Advertisement
Guest User

Untitled

a guest
Jul 11th, 2016
218
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 80.58 KB | None | 0 0
  1. Nation 100: Charavsjan
  2. -----------------------------------
  3. Race: Foulspawns.
  4. Military: Light infantry. Foulspawn Rangeds. Light varied cavalry. Sacred light skirmisher.
  5. Magic: Death and Blood. Some Hoburg mages.
  6. Priests: Moderate.
  7. -----------------------------------
  8. National traits:
  9. - default
  10.  
  11. Foulspawn themes: caelian_language, default
  12. Hoburg themes: agrarian, oriental, cavemen_allies
  13.  
  14. Magic site features: decunrest 10
  15.  
  16. Troops:
  17. - Ranged:
  18. ** Foulspawn Ranged (Foulspawn), 10g, 10r.
  19. --- Becomes unit of montag 1002 when recruited, wasteunit and Ranged unit
  20. - Infantry:
  21. ** Foulspawn Ogre Infantry (Foulspawn), 30g, 13r.
  22. --- Becomes unit of montag 1004 when recruited, Foul spawn ogre infantry: any and Infantry unit
  23. ** Foulspawn Infantry (Foulspawn), 12g, 17r.
  24. --- Becomes unit of montag 1003 when recruited, Foul spawn infantry: any and Infantry unit
  25. - Cavalry:
  26. ** Foulspawn Cavalry (Foulspawn), 35g, 10r, Varied mount.
  27. --- Becomes unit of montag 1001 when recruited and Mounted unit
  28. - Sacreds:
  29. ** Foulspawn Elite Ranged (Foulspawn), 35g, 5r.
  30. --- Capital only, Sacred, Becomes unit of montag 1005 when recruited and Ranged sacred
  31.  
  32. Commanders:
  33. - Scouts:
  34. ** Scout (Foulspawn), 30g, 1r, Sleep Touch, Sleep Touch, Weak Bite, Leather Cuirass.
  35. --- Scout
  36. - Commanders:
  37. ** Castellan (Foulspawn), 60g, 3r, Sting, Venomous Bites, Mace, Furs.
  38. --- Foul spawn ogre infantry: any and Infantry unit
  39. ** Flying Chieftain (Foulspawn), 150g, 3r, Touch of Leprosy, Leather Cuirass, Leather Cap, Shield, Pegasus mount.
  40. --- Mounted unit
  41. ** Champion (Foulspawn), 110g, 4r, Tiny Tentacle, Leather Hauberk, Leather Cap, Shield, Horse mount.
  42. --- Mounted unit
  43. ** Corrupted Lord (Foulspawn), 110g, 2r, Club, Javelin, Leather Cap, Buckler.
  44. --- Sacred, can shapeshift into a werehyena, amphibian and Ranged sacred
  45. - Priests:
  46. ** Supreme Professor (Foulspawn), 50g, 1r, Venomous Claw.
  47. --- 1H.
  48. --- Sacred, inquisitor, elegist 1 and divineins researcher sloth 1-1
  49. - Mages:
  50. ** Lesser Prior of the Shrouds (Hoburg - caveman), 55g, 3r, Net, Rock, Furs.
  51. --- 1.1? (blood, death, water, fire).
  52. --- majorshockres and resource generator 15
  53. ** Senior Prior of the Shrouds (Foulspawn), 235g, 1r, Pincer, Robes.
  54. --- 1D 2B 1H 1.1? (blood, death, water, fire).
  55. --- Sacred and majorshockres
  56. ** Elder Prior of the Shrouds (Foulspawn), 265g, 1r.
  57. --- 2D 3B 2H 1.1? (blood, death, water, fire).
  58. --- Slow to recruit, Sacred and Becomes unit of montag 1000 when recruited
  59.  
  60. Heroes:
  61. ** Hero (Foulspawn), 0g, 3r, Beak, Hammer, Robes.
  62. --- 1W 1E 4B.
  63. --- Hero, MAGICPICKS, protected by tainted earth, resource generator 10, can shapeshift into a hawk, darkvision100, stealthy - fixed cost and drainimmune for extramages
  64. ** Hero (Foulspawn), 0g, 7r, Howling Strangulation, Scale Mail Cuirass, Leather Cap, Buckler, Horse mount.
  65. --- 1B 1.1? (blood, death, earth, water).
  66. --- Sacred, Hero, awe and Mounted sacred
  67. ** Hero (Foulspawn), 0g, 1r, Sting, Robes.
  68. --- 1A 2N 4B.
  69. --- Hero, MAGICPICKS, can shapeshift into a winged monkey, illusion and shockres
  70.  
  71. Province defence:
  72. * Commander 1: Castellan
  73. * Commander 2: Flying Chieftain
  74. * Troop 1a: Flail Foulspawn Ogre Infantry - 6 per 10 PD
  75. * Troop 1b: Flying Lancer - 6 per 10 PD
  76. * Troop 2a: Heavy Lancer - 5 per 10 PD
  77. * Troop 2b: Heavy Desert Archer - 9 per 10 PD
  78.  
  79. National spells:
  80. --------------
  81. Bind Harlequin
  82.  
  83. Montag units:
  84. --------------
  85. - Mages:
  86. ** Elder Prior of the Shrouds (Foulspawn), 270g, 1r, Poison Spit, Strangulation.
  87. --- 2D 3B 1.1? (blood, death, water, fire).
  88. --- Has montag 1000
  89. ** Elder Prior of the Shrouds (Foulspawn), 265g, 1r, Cod.
  90. --- 2D 3B 1.1? (blood, death, water, fire).
  91. --- Has montag 1000
  92. ** Elder Prior of the Shrouds (Foulspawn), 270g, 1r, Paralyze.
  93. --- 2D 3B 1.1? (blood, death, water, fire).
  94. --- Has montag 1000
  95. - Sacreds:
  96. ** Righteous Marksman (Foulspawn), 22g, 4r, Claw, Composite Bow, Leather Cuirass.
  97. --- Sacred, Has montag 1005, extrastats and Ranged sacred
  98. ** Demonic Champion (Foulspawn), 26g, 7r, Strangulation, Javelin, Leather Hauberk, Leather Cap, Kite Shield.
  99. --- Sacred, Has montag 1005, can shapeshift into a werehyena, sieger and Ranged sacred
  100. ** Corrupted Vindicator (Foulspawn), 30g, 2r, Club, Javelin, Buckler.
  101. --- Sacred, Has montag 1005, can shapeshift into a werehyena, amphibian and Ranged sacred
  102. ** Radiant Paladin (Foulspawn), 80g, 13r, Dagger, Sticks and Stones, Chain Mail Cuirass, Kite Shield.
  103. --- Sacred, Has montag 1005, awe and Ranged sacred
  104. ** Temple Ravager (Foulspawn), 30g, 5r, Axe, Weak Bite, Falchion, Sticks and Stones.
  105. --- Sacred, Has montag 1005, hornedserpent and Ranged sacred
  106. - Troops:
  107. ** Flying Lancer (Foulspawn), 30g, 13r, Venomous Fangs, Light Lance, Scale Mail Cuirass, Shield, Horse mount.
  108. --- Has montag 1001 and Mounted unit
  109. ** Heavy Lancer (Foulspawn), 30g, 24r, Light Lance, Full Scale Mail, Iron Cap, Kite Shield, Horse mount.
  110. --- Has montag 1001 and Mounted unit
  111. ** Flying Axeman (Foulspawn), 80g, 16r, Axe, Scale Mail Hauberk, Reinforced Leather Cap, Buckler, Wyvern mount.
  112. --- Has montag 1001 and Mounted unit
  113. --- Leaves a wyvern behind when the rider dies
  114. ** Cavalier (Foulspawn), 26g, 4r, Life Drain, Leather Cuirass, Iron Shield, Horse mount.
  115. --- Has montag 1001 and Mounted unit
  116. ** Flying Cavalier (Foulspawn), 60g, 3r, Touch of Leprosy, Leather Cuirass, Shield, Pegasus mount.
  117. --- Has montag 1001 and Mounted unit
  118. ** Knight (Foulspawn), 30g, 23r, Tentacle, Full Scale Mail, Kabuto, Shield, Horse mount.
  119. --- Has montag 1001 and Mounted unit
  120. ** Wolf Cavalier (Foulspawn), 30g, 4r, Tentacle, Full Leather Armor, Buckler, Wolf mount.
  121. --- Has montag 1001 and Mounted unit
  122. --- If the rider dies, the wolf will carry on fighting until the end of the battle.
  123. ** Light Cavalier (Foulspawn), 23g, 4r, Tiny Tentacle, Leather Hauberk, Shield, Horse mount.
  124. --- Has montag 1001 and Mounted unit
  125. ** Light Desert Bowman (Foulspawn), 7g, 11r, Bite, Axe, Composite Bow, Scale Mail Cuirass, Reinforced Leather Cap.
  126. --- Has montag 1002, wasteunit and Ranged unit
  127. ** Light Desert Bowman (Foulspawn), 10g, 4r, Claw, Short Bow, Leather Hauberk, Leather Cap.
  128. --- Has montag 1002, wasteunit and Ranged unit
  129. ** Desert Longbowman (Foulspawn), 9g, 7r, Weak Bite, Axe, Long Bow, Full Leather Armor.
  130. --- Has montag 1002, wasteunit, swampunit and Ranged unit
  131. ** Desert Archer (Foulspawn), 8g, 22r, Claw, Light Crossbow, Plate Hauberk.
  132. --- Has montag 1002, wasteunit and Ranged unit
  133. ** Heavy Desert Archer (Foulspawn), 13g, 21r, Tentacle, Web Spit, Plate Hauberk, Buckler.
  134. --- Has montag 1002, wasteunit and Ranged unit
  135. ** Heavy Desert Bowman (Foulspawn), 15g, 3r, Kryss, Short Bow.
  136. --- Has montag 1002, wasteunit and Ranged unit
  137. ** Light Desert Bowman (Foulspawn), 9g, 5r, Club, Weak Bite, Composite Bow, Leather Hauberk.
  138. --- Has montag 1002, wasteunit and Ranged unit
  139. ** Desert Bowman (Foulspawn), 10g, 18r, Tentacle, Weak Bite, Composite Bow, Chain Mail Hauberk, Iron Cap.
  140. --- Has montag 1002, wasteunit and Ranged unit
  141. ** Heavy Lancer (Foulspawn), 15g, 13r, Light Lance, Chain Mail Cuirass, Reinforced Leather Cap, Shield.
  142. --- Has montag 1003, Foul spawn infantry: any and Infantry unit
  143. ** Pike Foulspawn Infantry (Foulspawn), 9g, 29r, Bite, Pike, Plate Hauberk, Half Helmet, Kite Shield.
  144. --- Has montag 1003, Foul spawn infantry: any and Infantry unit
  145. ** Halberdier (Foulspawn), 15g, 7r, Halberd, Iron Shield.
  146. --- Has montag 1003, Foul spawn infantry: any and Infantry unit
  147. ** Flail Foulspawn Infantry (Foulspawn), 10g, 23r, Flail, Full Chain Mail, Iron Cap, Buckler.
  148. --- Has montag 1003, Foul spawn infantry: any and Infantry unit
  149. ** Lancer (Foulspawn), 15g, 13r, Light Lance, Chain Mail Cuirass, Leather Hood, Iron Shield.
  150. --- Has montag 1003, Foul spawn infantry: any and Infantry unit
  151. ** Heavy Lancer (Foulspawn), 15g, 17r, Light Lance, Chain Mail Hauberk, Reinforced Leather Cap, Shield.
  152. --- Has montag 1003, Foul spawn infantry: any and Infantry unit
  153. ** Maul Foulspawn Infantry (Foulspawn), 8g, 18r, Maul, Full Scale Mail, Iron Cap, Iron Shield.
  154. --- Has montag 1003, Foul spawn infantry: any and Infantry unit
  155. ** Foulspawn Infantry (Foulspawn), 12g, 25r, Bite, Life Drain, Plate Hauberk, Iron Cap, Iron Shield.
  156. --- Has montag 1003, Foul spawn infantry: any and Infantry unit
  157. ** Flail Foulspawn Ogre Infantry (Foulspawn), 30g, 21r, Venomous Fangs, Flail, Scale Mail Hauberk, Shield.
  158. --- Has montag 1004, Foul spawn ogre infantry: any and Infantry unit
  159. ** Heavy Foulspawn Ogre Infantry (Foulspawn), 29g, 25r, Sting, Chain Mail Hauberk, Iron Cap, Shield.
  160. --- Has montag 1004, Foul spawn ogre infantry: any and Infantry unit
  161. ** Foulspawn Ogre Infantry (Foulspawn), 25g, 15r, Poison Spit, Sting, Scale Mail Hauberk, Buckler.
