to P_004-003_L00.rvmat
  21507.  
  21508. //forcing arma raP
  21509. ambient[]={1.5,1.5,1.5,1};
  21510. diffuse[]={0.5,0.5,0.5,1};
  21511. forcedDiffuse[]={0,0,0,0};
  21512. emmisive[]={0,0,0,0};
  21513. specular[]={0,0,0,0};
  21514. specularPower=0;
  21515. class Stage0
  21516. {
  21517. texture="arma3map\kapolei\data\layers\s_004_004_lco.png";
  21518. texGen=3;
  21519. };
  21520. class Stage1
  21521. {
  21522. texture="arma3map\kapolei\data\layers\m_004_004_lca.png";
  21523. texGen=4;
  21524. };
  21525. class TexGen3
  21526. {
  21527. uvSource="worldPos";
  21528. class uvTransform
  21529. {
  21530. aside[]={4.8828126e-005,0,0};
  21531. up[]={0,0,4.8828126e-005};
  21532. dir[]={0,-4.8828126e-005,0};
  21533. pos[]={-3.9296875,0.0703125,0};
  21534. };
  21535. };
  21536. class TexGen4
  21537. {
  21538. uvSource="worldPos";
  21539. class uvTransform
  21540. {
  21541. aside[]={4.8828126e-005,0,0};
  21542. up[]={0,0,4.8828126e-005};
  21543. dir[]={0,-4.8828126e-005,0};
  21544. pos[]={-3.9296875,0.0703125,0};
  21545. };
  21546. };
  21547. class TexGen0
  21548. {
  21549. uvSource="tex";
  21550. class uvTransform
  21551. {
  21552. aside[]={1,0,0};
  21553. up[]={0,1,0};
  21554. dir[]={0,0,1};
  21555. pos[]={0,0,0};
  21556. };
  21557. };
  21558. class TexGen1
  21559. {
  21560. uvSource="tex";
  21561. class uvTransform
  21562. {
  21563. aside[]={10,0,0};
  21564. up[]={0,10,0};
  21565. dir[]={0,0,10};
  21566. pos[]={0,0,0};
  21567. };
  21568. };
  21569. class TexGen2
  21570. {
  21571. uvSource="tex";
  21572. class uvTransform
  21573. {
  21574. aside[]={10,0,0};
  21575. up[]={0,10,0};
  21576. dir[]={0,0,10};
  21577. pos[]={0,0,0};
  21578. };
  21579. };
  21580. PixelShaderID="TerrainSNX";
  21581. VertexShaderID="Terrain";
  21582. class Stage2
  21583. {
  21584. texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
  21585. texGen=0;
  21586. };
  21587. class Stage3
  21588. {
  21589. texture="arma3map\kapolei\data\beach_nopx.paa";
  21590. texGen=1;
  21591. };
  21592. class Stage4
  21593. {
  21594. texture="arma3map\kapolei\data\beach_co.paa";
  21595. texGen=2;
  21596. };
  21597. class Stage14
  21598. {
  21599. texture="arma3map\kapolei\data\layers\n_004_004_nohq.png";
  21600. texGen=3;
  21601. };
  21602. rapify x64UnicodeVersion 1.75, Dll 5.24 "P_004-004_L00.rvmat"
  21603. No Error(s)
  21604. Output is to P_004-004_L00.rvmat
  21605.  
  21606. arma3map\kapolei\data\layers\S_000_000_lco.paa
  21607. 1 File(s) copied
  21608. arma3map\kapolei\data\layers\S_000_001_lco.paa
  21609. 1 File(s) copied
  21610. arma3map\kapolei\data\layers\S_000_002_lco.paa
  21611. 1 File(s) copied
  21612. arma3map\kapolei\data\layers\S_000_003_lco.paa
  21613. 1 File(s) copied
  21614. arma3map\kapolei\data\layers\S_000_004_lco.paa
  21615. 1 File(s) copied
  21616. arma3map\kapolei\data\layers\S_001_000_lco.paa
  21617. 1 File(s) copied
  21618. arma3map\kapolei\data\layers\S_001_001_lco.paa
  21619. 1 File(s) copied
  21620. arma3map\kapolei\data\layers\S_001_002_lco.paa
  21621. 1 File(s) copied
  21622. arma3map\kapolei\data\layers\S_001_003_lco.paa
  21623. 1 File(s) copied
  21624. arma3map\kapolei\data\layers\S_001_004_lco.paa
  21625. 1 File(s) copied
  21626. arma3map\kapolei\data\layers\S_002_000_lco.paa
  21627. 1 File(s) copied
  21628. arma3map\kapolei\data\layers\S_002_001_lco.paa
  21629. 1 File(s) copied
  21630. arma3map\kapolei\data\layers\S_002_002_lco.paa
  21631. 1 File(s) copied
  21632. arma3map\kapolei\data\layers\S_002_003_lco.paa
  21633. 1 File(s) copied
  21634. arma3map\kapolei\data\layers\S_002_004_lco.paa
  21635. 1 File(s) copied
  21636. arma3map\kapolei\data\layers\S_003_000_lco.paa
  21637. 1 File(s) copied
  21638. arma3map\kapolei\data\layers\S_003_001_lco.paa
  21639. 1 File(s) copied
  21640. arma3map\kapolei\data\layers\S_003_002_lco.paa
  21641. 1 File(s) copied
  21642. arma3map\kapolei\data\layers\S_003_003_lco.paa
  21643. 1 File(s) copied
  21644. arma3map\kapolei\data\layers\S_003_004_lco.paa
  21645. 1 File(s) copied
  21646. arma3map\kapolei\data\layers\S_004_000_lco.paa
  21647. 1 File(s) copied
  21648. arma3map\kapolei\data\layers\S_004_001_lco.paa
  21649. 1 File(s) copied
  21650. arma3map\kapolei\data\layers\S_004_002_lco.paa
  21651. 1 File(s) copied
  21652. arma3map\kapolei\data\layers\S_004_003_lco.paa
  21653. 1 File(s) copied
  21654. arma3map\kapolei\data\layers\S_004_004_lco.paa
  21655. 1 File(s) copied
  21656. //forcing arma raP
  21657. ambient[]={1.5,1.5,1.5,1};
  21658. diffuse[]={0.5,0.5,0.5,1};
  21659. forcedDiffuse[]={0,0,0,0};
  21660. emmisive[]={0,0,0,0};
  21661. specular[]={0,0,0,0};
  21662. specularPower=1;
  21663. PixelShaderID="NormalMapDiffuse";
  21664. VertexShaderID="NormalMapDiffuseAlpha";
  21665. class Stage1
  21666. {
  21667. texture="arma3map\kapolei\data\marsh_nopx.paa";
  21668. uvSource="tex";
  21669. class uvTransform
  21670. {
  21671. aside[]={10,0,0};
  21672. up[]={0,10,0};
  21673. dir[]={0,0,10};
  21674. pos[]={0,0,0};
  21675. };
  21676. };
  21677. class Stage2
  21678. {
  21679. texture="arma3map\kapolei\data\marsh_co.paa";
  21680. uvSource="tex";
  21681. class uvTransform
  21682. {
  21683. aside[]={10,0,0};
  21684. up[]={0,10,0};
  21685. dir[]={0,0,10};
  21686. pos[]={0,0,0};
  21687. };
  21688. };
  21689. rapify x64UnicodeVersion 1.75, Dll 5.24 "marsh.rvmat"
  21690. No Error(s)
  21691. Output is to marsh.rvmat
  21692.  
  21693. arma3map\kapolei\data\marsh_co.paa
  21694. 1 File(s) copied
  21695. arma3map\kapolei\data\marsh_nopx.paa
  21696. 1 File(s) copied
  21697. //forcing arma raP
  21698. ambient[]={1.5,1.5,1.5,1};
  21699. diffuse[]={0.5,0.5,0.5,1};
  21700. forcedDiffuse[]={0,0,0,0};
  21701. emmisive[]={0,0,0,0};
  21702. specular[]={0,0,0,0};
  21703. specularPower=1;
  21704. PixelShaderID="NormalMapDiffuse";
  21705. VertexShaderID="NormalMapDiffuseAlpha";
  21706. class Stage1
  21707. {
  21708. texture="arma3map\kapolei\data\mud_nopx.paa";
  21709. uvSource="tex";
  21710. class uvTransform
  21711. {
  21712. aside[]={10,0,0};
  21713. up[]={0,10,0};
  21714. dir[]={0,0,10};
  21715. pos[]={0,0,0};
  21716. };
  21717. };
  21718. class Stage2
  21719. {
  21720. texture="arma3map\kapolei\data\mud_co.paa";
  21721. uvSource="tex";
  21722. class uvTransform
  21723. {
  21724. aside[]={10,0,0};
  21725. up[]={0,10,0};
  21726. dir[]={0,0,10};
  21727. pos[]={0,0,0};
  21728. };
  21729. };
  21730. rapify x64UnicodeVersion 1.75, Dll 5.24 "mud.rvmat"
  21731. No Error(s)
  21732. Output is to mud.rvmat
  21733.  
  21734. arma3map\kapolei\data\mud_co.paa
  21735. 1 File(s) copied
  21736. arma3map\kapolei\data\mud_nopx.paa
  21737. 1 File(s) copied
  21738. arma3map\kapolei\data\roads\roads.dbf
  21739. 1 File(s) copied
  21740. arma3map\kapolei\data\roads\roads.prj
  21741. 1 File(s) copied
  21742. arma3map\kapolei\data\roads\roads.shp
  21743. 1 File(s) copied
  21744. arma3map\kapolei\data\roads\roads.shx
  21745. 1 File(s) copied
  21746. //forcing arma raP
  21747. // 1 = Country road
  21748. // 2 = City road
  21749. // 3 = Gravel road
  21750. // 4 = Bike road
  21751. // 5 = Path
  21752. class RoadTypesLibrary
  21753. {
  21754. class Road0001
  21755. {
  21756. width = 10;
  21757. mainStrTex = "arma3map\kapolei\data\roads\surf_roadtarmac_main_road_ca.paa"; // lowercase!
  21758. mainTerTex = "arma3map\kapolei\data\roads\surf_roadtarmac_main_road_end_ca.paa";
  21759. mainMat = "arma3map\kapolei\data\roads\surf_roadtarmac_main_road.rvmat";
  21760. map = "road";
  21761. order=1;
  21762. };
  21763. class Road0002
  21764. {
  21765. width = 8;
  21766. mainStrTex = "arma3map\kapolei\data\roads\surf_roadtarmac_main_road_ca.paa"; // lowercase!
  21767. mainTerTex = "arma3map\kapolei\data\roads\surf_roadtarmac_main_road_end_ca.paa";
  21768. mainMat = "arma3map\kapolei\data\roads\surf_roadtarmac_main_road.rvmat";
  21769. map = "road";
  21770. AIpathOffset = 2.5;
  21771. order=2;
  21772. };
  21773. class Road0003
  21774. {
  21775. width = 3;
  21776. mainStrTex = "arma3map\kapolei\data\roads\surf_roaddirt_road_ca.paa"; // lowercase!
  21777. mainTerTex = "arma3map\kapolei\data\roads\surf_roaddirt_road_end_ca.paa";
  21778. mainMat = "arma3map\kapolei\data\roads\surf_roaddirt_road.rvmat";
  21779. map = "track";
  21780. AIpathOffset = 0;
  21781. order=3;
  21782. };
  21783. class Road0004
  21784. {
  21785. width = 2.5;
  21786. mainStrTex = "arma3map\kapolei\data\roads\surf_roadtarmac_highway_ca.paa"; // lowercase!
  21787. mainTerTex = "arma3map\kapolei\data\roads\surf_roadtarmac_highway_end_ca.paa";
  21788. mainMat = "arma3map\kapolei\data\roads\surf_roadtarmac_highway.rvmat";
  21789. map = "main road";
  21790. AIpathOffset = 3;
  21791. order=4;
  21792. };
  21793. class Road0005
  21794. {
  21795. width = 1;
  21796. mainStrTex = "arma3map\kapolei\data\roads\surf_roaddirt_path_ca.paa"; // lowercase!
  21797. mainTerTex = "arma3map\kapolei\data\roads\surf_roaddirt_path_end_ca.paa";
  21798. mainMat = "arma3map\kapolei\data\roads\surf_roaddirt_path.rvmat";
  21799. map = "track";
  21800. AIpathOffset = 0;
  21801. order=5;
  21802. };
  21803. class Road0006
  21804. {
  21805. width = 10;
  21806. mainStrTex = "arma3map\kapolei\data\roads\surf_roadconcrete_city_road_ca.paa"; // lowercase!
  21807. mainTerTex = "arma3map\kapolei\data\roads\surf_roadconcrete_city_road_end_ca.paa";
  21808. mainMat = "arma3map\kapolei\data\roads\surf_roadconcrete_city_road.rvmat";
  21809. map = "track";
  21810. AIpathOffset = 2.5;
  21811. order=6;
  21812. };
  21813. };
  21814. rapify x64UnicodeVersion 1.75, Dll 5.24 "RoadsLib.cfg"
  21815. No Error(s)
  21816. arma3map\kapolei\data\roads\RoadsLib.cfg
  21817. 1 File(s) copied
  21818. //forcing arma raP
  21819. ////////////////////////////////////////////////////////////////////
  21820. //DeRap: Produced from mikero's Dos Tools Dll version 4.97
  21821. //Wed Oct 07 18:49:58 2015 : Source 'file' date Wed Oct 07 18:49:58 2015
  21822. //http://dev-heaven.net/projects/list_files/mikero-pbodll
  21823. ////////////////////////////////////////////////////////////////////
  21824. #define _ARMA_
  21825. //Class roads_f : arma3map\kapolei\data\roads\surf_roadconcrete_city_road.rvmat{
  21826. ambient[] = {1.0,1.0,1.0,1.0};
  21827. diffuse[] = {0.4,0.4,0.4,1.0};
  21828. forcedDiffuse[] = {0.0,0.0,0.0,0.0};
  21829. emmisive[] = {0.0,0.0,0.0,1.0};
  21830. specular[] = {0.02,0.02,0.02,1.0};
  21831. specularPower = 80.0;
  21832. PixelShaderID = "NormalMapDetailSpecularMap";
  21833. VertexShaderID = "NormalMap";
  21834. class Stage1
  21835. {
  21836. texture = "arma3map\kapolei\data\roads\surf_roadconcrete_city_road_nohq.paa";
  21837. uvSource = "tex";
  21838. class uvTransform
  21839. {
  21840. aside[] = {1.0,0.0,0.0};
  21841. up[] = {0.0,1.0,0.0};
  21842. dir[] = {0.0,0.0,0.0};
  21843. pos[] = {0.0,0.0,0.0};
  21844. };
  21845. };
  21846. class Stage2
  21847. {
  21848. texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
  21849. uvSource = "tex";
  21850. class uvTransform
  21851. {
  21852. aside[] = {14.0,0.0,0.0};
  21853. up[] = {0.0,14.0,0.0};
  21854. dir[] = {0.0,0.0,0.0};
  21855. pos[] = {0.0,0.0,0.0};
  21856. };
  21857. };
  21858. class Stage3
  21859. {
  21860. texture = "#(argb,8,8,3)color(1.0,0.0,1.0,1.0,SM)";
  21861. uvSource = "tex";
  21862. class uvTransform
  21863. {
  21864. aside[] = {1.0,0.0,0.0};
  21865. up[] = {0.0,1.0,0.0};
  21866. dir[] = {0.0,0.0,0.0};
  21867. pos[] = {0.0,0.0,0.0};
  21868. };
  21869. };
  21870. //};
  21871. rapify x64UnicodeVersion 1.75, Dll 5.24 "surf_roadconcrete_city_road.rvmat"
  21872. No Error(s)
  21873. Output is to surf_roadconcrete_city_road.rvmat
  21874.  
