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- Nation 100: Charavsjan
- -----------------------------------
- Race: Foulspawns.
- Military: Light infantry. Foulspawn Rangeds. Light varied cavalry. Sacred light skirmisher.
- Magic: Death and Blood. Some Hoburg mages.
- Priests: Moderate.
- -----------------------------------
- National traits:
- - default
- Foulspawn themes: caelian_language, default
- Hoburg themes: agrarian, oriental, cavemen_allies
- Magic site features: decunrest 10
- Troops:
- - Ranged:
- ** Foulspawn Ranged (Foulspawn), 10g, 10r.
- --- Becomes unit of montag 1002 when recruited, wasteunit and Ranged unit
- - Infantry:
- ** Foulspawn Ogre Infantry (Foulspawn), 30g, 13r.
- --- Becomes unit of montag 1004 when recruited, Foul spawn ogre infantry: any and Infantry unit
- ** Foulspawn Infantry (Foulspawn), 12g, 17r.
- --- Becomes unit of montag 1003 when recruited, Foul spawn infantry: any and Infantry unit
- - Cavalry:
- ** Foulspawn Cavalry (Foulspawn), 35g, 10r, Varied mount.
- --- Becomes unit of montag 1001 when recruited and Mounted unit
- - Sacreds:
- ** Foulspawn Elite Ranged (Foulspawn), 35g, 5r.
- --- Capital only, Sacred, Becomes unit of montag 1005 when recruited and Ranged sacred
- Commanders:
- - Scouts:
- ** Scout (Foulspawn), 30g, 1r, Sleep Touch, Sleep Touch, Weak Bite, Leather Cuirass.
- --- Scout
- - Commanders:
- ** Castellan (Foulspawn), 60g, 3r, Sting, Venomous Bites, Mace, Furs.
- --- Foul spawn ogre infantry: any and Infantry unit
- ** Flying Chieftain (Foulspawn), 150g, 3r, Touch of Leprosy, Leather Cuirass, Leather Cap, Shield, Pegasus mount.
- --- Mounted unit
- ** Champion (Foulspawn), 110g, 4r, Tiny Tentacle, Leather Hauberk, Leather Cap, Shield, Horse mount.
- --- Mounted unit
- ** Corrupted Lord (Foulspawn), 110g, 2r, Club, Javelin, Leather Cap, Buckler.
- --- Sacred, can shapeshift into a werehyena, amphibian and Ranged sacred
- - Priests:
- ** Supreme Professor (Foulspawn), 50g, 1r, Venomous Claw.
- --- 1H.
- --- Sacred, inquisitor, elegist 1 and divineins researcher sloth 1-1
- - Mages:
- ** Lesser Prior of the Shrouds (Hoburg - caveman), 55g, 3r, Net, Rock, Furs.
- --- 1.1? (blood, death, water, fire).
- --- majorshockres and resource generator 15
- ** Senior Prior of the Shrouds (Foulspawn), 235g, 1r, Pincer, Robes.
- --- 1D 2B 1H 1.1? (blood, death, water, fire).
- --- Sacred and majorshockres
- ** Elder Prior of the Shrouds (Foulspawn), 265g, 1r.
- --- 2D 3B 2H 1.1? (blood, death, water, fire).
- --- Slow to recruit, Sacred and Becomes unit of montag 1000 when recruited
- Heroes:
- ** Hero (Foulspawn), 0g, 3r, Beak, Hammer, Robes.
- --- 1W 1E 4B.
- --- Hero, MAGICPICKS, protected by tainted earth, resource generator 10, can shapeshift into a hawk, darkvision100, stealthy - fixed cost and drainimmune for extramages
- ** Hero (Foulspawn), 0g, 7r, Howling Strangulation, Scale Mail Cuirass, Leather Cap, Buckler, Horse mount.
- --- 1B 1.1? (blood, death, earth, water).
- --- Sacred, Hero, awe and Mounted sacred
- ** Hero (Foulspawn), 0g, 1r, Sting, Robes.
- --- 1A 2N 4B.
- --- Hero, MAGICPICKS, can shapeshift into a winged monkey, illusion and shockres
- Province defence:
- * Commander 1: Castellan
- * Commander 2: Flying Chieftain
- * Troop 1a: Flail Foulspawn Ogre Infantry - 6 per 10 PD
- * Troop 1b: Flying Lancer - 6 per 10 PD
- * Troop 2a: Heavy Lancer - 5 per 10 PD
- * Troop 2b: Heavy Desert Archer - 9 per 10 PD
- National spells:
- --------------
- Bind Harlequin
- Montag units:
- --------------
- - Mages:
- ** Elder Prior of the Shrouds (Foulspawn), 270g, 1r, Poison Spit, Strangulation.
- --- 2D 3B 1.1? (blood, death, water, fire).
- --- Has montag 1000
- ** Elder Prior of the Shrouds (Foulspawn), 265g, 1r, Cod.
- --- 2D 3B 1.1? (blood, death, water, fire).
- --- Has montag 1000
- ** Elder Prior of the Shrouds (Foulspawn), 270g, 1r, Paralyze.
- --- 2D 3B 1.1? (blood, death, water, fire).
- --- Has montag 1000
- - Sacreds:
- ** Righteous Marksman (Foulspawn), 22g, 4r, Claw, Composite Bow, Leather Cuirass.
- --- Sacred, Has montag 1005, extrastats and Ranged sacred
- ** Demonic Champion (Foulspawn), 26g, 7r, Strangulation, Javelin, Leather Hauberk, Leather Cap, Kite Shield.
- --- Sacred, Has montag 1005, can shapeshift into a werehyena, sieger and Ranged sacred
- ** Corrupted Vindicator (Foulspawn), 30g, 2r, Club, Javelin, Buckler.
- --- Sacred, Has montag 1005, can shapeshift into a werehyena, amphibian and Ranged sacred
- ** Radiant Paladin (Foulspawn), 80g, 13r, Dagger, Sticks and Stones, Chain Mail Cuirass, Kite Shield.
- --- Sacred, Has montag 1005, awe and Ranged sacred
- ** Temple Ravager (Foulspawn), 30g, 5r, Axe, Weak Bite, Falchion, Sticks and Stones.
- --- Sacred, Has montag 1005, hornedserpent and Ranged sacred
- - Troops:
- ** Flying Lancer (Foulspawn), 30g, 13r, Venomous Fangs, Light Lance, Scale Mail Cuirass, Shield, Horse mount.
- --- Has montag 1001 and Mounted unit
- ** Heavy Lancer (Foulspawn), 30g, 24r, Light Lance, Full Scale Mail, Iron Cap, Kite Shield, Horse mount.
- --- Has montag 1001 and Mounted unit
- ** Flying Axeman (Foulspawn), 80g, 16r, Axe, Scale Mail Hauberk, Reinforced Leather Cap, Buckler, Wyvern mount.
- --- Has montag 1001 and Mounted unit
- --- Leaves a wyvern behind when the rider dies
- ** Cavalier (Foulspawn), 26g, 4r, Life Drain, Leather Cuirass, Iron Shield, Horse mount.
- --- Has montag 1001 and Mounted unit
- ** Flying Cavalier (Foulspawn), 60g, 3r, Touch of Leprosy, Leather Cuirass, Shield, Pegasus mount.
- --- Has montag 1001 and Mounted unit
- ** Knight (Foulspawn), 30g, 23r, Tentacle, Full Scale Mail, Kabuto, Shield, Horse mount.
- --- Has montag 1001 and Mounted unit
- ** Wolf Cavalier (Foulspawn), 30g, 4r, Tentacle, Full Leather Armor, Buckler, Wolf mount.
- --- Has montag 1001 and Mounted unit
- --- If the rider dies, the wolf will carry on fighting until the end of the battle.
- ** Light Cavalier (Foulspawn), 23g, 4r, Tiny Tentacle, Leather Hauberk, Shield, Horse mount.
- --- Has montag 1001 and Mounted unit
- ** Light Desert Bowman (Foulspawn), 7g, 11r, Bite, Axe, Composite Bow, Scale Mail Cuirass, Reinforced Leather Cap.
- --- Has montag 1002, wasteunit and Ranged unit
- ** Light Desert Bowman (Foulspawn), 10g, 4r, Claw, Short Bow, Leather Hauberk, Leather Cap.
- --- Has montag 1002, wasteunit and Ranged unit
- ** Desert Longbowman (Foulspawn), 9g, 7r, Weak Bite, Axe, Long Bow, Full Leather Armor.
- --- Has montag 1002, wasteunit, swampunit and Ranged unit
- ** Desert Archer (Foulspawn), 8g, 22r, Claw, Light Crossbow, Plate Hauberk.
- --- Has montag 1002, wasteunit and Ranged unit
- ** Heavy Desert Archer (Foulspawn), 13g, 21r, Tentacle, Web Spit, Plate Hauberk, Buckler.
- --- Has montag 1002, wasteunit and Ranged unit
- ** Heavy Desert Bowman (Foulspawn), 15g, 3r, Kryss, Short Bow.
- --- Has montag 1002, wasteunit and Ranged unit
- ** Light Desert Bowman (Foulspawn), 9g, 5r, Club, Weak Bite, Composite Bow, Leather Hauberk.
- --- Has montag 1002, wasteunit and Ranged unit
- ** Desert Bowman (Foulspawn), 10g, 18r, Tentacle, Weak Bite, Composite Bow, Chain Mail Hauberk, Iron Cap.
- --- Has montag 1002, wasteunit and Ranged unit
- ** Heavy Lancer (Foulspawn), 15g, 13r, Light Lance, Chain Mail Cuirass, Reinforced Leather Cap, Shield.
- --- Has montag 1003, Foul spawn infantry: any and Infantry unit
- ** Pike Foulspawn Infantry (Foulspawn), 9g, 29r, Bite, Pike, Plate Hauberk, Half Helmet, Kite Shield.
- --- Has montag 1003, Foul spawn infantry: any and Infantry unit
- ** Halberdier (Foulspawn), 15g, 7r, Halberd, Iron Shield.
- --- Has montag 1003, Foul spawn infantry: any and Infantry unit
- ** Flail Foulspawn Infantry (Foulspawn), 10g, 23r, Flail, Full Chain Mail, Iron Cap, Buckler.
- --- Has montag 1003, Foul spawn infantry: any and Infantry unit
- ** Lancer (Foulspawn), 15g, 13r, Light Lance, Chain Mail Cuirass, Leather Hood, Iron Shield.
- --- Has montag 1003, Foul spawn infantry: any and Infantry unit
- ** Heavy Lancer (Foulspawn), 15g, 17r, Light Lance, Chain Mail Hauberk, Reinforced Leather Cap, Shield.
- --- Has montag 1003, Foul spawn infantry: any and Infantry unit
- ** Maul Foulspawn Infantry (Foulspawn), 8g, 18r, Maul, Full Scale Mail, Iron Cap, Iron Shield.
- --- Has montag 1003, Foul spawn infantry: any and Infantry unit
- ** Foulspawn Infantry (Foulspawn), 12g, 25r, Bite, Life Drain, Plate Hauberk, Iron Cap, Iron Shield.
- --- Has montag 1003, Foul spawn infantry: any and Infantry unit
- ** Flail Foulspawn Ogre Infantry (Foulspawn), 30g, 21r, Venomous Fangs, Flail, Scale Mail Hauberk, Shield.
- --- Has montag 1004, Foul spawn ogre infantry: any and Infantry unit
- ** Heavy Foulspawn Ogre Infantry (Foulspawn), 29g, 25r, Sting, Chain Mail Hauberk, Iron Cap, Shield.
- --- Has montag 1004, Foul spawn ogre infantry: any and Infantry unit
- ** Foulspawn Ogre Infantry (Foulspawn), 25g, 15r, Poison Spit, Sting, Scale Mail Hauberk, Buckler.
- --- Has montag 1004, Foul spawn ogre infantry: any and Infantry unit
- ** Club Foulspawn Ogre Infantry (Foulspawn), 35g, 4r, Spiked Club, Iron Cudgel, Furs, Leather Cap.
- --- Has montag 1004, Foul spawn ogre infantry: any and Infantry unit
- ** Heavy Foulspawn Ogre Infantry (Foulspawn), 35g, 15r, Venomous Fangs, Pincer, Scale Mail Hauberk, Buckler.
- --- Has montag 1004, Foul spawn ogre infantry: any and Infantry unit
- ** Flail Foulspawn Ogre Infantry (Foulspawn), 27g, 18r, Flail, Scale Mail Cuirass, Iron Cap, Buckler.
- --- Has montag 1004, Foul spawn ogre infantry: any and Infantry unit
- ** Swordsman (Foulspawn), 30g, 10r, Axe, Claymore, Furs.
- --- Has montag 1004, Foul spawn ogre infantry: any and Infantry unit
- ** Maceman (Foulspawn), 30g, 3r, Sting, Venomous Bites, Mace, Furs.
- --- Has montag 1004, Foul spawn ogre infantry: any and Infantry unit
- Nation 101: Rithbia
- -----------------------------------
- Race: Foulspawns, some Abysians, prefers Cold scale +1.
- Military: Light infantry and heavy infantry. Foulspawn Rangeds. Light varied cavalry and heavy fossil cavalry. Elite cavalry. Sacred light infantry.
- Magic: Fire and Water.
- Priests: Strong.
- -----------------------------------
- National traits:
- - Ideal cold level +1
- - Prefers slightly colder climate than usual for the race
- Foulspawn themes: central_language, default
- Abysian themes: primal, advanced
- Magic site features: decunrest 5
- Troops:
- - Ranged:
- ** Foulspawn Ranged (Foulspawn), 10g, 14r.
- --- Becomes unit of montag 1008 when recruited and Ranged unit
- - Infantry:
- ** Foulspawn Heavy Infantry (Foulspawn), 12g, 18r.