  162. --- Has montag 1004, Foul spawn ogre infantry: any and Infantry unit
  163. ** Club Foulspawn Ogre Infantry (Foulspawn), 35g, 4r, Spiked Club, Iron Cudgel, Furs, Leather Cap.
  164. --- Has montag 1004, Foul spawn ogre infantry: any and Infantry unit
  165. ** Heavy Foulspawn Ogre Infantry (Foulspawn), 35g, 15r, Venomous Fangs, Pincer, Scale Mail Hauberk, Buckler.
  166. --- Has montag 1004, Foul spawn ogre infantry: any and Infantry unit
  167. ** Flail Foulspawn Ogre Infantry (Foulspawn), 27g, 18r, Flail, Scale Mail Cuirass, Iron Cap, Buckler.
  168. --- Has montag 1004, Foul spawn ogre infantry: any and Infantry unit
  169. ** Swordsman (Foulspawn), 30g, 10r, Axe, Claymore, Furs.
  170. --- Has montag 1004, Foul spawn ogre infantry: any and Infantry unit
  171. ** Maceman (Foulspawn), 30g, 3r, Sting, Venomous Bites, Mace, Furs.
  172. --- Has montag 1004, Foul spawn ogre infantry: any and Infantry unit
  173.  
  174. Nation 101: Rithbia
  175. -----------------------------------
  176. Race: Foulspawns, some Abysians, prefers Cold scale +1.
  177. Military: Light infantry and heavy infantry. Foulspawn Rangeds. Light varied cavalry and heavy fossil cavalry. Elite cavalry. Sacred light infantry.
  178. Magic: Fire and Water.
  179. Priests: Strong.
  180. -----------------------------------
  181. National traits:
  182. - Ideal cold level +1
  183. - Prefers slightly colder climate than usual for the race
  184.  
  185. Foulspawn themes: central_language, default
  186. Abysian themes: primal, advanced
  187.  
  188. Magic site features: decunrest 5
  189.  
  190. Troops:
  191. - Ranged:
  192. ** Foulspawn Ranged (Foulspawn), 10g, 14r.
  193. --- Becomes unit of montag 1008 when recruited and Ranged unit
  194. - Infantry:
  195. ** Foulspawn Heavy Infantry (Foulspawn), 12g, 18r.
  196. --- Becomes unit of montag 1010 when recruited, Foul spawn infantry: heavy and Infantry unit
  197. ** Foulspawn Heavy Ogre Infantry (Foulspawn), 30g, 12r.
  198. --- Becomes unit of montag 1009 when recruited, Foul spawn ogre infantry: heavy, wasteunit and Infantry unit
  199. ** Abysian Sword Infantry (Abysian), 20g, 20r, Broad Sword, Full Scale Mail, Iron Cap, Iron Shield.
  200. --- Infantry unit
  201. ** Heavy Abysian Sword Infantry (Abysian), 20g, 22r, Broad Sword, Chain Mail Hauberk, Half Helmet, Tower Shield.
  202. --- Infantry unit
  203. - Cavalry:
  204. ** Foulspawn Cavalry (Foulspawn), 30g, 19r, Varied mount.
  205. --- Becomes unit of montag 1007 when recruited and Mounted unit
  206. ** Abysian Fossil Knight (Abysian), 70g, 32r, Broad Sword, Full Chain Mail, Half Helmet, Kite Shield, Fossil mount.
  207. --- Mounted unit
  208. --- Leaves a fossilized giant behind when the rider dies
  209. ** Foulspawn Elite Cavalry (Foulspawn), 45g, 8r, Varied mount.
  210. --- Capital only, Becomes unit of montag 1011 when recruited and Mounted elite
  211. - Sacreds:
  212. ** Foulspawn Elite Infantry (Foulspawn), 35g, 15r.
  213. --- Capital only, Sacred, Becomes unit of montag 1012 when recruited and Infantry sacred
  214.  
  215. Commanders:
  216. - Scouts:
  217. ** Spy (Foulspawn), 50g, 7r, Broad Sword, Broad Sword, Leather Cuirass, Leather Hood.
  218. --- Scout
  219. - Commanders:
  220. ** Wasteland Commander (Foulspawn), 95g, 6r, Morningstar, Maul, Furs.
  221. --- Foul spawn ogre infantry: heavy, wasteunit and Infantry unit
  222. ** Colonel (Foulspawn), 100g, 11r, Great Club, Scale Mail Cuirass, Leather Cap, Iron Shield, Goat mount.
  223. --- Mounted unit
  224. ** Acid Master (Foulspawn), 140g, 2r, Pincer, Leather Cap, Shield, Pegasus mount.
  225. --- Mounted elite
  226. ** Acid Lord (Foulspawn), 115g, 19r, Pincer, Chain Mail Hauberk, Leather Cap, Shield, Moose mount.
  227. --- Mounted elite
  228. --- Leaves a moose behind when the rider dies
  229. ** Swordsmaster (Abysian), 160g, 32r, Broad Sword, Full Chain Mail, Half Helmet, Kite Shield, Fossil mount.
  230. --- Mounted unit
  231. --- Leaves a fossilized giant behind when the rider dies
  232. ** Holy Lord (Foulspawn), 145g, 18r, Venomous Bite, Battleaxe, Chain Mail Hauberk, Leather Cap, Shield.
  233. --- Sacred and Infantry sacred
  234. ** Raging Master (Foulspawn), 195g, 19r, Bite, Touch of Leprosy, Plate Cuirass, Leather Cap, Kite Shield.
  235. --- Sacred, berserklow and Infantry sacred
  236. - Priests:
  237. ** Initiate Hierophant (Foulspawn), 50g, 1r, Quarterstaff, Robes.
  238. --- 1H.
  239. --- Sacred
  240. ** Hierophant (Foulspawn), 135g, 1r, Quarterstaff, Robes.
  241. --- 2H.
  242. --- Sacred, inquisitor and divineins researcher 5
  243. ** Paramount Hierophant (Foulspawn), 175g, 1r, Quarterstaff, Robes.
  244. --- 3H.
  245. --- Sacred and sailing
  246. - Mages:
  247. ** Follower of the Corroding Turquoises (Foulspawn), 35g, 1r, Life Drain, Robes.
  248. --- 1.1? (blood, water, air, fire).
  249. ** Ascendant of the Corroding Turquoises (Foulspawn), 165g, 1r, Life Drain, Robes.
  250. --- 2F 1W 1.1? (blood, water, air, fire).
  251. --- majorcoldres and majorfireres
  252. ** Bringer of the Corroding Turquoises (Foulspawn), 325g, 1r.
  253. --- 3F 2W 1.1? (blood, water, air, fire).
  254. --- Capital only, Slow to recruit and Becomes unit of montag 1006 when recruited
  255.  
  256. Heroes:
  257. ** Hero (Foulspawn), 0g, 6r, Weak Bite, Enchanted Claw, Steel Crossbow, Leather Cuirass, Leather Cap.
  258. --- 1F 1.1? (blood, nature, air, fire).
  259. --- Hero, can shapeshift into a werehyena, stealthlow, chaosrec, sieger and Ranged elite
  260.  
  261. Province defence:
  262. * Commander 1: Wasteland Commander
  263. * Commander 2: Colonel
  264. * Troop 1a: Heavy Abysian Sword Infantry - 7 per 10 PD
  265. * Troop 1b: Abysian Sword Infantry - 8 per 10 PD
  266. * Troop 2a: Heavy Archer - 9 per 10 PD
  267. * Troop 2b: Heavy Crossbowman - 9 per 10 PD
  268.  
  269. National spells:
  270. --------------
  271. Holy Pyre
  272.  
  273. Montag units:
  274. --------------
  275. - Mages:
  276. ** Bringer of the Corroding Turquoises (Foulspawn), 295g, 1r, Venomous Claw, Quarterstaff.
  277. --- 3F 2W 1.1? (blood, water, air, fire).
  278. --- Has montag 1006 and can shapeshift into a hawk
  279. ** Bringer of the Corroding Turquoises (Foulspawn), 400g, 1r, Cod.
  280. --- 3F 2W 1.1? (blood, water, air, fire).
  281. --- Has montag 1006 and fireshield
  282. ** Bringer of the Corroding Turquoises (Foulspawn), 285g, 4r, Venomous Bite, Morningstar, Paralyze, Robes.
  283. --- 3F 2W 1.1? (blood, water, air, fire).
  284. --- Has montag 1006 and resource generator 25
  285. - Sacreds:
  286. ** Acid Retributor (Foulspawn), 45g, 12r, Light Lance, Chain Mail Cuirass, Leather Cap, Shield, Unicorn mount.
  287. --- Has montag 1011, strong and Mounted elite
  288. ** Acid Marauder (Foulspawn), 60g, 2r, Pincer, Shield, Pegasus mount.
  289. --- Has montag 1011 and Mounted elite
  290. ** Ice Retributor (Foulspawn), 28g, 4r, Touch of Leprosy, Full Leather Armor, Leather Cap, Buckler, Horse mount.
  291. --- Has montag 1011, castlemaster, sieger and Mounted elite
  292. ** Just Master (Foulspawn), 65g, 7r, Light Lance, Full Leather Armor, Leather Cap, Iron Shield, Wolf mount.
  293. --- Has montag 1011, reveals its true shape of a metal man upon death and Mounted elite
  294. --- If the rider dies, the wolf will carry on fighting until the end of the battle.
  295. ** Acid Paragon (Foulspawn), 35g, 19r, Pincer, Chain Mail Hauberk, Leather Cap, Shield, Moose mount.
  296. --- Has montag 1011 and Mounted elite
  297. --- Leaves a moose behind when the rider dies
  298. ** Raging Blade (Foulspawn), 40g, 19r, Bite, Touch of Leprosy, Plate Cuirass, Leather Cap, Kite Shield.
  299. --- Sacred, Has montag 1012, berserklow and Infantry sacred
  300. ** Acid Avenger (Foulspawn), 28g, 16r, Venomous Fangs, Great Sword, Scale Mail Hauberk, Leather Cap, Shield.
  301. --- Sacred, Has montag 1012, berserkhigh and Infantry sacred
  302. ** Raging Avenger (Foulspawn), 55g, 21r, Hammer, Claw, Barbed Tail, Scale Mail Hauberk, Crested Helmet.
  303. --- Sacred, Has montag 1012, berserklowest and Infantry sacred
  304. ** Primal Vindicator (Foulspawn), 45g, 7r, Claw, Falchion, Furs.
  305. --- Sacred, Has montag 1012, berserkhigh and Infantry sacred
  306. ** Holy Disciple (Foulspawn), 16g, 18r, Venomous Bite, Battleaxe, Chain Mail Hauberk, Leather Cap, Shield.
  307. --- Sacred, Has montag 1012 and Infantry sacred
  308. - Troops:
  309. ** Clubber (Foulspawn), 28g, 23r, Great Club, Plate Cuirass, Iron Cap, Buckler, Horse mount.
  310. --- Has montag 1007 and Mounted unit
  311. ** Goat Clubber (Foulspawn), 13g, 12r, Great Club, Scale Mail Cuirass, Reinforced Leather Cap, Iron Shield, Goat mount.
  312. --- Has montag 1007 and Mounted unit
  313. ** Axeman (Foulspawn), 30g, 31r, Battleaxe, Full Chain Mail, Iron Cap, Kite Shield, Horse mount.
  314. --- Has montag 1007 and Mounted unit
  315. ** Knight (Foulspawn), 30g, 27r, Morningstar, Plate Cuirass, Kabuto, Buckler, Horse mount.
  316. --- Has montag 1007, elite +1 and Mounted unit
  317. ** Lancer (Foulspawn), 26g, 17r, Light Lance, Chain Mail Cuirass, Reinforced Leather Cap, Buckler, Horse mount.
  318. --- Has montag 1007 and Mounted unit
  319. ** Nightmare Knight (Foulspawn), 45g, 29r, Strangulation, Full Plate Mail, Iron Cap, Shield, Nightmare mount.
  320. --- Has montag 1007 and Mounted unit
  321. --- Leaves a nightmare behind when the rider dies
  322. ** Light Lancer (Foulspawn), 23g, 3r, Light Lance, Shield, Horse mount.
  323. --- Has montag 1007 and Mounted unit
  324. ** Unicorn Knight (Foulspawn), 45g, 17r, Sleep Touch, Plate Cuirass, Leather Cap, Shield, Unicorn mount.
  325. --- Has montag 1007, elite +1 and Mounted unit
  326. ** Woodland Crossbowman (Foulspawn), 10g, 6r, Spiked Club, Arbalest, Leather Cuirass.
  327. --- Has montag 1008, forestunit and Ranged unit
  328. ** Heavy Crossbowman (Foulspawn), 14g, 3r, Strangulation, Crossbow.
  329. --- Has montag 1008 and Ranged unit
  330. ** Woodland Archer (Foulspawn), 10g, 13r, Broad Sword, Sticks and Stones, Scale Mail Cuirass, Reinforced Leather Cap, Iron Shield.