  21875. arma3map\kapolei\data\roads\surf_roadconcrete_city_road_ca.paa
  21876. 1 File(s) copied
  21877. arma3map\kapolei\data\roads\surf_roadconcrete_city_road_end_ca.paa
  21878. 1 File(s) copied
  21879. arma3map\kapolei\data\roads\surf_roadconcrete_city_road_nohq.paa
  21880. 1 File(s) copied
  21881. //forcing arma raP
  21882. ////////////////////////////////////////////////////////////////////
  21883. //DeRap: Produced from mikero's Dos Tools Dll version 4.97
  21884. //Wed Oct 07 18:49:59 2015 : Source 'file' date Wed Oct 07 18:49:59 2015
  21885. //http://dev-heaven.net/projects/list_files/mikero-pbodll
  21886. ////////////////////////////////////////////////////////////////////
  21887. #define _ARMA_
  21888. //Class roads_f : arma3map\kapolei\data\roads\surf_roaddirt_path_ca.rvmat{
  21889. ambient[] = {1.0,1.0,1.0,1.0};
  21890. diffuse[] = {0.3,0.3,0.3,1.0};
  21891. forcedDiffuse[] = {0.0,0.0,0.0,0.0};
  21892. emmisive[] = {0.0,0.0,0.0,1.0};
  21893. specular[] = {0.4,0.4,0.4,1.0};
  21894. specularPower = 3.0;
  21895. PixelShaderID = "NormalMapDetailSpecularMap";
  21896. VertexShaderID = "NormalMap";
  21897. class Stage1
  21898. {
  21899. texture = "arma3map\kapolei\data\roads\surf_roaddirt_path_nohq.paa";
  21900. uvSource = "tex";
  21901. class uvTransform
  21902. {
  21903. aside[] = {1.0,0.0,0.0};
  21904. up[] = {0.0,1.0,0.0};
  21905. dir[] = {0.0,0.0,0.0};
  21906. pos[] = {0.0,0.0,0.0};
  21907. };
  21908. };
  21909. class Stage2
  21910. {
  21911. texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
  21912. uvSource = "tex";
  21913. class uvTransform
  21914. {
  21915. aside[] = {14.0,0.0,0.0};
  21916. up[] = {0.0,14.0,0.0};
  21917. dir[] = {0.0,0.0,0.0};
  21918. pos[] = {0.0,0.0,0.0};
  21919. };
  21920. };
  21921. class Stage3
  21922. {
  21923. texture = "arma3map\kapolei\data\roads\surf_roaddirt_path_end_ca.paa";
  21924. uvSource = "tex";
  21925. class uvTransform
  21926. {
  21927. aside[] = {1.0,0.0,0.0};
  21928. up[] = {0.0,1.0,0.0};
  21929. dir[] = {0.0,0.0,0.0};
  21930. pos[] = {0.0,0.0,0.0};
  21931. };
  21932. };
  21933. //};
  21934. rapify x64UnicodeVersion 1.75, Dll 5.24 "surf_roaddirt_path.rvmat"
  21935. No Error(s)
  21936. Output is to surf_roaddirt_path.rvmat
  21937.  
  21938. arma3map\kapolei\data\roads\surf_roaddirt_path_ca.paa
  21939. 1 File(s) copied
  21940. arma3map\kapolei\data\roads\surf_roaddirt_path_end_ca.paa
  21941. 1 File(s) copied
  21942. arma3map\kapolei\data\roads\surf_roaddirt_path_nohq.paa
  21943. 1 File(s) copied
  21944. //forcing arma raP
  21945. ////////////////////////////////////////////////////////////////////
  21946. //DeRap: Produced from mikero's Dos Tools Dll version 4.97
  21947. //Wed Oct 07 18:49:59 2015 : Source 'file' date Wed Oct 07 18:49:59 2015
  21948. //http://dev-heaven.net/projects/list_files/mikero-pbodll
  21949. ////////////////////////////////////////////////////////////////////
  21950. #define _ARMA_
  21951. //Class roads_f : arma3map\kapolei\data\roads\surf_roaddirt_road.rvmat{
  21952. ambient[] = {1.0,1.0,1.0,1.0};
  21953. diffuse[] = {0.2,0.2,0.2,1.0};
  21954. forcedDiffuse[] = {0.0,0.0,0.0,0.0};
  21955. emmisive[] = {0.0,0.0,0.0,1.0};
  21956. specular[] = {0.2,0.2,0.2,1.0};
  21957. specularPower = 10.0;
  21958. PixelShaderID = "NormalMapDetailSpecularMap";
  21959. VertexShaderID = "NormalMap";
  21960. class Stage1
  21961. {
  21962. texture = "arma3map\kapolei\data\roads\surf_roaddirt_road_nohq.paa";
  21963. uvSource = "tex";
  21964. class uvTransform
  21965. {
  21966. aside[] = {1.0,0.0,0.0};
  21967. up[] = {0.0,1.0,0.0};
  21968. dir[] = {0.0,0.0,0.0};
  21969. pos[] = {0.0,0.0,0.0};
  21970. };
  21971. };
  21972. class Stage2
  21973. {
  21974. texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
  21975. uvSource = "tex";
  21976. class uvTransform
  21977. {
  21978. aside[] = {14.0,0.0,0.0};
  21979. up[] = {0.0,14.0,0.0};
  21980. dir[] = {0.0,0.0,0.0};
  21981. pos[] = {0.0,0.0,0.0};
  21982. };
  21983. };
  21984. class Stage3
  21985. {
  21986. texture = "#(argb,8,8,3)color(1.0,0.02,1.0,1.0,SM)";
  21987. uvSource = "tex";
  21988. class uvTransform
  21989. {
  21990. aside[] = {1.0,0.0,0.0};
  21991. up[] = {0.0,1.0,0.0};
  21992. dir[] = {0.0,0.0,0.0};
  21993. pos[] = {0.0,0.0,0.0};
  21994. };
  21995. };
  21996. //};
  21997. rapify x64UnicodeVersion 1.75, Dll 5.24 "surf_roaddirt_road.rvmat"
  21998. No Error(s)
  21999. Output is to surf_roaddirt_road.rvmat
  22000.  
  22001. arma3map\kapolei\data\roads\surf_roaddirt_road_ca.paa
  22002. 1 File(s) copied
  22003. arma3map\kapolei\data\roads\surf_roaddirt_road_end_ca.paa
  22004. 1 File(s) copied
  22005. arma3map\kapolei\data\roads\surf_roaddirt_road_nohq.paa
  22006. 1 File(s) copied
  22007. //forcing arma raP
  22008. ////////////////////////////////////////////////////////////////////
  22009. //DeRap: Produced from mikero's Dos Tools Dll version 4.97
  22010. //Wed Oct 07 18:49:59 2015 : Source 'file' date Wed Oct 07 18:49:59 2015
  22011. //http://dev-heaven.net/projects/list_files/mikero-pbodll
  22012. ////////////////////////////////////////////////////////////////////
  22013. #define _ARMA_
  22014. //Class roads_f : arma3map\kapolei\data\roads\surf_roaddirt_trans.rvmat{
  22015. ambient[] = {1.0,1.0,1.0,1.0};
  22016. diffuse[] = {0.3,0.3,0.3,1.0};
  22017. forcedDiffuse[] = {0.0,0.0,0.0,0.0};
  22018. emmisive[] = {0.0,0.0,0.0,1.0};
  22019. specular[] = {0.4,0.4,0.4,1.0};
  22020. specularPower = 3.0;
  22021. PixelShaderID = "NormalMapDetailSpecularMap";
  22022. VertexShaderID = "NormalMap";
  22023. class Stage1
  22024. {
  22025. texture = "#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
  22026. uvSource = "tex";
  22027. class uvTransform
  22028. {
  22029. aside[] = {1.0,0.0,0.0};
  22030. up[] = {0.0,1.0,0.0};
  22031. dir[] = {0.0,0.0,0.0};
  22032. pos[] = {0.0,0.0,0.0};
  22033. };
  22034. };
  22035. class Stage2
  22036. {
  22037. texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
  22038. uvSource = "tex";
  22039. class uvTransform
  22040. {
  22041. aside[] = {14.0,0.0,0.0};
  22042. up[] = {0.0,14.0,0.0};
  22043. dir[] = {0.0,0.0,0.0};
  22044. pos[] = {0.0,0.0,0.0};
  22045. };
  22046. };
  22047. class Stage3
  22048. {
  22049. texture = "#(argb,8,8,3)color(1,0,0,1.0,SM)";
  22050. uvSource = "tex";
  22051. class uvTransform
  22052. {
  22053. aside[] = {1.0,0.0,0.0};
  22054. up[] = {0.0,1.0,0.0};
  22055. dir[] = {0.0,0.0,0.0};
  22056. pos[] = {0.0,0.0,0.0};
  22057. };
  22058. };
  22059. //};
  22060. rapify x64UnicodeVersion 1.75, Dll 5.24 "surf_roaddirt_trans.rvmat"
  22061. No Error(s)
  22062. Output is to surf_roaddirt_trans.rvmat
  22063.  
  22064. arma3map\kapolei\data\roads\surf_roaddirt_trans_ca.paa
  22065. 1 File(s) copied
  22066. arma3map\kapolei\data\roads\surf_roaddirt_trans_end_ca.paa
  22067. 1 File(s) copied
  22068. //forcing arma raP
  22069. ////////////////////////////////////////////////////////////////////
  22070. //DeRap: Produced from mikero's Dos Tools Dll version 4.97
  22071. //Wed Oct 07 18:49:59 2015 : Source 'file' date Wed Oct 07 18:49:59 2015
  22072. //http://dev-heaven.net/projects/list_files/mikero-pbodll
  22073. ////////////////////////////////////////////////////////////////////
  22074. #define _ARMA_
  22075. //Class roads_f : arma3map\kapolei\data\roads\surf_roadtarmac_highway.rvmat{
  22076. ambient[] = {1.0,1.0,1.0,1.0};
  22077. diffuse[] = {0.25,0.25,0.25,1.0};
  22078. forcedDiffuse[] = {0.0,0.0,0.0,0.0};
  22079. emmisive[] = {0.0,0.0,0.0,1.0};
  22080. specular[] = {0.08,0.08,0.089,1.0};
  22081. specularPower = 5.0;
  22082. PixelShaderID = "NormalMapDetailSpecularMap";
  22083. VertexShaderID = "NormalMap";
  22084. class Stage1
  22085. {
  22086. texture = "arma3map\kapolei\data\roads\surf_roadtarmac_highway_nohq.paa";
  22087. uvSource = "tex";
  22088. class uvTransform
  22089. {
  22090. aside[] = {1.0,0.0,0.0};
  22091. up[] = {0.0,1.0,0.0};
  22092. dir[] = {0.0,0.0,0.0};
  22093. pos[] = {0.0,0.0,0.0};
  22094. };
  22095. };
  22096. class Stage2
  22097. {
  22098. texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
  22099. uvSource = "tex";
  22100. class uvTransform
  22101. {
  22102. aside[] = {14.0,0.0,0.0};
  22103. up[] = {0.0,14.0,0.0};
  22104. dir[] = {0.0,0.0,0.0};
  22105. pos[] = {0.0,0.0,0.0};
  22106. };
  22107. };
  22108. class Stage3
  22109. {
  22110. texture = "arma3map\kapolei\data\roads\surf_roadtarmac_highway_smdi.paa";
  22111. uvSource = "tex";
  22112. class uvTransform
  22113. {
  22114. aside[] = {1.0,0.0,0.0};
  22115. up[] = {0.0,1.0,0.0};
  22116. dir[] = {0.0,0.0,0.0};
  22117. pos[] = {0.0,0.0,0.0};
  22118. };
  22119. };
  22120. //};
  22121. rapify x64UnicodeVersion 1.75, Dll 5.24 "surf_roadtarmac_highway.rvmat"
  22122. No Error(s)
  22123. Output is to surf_roadtarmac_highway.rvmat
  22124.  
  22125. arma3map\kapolei\data\roads\surf_roadtarmac_highway_ca.paa
  22126. 1 File(s) copied
  22127. arma3map\kapolei\data\roads\surf_roadtarmac_highway_end_ca.paa
  22128. 1 File(s) copied
  22129. arma3map\kapolei\data\roads\surf_roadtarmac_highway_nohq.paa
  22130. 1 File(s) copied
  22131. arma3map\kapolei\data\roads\surf_roadtarmac_highway_smdi.paa
  22132. 1 File(s) copied
  22133. //forcing arma raP
  22134. ////////////////////////////////////////////////////////////////////
  22135. //DeRap: Produced from mikero's Dos Tools Dll version 4.97
  22136. //Wed Oct 07 18:49:59 2015 : Source 'file' date Wed Oct 07 18:49:59 2015
  22137. //http://dev-heaven.net/projects/list_files/mikero-pbodll
  22138. ////////////////////////////////////////////////////////////////////
  22139. #define _ARMA_
  22140. //Class roads_f : arma3map\kapolei\data\roads\surf_roadtarmac_main_road.rvmat{
  22141. ambient[] = {1.0,1.0,1.0,1.0};
  22142. diffuse[] = {0.3,0.3,0.3,1.0};
  22143. forcedDiffuse[] = {0.0,0.0,0.0,0.0};
  22144. emmisive[] = {0.0,0.0,0.0,1.0};
  22145. specular[] = {0.2,0.2,0.2,1.0};
  22146. specularPower = 10.0;
  22147. PixelShaderID = "NormalMapDetailSpecularMap";
  22148. VertexShaderID = "NormalMap";
  22149. class Stage1
  22150. {
  22151. texture = "arma3map\kapolei\data\roads\surf_roadtarmac_main_road_nohq.paa";
  22152. uvSource = "tex";
  22153. class uvTransform
  22154. {
  22155. aside[] = {1.0,0.0,0.0};
  22156. up[] = {0.0,1.0,0.0};
  22157. dir[] = {0.0,0.0,0.0};
  22158. pos[] = {0.0,0.0,0.0};
  22159. };
  22160. };
  22161. class Stage2
  22162. {
  22163. texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
  22164. uvSource = "tex";
  22165. class uvTransform
  22166. {
  22167. aside[] = {14.0,0.0,0.0};
  22168. up[] = {0.0,14.0,0.0};
  22169. dir[] = {0.0,0.0,0.0};
  22170. pos[] = {0.0,0.0,0.0};
  22171. };
  22172. };
  22173. class Stage3
  22174. {
  22175. texture = "#(argb,8,8,3)color(1.0,0.0,1.0,1.0,SM)";
  22176. uvSource = "tex";
  22177. class uvTransform
  22178. {
  22179. aside[] = {1.0,0.0,0.0};
  22180. up[] = {0.0,1.0,0.0};
  22181. dir[] = {0.0,0.0,0.0};
  22182. pos[] = {0.0,0.0,0.0};
  22183. };
  22184. };
  22185. //};
  22186. rapify x64UnicodeVersion 1.75, Dll 5.24 "surf_roadtarmac_main_road.rvmat"
  22187. No Error(s)
  22188. Output is to surf_roadtarmac_main_road.rvmat
  22189.  
  22190. arma3map\kapolei\data\roads\surf_roadtarmac_main_road_ca.paa
  22191. 1 File(s) copied
  22192. arma3map\kapolei\data\roads\surf_roadtarmac_main_road_end_ca.paa
  22193. 1 File(s) copied
  22194. arma3map\kapolei\data\roads\surf_roadtarmac_main_road_nohq.paa
  22195. 1 File(s) copied
  22196. //forcing arma raP
  22197. ambient[]={1.5,1.5,1.5,1};
  22198. diffuse[]={0.5,0.5,0.5,1};
  22199. forcedDiffuse[]={0,0,0,0};
  22200. emmisive[]={0,0,0,0};
  22201. specular[]={0,0,0,0};
  22202. specularPower=1;
  22203. PixelShaderID="NormalMapDiffuse";
  22204. VertexShaderID="NormalMapDiffuseAlpha";
  22205. class Stage1
  22206. {
  22207. texture="arma3map\kapolei\data\rock_nopx.paa";
  22208. uvSource="tex";
  22209. class uvTransform
  22210. {
  22211. aside[]={10,0,0};
  22212. up[]={0,10,0};
  22213. dir[]={0,0,10};
  22214. pos[]={0,0,0};
  22215. };
  22216. };
  22217. class Stage2
  22218. {
  22219. texture="arma3map\kapolei\data\rock_co.paa";
  22220. uvSource="tex";
  22221. class uvTransform
  22222. {
  22223. aside[]={10,0,0};
  22224. up[]={0,10,0};
  22225. dir[]={0,0,10};
  22226. pos[]={0,0,0};
  22227. };
  22228. };
  22229. rapify x64UnicodeVersion 1.75, Dll 5.24 "rock.rvmat"
  22230. No Error(s)
  22231. Output is to rock.rvmat
  22232.  