- --- Becomes unit of montag 1010 when recruited, Foul spawn infantry: heavy and Infantry unit
- ** Foulspawn Heavy Ogre Infantry (Foulspawn), 30g, 12r.
- --- Becomes unit of montag 1009 when recruited, Foul spawn ogre infantry: heavy, wasteunit and Infantry unit
- ** Abysian Sword Infantry (Abysian), 20g, 20r, Broad Sword, Full Scale Mail, Iron Cap, Iron Shield.
- --- Infantry unit
- ** Heavy Abysian Sword Infantry (Abysian), 20g, 22r, Broad Sword, Chain Mail Hauberk, Half Helmet, Tower Shield.
- --- Infantry unit
- - Cavalry:
- ** Foulspawn Cavalry (Foulspawn), 30g, 19r, Varied mount.
- --- Becomes unit of montag 1007 when recruited and Mounted unit
- ** Abysian Fossil Knight (Abysian), 70g, 32r, Broad Sword, Full Chain Mail, Half Helmet, Kite Shield, Fossil mount.
- --- Mounted unit
- --- Leaves a fossilized giant behind when the rider dies
- ** Foulspawn Elite Cavalry (Foulspawn), 45g, 8r, Varied mount.
- --- Capital only, Becomes unit of montag 1011 when recruited and Mounted elite
- - Sacreds:
- ** Foulspawn Elite Infantry (Foulspawn), 35g, 15r.
- --- Capital only, Sacred, Becomes unit of montag 1012 when recruited and Infantry sacred
- Commanders:
- - Scouts:
- ** Spy (Foulspawn), 50g, 7r, Broad Sword, Broad Sword, Leather Cuirass, Leather Hood.
- --- Scout
- - Commanders:
- ** Wasteland Commander (Foulspawn), 95g, 6r, Morningstar, Maul, Furs.
- --- Foul spawn ogre infantry: heavy, wasteunit and Infantry unit
- ** Colonel (Foulspawn), 100g, 11r, Great Club, Scale Mail Cuirass, Leather Cap, Iron Shield, Goat mount.
- --- Mounted unit
- ** Acid Master (Foulspawn), 140g, 2r, Pincer, Leather Cap, Shield, Pegasus mount.
- --- Mounted elite
- ** Acid Lord (Foulspawn), 115g, 19r, Pincer, Chain Mail Hauberk, Leather Cap, Shield, Moose mount.
- --- Mounted elite
- --- Leaves a moose behind when the rider dies
- ** Swordsmaster (Abysian), 160g, 32r, Broad Sword, Full Chain Mail, Half Helmet, Kite Shield, Fossil mount.
- --- Mounted unit
- --- Leaves a fossilized giant behind when the rider dies
- ** Holy Lord (Foulspawn), 145g, 18r, Venomous Bite, Battleaxe, Chain Mail Hauberk, Leather Cap, Shield.
- --- Sacred and Infantry sacred
- ** Raging Master (Foulspawn), 195g, 19r, Bite, Touch of Leprosy, Plate Cuirass, Leather Cap, Kite Shield.
- --- Sacred, berserklow and Infantry sacred
- - Priests:
- ** Initiate Hierophant (Foulspawn), 50g, 1r, Quarterstaff, Robes.
- --- 1H.
- --- Sacred
- ** Hierophant (Foulspawn), 135g, 1r, Quarterstaff, Robes.
- --- 2H.
- --- Sacred, inquisitor and divineins researcher 5
- ** Paramount Hierophant (Foulspawn), 175g, 1r, Quarterstaff, Robes.
- --- 3H.
- --- Sacred and sailing
- - Mages:
- ** Follower of the Corroding Turquoises (Foulspawn), 35g, 1r, Life Drain, Robes.
- --- 1.1? (blood, water, air, fire).
- ** Ascendant of the Corroding Turquoises (Foulspawn), 165g, 1r, Life Drain, Robes.
- --- 2F 1W 1.1? (blood, water, air, fire).
- --- majorcoldres and majorfireres
- ** Bringer of the Corroding Turquoises (Foulspawn), 325g, 1r.
- --- 3F 2W 1.1? (blood, water, air, fire).
- --- Capital only, Slow to recruit and Becomes unit of montag 1006 when recruited
- Heroes:
- ** Hero (Foulspawn), 0g, 6r, Weak Bite, Enchanted Claw, Steel Crossbow, Leather Cuirass, Leather Cap.
- --- 1F 1.1? (blood, nature, air, fire).
- --- Hero, can shapeshift into a werehyena, stealthlow, chaosrec, sieger and Ranged elite
- Province defence:
- * Commander 1: Wasteland Commander
- * Commander 2: Colonel
- * Troop 1a: Heavy Abysian Sword Infantry - 7 per 10 PD
- * Troop 1b: Abysian Sword Infantry - 8 per 10 PD
- * Troop 2a: Heavy Archer - 9 per 10 PD
- * Troop 2b: Heavy Crossbowman - 9 per 10 PD
- National spells:
- --------------
- Holy Pyre
- Montag units:
- --------------
- - Mages:
- ** Bringer of the Corroding Turquoises (Foulspawn), 295g, 1r, Venomous Claw, Quarterstaff.
- --- 3F 2W 1.1? (blood, water, air, fire).
- --- Has montag 1006 and can shapeshift into a hawk
- ** Bringer of the Corroding Turquoises (Foulspawn), 400g, 1r, Cod.
- --- 3F 2W 1.1? (blood, water, air, fire).
- --- Has montag 1006 and fireshield
- ** Bringer of the Corroding Turquoises (Foulspawn), 285g, 4r, Venomous Bite, Morningstar, Paralyze, Robes.
- --- 3F 2W 1.1? (blood, water, air, fire).
- --- Has montag 1006 and resource generator 25
- - Sacreds:
- ** Acid Retributor (Foulspawn), 45g, 12r, Light Lance, Chain Mail Cuirass, Leather Cap, Shield, Unicorn mount.
- --- Has montag 1011, strong and Mounted elite
- ** Acid Marauder (Foulspawn), 60g, 2r, Pincer, Shield, Pegasus mount.
- --- Has montag 1011 and Mounted elite
- ** Ice Retributor (Foulspawn), 28g, 4r, Touch of Leprosy, Full Leather Armor, Leather Cap, Buckler, Horse mount.
- --- Has montag 1011, castlemaster, sieger and Mounted elite
- ** Just Master (Foulspawn), 65g, 7r, Light Lance, Full Leather Armor, Leather Cap, Iron Shield, Wolf mount.
- --- Has montag 1011, reveals its true shape of a metal man upon death and Mounted elite
- --- If the rider dies, the wolf will carry on fighting until the end of the battle.
- ** Acid Paragon (Foulspawn), 35g, 19r, Pincer, Chain Mail Hauberk, Leather Cap, Shield, Moose mount.
- --- Has montag 1011 and Mounted elite
- --- Leaves a moose behind when the rider dies
- ** Raging Blade (Foulspawn), 40g, 19r, Bite, Touch of Leprosy, Plate Cuirass, Leather Cap, Kite Shield.
- --- Sacred, Has montag 1012, berserklow and Infantry sacred
- ** Acid Avenger (Foulspawn), 28g, 16r, Venomous Fangs, Great Sword, Scale Mail Hauberk, Leather Cap, Shield.
- --- Sacred, Has montag 1012, berserkhigh and Infantry sacred
- ** Raging Avenger (Foulspawn), 55g, 21r, Hammer, Claw, Barbed Tail, Scale Mail Hauberk, Crested Helmet.
- --- Sacred, Has montag 1012, berserklowest and Infantry sacred
- ** Primal Vindicator (Foulspawn), 45g, 7r, Claw, Falchion, Furs.
- --- Sacred, Has montag 1012, berserkhigh and Infantry sacred
- ** Holy Disciple (Foulspawn), 16g, 18r, Venomous Bite, Battleaxe, Chain Mail Hauberk, Leather Cap, Shield.
- --- Sacred, Has montag 1012 and Infantry sacred
- - Troops:
- ** Clubber (Foulspawn), 28g, 23r, Great Club, Plate Cuirass, Iron Cap, Buckler, Horse mount.
- --- Has montag 1007 and Mounted unit
- ** Goat Clubber (Foulspawn), 13g, 12r, Great Club, Scale Mail Cuirass, Reinforced Leather Cap, Iron Shield, Goat mount.
- --- Has montag 1007 and Mounted unit
- ** Axeman (Foulspawn), 30g, 31r, Battleaxe, Full Chain Mail, Iron Cap, Kite Shield, Horse mount.
- --- Has montag 1007 and Mounted unit
- ** Knight (Foulspawn), 30g, 27r, Morningstar, Plate Cuirass, Kabuto, Buckler, Horse mount.
- --- Has montag 1007, elite +1 and Mounted unit
- ** Lancer (Foulspawn), 26g, 17r, Light Lance, Chain Mail Cuirass, Reinforced Leather Cap, Buckler, Horse mount.
- --- Has montag 1007 and Mounted unit
- ** Nightmare Knight (Foulspawn), 45g, 29r, Strangulation, Full Plate Mail, Iron Cap, Shield, Nightmare mount.
- --- Has montag 1007 and Mounted unit
- --- Leaves a nightmare behind when the rider dies
- ** Light Lancer (Foulspawn), 23g, 3r, Light Lance, Shield, Horse mount.
- --- Has montag 1007 and Mounted unit
- ** Unicorn Knight (Foulspawn), 45g, 17r, Sleep Touch, Plate Cuirass, Leather Cap, Shield, Unicorn mount.
- --- Has montag 1007, elite +1 and Mounted unit
- ** Woodland Crossbowman (Foulspawn), 10g, 6r, Spiked Club, Arbalest, Leather Cuirass.
- --- Has montag 1008, forestunit and Ranged unit
- ** Heavy Crossbowman (Foulspawn), 14g, 3r, Strangulation, Crossbow.
- --- Has montag 1008 and Ranged unit
- ** Woodland Archer (Foulspawn), 10g, 13r, Broad Sword, Sticks and Stones, Scale Mail Cuirass, Reinforced Leather Cap, Iron Shield.
- --- Has montag 1008, forestunit and Ranged unit
- ** Heavy Crossbowman (Foulspawn), 9g, 27r, Bite, Spiked Club, Arbalest, Plate Hauberk, Iron Cap.
- --- Has montag 1008 and Ranged unit
- ** Crossbowman (Foulspawn), 7g, 14r, Hatchet, Crossbow, Scale Mail Hauberk, Reinforced Leather Cap.
- --- Has montag 1008 and Ranged unit
- ** Archer (Foulspawn), 14g, 13r, Sleep Touch, Short Bow, Scale Mail Hauberk, Jingasa.
- --- Has montag 1008 and Ranged unit
- ** Archer (Foulspawn), 8g, 21r, Spiked Club, Steel Crossbow, Chain Mail Hauberk, Iron Cap.
- --- Has montag 1008 and Ranged unit
- ** Heavy Archer (Foulspawn), 10g, 25r, Weak Bite, Strangulation, Steel Crossbow, Full Chain Mail, Half Helmet.
- --- Has montag 1008 and Ranged unit
- ** Sword Foulspawn Heavy Ogre Infantry (Foulspawn), 30g, 6r, Poisoned Claw, Venomous Bites, Broad Sword, Furs.
- --- Has montag 1009, Foul spawn ogre infantry: heavy, wasteunit and Infantry unit
- ** Foulspawn Heavy Ogre Infantry (Foulspawn), 27g, 1r, Claw, Venomous Bite, Paralyze, Furs, Leather Cap.
- --- Has montag 1009, Foul spawn ogre infantry: heavy, wasteunit and Infantry unit
- ** Foulspawn Heavy Ogre Infantry (Foulspawn), 35g, 4r, Tentacle, Furs, Leather Cap, Shield.
- --- Has montag 1009, Foul spawn ogre infantry: heavy, wasteunit and Infantry unit
- ** Axe Foulspawn Heavy Ogre Infantry (Foulspawn), 23g, 22r, Battleaxe, Chain Mail Cuirass, Iron Cap, Buckler.
- --- Has montag 1009, Foul spawn ogre infantry: heavy, wasteunit and Infantry unit
- ** Club Foulspawn Heavy Ogre Infantry (Foulspawn), 30g, 15r, Great Club, Scale Mail Cuirass, Iron Cap, Shield.
- --- Has montag 1009, Foul spawn ogre infantry: heavy, wasteunit and Infantry unit
- ** Heavy Foulspawn Heavy Ogre Infantry (Foulspawn), 35g, 27r, Touch of Leprosy, Chain Mail Hauberk, Half Helmet, Shield.
- --- Has montag 1009, Foul spawn ogre infantry: heavy, wasteunit and Infantry unit
- ** Heavy Foulspawn Heavy Ogre Infantry (Foulspawn), 25g, 25r, Poisoned Claw, Chain Mail Hauberk, Iron Cap, Shield.
- --- Has montag 1009, Foul spawn ogre infantry: heavy, wasteunit and Infantry unit
- ** Crusher (Foulspawn), 35g, 6r, Morningstar, Maul, Furs.
- --- Has montag 1009, Foul spawn ogre infantry: heavy, wasteunit and Infantry unit
- ** Heavy Lancer (Foulspawn), 13g, 19r, Light Lance, Plate Cuirass, Jingasa, Buckler.
- --- Has montag 1010, Foul spawn infantry: heavy and Infantry unit
- ** Axe Foulspawn Heavy Infantry (Foulspawn), 15g, 25r, Battleaxe, Plate Cuirass, Half Helmet, Kite Shield.
- --- Has montag 1010, Foul spawn infantry: heavy and Infantry unit
- ** Heavy Crusher (Foulspawn), 12g, 21r, Maul, Plate Cuirass, Half Helmet, Shield.
