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- OUTPUT LOG:
- Initialize engine version: 5.4.2f2 (b7e030c65c9b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 660 (ID=0x11c0)
- Vendor: NVIDIA
- VRAM: 1988 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
- Loading H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
- Loading H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
- Loading H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
- Loading H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
- Loading H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
- Loading H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
- Loading H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll (this message is harmless)
- Loading H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll into Unity Child Domain
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll (this message is harmless)
- Loading H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll into Unity Child Domain
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll (this message is harmless)
- Loading H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll into Unity Child Domain
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll (this message is harmless)
- Loading H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll into Unity Child Domain
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll (this message is harmless)
- Loading H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll into Unity Child Domain
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll (this message is harmless)
- Loading H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll into Unity Child Domain
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll (this message is harmless)
- Loading H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll into Unity Child Domain
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- - Completed reload, in 0.103 seconds
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
- OnLevelWasLoaded was found on RoomLoader
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on uGUI
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on uGUI_FeedbackCollector
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on uGUI_PopupMessage
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on Sky
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on OVRScreenFade
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on Player
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on JSONLevelLoader
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on VRConsoleCommand
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on LevelLoader
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on uGUI_PopupNotification
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'DEFERRED' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'DEFERRED' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'DEFERRED' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1600x900 60Hz; virtual: 3200x900 at 0,0
- <RI> Initialized touch support.
- ovr_Initialize(&initParams) failed: Couldn't load LibOVRRT.
- Compositor failed to initialize.ovr_Initialize(&initParams) failed: Couldn't load LibOVRRT.
- Compositor failed to initialize.VR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_PathRegistryNotFound: "Installation path could not be located (110)"!
- (Filename: Line: 777)
- The referenced script on this Behaviour (Game Object 'GamePerformanceMonitoring') is missing!
- (Filename: Line: 1656)
- UnloadTime: 1.125251 ms
- Steamworks: Initialised and ready for use.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- FMOD Studio: Creating runtime system instance
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Loading game settings
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Process name: Subnautica
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- changeset 40062, QualityLevel = 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- SystemInfo:
- deviceModel = MS-7666 (MSI)
- deviceName = DONKEYSHOW
- deviceType = Desktop
- deviceUniqueIdentifier = eb138d95bce85f078ae0860c1d6ffcdf8e9d10a1
- graphicsDeviceID = 4544
- graphicsDeviceName = NVIDIA GeForce GTX 660
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
- graphicsMemorySize = 1988
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 10 (10.0.0) 64bit
- processorCount = 8
- processorFrequency = 2796
- processorType = Intel(R) Core(TM) i7 CPU 930 @ 2.80GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = True
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 8184
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Streamer not ready for subnautica_logo
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Steamworks: Received stats and achievements from Steam
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Saving game settings
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Saving game settings
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 7.759954 ms
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: EstimateCompactOctreeBytes total ms: 0.8104 self ms: 0.8115
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Heartbeat CSV, time s,46.11837, GC.GetTotalMemory MB,72.35547, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,21, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 1865 unused Assets to reduce memory usage. Loaded Objects now: 9463.