  22233. arma3map\kapolei\data\rock_co.paa
  22234. 1 File(s) copied
  22235. arma3map\kapolei\data\rock_nopx.paa
  22236. 1 File(s) copied
  22237. //forcing arma raP
  22238. ambient[]={1.5,1.5,1.5,1};
  22239. diffuse[]={0.5,0.5,0.5,1};
  22240. forcedDiffuse[]={0,0,0,0};
  22241. emmisive[]={0,0,0,0};
  22242. specular[]={0,0,0,0};
  22243. specularPower=1;
  22244. PixelShaderID="NormalMapDiffuse";
  22245. VertexShaderID="NormalMapDiffuseAlpha";
  22246. class Stage1
  22247. {
  22248. texture="arma3map\kapolei\data\rubble_nopx.paa";
  22249. uvSource="tex";
  22250. class uvTransform
  22251. {
  22252. aside[]={10,0,0};
  22253. up[]={0,10,0};
  22254. dir[]={0,0,10};
  22255. pos[]={0,0,0};
  22256. };
  22257. };
  22258. class Stage2
  22259. {
  22260. texture="arma3map\kapolei\data\rubble_co.paa";
  22261. uvSource="tex";
  22262. class uvTransform
  22263. {
  22264. aside[]={10,0,0};
  22265. up[]={0,10,0};
  22266. dir[]={0,0,10};
  22267. pos[]={0,0,0};
  22268. };
  22269. };
  22270. rapify x64UnicodeVersion 1.75, Dll 5.24 "rubble.rvmat"
  22271. No Error(s)
  22272. Output is to rubble.rvmat
  22273.  
  22274. arma3map\kapolei\data\rubble_co.paa
  22275. 1 File(s) copied
  22276. arma3map\kapolei\data\rubble_nopx.paa
  22277. 1 File(s) copied
  22278. //forcing arma raP
  22279. ambient[]={1.5,1.5,1.5,1};
  22280. diffuse[]={0.5,0.5,0.5,1};
  22281. forcedDiffuse[]={0,0,0,0};
  22282. emmisive[]={0,0,0,0};
  22283. specular[]={0,0,0,0};
  22284. specularPower=1;
  22285. PixelShaderID="NormalMapDiffuse";
  22286. VertexShaderID="NormalMapDiffuseAlpha";
  22287. class Stage1
  22288. {
  22289. texture="arma3map\kapolei\data\seabed_nopx.paa";
  22290. uvSource="tex";
  22291. class uvTransform
  22292. {
  22293. aside[]={10,0,0};
  22294. up[]={0,10,0};
  22295. dir[]={0,0,10};
  22296. pos[]={0,0,0};
  22297. };
  22298. };
  22299. class Stage2
  22300. {
  22301. texture="arma3map\kapolei\data\seabed_co.paa";
  22302. uvSource="tex";
  22303. class uvTransform
  22304. {
  22305. aside[]={10,0,0};
  22306. up[]={0,10,0};
  22307. dir[]={0,0,10};
  22308. pos[]={0,0,0};
  22309. };
  22310. };
  22311. rapify x64UnicodeVersion 1.75, Dll 5.24 "seabed.rvmat"
  22312. No Error(s)
  22313. Output is to seabed.rvmat
  22314.  
  22315. arma3map\kapolei\data\seabed_co.paa
  22316. 1 File(s) copied
  22317. arma3map\kapolei\data\seabed_nopx.paa
  22318. 1 File(s) copied
  22319. arma3map\kapolei\data\seatexture_co.paa
  22320. 1 File(s) copied
  22321. //forcing arma raP
  22322. ambient[]={1.5,1.5,1.5,1};
  22323. diffuse[]={0.5,0.5,0.5,1};
  22324. forcedDiffuse[]={0,0,0,0};
  22325. emmisive[]={0,0,0,0};
  22326. specular[]={0,0,0,0};
  22327. specularPower=1;
  22328. PixelShaderID="NormalMapDiffuse";
  22329. VertexShaderID="NormalMapDiffuseAlpha";
  22330. class Stage1
  22331. {
  22332. texture="arma3map\kapolei\data\soil_nopx.paa";
  22333. uvSource="tex";
  22334. class uvTransform
  22335. {
  22336. aside[]={10,0,0};
  22337. up[]={0,10,0};
  22338. dir[]={0,0,10};
  22339. pos[]={0,0,0};
  22340. };
  22341. };
  22342. class Stage2
  22343. {
  22344. texture="arma3map\kapolei\data\soil_co.paa";
  22345. uvSource="tex";
  22346. class uvTransform
  22347. {
  22348. aside[]={10,0,0};
  22349. up[]={0,10,0};
  22350. dir[]={0,0,10};
  22351. pos[]={0,0,0};
  22352. };
  22353. };
  22354. rapify x64UnicodeVersion 1.75, Dll 5.24 "soil.rvmat"
  22355. No Error(s)
  22356. Output is to soil.rvmat
  22357.  
  22358. arma3map\kapolei\data\soil_co.paa
  22359. 1 File(s) copied
  22360. arma3map\kapolei\data\soil_nopx.paa
  22361. 1 File(s) copied
  22362. //forcing arma raP
  22363. ambient[]={1.5,1.5,1.5,1};
  22364. diffuse[]={0.5,0.5,0.5,1};
  22365. forcedDiffuse[]={0,0,0,0};
  22366. emmisive[]={0,0,0,0};
  22367. specular[]={0,0,0,0};
  22368. specularPower=1;
  22369. PixelShaderID="NormalMapDiffuse";
  22370. VertexShaderID="NormalMapDiffuseAlpha";
  22371. class Stage1
  22372. {
  22373. texture="arma3map\kapolei\data\stony_nopx.paa";
  22374. uvSource="tex";
  22375. class uvTransform
  22376. {
  22377. aside[]={10,0,0};
  22378. up[]={0,10,0};
  22379. dir[]={0,0,10};
  22380. pos[]={0,0,0};
  22381. };
  22382. };
  22383. class Stage2
  22384. {
  22385. texture="arma3map\kapolei\data\stony_co.paa";
  22386. uvSource="tex";
  22387. class uvTransform
  22388. {
  22389. aside[]={10,0,0};
  22390. up[]={0,10,0};
  22391. dir[]={0,0,10};
  22392. pos[]={0,0,0};
  22393. };
  22394. };
  22395. rapify x64UnicodeVersion 1.75, Dll 5.24 "stony.rvmat"
  22396. No Error(s)
  22397. Output is to stony.rvmat
  22398.  
  22399. arma3map\kapolei\data\stony_co.paa
  22400. 1 File(s) copied
  22401. arma3map\kapolei\data\stony_nopx.paa
  22402. 1 File(s) copied
  22403. //forcing arma raP
  22404. ambient[]={1.5,1.5,1.5,1};
  22405. diffuse[]={0.5,0.5,0.5,1};
  22406. forcedDiffuse[]={0,0,0,0};
  22407. emmisive[]={0,0,0,0};
  22408. specular[]={0,0,0,0};
  22409. specularPower=1;
  22410. PixelShaderID="NormalMapDiffuse";
  22411. VertexShaderID="NormalMapDiffuseAlpha";
  22412. class Stage1
  22413. {
  22414. texture="arma3map\kapolei\data\strbeach_nopx.paa";
  22415. uvSource="tex";
  22416. class uvTransform
  22417. {
  22418. aside[]={10,0,0};
  22419. up[]={0,10,0};
  22420. dir[]={0,0,10};
  22421. pos[]={0,0,0};
  22422. };
  22423. };
  22424. class Stage2
  22425. {
  22426. texture="arma3map\kapolei\data\strbeach_co.paa";
  22427. uvSource="tex";
  22428. class uvTransform
  22429. {
  22430. aside[]={10,0,0};
  22431. up[]={0,10,0};
  22432. dir[]={0,0,10};
  22433. pos[]={0,0,0};
  22434. };
  22435. };
  22436. rapify x64UnicodeVersion 1.75, Dll 5.24 "strbeach.rvmat"
  22437. No Error(s)
  22438. Output is to strbeach.rvmat
  22439.  
  22440. arma3map\kapolei\data\strbeach_co.paa
  22441. 1 File(s) copied
  22442. arma3map\kapolei\data\strbeach_nopx.paa
  22443. 1 File(s) copied
  22444. //forcing arma raP
  22445. ambient[]={1.5,1.5,1.5,1};
  22446. diffuse[]={0.5,0.5,0.5,1};
  22447. forcedDiffuse[]={0,0,0,0};
  22448. emmisive[]={0,0,0,0};
  22449. specular[]={0,0,0,0};
  22450. specularPower=1;
  22451. PixelShaderID="NormalMapDiffuse";
  22452. VertexShaderID="NormalMapDiffuseAlpha";
  22453. class Stage1
  22454. {
  22455. texture="arma3map\kapolei\data\strconcrete_nopx.paa";
  22456. uvSource="tex";
  22457. class uvTransform
  22458. {
  22459. aside[]={10,0,0};
  22460. up[]={0,10,0};
  22461. dir[]={0,0,10};
  22462. pos[]={0,0,0};
  22463. };
  22464. };
  22465. class Stage2
  22466. {
  22467. texture="arma3map\kapolei\data\strconcrete_co.paa";
  22468. uvSource="tex";
  22469. class uvTransform
  22470. {
  22471. aside[]={10,0,0};
  22472. up[]={0,10,0};
  22473. dir[]={0,0,10};
  22474. pos[]={0,0,0};
  22475. };
  22476. };
  22477. rapify x64UnicodeVersion 1.75, Dll 5.24 "strconcrete.rvmat"
  22478. No Error(s)
  22479. Output is to strconcrete.rvmat
  22480.  
  22481. arma3map\kapolei\data\strconcrete_co.paa
  22482. 1 File(s) copied
  22483. arma3map\kapolei\data\strconcrete_nopx.paa
  22484. 1 File(s) copied
  22485. //forcing arma raP
  22486. ambient[]={1.5,1.5,1.5,1};
  22487. diffuse[]={0.5,0.5,0.5,1};
  22488. forcedDiffuse[]={0,0,0,0};
  22489. emmisive[]={0,0,0,0};
  22490. specular[]={0,0,0,0};
  22491. specularPower=1;
  22492. PixelShaderID="NormalMapDiffuse";
  22493. VertexShaderID="NormalMapDiffuseAlpha";
  22494. class Stage1
  22495. {
  22496. texture="arma3map\kapolei\data\strdeepsea_nopx.paa";
  22497. uvSource="tex";
  22498. class uvTransform
  22499. {
  22500. aside[]={10,0,0};
  22501. up[]={0,10,0};
  22502. dir[]={0,0,10};
  22503. pos[]={0,0,0};
  22504. };
  22505. };
  22506. class Stage2
  22507. {
  22508. texture="arma3map\kapolei\data\strdeepsea_co.paa";
  22509. uvSource="tex";
  22510. class uvTransform
  22511. {
  22512. aside[]={10,0,0};
  22513. up[]={0,10,0};
  22514. dir[]={0,0,10};
  22515. pos[]={0,0,0};
  22516. };
  22517. };
  22518. rapify x64UnicodeVersion 1.75, Dll 5.24 "strdeepsea.rvmat"
  22519. No Error(s)
  22520. Output is to strdeepsea.rvmat
  22521.  
  22522. arma3map\kapolei\data\strdeepsea_co.paa
  22523. 1 File(s) copied
  22524. arma3map\kapolei\data\strdeepsea_nopx.paa
  22525. 1 File(s) copied
  22526. //forcing arma raP
  22527. ambient[]={1.5,1.5,1.5,1};
  22528. diffuse[]={0.5,0.5,0.5,1};
  22529. forcedDiffuse[]={0,0,0,0};
  22530. emmisive[]={0,0,0,0};
  22531. specular[]={0,0,0,0};
  22532. specularPower=1;
  22533. PixelShaderID="NormalMapDiffuse";
  22534. VertexShaderID="NormalMapDiffuseAlpha";
  22535. class Stage1
  22536. {
  22537. texture="arma3map\kapolei\data\strdirt_nopx.paa";
  22538. uvSource="tex";
  22539. class uvTransform
  22540. {
  22541. aside[]={10,0,0};
  22542. up[]={0,10,0};
  22543. dir[]={0,0,10};
  22544. pos[]={0,0,0};
  22545. };
  22546. };
  22547. class Stage2
  22548. {
  22549. texture="arma3map\kapolei\data\strdirt_co.paa";
  22550. uvSource="tex";
  22551. class uvTransform
  22552. {
  22553. aside[]={10,0,0};
  22554. up[]={0,10,0};
  22555. dir[]={0,0,10};
  22556. pos[]={0,0,0};
  22557. };
  22558. };
  22559. rapify x64UnicodeVersion 1.75, Dll 5.24 "strdirt.rvmat"
  22560. No Error(s)
  22561. Output is to strdirt.rvmat
  22562.  
  22563. arma3map\kapolei\data\strdirt_co.paa
  22564. 1 File(s) copied
  22565. arma3map\kapolei\data\strdirt_nopx.paa
  22566. 1 File(s) copied
  22567. //forcing arma raP
  22568. ambient[]={1.5,1.5,1.5,1};
  22569. diffuse[]={0.5,0.5,0.5,1};
  22570. forcedDiffuse[]={0,0,0,0};
  22571. emmisive[]={0,0,0,0};
  22572. specular[]={0,0,0,0};
  22573. specularPower=1;
  22574. PixelShaderID="NormalMapDiffuse";
  22575. VertexShaderID="NormalMapDiffuseAlpha";
  22576. class Stage1
  22577. {
  22578. texture="arma3map\kapolei\data\strdrygrass_nopx.paa";
  22579. uvSource="tex";
  22580. class uvTransform
  22581. {
  22582. aside[]={10,0,0};
  22583. up[]={0,10,0};
  22584. dir[]={0,0,10};
  22585. pos[]={0,0,0};
  22586. };
  22587. };
  22588. class Stage2
  22589. {
  22590. texture="arma3map\kapolei\data\strdrygrass_co.paa";
  22591. uvSource="tex";
  22592. class uvTransform
  22593. {
  22594. aside[]={10,0,0};
  22595. up[]={0,10,0};
  22596. dir[]={0,0,10};
  22597. pos[]={0,0,0};
  22598. };
  22599. };
  22600. rapify x64UnicodeVersion 1.75, Dll 5.24 "strdrygrass.rvmat"
  22601. No Error(s)
  22602. Output is to strdrygrass.rvmat
  22603.  
  22604. arma3map\kapolei\data\strdrygrass_co.paa
  22605. 1 File(s) copied
  22606. arma3map\kapolei\data\strdrygrass_nopx.paa
  22607. 1 File(s) copied
  22608. //forcing arma raP
  22609. ambient[]={1.5,1.5,1.5,1};
  22610. diffuse[]={0.5,0.5,0.5,1};
  22611. forcedDiffuse[]={0,0,0,0};
  22612. emmisive[]={0,0,0,0};
  22613. specular[]={0,0,0,0};
  22614. specularPower=1;
  22615. PixelShaderID="NormalMapDiffuse";
  22616. VertexShaderID="NormalMapDiffuseAlpha";
  22617. class Stage1
  22618. {
  22619. texture="arma3map\kapolei\data\strforest_pine_nopx.paa";
  22620. uvSource="tex";
  22621. class uvTransform
  22622. {
  22623. aside[]={10,0,0};
  22624. up[]={0,10,0};
  22625. dir[]={0,0,10};
  22626. pos[]={0,0,0};
  22627. };
  22628. };
  22629. class Stage2
  22630. {
  22631. texture="arma3map\kapolei\data\strforest_pine_co.paa";
  22632. uvSource="tex";
  22633. class uvTransform
  22634. {
  22635. aside[]={10,0,0};
  22636. up[]={0,10,0};
  22637. dir[]={0,0,10};
  22638. pos[]={0,0,0};
  22639. };
  22640. };
  22641. rapify x64UnicodeVersion 1.75, Dll 5.24 "strforest_pine.rvmat"
  22642. No Error(s)
  22643. Output is to strforest_pine.rvmat
  22644.  