- --- Has montag 1010, Foul spawn infantry: heavy and Infantry unit
- ** Light Foulspawn Heavy Infantry (Foulspawn), 8g, 1r, Claw, Fist.
- --- Has montag 1010, Foul spawn infantry: heavy and Infantry unit
- ** Flail Foulspawn Heavy Infantry (Foulspawn), 9g, 24r, Flail, Plate Cuirass, Half Helmet, Iron Shield.
- --- Has montag 1010, Foul spawn infantry: heavy and Infantry unit
- ** Foulspawn Heavy Infantry (Foulspawn), 12g, 21r, Paralyze, Plate Cuirass, Iron Cap, Kite Shield.
- --- Has montag 1010, Foul spawn infantry: heavy and Infantry unit
- ** Heavy Lancer (Foulspawn), 13g, 26r, Light Lance, Plate Hauberk, Half Helmet, Shield.
- --- Has montag 1010, Foul spawn infantry: heavy and Infantry unit
- ** Heavy Lancer (Foulspawn), 10g, 17r, Weak Bite, Light Lance, Chain Mail Hauberk, Iron Cap, Buckler.
- --- Has montag 1010, Foul spawn infantry: heavy and Infantry unit
- Nation 102: Gunbad
- -----------------------------------
- Race: Foulspawns, some Vanir.
- Military: Light infantry. Light varied cavalry. Sacred light varied cavalry.
- Magic: Fire and Earth. Weak Air, Astral and Nature.
- Priests: Moderate.
- -----------------------------------
- National traits:
- - default
- Foulspawn themes: boreal_language, default
- Van themes: default, advanced
- Troops:
- - Infantry:
- ** Foulspawn Ogre Infantry (Foulspawn), 30g, 13r.
- --- Becomes unit of montag 1016 when recruited, Foul spawn ogre infantry: any, Infantry unit and Warrior culture
- ** Foulspawn Light Infantry (Foulspawn), 12g, 3r.
- --- Becomes unit of montag 1015 when recruited, Foul spawn infantry: light, Infantry unit and Warrior culture
- ** Van Elite Swordsmaster (Van), 30g, 6r, Short Sword, Leather Hauberk, Leather Cap, Shield.
- --- elite +1 and Infantry unit
- ** Van Swordsman (Van), 25g, 16r, Short Sword, Chain Mail Cuirass, Reinforced Leather Cap, Kite Shield.
- --- Infantry unit
- ** Foulspawn Elite Infantry (Foulspawn), 35g, 11r.
- --- Capital only, Becomes unit of montag 1017 when recruited, Infantry elite and Warrior culture
- - Cavalry:
- ** Foulspawn Cavalry (Foulspawn), 29g, 9r, Varied mount.
- --- Becomes unit of montag 1014 when recruited, Mounted unit and Warrior culture
- - Sacreds:
- ** Foulspawn Sacred Cavalry (Foulspawn), 40g, 13r, Varied mount.
- --- Capital only, Sacred, Becomes unit of montag 1018 when recruited, Mounted sacred and Warrior culture
- Commanders:
- - Scouts:
- ** Assassin (Foulspawn), 45g, 4r, Dagger, Short Sword, Leather Hauberk, Leather Hood.
- --- Scout
- - Commanders:
- ** Holy Master (Foulspawn), 115g, 1r, Tentacle, Paralyze, Leather Hauberk, Leather Cap.
- --- can shapeshift into a werehyena, Infantry elite and Warrior culture
- ** Bog Commander (Foulspawn), 65g, 3r, Pincer, Full Leather Armor, Leather Cap, Iron Shield.
- --- Foul spawn infantry: light, swampunit, Infantry unit and Warrior culture
- ** Colonel (Foulspawn), 75g, 9r, Venomous Fangs, Paralyze, Scale Mail Cuirass, Shield.
- --- Foul spawn ogre infantry: any, Infantry unit and Warrior culture
- ** Unseen Master (Foulspawn), 75g, 28r, Great Sword, Plate Hauberk, Half Helmet, Iron Shield.
- --- stealthlow, patrol, Infantry elite and Warrior culture
- ** Fall Master (Foulspawn), 115g, 3r, Light Lance, Leather Cap, Buckler, Horse mount.
- --- Sacred, fallpower-low, Mounted sacred and Warrior culture
- ** Volcano Lord (Foulspawn), 180g, 18r, Light Lance, Plate Cuirass, Iron Cap, Iron Shield, Cave Cow mount.
- --- Sacred, castlemaster, Mounted sacred and Warrior culture
- --- If the rider dies, the cave cow will carry on fighting until the end of the battle.
- ** Metal Lord (Foulspawn), 180g, 18r, Strangulation, Pincer, Chain Mail Hauberk, Half Helmet, Horse mount.
- --- Sacred, resistances_fire, amphibian, Mounted sacred and Warrior culture
- - Priests:
- ** Supreme Parson (Foulspawn), 140g, 1r, Venomous Fangs, Sting.
- --- 1H.
- --- Sacred, divineins researcher 5, inquisitor and elegist 1
- - Mages:
- ** Mirror Scion (Foulspawn), 155g, 3r, Beak, Tool, Robes.
- --- 2A 2S.
- --- Capital only and MAGICPICKS
- ** Young Smothering Disciple (Foulspawn), 120g, 1r, Poison Spit, Tentacle, Fist, Robes.
- --- 2E.
- ** Smothering Disciple (Foulspawn), 150g, 4r, Venomous Bite, Hammer, Quarterstaff, Robes.
- --- 1F 1E 1N 1H.
- --- Sacred, warriormage and resource generator 10
- ** Arch Smothering Disciple (Foulspawn), 370g, 1r.
- --- 2F 3E 2H 1.1? (blood, nature, earth, fire).
- --- Capital only, Slow to recruit, Sacred and Becomes unit of montag 1013 when recruited
- Heroes:
- ** Hero (Foulspawn), 0g, 1r, Quarterstaff, Robes.
- --- 3F 3E 3D 1N.
- --- Hero, MAGICPICKS, protected by fire, can shapeshift into a werebear, resource generator 25 and deathrec
- ** Hero (Foulspawn), 0g, 1r, Tiny Tentacle, Claw, Quarterstaff, Furs.
- --- 1A 3W 3E.
- --- Hero, MAGICPICKS, protected by earth, better researcher +3 and resourcebonus
- ** Hero (Foulspawn), 0g, 1r, Beak, Robes.
- --- 3F 1W 1N 4B.
- --- Hero, MAGICPICKS, protected by water, autodishealer2, invulnerable10 and excellent at crossbreeding.
- Province defence:
- * Commander 1: Holy Master
- * Commander 2: Bog Commander
- * Troop 1a: Van Swordsman - 7 per 10 PD
- * Troop 1b: Van Elite Swordsmaster - 7 per 10 PD
- * Troop 2a: Heavy Lancer - 6 per 10 PD
- * Troop 2b: Heavy Lancer - 6 per 10 PD
- National spells:
- --------------
- Montag units:
- --------------
- - Mages:
- ** Arch Smothering Disciple (Foulspawn), 375g, 1r, Beak, Venomous Claw.
- --- 2F 3E 1.1? (blood, nature, earth, fire).
- --- Sacred, Has montag 1013, holy and Warrior culture
- ** Arch Smothering Disciple (Foulspawn), 440g, 1r, Touch of Leprosy, Sleep Touch.
- --- 2F 3E 1.1? (blood, nature, earth, fire).
- --- Has montag 1013, makepearls and Warrior culture
- ** Arch Smothering Disciple (Foulspawn), 295g, 1r, Life Drain.
- --- 2F 3E 1.1? (blood, nature, earth, fire).
- --- Has montag 1013, fireres and Warrior culture
- - Sacreds:
- ** Pure Eidolon (Foulspawn), 45g, 16r, Bite, Paralyze, Plate Cuirass, Leather Cap, Kite Shield.
- --- Has montag 1017, reveals its true shape of a metal man upon death, sieger, Infantry elite and Warrior culture
- ** Holy Paragon (Foulspawn), 35g, 1r, Tentacle, Paralyze, Leather Hauberk, Leather Cap.
- --- Has montag 1017, can shapeshift into a werehyena, Infantry elite and Warrior culture
- ** Unseen Eidolon (Foulspawn), 12g, 28r, Great Sword, Plate Hauberk, Half Helmet, Iron Shield.
- --- Has montag 1017, stealthlow, patrol, Infantry elite and Warrior culture
- ** Destroyer of Rock (Foulspawn), 30g, 1r, Tentacle, Fist, Furs, Leather Cap.
- --- Has montag 1017, castlemaster, Infantry elite and Warrior culture
- ** Temple Paragon (Foulspawn), 55g, 13r, Maul, Ashigaru Armor, Reinforced Leather Cap, Shield.
- --- Has montag 1017, reveals its true shape of a metal man upon death, Infantry elite and Warrior culture
- ** Temple Warden (Foulspawn), 45g, 12r, Light Lance, Scale Mail Cuirass, Leather Cap, Kite Shield, Moose mount.
- --- Sacred, Has montag 1018, resistances_fire, Mounted sacred and Warrior culture
- --- Leaves a moose behind when the rider dies
- ** Fall Retributor (Foulspawn), 40g, 3r, Bite, Light Lance, Buckler, Horse mount.
- --- Sacred, Has montag 1018, fallpower-low, Mounted sacred and Warrior culture
- ** Fall Herald (Foulspawn), 30g, 17r, Tentacle, Light Lance, Chain Mail Hauberk, Leather Cap, Spider mount.
- --- Sacred, Has montag 1018, fallpower-high, Mounted sacred and Warrior culture
- ** Volcano Guard (Foulspawn), 50g, 18r, Light Lance, Plate Cuirass, Iron Cap, Iron Shield, Cave Cow mount.
- --- Sacred, Has montag 1018, castlemaster, Mounted sacred and Warrior culture
- --- If the rider dies, the cave cow will carry on fighting until the end of the battle.
- ** Metal Guard (Foulspawn), 50g, 18r, Strangulation, Pincer, Chain Mail Hauberk, Half Helmet, Horse mount.
- --- Sacred, Has montag 1018, resistances_fire, amphibian, Mounted sacred and Warrior culture
- - Troops:
- ** Heavy Lancer (Foulspawn), 30g, 20r, Light Lance, Chain Mail Hauberk, Kite Shield, Horse mount.
- --- Has montag 1014, Mounted unit and Warrior culture
- ** Heavy Lancer (Foulspawn), 29g, 17r, Light Lance, Chain Mail Hauberk, Buckler, Horse mount.
- --- Has montag 1014, Mounted unit and Warrior culture
- ** Light Lancer (Foulspawn), 24g, 2r, Light Lance, Kite Shield, Horse mount.
- --- Has montag 1014, Mounted unit and Warrior culture
- ** Heavy Flying Lancer (Foulspawn), 30g, 14r, Light Lance, Scale Mail Hauberk, Iron Shield, Lizard mount.
- --- Has montag 1014, Mounted unit and Warrior culture
- ** Flying Lancer (Foulspawn), 28g, 3r, Light Lance, Buckler, Horse mount.
- --- Has montag 1014, Mounted unit and Warrior culture
- ** Wolf Lancer (Foulspawn), 35g, 5r, Light Lance, Full Leather Armor, Leather Hood, Kite Shield, Wolf mount.
- --- Has montag 1014, Mounted unit and Warrior culture
- --- If the rider dies, the wolf will carry on fighting until the end of the battle.
- ** Knight (Foulspawn), 30g, 15r, Sleep Touch, Chain Mail Cuirass, Iron Cap, Shield, Horse mount.
- --- Has montag 1014, Mounted unit and Warrior culture
- ** Lancer (Foulspawn), 25g, 3r, Light Lance, Leather Hauberk, Reinforced Leather Cap, Shield, Horse mount.
- --- Has montag 1014, Mounted unit and Warrior culture
- ** Lancer (Foulspawn), 13g, 9r, Light Lance, Chain Mail Cuirass, Reinforced Leather Cap, Buckler.
- --- Has montag 1015, Foul spawn infantry: light, Infantry unit and Warrior culture
- ** Light Lancer (Foulspawn), 14g, 1r, Light Lance, Leather Cuirass, Buckler.
- --- Has montag 1015, Foul spawn infantry: light, Infantry unit and Warrior culture
- ** Light Foulspawn Light Infantry (Foulspawn), 8g, 1r, Tentacle, Fist.
- --- Has montag 1015, Foul spawn infantry: light, Infantry unit and Warrior culture
- ** Light Foulspawn Light Infantry (Foulspawn), 14g, 1r, Weak Bite, Fist, Tentacle.
- --- Has montag 1015, Foul spawn infantry: light, Infantry unit and Warrior culture
- ** Light Foulspawn Light Infantry (Foulspawn), 12g, 1r, Bite, Fist, Claw.
- --- Has montag 1015, Foul spawn infantry: light, Infantry unit and Warrior culture
- ** Foulspawn Light Infantry (Foulspawn), 13g, 16r, Poison Spit, Tiny Tentacle, Plate Cuirass, Kite Shield.
- --- Has montag 1015, Foul spawn infantry: light, Infantry unit and Warrior culture
- ** Foulspawn Light Infantry (Foulspawn), 11g, 3r, Pincer, Full Leather Armor, Leather Hood, Iron Shield.
- --- Has montag 1015, Foul spawn infantry: light, swampunit, Infantry unit and Warrior culture
- ** Falchioneer (Foulspawn), 13g, 3r, Falchion, Leather Cuirass, Buckler.
- --- Has montag 1015, Foul spawn infantry: light, Infantry unit and Warrior culture
- ** Flail Foulspawn Ogre Infantry (Foulspawn), 35g, 12r, Poison Spit, Flail, Scale Mail Cuirass, Buckler.