  331. --- Has montag 1008, forestunit and Ranged unit
  332. ** Heavy Crossbowman (Foulspawn), 9g, 27r, Bite, Spiked Club, Arbalest, Plate Hauberk, Iron Cap.
  333. --- Has montag 1008 and Ranged unit
  334. ** Crossbowman (Foulspawn), 7g, 14r, Hatchet, Crossbow, Scale Mail Hauberk, Reinforced Leather Cap.
  335. --- Has montag 1008 and Ranged unit
  336. ** Archer (Foulspawn), 14g, 13r, Sleep Touch, Short Bow, Scale Mail Hauberk, Jingasa.
  337. --- Has montag 1008 and Ranged unit
  338. ** Archer (Foulspawn), 8g, 21r, Spiked Club, Steel Crossbow, Chain Mail Hauberk, Iron Cap.
  339. --- Has montag 1008 and Ranged unit
  340. ** Heavy Archer (Foulspawn), 10g, 25r, Weak Bite, Strangulation, Steel Crossbow, Full Chain Mail, Half Helmet.
  341. --- Has montag 1008 and Ranged unit
  342. ** Sword Foulspawn Heavy Ogre Infantry (Foulspawn), 30g, 6r, Poisoned Claw, Venomous Bites, Broad Sword, Furs.
  343. --- Has montag 1009, Foul spawn ogre infantry: heavy, wasteunit and Infantry unit
  344. ** Foulspawn Heavy Ogre Infantry (Foulspawn), 27g, 1r, Claw, Venomous Bite, Paralyze, Furs, Leather Cap.
  345. --- Has montag 1009, Foul spawn ogre infantry: heavy, wasteunit and Infantry unit
  346. ** Foulspawn Heavy Ogre Infantry (Foulspawn), 35g, 4r, Tentacle, Furs, Leather Cap, Shield.
  347. --- Has montag 1009, Foul spawn ogre infantry: heavy, wasteunit and Infantry unit
  348. ** Axe Foulspawn Heavy Ogre Infantry (Foulspawn), 23g, 22r, Battleaxe, Chain Mail Cuirass, Iron Cap, Buckler.
  349. --- Has montag 1009, Foul spawn ogre infantry: heavy, wasteunit and Infantry unit
  350. ** Club Foulspawn Heavy Ogre Infantry (Foulspawn), 30g, 15r, Great Club, Scale Mail Cuirass, Iron Cap, Shield.
  351. --- Has montag 1009, Foul spawn ogre infantry: heavy, wasteunit and Infantry unit
  352. ** Heavy Foulspawn Heavy Ogre Infantry (Foulspawn), 35g, 27r, Touch of Leprosy, Chain Mail Hauberk, Half Helmet, Shield.
  353. --- Has montag 1009, Foul spawn ogre infantry: heavy, wasteunit and Infantry unit
  354. ** Heavy Foulspawn Heavy Ogre Infantry (Foulspawn), 25g, 25r, Poisoned Claw, Chain Mail Hauberk, Iron Cap, Shield.
  355. --- Has montag 1009, Foul spawn ogre infantry: heavy, wasteunit and Infantry unit
  356. ** Crusher (Foulspawn), 35g, 6r, Morningstar, Maul, Furs.
  357. --- Has montag 1009, Foul spawn ogre infantry: heavy, wasteunit and Infantry unit
  358. ** Heavy Lancer (Foulspawn), 13g, 19r, Light Lance, Plate Cuirass, Jingasa, Buckler.
  359. --- Has montag 1010, Foul spawn infantry: heavy and Infantry unit
  360. ** Axe Foulspawn Heavy Infantry (Foulspawn), 15g, 25r, Battleaxe, Plate Cuirass, Half Helmet, Kite Shield.
  361. --- Has montag 1010, Foul spawn infantry: heavy and Infantry unit
  362. ** Heavy Crusher (Foulspawn), 12g, 21r, Maul, Plate Cuirass, Half Helmet, Shield.
  363. --- Has montag 1010, Foul spawn infantry: heavy and Infantry unit
  364. ** Light Foulspawn Heavy Infantry (Foulspawn), 8g, 1r, Claw, Fist.
  365. --- Has montag 1010, Foul spawn infantry: heavy and Infantry unit
  366. ** Flail Foulspawn Heavy Infantry (Foulspawn), 9g, 24r, Flail, Plate Cuirass, Half Helmet, Iron Shield.
  367. --- Has montag 1010, Foul spawn infantry: heavy and Infantry unit
  368. ** Foulspawn Heavy Infantry (Foulspawn), 12g, 21r, Paralyze, Plate Cuirass, Iron Cap, Kite Shield.
  369. --- Has montag 1010, Foul spawn infantry: heavy and Infantry unit
  370. ** Heavy Lancer (Foulspawn), 13g, 26r, Light Lance, Plate Hauberk, Half Helmet, Shield.
  371. --- Has montag 1010, Foul spawn infantry: heavy and Infantry unit
  372. ** Heavy Lancer (Foulspawn), 10g, 17r, Weak Bite, Light Lance, Chain Mail Hauberk, Iron Cap, Buckler.
  373. --- Has montag 1010, Foul spawn infantry: heavy and Infantry unit
  374.  
  375. Nation 102: Gunbad
  376. -----------------------------------
  377. Race: Foulspawns, some Vanir.
  378. Military: Light infantry. Light varied cavalry. Sacred light varied cavalry.
  379. Magic: Fire and Earth. Weak Air, Astral and Nature.
  380. Priests: Moderate.
  381. -----------------------------------
  382. National traits:
  383. - default
  384.  
  385. Foulspawn themes: boreal_language, default
  386. Van themes: default, advanced
  387.  
  388. Troops:
  389. - Infantry:
  390. ** Foulspawn Ogre Infantry (Foulspawn), 30g, 13r.
  391. --- Becomes unit of montag 1016 when recruited, Foul spawn ogre infantry: any, Infantry unit and Warrior culture
  392. ** Foulspawn Light Infantry (Foulspawn), 12g, 3r.
  393. --- Becomes unit of montag 1015 when recruited, Foul spawn infantry: light, Infantry unit and Warrior culture
  394. ** Van Elite Swordsmaster (Van), 30g, 6r, Short Sword, Leather Hauberk, Leather Cap, Shield.
  395. --- elite +1 and Infantry unit
  396. ** Van Swordsman (Van), 25g, 16r, Short Sword, Chain Mail Cuirass, Reinforced Leather Cap, Kite Shield.
  397. --- Infantry unit
  398. ** Foulspawn Elite Infantry (Foulspawn), 35g, 11r.
  399. --- Capital only, Becomes unit of montag 1017 when recruited, Infantry elite and Warrior culture
  400. - Cavalry:
  401. ** Foulspawn Cavalry (Foulspawn), 29g, 9r, Varied mount.
  402. --- Becomes unit of montag 1014 when recruited, Mounted unit and Warrior culture
  403. - Sacreds:
  404. ** Foulspawn Sacred Cavalry (Foulspawn), 40g, 13r, Varied mount.
  405. --- Capital only, Sacred, Becomes unit of montag 1018 when recruited, Mounted sacred and Warrior culture
  406.  
  407. Commanders:
  408. - Scouts:
  409. ** Assassin (Foulspawn), 45g, 4r, Dagger, Short Sword, Leather Hauberk, Leather Hood.
  410. --- Scout
  411. - Commanders:
  412. ** Holy Master (Foulspawn), 115g, 1r, Tentacle, Paralyze, Leather Hauberk, Leather Cap.
  413. --- can shapeshift into a werehyena, Infantry elite and Warrior culture
  414. ** Bog Commander (Foulspawn), 65g, 3r, Pincer, Full Leather Armor, Leather Cap, Iron Shield.
  415. --- Foul spawn infantry: light, swampunit, Infantry unit and Warrior culture
  416. ** Colonel (Foulspawn), 75g, 9r, Venomous Fangs, Paralyze, Scale Mail Cuirass, Shield.
  417. --- Foul spawn ogre infantry: any, Infantry unit and Warrior culture
  418. ** Unseen Master (Foulspawn), 75g, 28r, Great Sword, Plate Hauberk, Half Helmet, Iron Shield.
  419. --- stealthlow, patrol, Infantry elite and Warrior culture
  420. ** Fall Master (Foulspawn), 115g, 3r, Light Lance, Leather Cap, Buckler, Horse mount.
  421. --- Sacred, fallpower-low, Mounted sacred and Warrior culture
  422. ** Volcano Lord (Foulspawn), 180g, 18r, Light Lance, Plate Cuirass, Iron Cap, Iron Shield, Cave Cow mount.
  423. --- Sacred, castlemaster, Mounted sacred and Warrior culture
  424. --- If the rider dies, the cave cow will carry on fighting until the end of the battle.
  425. ** Metal Lord (Foulspawn), 180g, 18r, Strangulation, Pincer, Chain Mail Hauberk, Half Helmet, Horse mount.
  426. --- Sacred, resistances_fire, amphibian, Mounted sacred and Warrior culture
  427. - Priests:
  428. ** Supreme Parson (Foulspawn), 140g, 1r, Venomous Fangs, Sting.
  429. --- 1H.
  430. --- Sacred, divineins researcher 5, inquisitor and elegist 1
  431. - Mages:
  432. ** Mirror Scion (Foulspawn), 155g, 3r, Beak, Tool, Robes.
  433. --- 2A 2S.
  434. --- Capital only and MAGICPICKS
  435. ** Young Smothering Disciple (Foulspawn), 120g, 1r, Poison Spit, Tentacle, Fist, Robes.
  436. --- 2E.
  437. ** Smothering Disciple (Foulspawn), 150g, 4r, Venomous Bite, Hammer, Quarterstaff, Robes.
  438. --- 1F 1E 1N 1H.
  439. --- Sacred, warriormage and resource generator 10
  440. ** Arch Smothering Disciple (Foulspawn), 370g, 1r.
  441. --- 2F 3E 2H 1.1? (blood, nature, earth, fire).
  442. --- Capital only, Slow to recruit, Sacred and Becomes unit of montag 1013 when recruited
  443.  
  444. Heroes:
  445. ** Hero (Foulspawn), 0g, 1r, Quarterstaff, Robes.
  446. --- 3F 3E 3D 1N.
  447. --- Hero, MAGICPICKS, protected by fire, can shapeshift into a werebear, resource generator 25 and deathrec
  448. ** Hero (Foulspawn), 0g, 1r, Tiny Tentacle, Claw, Quarterstaff, Furs.
  449. --- 1A 3W 3E.
  450. --- Hero, MAGICPICKS, protected by earth, better researcher +3 and resourcebonus
  451. ** Hero (Foulspawn), 0g, 1r, Beak, Robes.
  452. --- 3F 1W 1N 4B.
  453. --- Hero, MAGICPICKS, protected by water, autodishealer2, invulnerable10 and excellent at crossbreeding.
  454.  
  455. Province defence:
  456. * Commander 1: Holy Master
  457. * Commander 2: Bog Commander
  458. * Troop 1a: Van Swordsman - 7 per 10 PD
  459. * Troop 1b: Van Elite Swordsmaster - 7 per 10 PD
  460. * Troop 2a: Heavy Lancer - 6 per 10 PD
  461. * Troop 2b: Heavy Lancer - 6 per 10 PD
  462.  
  463. National spells:
  464. --------------
  465.  
  466.  
  467. Montag units:
  468. --------------
  469. - Mages:
  470. ** Arch Smothering Disciple (Foulspawn), 375g, 1r, Beak, Venomous Claw.
  471. --- 2F 3E 1.1? (blood, nature, earth, fire).
  472. --- Sacred, Has montag 1013, holy and Warrior culture
  473. ** Arch Smothering Disciple (Foulspawn), 440g, 1r, Touch of Leprosy, Sleep Touch.
  474. --- 2F 3E 1.1? (blood, nature, earth, fire).
  475. --- Has montag 1013, makepearls and Warrior culture
  476. ** Arch Smothering Disciple (Foulspawn), 295g, 1r, Life Drain.
  477. --- 2F 3E 1.1? (blood, nature, earth, fire).
  478. --- Has montag 1013, fireres and Warrior culture
  479. - Sacreds:
  480. ** Pure Eidolon (Foulspawn), 45g, 16r, Bite, Paralyze, Plate Cuirass, Leather Cap, Kite Shield.
  481. --- Has montag 1017, reveals its true shape of a metal man upon death, sieger, Infantry elite and Warrior culture
  482. ** Holy Paragon (Foulspawn), 35g, 1r, Tentacle, Paralyze, Leather Hauberk, Leather Cap.
  483. --- Has montag 1017, can shapeshift into a werehyena, Infantry elite and Warrior culture
  484. ** Unseen Eidolon (Foulspawn), 12g, 28r, Great Sword, Plate Hauberk, Half Helmet, Iron Shield.