  22645. arma3map\kapolei\data\strforest_pine_co.paa
  22646. 1 File(s) copied
  22647. arma3map\kapolei\data\strforest_pine_nopx.paa
  22648. 1 File(s) copied
  22649. //forcing arma raP
  22650. ambient[]={1.5,1.5,1.5,1};
  22651. diffuse[]={0.5,0.5,0.5,1};
  22652. forcedDiffuse[]={0,0,0,0};
  22653. emmisive[]={0,0,0,0};
  22654. specular[]={0,0,0,0};
  22655. specularPower=1;
  22656. PixelShaderID="NormalMapDiffuse";
  22657. VertexShaderID="NormalMapDiffuseAlpha";
  22658. class Stage1
  22659. {
  22660. texture="arma3map\kapolei\data\strgreengrass_nopx.paa";
  22661. uvSource="tex";
  22662. class uvTransform
  22663. {
  22664. aside[]={10,0,0};
  22665. up[]={0,10,0};
  22666. dir[]={0,0,10};
  22667. pos[]={0,0,0};
  22668. };
  22669. };
  22670. class Stage2
  22671. {
  22672. texture="arma3map\kapolei\data\strgreengrass_co.paa";
  22673. uvSource="tex";
  22674. class uvTransform
  22675. {
  22676. aside[]={10,0,0};
  22677. up[]={0,10,0};
  22678. dir[]={0,0,10};
  22679. pos[]={0,0,0};
  22680. };
  22681. };
  22682. rapify x64UnicodeVersion 1.75, Dll 5.24 "strgreengrass.rvmat"
  22683. No Error(s)
  22684. Output is to strgreengrass.rvmat
  22685.  
  22686. arma3map\kapolei\data\strgreengrass_co.paa
  22687. 1 File(s) copied
  22688. arma3map\kapolei\data\strgreengrass_nopx.paa
  22689. 1 File(s) copied
  22690. //forcing arma raP
  22691. ambient[]={1.5,1.5,1.5,1};
  22692. diffuse[]={0.5,0.5,0.5,1};
  22693. forcedDiffuse[]={0,0,0,0};
  22694. emmisive[]={0,0,0,0};
  22695. specular[]={0,0,0,0};
  22696. specularPower=1;
  22697. PixelShaderID="NormalMapDiffuse";
  22698. VertexShaderID="NormalMapDiffuseAlpha";
  22699. class Stage1
  22700. {
  22701. texture="arma3map\kapolei\data\strrocky_nopx.paa";
  22702. uvSource="tex";
  22703. class uvTransform
  22704. {
  22705. aside[]={10,0,0};
  22706. up[]={0,10,0};
  22707. dir[]={0,0,10};
  22708. pos[]={0,0,0};
  22709. };
  22710. };
  22711. class Stage2
  22712. {
  22713. texture="arma3map\kapolei\data\strrocky_co.paa";
  22714. uvSource="tex";
  22715. class uvTransform
  22716. {
  22717. aside[]={10,0,0};
  22718. up[]={0,10,0};
  22719. dir[]={0,0,10};
  22720. pos[]={0,0,0};
  22721. };
  22722. };
  22723. rapify x64UnicodeVersion 1.75, Dll 5.24 "strrocky.rvmat"
  22724. No Error(s)
  22725. Output is to strrocky.rvmat
  22726.  
  22727. arma3map\kapolei\data\strrocky_co.paa
  22728. 1 File(s) copied
  22729. arma3map\kapolei\data\strrocky_nopx.paa
  22730. 1 File(s) copied
  22731. //forcing arma raP
  22732. ambient[]={1.5,1.5,1.5,1};
  22733. diffuse[]={0.5,0.5,0.5,1};
  22734. forcedDiffuse[]={0,0,0,0};
  22735. emmisive[]={0,0,0,0};
  22736. specular[]={0,0,0,0};
  22737. specularPower=1;
  22738. PixelShaderID="NormalMapDiffuse";
  22739. VertexShaderID="NormalMapDiffuseAlpha";
  22740. class Stage1
  22741. {
  22742. texture="arma3map\kapolei\data\strseabed_nopx.paa";
  22743. uvSource="tex";
  22744. class uvTransform
  22745. {
  22746. aside[]={10,0,0};
  22747. up[]={0,10,0};
  22748. dir[]={0,0,10};
  22749. pos[]={0,0,0};
  22750. };
  22751. };
  22752. class Stage2
  22753. {
  22754. texture="arma3map\kapolei\data\strseabed_co.paa";
  22755. uvSource="tex";
  22756. class uvTransform
  22757. {
  22758. aside[]={10,0,0};
  22759. up[]={0,10,0};
  22760. dir[]={0,0,10};
  22761. pos[]={0,0,0};
  22762. };
  22763. };
  22764. rapify x64UnicodeVersion 1.75, Dll 5.24 "strseabed.rvmat"
  22765. No Error(s)
  22766. Output is to strseabed.rvmat
  22767.  
  22768. arma3map\kapolei\data\strseabed_co.paa
  22769. 1 File(s) copied
  22770. arma3map\kapolei\data\strseabed_nopx.paa
  22771. 1 File(s) copied
  22772. //forcing arma raP
  22773. ambient[]={1.5,1.5,1.5,1};
  22774. diffuse[]={0.5,0.5,0.5,1};
  22775. forcedDiffuse[]={0,0,0,0};
  22776. emmisive[]={0,0,0,0};
  22777. specular[]={0,0,0,0};
  22778. specularPower=1;
  22779. PixelShaderID="NormalMapDiffuse";
  22780. VertexShaderID="NormalMapDiffuseAlpha";
  22781. class Stage1
  22782. {
  22783. texture="arma3map\kapolei\data\strthistles_nopx.paa";
  22784. uvSource="tex";
  22785. class uvTransform
  22786. {
  22787. aside[]={10,0,0};
  22788. up[]={0,10,0};
  22789. dir[]={0,0,10};
  22790. pos[]={0,0,0};
  22791. };
  22792. };
  22793. class Stage2
  22794. {
  22795. texture="arma3map\kapolei\data\strthistles_co.paa";
  22796. uvSource="tex";
  22797. class uvTransform
  22798. {
  22799. aside[]={10,0,0};
  22800. up[]={0,10,0};
  22801. dir[]={0,0,10};
  22802. pos[]={0,0,0};
  22803. };
  22804. };
  22805. rapify x64UnicodeVersion 1.75, Dll 5.24 "strthistles.rvmat"
  22806. No Error(s)
  22807. Output is to strthistles.rvmat
  22808.  
  22809. arma3map\kapolei\data\strthistles_co.paa
  22810. 1 File(s) copied
  22811. arma3map\kapolei\data\strthistles_nopx.paa
  22812. 1 File(s) copied
  22813. //forcing arma raP
  22814. ambient[]={1.5,1.5,1.5,1};
  22815. diffuse[]={0.5,0.5,0.5,1};
  22816. forcedDiffuse[]={0,0,0,0};
  22817. emmisive[]={0,0,0,0};
  22818. specular[]={0,0,0,0};
  22819. specularPower=1;
  22820. PixelShaderID="NormalMapDiffuse";
  22821. VertexShaderID="NormalMapDiffuseAlpha";
  22822. class Stage1
  22823. {
  22824. texture="arma3map\kapolei\data\thistle_stony_nopx.paa";
  22825. uvSource="tex";
  22826. class uvTransform
  22827. {
  22828. aside[]={10,0,0};
  22829. up[]={0,10,0};
  22830. dir[]={0,0,10};
  22831. pos[]={0,0,0};
  22832. };
  22833. };
  22834. class Stage2
  22835. {
  22836. texture="arma3map\kapolei\data\thistle_stony_co.paa";
  22837. uvSource="tex";
  22838. class uvTransform
  22839. {
  22840. aside[]={10,0,0};
  22841. up[]={0,10,0};
  22842. dir[]={0,0,10};
  22843. pos[]={0,0,0};
  22844. };
  22845. };
  22846. rapify x64UnicodeVersion 1.75, Dll 5.24 "thistle_stony.rvmat"
  22847. No Error(s)
  22848. Output is to thistle_stony.rvmat
  22849.  
  22850. arma3map\kapolei\data\thistle_stony_co.paa
  22851. 1 File(s) copied
  22852. arma3map\kapolei\data\thistle_stony_nopx.paa
  22853. 1 File(s) copied
  22854. //forcing arma raP
  22855. ambient[]={1.5,1.5,1.5,1};
  22856. diffuse[]={0.5,0.5,0.5,1};
  22857. forcedDiffuse[]={0,0,0,0};
  22858. emmisive[]={0,0,0,0};
  22859. specular[]={0,0,0,0};
  22860. specularPower=1;
  22861. PixelShaderID="NormalMapDiffuse";
  22862. VertexShaderID="NormalMapDiffuseAlpha";
  22863. class Stage1
  22864. {
  22865. texture="arma3map\kapolei\data\thorn_nopx.paa";
  22866. uvSource="tex";
  22867. class uvTransform
  22868. {
  22869. aside[]={10,0,0};
  22870. up[]={0,10,0};
  22871. dir[]={0,0,10};
  22872. pos[]={0,0,0};
  22873. };
  22874. };
  22875. class Stage2
  22876. {
  22877. texture="arma3map\kapolei\data\thorn_co.paa";
  22878. uvSource="tex";
  22879. class uvTransform
  22880. {
  22881. aside[]={10,0,0};
  22882. up[]={0,10,0};
  22883. dir[]={0,0,10};
  22884. pos[]={0,0,0};
  22885. };
  22886. };
  22887. rapify x64UnicodeVersion 1.75, Dll 5.24 "thorn.rvmat"
  22888. No Error(s)
  22889. Output is to thorn.rvmat
  22890.  
  22891. arma3map\kapolei\data\thorn_co.paa
  22892. 1 File(s) copied
  22893. arma3map\kapolei\data\thorn_nopx.paa
  22894. 1 File(s) copied
  22895. //forcing arma raP
  22896. ambient[]={1.5,1.5,1.5,1};
  22897. diffuse[]={0.5,0.5,0.5,1};
  22898. forcedDiffuse[]={0,0,0,0};
  22899. emmisive[]={0,0,0,0};
  22900. specular[]={0,0,0,0};
  22901. specularPower=1;
  22902. PixelShaderID="NormalMapDiffuse";
  22903. VertexShaderID="NormalMapDiffuseAlpha";
  22904. class Stage1
  22905. {
  22906. texture="arma3map\kapolei\data\weed_nopx.paa";
  22907. uvSource="tex";
  22908. class uvTransform
  22909. {
  22910. aside[]={10,0,0};
  22911. up[]={0,10,0};
  22912. dir[]={0,0,10};
  22913. pos[]={0,0,0};
  22914. };
  22915. };
  22916. class Stage2
  22917. {
  22918. texture="arma3map\kapolei\data\weed_co.paa";
  22919. uvSource="tex";
  22920. class uvTransform
  22921. {
  22922. aside[]={10,0,0};
  22923. up[]={0,10,0};
  22924. dir[]={0,0,10};
  22925. pos[]={0,0,0};
  22926. };
  22927. };
  22928. rapify x64UnicodeVersion 1.75, Dll 5.24 "weed.rvmat"
  22929. No Error(s)
  22930. Output is to weed.rvmat
  22931.  
  22932. arma3map\kapolei\data\weed_co.paa
  22933. 1 File(s) copied
  22934. arma3map\kapolei\data\weed_nopx.paa
  22935. 1 File(s) copied
  22936. //forcing arma raP
  22937. ambient[]={1.5,1.5,1.5,1};
  22938. diffuse[]={0.5,0.5,0.5,1};
  22939. forcedDiffuse[]={0,0,0,0};
  22940. emmisive[]={0,0,0,0};
  22941. specular[]={0,0,0,0};
  22942. specularPower=1;
  22943. PixelShaderID="NormalMapDiffuse";
  22944. VertexShaderID="NormalMapDiffuseAlpha";
  22945. class Stage1
  22946. {
  22947. texture="arma3map\kapolei\data\white_nopx.paa";
  22948. uvSource="tex";
  22949. class uvTransform
  22950. {
  22951. aside[]={10,0,0};
  22952. up[]={0,10,0};
  22953. dir[]={0,0,10};
  22954. pos[]={0,0,0};
  22955. };
  22956. };
  22957. class Stage2
  22958. {
  22959. texture="arma3map\kapolei\data\white_co.paa";
  22960. uvSource="tex";
  22961. class uvTransform
  22962. {
  22963. aside[]={10,0,0};
  22964. up[]={0,10,0};
  22965. dir[]={0,0,10};
  22966. pos[]={0,0,0};
  22967. };
  22968. };
  22969. rapify x64UnicodeVersion 1.75, Dll 5.24 "white.rvmat"
  22970. No Error(s)
  22971. Output is to white.rvmat
  22972.  
  22973. arma3map\kapolei\data\white_co.paa
  22974. 1 File(s) copied
  22975. arma3map\kapolei\data\white_nopx.paa
  22976. 1 File(s) copied
  22977. //forcing arma raP
  22978. ambient[]={1.5,1.5,1.5,1};
  22979. diffuse[]={0.5,0.5,0.5,1};
  22980. forcedDiffuse[]={0,0,0,0};
  22981. emmisive[]={0,0,0,0};
  22982. specular[]={0,0,0,0};
  22983. specularPower=1;
  22984. PixelShaderID="NormalMapDiffuse";
  22985. VertexShaderID="NormalMapDiffuseAlpha";
  22986. class Stage1
  22987. {
  22988. texture="arma3map\kapolei\data\wildfield_nopx.paa";
  22989. uvSource="tex";
  22990. class uvTransform
  22991. {
  22992. aside[]={10,0,0};
  22993. up[]={0,10,0};
  22994. dir[]={0,0,10};
  22995. pos[]={0,0,0};
  22996. };
  22997. };
  22998. class Stage2
  22999. {
  23000. texture="arma3map\kapolei\data\wildfield_co.paa";
  23001. uvSource="tex";
  23002. class uvTransform
  23003. {
  23004. aside[]={10,0,0};
  23005. up[]={0,10,0};
  23006. dir[]={0,0,10};
  23007. pos[]={0,0,0};
  23008. };
  23009. };
  23010. rapify x64UnicodeVersion 1.75, Dll 5.24 "wildfield.rvmat"
  23011. No Error(s)
  23012. Output is to wildfield.rvmat
  23013.  
  23014. arma3map\kapolei\data\wildfield_co.paa
  23015. 1 File(s) copied
  23016. arma3map\kapolei\data\wildfield_nopx.paa
  23017. 1 File(s) copied
  23018. //forcing arma raP
  23019. ambient[]={1.5,1.5,1.5,1};
  23020. diffuse[]={0.5,0.5,0.5,1};
  23021. forcedDiffuse[]={0,0,0,0};
  23022. emmisive[]={0,0,0,0};
  23023. specular[]={0,0,0,0};
  23024. specularPower=1;
  23025. PixelShaderID="NormalMapDiffuse";
  23026. VertexShaderID="NormalMapDiffuseAlpha";
  23027. class Stage1
  23028. {
  23029. texture="arma3map\kapolei\data\wild_grass_nopx.paa";
  23030. uvSource="tex";
  23031. class uvTransform
  23032. {
  23033. aside[]={10,0,0};
  23034. up[]={0,10,0};
  23035. dir[]={0,0,10};
  23036. pos[]={0,0,0};
  23037. };
  23038. };
  23039. class Stage2
  23040. {
  23041. texture="arma3map\kapolei\data\wild_grass_co.paa";
  23042. uvSource="tex";
  23043. class uvTransform
  23044. {
  23045. aside[]={10,0,0};
  23046. up[]={0,10,0};
  23047. dir[]={0,0,10};
  23048. pos[]={0,0,0};
  23049. };
  23050. };
  23051. rapify x64UnicodeVersion 1.75, Dll 5.24 "wild_grass.rvmat"
  23052. No Error(s)
  23053. Output is to wild_grass.rvmat
  23054.  
  23055. arma3map\kapolei\data\wild_grass_co.paa
  23056. 1 File(s) copied
  23057. arma3map\kapolei\data\wild_grass_nopx.paa
  23058. 1 File(s) copied
  23059. arma3map\kapolei\kapolei.hpp
  23060. 1 File(s) copied
  23061. arma3map\kapolei\objects\farms.txt
  23062. 1 File(s) copied
  23063. arma3map\kapolei\objects\forests.txt
  23064. 1 File(s) copied
  23065. arma3map\kapolei\objects\heather.txt
  23066. 1 File(s) copied
  23067. arma3map\kapolei\objects\plants.txt
  23068. 1 File(s) copied
  23069. arma3map\kapolei\objects\small_objects.txt
  23070. 1 File(s) copied
  23071. arma3map\kapolei\texHeaders.bin
  23072. 1 File(s) copied
  23073. 1 file(s) copied.