- Total: 133.276627 ms (FindLiveObjects: 0.907378 ms CreateObjectMapping: 0.514840 ms MarkObjects: 130.037811 ms DeleteObjects: 1.815855 ms)
- WARNING: Did not receive valid response from session request. Response text:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab UnitTests
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab ConsoleCommands
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab TechTree
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab EcoManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab FPSCounter
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab IngameMenu
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab WorldArrowManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab x_Clouds
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab MonitorLauncher
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab DNADatabase
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab Exploder
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab GUI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab LootSpawner
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab TelemetryManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab SteamEconomy
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab RandomStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab SchoolFishManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab WaterTemperatureSimulation
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab PrisonManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab TeleporterManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Cyclops::Awake frame 10699
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: Loading lightmapped prefab scene Cyclops total ms: 30405.6 self ms: 30405.6
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Streamer not ready for __LIGHTMAPPED_PREFAB__
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: H:\STEAM GAMES\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
- Caching tech types for 2504 prefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Loaded lightmapped prefab Cyclops frame 10699
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: Loading lightmapped prefab scene EscapePod total ms: 7373.551 self ms: 7373.551
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Loaded lightmapped prefab EscapePod frame 11475
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: Loading lightmapped prefab scene Aurora total ms: 24988.32 self ms: 24988.32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Streamer not ready for Aurora
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Loaded lightmapped prefab Aurora frame 14074
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PAXTerrainController::Initialize called - frame = 14074
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PAXTerrainController::MountWorld frame 14104
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LargeWorld: Loading world frame 14106
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LargeWorldStreamer::Deinitialize called, frame 14106
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LargeWorldStreamer::Initialize frame 14106
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Read streaming settings:
- max frame ms 10, skip ents False, budget 200
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Calling LoadPrefabDatabase frame 14106
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L2: Initialize prefab database (WorldEntities) total ms: 4.5295 self ms: 4.5295
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L2: Initialize protobuf serializer total ms: 0.0231 self ms: 0.0231
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L2: SaveLoadManager.Initialize total ms: 0.9473 self ms: 0.9473
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L2: Create octree compiler total ms: 69.6243 self ms: 69.6247
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L2: Create batch thread total ms: 1.5453 self ms: 1.5453
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L1: Streamer initialize total ms: 759.3503 self ms: 677.9348
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Read clip map settings from SNUnmanagedData\clipmaps-highest.json:
- {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.001,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":2,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":4,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Prewarming all workspaces for res = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ClipMapManager initialize done
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- initializing first time explosion
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L1: cellManager.ResetEntityDistributions total ms: 34.6433 self ms: 34.6433
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L1: LoadSceneObjects total ms: 5084.409 self ms: 5084.409
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Cyclops::Awake frame 14109
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Cyclops::Awake frame 14109
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L1: LoadGlobalRoot total ms: 7102.195 self ms: 7102.195
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L1: RefreshExistingBatchesForPlayMode total ms: 97.6878 self ms: 97.6881
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- loading palette for LargeWorld at BlockPrefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L1: Loading palette total ms: 10607.74 self ms: 10607.74
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L1: Loading heightmap total ms: 2009.066 self ms: 2009.066
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biome map downsample factor: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L1: Loading biome map total ms: 63.295 self ms: 63.2954
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LargeWorld: calling land.Rebuild frame 14114
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L1: Rebuilding land total ms: 19.3999 self ms: 19.3999
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L1: Refresh signal database total ms: 16.2006 self ms: 16.2006
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: MountWorld total ms: 26288.05 self ms: 419.9493