  485. --- Has montag 1017, stealthlow, patrol, Infantry elite and Warrior culture
  486. ** Destroyer of Rock (Foulspawn), 30g, 1r, Tentacle, Fist, Furs, Leather Cap.
  487. --- Has montag 1017, castlemaster, Infantry elite and Warrior culture
  488. ** Temple Paragon (Foulspawn), 55g, 13r, Maul, Ashigaru Armor, Reinforced Leather Cap, Shield.
  489. --- Has montag 1017, reveals its true shape of a metal man upon death, Infantry elite and Warrior culture
  490. ** Temple Warden (Foulspawn), 45g, 12r, Light Lance, Scale Mail Cuirass, Leather Cap, Kite Shield, Moose mount.
  491. --- Sacred, Has montag 1018, resistances_fire, Mounted sacred and Warrior culture
  492. --- Leaves a moose behind when the rider dies
  493. ** Fall Retributor (Foulspawn), 40g, 3r, Bite, Light Lance, Buckler, Horse mount.
  494. --- Sacred, Has montag 1018, fallpower-low, Mounted sacred and Warrior culture
  495. ** Fall Herald (Foulspawn), 30g, 17r, Tentacle, Light Lance, Chain Mail Hauberk, Leather Cap, Spider mount.
  496. --- Sacred, Has montag 1018, fallpower-high, Mounted sacred and Warrior culture
  497. ** Volcano Guard (Foulspawn), 50g, 18r, Light Lance, Plate Cuirass, Iron Cap, Iron Shield, Cave Cow mount.
  498. --- Sacred, Has montag 1018, castlemaster, Mounted sacred and Warrior culture
  499. --- If the rider dies, the cave cow will carry on fighting until the end of the battle.
  500. ** Metal Guard (Foulspawn), 50g, 18r, Strangulation, Pincer, Chain Mail Hauberk, Half Helmet, Horse mount.
  501. --- Sacred, Has montag 1018, resistances_fire, amphibian, Mounted sacred and Warrior culture
  502. - Troops:
  503. ** Heavy Lancer (Foulspawn), 30g, 20r, Light Lance, Chain Mail Hauberk, Kite Shield, Horse mount.
  504. --- Has montag 1014, Mounted unit and Warrior culture
  505. ** Heavy Lancer (Foulspawn), 29g, 17r, Light Lance, Chain Mail Hauberk, Buckler, Horse mount.
  506. --- Has montag 1014, Mounted unit and Warrior culture
  507. ** Light Lancer (Foulspawn), 24g, 2r, Light Lance, Kite Shield, Horse mount.
  508. --- Has montag 1014, Mounted unit and Warrior culture
  509. ** Heavy Flying Lancer (Foulspawn), 30g, 14r, Light Lance, Scale Mail Hauberk, Iron Shield, Lizard mount.
  510. --- Has montag 1014, Mounted unit and Warrior culture
  511. ** Flying Lancer (Foulspawn), 28g, 3r, Light Lance, Buckler, Horse mount.
  512. --- Has montag 1014, Mounted unit and Warrior culture
  513. ** Wolf Lancer (Foulspawn), 35g, 5r, Light Lance, Full Leather Armor, Leather Hood, Kite Shield, Wolf mount.
  514. --- Has montag 1014, Mounted unit and Warrior culture
  515. --- If the rider dies, the wolf will carry on fighting until the end of the battle.
  516. ** Knight (Foulspawn), 30g, 15r, Sleep Touch, Chain Mail Cuirass, Iron Cap, Shield, Horse mount.
  517. --- Has montag 1014, Mounted unit and Warrior culture
  518. ** Lancer (Foulspawn), 25g, 3r, Light Lance, Leather Hauberk, Reinforced Leather Cap, Shield, Horse mount.
  519. --- Has montag 1014, Mounted unit and Warrior culture
  520. ** Lancer (Foulspawn), 13g, 9r, Light Lance, Chain Mail Cuirass, Reinforced Leather Cap, Buckler.
  521. --- Has montag 1015, Foul spawn infantry: light, Infantry unit and Warrior culture
  522. ** Light Lancer (Foulspawn), 14g, 1r, Light Lance, Leather Cuirass, Buckler.
  523. --- Has montag 1015, Foul spawn infantry: light, Infantry unit and Warrior culture
  524. ** Light Foulspawn Light Infantry (Foulspawn), 8g, 1r, Tentacle, Fist.
  525. --- Has montag 1015, Foul spawn infantry: light, Infantry unit and Warrior culture
  526. ** Light Foulspawn Light Infantry (Foulspawn), 14g, 1r, Weak Bite, Fist, Tentacle.
  527. --- Has montag 1015, Foul spawn infantry: light, Infantry unit and Warrior culture
  528. ** Light Foulspawn Light Infantry (Foulspawn), 12g, 1r, Bite, Fist, Claw.
  529. --- Has montag 1015, Foul spawn infantry: light, Infantry unit and Warrior culture
  530. ** Foulspawn Light Infantry (Foulspawn), 13g, 16r, Poison Spit, Tiny Tentacle, Plate Cuirass, Kite Shield.
  531. --- Has montag 1015, Foul spawn infantry: light, Infantry unit and Warrior culture
  532. ** Foulspawn Light Infantry (Foulspawn), 11g, 3r, Pincer, Full Leather Armor, Leather Hood, Iron Shield.
  533. --- Has montag 1015, Foul spawn infantry: light, swampunit, Infantry unit and Warrior culture
  534. ** Falchioneer (Foulspawn), 13g, 3r, Falchion, Leather Cuirass, Buckler.
  535. --- Has montag 1015, Foul spawn infantry: light, Infantry unit and Warrior culture
  536. ** Flail Foulspawn Ogre Infantry (Foulspawn), 35g, 12r, Poison Spit, Flail, Scale Mail Cuirass, Buckler.
  537. --- Has montag 1016, Foul spawn ogre infantry: any, Infantry unit and Warrior culture
  538. ** Axe Foulspawn Ogre Infantry (Foulspawn), 30g, 3r, Poisoned Claw, Venomous Bite, Battleaxe, Furs.
  539. --- Has montag 1016, Foul spawn ogre infantry: any, Infantry unit and Warrior culture
  540. ** Pike Foulspawn Ogre Infantry (Foulspawn), 30g, 10r, Venomous Fangs, Pike, Scale Mail Cuirass, Buckler.
  541. --- Has montag 1016, Foul spawn ogre infantry: any, Infantry unit and Warrior culture
  542. ** Heavy Foulspawn Ogre Infantry (Foulspawn), 35g, 9r, Venomous Fangs, Paralyze, Scale Mail Cuirass, Shield.
  543. --- Has montag 1016, Foul spawn ogre infantry: any, Infantry unit and Warrior culture
  544. ** Heavy Axe Foulspawn Ogre Infantry (Foulspawn), 40g, 27r, Bite, Battleaxe, Plate Cuirass, Shield.
  545. --- Has montag 1016, Foul spawn ogre infantry: any, Infantry unit and Warrior culture
  546. ** Heavy Foulspawn Ogre Infantry (Foulspawn), 40g, 34r, Poison Spit, Bardiche, Plate Hauberk, Buckler.
  547. --- Has montag 1016, Foul spawn ogre infantry: any, Infantry unit and Warrior culture
  548. ** Swordsman (Foulspawn), 35g, 15r, Bite, Claymore, Scale Mail Cuirass, Buckler.
  549. --- Has montag 1016, Foul spawn ogre infantry: any, Infantry unit and Warrior culture
  550. ** Foulspawn Ogre Infantry (Foulspawn), 25g, 1r, Strangulation, Paralyze, Furs, Leather Cap.
  551. --- Has montag 1016, Foul spawn ogre infantry: any, Infantry unit and Warrior culture
  552.  
  553. Nation 103: Halder
  554. -----------------------------------
  555. Race: Foulspawns, some Humans.
  556. Military: Light infantry. Foulspawn Rangeds. Light bear cavalry. Sacred light infantry.
  557. Magic: Air. Weak Blood. Some Oriental human mages.
  558. Priests: Moderate.
  559. -----------------------------------
  560. National traits:
  561. - default
  562.  
  563. Foulspawn themes: boreal_language, primitive
  564. Oriental human themes: default
  565.  
  566. Magic site features: xp 1
  567.  
  568. Troops:
  569. - Ranged:
  570. ** Foulspawn Ranged (Foulspawn), 10g, 5r.
  571. --- Becomes unit of montag 1019 when recruited, mountainunit and Ranged unit
  572. - Infantry:
  573. ** Foulspawn Heavy Infantry (Foulspawn), 12g, 8r.
  574. --- Becomes unit of montag 1022 when recruited, Foul spawn infantry: heavy and Infantry unit
  575. ** Foulspawn Light Infantry (Foulspawn), 11g, 2r.
  576. --- Becomes unit of montag 1021 when recruited, Foul spawn infantry: light and Infantry unit
  577. ** Foulspawn Ogre Infantry (Foulspawn), 28g, 2r.
  578. --- Becomes unit of montag 1020 when recruited, Foul spawn ogre infantry: any and Infantry unit
  579. ** Human Spearman (Oriental human), 10g, 10r, Spear, Scale Mail Cuirass, Leather Cap, Tower Shield.
  580. --- Infantry unit
  581. ** Human Yari Infantry (Oriental human), 10g, 7r, Yari, Scale Mail Cuirass, Leather Cap.
  582. --- Infantry unit
  583. ** Human Ashigaru (Oriental human), 10g, 10r, Dagger, Wakizashi, Scale Mail Cuirass, Leather Cap.
  584. --- Infantry unit
  585. - Cavalry:
  586. ** Human Bear Cavalier (Oriental human), 50g, 9r, Yari, Heavy Bronze Lance, Scale Mail Cuirass, Leather Cap, Bear mount.
  587. --- Mounted unit
  588. --- If the rider dies, the bear will carry on fighting until the end of the battle.
  589. - Sacreds:
  590. ** Foulspawn Elite Infantry (Foulspawn), 30g, 13r.
  591. --- Capital only, Sacred, Becomes unit of montag 1023 when recruited and Infantry sacred
  592. - Monsters:
  593. ** Sirrush (Monster), 200g, 1r.
  594. --- Capital only and Special unit
  595.  
  596. Commanders:
  597. - Scouts:
  598. ** Scout (Foulspawn), 30g, 6r, Bite, Sleep Touch, Scale Mail Cuirass, Leather Hood.
  599. --- Scout
  600. - Commanders:
  601. ** Warlord (Foulspawn), 35g, 1r, Sleep Touch, Tentacle, Fist.
  602. --- Foul spawn infantry: heavy, swampunit and Infantry unit
  603. ** General (Foulspawn), 90g, 1r, Claw, Venomous Fangs, Sting, Furs.
  604. --- Foul spawn ogre infantry: any and Infantry unit
  605. ** Maul High Chieftain (Foulspawn), 90g, 4r, Maul, Furs, Buckler.
  606. --- Foul spawn ogre infantry: any, pillager stealthy and Infantry unit
  607. ** Hill Lord (Foulspawn), 50g, 3r, Sleep Touch, Leather Hauberk, Leather Cap, Buckler.
  608. --- Foul spawn infantry: light, mountainunit and Infantry unit
  609. ** Castellan (Foulspawn), 65g, 1r, Fist, Spiked Club.
  610. --- Foul spawn infantry: heavy and Infantry unit
  611. ** Commanding Impaler (Oriental human), 150g, 11r, Yari, Heavy Bronze Lance, Scale Mail Cuirass, Iron Cap, Bear mount.
  612. --- Mounted unit
  613. --- If the rider dies, the bear will carry on fighting until the end of the battle.
  614. ** Lord of Mist (Foulspawn), 250g, 8r, Bite, Enchanted Great Club, Leather Hauberk, Half Helmet, Iron Shield.
  615. --- Sacred, stormpower, resistances_poison and Infantry sacred
  616. - Priests:
  617. ** Acolyte (Foulspawn), 45g, 1r, Sting, Robes.
  618. --- 1H.
  619. --- Sacred
  620. ** High Priest (Foulspawn), 95g, 1r, Sting, Robes.
  621. --- 2H.
  622. --- Sacred and inquisitor
  623. - Mages:
  624. ** Novice Irridescent Illusionist (Foulspawn), 115g, 1r, Sleep Touch, Robes.
  625. --- 1A 1B 1.1? (blood, air, death, earth).
  626. ** Irridescent Illusionist (Foulspawn), 165g, 1r, Sleep Touch, Robes.
  627. --- 2A 1B 1.1? (blood, death, earth, air).
  628. --- invulnerable5
  629. ** High Irridescent Illusionist (Oriental human), 280g, 1r, Quarterstaff, Robes.
  630. --- 3A 1B 1.1? (blood, death, earth, air).
  631. --- Capital only, Slow to recruit, Sacred, floating, illusion, deathcurse and invulnerable5
  632.  