  23074. 1 file(s) copied.
  23075. 1 file(s) copied.
  23076. 1 file(s) copied.
  23077. 1 file(s) copied.
  23078. 1 file(s) copied.
  23079. 1 file(s) copied.
  23080. 1 file(s) copied.
  23081. 1 file(s) copied.
  23082. 1 file(s) copied.
  23083. arma3map\kapolei\data\clutter\c_bigFallenBranches_pine.p3d
  23084. 1 File(s) copied
  23085. arma3map\kapolei\data\clutter\c_bigFallenBranches_pine02.p3d
  23086. 1 File(s) copied
  23087. arma3map\kapolei\data\clutter\c_bigFallenBranches_pine03.p3d
  23088. 1 File(s) copied
  23089. arma3map\kapolei\data\clutter\c_BranchBig.p3d
  23090. 1 File(s) copied
  23091. arma3map\kapolei\data\clutter\c_Carduus.p3d
  23092. 1 File(s) copied
  23093. arma3map\kapolei\data\clutter\c_Coral1.p3d
  23094. 1 File(s) copied
  23095. arma3map\kapolei\data\clutter\c_Coral2.p3d
  23096. 1 File(s) copied
  23097. arma3map\kapolei\data\clutter\c_Coral3.p3d
  23098. 1 File(s) copied
  23099. arma3map\kapolei\data\clutter\c_Coral4.p3d
  23100. 1 File(s) copied
  23101. arma3map\kapolei\data\clutter\c_Coral5.p3d
  23102. 1 File(s) copied
  23103. arma3map\kapolei\data\clutter\c_Corals_set_t.p3d
  23104. 1 File(s) copied
  23105. arma3map\kapolei\data\clutter\c_Coral_brain.p3d
  23106. 1 File(s) copied
  23107. arma3map\kapolei\data\clutter\c_Coral_brain_flat1.p3d
  23108. 1 File(s) copied
  23109. arma3map\kapolei\data\clutter\c_Coral_brain_flat2.p3d
  23110. 1 File(s) copied
  23111. arma3map\kapolei\data\clutter\c_Coral_brain_flat3.p3d
  23112. 1 File(s) copied
  23113. arma3map\kapolei\data\clutter\c_Coral_brain_flat4.p3d
  23114. 1 File(s) copied
  23115. arma3map\kapolei\data\clutter\c_Coral_brain_flat_set1.p3d
  23116. 1 File(s) copied
  23117. arma3map\kapolei\data\clutter\c_Coral_brain_white.p3d
  23118. 1 File(s) copied
  23119. arma3map\kapolei\data\clutter\c_Coral_plant1.p3d
  23120. 1 File(s) copied
  23121. arma3map\kapolei\data\clutter\c_Coral_plant2.p3d
  23122. 1 File(s) copied
  23123. arma3map\kapolei\data\clutter\c_Coral_plant_set1.p3d
  23124. 1 File(s) copied
  23125. arma3map\kapolei\data\clutter\c_Coral_SPS_pink_set.p3d
  23126. 1 File(s) copied
  23127. arma3map\kapolei\data\clutter\c_Coral_SPS_pink_single.p3d
  23128. 1 File(s) copied
  23129. arma3map\kapolei\data\clutter\c_Crack_Clutter1.p3d
  23130. 1 File(s) copied
  23131. arma3map\kapolei\data\clutter\c_Crack_Clutter2.p3d
  23132. 1 File(s) copied
  23133. arma3map\kapolei\data\clutter\c_Crack_Clutter3.p3d
  23134. 1 File(s) copied
  23135. arma3map\kapolei\data\clutter\c_Crack_Clutter4.p3d
  23136. 1 File(s) copied
  23137. arma3map\kapolei\data\clutter\c_Flower_BrushMedium_Blue.p3d
  23138. 1 File(s) copied
  23139. arma3map\kapolei\data\clutter\c_Flower_BrushMedium_White.p3d
  23140. 1 File(s) copied
  23141. arma3map\kapolei\data\clutter\c_Flower_Cakile.p3d
  23142. 1 File(s) copied
  23143. arma3map\kapolei\data\clutter\c_Flower_Low_Yellow1.p3d
  23144. 1 File(s) copied
  23145. arma3map\kapolei\data\clutter\c_Flower_Low_Yellow2.p3d
  23146. 1 File(s) copied
  23147. arma3map\kapolei\data\clutter\c_Flower_Medium_White1.p3d
  23148. 1 File(s) copied
  23149. arma3map\kapolei\data\clutter\c_Flower_Medium_White2.p3d
  23150. 1 File(s) copied
  23151. arma3map\kapolei\data\clutter\c_Flower_Tansy.p3d
  23152. 1 File(s) copied
  23153. arma3map\kapolei\data\clutter\c_GrassCrooked.p3d
  23154. 1 File(s) copied
  23155. arma3map\kapolei\data\clutter\c_GrassDead_Tuft_Stony.p3d
  23156. 1 File(s) copied
  23157. arma3map\kapolei\data\clutter\c_GrassDesert_GroupHard.p3d
  23158. 1 File(s) copied
  23159. arma3map\kapolei\data\clutter\c_GrassGreen_GroupHard.p3d
  23160. 1 File(s) copied
  23161. arma3map\kapolei\data\clutter\c_GrassGreen_GroupSoft.p3d
  23162. 1 File(s) copied
  23163. arma3map\kapolei\data\clutter\c_GrassLong_DryBunch.p3d
  23164. 1 File(s) copied
  23165. arma3map\kapolei\data\clutter\c_GrassTall.p3d
  23166. 1 File(s) copied
  23167. arma3map\kapolei\data\clutter\c_Grass_BrushHigh_Dry.p3d
  23168. 1 File(s) copied
  23169. arma3map\kapolei\data\clutter\c_Grass_BrushHigh_Green.p3d
  23170. 1 File(s) copied
  23171. arma3map\kapolei\data\clutter\c_Grass_BrushLow_Sharp.p3d
  23172. 1 File(s) copied
  23173. arma3map\kapolei\data\clutter\c_Grass_Bunch_Small.p3d
  23174. 1 File(s) copied
  23175. arma3map\kapolei\data\clutter\c_Grass_Dry.p3d
  23176. 1 File(s) copied
  23177. arma3map\kapolei\data\clutter\c_Grass_Green.p3d
  23178. 1 File(s) copied
  23179. arma3map\kapolei\data\clutter\c_Grass_Tall_Dead.p3d
  23180. 1 File(s) copied
  23181. arma3map\kapolei\data\clutter\c_Grass_TuftDry.p3d
  23182. 1 File(s) copied
  23183. arma3map\kapolei\data\clutter\c_Plant_Chicory.p3d
  23184. 1 File(s) copied
  23185. arma3map\kapolei\data\clutter\c_Plant_Dock.p3d
  23186. 1 File(s) copied
  23187. arma3map\kapolei\data\clutter\c_Plant_GreenBunch.p3d
  23188. 1 File(s) copied
  23189. arma3map\kapolei\data\clutter\c_Plant_Green_Small.p3d
  23190. 1 File(s) copied
  23191. arma3map\kapolei\data\clutter\c_Plant_Mullein.p3d
  23192. 1 File(s) copied
  23193. arma3map\kapolei\data\clutter\c_Rubble_Clutter1.p3d
  23194. 1 File(s) copied
  23195. arma3map\kapolei\data\clutter\c_Rubble_Clutter2.p3d
  23196. 1 File(s) copied
  23197. arma3map\kapolei\data\clutter\c_Rubble_Clutter3.p3d
  23198. 1 File(s) copied
  23199. arma3map\kapolei\data\clutter\c_Rubble_Clutter4.p3d
  23200. 1 File(s) copied
  23201. arma3map\kapolei\data\clutter\c_Rubble_Clutter5.p3d
  23202. 1 File(s) copied
  23203. arma3map\kapolei\data\clutter\c_Rubble_Clutter6.p3d
  23204. 1 File(s) copied
  23205. arma3map\kapolei\data\clutter\c_SeaDollar1.p3d
  23206. 1 File(s) copied
  23207. arma3map\kapolei\data\clutter\c_SeaDollar2.p3d
  23208. 1 File(s) copied
  23209. arma3map\kapolei\data\clutter\c_SeaDollar3.p3d
  23210. 1 File(s) copied
  23211. arma3map\kapolei\data\clutter\c_SeaDollar4.p3d
  23212. 1 File(s) copied
  23213. arma3map\kapolei\data\clutter\c_SeaDollars_set1.p3d
  23214. 1 File(s) copied
  23215. arma3map\kapolei\data\clutter\c_SeaWeed1.p3d
  23216. 1 File(s) copied
  23217. arma3map\kapolei\data\clutter\c_SeaWeed2.p3d
  23218. 1 File(s) copied
  23219. arma3map\kapolei\data\clutter\c_sharpStones_erosion.p3d
  23220. 1 File(s) copied
  23221. arma3map\kapolei\data\clutter\c_sharpStones_erosion_v2.p3d
  23222. 1 File(s) copied
  23223. arma3map\kapolei\data\clutter\c_Spong_tube_green1.p3d
  23224. 1 File(s) copied
  23225. arma3map\kapolei\data\clutter\c_Spong_tube_green2.p3d
  23226. 1 File(s) copied
  23227. arma3map\kapolei\data\clutter\c_Spong_tube_green3.p3d
  23228. 1 File(s) copied
  23229. arma3map\kapolei\data\clutter\c_Spong_tube_green4.p3d
  23230. 1 File(s) copied
  23231. arma3map\kapolei\data\clutter\c_Spong_tube_yellow1.p3d
  23232. 1 File(s) copied
  23233. arma3map\kapolei\data\clutter\c_Spong_tube_yellow2.p3d
  23234. 1 File(s) copied
  23235. arma3map\kapolei\data\clutter\c_Spong_tube_yellow3.p3d
  23236. 1 File(s) copied
  23237. arma3map\kapolei\data\clutter\c_Spong_tube_yellow4.p3d
  23238. 1 File(s) copied
  23239. arma3map\kapolei\data\clutter\c_StarFish1.p3d
  23240. 1 File(s) copied
  23241. arma3map\kapolei\data\clutter\c_StarFish2.p3d
  23242. 1 File(s) copied
  23243. arma3map\kapolei\data\clutter\c_StrFlowerWhiteSmall.p3d
  23244. 1 File(s) copied
  23245. arma3map\kapolei\data\clutter\c_StrGrassDry.p3d
  23246. 1 File(s) copied
  23247. arma3map\kapolei\data\clutter\c_StrGrassDryMedium_group.p3d
  23248. 1 File(s) copied
  23249. arma3map\kapolei\data\clutter\c_StrGrassDry_group.p3d
  23250. 1 File(s) copied
  23251. arma3map\kapolei\data\clutter\c_StrGrassGreen_group.p3d
  23252. 1 File(s) copied
  23253. arma3map\kapolei\data\clutter\c_StrPlantGermader_group.p3d
  23254. 1 File(s) copied
  23255. arma3map\kapolei\data\clutter\c_StrPlantGreenShrub.p3d
  23256. 1 File(s) copied
  23257. arma3map\kapolei\data\clutter\c_StrPlantGreenSmall.p3d
  23258. 1 File(s) copied
  23259. arma3map\kapolei\data\clutter\c_StrPlantMullein.p3d
  23260. 1 File(s) copied
  23261. arma3map\kapolei\data\clutter\c_StrThistlePurple_small.p3d
  23262. 1 File(s) copied
  23263. arma3map\kapolei\data\clutter\c_StrThistleSmallYellow.p3d
  23264. 1 File(s) copied
  23265. arma3map\kapolei\data\clutter\c_StrThistleYellowShrub.p3d
  23266. 1 File(s) copied
  23267. arma3map\kapolei\data\clutter\c_StrThornGray.p3d
  23268. 1 File(s) copied
  23269. arma3map\kapolei\data\clutter\c_StrThornGreen.p3d
  23270. 1 File(s) copied
  23271. arma3map\kapolei\data\clutter\c_StrThornKhaki.p3d
  23272. 1 File(s) copied
  23273. arma3map\kapolei\data\clutter\c_StrWeedBrownTall_group.p3d
  23274. 1 File(s) copied
  23275. arma3map\kapolei\data\clutter\c_StrWeedGreenTall.p3d
  23276. 1 File(s) copied
  23277. arma3map\kapolei\data\clutter\c_Thistle_High.p3d
  23278. 1 File(s) copied
  23279. arma3map\kapolei\data\clutter\c_Thistle_High_Dead.p3d
  23280. 1 File(s) copied
  23281. arma3map\kapolei\data\clutter\c_Thistle_Medium.p3d
  23282. 1 File(s) copied
  23283. arma3map\kapolei\data\clutter\c_Thistle_Small.p3d
  23284. 1 File(s) copied
  23285. arma3map\kapolei\data\clutter\c_Thistle_Small_GreenYellow.p3d
  23286. 1 File(s) copied
  23287. arma3map\kapolei\data\clutter\c_Thistle_Small_Yellow.p3d
  23288. 1 File(s) copied
  23289. arma3map\kapolei\data\clutter\c_Thistle_Thorn_Brown.p3d
  23290. 1 File(s) copied
  23291. arma3map\kapolei\data\clutter\c_Thistle_Thorn_Desert.p3d
  23292. 1 File(s) copied
  23293. arma3map\kapolei\data\clutter\c_Thistle_Thorn_Gray.p3d
  23294. 1 File(s) copied
  23295. arma3map\kapolei\data\clutter\c_Thistle_Thorn_Green.p3d
  23296. 1 File(s) copied
  23297. arma3map\kapolei\data\clutter\c_Urchin_black.p3d
  23298. 1 File(s) copied
  23299. arma3map\kapolei\data\clutter\c_Urchin_black_grp.p3d
  23300. 1 File(s) copied
  23301. arma3map\kapolei\data\clutter\c_Urchin_brown.p3d
  23302. 1 File(s) copied
  23303. arma3map\kapolei\data\clutter\c_Urchin_brown_grp.p3d
  23304. 1 File(s) copied
  23305. arma3map\kapolei\data\clutter\c_Urchin_red.p3d
  23306. 1 File(s) copied
  23307. arma3map\kapolei\data\clutter\c_Urchin_red_grp.p3d
  23308. 1 File(s) copied
  23309. MakePbo: Building entries:...
  23310. cfgClutter.hpp : ignored or merged
  23311. cfgSurfaces.hpp : ignored or merged
  23312. config.bin
  23313. beach.rvmat
  23314. beach_co.paa
  23315. beach_nopx.paa
  23316. c_bigFallenBranches_pine.p3d scanning...
  23317.  
  23318. c_bigFallenBranches_pine02.p3d scanning...
  23319.  
  23320. c_bigFallenBranches_pine03.p3d scanning...
  23321.  
  23322. c_BranchBig.p3d scanning...
  23323.  
  23324. c_Carduus.p3d scanning...
  23325.  
  23326. c_Coral1.p3d scanning...
  23327.  
  23328. c_Coral2.p3d scanning...
  23329.  
  23330. c_Coral3.p3d scanning...
  23331.  
  23332. c_Coral4.p3d scanning...
  23333.  
  23334. c_Coral5.p3d scanning...
  23335.  
  23336. c_Corals_set_t.p3d scanning...
  23337.  
  23338. c_Coral_brain.p3d scanning...
  23339.  
  23340. c_Coral_brain_flat1.p3d scanning...
  23341.  
  23342. c_Coral_brain_flat2.p3d scanning...
  23343.  
  23344. c_Coral_brain_flat3.p3d scanning...
  23345.  
  23346. c_Coral_brain_flat4.p3d scanning...
  23347.  
  23348. c_Coral_brain_flat_set1.p3d scanning...
  23349.  
  23350. c_Coral_brain_white.p3d scanning...
  23351.  
  23352. c_Coral_plant1.p3d scanning...
  23353.  
  23354. c_Coral_plant2.p3d scanning...