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity Base_interior_Planter_Tray_01_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11, block 2812,2969,1909, wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 5,6,2 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-66,13, block 2013,-10702,2119, wspos (-34.5, -13741.7, 71.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LOADING FINISHED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 14400
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EscapePod/escapepod_collision/Cube"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EscapePod/escapepod_collision/Cube"
- (Filename: Line: 0)
- Entity Landscape/Cells/Batch 12,19,13 cell 1,1,0 L2 root/Skyray(Clone) was spawned in batch 12,44,13, block 2049,7138,2084, wspos (1.3, 4098.4, 36.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,19,13 cell 1,1,0 L2 root/Skyray(Clone) was spawned in batch 12,80,13, block 2041,12809,2110, wspos (-6.8, 9769.7, 62.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,19,13 cell 1,1,0 L2 root/Skyray(Clone) was spawned in batch 12,43,13, block 2026,6899,2114, wspos (-21.5, 3859.3, 67.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 5,6,2 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-66,13, block 2013,-10706,2119, wspos (-34.5, -13745.6, 71.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 5,6,2 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-67,13, block 2013,-10723,2119, wspos (-34.5, -13762.2, 71.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,19,13 cell 1,1,0 L2 root/Skyray(Clone) was spawned in batch 12,44,13, block 2050,7098,2083, wspos (2.0, 4058.5, 35.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,19,13 cell 1,1,0 L2 root/Skyray(Clone) was spawned in batch 12,43,13, block 2026,6913,2115, wspos (-21.0, 3873.2, 67.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 5,6,2 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-67,13, block 2013,-10738,2119, wspos (-34.5, -13777.8, 71.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 5,6,2 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-67,13, block 2013,-10752,2119, wspos (-34.5, -13791.6, 71.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,19,13 cell 1,1,0 L2 root/Skyray(Clone) was spawned in batch 12,43,13, block 2049,7038,2083, wspos (1.9, 3998.1, 36.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 5,6,2 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-67,13, block 2013,-10770,2119, wspos (-34.5, -13809.1, 71.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,16,12, block 2072,2719,2059, wspos (24.9, -320.9, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,16,12, block 2072,2717,2059, wspos (24.9, -322.2, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,16,12, block 2072,2703,2059, wspos (24.9, -336.5, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,16,12, block 2072,2688,2059, wspos (24.9, -351.5, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,16,12, block 2072,2687,2059, wspos (24.9, -352.9, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 5,6,2 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-67,13, block 2013,-10786,2119, wspos (-34.5, -13825.0, 71.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,16,12, block 2072,2666,2059, wspos (24.9, -373.1, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,16,12, block 2072,2665,2059, wspos (24.9, -374.6, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,16,12, block 2072,2649,2059, wspos (24.9, -390.6, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,16,12, block 2072,2647,2059, wspos (24.9, -392.1, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,16,12, block 2072,2631,2059, wspos (24.9, -408.8, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,16,12, block 2072,2629,2059, wspos (24.9, -410.1, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 5,6,2 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-67,13, block 2013,-10800,2119, wspos (-34.5, -13839.7, 71.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,16,12, block 2072,2616,2059, wspos (24.9, -423.6, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,16,12, block 2072,2615,2059, wspos (24.9, -424.9, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,16,12, block 2072,2600,2059, wspos (24.9, -439.7, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,16,12, block 2072,2598,2059, wspos (24.9, -441.0, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,16,12, block 2072,2585,2059, wspos (24.9, -455.0, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,16,12, block 2072,2583,2059, wspos (24.9, -456.3, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,19,13 cell 1,1,0 L2 root/Skyray(Clone) was spawned in batch 12,43,13, block 2049,6972,2083, wspos (1.9, 3932.7, 35.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,16,12, block 2072,2569,2059, wspos (24.9, -470.2, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,16,12, block 2072,2568,2059, wspos (24.9, -471.5, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,19,13 cell 1,1,0 L2 root/Skyray(Clone) was spawned in batch 12,80,13, block 2040,12864,2111, wspos (-7.1, 9824.9, 63.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 5,6,2 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-67,13, block 2013,-10816,2119, wspos (-34.5, -13855.9, 71.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: CellManager::EstimateBytes total ms: 10.3477 self ms: 10.348
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: EstimateCompactOctreeBytes total ms: 2.7017 self ms: 2.702