- --- Has montag 1016, Foul spawn ogre infantry: any, Infantry unit and Warrior culture
- ** Axe Foulspawn Ogre Infantry (Foulspawn), 30g, 3r, Poisoned Claw, Venomous Bite, Battleaxe, Furs.
- --- Has montag 1016, Foul spawn ogre infantry: any, Infantry unit and Warrior culture
- ** Pike Foulspawn Ogre Infantry (Foulspawn), 30g, 10r, Venomous Fangs, Pike, Scale Mail Cuirass, Buckler.
- --- Has montag 1016, Foul spawn ogre infantry: any, Infantry unit and Warrior culture
- ** Heavy Foulspawn Ogre Infantry (Foulspawn), 35g, 9r, Venomous Fangs, Paralyze, Scale Mail Cuirass, Shield.
- --- Has montag 1016, Foul spawn ogre infantry: any, Infantry unit and Warrior culture
- ** Heavy Axe Foulspawn Ogre Infantry (Foulspawn), 40g, 27r, Bite, Battleaxe, Plate Cuirass, Shield.
- --- Has montag 1016, Foul spawn ogre infantry: any, Infantry unit and Warrior culture
- ** Heavy Foulspawn Ogre Infantry (Foulspawn), 40g, 34r, Poison Spit, Bardiche, Plate Hauberk, Buckler.
- --- Has montag 1016, Foul spawn ogre infantry: any, Infantry unit and Warrior culture
- ** Swordsman (Foulspawn), 35g, 15r, Bite, Claymore, Scale Mail Cuirass, Buckler.
- --- Has montag 1016, Foul spawn ogre infantry: any, Infantry unit and Warrior culture
- ** Foulspawn Ogre Infantry (Foulspawn), 25g, 1r, Strangulation, Paralyze, Furs, Leather Cap.
- --- Has montag 1016, Foul spawn ogre infantry: any, Infantry unit and Warrior culture
- Nation 103: Halder
- -----------------------------------
- Race: Foulspawns, some Humans.
- Military: Light infantry. Foulspawn Rangeds. Light bear cavalry. Sacred light infantry.
- Magic: Air. Weak Blood. Some Oriental human mages.
- Priests: Moderate.
- -----------------------------------
- National traits:
- - default
- Foulspawn themes: boreal_language, primitive
- Oriental human themes: default
- Magic site features: xp 1
- Troops:
- - Ranged:
- ** Foulspawn Ranged (Foulspawn), 10g, 5r.
- --- Becomes unit of montag 1019 when recruited, mountainunit and Ranged unit
- - Infantry:
- ** Foulspawn Heavy Infantry (Foulspawn), 12g, 8r.
- --- Becomes unit of montag 1022 when recruited, Foul spawn infantry: heavy and Infantry unit
- ** Foulspawn Light Infantry (Foulspawn), 11g, 2r.
- --- Becomes unit of montag 1021 when recruited, Foul spawn infantry: light and Infantry unit
- ** Foulspawn Ogre Infantry (Foulspawn), 28g, 2r.
- --- Becomes unit of montag 1020 when recruited, Foul spawn ogre infantry: any and Infantry unit
- ** Human Spearman (Oriental human), 10g, 10r, Spear, Scale Mail Cuirass, Leather Cap, Tower Shield.
- --- Infantry unit
- ** Human Yari Infantry (Oriental human), 10g, 7r, Yari, Scale Mail Cuirass, Leather Cap.
- --- Infantry unit
- ** Human Ashigaru (Oriental human), 10g, 10r, Dagger, Wakizashi, Scale Mail Cuirass, Leather Cap.
- --- Infantry unit
- - Cavalry:
- ** Human Bear Cavalier (Oriental human), 50g, 9r, Yari, Heavy Bronze Lance, Scale Mail Cuirass, Leather Cap, Bear mount.
- --- Mounted unit
- --- If the rider dies, the bear will carry on fighting until the end of the battle.
- - Sacreds:
- ** Foulspawn Elite Infantry (Foulspawn), 30g, 13r.
- --- Capital only, Sacred, Becomes unit of montag 1023 when recruited and Infantry sacred
- - Monsters:
- ** Sirrush (Monster), 200g, 1r.
- --- Capital only and Special unit
- Commanders:
- - Scouts:
- ** Scout (Foulspawn), 30g, 6r, Bite, Sleep Touch, Scale Mail Cuirass, Leather Hood.
- --- Scout
- - Commanders:
- ** Warlord (Foulspawn), 35g, 1r, Sleep Touch, Tentacle, Fist.
- --- Foul spawn infantry: heavy, swampunit and Infantry unit
- ** General (Foulspawn), 90g, 1r, Claw, Venomous Fangs, Sting, Furs.
- --- Foul spawn ogre infantry: any and Infantry unit
- ** Maul High Chieftain (Foulspawn), 90g, 4r, Maul, Furs, Buckler.
- --- Foul spawn ogre infantry: any, pillager stealthy and Infantry unit
- ** Hill Lord (Foulspawn), 50g, 3r, Sleep Touch, Leather Hauberk, Leather Cap, Buckler.
- --- Foul spawn infantry: light, mountainunit and Infantry unit
- ** Castellan (Foulspawn), 65g, 1r, Fist, Spiked Club.
- --- Foul spawn infantry: heavy and Infantry unit
- ** Commanding Impaler (Oriental human), 150g, 11r, Yari, Heavy Bronze Lance, Scale Mail Cuirass, Iron Cap, Bear mount.
- --- Mounted unit
- --- If the rider dies, the bear will carry on fighting until the end of the battle.
- ** Lord of Mist (Foulspawn), 250g, 8r, Bite, Enchanted Great Club, Leather Hauberk, Half Helmet, Iron Shield.
- --- Sacred, stormpower, resistances_poison and Infantry sacred
- - Priests:
- ** Acolyte (Foulspawn), 45g, 1r, Sting, Robes.
- --- 1H.
- --- Sacred
- ** High Priest (Foulspawn), 95g, 1r, Sting, Robes.
- --- 2H.
- --- Sacred and inquisitor
- - Mages:
- ** Novice Irridescent Illusionist (Foulspawn), 115g, 1r, Sleep Touch, Robes.
- --- 1A 1B 1.1? (blood, air, death, earth).
- ** Irridescent Illusionist (Foulspawn), 165g, 1r, Sleep Touch, Robes.
- --- 2A 1B 1.1? (blood, death, earth, air).
- --- invulnerable5
- ** High Irridescent Illusionist (Oriental human), 280g, 1r, Quarterstaff, Robes.
- --- 3A 1B 1.1? (blood, death, earth, air).
- --- Capital only, Slow to recruit, Sacred, floating, illusion, deathcurse and invulnerable5
- Heroes:
- ** Hero (Foulspawn), 0g, 1r, Quarterstaff, Robes.
- --- 3A 1W 2D.
- --- Hero, MAGICPICKS, stealthy - fixed cost, has a pact with death, allowing it to live an another life as a ghoul after death, assassin2 and has charged body
- ** Hero (Foulspawn), 0g, 3r, Bite, Enchanted Maul, Leather Cap, Shield.
- --- Hero, can shapeshift into a werehyena, can enter berserker rage and Infantry elite
- ** Hero (Foulspawn), 0g, 1r, Club, Quarterstaff, Robes.
- --- 1F 3A 3W 2D.
- --- Hero, MAGICPICKS, protected by air and flying
- Province defence:
- * Commander 1: Warlord
- * Commander 2: General
- * Troop 1a: Light Mountain Archer - 12 per 10 PD
- * Troop 1b: Flail Foulspawn Light Infantry - 13 per 10 PD
- * Troop 2a: Mountain Longbowman - 12 per 10 PD
- * Troop 2b: Heavy Foulspawn Light Infantry - 13 per 10 PD
- National spells:
- --------------
- Montag units:
- --------------
- - Sacreds:
- ** Thyme Follower (Foulspawn), 55g, 1r, Quarterstaff, Furs.
- --- Sacred, Has montag 1023, poisoncloud, cultist and Infantry sacred
- ** Thunderous Cohort (Foulspawn), 19g, 16r, Dark Broad Sword, Chain Mail Cuirass, Half Helmet, Buckler.
- --- Sacred, Has montag 1023, incunrest_high, incunrest_low, pillage and Infantry sacred
- ** Righteous Follower (Foulspawn), 30g, 22r, Battleaxe, Plate Cuirass, Jingasa, Shield.
- --- Sacred, Has montag 1023, resistances_poison, bluntres and Infantry sacred
- ** Ravager of Mist (Foulspawn), 35g, 8r, Enchanted Great Club, Leather Hauberk, Half Helmet, Iron Shield.
- --- Sacred, Has montag 1023, stormpower, resistances_poison and Infantry sacred
- ** Pure Destroyer (Foulspawn), 20g, 21r, Bite, Strangulation, Plate Cuirass, Iron Cap, Kite Shield.
- --- Sacred, Has montag 1023, pierceres and Infantry sacred
- - Troops:
- ** Light Mountain Archer (Foulspawn), 8g, 4r, Weak Bite, Mace, Short Bow, Leather Cuirass, Leather Hood.
- --- Has montag 1019, mountainunit and Ranged unit
- ** Light Mountain Archer (Foulspawn), 14g, 6r, Broad Sword, Poison Spit, Leather Hauberk, Buckler.
- --- Has montag 1019, mountainunit and Ranged unit
- ** Light Mountain Longbowman (Foulspawn), 8g, 7r, Mace, Weak Bite, Long Bow, Leather Hauberk, Reinforced Leather Cap.
- --- Has montag 1019, mountainunit and Ranged unit
- ** Heavy Mountain Archer (Foulspawn), 15g, 15r, Sleep Touch, Web Spit, Chain Mail Hauberk, Shield.
- --- Has montag 1019, mountainunit and Ranged unit
- ** Light Mountain Archer (Foulspawn), 6g, 3r, Tentacle, Composite Bow.
- --- Has montag 1019, mountainunit and Ranged unit
- ** Light Mountain Archer (Foulspawn), 9g, 3r, Hatchet, Weak Bite, Short Bow.
- --- Has montag 1019, mountainunit and Ranged unit
- ** Mountain Archer (Foulspawn), 7g, 3r, Weak Bite, Club, Short Bow, Leather Cuirass.
- --- Has montag 1019, mountainunit and Ranged unit
- ** Mountain Longbowman (Foulspawn), 12g, 8r, Bite, Fist, Long Bow, Full Leather Armor, Iron Cap.
- --- Has montag 1019, mountainunit and Ranged unit
- ** Axe Foulspawn Ogre Infantry (Foulspawn), 26g, 6r, Touch of Leprosy, Battleaxe, Furs.
- --- Has montag 1020, Foul spawn ogre infantry: any and Infantry unit
- ** Club Foulspawn Ogre Infantry (Foulspawn), 26g, 1r, Sting, Bite, Club, Furs.
- --- Has montag 1020, Foul spawn ogre infantry: any and Infantry unit
- ** Foulspawn Ogre Infantry (Foulspawn), 30g, 3r, Sleep Touch, Furs, Buckler.
- --- Has montag 1020, Foul spawn ogre infantry: any and Infantry unit
- ** Maul Foulspawn Ogre Infantry (Foulspawn), 28g, 4r, Maul, Furs, Buckler.
- --- Has montag 1020, Foul spawn ogre infantry: any, pillager stealthy and Infantry unit
- ** Club Foulspawn Ogre Infantry (Foulspawn), 26g, 1r, Club, Bite, Club, Furs.
- --- Has montag 1020, Foul spawn ogre infantry: any and Infantry unit
- ** Foulspawn Ogre Infantry (Foulspawn), 30g, 1r, Claw, Venomous Fangs, Sting, Furs.
- --- Has montag 1020, Foul spawn ogre infantry: any and Infantry unit
- ** Axe Foulspawn Ogre Infantry (Foulspawn), 35g, 7r, Battleaxe, Furs, Buckler.
- --- Has montag 1020, Foul spawn ogre infantry: any and Infantry unit
- ** Foulspawn Ogre Infantry (Foulspawn), 22g, 1r, Tentacle, Paralyze, Furs.
- --- Has montag 1020, Foul spawn ogre infantry: any and Infantry unit
- ** Light Foulspawn Light Infantry (Foulspawn), 9g, 1r, Tentacle, Buckler.
- --- Has montag 1021, Foul spawn infantry: light and Infantry unit
- ** Maul Foulspawn Light Infantry (Foulspawn), 8g, 2r, Maul, Buckler.
- --- Has montag 1021, Foul spawn infantry: light and Infantry unit
- ** Light Foulspawn Light Infantry (Foulspawn), 11g, 1r, Claw, Claw.
- --- Has montag 1021, Foul spawn infantry: light and Infantry unit
- ** Light Foulspawn Light Infantry (Foulspawn), 8g, 5r, Strangulation, Full Leather Armor, Leather Hood, Shield.
- --- Has montag 1021, Foul spawn infantry: light and Infantry unit
- ** Flail Foulspawn Light Infantry (Foulspawn), 13g, 6r, Flail, Leather Cuirass, Leather Cap, Shield.
- --- Has montag 1021, Foul spawn infantry: light, mountainunit and Infantry unit
- ** Light Foulspawn Light Infantry (Foulspawn), 13g, 2r, Paralyze, Shield.
- --- Has montag 1021, Foul spawn infantry: light and Infantry unit
- ** Heavy Foulspawn Light Infantry (Foulspawn), 14g, 4r, Sleep Touch, Leather Hauberk, Reinforced Leather Cap, Buckler.
- --- Has montag 1021, Foul spawn infantry: light, mountainunit and Infantry unit
- ** Foulspawn Light Infantry (Foulspawn), 11g, 1r, Poisoned Claw, Spiked Club.