  23355.  
  23356. c_Coral_plant_set1.p3d scanning...
  23357.  
  23358. c_Coral_SPS_pink_set.p3d scanning...
  23359.  
  23360. c_Coral_SPS_pink_single.p3d scanning...
  23361.  
  23362. c_Crack_Clutter1.p3d scanning...
  23363.  
  23364. c_Crack_Clutter2.p3d scanning...
  23365.  
  23366. c_Crack_Clutter3.p3d scanning...
  23367.  
  23368. c_Crack_Clutter4.p3d scanning...
  23369.  
  23370. c_Flower_BrushMedium_Blue.p3d scanning...
  23371.  
  23372. c_Flower_BrushMedium_White.p3d scanning...
  23373.  
  23374. c_Flower_Cakile.p3d scanning...
  23375.  
  23376. c_Flower_Low_Yellow1.p3d scanning...
  23377.  
  23378. c_Flower_Low_Yellow2.p3d scanning...
  23379.  
  23380. c_Flower_Medium_White1.p3d scanning...
  23381.  
  23382. c_Flower_Medium_White2.p3d scanning...
  23383.  
  23384. c_Flower_Tansy.p3d scanning...
  23385.  
  23386. c_GrassCrooked.p3d scanning...
  23387.  
  23388. c_GrassDead_Tuft_Stony.p3d scanning...
  23389.  
  23390. c_GrassDesert_GroupHard.p3d scanning...
  23391.  
  23392. c_GrassGreen_GroupHard.p3d scanning...
  23393.  
  23394. c_GrassGreen_GroupSoft.p3d scanning...
  23395.  
  23396. c_GrassLong_DryBunch.p3d scanning...
  23397.  
  23398. c_GrassTall.p3d scanning...
  23399.  
  23400. c_Grass_BrushHigh_Dry.p3d scanning...
  23401.  
  23402. c_Grass_BrushHigh_Green.p3d scanning...
  23403.  
  23404. c_Grass_BrushLow_Sharp.p3d scanning...
  23405.  
  23406. c_Grass_Bunch_Small.p3d scanning...
  23407.  
  23408. c_Grass_Dry.p3d scanning...
  23409.  
  23410. c_Grass_Green.p3d scanning...
  23411.  
  23412. c_Grass_Tall_Dead.p3d scanning...
  23413.  
  23414. c_Grass_TuftDry.p3d scanning...
  23415.  
  23416. c_Plant_Chicory.p3d scanning...
  23417.  
  23418. c_Plant_Dock.p3d scanning...
  23419.  
  23420. c_Plant_GreenBunch.p3d scanning...
  23421.  
  23422. c_Plant_Green_Small.p3d scanning...
  23423.  
  23424. c_Plant_Mullein.p3d scanning...
  23425.  
  23426. c_Rubble_Clutter1.p3d scanning...
  23427.  
  23428. c_Rubble_Clutter2.p3d scanning...
  23429.  
  23430. c_Rubble_Clutter3.p3d scanning...
  23431.  
  23432. c_Rubble_Clutter4.p3d scanning...
  23433.  
  23434. c_Rubble_Clutter5.p3d scanning...
  23435.  
  23436. c_Rubble_Clutter6.p3d scanning...
  23437.  
  23438. c_SeaDollar1.p3d scanning...
  23439.  
  23440. c_SeaDollar2.p3d scanning...
  23441.  
  23442. c_SeaDollar3.p3d scanning...
  23443.  
  23444. c_SeaDollar4.p3d scanning...
  23445.  
  23446. c_SeaDollars_set1.p3d scanning...
  23447.  
  23448. c_SeaWeed1.p3d scanning...
  23449.  
  23450. c_SeaWeed2.p3d scanning...
  23451.  
  23452. c_sharpStones_erosion.p3d scanning...
  23453.  
  23454. c_sharpStones_erosion_v2.p3d scanning...
  23455.  
  23456. c_Spong_tube_green1.p3d scanning...
  23457.  
  23458. c_Spong_tube_green2.p3d scanning...
  23459.  
  23460. c_Spong_tube_green3.p3d scanning...
  23461.  
  23462. c_Spong_tube_green4.p3d scanning...
  23463.  
  23464. c_Spong_tube_yellow1.p3d scanning...
  23465.  
  23466. c_Spong_tube_yellow2.p3d scanning...
  23467.  
  23468. c_Spong_tube_yellow3.p3d scanning...
  23469.  
  23470. c_Spong_tube_yellow4.p3d scanning...
  23471.  
  23472. c_StarFish1.p3d scanning...
  23473.  
  23474. c_StarFish2.p3d scanning...
  23475.  
  23476. c_StrFlowerWhiteSmall.p3d scanning...
  23477.  
  23478. c_StrGrassDry.p3d scanning...
  23479.  
  23480. c_StrGrassDryMedium_group.p3d scanning...
  23481.  
  23482. c_StrGrassDry_group.p3d scanning...
  23483.  
  23484. c_StrGrassGreen_group.p3d scanning...
  23485.  
  23486. c_StrPlantGermader_group.p3d scanning...
  23487.  
  23488. c_StrPlantGreenShrub.p3d scanning...
  23489.  
  23490. c_StrPlantGreenSmall.p3d scanning...
  23491.  
  23492. c_StrPlantMullein.p3d scanning...
  23493.  
  23494. c_StrThistlePurple_small.p3d scanning...
  23495.  
  23496. c_StrThistleSmallYellow.p3d scanning...
  23497.  
  23498. c_StrThistleYellowShrub.p3d scanning...
  23499.  
  23500. c_StrThornGray.p3d scanning...
  23501.  
  23502. c_StrThornGreen.p3d scanning...
  23503.  
  23504. c_StrThornKhaki.p3d scanning...
  23505.  
  23506. c_StrWeedBrownTall_group.p3d scanning...
  23507.  
  23508. c_StrWeedGreenTall.p3d scanning...
  23509.  
  23510. c_Thistle_High.p3d scanning...
  23511.  
  23512. c_Thistle_High_Dead.p3d scanning...
  23513.  
  23514. c_Thistle_Medium.p3d scanning...
  23515.  
  23516. c_Thistle_Small.p3d scanning...
  23517.  
  23518. c_Thistle_Small_GreenYellow.p3d scanning...
  23519.  
  23520. c_Thistle_Small_Yellow.p3d scanning...
  23521.  
  23522. c_Thistle_Thorn_Brown.p3d scanning...
  23523.  
  23524. c_Thistle_Thorn_Desert.p3d scanning...
  23525.  
  23526. c_Thistle_Thorn_Gray.p3d scanning...
  23527.  
  23528. c_Thistle_Thorn_Green.p3d scanning...
  23529.  
  23530. c_Urchin_black.p3d scanning...
  23531.  
  23532. c_Urchin_black_grp.p3d scanning...
  23533.  
  23534. c_Urchin_brown.p3d scanning...
  23535.  
  23536. c_Urchin_brown_grp.p3d scanning...
  23537.  
  23538. c_Urchin_red.p3d scanning...
  23539.  
  23540. c_Urchin_red_grp.p3d scanning...
  23541.  
  23542. dead.rvmat
  23543. dead_co.paa
  23544. dead_nopx.paa
  23545. desert.rvmat
  23546. desert_co.paa
  23547. desert_nopx.paa
  23548. dirt.rvmat
  23549. dirt_co.paa
  23550. dirt_nopx.paa
  23551. dry_grass.rvmat
  23552. dry_grass_co.paa
  23553. dry_grass_nopx.paa
  23554. forest_pine.rvmat
  23555. forest_pine_co.paa
  23556. forest_pine_nopx.paa
  23557. gdt_concrete.rvmat
  23558. gdt_concrete_co.paa
  23559. gdt_concrete_nopx.paa
  23560. grass_green.rvmat
  23561. grass_green_co.paa
  23562. grass_green_nopx.paa
  23563. gz_middle_mco.paa
  23564. gz_middle_mco.rvmat
  23565. yourtag_yourproject_pictureMap.paa
  23566. M_000_000_lca.paa
  23567. M_000_001_lca.paa
  23568. M_000_002_lca.paa
  23569. M_000_003_lca.paa
  23570. M_000_004_lca.paa
  23571. M_001_000_lca.paa
  23572. M_001_001_lca.paa
  23573. M_001_002_lca.paa
  23574. M_001_003_lca.paa
  23575. M_001_004_lca.paa
  23576. M_002_000_lca.paa
  23577. M_002_001_lca.paa
  23578. M_002_002_lca.paa
  23579. M_002_003_lca.paa
  23580. M_002_004_lca.paa
  23581. M_003_000_lca.paa
  23582. M_003_001_lca.paa
  23583. M_003_002_lca.paa
  23584. M_003_003_lca.paa
  23585. M_003_004_lca.paa
  23586. M_004_000_lca.paa
  23587. M_004_001_lca.paa
  23588. M_004_002_lca.paa
  23589. M_004_003_lca.paa
  23590. M_004_004_lca.paa
  23591. N_000_000_nohq.paa
  23592. N_000_001_nohq.paa
  23593. N_000_002_nohq.paa
  23594. N_000_003_nohq.paa
  23595. N_000_004_nohq.paa
  23596. N_001_000_nohq.paa
  23597. N_001_001_nohq.paa
  23598. N_001_002_nohq.paa
  23599. N_001_003_nohq.paa
  23600. N_001_004_nohq.paa
  23601. N_002_000_nohq.paa
  23602. N_002_001_nohq.paa
  23603. N_002_002_nohq.paa
  23604. N_002_003_nohq.paa
  23605. N_002_004_nohq.paa
  23606. N_003_000_nohq.paa
  23607. N_003_001_nohq.paa
  23608. N_003_002_nohq.paa
  23609. N_003_003_nohq.paa
  23610. N_003_004_nohq.paa
  23611. N_004_000_nohq.paa
  23612. N_004_001_nohq.paa
  23613. N_004_002_nohq.paa
  23614. N_004_003_nohq.paa
  23615. N_004_004_nohq.paa
  23616. P_000-000_L00.rvmat
  23617. P_000-001_L00_L04_L05_L08_L10.rvmat
  23618. P_000-001_L00_L04_L05_L08_N.rvmat
  23619. P_000-001_L00_L04_N_L08_N.rvmat
  23620. P_000-001_L00_L04_N_N_N.rvmat
  23621. P_000-001_L00_N_N_L08_N.rvmat
  23622. P_000-001_L00_N_N_N_N.rvmat
  23623. P_000-001_N_L04_L05_L08_N.rvmat
  23624. P_000-001_N_L04_L05_N_L10.rvmat
  23625. P_000-001_N_L04_L05_N_N.rvmat
  23626. P_000-001_N_L04_N_N_L10.rvmat
  23627. P_000-001_N_L04_N_N_N.rvmat
  23628. P_000-001_N_N_L05_N_N.rvmat
  23629. P_000-001_N_N_N_L08_L10.rvmat
  23630. P_000-001_N_N_N_L08_N.rvmat
  23631. P_000-001_N_N_N_N_L10.rvmat
  23632. P_000-002_L00_L02_L04_L05_L10.rvmat
  23633. P_000-002_L00_N_N_N_N.rvmat
  23634. P_000-002_N_L02_N_N_N.rvmat
  23635. P_000-002_N_N_L04_L05_L10.rvmat
  23636. P_000-002_N_N_L04_L05_N.rvmat
  23637. P_000-002_N_N_L04_N_L10.rvmat
  23638. P_000-002_N_N_L04_N_N.rvmat
  23639. P_000-002_N_N_N_L05_N.rvmat
  23640. P_000-002_N_N_N_N_L10.rvmat
  23641. P_000-003_L00.rvmat
  23642. P_000-004_L00.rvmat
  23643. P_001-000_L00.rvmat
  23644. P_001-001_L00_L04_L05_L07_L08.rvmat
  23645. P_001-001_L00_L04_L05_N_L08.rvmat
  23646. P_001-001_L00_L04_N_N_L08.rvmat
  23647. P_001-001_L00_N_N_N_L08.rvmat
  23648. P_001-001_L00_N_N_N_N.rvmat
  23649. P_001-001_N_L04_L05_N_L08.rvmat
  23650. P_001-001_N_L04_L05_N_N.rvmat
  23651. P_001-001_N_L04_N_N_N.rvmat
  23652. P_001-001_N_N_L05_N_N.rvmat
  23653. P_001-001_N_N_N_L07_L08.rvmat
  23654. P_001-001_N_N_N_L07_N.rvmat
  23655. P_001-001_N_N_N_N_L08.rvmat
  23656. P_001-002_L04_L05_L07_L08_L10.rvmat
  23657. P_001-002_L04_L05_N_L08_N.rvmat
  23658. P_001-002_L04_L05_N_N_N.rvmat
  23659. P_001-002_L04_N_N_N_L10.rvmat
  23660. P_001-002_L04_N_N_N_N.rvmat
  23661. P_001-002_N_L05_N_N_N.rvmat
  23662. P_001-002_N_N_L07_L08_L10.rvmat
  23663. P_001-002_N_N_L07_L08_N.rvmat
  23664. P_001-002_N_N_L07_N_L10.rvmat
  23665. P_001-002_N_N_L07_N_N.rvmat
  23666. P_001-002_N_N_N_L08_L10.rvmat
  23667. P_001-002_N_N_N_L08_N.rvmat
  23668. P_001-002_N_N_N_N_L10.rvmat
  23669. P_001-003_L00_L04_L05_L08_L09.rvmat
  23670. P_001-003_L00_L04_L05_L08_N.rvmat
  23671. P_001-003_L00_L04_L05_N_L09.rvmat
  23672. P_001-003_L00_L04_N_L08_L09.rvmat
  23673. P_001-003_L00_L04_N_L08_N.rvmat
  23674. P_001-003_L00_L04_N_N_L09.rvmat
  23675. P_001-003_L00_N_L05_L08_L09.rvmat
  23676. P_001-003_L00_N_L05_N_L09.rvmat
  23677. P_001-003_L00_N_N_L08_N.rvmat
  23678. P_001-003_L00_N_N_N_N.rvmat
  23679. P_001-003_N_L04_L05_L08_L09.rvmat
