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- #include <a_samp>
- #include <streamer>
- public OnGameModeInit()
- {
- new piec1 = CreateDynamicObject(2171.3528, 922.7394, 7.0455, 0.0000, 0.0000, 90.0000);
- SetObjectMaterial(piec1, 0, 3925, "weemap", "rocktb128", 0xFFFFFFFF);
- return 1;
- }
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