  633. Heroes:
  634. ** Hero (Foulspawn), 0g, 1r, Quarterstaff, Robes.
  635. --- 3A 1W 2D.
  636. --- Hero, MAGICPICKS, stealthy - fixed cost, has a pact with death, allowing it to live an another life as a ghoul after death, assassin2 and has charged body
  637. ** Hero (Foulspawn), 0g, 3r, Bite, Enchanted Maul, Leather Cap, Shield.
  638. --- Hero, can shapeshift into a werehyena, can enter berserker rage and Infantry elite
  639. ** Hero (Foulspawn), 0g, 1r, Club, Quarterstaff, Robes.
  640. --- 1F 3A 3W 2D.
  641. --- Hero, MAGICPICKS, protected by air and flying
  642.  
  643. Province defence:
  644. * Commander 1: Warlord
  645. * Commander 2: General
  646. * Troop 1a: Light Mountain Archer - 12 per 10 PD
  647. * Troop 1b: Flail Foulspawn Light Infantry - 13 per 10 PD
  648. * Troop 2a: Mountain Longbowman - 12 per 10 PD
  649. * Troop 2b: Heavy Foulspawn Light Infantry - 13 per 10 PD
  650.  
  651. National spells:
  652. --------------
  653.  
  654.  
  655. Montag units:
  656. --------------
  657. - Sacreds:
  658. ** Thyme Follower (Foulspawn), 55g, 1r, Quarterstaff, Furs.
  659. --- Sacred, Has montag 1023, poisoncloud, cultist and Infantry sacred
  660. ** Thunderous Cohort (Foulspawn), 19g, 16r, Dark Broad Sword, Chain Mail Cuirass, Half Helmet, Buckler.
  661. --- Sacred, Has montag 1023, incunrest_high, incunrest_low, pillage and Infantry sacred
  662. ** Righteous Follower (Foulspawn), 30g, 22r, Battleaxe, Plate Cuirass, Jingasa, Shield.
  663. --- Sacred, Has montag 1023, resistances_poison, bluntres and Infantry sacred
  664. ** Ravager of Mist (Foulspawn), 35g, 8r, Enchanted Great Club, Leather Hauberk, Half Helmet, Iron Shield.
  665. --- Sacred, Has montag 1023, stormpower, resistances_poison and Infantry sacred
  666. ** Pure Destroyer (Foulspawn), 20g, 21r, Bite, Strangulation, Plate Cuirass, Iron Cap, Kite Shield.
  667. --- Sacred, Has montag 1023, pierceres and Infantry sacred
  668. - Troops:
  669. ** Light Mountain Archer (Foulspawn), 8g, 4r, Weak Bite, Mace, Short Bow, Leather Cuirass, Leather Hood.
  670. --- Has montag 1019, mountainunit and Ranged unit
  671. ** Light Mountain Archer (Foulspawn), 14g, 6r, Broad Sword, Poison Spit, Leather Hauberk, Buckler.
  672. --- Has montag 1019, mountainunit and Ranged unit
  673. ** Light Mountain Longbowman (Foulspawn), 8g, 7r, Mace, Weak Bite, Long Bow, Leather Hauberk, Reinforced Leather Cap.
  674. --- Has montag 1019, mountainunit and Ranged unit
  675. ** Heavy Mountain Archer (Foulspawn), 15g, 15r, Sleep Touch, Web Spit, Chain Mail Hauberk, Shield.
  676. --- Has montag 1019, mountainunit and Ranged unit
  677. ** Light Mountain Archer (Foulspawn), 6g, 3r, Tentacle, Composite Bow.
  678. --- Has montag 1019, mountainunit and Ranged unit
  679. ** Light Mountain Archer (Foulspawn), 9g, 3r, Hatchet, Weak Bite, Short Bow.
  680. --- Has montag 1019, mountainunit and Ranged unit
  681. ** Mountain Archer (Foulspawn), 7g, 3r, Weak Bite, Club, Short Bow, Leather Cuirass.
  682. --- Has montag 1019, mountainunit and Ranged unit
  683. ** Mountain Longbowman (Foulspawn), 12g, 8r, Bite, Fist, Long Bow, Full Leather Armor, Iron Cap.
  684. --- Has montag 1019, mountainunit and Ranged unit
  685. ** Axe Foulspawn Ogre Infantry (Foulspawn), 26g, 6r, Touch of Leprosy, Battleaxe, Furs.
  686. --- Has montag 1020, Foul spawn ogre infantry: any and Infantry unit
  687. ** Club Foulspawn Ogre Infantry (Foulspawn), 26g, 1r, Sting, Bite, Club, Furs.
  688. --- Has montag 1020, Foul spawn ogre infantry: any and Infantry unit
  689. ** Foulspawn Ogre Infantry (Foulspawn), 30g, 3r, Sleep Touch, Furs, Buckler.
  690. --- Has montag 1020, Foul spawn ogre infantry: any and Infantry unit
  691. ** Maul Foulspawn Ogre Infantry (Foulspawn), 28g, 4r, Maul, Furs, Buckler.
  692. --- Has montag 1020, Foul spawn ogre infantry: any, pillager stealthy and Infantry unit
  693. ** Club Foulspawn Ogre Infantry (Foulspawn), 26g, 1r, Club, Bite, Club, Furs.
  694. --- Has montag 1020, Foul spawn ogre infantry: any and Infantry unit
  695. ** Foulspawn Ogre Infantry (Foulspawn), 30g, 1r, Claw, Venomous Fangs, Sting, Furs.
  696. --- Has montag 1020, Foul spawn ogre infantry: any and Infantry unit
  697. ** Axe Foulspawn Ogre Infantry (Foulspawn), 35g, 7r, Battleaxe, Furs, Buckler.
  698. --- Has montag 1020, Foul spawn ogre infantry: any and Infantry unit
  699. ** Foulspawn Ogre Infantry (Foulspawn), 22g, 1r, Tentacle, Paralyze, Furs.
  700. --- Has montag 1020, Foul spawn ogre infantry: any and Infantry unit
  701. ** Light Foulspawn Light Infantry (Foulspawn), 9g, 1r, Tentacle, Buckler.
  702. --- Has montag 1021, Foul spawn infantry: light and Infantry unit
  703. ** Maul Foulspawn Light Infantry (Foulspawn), 8g, 2r, Maul, Buckler.
  704. --- Has montag 1021, Foul spawn infantry: light and Infantry unit
  705. ** Light Foulspawn Light Infantry (Foulspawn), 11g, 1r, Claw, Claw.
  706. --- Has montag 1021, Foul spawn infantry: light and Infantry unit
  707. ** Light Foulspawn Light Infantry (Foulspawn), 8g, 5r, Strangulation, Full Leather Armor, Leather Hood, Shield.
  708. --- Has montag 1021, Foul spawn infantry: light and Infantry unit
  709. ** Flail Foulspawn Light Infantry (Foulspawn), 13g, 6r, Flail, Leather Cuirass, Leather Cap, Shield.
  710. --- Has montag 1021, Foul spawn infantry: light, mountainunit and Infantry unit
  711. ** Light Foulspawn Light Infantry (Foulspawn), 13g, 2r, Paralyze, Shield.
  712. --- Has montag 1021, Foul spawn infantry: light and Infantry unit
  713. ** Heavy Foulspawn Light Infantry (Foulspawn), 14g, 4r, Sleep Touch, Leather Hauberk, Reinforced Leather Cap, Buckler.
  714. --- Has montag 1021, Foul spawn infantry: light, mountainunit and Infantry unit
  715. ** Foulspawn Light Infantry (Foulspawn), 11g, 1r, Poisoned Claw, Spiked Club.
  716. --- Has montag 1021, Foul spawn infantry: light and Infantry unit
  717. ** Light Foulspawn Heavy Infantry (Foulspawn), 11g, 1r, Poison Spit, Tentacle, Sleep Touch.
  718. --- Has montag 1022, Foul spawn infantry: heavy and Infantry unit
  719. ** Heavy Foulspawn Heavy Infantry (Foulspawn), 15g, 1r, Strangulation, Tentacle.
  720. --- Has montag 1022, Foul spawn infantry: heavy and Infantry unit
  721. ** Light Foulspawn Heavy Infantry (Foulspawn), 11g, 1r, Tentacle, Fist.
  722. --- Has montag 1022, Foul spawn infantry: heavy and Infantry unit
  723. ** Light Foulspawn Heavy Infantry (Foulspawn), 8g, 1r, Tentacle, Sleep Touch, Fist.
  724. --- Has montag 1022, Foul spawn infantry: heavy, swampunit and Infantry unit
  725. ** Heavy Foulspawn Heavy Infantry (Foulspawn), 10g, 24r, Sleep Touch, Plate Hauberk, Iron Cap, Shield.
  726. --- Has montag 1022, Foul spawn infantry: heavy and Infantry unit
  727. ** Foulspawn Heavy Infantry (Foulspawn), 15g, 1r, Fist, Spiked Club.
  728. --- Has montag 1022, Foul spawn infantry: heavy and Infantry unit
  729. ** Maul Foulspawn Heavy Infantry (Foulspawn), 11g, 28r, Maul, Plate Hauberk, Kabuto, Iron Shield.
  730. --- Has montag 1022, Foul spawn infantry: heavy and Infantry unit
  731. ** Pike Foulspawn Heavy Infantry (Foulspawn), 13g, 18r, Pike, Full Scale Mail, Iron Cap, Shield.
  732. --- Has montag 1022, Foul spawn infantry: heavy and Infantry unit
  733.  
  734. Nation 104: Charbad
  735. -----------------------------------
  736. Race: Foulspawns.
  737. Military: Light infantry and heavy infantry. Foulspawn Rangeds. Light varied cavalry. Elite cavalry. Sacred light varied cavalry.
  738. Magic: Fire. Weak Air, Astral, Nature and Blood.
  739. Priests: Weak.
  740. -----------------------------------
  741. National traits:
  742. - default
  743.  
  744. Foulspawn themes: caelian_language, default
  745. Ogre themes: ogre, default
  746.  
  747. Troops:
  748. - Ranged:
  749. ** Foulspawn Ranged (Foulspawn), 10g, 11r.
  750. --- Becomes unit of montag 1026 when recruited and Ranged unit
  751. - Infantry:
  752. ** Foulspawn Infantry (Foulspawn), 12g, 13r.
  753. --- Becomes unit of montag 1028 when recruited, Foul spawn infantry: any and Infantry unit
  754. ** Foulspawn Light Ogre Infantry (Foulspawn), 29g, 3r.
  755. --- Becomes unit of montag 1027 when recruited, Foul spawn ogre infantry: light and Infantry unit
  756. ** Ogre Spear Infantry (Ogre), 25g, 22r, Machaka Spear, Scale Mail Hauberk, Iron Shield.
  757. --- Infantry unit
  758. - Cavalry:
  759. ** Foulspawn Elite Cavalry (Foulspawn), 40g, 16r, Varied mount.
  760. --- Capital only, Becomes unit of montag 1029 when recruited and Mounted elite
  761. - Sacreds:
  762. ** Foulspawn Sacred Cavalry (Foulspawn), 50g, 10r, Varied mount.
  763. --- Capital only, Sacred, Becomes unit of montag 1030 when recruited and Mounted sacred
  764.  
  765. Commanders:
  766. - Scouts:
  767. ** Assassin (Foulspawn), 45g, 2r, Strangulation, Club, Weak Bite, Leather Hauberk, Leather Hood.
  768. --- Scout
  769. - Commanders:
  770. ** Temple Lord (Foulspawn), 80g, 9r, Light Lance, Scale Mail Cuirass, Leather Cap, Goat mount.
  771. --- castlemaster, pillage and Mounted elite
  772. ** Pious Lord (Foulspawn), 100g, 24r, Flail, Plate Hauberk, Leather Cap, Buckler, Bear mount.
  773. --- Mounted elite
  774. --- If the rider dies, the bear will carry on fighting until the end of the battle.
  775. ** Righteous Lord (Foulspawn), 125g, 4r, Light Lance, Leather Hauberk, Leather Cap, Buckler, Unicorn mount.
  776. --- Sacred, darkpower2 and Mounted sacred
  777. ** Volcano Master (Foulspawn), 90g, 12r, Light Lance, Scale Mail Cuirass, Leather Cap, Buckler, Snake mount.
  778. --- Sacred, amphibian and Mounted sacred
  779. ** Just Lord (Foulspawn), 195g, 28r, Great Club, Plate Hauberk, Half Helmet, Buckler, Horse mount.
  780. --- Sacred, glamour, summerpower-low and Mounted sacred
  781. - Priests:
  782. ** High Priest (Foulspawn), 60g, 1r, Beak, Pincer.
  783. --- 1H.
  784. --- Sacred
  785. - Mages:
  786. ** Charbadine Neophyte (Foulspawn), 120g, 1r, Bite, Claw, Robes.
  787. --- 1F 1A 1N.