- --- Has montag 1021, Foul spawn infantry: light and Infantry unit
- ** Light Foulspawn Heavy Infantry (Foulspawn), 11g, 1r, Poison Spit, Tentacle, Sleep Touch.
- --- Has montag 1022, Foul spawn infantry: heavy and Infantry unit
- ** Heavy Foulspawn Heavy Infantry (Foulspawn), 15g, 1r, Strangulation, Tentacle.
- --- Has montag 1022, Foul spawn infantry: heavy and Infantry unit
- ** Light Foulspawn Heavy Infantry (Foulspawn), 11g, 1r, Tentacle, Fist.
- --- Has montag 1022, Foul spawn infantry: heavy and Infantry unit
- ** Light Foulspawn Heavy Infantry (Foulspawn), 8g, 1r, Tentacle, Sleep Touch, Fist.
- --- Has montag 1022, Foul spawn infantry: heavy, swampunit and Infantry unit
- ** Heavy Foulspawn Heavy Infantry (Foulspawn), 10g, 24r, Sleep Touch, Plate Hauberk, Iron Cap, Shield.
- --- Has montag 1022, Foul spawn infantry: heavy and Infantry unit
- ** Foulspawn Heavy Infantry (Foulspawn), 15g, 1r, Fist, Spiked Club.
- --- Has montag 1022, Foul spawn infantry: heavy and Infantry unit
- ** Maul Foulspawn Heavy Infantry (Foulspawn), 11g, 28r, Maul, Plate Hauberk, Kabuto, Iron Shield.
- --- Has montag 1022, Foul spawn infantry: heavy and Infantry unit
- ** Pike Foulspawn Heavy Infantry (Foulspawn), 13g, 18r, Pike, Full Scale Mail, Iron Cap, Shield.
- --- Has montag 1022, Foul spawn infantry: heavy and Infantry unit
- Nation 104: Charbad
- -----------------------------------
- Race: Foulspawns.
- Military: Light infantry and heavy infantry. Foulspawn Rangeds. Light varied cavalry. Elite cavalry. Sacred light varied cavalry.
- Magic: Fire. Weak Air, Astral, Nature and Blood.
- Priests: Weak.
- -----------------------------------
- National traits:
- - default
- Foulspawn themes: caelian_language, default
- Ogre themes: ogre, default
- Troops:
- - Ranged:
- ** Foulspawn Ranged (Foulspawn), 10g, 11r.
- --- Becomes unit of montag 1026 when recruited and Ranged unit
- - Infantry:
- ** Foulspawn Infantry (Foulspawn), 12g, 13r.
- --- Becomes unit of montag 1028 when recruited, Foul spawn infantry: any and Infantry unit
- ** Foulspawn Light Ogre Infantry (Foulspawn), 29g, 3r.
- --- Becomes unit of montag 1027 when recruited, Foul spawn ogre infantry: light and Infantry unit
- ** Ogre Spear Infantry (Ogre), 25g, 22r, Machaka Spear, Scale Mail Hauberk, Iron Shield.
- --- Infantry unit
- - Cavalry:
- ** Foulspawn Elite Cavalry (Foulspawn), 40g, 16r, Varied mount.
- --- Capital only, Becomes unit of montag 1029 when recruited and Mounted elite
- - Sacreds:
- ** Foulspawn Sacred Cavalry (Foulspawn), 50g, 10r, Varied mount.
- --- Capital only, Sacred, Becomes unit of montag 1030 when recruited and Mounted sacred
- Commanders:
- - Scouts:
- ** Assassin (Foulspawn), 45g, 2r, Strangulation, Club, Weak Bite, Leather Hauberk, Leather Hood.
- --- Scout
- - Commanders:
- ** Temple Lord (Foulspawn), 80g, 9r, Light Lance, Scale Mail Cuirass, Leather Cap, Goat mount.
- --- castlemaster, pillage and Mounted elite
- ** Pious Lord (Foulspawn), 100g, 24r, Flail, Plate Hauberk, Leather Cap, Buckler, Bear mount.
- --- Mounted elite
- --- If the rider dies, the bear will carry on fighting until the end of the battle.
- ** Righteous Lord (Foulspawn), 125g, 4r, Light Lance, Leather Hauberk, Leather Cap, Buckler, Unicorn mount.
- --- Sacred, darkpower2 and Mounted sacred
- ** Volcano Master (Foulspawn), 90g, 12r, Light Lance, Scale Mail Cuirass, Leather Cap, Buckler, Snake mount.
- --- Sacred, amphibian and Mounted sacred
- ** Just Lord (Foulspawn), 195g, 28r, Great Club, Plate Hauberk, Half Helmet, Buckler, Horse mount.
- --- Sacred, glamour, summerpower-low and Mounted sacred
- - Priests:
- ** High Priest (Foulspawn), 60g, 1r, Beak, Pincer.
- --- 1H.
- --- Sacred
- - Mages:
- ** Charbadine Neophyte (Foulspawn), 120g, 1r, Bite, Claw, Robes.
- --- 1F 1A 1N.
- ** Charbadine Consort (Foulspawn), 210g, 1r, Bite, Robes.
- --- 2F 1A 1N.
- ** Exarch of the Unified Communion (Foulspawn), 250g, 1r.
- --- 2F 1A 1N 1B 1.1? (blood, nature, air, fire).
- --- Capital only, Slow to recruit and Becomes unit of montag 1024 when recruited
- ** Exarch of the Unified Reflection (Foulspawn), 260g, 1r.
- --- 2F 1A 1S 1N 1.1? (nature, astral, air, fire).
- --- Capital only, Slow to recruit and Becomes unit of montag 1025 when recruited
- Heroes:
- ** Hero (Foulspawn), 0g, 10r, Exceptional Hammer, Poison Darts, Scale Mail Cuirass, Leather Cap, Buckler.
- --- Hero, can shapeshift into a werewolf, chaosrec and Ranged elite
- ** Hero (Foulspawn), 0g, 1r, Venomous Bite, Tentacle, Quarterstaff, Furs.
- --- 4F 1W 1S 3N.
- --- Hero, MAGICPICKS, cold resource generator 10, majorpoisonres, can shapeshift into a werebear and floating
- Province defence:
- * Commander 1: Temple Lord
- * Commander 2: Pious Lord
- * Troop 1a: Axe Foulspawn Infantry - 10 per 10 PD
- * Troop 1b: Ogre Spear Infantry - 6 per 10 PD
- * Troop 2a: Bowman - 13 per 10 PD
- * Troop 2b: Heavy Archer - 12 per 10 PD
- National spells:
- --------------
- Herd of Elephants, Orgy
- Montag units:
- --------------
- - Mages:
- ** Exarch of the Unified Communion (Foulspawn), 240g, 1r, Beak, Paralyze.
- --- 2F 1A 1N 1B 1.1? (blood, nature, air, fire).
- --- Has montag 1024 and can shapeshift into a great bear
- ** Exarch of the Unified Communion (Foulspawn), 280g, 3r, Poison Spit, Bite, Short Sword, Quarterstaff.
- --- 2F 1A 1N 1B 1.1? (blood, nature, air, fire).
- --- Has montag 1024 and illusion
- ** Exarch of the Unified Communion (Foulspawn), 240g, 1r, Beak, Touch of Leprosy.
- --- 2F 1A 1N 1B 1.1? (blood, nature, air, fire).
- --- Has montag 1024 and can shapeshift into a great bear
- ** Exarch of the Unified Reflection (Foulspawn), 265g, 1r, Pincer, Robes.
- --- 2F 1A 1S 1N 1.1? (nature, astral, air, fire).
- --- Has montag 1025 and awe
- ** Exarch of the Unified Reflection (Foulspawn), 285g, 1r, Venomous Fangs, Tentacle, Touch of Leprosy.
- --- 2F 1A 1S 1N 1.1? (nature, astral, air, fire).
- --- Has montag 1025 and can shapeshift into a giant spider
- ** Exarch of the Unified Reflection (Foulspawn), 240g, 1r, Beak, Quarterstaff.
- --- 2F 1A 1S 1N 1.1? (nature, astral, air, fire).
- --- Has montag 1025 and can shapeshift into a werewolf
- - Sacreds:
- ** Temple Hierophant (Foulspawn), 14g, 9r, Light Lance, Scale Mail Cuirass, Leather Cap, Goat mount.
- --- Has montag 1029, castlemaster, pillage and Mounted elite
- ** Steel Herald (Foulspawn), 70g, 19r, Broad Sword, Chain Mail Hauberk, Iron Cap, Buckler, Pegasus mount.
- --- Has montag 1029, reveals its true shape of a metal man upon death, strong and Mounted elite
- ** Volcano Guard (Foulspawn), 30g, 23r, Light Lance, Chain Mail Hauberk, Iron Cap, Shield, Horse mount.
- --- Has montag 1029, pillage and Mounted elite
- ** Pious Blade (Foulspawn), 35g, 24r, Flail, Plate Hauberk, Leather Cap, Buckler, Bear mount.
- --- Has montag 1029 and Mounted elite
- --- If the rider dies, the bear will carry on fighting until the end of the battle.
- ** Earth Disciple (Foulspawn), 65g, 10r, Paralyze, Scale Mail Cuirass, Leather Cap, Kite Shield, Horse mount.
- --- Has montag 1029, reveals its true shape of a metal man upon death and Mounted elite
- ** Volcano Blade (Foulspawn), 75g, 3r, Tentacle, Light Lance, Iron Cap, Pegasus mount.
- --- Sacred, Has montag 1030, amphibian and Mounted sacred
- ** Divine Champion (Foulspawn), 30g, 6r, Morningstar, Kite Shield, Horse mount.
- --- Sacred, Has montag 1030, fireshield2, resistances_poison and Mounted sacred
- ** Righteous Apostle (Foulspawn), 60g, 4r, Light Lance, Leather Hauberk, Leather Cap, Buckler, Unicorn mount.
- --- Sacred, Has montag 1030, darkpower2 and Mounted sacred
- ** Just Scout (Foulspawn), 70g, 28r, Great Club, Plate Hauberk, Half Helmet, Buckler, Horse mount.
- --- Sacred, Has montag 1030, glamour, summerpower-low and Mounted sacred
- ** Volcano Reaver (Foulspawn), 26g, 12r, Light Lance, Scale Mail Cuirass, Leather Cap, Buckler, Snake mount.
- --- Sacred, Has montag 1030, amphibian and Mounted sacred
- - Troops:
- ** Heavy Archer (Foulspawn), 10g, 17r, Morningstar, Poison Spit, Chain Mail Hauberk, Shield.
- --- Has montag 1026 and Ranged unit
- ** Heavy Archer (Foulspawn), 10g, 12r, Pincer, Throwing Axe, Scale Mail Cuirass, Reinforced Leather Cap, Iron Shield.
- --- Has montag 1026 and Ranged unit
- ** Archer (Foulspawn), 9g, 13r, Tentacle, Chakram, Scale Mail Cuirass, Reinforced Leather Cap, Kite Shield.
- --- Has montag 1026 and Ranged unit
- ** Crossbowman (Foulspawn), 10g, 20r, Dagger, Crossbow, Plate Cuirass, Iron Cap.
- --- Has montag 1026 and Ranged unit
- ** Heavy Archer (Foulspawn), 13g, 5r, Hammer, Poison Darts, Shield.
- --- Has montag 1026 and Ranged unit
- ** Light Archer (Foulspawn), 7g, 6r, Hatchet, Steel Crossbow.
- --- Has montag 1026 and Ranged unit
- ** Bowman (Foulspawn), 10g, 15r, Iron Kopesh, Composite Bow, Chain Mail Cuirass, Reinforced Leather Cap.
- --- Has montag 1026 and Ranged unit
- ** Heavy Archer (Foulspawn), 13g, 7r, Iron Kopesh, Steel Crossbow.
- --- Has montag 1026 and Ranged unit
- ** Staff Foulspawn Light Ogre Infantry (Foulspawn), 40g, 1r, Sleep Touch, Touch of Leprosy, Quarterstaff, Furs.
- --- Has montag 1027, Foul spawn ogre infantry: light and Infantry unit
- ** Heavy Foulspawn Light Ogre Infantry (Foulspawn), 30g, 1r, Spiked Club, Venomous Bite, Pincer, Furs.
- --- Has montag 1027, Foul spawn ogre infantry: light and Infantry unit
- ** Flail Foulspawn Light Ogre Infantry (Foulspawn), 25g, 7r, Flail, Furs, Buckler.
- --- Has montag 1027, Foul spawn ogre infantry: light and Infantry unit
- ** Foulspawn Light Ogre Infantry (Foulspawn), 25g, 1r, Paralyze, Poisoned Claw, Furs.
- --- Has montag 1027, Foul spawn ogre infantry: light and Infantry unit
- ** Halberd Foulspawn Light Ogre Infantry (Foulspawn), 24g, 7r, Sleep Touch, Halberd, Furs.
- --- Has montag 1027, Foul spawn ogre infantry: light and Infantry unit
- ** Flail Foulspawn Light Ogre Infantry (Foulspawn), 24g, 7r, Poison Spit, Flail, Furs, Buckler.
- --- Has montag 1027, Foul spawn ogre infantry: light and Infantry unit
- ** Pikeneer (Foulspawn), 35g, 6r, Touch of Leprosy, Pike, Furs, Reinforced Leather Cap.
- --- Has montag 1027, Foul spawn ogre infantry: light and Infantry unit
- ** Light Crusher (Foulspawn), 30g, 4r, Sting, Venomous Bites, Iron Cudgel, Furs.
- --- Has montag 1027, Foul spawn ogre infantry: light and Infantry unit
- ** Halberd Foulspawn Infantry (Foulspawn), 9g, 16r, Bite, Halberd, Scale Mail Hauberk, Iron Cap, Buckler.