  23680. P_001-003_N_L04_L05_L08_N.rvmat
  23681. P_001-003_N_L04_L05_N_L09.rvmat
  23682. P_001-003_N_L04_L05_N_N.rvmat
  23683. P_001-003_N_L04_N_N_L09.rvmat
  23684. P_001-003_N_L04_N_N_N.rvmat
  23685. P_001-003_N_N_L05_N_L09.rvmat
  23686. P_001-003_N_N_L05_N_N.rvmat
  23687. P_001-003_N_N_N_L08_L09.rvmat
  23688. P_001-003_N_N_N_L08_N.rvmat
  23689. P_001-003_N_N_N_N_L09.rvmat
  23690. P_001-004_L00.rvmat
  23691. P_002-000_L00.rvmat
  23692. P_002-001_L00_L04_L05_L08_L10.rvmat
  23693. P_002-001_L00_L04_L05_L08_N.rvmat
  23694. P_002-001_L00_L04_N_L08_N.rvmat
  23695. P_002-001_L00_N_N_L08_N.rvmat
  23696. P_002-001_L00_N_N_N_N.rvmat
  23697. P_002-001_N_L04_L05_L08_N.rvmat
  23698. P_002-001_N_L04_L05_N_L10.rvmat
  23699. P_002-001_N_L04_L05_N_N.rvmat
  23700. P_002-001_N_L04_N_N_L10.rvmat
  23701. P_002-001_N_L04_N_N_N.rvmat
  23702. P_002-001_N_N_L05_N_N.rvmat
  23703. P_002-001_N_N_N_L08_L10.rvmat
  23704. P_002-001_N_N_N_L08_N.rvmat
  23705. P_002-001_N_N_N_N_L10.rvmat
  23706. P_002-002_L00_L04_L05_L08_L10.rvmat
  23707. P_002-002_L00_L04_L05_L08_N.rvmat
  23708. P_002-002_L00_L04_N_L08_N.rvmat
  23709. P_002-002_L00_N_N_L08_N.rvmat
  23710. P_002-002_L00_N_N_N_N.rvmat
  23711. P_002-002_N_L04_L05_L08_N.rvmat
  23712. P_002-002_N_L04_L05_N_N.rvmat
  23713. P_002-002_N_L04_N_N_L10.rvmat
  23714. P_002-002_N_L04_N_N_N.rvmat
  23715. P_002-002_N_N_L05_N_N.rvmat
  23716. P_002-002_N_N_N_L08_L10.rvmat
  23717. P_002-002_N_N_N_L08_N.rvmat
  23718. P_002-002_N_N_N_N_L10.rvmat
  23719. P_002-003_L00_L04_L05_L08_L10.rvmat
  23720. P_002-003_L00_L04_L05_L08_N.rvmat
  23721. P_002-003_L00_L04_N_L08_N.rvmat
  23722. P_002-003_L00_N_N_L08_N.rvmat
  23723. P_002-003_L00_N_N_N_N.rvmat
  23724. P_002-003_N_L04_L05_L08_L10.rvmat
  23725. P_002-003_N_L04_L05_L08_N.rvmat
  23726. P_002-003_N_L04_L05_N_L10.rvmat
  23727. P_002-003_N_L04_L05_N_N.rvmat
  23728. P_002-003_N_L04_N_N_L10.rvmat
  23729. P_002-003_N_L04_N_N_N.rvmat
  23730. P_002-003_N_N_L05_N_N.rvmat
  23731. P_002-003_N_N_N_L08_L10.rvmat
  23732. P_002-003_N_N_N_L08_N.rvmat
  23733. P_002-003_N_N_N_N_L10.rvmat
  23734. P_002-004_L00.rvmat
  23735. P_003-000_L00.rvmat
  23736. P_003-001_L00.rvmat
  23737. P_003-002_L00_L04_L05_L08_L10.rvmat
  23738. P_003-002_L00_L04_L05_L08_N.rvmat
  23739. P_003-002_L00_L04_N_L08_N.rvmat
  23740. P_003-002_L00_N_N_L08_N.rvmat
  23741. P_003-002_L00_N_N_N_N.rvmat
  23742. P_003-002_N_L04_L05_L08_N.rvmat
  23743. P_003-002_N_L04_L05_N_L10.rvmat
  23744. P_003-002_N_L04_L05_N_N.rvmat
  23745. P_003-002_N_L04_N_N_L10.rvmat
  23746. P_003-002_N_L04_N_N_N.rvmat
  23747. P_003-002_N_N_L05_N_N.rvmat
  23748. P_003-002_N_N_N_L08_L10.rvmat
  23749. P_003-002_N_N_N_L08_N.rvmat
  23750. P_003-002_N_N_N_N_L10.rvmat
  23751. P_003-003_L00_L04_L05_L08_L10.rvmat
  23752. P_003-003_L00_L04_L05_L08_N.rvmat
  23753. P_003-003_L00_L04_N_L08_N.rvmat
  23754. P_003-003_L00_N_N_L08_N.rvmat
  23755. P_003-003_L00_N_N_N_N.rvmat
  23756. P_003-003_N_L04_L05_L08_N.rvmat
  23757. P_003-003_N_L04_L05_N_L10.rvmat
  23758. P_003-003_N_L04_L05_N_N.rvmat
  23759. P_003-003_N_L04_N_N_L10.rvmat
  23760. P_003-003_N_L04_N_N_N.rvmat
  23761. P_003-003_N_N_L05_N_N.rvmat
  23762. P_003-003_N_N_N_L08_L10.rvmat
  23763. P_003-003_N_N_N_L08_N.rvmat
  23764. P_003-003_N_N_N_N_L10.rvmat
  23765. P_003-004_L00.rvmat
  23766. P_004-000_L00.rvmat
  23767. P_004-001_L00.rvmat
  23768. P_004-002_L00.rvmat
  23769. P_004-003_L00.rvmat
  23770. P_004-004_L00.rvmat
  23771. S_000_000_lco.paa
  23772. S_000_001_lco.paa
  23773. S_000_002_lco.paa
  23774. S_000_003_lco.paa
  23775. S_000_004_lco.paa
  23776. S_001_000_lco.paa
  23777. S_001_001_lco.paa
  23778. S_001_002_lco.paa
  23779. S_001_003_lco.paa
  23780. S_001_004_lco.paa
  23781. S_002_000_lco.paa
  23782. S_002_001_lco.paa
  23783. S_002_002_lco.paa
  23784. S_002_003_lco.paa
  23785. S_002_004_lco.paa
  23786. S_003_000_lco.paa
  23787. S_003_001_lco.paa
  23788. S_003_002_lco.paa
  23789. S_003_003_lco.paa
  23790. S_003_004_lco.paa
  23791. S_004_000_lco.paa
  23792. S_004_001_lco.paa
  23793. S_004_002_lco.paa
  23794. S_004_003_lco.paa
  23795. S_004_004_lco.paa
  23796. marsh.rvmat
  23797. marsh_co.paa
  23798. marsh_nopx.paa
  23799. mud.rvmat
  23800. mud_co.paa
  23801. mud_nopx.paa
  23802. roads.dbf
  23803. roads.prj
  23804. roads.shp
  23805. roads.shx
  23806. RoadsLib.cfg //forcing arma raP
  23807. // 1 = Country road
  23808. // 2 = City road
  23809. // 3 = Gravel road
  23810. // 4 = Bike road
  23811. // 5 = Path
  23812. class RoadTypesLibrary
  23813. {
  23814. class Road0001
  23815. {
  23816. width = 10;
  23817. mainStrTex = "arma3map\kapolei\data\roads\surf_roadtarmac_main_road_ca.paa"; // lowercase!
  23818. mainTerTex = "arma3map\kapolei\data\roads\surf_roadtarmac_main_road_end_ca.paa";
  23819. mainMat = "arma3map\kapolei\data\roads\surf_roadtarmac_main_road.rvmat";
  23820. map = "road";
  23821. order=1;
  23822. };
  23823. class Road0002
  23824. {
  23825. width = 8;
  23826. mainStrTex = "arma3map\kapolei\data\roads\surf_roadtarmac_main_road_ca.paa"; // lowercase!
  23827. mainTerTex = "arma3map\kapolei\data\roads\surf_roadtarmac_main_road_end_ca.paa";
  23828. mainMat = "arma3map\kapolei\data\roads\surf_roadtarmac_main_road.rvmat";
  23829. map = "road";
  23830. AIpathOffset = 2.5;
  23831. order=2;
  23832. };
  23833. class Road0003
  23834. {
  23835. width = 3;
  23836. mainStrTex = "arma3map\kapolei\data\roads\surf_roaddirt_road_ca.paa"; // lowercase!
  23837. mainTerTex = "arma3map\kapolei\data\roads\surf_roaddirt_road_end_ca.paa";
  23838. mainMat = "arma3map\kapolei\data\roads\surf_roaddirt_road.rvmat";
  23839. map = "track";
  23840. AIpathOffset = 0;
  23841. order=3;
  23842. };
  23843. class Road0004
  23844. {
  23845. width = 2.5;
  23846. mainStrTex = "arma3map\kapolei\data\roads\surf_roadtarmac_highway_ca.paa"; // lowercase!
  23847. mainTerTex = "arma3map\kapolei\data\roads\surf_roadtarmac_highway_end_ca.paa";
  23848. mainMat = "arma3map\kapolei\data\roads\surf_roadtarmac_highway.rvmat";
  23849. map = "main road";
  23850. AIpathOffset = 3;
  23851. order=4;
  23852. };
  23853. class Road0005
  23854. {
  23855. width = 1;
  23856. mainStrTex = "arma3map\kapolei\data\roads\surf_roaddirt_path_ca.paa"; // lowercase!
  23857. mainTerTex = "arma3map\kapolei\data\roads\surf_roaddirt_path_end_ca.paa";
  23858. mainMat = "arma3map\kapolei\data\roads\surf_roaddirt_path.rvmat";
  23859. map = "track";
  23860. AIpathOffset = 0;
  23861. order=5;
  23862. };
  23863. class Road0006
  23864. {
  23865. width = 10;
  23866. mainStrTex = "arma3map\kapolei\data\roads\surf_roadconcrete_city_road_ca.paa"; // lowercase!
  23867. mainTerTex = "arma3map\kapolei\data\roads\surf_roadconcrete_city_road_end_ca.paa";
  23868. mainMat = "arma3map\kapolei\data\roads\surf_roadconcrete_city_road.rvmat";
  23869. map = "track";
  23870. AIpathOffset = 2.5;
  23871. order=6;
  23872. };
  23873. };
  23874.  
  23875. surf_roadconcrete_city_road.rvmat
  23876. surf_roadconcrete_city_road_ca.paa
  23877. surf_roadconcrete_city_road_end_ca.paa
  23878. surf_roadconcrete_city_road_nohq.paa
  23879. surf_roaddirt_path.rvmat
  23880. surf_roaddirt_path_ca.paa
  23881. surf_roaddirt_path_end_ca.paa
  23882. surf_roaddirt_path_nohq.paa
  23883. surf_roaddirt_road.rvmat
  23884. surf_roaddirt_road_ca.paa
  23885. surf_roaddirt_road_end_ca.paa
  23886. surf_roaddirt_road_nohq.paa
  23887. surf_roaddirt_trans.rvmat
  23888. surf_roaddirt_trans_ca.paa
  23889. surf_roaddirt_trans_end_ca.paa
  23890. surf_roadtarmac_highway.rvmat
  23891. surf_roadtarmac_highway_ca.paa
  23892. surf_roadtarmac_highway_end_ca.paa
  23893. surf_roadtarmac_highway_nohq.paa
  23894. surf_roadtarmac_highway_smdi.paa
  23895. surf_roadtarmac_main_road.rvmat
  23896. surf_roadtarmac_main_road_ca.paa
  23897. surf_roadtarmac_main_road_end_ca.paa
  23898. surf_roadtarmac_main_road_nohq.paa
  23899. rock.rvmat
  23900. rock_co.paa
  23901. rock_nopx.paa
  23902. rubble.rvmat
  23903. rubble_co.paa
  23904. rubble_nopx.paa
  23905. seabed.rvmat
  23906. seabed_co.paa
  23907. seabed_nopx.paa
  23908. seatexture_co.paa
  23909. soil.rvmat
  23910. soil_co.paa
  23911. soil_nopx.paa
  23912. stony.rvmat
  23913. stony_co.paa
  23914. stony_nopx.paa
  23915. strbeach.rvmat
  23916. strbeach_co.paa
  23917. strbeach_nopx.paa
  23918. strconcrete.rvmat
  23919. strconcrete_co.paa
  23920. strconcrete_nopx.paa
  23921. strdeepsea.rvmat
  23922. strdeepsea_co.paa
  23923. strdeepsea_nopx.paa
  23924. strdirt.rvmat
  23925. strdirt_co.paa
  23926. strdirt_nopx.paa
  23927. strdrygrass.rvmat
  23928. strdrygrass_co.paa
  23929. strdrygrass_nopx.paa
  23930. strforest_pine.rvmat
  23931. strforest_pine_co.paa
  23932. strforest_pine_nopx.paa
  23933. strgreengrass.rvmat
  23934. strgreengrass_co.paa
  23935. strgreengrass_nopx.paa
  23936. strrocky.rvmat
  23937. strrocky_co.paa
  23938. strrocky_nopx.paa
  23939. strseabed.rvmat
  23940. strseabed_co.paa
  23941. strseabed_nopx.paa
  23942. strthistles.rvmat
  23943. strthistles_co.paa
  23944. strthistles_nopx.paa
  23945. thistle_stony.rvmat
  23946. thistle_stony_co.paa
  23947. thistle_stony_nopx.paa
  23948. thorn.rvmat
  23949. thorn_co.paa
  23950. thorn_nopx.paa
  23951. weed.rvmat
  23952. weed_co.paa
  23953. weed_nopx.paa
  23954. white.rvmat
  23955. white_co.paa
  23956. white_nopx.paa
  23957. wildfield.rvmat
  23958. wildfield_co.paa
  23959. wildfield_nopx.paa
  23960. wild_grass.rvmat
  23961. wild_grass_co.paa
  23962. wild_grass_nopx.paa
  23963. kapolei.hpp : ignored or merged
  23964. kapolei.wrp scanning wrp
  23965. closed
  23966.  