  788. ** Charbadine Consort (Foulspawn), 210g, 1r, Bite, Robes.
  789. --- 2F 1A 1N.
  790. ** Exarch of the Unified Communion (Foulspawn), 250g, 1r.
  791. --- 2F 1A 1N 1B 1.1? (blood, nature, air, fire).
  792. --- Capital only, Slow to recruit and Becomes unit of montag 1024 when recruited
  793. ** Exarch of the Unified Reflection (Foulspawn), 260g, 1r.
  794. --- 2F 1A 1S 1N 1.1? (nature, astral, air, fire).
  795. --- Capital only, Slow to recruit and Becomes unit of montag 1025 when recruited
  796.  
  797. Heroes:
  798. ** Hero (Foulspawn), 0g, 10r, Exceptional Hammer, Poison Darts, Scale Mail Cuirass, Leather Cap, Buckler.
  799. --- Hero, can shapeshift into a werewolf, chaosrec and Ranged elite
  800. ** Hero (Foulspawn), 0g, 1r, Venomous Bite, Tentacle, Quarterstaff, Furs.
  801. --- 4F 1W 1S 3N.
  802. --- Hero, MAGICPICKS, cold resource generator 10, majorpoisonres, can shapeshift into a werebear and floating
  803.  
  804. Province defence:
  805. * Commander 1: Temple Lord
  806. * Commander 2: Pious Lord
  807. * Troop 1a: Axe Foulspawn Infantry - 10 per 10 PD
  808. * Troop 1b: Ogre Spear Infantry - 6 per 10 PD
  809. * Troop 2a: Bowman - 13 per 10 PD
  810. * Troop 2b: Heavy Archer - 12 per 10 PD
  811.  
  812. National spells:
  813. --------------
  814. Herd of Elephants, Orgy
  815.  
  816. Montag units:
  817. --------------
  818. - Mages:
  819. ** Exarch of the Unified Communion (Foulspawn), 240g, 1r, Beak, Paralyze.
  820. --- 2F 1A 1N 1B 1.1? (blood, nature, air, fire).
  821. --- Has montag 1024 and can shapeshift into a great bear
  822. ** Exarch of the Unified Communion (Foulspawn), 280g, 3r, Poison Spit, Bite, Short Sword, Quarterstaff.
  823. --- 2F 1A 1N 1B 1.1? (blood, nature, air, fire).
  824. --- Has montag 1024 and illusion
  825. ** Exarch of the Unified Communion (Foulspawn), 240g, 1r, Beak, Touch of Leprosy.
  826. --- 2F 1A 1N 1B 1.1? (blood, nature, air, fire).
  827. --- Has montag 1024 and can shapeshift into a great bear
  828. ** Exarch of the Unified Reflection (Foulspawn), 265g, 1r, Pincer, Robes.
  829. --- 2F 1A 1S 1N 1.1? (nature, astral, air, fire).
  830. --- Has montag 1025 and awe
  831. ** Exarch of the Unified Reflection (Foulspawn), 285g, 1r, Venomous Fangs, Tentacle, Touch of Leprosy.
  832. --- 2F 1A 1S 1N 1.1? (nature, astral, air, fire).
  833. --- Has montag 1025 and can shapeshift into a giant spider
  834. ** Exarch of the Unified Reflection (Foulspawn), 240g, 1r, Beak, Quarterstaff.
  835. --- 2F 1A 1S 1N 1.1? (nature, astral, air, fire).
  836. --- Has montag 1025 and can shapeshift into a werewolf
  837. - Sacreds:
  838. ** Temple Hierophant (Foulspawn), 14g, 9r, Light Lance, Scale Mail Cuirass, Leather Cap, Goat mount.
  839. --- Has montag 1029, castlemaster, pillage and Mounted elite
  840. ** Steel Herald (Foulspawn), 70g, 19r, Broad Sword, Chain Mail Hauberk, Iron Cap, Buckler, Pegasus mount.
  841. --- Has montag 1029, reveals its true shape of a metal man upon death, strong and Mounted elite
  842. ** Volcano Guard (Foulspawn), 30g, 23r, Light Lance, Chain Mail Hauberk, Iron Cap, Shield, Horse mount.
  843. --- Has montag 1029, pillage and Mounted elite
  844. ** Pious Blade (Foulspawn), 35g, 24r, Flail, Plate Hauberk, Leather Cap, Buckler, Bear mount.
  845. --- Has montag 1029 and Mounted elite
  846. --- If the rider dies, the bear will carry on fighting until the end of the battle.
  847. ** Earth Disciple (Foulspawn), 65g, 10r, Paralyze, Scale Mail Cuirass, Leather Cap, Kite Shield, Horse mount.
  848. --- Has montag 1029, reveals its true shape of a metal man upon death and Mounted elite
  849. ** Volcano Blade (Foulspawn), 75g, 3r, Tentacle, Light Lance, Iron Cap, Pegasus mount.
  850. --- Sacred, Has montag 1030, amphibian and Mounted sacred
  851. ** Divine Champion (Foulspawn), 30g, 6r, Morningstar, Kite Shield, Horse mount.
  852. --- Sacred, Has montag 1030, fireshield2, resistances_poison and Mounted sacred
  853. ** Righteous Apostle (Foulspawn), 60g, 4r, Light Lance, Leather Hauberk, Leather Cap, Buckler, Unicorn mount.
  854. --- Sacred, Has montag 1030, darkpower2 and Mounted sacred
  855. ** Just Scout (Foulspawn), 70g, 28r, Great Club, Plate Hauberk, Half Helmet, Buckler, Horse mount.
  856. --- Sacred, Has montag 1030, glamour, summerpower-low and Mounted sacred
  857. ** Volcano Reaver (Foulspawn), 26g, 12r, Light Lance, Scale Mail Cuirass, Leather Cap, Buckler, Snake mount.
  858. --- Sacred, Has montag 1030, amphibian and Mounted sacred
  859. - Troops:
  860. ** Heavy Archer (Foulspawn), 10g, 17r, Morningstar, Poison Spit, Chain Mail Hauberk, Shield.
  861. --- Has montag 1026 and Ranged unit
  862. ** Heavy Archer (Foulspawn), 10g, 12r, Pincer, Throwing Axe, Scale Mail Cuirass, Reinforced Leather Cap, Iron Shield.
  863. --- Has montag 1026 and Ranged unit
  864. ** Archer (Foulspawn), 9g, 13r, Tentacle, Chakram, Scale Mail Cuirass, Reinforced Leather Cap, Kite Shield.
  865. --- Has montag 1026 and Ranged unit
  866. ** Crossbowman (Foulspawn), 10g, 20r, Dagger, Crossbow, Plate Cuirass, Iron Cap.
  867. --- Has montag 1026 and Ranged unit
  868. ** Heavy Archer (Foulspawn), 13g, 5r, Hammer, Poison Darts, Shield.
  869. --- Has montag 1026 and Ranged unit
  870. ** Light Archer (Foulspawn), 7g, 6r, Hatchet, Steel Crossbow.
  871. --- Has montag 1026 and Ranged unit
  872. ** Bowman (Foulspawn), 10g, 15r, Iron Kopesh, Composite Bow, Chain Mail Cuirass, Reinforced Leather Cap.
  873. --- Has montag 1026 and Ranged unit
  874. ** Heavy Archer (Foulspawn), 13g, 7r, Iron Kopesh, Steel Crossbow.
  875. --- Has montag 1026 and Ranged unit
  876. ** Staff Foulspawn Light Ogre Infantry (Foulspawn), 40g, 1r, Sleep Touch, Touch of Leprosy, Quarterstaff, Furs.
  877. --- Has montag 1027, Foul spawn ogre infantry: light and Infantry unit
  878. ** Heavy Foulspawn Light Ogre Infantry (Foulspawn), 30g, 1r, Spiked Club, Venomous Bite, Pincer, Furs.
  879. --- Has montag 1027, Foul spawn ogre infantry: light and Infantry unit
  880. ** Flail Foulspawn Light Ogre Infantry (Foulspawn), 25g, 7r, Flail, Furs, Buckler.
  881. --- Has montag 1027, Foul spawn ogre infantry: light and Infantry unit
  882. ** Foulspawn Light Ogre Infantry (Foulspawn), 25g, 1r, Paralyze, Poisoned Claw, Furs.
  883. --- Has montag 1027, Foul spawn ogre infantry: light and Infantry unit
  884. ** Halberd Foulspawn Light Ogre Infantry (Foulspawn), 24g, 7r, Sleep Touch, Halberd, Furs.
  885. --- Has montag 1027, Foul spawn ogre infantry: light and Infantry unit
  886. ** Flail Foulspawn Light Ogre Infantry (Foulspawn), 24g, 7r, Poison Spit, Flail, Furs, Buckler.
  887. --- Has montag 1027, Foul spawn ogre infantry: light and Infantry unit
  888. ** Pikeneer (Foulspawn), 35g, 6r, Touch of Leprosy, Pike, Furs, Reinforced Leather Cap.
  889. --- Has montag 1027, Foul spawn ogre infantry: light and Infantry unit
  890. ** Light Crusher (Foulspawn), 30g, 4r, Sting, Venomous Bites, Iron Cudgel, Furs.
  891. --- Has montag 1027, Foul spawn ogre infantry: light and Infantry unit
  892. ** Halberd Foulspawn Infantry (Foulspawn), 9g, 16r, Bite, Halberd, Scale Mail Hauberk, Iron Cap, Buckler.
  893. --- Has montag 1028, Foul spawn infantry: any, castledef 2 and Infantry unit
  894. ** Crusher (Foulspawn), 10g, 21r, Weak Bite, Mace, Plate Cuirass, Iron Cap, Iron Shield.
  895. --- Has montag 1028, Foul spawn infantry: any and Infantry unit
  896. ** Heavy Foulspawn Infantry (Foulspawn), 10g, 12r, Spiked Club, Scale Mail Cuirass, Reinforced Leather Cap, Kite Shield.
  897. --- Has montag 1028, Foul spawn infantry: any and Infantry unit
  898. ** Pikeneer (Foulspawn), 12g, 4r, Pike, Shield.
  899. --- Has montag 1028, Foul spawn infantry: any and Infantry unit
  900. ** Foulspawn Infantry (Foulspawn), 12g, 1r, Poisoned Claw, Strangulation.
  901. --- Has montag 1028, Foul spawn infantry: any and Infantry unit
  902. ** Lancer (Foulspawn), 15g, 18r, Weak Bite, Light Lance, Chain Mail Hauberk, Reinforced Leather Cap, Iron Shield.
  903. --- Has montag 1028, Foul spawn infantry: any and Infantry unit
  904. ** Flail Foulspawn Infantry (Foulspawn), 10g, 28r, Flail, Plate Hauberk, Half Helmet, Shield.
  905. --- Has montag 1028, Foul spawn infantry: any and Infantry unit
  906. ** Axe Foulspawn Infantry (Foulspawn), 16g, 10r, Axe, Scale Mail Cuirass, Reinforced Leather Cap, Shield.
  907. --- Has montag 1028, Foul spawn infantry: any and Infantry unit
  908.  
  909. Nation 105: Belburg
  910. -----------------------------------
  911. Race: Foulspawns, some Halfmen.
  912. Military: Light infantry and heavy infantry. Foulspawn Rangeds. Light varied cavalry. Sacred light varied cavalry.
  913. Magic: Air and Earth. Weak Death. Laboratories cost 600 gold.
  914. Priests: Moderate.
  915. -----------------------------------
  916. National traits:
  917. - Laboratories cost 600 gold
  918.  
  919. Foulspawn themes: hoburg_language, advanced
  920. Halfman themes: savage, grey, bronze, minotaur_primary, no_secondary, default
  921.  
  922. Magic site features: decunrest 5
  923.  
  924. Troops:
  925. - Ranged:
  926. ** Foulspawn Ranged (Foulspawn), 12g, 13r.
  927. --- Becomes unit of montag 1033 when recruited and Ranged unit
  928. - Infantry:
  929. ** Foulspawn Infantry (Foulspawn), 11g, 8r.
  930. --- Becomes unit of montag 1035 when recruited, Foul spawn infantry: any and Infantry unit
  931. ** Foulspawn Light Infantry (Foulspawn), 12g, 9r.
  932. --- Becomes unit of montag 1034 when recruited, Foul spawn infantry: light and Infantry unit
  933. ** Halfman Polearm Infantry (Halfman), 40g, 31r, Bronze Glaive, Bronze Cuirass, Bronze Cap.
  934. --- Infantry unit
  935. ** Halfman Infantry (Halfman), 40g, 31r, Bronze Bardiche, Bronze Cuirass, Bronze Cap.
  936. --- Infantry unit
  937. ** Heavy Halfman Spearman (Halfman), 40g, 25r, Bronze Spear, Bronze Cuirass, Bronze Cap.