- --- Has montag 1028, Foul spawn infantry: any, castledef 2 and Infantry unit
- ** Crusher (Foulspawn), 10g, 21r, Weak Bite, Mace, Plate Cuirass, Iron Cap, Iron Shield.
- --- Has montag 1028, Foul spawn infantry: any and Infantry unit
- ** Heavy Foulspawn Infantry (Foulspawn), 10g, 12r, Spiked Club, Scale Mail Cuirass, Reinforced Leather Cap, Kite Shield.
- --- Has montag 1028, Foul spawn infantry: any and Infantry unit
- ** Pikeneer (Foulspawn), 12g, 4r, Pike, Shield.
- --- Has montag 1028, Foul spawn infantry: any and Infantry unit
- ** Foulspawn Infantry (Foulspawn), 12g, 1r, Poisoned Claw, Strangulation.
- --- Has montag 1028, Foul spawn infantry: any and Infantry unit
- ** Lancer (Foulspawn), 15g, 18r, Weak Bite, Light Lance, Chain Mail Hauberk, Reinforced Leather Cap, Iron Shield.
- --- Has montag 1028, Foul spawn infantry: any and Infantry unit
- ** Flail Foulspawn Infantry (Foulspawn), 10g, 28r, Flail, Plate Hauberk, Half Helmet, Shield.
- --- Has montag 1028, Foul spawn infantry: any and Infantry unit
- ** Axe Foulspawn Infantry (Foulspawn), 16g, 10r, Axe, Scale Mail Cuirass, Reinforced Leather Cap, Shield.
- --- Has montag 1028, Foul spawn infantry: any and Infantry unit
- Nation 105: Belburg
- -----------------------------------
- Race: Foulspawns, some Halfmen.
- Military: Light infantry and heavy infantry. Foulspawn Rangeds. Light varied cavalry. Sacred light varied cavalry.
- Magic: Air and Earth. Weak Death. Laboratories cost 600 gold.
- Priests: Moderate.
- -----------------------------------
- National traits:
- - Laboratories cost 600 gold
- Foulspawn themes: hoburg_language, advanced
- Halfman themes: savage, grey, bronze, minotaur_primary, no_secondary, default
- Magic site features: decunrest 5
- Troops:
- - Ranged:
- ** Foulspawn Ranged (Foulspawn), 12g, 13r.
- --- Becomes unit of montag 1033 when recruited and Ranged unit
- - Infantry:
- ** Foulspawn Infantry (Foulspawn), 11g, 8r.
- --- Becomes unit of montag 1035 when recruited, Foul spawn infantry: any and Infantry unit
- ** Foulspawn Light Infantry (Foulspawn), 12g, 9r.
- --- Becomes unit of montag 1034 when recruited, Foul spawn infantry: light and Infantry unit
- ** Halfman Polearm Infantry (Halfman), 40g, 31r, Bronze Glaive, Bronze Cuirass, Bronze Cap.
- --- Infantry unit
- ** Halfman Infantry (Halfman), 40g, 31r, Bronze Bardiche, Bronze Cuirass, Bronze Cap.
- --- Infantry unit
- ** Heavy Halfman Spearman (Halfman), 40g, 25r, Bronze Spear, Bronze Cuirass, Bronze Cap.
- --- Infantry unit
- ** Heavy Halfman Spearman (Halfman), 40g, 39r, Bronze Long Spear, Bronze Full Plate Mail, Bronze Half Helmet.
- --- Infantry unit
- ** Furious Knight (Halfman), 40g, 10r, Bronze Spear, Bronze Scale Cuirass, Reinforced Leather Cap.
- --- Capital only, can enter berserker rage and Infantry elite
- - Cavalry:
- ** Foulspawn Cavalry (Foulspawn), 30g, 21r, Varied mount.
- --- Becomes unit of montag 1032 when recruited and Mounted unit
- - Sacreds:
- ** Foulspawn Sacred Cavalry (Foulspawn), 40g, 17r, Varied mount.
- --- Capital only, Sacred, Becomes unit of montag 1036 when recruited and Mounted sacred
- Commanders:
- - Scouts:
- ** Scout (Foulspawn), 29g, 5r, Bite, Dagger, Falchion, Leather Cuirass, Leather Hood.
- --- Scout
- - Commanders:
- ** Furious Master (Halfman), 90g, 10r, Bronze Spear, Bronze Scale Cuirass, Reinforced Leather Cap.
- --- can enter berserker rage and Infantry elite
- ** Captain (Foulspawn), 85g, 4r, Venomous Fangs, Tiny Tentacle, Leather Cap, Kite Shield.
- --- Foul spawn infantry: light and Infantry unit
- ** Just Master (Foulspawn), 165g, 11r, Strangulation, Light Lance, Scale Mail Cuirass, Leather Cap, Lizard mount.
- --- Sacred, recup, pierceres and Mounted sacred
- ** Mist Master (Foulspawn), 100g, 13r, Falchion, Scale Mail Cuirass, Leather Cap, Buckler, Goat mount.
- --- Sacred and Mounted sacred
- ** Temple Master (Foulspawn), 130g, 23r, Banishing Paralyze, Chain Mail Hauberk, Half Helmet, Shield, Horse mount.
- --- Sacred, amphibian and Mounted sacred
- ** Tomb Master (Foulspawn), 180g, 23r, Poison Spit, Sulphuric Broad Sword, Absorbing Light Lance, Plate Cuirass, Leather Cap, Lizard mount.
- --- Sacred, slashres and Mounted sacred
- - Priests:
- ** Anathemant (Foulspawn), 50g, 1r, Bite, Pincer.
- --- 1H.
- --- Sacred
- - Mages:
- ** Apprentice of Illustrious Deserts (Foulspawn), 65g, 1r, Venomous Bites, Pincer, Pincer.
- --- 1A.
- ** Hand of Illustrious Deserts (Foulspawn), 260g, 1r, Poison Spit, Sting, Quarterstaff, Robes.
- --- 2A 1E 1H 1.1? (earth, air, death, fire).
- --- Sacred and resource generator 15
- ** Caller of Illustrious Deserts (Foulspawn), 240g, 1r.
- --- 2A 2E 1D 2H 1.1? (death, earth, air, fire).
- --- Capital only, Slow to recruit, Sacred and Becomes unit of montag 1031 when recruited
- Heroes:
- ** Hero (Foulspawn), 0g, 1r, Robes.
- --- 4A 3E 1N 2B.
- --- Hero, MAGICPICKS, flying, resource generator 10, majorshockres and can shapeshift into a great bear
- ** Hero (Foulspawn), 0g, 1r, Quarterstaff, Robes.
- --- 1S 2N 3B.
- --- Hero, MAGICPICKS, excellent at crossbreeding., majorpoisonres and ritualrange2
- ** Hero (Foulspawn), 0g, 24r, Exceptional Trident, Chain Mail Hauberk, Iron Cap, Iron Shield, Lizard mount.
- --- Hero, reveals its true shape of a metal man upon death, stealthlow, sieger and Mounted elite
- Province defence:
- * Commander 1: Furious Master
- * Commander 2: Captain
- * Troop 1a: Heavy Lancer - 6 per 10 PD
- * Troop 1b: Heavy Archer - 10 per 10 PD
- * Troop 2a: Heavy Archer - 11 per 10 PD
- * Troop 2b: Heavy Crossbowman - 8 per 10 PD
- National spells:
- --------------
- Reawaken Fossil
- Montag units:
- --------------
- - Mages:
- ** Caller of Illustrious Deserts (Foulspawn), 225g, 1r, Yak Tail Fly Whisk.
- --- 2A 2E 1D 1.1? (death, earth, air, fire).
- --- Has montag 1031, deathcurse and shockres
- ** Caller of Illustrious Deserts (Foulspawn), 255g, 1r, Paralyze, Strangulation, Robes.
- --- 2A 2E 1D 1.1? (death, earth, air, fire).
- --- Has montag 1031, can shapeshift into a great boar and invulnerable5
- ** Caller of Illustrious Deserts (Foulspawn), 245g, 1r, Quarterstaff.
- --- 2A 2E 1D 1.1? (death, earth, air, fire).
- --- Has montag 1031, can shapeshift into a cave crab and invulnerable5
- - Sacreds:
- ** Divine Warrior (Foulspawn), 40g, 22r, Falchion, Scale Mail Hauberk, Leather Cap, Kite Shield, Horse mount.
- --- Sacred, Has montag 1036 and Mounted sacred
- ** Temple Hierophant (Foulspawn), 40g, 23r, Banishing Paralyze, Chain Mail Hauberk, Half Helmet, Shield, Horse mount.
- --- Sacred, Has montag 1036, amphibian and Mounted sacred
- ** Just Aspirant (Foulspawn), 45g, 11r, Strangulation, Light Lance, Scale Mail Cuirass, Leather Cap, Lizard mount.
- --- Sacred, Has montag 1036, recup, pierceres and Mounted sacred
- ** Mist Follower (Foulspawn), 24g, 13r, Falchion, Scale Mail Cuirass, Leather Cap, Buckler, Goat mount.
- --- Sacred, Has montag 1036 and Mounted sacred
- ** Tomb Ravager (Foulspawn), 55g, 23r, Poison Spit, Sulphuric Broad Sword, Absorbing Light Lance, Plate Cuirass, Leather Cap, Lizard mount.
- --- Sacred, Has montag 1036, slashres and Mounted sacred
- - Troops:
- ** Thane (Foulspawn), 30g, 7r, Life Drain, Scale Mail Cuirass, Leather Cap, Buckler, Horse mount.
- --- Has montag 1032, elite +1 and Mounted unit
- ** Cavalry (Foulspawn), 30g, 18r, Sleep Touch, Scale Mail Hauberk, Leather Cap, Kite Shield, Horse mount.
- --- Has montag 1032 and Mounted unit
- ** Heavy Lancer (Foulspawn), 28g, 19r, Light Lance, Scale Mail Hauberk, Reinforced Leather Cap, Iron Shield, Horse mount.
- --- Has montag 1032 and Mounted unit
- ** Bear Thane (Foulspawn), 45g, 26r, Sting, Plate Hauberk, Half Helmet, Iron Shield, Bear mount.
- --- Has montag 1032, elite +1 and Mounted unit
- --- If the rider dies, the bear will carry on fighting until the end of the battle.
- ** Heavy Lancer (Foulspawn), 29g, 23r, Poison Spit, Light Lance, Scale Mail Hauberk, Reinforced Leather Cap, Kite Shield, mount.
- --- Has montag 1032 and Mounted unit
- ** Bear Lancer (Foulspawn), 45g, 22r, Light Lance, Plate Cuirass, Half Helmet, Iron Shield, Bear mount.
- --- Has montag 1032 and Mounted unit
- --- If the rider dies, the bear will carry on fighting until the end of the battle.
- ** Spider Lancer (Foulspawn), 22g, 33r, Light Lance, Plate Hauberk, Half Helmet, Iron Shield, Spider mount.
- --- Has montag 1032 and Mounted unit
- ** Heavy Lancer (Foulspawn), 30g, 24r, Light Lance, Chain Mail Hauberk, Iron Cap, Iron Shield, Horse mount.
- --- Has montag 1032 and Mounted unit
- ** Heavy Archer (Foulspawn), 7g, 24r, Iron Kopesh, Steel Crossbow, Plate Cuirass, Iron Cap.
- --- Has montag 1033 and Ranged unit
- ** Crossbowman (Foulspawn), 12g, 4r, Sleep Touch, Arbalest.
- --- Has montag 1033 and Ranged unit
- ** Heavy Crossbowman (Foulspawn), 16g, 6r, Weak Bite, Iron Kopesh, Arbalest.
- --- Has montag 1033 and Ranged unit
- ** Light Archer (Foulspawn), 8g, 7r, Weak Bite, Sleep Touch, Composite Bow, Full Leather Armor, Reinforced Leather Cap.
- --- Has montag 1033 and Ranged unit
- ** Heavy Crossbowman (Foulspawn), 9g, 34r, Dagger, Arbalest, Full Plate Mail, Full Helmet.
- --- Has montag 1033 and Ranged unit
- ** Archer (Foulspawn), 16g, 4r, Bite, Iron Kopesh, Light Crossbow.
- --- Has montag 1033 and Ranged unit
- ** Heavy Archer (Foulspawn), 13g, 12r, Sleep Touch, Light Crossbow, Chain Mail Cuirass, Reinforced Leather Cap.
- --- Has montag 1033 and Ranged unit
- ** Heavy Archer (Foulspawn), 12g, 18r, Short Sword, Light Crossbow, Full Scale Mail, Jingasa.
- --- Has montag 1033 and Ranged unit
- ** Light Lancer (Foulspawn), 13g, 5r, Poison Spit, Light Lance, Leather Cuirass, Iron Shield.
- --- Has montag 1034, Foul spawn infantry: light and Infantry unit
- ** Light Foulspawn Light Infantry (Foulspawn), 10g, 1r, Strangulation, Tentacle.
- --- Has montag 1034, Foul spawn infantry: light and Infantry unit
- ** Lancer (Foulspawn), 10g, 25r, Light Lance, Plate Hauberk, Leather Hood, Kite Shield.
- --- Has montag 1034, Foul spawn infantry: light and Infantry unit
- ** Polearm Foulspawn Light Infantry (Foulspawn), 8g, 14r, Weak Bite, Halberd, Scale Mail Cuirass, Leather Hood, Kite Shield.
- --- Has montag 1034, Foul spawn infantry: light and Infantry unit
- ** Falchion Foulspawn Light Infantry (Foulspawn), 12g, 20r, Bite, Falchion, Chain Mail Hauberk, Leather Hood, Iron Shield.
- --- Has montag 1034, Foul spawn infantry: light and Infantry unit
- ** Pikeneer (Foulspawn), 14g, 3r, Venomous Bite, Pike, Buckler.