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Heartbeat CSV, time s,106.1088, GC.GetTotalMemory MB,388.1055, OctNodes MB,7.247925, CompactOctrees MB,84.10475, CellManager MB,13.43457, ClipMapManager MB,23.86127, GCCount,43, PlayerPos,-20.2368,-1.324002,38.97437, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- OnTriggerExit failed. Fixing.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,15,12, block 2072,2553,2059, wspos (24.9, -486.9, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,15,12, block 2072,2551,2059, wspos (24.9, -488.2, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,15,12, block 2072,2535,2059, wspos (24.9, -504.9, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,15,12, block 2072,2533,2059, wspos (24.9, -506.4, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,15,12, block 2072,2516,2059, wspos (24.9, -523.6, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,15,12, block 2072,2515,2059, wspos (24.9, -524.9, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,15,12, block 2072,2498,2059, wspos (24.9, -541.1, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,15,12, block 2072,2497,2059, wspos (24.9, -542.4, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 5,6,2 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-67,13, block 2013,-10835,2119, wspos (-34.5, -13874.2, 71.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,15,12, block 2072,2481,2059, wspos (24.9, -558.8, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,15,12, block 2072,2479,2059, wspos (24.9, -560.1, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,15,12, block 2072,2463,2059, wspos (24.9, -576.1, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,15,12, block 2072,2462,2059, wspos (24.9, -577.6, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,15,12, block 2072,2445,2059, wspos (24.9, -594.6, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,15,12, block 2072,2444,2059, wspos (24.9, -595.9, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 5,6,2 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-67,13, block 2013,-10849,2119, wspos (-34.5, -13888.0, 71.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,15,12, block 2072,2428,2059, wspos (24.9, -611.7, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,15,12, block 2072,2427,2059, wspos (24.9, -613.0, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,19,13 cell 1,1,0 L2 root/Skyray(Clone) was spawned in batch 12,43,13, block 2049,6910,2083, wspos (1.8, 3870.2, 35.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,15,12, block 2072,2412,2059, wspos (24.9, -627.1, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,15,12, block 2072,2411,2059, wspos (24.9, -628.4, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,14,12, block 2072,2397,2059, wspos (24.9, -642.6, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,14,12, block 2072,2396,2059, wspos (24.9, -643.9, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,19,13 cell 1,1,0 L2 root/Skyray(Clone) was spawned in batch 12,43,13, block 2026,6977,2115, wspos (-21.0, 3937.4, 67.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,14,12, block 2072,2382,2059, wspos (24.9, -657.9, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,14,12, block 2072,2380,2059, wspos (24.9, -659.2, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 5,6,2 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-67,13, block 2013,-10865,2119, wspos (-34.5, -13904.4, 71.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,14,12, block 2072,2365,2059, wspos (24.9, -674.2, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,14,12, block 2072,2364,2059, wspos (24.9, -675.6, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,14,12, block 2072,2349,2059, wspos (24.9, -690.0, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,14,12, block 2072,2348,2059, wspos (24.9, -691.3, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,14,12, block 2072,2333,2059, wspos (24.9, -706.8, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,14,12, block 2072,2331,2059, wspos (24.9, -708.2, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,14,12, block 2072,2314,2059, wspos (24.9, -725.2, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,14,12, block 2072,2313,2059, wspos (24.9, -726.5, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 5,6,2 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-68,13, block 2013,-10882,2119, wspos (-34.5, -13921.6, 71.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,14,12, block 2072,2298,2059, wspos (24.9, -741.1, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,14,12, block 2072,2297,2059, wspos (24.9, -742.5, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,14,12, block 2072,2283,2059, wspos (24.9, -756.3, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,14,12, block 2072,2282,2059, wspos (24.9, -757.8, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,14,12, block 2072,2268,2059, wspos (24.9, -771.7, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,14,12, block 2072,2267,2059, wspos (24.9, -773.0, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,19,13 cell 1,1,0 L2 root/Skyray(Clone) was spawned in batch 12,42,13, block 2049,6846,2083, wspos (1.7, 3806.8, 36.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,14,12, block 2072,2253,2059, wspos (24.9, -787.0, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,14,12, block 2072,2251,2059, wspos (24.9, -788.3, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 5,6,2 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-68,13, block 2013,-10898,2119, wspos (-34.5, -13937.5, 71.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,13,12, block 2072,2237,2059, wspos (24.9, -802.6, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,13,12, block 2072,2236,2059, wspos (24.9, -803.9, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,13,12, block 2072,2222,2059, wspos (24.9, -817.8, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,13,12, block 2072,2220,2059, wspos (24.9, -819.1, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,13,12, block 2072,2205,2059, wspos (24.9, -834.6, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,13,12, block 2072,2204,2059, wspos (24.9, -836.0, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,13,12, block 2072,2189,2059, wspos (24.9, -850.4, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,13,12, block 2072,2188,2059, wspos (24.9, -851.7, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 5,6,2 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-68,13, block 2013,-10914,2119, wspos (-34.5, -13953.9, 71.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,13,12, block 2072,2173,2059, wspos (24.9, -866.3, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,13,12, block 2072,2172,2059, wspos (24.9, -867.6, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/Floater(Clone) was spawned in batch 12,13,12, block 2072,2158,2059, wspos (24.9, -881.8, 11.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 9,6,8 L0 root/FloatingStone4_Floaters(Clone) was spawned in batch 12,13,12, block 2072,2156,2059, wspos (24.9, -883.1, 11.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 2,6,9 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,7,12, block 1966,1148,2069, wspos (-81.6, -1891.6, 21.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 2,6,9 L0 root/metal2(Clone) was spawned in batch 12,8,12, block 1963,1438,2072, wspos (-84.5, -1601.6, 24.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 5,6,2 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-68,13, block 2013,-10928,2119, wspos (-34.5, -13967.8, 71.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: CellManager::EstimateBytes total ms: 11.0204 self ms: 11.0204