  23967. kapolei.wrp.dep : ignored or merged
  23968. farms.txt : ignored or merged
  23969. forests.txt : ignored or merged
  23970. heather.txt : ignored or merged
  23971. plants.txt : ignored or merged
  23972. small_objects.txt : ignored or merged
  23973. texHeaders.bin
  23974. <scanning requiredaddons for config.bin>
  23975. adding A3_Data_F
  23976. adding A3Data
  23977. adding A3_Map_Data
  23978. </done>
  23979. /*Creating ArmA style pbo:*/
  23980. Prefix = arma3map\kapolei
  23981. config.bin
  23982. data\beach.rvmat
  23983. data\beach_co.paa
  23984. data\beach_nopx.paa
  23985. data\clutter\c_bigFallenBranches_pine.p3d
  23986. data\clutter\c_bigFallenBranches_pine02.p3d
  23987. data\clutter\c_bigFallenBranches_pine03.p3d
  23988. data\clutter\c_BranchBig.p3d
  23989. data\clutter\c_Carduus.p3d
  23990. data\clutter\c_Coral1.p3d
  23991. data\clutter\c_Coral2.p3d
  23992. data\clutter\c_Coral3.p3d
  23993. data\clutter\c_Coral4.p3d
  23994. data\clutter\c_Coral5.p3d
  23995. data\clutter\c_Corals_set_t.p3d
  23996. data\clutter\c_Coral_brain.p3d
  23997. data\clutter\c_Coral_brain_flat1.p3d
  23998. data\clutter\c_Coral_brain_flat2.p3d
  23999. data\clutter\c_Coral_brain_flat3.p3d
  24000. data\clutter\c_Coral_brain_flat4.p3d
  24001. data\clutter\c_Coral_brain_flat_set1.p3d
  24002. data\clutter\c_Coral_brain_white.p3d
  24003. data\clutter\c_Coral_plant1.p3d
  24004. data\clutter\c_Coral_plant2.p3d
  24005. data\clutter\c_Coral_plant_set1.p3d
  24006. data\clutter\c_Coral_SPS_pink_set.p3d
  24007. data\clutter\c_Coral_SPS_pink_single.p3d
  24008. data\clutter\c_Crack_Clutter1.p3d
  24009. data\clutter\c_Crack_Clutter2.p3d
  24010. data\clutter\c_Crack_Clutter3.p3d
  24011. data\clutter\c_Crack_Clutter4.p3d
  24012. data\clutter\c_Flower_BrushMedium_Blue.p3d
  24013. data\clutter\c_Flower_BrushMedium_White.p3d
  24014. data\clutter\c_Flower_Cakile.p3d
  24015. data\clutter\c_Flower_Low_Yellow1.p3d
  24016. data\clutter\c_Flower_Low_Yellow2.p3d
  24017. data\clutter\c_Flower_Medium_White1.p3d
  24018. data\clutter\c_Flower_Medium_White2.p3d
  24019. data\clutter\c_Flower_Tansy.p3d
  24020. data\clutter\c_GrassCrooked.p3d
  24021. data\clutter\c_GrassDead_Tuft_Stony.p3d
  24022. data\clutter\c_GrassDesert_GroupHard.p3d
  24023. data\clutter\c_GrassGreen_GroupHard.p3d
  24024. data\clutter\c_GrassGreen_GroupSoft.p3d
  24025. data\clutter\c_GrassLong_DryBunch.p3d
  24026. data\clutter\c_GrassTall.p3d
  24027. data\clutter\c_Grass_BrushHigh_Dry.p3d
  24028. data\clutter\c_Grass_BrushHigh_Green.p3d
  24029. data\clutter\c_Grass_BrushLow_Sharp.p3d
  24030. data\clutter\c_Grass_Bunch_Small.p3d
  24031. data\clutter\c_Grass_Dry.p3d
  24032. data\clutter\c_Grass_Green.p3d
  24033. data\clutter\c_Grass_Tall_Dead.p3d
  24034. data\clutter\c_Grass_TuftDry.p3d
  24035. data\clutter\c_Plant_Chicory.p3d
  24036. data\clutter\c_Plant_Dock.p3d
  24037. data\clutter\c_Plant_GreenBunch.p3d
  24038. data\clutter\c_Plant_Green_Small.p3d
  24039. data\clutter\c_Plant_Mullein.p3d
  24040. data\clutter\c_Rubble_Clutter1.p3d
  24041. data\clutter\c_Rubble_Clutter2.p3d
  24042. data\clutter\c_Rubble_Clutter3.p3d
  24043. data\clutter\c_Rubble_Clutter4.p3d
  24044. data\clutter\c_Rubble_Clutter5.p3d
  24045. data\clutter\c_Rubble_Clutter6.p3d
  24046. data\clutter\c_SeaDollar1.p3d
  24047. data\clutter\c_SeaDollar2.p3d
  24048. data\clutter\c_SeaDollar3.p3d
  24049. data\clutter\c_SeaDollar4.p3d
  24050. data\clutter\c_SeaDollars_set1.p3d
  24051. data\clutter\c_SeaWeed1.p3d
  24052. data\clutter\c_SeaWeed2.p3d
  24053. data\clutter\c_sharpStones_erosion.p3d
  24054. data\clutter\c_sharpStones_erosion_v2.p3d
  24055. data\clutter\c_Spong_tube_green1.p3d
  24056. data\clutter\c_Spong_tube_green2.p3d
  24057. data\clutter\c_Spong_tube_green3.p3d
  24058. data\clutter\c_Spong_tube_green4.p3d
  24059. data\clutter\c_Spong_tube_yellow1.p3d
  24060. data\clutter\c_Spong_tube_yellow2.p3d
  24061. data\clutter\c_Spong_tube_yellow3.p3d
  24062. data\clutter\c_Spong_tube_yellow4.p3d
  24063. data\clutter\c_StarFish1.p3d
  24064. data\clutter\c_StarFish2.p3d
  24065. data\clutter\c_StrFlowerWhiteSmall.p3d
  24066. data\clutter\c_StrGrassDry.p3d
  24067. data\clutter\c_StrGrassDryMedium_group.p3d
  24068. data\clutter\c_StrGrassDry_group.p3d
  24069. data\clutter\c_StrGrassGreen_group.p3d
  24070. data\clutter\c_StrPlantGermader_group.p3d
  24071. data\clutter\c_StrPlantGreenShrub.p3d
  24072. data\clutter\c_StrPlantGreenSmall.p3d
  24073. data\clutter\c_StrPlantMullein.p3d
  24074. data\clutter\c_StrThistlePurple_small.p3d
  24075. data\clutter\c_StrThistleSmallYellow.p3d
  24076. data\clutter\c_StrThistleYellowShrub.p3d
  24077. data\clutter\c_StrThornGray.p3d
  24078. data\clutter\c_StrThornGreen.p3d
  24079. data\clutter\c_StrThornKhaki.p3d
  24080. data\clutter\c_StrWeedBrownTall_group.p3d
  24081. data\clutter\c_StrWeedGreenTall.p3d
  24082. data\clutter\c_Thistle_High.p3d
  24083. data\clutter\c_Thistle_High_Dead.p3d
  24084. data\clutter\c_Thistle_Medium.p3d
  24085. data\clutter\c_Thistle_Small.p3d
  24086. data\clutter\c_Thistle_Small_GreenYellow.p3d
  24087. data\clutter\c_Thistle_Small_Yellow.p3d
  24088. data\clutter\c_Thistle_Thorn_Brown.p3d
  24089. data\clutter\c_Thistle_Thorn_Desert.p3d
  24090. data\clutter\c_Thistle_Thorn_Gray.p3d
  24091. data\clutter\c_Thistle_Thorn_Green.p3d
  24092. data\clutter\c_Urchin_black.p3d
  24093. data\clutter\c_Urchin_black_grp.p3d
  24094. data\clutter\c_Urchin_brown.p3d
  24095. data\clutter\c_Urchin_brown_grp.p3d
  24096. data\clutter\c_Urchin_red.p3d
  24097. data\clutter\c_Urchin_red_grp.p3d
  24098. data\dead.rvmat
  24099. data\dead_co.paa
  24100. data\dead_nopx.paa
  24101. data\desert.rvmat
  24102. data\desert_co.paa
  24103. data\desert_nopx.paa
  24104. data\dirt.rvmat
  24105. data\dirt_co.paa
  24106. data\dirt_nopx.paa
  24107. data\dry_grass.rvmat
  24108. data\dry_grass_co.paa
  24109. data\dry_grass_nopx.paa
  24110. data\forest_pine.rvmat
  24111. data\forest_pine_co.paa
  24112. data\forest_pine_nopx.paa
  24113. data\gdt_concrete.rvmat
  24114. data\gdt_concrete_co.paa
  24115. data\gdt_concrete_nopx.paa
  24116. data\grass_green.rvmat
  24117. data\grass_green_co.paa
  24118. data\grass_green_nopx.paa
  24119. data\gz_middle_mco.paa
  24120. data\gz_middle_mco.rvmat
  24121. data\imagery\yourtag_yourproject_pictureMap.paa
  24122. data\layers\M_000_000_lca.paa
  24123. data\layers\M_000_001_lca.paa
  24124. data\layers\M_000_002_lca.paa
  24125. data\layers\M_000_003_lca.paa
  24126. data\layers\M_000_004_lca.paa
  24127. data\layers\M_001_000_lca.paa
  24128. data\layers\M_001_001_lca.paa
  24129. data\layers\M_001_002_lca.paa
  24130. data\layers\M_001_003_lca.paa
  24131. data\layers\M_001_004_lca.paa
  24132. data\layers\M_002_000_lca.paa
  24133. data\layers\M_002_001_lca.paa
  24134. data\layers\M_002_002_lca.paa
  24135. data\layers\M_002_003_lca.paa
  24136. data\layers\M_002_004_lca.paa
  24137. data\layers\M_003_000_lca.paa
  24138. data\layers\M_003_001_lca.paa
  24139. data\layers\M_003_002_lca.paa
  24140. data\layers\M_003_003_lca.paa
  24141. data\layers\M_003_004_lca.paa
  24142. data\layers\M_004_000_lca.paa
  24143. data\layers\M_004_001_lca.paa
  24144. data\layers\M_004_002_lca.paa
  24145. data\layers\M_004_003_lca.paa
  24146. data\layers\M_004_004_lca.paa
  24147. data\layers\N_000_000_nohq.paa
  24148. data\layers\N_000_001_nohq.paa
  24149. data\layers\N_000_002_nohq.paa
  24150. data\layers\N_000_003_nohq.paa
  24151. data\layers\N_000_004_nohq.paa
  24152. data\layers\N_001_000_nohq.paa
  24153. data\layers\N_001_001_nohq.paa
  24154. data\layers\N_001_002_nohq.paa
  24155. data\layers\N_001_003_nohq.paa
  24156. data\layers\N_001_004_nohq.paa
  24157. data\layers\N_002_000_nohq.paa
  24158. data\layers\N_002_001_nohq.paa
  24159. data\layers\N_002_002_nohq.paa
  24160. data\layers\N_002_003_nohq.paa
  24161. data\layers\N_002_004_nohq.paa
  24162. data\layers\N_003_000_nohq.paa
  24163. data\layers\N_003_001_nohq.paa
  24164. data\layers\N_003_002_nohq.paa
  24165. data\layers\N_003_003_nohq.paa
  24166. data\layers\N_003_004_nohq.paa
  24167. data\layers\N_004_000_nohq.paa
  24168. data\layers\N_004_001_nohq.paa
  24169. data\layers\N_004_002_nohq.paa
  24170. data\layers\N_004_003_nohq.paa
  24171. data\layers\N_004_004_nohq.paa
  24172. data\layers\P_000-000_L00.rvmat
  24173. data\layers\P_000-001_L00_L04_L05_L08_L10.rvmat
  24174. data\layers\P_000-001_L00_L04_L05_L08_N.rvmat
  24175. data\layers\P_000-001_L00_L04_N_L08_N.rvmat
  24176. data\layers\P_000-001_L00_L04_N_N_N.rvmat
  24177. data\layers\P_000-001_L00_N_N_L08_N.rvmat
  24178. data\layers\P_000-001_L00_N_N_N_N.rvmat
  24179. data\layers\P_000-001_N_L04_L05_L08_N.rvmat
  24180. data\layers\P_000-001_N_L04_L05_N_L10.rvmat
  24181. data\layers\P_000-001_N_L04_L05_N_N.rvmat
  24182. data\layers\P_000-001_N_L04_N_N_L10.rvmat
  24183. data\layers\P_000-001_N_L04_N_N_N.rvmat
  24184. data\layers\P_000-001_N_N_L05_N_N.rvmat
  24185. data\layers\P_000-001_N_N_N_L08_L10.rvmat
  24186. data\layers\P_000-001_N_N_N_L08_N.rvmat
  24187. data\layers\P_000-001_N_N_N_N_L10.rvmat
  24188. data\layers\P_000-002_L00_L02_L04_L05_L10.rvmat
  24189. data\layers\P_000-002_L00_N_N_N_N.rvmat
  24190. data\layers\P_000-002_N_L02_N_N_N.rvmat
  24191. data\layers\P_000-002_N_N_L04_L05_L10.rvmat
  24192. data\layers\P_000-002_N_N_L04_L05_N.rvmat
  24193. data\layers\P_000-002_N_N_L04_N_L10.rvmat
  24194. data\layers\P_000-002_N_N_L04_N_N.rvmat
  24195. data\layers\P_000-002_N_N_N_L05_N.rvmat
  24196. data\layers\P_000-002_N_N_N_N_L10.rvmat
  24197. data\layers\P_000-003_L00.rvmat
  24198. data\layers\P_000-004_L00.rvmat
  24199. data\layers\P_001-000_L00.rvmat
  24200. data\layers\P_001-001_L00_L04_L05_L07_L08.rvmat
  24201. data\layers\P_001-001_L00_L04_L05_N_L08.rvmat
  24202. data\layers\P_001-001_L00_L04_N_N_L08.rvmat
  24203. data\layers\P_001-001_L00_N_N_N_L08.rvmat
  24204. data\layers\P_001-001_L00_N_N_N_N.rvmat
  24205. data\layers\P_001-001_N_L04_L05_N_L08.rvmat
  24206. data\layers\P_001-001_N_L04_L05_N_N.rvmat
  24207. data\layers\P_001-001_N_L04_N_N_N.rvmat
  24208. data\layers\P_001-001_N_N_L05_N_N.rvmat
  24209. data\layers\P_001-001_N_N_N_L07_L08.rvmat
  24210. data\layers\P_001-001_N_N_N_L07_N.rvmat
  24211. data\layers\P_001-001_N_N_N_N_L08.rvmat
  24212. data\layers\P_001-002_L04_L05_L07_L08_L10.rvmat
  24213. data\layers\P_001-002_L04_L05_N_L08_N.rvmat
  24214. data\layers\P_001-002_L04_L05_N_N_N.rvmat
  24215. data\layers\P_001-002_L04_N_N_N_L10.rvmat
  24216. data\layers\P_001-002_L04_N_N_N_N.rvmat
  24217. data\layers\P_001-002_N_L05_N_N_N.rvmat
  24218. data\layers\P_001-002_N_N_L07_L08_L10.rvmat
  24219. data\layers\P_001-002_N_N_L07_L08_N.rvmat
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  24327. data\layers\S_000_000_lco.paa
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  24341. data\layers\S_002_004_lco.paa
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  24350. data\layers\S_004_003_lco.paa
  24351. data\layers\S_004_004_lco.paa
  24352. data\marsh.rvmat
  24353. data\marsh_co.paa
  24354. data\marsh_nopx.paa
  24355. data\mud.rvmat
  24356. data\mud_co.paa
  24357. data\mud_nopx.paa
  24358. data\roads\roads.dbf
  24359. data\roads\roads.prj
  24360. data\roads\roads.shp
  24361. data\roads\roads.shx
  24362. data\roads\RoadsLib.cfg
  24363. data\roads\surf_roadconcrete_city_road.rvmat
  24364. data\roads\surf_roadconcrete_city_road_ca.paa
  24365. data\roads\surf_roadconcrete_city_road_end_ca.paa
  24366. data\roads\surf_roadconcrete_city_road_nohq.paa
  24367. data\roads\surf_roaddirt_path.rvmat
  24368. data\roads\surf_roaddirt_path_ca.paa
  24369. data\roads\surf_roaddirt_path_end_ca.paa
  24370. data\roads\surf_roaddirt_path_nohq.paa
  24371. data\roads\surf_roaddirt_road.rvmat
  24372. data\roads\surf_roaddirt_road_ca.paa
  24373. data\roads\surf_roaddirt_road_end_ca.paa
  24374. data\roads\surf_roaddirt_road_nohq.paa
  24375. data\roads\surf_roaddirt_trans.rvmat
  24376. data\roads\surf_roaddirt_trans_ca.paa
  24377. data\roads\surf_roaddirt_trans_end_ca.paa
  24378. data\roads\surf_roadtarmac_highway.rvmat
  24379. data\roads\surf_roadtarmac_highway_ca.paa
  24380. data\roads\surf_roadtarmac_highway_end_ca.paa
  24381. data\roads\surf_roadtarmac_highway_nohq.paa
  24382. data\roads\surf_roadtarmac_highway_smdi.paa
  24383. data\roads\surf_roadtarmac_main_road.rvmat
  24384. data\roads\surf_roadtarmac_main_road_ca.paa
  24385. data\roads\surf_roadtarmac_main_road_end_ca.paa
  24386. data\roads\surf_roadtarmac_main_road_nohq.paa
  24387. data\rock.rvmat
  24388. data\rock_co.paa
  24389. data\rock_nopx.paa
  24390. data\rubble.rvmat
  24391. data\rubble_co.paa
  24392. data\rubble_nopx.paa
  24393. data\seabed.rvmat
  24394. data\seabed_co.paa
  24395. data\seabed_nopx.paa
  24396. data\seatexture_co.paa
  24397. data\soil.rvmat
  24398. data\soil_co.paa
  24399. data\soil_nopx.paa
  24400. data\stony.rvmat
  24401. data\stony_co.paa
  24402. data\stony_nopx.paa
  24403. data\strbeach.rvmat
  24404. data\strbeach_co.paa
  24405. data\strbeach_nopx.paa
  24406. data\strconcrete.rvmat
  24407. data\strconcrete_co.paa
  24408. data\strconcrete_nopx.paa
  24409. data\strdeepsea.rvmat
  24410. data\strdeepsea_co.paa
  24411. data\strdeepsea_nopx.paa
  24412. data\strdirt.rvmat
  24413. data\strdirt_co.paa
  24414. data\strdirt_nopx.paa
  24415. data\strdrygrass.rvmat
  24416. data\strdrygrass_co.paa
  24417. data\strdrygrass_nopx.paa
  24418. data\strforest_pine.rvmat
  24419. data\strforest_pine_co.paa
  24420. data\strforest_pine_nopx.paa
  24421. data\strgreengrass.rvmat
  24422. data\strgreengrass_co.paa
  24423. data\strgreengrass_nopx.paa
  24424. data\strrocky.rvmat
  24425. data\strrocky_co.paa
  24426. data\strrocky_nopx.paa
  24427. data\strseabed.rvmat
  24428. data\strseabed_co.paa
  24429. data\strseabed_nopx.paa
  24430. data\strthistles.rvmat
  24431. data\strthistles_co.paa
  24432. data\strthistles_nopx.paa
  24433. data\thistle_stony.rvmat
  24434. data\thistle_stony_co.paa
  24435. data\thistle_stony_nopx.paa
  24436. data\thorn.rvmat
  24437. data\thorn_co.paa
  24438. data\thorn_nopx.paa
  24439. data\weed.rvmat
  24440. data\weed_co.paa
  24441. data\weed_nopx.paa
  24442. data\white.rvmat
  24443. data\white_co.paa
  24444. data\white_nopx.paa
  24445. data\wildfield.rvmat
  24446. data\wildfield_co.paa
  24447. data\wildfield_nopx.paa
  24448. data\wild_grass.rvmat
  24449. data\wild_grass_co.paa
  24450. data\wild_grass_nopx.paa
  24451. kapolei.wrp
  24452. texHeaders.bin
  24453. Writing data blocks: ........................................................................................................................................................................................................................................................................................................................................................................................................................................................................................
  24454. Written sha 'D4DB4E466C8E50FC28DE9A2BD05895C82A1DAA4B'
  24455.  
  24456. File written to C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@oahu\Addons\kapolei.pbo
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