- --- Has montag 1034, Foul spawn infantry: light and Infantry unit
- ** Trident Foulspawn Light Infantry (Foulspawn), 10g, 9r, Trident, Leather Hauberk, Reinforced Leather Cap, Kite Shield.
- --- Has montag 1034, Foul spawn infantry: light and Infantry unit
- ** Foulspawn Light Infantry (Foulspawn), 15g, 4r, Venomous Fangs, Tiny Tentacle, Kite Shield.
- --- Has montag 1034, Foul spawn infantry: light and Infantry unit
- ** Light Foulspawn Infantry (Foulspawn), 10g, 1r, Tentacle, Claw.
- --- Has montag 1035, Foul spawn infantry: any and Infantry unit
- ** Heavy Foulspawn Infantry (Foulspawn), 16g, 1r, Fist, Paralyze.
- --- Has montag 1035, Foul spawn infantry: any and Infantry unit
- ** Morningstar Foulspawn Infantry (Foulspawn), 10g, 14r, Bite, Morningstar, Chain Mail Cuirass, Leather Hood, Iron Shield.
- --- Has montag 1035, Foul spawn infantry: any and Infantry unit
- ** Heavy Foulspawn Infantry (Foulspawn), 10g, 22r, Weak Bite, Tentacle, Full Chain Mail, Half Helmet, Shield.
- --- Has montag 1035, Foul spawn infantry: any and Infantry unit
- ** Light Foulspawn Infantry (Foulspawn), 10g, 1r, Tentacle, Strangulation.
- --- Has montag 1035, Foul spawn infantry: any and Infantry unit
- ** Light Foulspawn Infantry (Foulspawn), 9g, 10r, Tiny Tentacle, Scale Mail Cuirass, Leather Hood, Kite Shield.
- --- Has montag 1035, Foul spawn infantry: any and Infantry unit
- ** Heavy Lancer (Foulspawn), 12g, 25r, Bite, Light Lance, Plate Hauberk, Half Helmet, Buckler.
- --- Has montag 1035, Foul spawn infantry: any and Infantry unit
- ** Foulspawn Infantry (Foulspawn), 14g, 1r, Tentacle, Sting.
- --- Has montag 1035, Foul spawn infantry: any and Infantry unit
- Nation 106: Mazatlan
- -----------------------------------
- Race: Foulspawns, some Lizards.
- Military: Light infantry. Light varied cavalry. Sacred Lizard light infantry.
- Magic: Blood. Weak Earth and Astral.
- Priests: Weak.
- -----------------------------------
- National traits:
- - default
- Foulspawn themes: occidental_language, bronze
- Lizard themes: predator_sobek, slaver
- Troops:
- - Infantry:
- ** Foulspawn Heavy Ogre Infantry (Foulspawn), 30g, 17r.
- --- Becomes unit of montag 1040 when recruited, Foul spawn ogre infantry: heavy and Infantry unit
- ** Foulspawn Heavy Infantry (Foulspawn), 12g, 9r.
- --- Becomes unit of montag 1039 when recruited, Foul spawn infantry: heavy and Infantry unit
- ** Lizard Glaive Infantry (Lizard - predator), 13g, 10r, Glaive, Scale Mail Cuirass.
- --- Infantry unit
- ** Lizard Spearman (Lizard - predator), 13g, 7r, Spear, Scale Mail Cuirass.
- --- Infantry unit
- ** Light Lizard Glaive Infantry (Lizard - predator), 13g, 4r, Glaive.
- --- Infantry unit
- ** Lizard Net Spearman (Lizard - predator), 13g, 2r, Spear, Net.
- --- Infantry unit
- ** Foulspawn Elite Infantry (Foulspawn), 25g, 10r.
- --- Capital only, Becomes unit of montag 1041 when recruited and Infantry elite
- - Cavalry:
- ** Foulspawn Cavalry (Foulspawn), 35g, 13r, Varied mount.
- --- Becomes unit of montag 1038 when recruited, elite +1 and Mounted unit
- - Sacreds:
- ** Apostle of Rock (Lizard - sobek), 40g, 7r, Flail, Iron Cap.
- --- Capital only, Sacred, fallpower-low, amphibian and Infantry sacred
- Commanders:
- - Scouts:
- ** Scout (Foulspawn), 30g, 1r, Pincer, Sleep Touch, Leather Cuirass, Leather Hood.
- --- Scout
- - Commanders:
- ** Castellan (Foulspawn), 60g, 1r, Fist, Sleep Touch, Tentacle.
- --- Foul spawn infantry: heavy, mountainunit and Infantry unit
- ** Elite Champion (Foulspawn), 90g, 9r, Bite, Light Lance, Leather Cap, Kite Shield, Lizard mount.
- --- elite +1 and Mounted unit
- ** General (Foulspawn), 100g, 3r, Pincer, Bite, Touch of Leprosy, Furs, Reinforced Leather Cap.
- --- Foul spawn ogre infantry: heavy and Infantry unit
- ** Club Commander (Foulspawn), 75g, 25r, Great Club, Heavy Samurai Armor, Iron Cap, Buckler.
- --- Foul spawn ogre infantry: heavy, pillager and Infantry unit
- ** Swordsmaster (Foulspawn), 140g, 10r, Great Sword, Full Leather Armor, Leather Cap, Shield, Pegasus mount.
- --- elite +1 and Mounted unit
- ** Master of Rock (Lizard - sobek), 115g, 7r, Flail, Iron Cap.
- --- Sacred, fallpower-low, amphibian and Infantry sacred
- - Priests:
- ** Adept Chaplain (Foulspawn), 90g, 1r, Venomous Bite, Club, Great Club, Furs.
- --- 1H.
- --- Sacred and inquisitor
- - Mages:
- ** Vile Hand (Foulspawn), 70g, 1r, Paralyze, Quarterstaff, Robes.
- --- 1S 1B.
- --- invulnerable10
- ** Vile Astronomer (Foulspawn), 185g, 1r, Strangulation, Quarterstaff, Robes.
- --- 1S 2B 1.1? (blood, astral, earth, air).
- ** Vile Wizard (Foulspawn), 160g, 1r, Strangulation, Quarterstaff, Robes.
- --- 2B 1.1? (blood, astral, earth, air).
- ** Vile Binder (Foulspawn), 190g, 1r.
- --- 1E 1S 1B 2.1? (blood, astral, earth, air).
- --- Capital only, Slow to recruit and Becomes unit of montag 1037 when recruited
- Heroes:
- ** Hero (Foulspawn), 0g, 5r, Weak Bite, Just Dagger, Exceptional Long Bow, Leather Hauberk, Leather Cap.
- --- 1E 1S 1B.
- --- Sacred, Hero, resistances_high, reveals its true shape of a metal man upon death, patrol and Ranged sacred
- ** Hero (Foulspawn), 0g, 3r, Venomous Fangs, Exceptional Sting, Leather Hauberk, Leather Cap, Buckler.
- --- Hero, reveals its true shape of a metal man upon death, can enter berserker rage, stealthlow, resistances and Infantry elite
- Province defence:
- * Commander 1: Castellan
- * Commander 2: Elite Champion
- * Troop 1a: Heavy Clubber - 6 per 10 PD
- * Troop 1b: Lizard Glaive Infantry - 12 per 10 PD
- * Troop 2a: Lizard Spearman - 12 per 10 PD
- * Troop 2b: Light Lizard Glaive Infantry - 14 per 10 PD
- National spells:
- --------------
- Reawaken Fossil
- Montag units:
- --------------
- - Mages:
- ** Vile Binder (Foulspawn), 185g, 1r, Claw.
- --- 1E 1S 1B 2.1? (blood, astral, earth, air).
- --- Has montag 1037
- ** Vile Binder (Foulspawn), 190g, 1r, Pestle.
- --- 1E 1S 1B 2.1? (blood, astral, earth, air).
- --- Has montag 1037
- ** Vile Binder (Foulspawn), 200g, 1r, Poisoned Claw, Quarterstaff, Furs.
- --- 1E 1S 1B 2.1? (blood, astral, earth, air).
- --- Has montag 1037
- - Sacreds:
- ** Hell Follower (Foulspawn), 35g, 6r, Sting, Venomous Bite, Pincer, Furs, Half Helmet.
- --- Has montag 1041, strong, can enter berserker rage and Infantry elite
- ** Tainted Avenger (Foulspawn), 21g, 3r, Weak Bite, Paralyze, Tail Slap, Leather Hauberk, Leather Cap, Buckler.
- --- Has montag 1041, can shapeshift into a hawk, castlemaster and Infantry elite
- ** Primal Avenger (Foulspawn), 29g, 30r, Trident, Chain Mail Hauberk, Crested Helmet, Shield.
- --- Has montag 1041, can enter berserker rage and Infantry elite
- ** Sentinel of Rock (Foulspawn), 10g, 8r, Strangulation, Javelin, Scale Mail Cuirass, Leather Cap, Buckler.
- --- Has montag 1041, patrol and Infantry elite
- ** Avenging Sentinel (Foulspawn), 30g, 7r, Bite, Machaka Spear, Furs, Leather Cap, Buckler.
- --- Has montag 1041, castlemaster and Infantry elite
- - Troops:
- ** Heavy Lancer (Foulspawn), 35g, 21r, Light Lance, Full Scale Mail, Iron Cap, Buckler, Horse mount.
- --- Has montag 1038, elite +1 and Mounted unit
- ** Lancer (Foulspawn), 30g, 18r, Light Lance, Chain Mail Cuirass, Reinforced Leather Cap, Shield, Horse mount.
- --- Has montag 1038, elite +1 and Mounted unit
- ** Thane (Foulspawn), 28g, 24r, Venomous Fangs, Sleep Touch, Plate Cuirass, Half Helmet, Shield, Horse mount.
- --- Has montag 1038, elite +1 and Mounted unit
- ** Light Lizard Lancer (Foulspawn), 27g, 7r, Light Lance, Shield, Lizard mount.
- --- Has montag 1038, elite +1 and Mounted unit
- ** Light Lizard Lancer (Foulspawn), 27g, 6r, Light Lance, Buckler, Lizard mount.
- --- Has montag 1038, elite +1 and Mounted unit
- ** Scorpion Thane (Foulspawn), 65g, 18r, Flail, Chain Mail Cuirass, Leather Cap, Buckler, Scorpion mount.
- --- Has montag 1038, elite +1 and Mounted unit
- --- Leaves a giant scorpion behind when the rider dies
- ** Pegasus Thane (Foulspawn), 65g, 10r, Great Sword, Full Leather Armor, Leather Cap, Shield, Pegasus mount.
- --- Has montag 1038, elite +1 and Mounted unit
- ** Lizard Lancer (Foulspawn), 30g, 9r, Bite, Light Lance, Kite Shield, Lizard mount.
- --- Has montag 1038, elite +1 and Mounted unit
- ** Light Foulspawn Heavy Infantry (Foulspawn), 8g, 1r, Fist, Strangulation.
- --- Has montag 1039, Foul spawn infantry: heavy, mountainunit and Infantry unit
- ** Light Foulspawn Heavy Infantry (Foulspawn), 10g, 1r, Claw, Claw.
- --- Has montag 1039, Foul spawn infantry: heavy and Infantry unit
- ** Heavy Foulspawn Heavy Infantry (Foulspawn), 8g, 18r, Pincer, Plate Cuirass, Iron Cap, Buckler.
- --- Has montag 1039, Foul spawn infantry: heavy and Infantry unit
- ** Heavy Foulspawn Heavy Infantry (Foulspawn), 11g, 19r, Sting, Plate Cuirass, Jingasa, Shield.
- --- Has montag 1039, Foul spawn infantry: heavy and Infantry unit
- ** Mauler (Foulspawn), 16g, 4r, Maul, Iron Shield.
- --- Has montag 1039, Foul spawn infantry: heavy, mountainunit and Infantry unit
- ** Heavy Foulspawn Heavy Infantry (Foulspawn), 10g, 17r, Weak Bite, Paralyze, Chain Mail Hauberk, Iron Cap, Shield.
- --- Has montag 1039, Foul spawn infantry: heavy and Infantry unit
- ** Foulspawn Heavy Infantry (Foulspawn), 10g, 1r, Sleep Touch, Fist, Tentacle.
- --- Has montag 1039, Foul spawn infantry: heavy, mountainunit and Infantry unit
- ** Heavy Lancer (Foulspawn), 19g, 20r, Light Lance, Plate Cuirass, Iron Cap, Shield.
- --- Has montag 1039, Foul spawn infantry: heavy and Infantry unit
- ** Clubber (Foulspawn), 40g, 3r, Sleep Touch, Great Club, Furs, Reinforced Leather Cap.
- --- Has montag 1040, Foul spawn ogre infantry: heavy, pillager and Infantry unit
- ** Heavy Clubber (Foulspawn), 25g, 25r, Great Club, Chain Mail Hauberk, Iron Cap, Shield.
- --- Has montag 1040, Foul spawn ogre infantry: heavy and Infantry unit
- ** Spearman (Foulspawn), 30g, 39r, Machaka Spear, Plate Hauberk, Jingasa, Buckler.
- --- Has montag 1040, Foul spawn ogre infantry: heavy and Infantry unit
- ** Heavy Foulspawn Heavy Ogre Infantry (Foulspawn), 35g, 28r, Pincer, Plate Cuirass, Iron Cap, Shield.
- --- Has montag 1040, Foul spawn ogre infantry: heavy and Infantry unit
- ** Heavy Clubber (Foulspawn), 25g, 25r, Great Club, Heavy Samurai Armor, Iron Cap, Buckler.