  938. --- Infantry unit
  939. ** Heavy Halfman Spearman (Halfman), 40g, 39r, Bronze Long Spear, Bronze Full Plate Mail, Bronze Half Helmet.
  940. --- Infantry unit
  941. ** Furious Knight (Halfman), 40g, 10r, Bronze Spear, Bronze Scale Cuirass, Reinforced Leather Cap.
  942. --- Capital only, can enter berserker rage and Infantry elite
  943. - Cavalry:
  944. ** Foulspawn Cavalry (Foulspawn), 30g, 21r, Varied mount.
  945. --- Becomes unit of montag 1032 when recruited and Mounted unit
  946. - Sacreds:
  947. ** Foulspawn Sacred Cavalry (Foulspawn), 40g, 17r, Varied mount.
  948. --- Capital only, Sacred, Becomes unit of montag 1036 when recruited and Mounted sacred
  949.  
  950. Commanders:
  951. - Scouts:
  952. ** Scout (Foulspawn), 29g, 5r, Bite, Dagger, Falchion, Leather Cuirass, Leather Hood.
  953. --- Scout
  954. - Commanders:
  955. ** Furious Master (Halfman), 90g, 10r, Bronze Spear, Bronze Scale Cuirass, Reinforced Leather Cap.
  956. --- can enter berserker rage and Infantry elite
  957. ** Captain (Foulspawn), 85g, 4r, Venomous Fangs, Tiny Tentacle, Leather Cap, Kite Shield.
  958. --- Foul spawn infantry: light and Infantry unit
  959. ** Just Master (Foulspawn), 165g, 11r, Strangulation, Light Lance, Scale Mail Cuirass, Leather Cap, Lizard mount.
  960. --- Sacred, recup, pierceres and Mounted sacred
  961. ** Mist Master (Foulspawn), 100g, 13r, Falchion, Scale Mail Cuirass, Leather Cap, Buckler, Goat mount.
  962. --- Sacred and Mounted sacred
  963. ** Temple Master (Foulspawn), 130g, 23r, Banishing Paralyze, Chain Mail Hauberk, Half Helmet, Shield, Horse mount.
  964. --- Sacred, amphibian and Mounted sacred
  965. ** Tomb Master (Foulspawn), 180g, 23r, Poison Spit, Sulphuric Broad Sword, Absorbing Light Lance, Plate Cuirass, Leather Cap, Lizard mount.
  966. --- Sacred, slashres and Mounted sacred
  967. - Priests:
  968. ** Anathemant (Foulspawn), 50g, 1r, Bite, Pincer.
  969. --- 1H.
  970. --- Sacred
  971. - Mages:
  972. ** Apprentice of Illustrious Deserts (Foulspawn), 65g, 1r, Venomous Bites, Pincer, Pincer.
  973. --- 1A.
  974. ** Hand of Illustrious Deserts (Foulspawn), 260g, 1r, Poison Spit, Sting, Quarterstaff, Robes.
  975. --- 2A 1E 1H 1.1? (earth, air, death, fire).
  976. --- Sacred and resource generator 15
  977. ** Caller of Illustrious Deserts (Foulspawn), 240g, 1r.
  978. --- 2A 2E 1D 2H 1.1? (death, earth, air, fire).
  979. --- Capital only, Slow to recruit, Sacred and Becomes unit of montag 1031 when recruited
  980.  
  981. Heroes:
  982. ** Hero (Foulspawn), 0g, 1r, Robes.
  983. --- 4A 3E 1N 2B.
  984. --- Hero, MAGICPICKS, flying, resource generator 10, majorshockres and can shapeshift into a great bear
  985. ** Hero (Foulspawn), 0g, 1r, Quarterstaff, Robes.
  986. --- 1S 2N 3B.
  987. --- Hero, MAGICPICKS, excellent at crossbreeding., majorpoisonres and ritualrange2
  988. ** Hero (Foulspawn), 0g, 24r, Exceptional Trident, Chain Mail Hauberk, Iron Cap, Iron Shield, Lizard mount.
  989. --- Hero, reveals its true shape of a metal man upon death, stealthlow, sieger and Mounted elite
  990.  
  991. Province defence:
  992. * Commander 1: Furious Master
  993. * Commander 2: Captain
  994. * Troop 1a: Heavy Lancer - 6 per 10 PD
  995. * Troop 1b: Heavy Archer - 10 per 10 PD
  996. * Troop 2a: Heavy Archer - 11 per 10 PD
  997. * Troop 2b: Heavy Crossbowman - 8 per 10 PD
  998.  
  999. National spells:
  1000. --------------
  1001. Reawaken Fossil
  1002.  
  1003. Montag units:
  1004. --------------
  1005. - Mages:
  1006. ** Caller of Illustrious Deserts (Foulspawn), 225g, 1r, Yak Tail Fly Whisk.
  1007. --- 2A 2E 1D 1.1? (death, earth, air, fire).
  1008. --- Has montag 1031, deathcurse and shockres
  1009. ** Caller of Illustrious Deserts (Foulspawn), 255g, 1r, Paralyze, Strangulation, Robes.
  1010. --- 2A 2E 1D 1.1? (death, earth, air, fire).
  1011. --- Has montag 1031, can shapeshift into a great boar and invulnerable5
  1012. ** Caller of Illustrious Deserts (Foulspawn), 245g, 1r, Quarterstaff.
  1013. --- 2A 2E 1D 1.1? (death, earth, air, fire).
  1014. --- Has montag 1031, can shapeshift into a cave crab and invulnerable5
  1015. - Sacreds:
  1016. ** Divine Warrior (Foulspawn), 40g, 22r, Falchion, Scale Mail Hauberk, Leather Cap, Kite Shield, Horse mount.
  1017. --- Sacred, Has montag 1036 and Mounted sacred
  1018. ** Temple Hierophant (Foulspawn), 40g, 23r, Banishing Paralyze, Chain Mail Hauberk, Half Helmet, Shield, Horse mount.
  1019. --- Sacred, Has montag 1036, amphibian and Mounted sacred
  1020. ** Just Aspirant (Foulspawn), 45g, 11r, Strangulation, Light Lance, Scale Mail Cuirass, Leather Cap, Lizard mount.
  1021. --- Sacred, Has montag 1036, recup, pierceres and Mounted sacred
  1022. ** Mist Follower (Foulspawn), 24g, 13r, Falchion, Scale Mail Cuirass, Leather Cap, Buckler, Goat mount.
  1023. --- Sacred, Has montag 1036 and Mounted sacred
  1024. ** Tomb Ravager (Foulspawn), 55g, 23r, Poison Spit, Sulphuric Broad Sword, Absorbing Light Lance, Plate Cuirass, Leather Cap, Lizard mount.
  1025. --- Sacred, Has montag 1036, slashres and Mounted sacred
  1026. - Troops:
  1027. ** Thane (Foulspawn), 30g, 7r, Life Drain, Scale Mail Cuirass, Leather Cap, Buckler, Horse mount.
  1028. --- Has montag 1032, elite +1 and Mounted unit
  1029. ** Cavalry (Foulspawn), 30g, 18r, Sleep Touch, Scale Mail Hauberk, Leather Cap, Kite Shield, Horse mount.
  1030. --- Has montag 1032 and Mounted unit
  1031. ** Heavy Lancer (Foulspawn), 28g, 19r, Light Lance, Scale Mail Hauberk, Reinforced Leather Cap, Iron Shield, Horse mount.
  1032. --- Has montag 1032 and Mounted unit
  1033. ** Bear Thane (Foulspawn), 45g, 26r, Sting, Plate Hauberk, Half Helmet, Iron Shield, Bear mount.
  1034. --- Has montag 1032, elite +1 and Mounted unit
  1035. --- If the rider dies, the bear will carry on fighting until the end of the battle.
  1036. ** Heavy Lancer (Foulspawn), 29g, 23r, Poison Spit, Light Lance, Scale Mail Hauberk, Reinforced Leather Cap, Kite Shield, mount.
  1037. --- Has montag 1032 and Mounted unit
  1038. ** Bear Lancer (Foulspawn), 45g, 22r, Light Lance, Plate Cuirass, Half Helmet, Iron Shield, Bear mount.
  1039. --- Has montag 1032 and Mounted unit
  1040. --- If the rider dies, the bear will carry on fighting until the end of the battle.
  1041. ** Spider Lancer (Foulspawn), 22g, 33r, Light Lance, Plate Hauberk, Half Helmet, Iron Shield, Spider mount.
  1042. --- Has montag 1032 and Mounted unit
  1043. ** Heavy Lancer (Foulspawn), 30g, 24r, Light Lance, Chain Mail Hauberk, Iron Cap, Iron Shield, Horse mount.
  1044. --- Has montag 1032 and Mounted unit
  1045. ** Heavy Archer (Foulspawn), 7g, 24r, Iron Kopesh, Steel Crossbow, Plate Cuirass, Iron Cap.
  1046. --- Has montag 1033 and Ranged unit
  1047. ** Crossbowman (Foulspawn), 12g, 4r, Sleep Touch, Arbalest.
  1048. --- Has montag 1033 and Ranged unit
  1049. ** Heavy Crossbowman (Foulspawn), 16g, 6r, Weak Bite, Iron Kopesh, Arbalest.
  1050. --- Has montag 1033 and Ranged unit
  1051. ** Light Archer (Foulspawn), 8g, 7r, Weak Bite, Sleep Touch, Composite Bow, Full Leather Armor, Reinforced Leather Cap.
  1052. --- Has montag 1033 and Ranged unit
  1053. ** Heavy Crossbowman (Foulspawn), 9g, 34r, Dagger, Arbalest, Full Plate Mail, Full Helmet.
  1054. --- Has montag 1033 and Ranged unit
  1055. ** Archer (Foulspawn), 16g, 4r, Bite, Iron Kopesh, Light Crossbow.
  1056. --- Has montag 1033 and Ranged unit
  1057. ** Heavy Archer (Foulspawn), 13g, 12r, Sleep Touch, Light Crossbow, Chain Mail Cuirass, Reinforced Leather Cap.
  1058. --- Has montag 1033 and Ranged unit
  1059. ** Heavy Archer (Foulspawn), 12g, 18r, Short Sword, Light Crossbow, Full Scale Mail, Jingasa.
  1060. --- Has montag 1033 and Ranged unit
  1061. ** Light Lancer (Foulspawn), 13g, 5r, Poison Spit, Light Lance, Leather Cuirass, Iron Shield.
  1062. --- Has montag 1034, Foul spawn infantry: light and Infantry unit
  1063. ** Light Foulspawn Light Infantry (Foulspawn), 10g, 1r, Strangulation, Tentacle.
  1064. --- Has montag 1034, Foul spawn infantry: light and Infantry unit
  1065. ** Lancer (Foulspawn), 10g, 25r, Light Lance, Plate Hauberk, Leather Hood, Kite Shield.
  1066. --- Has montag 1034, Foul spawn infantry: light and Infantry unit
  1067. ** Polearm Foulspawn Light Infantry (Foulspawn), 8g, 14r, Weak Bite, Halberd, Scale Mail Cuirass, Leather Hood, Kite Shield.
  1068. --- Has montag 1034, Foul spawn infantry: light and Infantry unit
  1069. ** Falchion Foulspawn Light Infantry (Foulspawn), 12g, 20r, Bite, Falchion, Chain Mail Hauberk, Leather Hood, Iron Shield.
  1070. --- Has montag 1034, Foul spawn infantry: light and Infantry unit
  1071. ** Pikeneer (Foulspawn), 14g, 3r, Venomous Bite, Pike, Buckler.
  1072. --- Has montag 1034, Foul spawn infantry: light and Infantry unit
  1073. ** Trident Foulspawn Light Infantry (Foulspawn), 10g, 9r, Trident, Leather Hauberk, Reinforced Leather Cap, Kite Shield.
  1074. --- Has montag 1034, Foul spawn infantry: light and Infantry unit
  1075. ** Foulspawn Light Infantry (Foulspawn), 15g, 4r, Venomous Fangs, Tiny Tentacle, Kite Shield.
  1076. --- Has montag 1034, Foul spawn infantry: light and Infantry unit
  1077. ** Light Foulspawn Infantry (Foulspawn), 10g, 1r, Tentacle, Claw.
  1078. --- Has montag 1035, Foul spawn infantry: any and Infantry unit
  1079. ** Heavy Foulspawn Infantry (Foulspawn), 16g, 1r, Fist, Paralyze.
  1080. --- Has montag 1035, Foul spawn infantry: any and Infantry unit
  1081. ** Morningstar Foulspawn Infantry (Foulspawn), 10g, 14r, Bite, Morningstar, Chain Mail Cuirass, Leather Hood, Iron Shield.
  1082. --- Has montag 1035, Foul spawn infantry: any and Infantry unit
  1083. ** Heavy Foulspawn Infantry (Foulspawn), 10g, 22r, Weak Bite, Tentacle, Full Chain Mail, Half Helmet, Shield.