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: EstimateCompactOctreeBytes total ms: 1.9056 self ms: 1.9059
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Heartbeat CSV, time s,166.12, GC.GetTotalMemory MB,412.5508, OctNodes MB,7.247925, CompactOctrees MB,84.10475, CellManager MB,13.44378, ClipMapManager MB,15.24032, GCCount,45, PlayerPos,-70.43622,-0.06601509,42.36459, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,19,13 cell 1,1,0 L2 root/Skyray(Clone) was spawned in batch 12,42,13, block 2049,6776,2084, wspos (1.6, 3736.5, 36.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 1,6,0 L0 root/FloatingStone5(Clone) was spawned in batch 12,-25,13, block 1941,-4005,2086, wspos (-106.6, -7044.5, 38.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 2,6,9 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,7,12, block 1966,1131,2069, wspos (-81.6, -1908.7, 21.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,12 cell 2,6,9 L0 root/metal2(Clone) was spawned in batch 12,8,12, block 1963,1421,2072, wspos (-84.5, -1618.8, 24.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,19,13 cell 1,1,0 L2 root/Skyray(Clone) was spawned in batch 12,80,13, block 2041,12929,2110, wspos (-6.7, 9889.8, 62.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 1,6,0 L0 root/FloatingStone5(Clone) was spawned in batch 12,-25,13, block 1941,-4037,2086, wspos (-106.6, -7076.3, 38.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 1,6,0 L0 root/FloatingStone5(Clone) was spawned in batch 12,-25,13, block 1941,-4100,2086, wspos (-106.6, -7139.6, 38.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,19,13 cell 1,1,0 L2 root/Skyray(Clone) was spawned in batch 12,41,13, block 2049,6719,2084, wspos (1.6, 3680.0, 36.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 9,17,12 cell 0,0,0 L2 root/CrabSnake(Clone) was spawned in batch 8,17,12, block 1423,2777,1969, wspos (-624.8, -262.5, -78.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 10,18,11 cell 1,1,0 L2 root/Reefback(Clone) was spawned in batch 10,18,10, block 1720,2966,1734, wspos (-327.2, -73.5, -313.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 9,17,12 cell 0,0,0 L2 root/CrabSnake(Clone) was spawned in batch 8,17,12, block 1397,2773,1961, wspos (-651.0, -266.9, -86.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- OnTriggerExit failed. Fixing.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity ExosuitDrillArmfragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity ExosuitDrillArmfragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity ExosuitDrillArmfragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity Bio_reactor_damaged_04(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity seamoth_fragment_01(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity constructorfragment4(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_base(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_base(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity Bio_reactor_damaged_03(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity Bio_reactor_damaged_01(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity constructorfragment3(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity constructorfragment3(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_base(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity constructorfragment4(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity constructorfragment2(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity Bio_reactor_damaged_02(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_base(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity constructorfragment2(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_cover(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity Bio_reactor_damaged_01(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_cover(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity constructorfragment4(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_cover(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_cover(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_cover(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity Bio_reactor_damaged_04(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity constructorfragment2(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_cover(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity constructorfragment3(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity constructorfragment3(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity Bio_reactor_damaged_04(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity constructorfragment1(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_cover(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_cover(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity constructorfragment3(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_base(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity Bio_reactor_damaged_02(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity constructorfragment4(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity constructorfragment4(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_base(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_cover(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_base(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity constructorfragment1(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_base(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity Bio_reactor_damaged_02(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_base(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity Bio_reactor_damaged_03(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity Bio_reactor_damaged_01(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_base(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_cover(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity Bio_reactor_damaged_04(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity Bio_reactor_damaged_04(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity seamoth_fragment_05(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_base(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_cover(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity Bio_reactor_damaged_04(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_base(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity Bio_reactor_damaged_03(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity battery_charging_station_damaged_cover(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity seamoth_fragment_05(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 10,18,11 cell 1,1,0 L2 root/Reefback(Clone) was spawned in batch 10,18,10, block 1706,2966,1725, wspos (-341.0, -73.5, -322.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: CellManager::EstimateBytes total ms: 7.318 self ms: 7.318
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: EstimateCompactOctreeBytes total ms: 1.8755 self ms: 1.8755
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Heartbeat CSV, time s,226.1171, GC.GetTotalMemory MB,422.5703, OctNodes MB,7.247925, CompactOctrees MB,99.99565, CellManager MB,13.69026, ClipMapManager MB,32.28726, GCCount,51, PlayerPos,-504.056,-4.099216,-19.78714, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 8,18,12 cell 5,4,7 L0 root/SpadeFish(Clone) was spawned in batch 11,18,12, block 1847,3015,2050, wspos (-200.8, -25.0, 2.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 8,18,12 cell 5,5,6 L0 root/SpadeFish(Clone) was spawned in batch 11,18,12, block 1884,3020,2043, wspos (-163.0, -19.3, -4.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 8,18,12 cell 5,4,8 L0 root/SpadeFish(Clone) was spawned in batch 11,18,12, block 1796,3010,2048, wspos (-251.0, -29.6, 0.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 8,18,12 cell 5,4,8 L0 root/Reginald(Clone) was spawned in batch 10,18,12, block 1699,2995,2051, wspos (-348.5, -44.3, 3.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 8,18,12 cell 5,4,9 L0 root/SpadeFish(Clone) was spawned in batch 11,18,12, block 1888,3022,2044, wspos (-159.5, -17.4, -3.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 8,17,12 cell 1,3,0 L1 root/seamoth_fragment_01(Clone) was spawned in batch 8,14,12, block 1333,2351,1929, wspos (-714.5, -689.0, -118.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 8,17,12 cell 3,3,0 L1 root/seamoth_fragment_01(Clone) was spawned in batch 8,14,12, block 1402,2267,1942, wspos (-645.6, -772.8, -105.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 8,17,12 cell 1,3,0 L1 root/seamoth_fragment_01(Clone) was spawned in batch 8,14,12, block 1333,2334,1929, wspos (-714.5, -705.5, -118.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: CellManager::EstimateBytes total ms: 8.8658 self ms: 8.8662
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: EstimateCompactOctreeBytes total ms: 2.2669 self ms: 2.2669
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Heartbeat CSV, time s,286.1044, GC.GetTotalMemory MB,442.0742, OctNodes MB,7.247925, CompactOctrees MB,86.05684, CellManager MB,12.56651, ClipMapManager MB,33.88244, GCCount,52, PlayerPos,-743.6562,-102.4519,-2.999873, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 8,17,12 cell 3,3,0 L1 root/seamoth_fragment_01(Clone) was spawned in batch 8,13,12, block 1402,2239,1942, wspos (-645.6, -800.0, -105.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 8,18,12 cell 5,0,7 L0 root/SandsharkEgg(Clone) was spawned in batch 8,15,12, block 1373,2435,2033, wspos (-674.9, -604.3, -14.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 8,18,12 cell 5,0,7 L0 root/SandsharkEgg(Clone) was spawned in batch 8,15,12, block 1373,2426,2033, wspos (-674.9, -613.9, -14.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 8,18,12 cell 5,0,7 L0 root/SandsharkEgg(Clone) was spawned in batch 8,15,12, block 1373,2408,2033, wspos (-674.9, -631.1, -14.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 8,17,12 cell 3,3,0 L1 root/seamoth_fragment_01(Clone) was spawned in batch 8,13,12, block 1402,2232,1942, wspos (-645.6, -807.2, -105.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 8,17,12 cell 1,3,0 L1 root/seamoth_fragment_01(Clone) was spawned in batch 8,14,12, block 1333,2316,1929, wspos (-714.5, -723.9, -118.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Saving 91 batches to H:\STEAM GAMES\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Telemetry Manager: SendEndSession called, sessionId = 583918ed64099efe258b4576
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Telemetry Manager: Sent endsession
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Telemetry Manager: Endsession request is done, response text = {"message":"Session ended."}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 3044 -> priority: 1
- Thread -> id: 1514 -> priority: 1
- LargeWorldStreamer::Deinitialize called, frame 23160
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- MainLoop aborted
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Deleting tmp folder 'H:\STEAM GAMES\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000\tmp'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- FMOD Studio: Destroying runtime system instance
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Saving game settings
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LargeWorldOctreeCompiler deconstructed
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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