- --- Has montag 1040, Foul spawn ogre infantry: heavy, pillager and Infantry unit
- ** Heavy Clubber (Foulspawn), 30g, 13r, Great Club, Ashigaru Armor, Reinforced Leather Cap, Buckler.
- --- Has montag 1040, Foul spawn ogre infantry: heavy and Infantry unit
- ** Flail Foulspawn Heavy Ogre Infantry (Foulspawn), 26g, 6r, Poisoned Claw, Flail, Furs.
- --- Has montag 1040, Foul spawn ogre infantry: heavy and Infantry unit
- ** Foulspawn Heavy Ogre Infantry (Foulspawn), 40g, 1r, Pincer, Bite, Touch of Leprosy, Furs, Leather Cap.
- --- Has montag 1040, Foul spawn ogre infantry: heavy and Infantry unit
- Nation 107: Talor
- -----------------------------------
- Race: Foulspawns, some Pale Ones.
- Military: Light infantry and heavy infantry. Foulspawn Rangeds. Sacred light infantry. Cheaper forts.
- Magic: Astral and Nature.
- Priests: Weak.
- -----------------------------------
- National traits:
- - Fortifications are 10 percent cheaper
- Foulspawn themes: nordic_language, default
- Pale One themes: advanced, slaver
- Magic site features: scry 1
- Troops:
- - Ranged:
- ** Foulspawn Ranged (Foulspawn), 11g, 8r.
- --- Becomes unit of montag 1043 when recruited, mountainunit and Ranged unit
- - Infantry:
- ** Foulspawn Heavy Infantry (Foulspawn), 12g, 7r.
- --- Becomes unit of montag 1046 when recruited, Foul spawn infantry: heavy and Infantry unit
- ** Foulspawn Heavy Ogre Infantry (Foulspawn), 28g, 19r.
- --- Becomes unit of montag 1045 when recruited, Foul spawn ogre infantry: heavy and Infantry unit
- ** Foulspawn Light Infantry (Foulspawn), 12g, 4r.
- --- Becomes unit of montag 1044 when recruited, Foul spawn infantry: light and Infantry unit
- ** Pale One Bog Impaler (Pale One), 9g, 10r, Trident, Harpoon, Half Helmet, Buckler.
- --- swampunit and Infantry unit
- ** Pale One Swordsman (Pale One), 9g, 25r, Broad Sword, Scale Mail Hauberk, Iron Cap, Iron Shield.
- --- Infantry unit
- ** Pale One Impaler (Pale One), 9g, 24r, Trident, Scale Mail Hauberk, Iron Cap, Iron Shield.
- --- Infantry unit
- - Sacreds:
- ** Foulspawn Elite Infantry (Foulspawn), 28g, 15r.
- --- Capital only, Sacred, Becomes unit of montag 1047 when recruited and Infantry sacred
- Commanders:
- - Scouts:
- ** Spy (Foulspawn), 45g, 3r, Mace, Tiny Tentacle, Leather Hauberk, Leather Hood.
- --- Scout
- - Commanders:
- ** Commanding Lancer (Foulspawn), 55g, 3r, Light Lance, Leather Cap, Shield.
- --- Foul spawn infantry: light and Infantry unit
- ** Bog Lord (Pale One), 65g, 9r, Trident, Harpoon, Iron Cap, Buckler.
- --- swampunit and Infantry unit
- ** Colonel (Pale One), 55g, 24r, Trident, Scale Mail Hauberk, Iron Cap, Iron Shield.
- --- Infantry unit
- ** Divine Lord (Foulspawn), 80g, 8r, Short Sword, Leather Hauberk, Leather Cap, Kite Shield.
- --- Sacred, patrol and Infantry sacred
- ** Temple Master (Foulspawn), 180g, 16r, Bite, Tentacle, Axe, Chain Mail Hauberk, Iron Cap.
- --- Sacred, amphibian and Infantry sacred
- - Priests:
- ** High Priest (Foulspawn), 75g, 4r, Morningstar, Strangulation, Robes.
- --- 1H.
- --- Sacred
- - Mages:
- ** Junior Apothecary of the Grove (Foulspawn), 175g, 4r, Poison Spit, Flail.
- --- 2S.
- --- Sacred
- ** Apothecary of the Grove (Foulspawn), 170g, 1r, Pincer, Quarterstaff, Robes.
- --- 2S 1N.
- --- Sacred
- ** Senior Apothecary of the Grove (Foulspawn), 325g, 1r.
- --- 3S 2N 1.1? (blood, nature, death, astral).
- --- Slow to recruit, Sacred and Becomes unit of montag 1042 when recruited
- Heroes:
- ** Hero (Foulspawn), 0g, 1r, Tentacle, Quarterstaff, Robes.
- --- 3A 1E 3S 1N.
- --- Hero, MAGICPICKS, ethereal2, poisonarmor and awe
- ** Hero (Foulspawn), 0g, 4r, Morningstar, Quarterstaff, Robes.
- --- 3A 1E 3S 1B.
- --- Hero, MAGICPICKS, protected by tainted earth, resource generator 25, invulnerable10, falsearmy, majorshockres and has charged body
- Province defence:
- * Commander 1: Commanding Lancer
- * Commander 2: Bog Lord
- * Troop 1a: Heavy Halberdier - 11 per 10 PD
- * Troop 1b: Heavy Alpine Bowman - 11 per 10 PD
- * Troop 2a: Heavy Alpine Archer - 11 per 10 PD
- * Troop 2b: Pale One Bog Impaler - 15 per 10 PD
- National spells:
- --------------
- Montag units:
- --------------
- - Mages:
- ** Senior Apothecary of the Grove (Foulspawn), 445g, 1r, Tentacle.
- --- 3S 2N 1.1? (blood, nature, death, astral).
- --- Has montag 1042, reveals its true form, that of a giant mantis, when mortally wounded and has a shikigami familiar
- ** Senior Apothecary of the Grove (Foulspawn), 265g, 1r, Life Drain.
- --- 3S 2N 1.1? (blood, nature, death, astral).
- --- Has montag 1042, sailing and has a shikigami familiar
- ** Senior Apothecary of the Grove (Foulspawn), 265g, 1r, Pincer.
- --- 3S 2N 1.1? (blood, nature, death, astral).
- --- Has montag 1042, majorcoldres and watched over by ancestors
- - Sacreds:
- ** Pure Avenger (Foulspawn), 45g, 31r, Venomous Bite, Claymore, Barbed Tail, Chain Mail Hauberk, Crested Helmet.
- --- Sacred, Has montag 1047, castlemaster and Infantry sacred
- ** Rhubarb Guard (Foulspawn), 20g, 5r, Bite, Short Sword, Leather Cuirass, Leather Cap, Shield.
- --- Sacred, Has montag 1047, poisonarmor and Infantry sacred
- ** Serpent Vindicator (Foulspawn), 35g, 18r, Touch of Leprosy, Chain Mail Hauberk, Half Helmet, Shield.
- --- Sacred, Has montag 1047, incunrest_high, berserklow and Infantry sacred
- ** Temple Warrior (Foulspawn), 24g, 16r, Bite, Tentacle, Axe, Chain Mail Hauberk, Iron Cap.
- --- Sacred, Has montag 1047, amphibian and Infantry sacred
- ** Divine Reaver (Foulspawn), 16g, 8r, Short Sword, Leather Hauberk, Leather Cap, Kite Shield.
- --- Sacred, Has montag 1047, patrol and Infantry sacred
- - Troops:
- ** Light Alpine Bowman (Foulspawn), 7g, 4r, Spiked Club, Short Bow, Leather Cuirass.
- --- Has montag 1043, mountainunit and Ranged unit
- ** Alpine Bowman (Foulspawn), 10g, 6r, Hatchet, Short Bow, Leather Hauberk, Reinforced Leather Cap.
- --- Has montag 1043, mountainunit and Ranged unit
- ** Alpine Bowman (Foulspawn), 13g, 4r, Kryss, Composite Bow.
- --- Has montag 1043, mountainunit, wasteunit and Ranged unit
- ** Light Alpine Bowman (Foulspawn), 10g, 9r, Poisoned Claw, Composite Bow, Scale Mail Cuirass.
- --- Has montag 1043, mountainunit and Ranged unit
- ** Heavy Alpine Bowman (Foulspawn), 13g, 16r, Sleep Touch, Short Bow, Full Scale Mail, Iron Cap.
- --- Has montag 1043, mountainunit and Ranged unit
- ** Heavy Alpine Archer (Foulspawn), 10g, 18r, Mace, Steel Crossbow, Full Scale Mail, Leather Hood.
- --- Has montag 1043, mountainunit and Ranged unit
- ** Alpine Longbowman (Foulspawn), 7g, 14r, Mace, Long Bow, Chain Mail Cuirass, Reinforced Leather Cap.
- --- Has montag 1043, mountainunit and Ranged unit
- ** Alpine Archer (Foulspawn), 19g, 3r, Fist, Web Spit, Iron Shield.
- --- Has montag 1043, mountainunit and Ranged unit
- ** Light Foulspawn Light Infantry (Foulspawn), 10g, 6r, Poison Spit, Lucerne Hammer, Shield.
- --- Has montag 1044, Foul spawn infantry: light and Infantry unit
- ** Swordsman (Foulspawn), 8g, 7r, Weak Bite, Great Sword, Shield.
- --- Has montag 1044, Foul spawn infantry: light and Infantry unit
- ** Light Foulspawn Light Infantry (Foulspawn), 9g, 4r, Tentacle, Kite Shield.
- --- Has montag 1044, Foul spawn infantry: light and Infantry unit
- ** Light Lancer (Foulspawn), 15g, 3r, Light Lance, Shield.
- --- Has montag 1044, Foul spawn infantry: light and Infantry unit
- ** Light Foulspawn Light Infantry (Foulspawn), 11g, 1r, Tentacle, Sleep Touch.
- --- Has montag 1044, Foul spawn infantry: light and Infantry unit
- ** Foulspawn Light Infantry (Foulspawn), 12g, 4r, Strangulation, Kite Shield.
- --- Has montag 1044, Foul spawn infantry: light and Infantry unit
- ** Lancer (Foulspawn), 18g, 6r, Weak Bite, Light Lance, Leather Hauberk, Iron Shield.
- --- Has montag 1044, Foul spawn infantry: light and Infantry unit
- ** Light Crusher (Foulspawn), 9g, 6r, Poison Spit, Maul, Leather Hauberk, Iron Shield.
- --- Has montag 1044, Foul spawn infantry: light and Infantry unit
- ** Spearman (Foulspawn), 35g, 9r, Fist, Machaka Spear, Furs, Iron Cap.
- --- Has montag 1045, Foul spawn ogre infantry: heavy and Infantry unit
- ** Foulspawn Heavy Ogre Infantry (Foulspawn), 40g, 7r, Paralyze, Venomous Bite, Bardiche, Furs.
- --- Has montag 1045, Foul spawn ogre infantry: heavy and Infantry unit
- ** Heavy Halberdier (Foulspawn), 28g, 7r, Poisoned Claw, Halberd, Furs, Leather Cap.
- --- Has montag 1045, Foul spawn ogre infantry: heavy and Infantry unit
- ** Flail Foulspawn Heavy Ogre Infantry (Foulspawn), 25g, 30r, Flail, Chain Mail Hauberk, Iron Cap, Shield.
- --- Has montag 1045, Foul spawn ogre infantry: heavy and Infantry unit
- ** Pikeman (Foulspawn), 30g, 30r, Pike, Chain Mail Hauberk, Half Helmet, Shield.
- --- Has montag 1045, Foul spawn ogre infantry: heavy and Infantry unit
- ** Heavy Crusher (Foulspawn), 19g, 37r, Iron Cudgel, Plate Hauberk, Iron Cap, Buckler.
- --- Has montag 1045, Foul spawn ogre infantry: heavy and Infantry unit
- ** Heavy Crusher (Foulspawn), 22g, 19r, Great Club, Samurai Armor, Jingasa, Buckler.
- --- Has montag 1045, Foul spawn ogre infantry: heavy and Infantry unit
- ** Staff Foulspawn Heavy Ogre Infantry (Foulspawn), 27g, 21r, Quarterstaff, Samurai Armor, Iron Cap, Shield.
- --- Has montag 1045, Foul spawn ogre infantry: heavy and Infantry unit
- ** Light Foulspawn Heavy Infantry (Foulspawn), 11g, 1r, Pincer, Spiked Club.
- --- Has montag 1046, Foul spawn infantry: heavy and Infantry unit
- ** Crusher (Foulspawn), 10g, 19r, Venomous Fangs, Maul, Plate Cuirass, Iron Cap, Buckler.
- --- Has montag 1046, Foul spawn infantry: heavy and Infantry unit
- ** Heavy Halberdier (Foulspawn), 15g, 7r, Halberd, Iron Cap, Buckler.
- --- Has montag 1046, Foul spawn infantry: heavy and Infantry unit
- ** Light Foulspawn Heavy Infantry (Foulspawn), 7g, 1r, Tentacle, Strangulation.
- --- Has montag 1046, Foul spawn infantry: heavy and Infantry unit
- ** Crusher (Foulspawn), 10g, 17r, Weak Bite, Maul, Full Scale Mail, Iron Cap, Shield.
- --- Has montag 1046, Foul spawn infantry: heavy and Infantry unit
- ** Light Lancer (Foulspawn), 13g, 5r, Light Lance, Iron Cap, Shield.
- --- Has montag 1046, Foul spawn infantry: heavy and Infantry unit
- ** Foulspawn Heavy Infantry (Foulspawn), 19g, 6r, Weak Bite, Lucerne Hammer, Shield.
- --- Has montag 1046, Foul spawn infantry: heavy and Infantry unit
- ** Halberdier (Foulspawn), 11g, 5r, Halberd, Buckler.
- --- Has montag 1046, Foul spawn infantry: heavy and Infantry unit
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