  1084. --- Has montag 1035, Foul spawn infantry: any and Infantry unit
  1085. ** Light Foulspawn Infantry (Foulspawn), 10g, 1r, Tentacle, Strangulation.
  1086. --- Has montag 1035, Foul spawn infantry: any and Infantry unit
  1087. ** Light Foulspawn Infantry (Foulspawn), 9g, 10r, Tiny Tentacle, Scale Mail Cuirass, Leather Hood, Kite Shield.
  1088. --- Has montag 1035, Foul spawn infantry: any and Infantry unit
  1089. ** Heavy Lancer (Foulspawn), 12g, 25r, Bite, Light Lance, Plate Hauberk, Half Helmet, Buckler.
  1090. --- Has montag 1035, Foul spawn infantry: any and Infantry unit
  1091. ** Foulspawn Infantry (Foulspawn), 14g, 1r, Tentacle, Sting.
  1092. --- Has montag 1035, Foul spawn infantry: any and Infantry unit
  1093.  
  1094. Nation 106: Mazatlan
  1095. -----------------------------------
  1096. Race: Foulspawns, some Lizards.
  1097. Military: Light infantry. Light varied cavalry. Sacred Lizard light infantry.
  1098. Magic: Blood. Weak Earth and Astral.
  1099. Priests: Weak.
  1100. -----------------------------------
  1101. National traits:
  1102. - default
  1103.  
  1104. Foulspawn themes: occidental_language, bronze
  1105. Lizard themes: predator_sobek, slaver
  1106.  
  1107. Troops:
  1108. - Infantry:
  1109. ** Foulspawn Heavy Ogre Infantry (Foulspawn), 30g, 17r.
  1110. --- Becomes unit of montag 1040 when recruited, Foul spawn ogre infantry: heavy and Infantry unit
  1111. ** Foulspawn Heavy Infantry (Foulspawn), 12g, 9r.
  1112. --- Becomes unit of montag 1039 when recruited, Foul spawn infantry: heavy and Infantry unit
  1113. ** Lizard Glaive Infantry (Lizard - predator), 13g, 10r, Glaive, Scale Mail Cuirass.
  1114. --- Infantry unit
  1115. ** Lizard Spearman (Lizard - predator), 13g, 7r, Spear, Scale Mail Cuirass.
  1116. --- Infantry unit
  1117. ** Light Lizard Glaive Infantry (Lizard - predator), 13g, 4r, Glaive.
  1118. --- Infantry unit
  1119. ** Lizard Net Spearman (Lizard - predator), 13g, 2r, Spear, Net.
  1120. --- Infantry unit
  1121. ** Foulspawn Elite Infantry (Foulspawn), 25g, 10r.
  1122. --- Capital only, Becomes unit of montag 1041 when recruited and Infantry elite
  1123. - Cavalry:
  1124. ** Foulspawn Cavalry (Foulspawn), 35g, 13r, Varied mount.
  1125. --- Becomes unit of montag 1038 when recruited, elite +1 and Mounted unit
  1126. - Sacreds:
  1127. ** Apostle of Rock (Lizard - sobek), 40g, 7r, Flail, Iron Cap.
  1128. --- Capital only, Sacred, fallpower-low, amphibian and Infantry sacred
  1129.  
  1130. Commanders:
  1131. - Scouts:
  1132. ** Scout (Foulspawn), 30g, 1r, Pincer, Sleep Touch, Leather Cuirass, Leather Hood.
  1133. --- Scout
  1134. - Commanders:
  1135. ** Castellan (Foulspawn), 60g, 1r, Fist, Sleep Touch, Tentacle.
  1136. --- Foul spawn infantry: heavy, mountainunit and Infantry unit
  1137. ** Elite Champion (Foulspawn), 90g, 9r, Bite, Light Lance, Leather Cap, Kite Shield, Lizard mount.
  1138. --- elite +1 and Mounted unit
  1139. ** General (Foulspawn), 100g, 3r, Pincer, Bite, Touch of Leprosy, Furs, Reinforced Leather Cap.
  1140. --- Foul spawn ogre infantry: heavy and Infantry unit
  1141. ** Club Commander (Foulspawn), 75g, 25r, Great Club, Heavy Samurai Armor, Iron Cap, Buckler.
  1142. --- Foul spawn ogre infantry: heavy, pillager and Infantry unit
  1143. ** Swordsmaster (Foulspawn), 140g, 10r, Great Sword, Full Leather Armor, Leather Cap, Shield, Pegasus mount.
  1144. --- elite +1 and Mounted unit
  1145. ** Master of Rock (Lizard - sobek), 115g, 7r, Flail, Iron Cap.
  1146. --- Sacred, fallpower-low, amphibian and Infantry sacred
  1147. - Priests:
  1148. ** Adept Chaplain (Foulspawn), 90g, 1r, Venomous Bite, Club, Great Club, Furs.
  1149. --- 1H.
  1150. --- Sacred and inquisitor
  1151. - Mages:
  1152. ** Vile Hand (Foulspawn), 70g, 1r, Paralyze, Quarterstaff, Robes.
  1153. --- 1S 1B.
  1154. --- invulnerable10
  1155. ** Vile Astronomer (Foulspawn), 185g, 1r, Strangulation, Quarterstaff, Robes.
  1156. --- 1S 2B 1.1? (blood, astral, earth, air).
  1157. ** Vile Wizard (Foulspawn), 160g, 1r, Strangulation, Quarterstaff, Robes.
  1158. --- 2B 1.1? (blood, astral, earth, air).
  1159. ** Vile Binder (Foulspawn), 190g, 1r.
  1160. --- 1E 1S 1B 2.1? (blood, astral, earth, air).
  1161. --- Capital only, Slow to recruit and Becomes unit of montag 1037 when recruited
  1162.  
  1163. Heroes:
  1164. ** Hero (Foulspawn), 0g, 5r, Weak Bite, Just Dagger, Exceptional Long Bow, Leather Hauberk, Leather Cap.
  1165. --- 1E 1S 1B.
  1166. --- Sacred, Hero, resistances_high, reveals its true shape of a metal man upon death, patrol and Ranged sacred
  1167. ** Hero (Foulspawn), 0g, 3r, Venomous Fangs, Exceptional Sting, Leather Hauberk, Leather Cap, Buckler.
  1168. --- Hero, reveals its true shape of a metal man upon death, can enter berserker rage, stealthlow, resistances and Infantry elite
  1169.  
  1170. Province defence:
  1171. * Commander 1: Castellan
  1172. * Commander 2: Elite Champion
  1173. * Troop 1a: Heavy Clubber - 6 per 10 PD
  1174. * Troop 1b: Lizard Glaive Infantry - 12 per 10 PD
  1175. * Troop 2a: Lizard Spearman - 12 per 10 PD
  1176. * Troop 2b: Light Lizard Glaive Infantry - 14 per 10 PD
  1177.  
  1178. National spells:
  1179. --------------
  1180. Reawaken Fossil
  1181.  
  1182. Montag units:
  1183. --------------
  1184. - Mages:
  1185. ** Vile Binder (Foulspawn), 185g, 1r, Claw.
  1186. --- 1E 1S 1B 2.1? (blood, astral, earth, air).
  1187. --- Has montag 1037
  1188. ** Vile Binder (Foulspawn), 190g, 1r, Pestle.
  1189. --- 1E 1S 1B 2.1? (blood, astral, earth, air).
  1190. --- Has montag 1037
  1191. ** Vile Binder (Foulspawn), 200g, 1r, Poisoned Claw, Quarterstaff, Furs.
  1192. --- 1E 1S 1B 2.1? (blood, astral, earth, air).
  1193. --- Has montag 1037
  1194. - Sacreds:
  1195. ** Hell Follower (Foulspawn), 35g, 6r, Sting, Venomous Bite, Pincer, Furs, Half Helmet.
  1196. --- Has montag 1041, strong, can enter berserker rage and Infantry elite
  1197. ** Tainted Avenger (Foulspawn), 21g, 3r, Weak Bite, Paralyze, Tail Slap, Leather Hauberk, Leather Cap, Buckler.
  1198. --- Has montag 1041, can shapeshift into a hawk, castlemaster and Infantry elite
  1199. ** Primal Avenger (Foulspawn), 29g, 30r, Trident, Chain Mail Hauberk, Crested Helmet, Shield.
  1200. --- Has montag 1041, can enter berserker rage and Infantry elite
  1201. ** Sentinel of Rock (Foulspawn), 10g, 8r, Strangulation, Javelin, Scale Mail Cuirass, Leather Cap, Buckler.
  1202. --- Has montag 1041, patrol and Infantry elite
  1203. ** Avenging Sentinel (Foulspawn), 30g, 7r, Bite, Machaka Spear, Furs, Leather Cap, Buckler.
  1204. --- Has montag 1041, castlemaster and Infantry elite
  1205. - Troops:
  1206. ** Heavy Lancer (Foulspawn), 35g, 21r, Light Lance, Full Scale Mail, Iron Cap, Buckler, Horse mount.
  1207. --- Has montag 1038, elite +1 and Mounted unit
  1208. ** Lancer (Foulspawn), 30g, 18r, Light Lance, Chain Mail Cuirass, Reinforced Leather Cap, Shield, Horse mount.
  1209. --- Has montag 1038, elite +1 and Mounted unit
  1210. ** Thane (Foulspawn), 28g, 24r, Venomous Fangs, Sleep Touch, Plate Cuirass, Half Helmet, Shield, Horse mount.
  1211. --- Has montag 1038, elite +1 and Mounted unit
  1212. ** Light Lizard Lancer (Foulspawn), 27g, 7r, Light Lance, Shield, Lizard mount.
  1213. --- Has montag 1038, elite +1 and Mounted unit
  1214. ** Light Lizard Lancer (Foulspawn), 27g, 6r, Light Lance, Buckler, Lizard mount.
  1215. --- Has montag 1038, elite +1 and Mounted unit
  1216. ** Scorpion Thane (Foulspawn), 65g, 18r, Flail, Chain Mail Cuirass, Leather Cap, Buckler, Scorpion mount.
  1217. --- Has montag 1038, elite +1 and Mounted unit
  1218. --- Leaves a giant scorpion behind when the rider dies
  1219. ** Pegasus Thane (Foulspawn), 65g, 10r, Great Sword, Full Leather Armor, Leather Cap, Shield, Pegasus mount.
  1220. --- Has montag 1038, elite +1 and Mounted unit
  1221. ** Lizard Lancer (Foulspawn), 30g, 9r, Bite, Light Lance, Kite Shield, Lizard mount.
  1222. --- Has montag 1038, elite +1 and Mounted unit
  1223. ** Light Foulspawn Heavy Infantry (Foulspawn), 8g, 1r, Fist, Strangulation.
  1224. --- Has montag 1039, Foul spawn infantry: heavy, mountainunit and Infantry unit
  1225. ** Light Foulspawn Heavy Infantry (Foulspawn), 10g, 1r, Claw, Claw.
  1226. --- Has montag 1039, Foul spawn infantry: heavy and Infantry unit
  1227. ** Heavy Foulspawn Heavy Infantry (Foulspawn), 8g, 18r, Pincer, Plate Cuirass, Iron Cap, Buckler.
  1228. --- Has montag 1039, Foul spawn infantry: heavy and Infantry unit
  1229. ** Heavy Foulspawn Heavy Infantry (Foulspawn), 11g, 19r, Sting, Plate Cuirass, Jingasa, Shield.
  1230. --- Has montag 1039, Foul spawn infantry: heavy and Infantry unit
  1231. ** Mauler (Foulspawn), 16g, 4r, Maul, Iron Shield.
  1232. --- Has montag 1039, Foul spawn infantry: heavy, mountainunit and Infantry unit
  1233. ** Heavy Foulspawn Heavy Infantry (Foulspawn), 10g, 17r, Weak Bite, Paralyze, Chain Mail Hauberk, Iron Cap, Shield.
  1234. --- Has montag 1039, Foul spawn infantry: heavy and Infantry unit
  1235. ** Foulspawn Heavy Infantry (Foulspawn), 10g, 1r, Sleep Touch, Fist, Tentacle.
  1236. --- Has montag 1039, Foul spawn infantry: heavy, mountainunit and Infantry unit
  1237. ** Heavy Lancer (Foulspawn), 19g, 20r, Light Lance, Plate Cuirass, Iron Cap, Shield.
  1238. --- Has montag 1039, Foul spawn infantry: heavy and Infantry unit
  1239. ** Clubber (Foulspawn), 40g, 3r, Sleep Touch, Great Club, Furs, Reinforced Leather Cap.
  1240. --- Has montag 1040, Foul spawn ogre infantry: heavy, pillager and Infantry unit
  1241. ** Heavy Clubber (Foulspawn), 25g, 25r, Great Club, Chain Mail Hauberk, Iron Cap, Shield.
  1242. --- Has montag 1040, Foul spawn ogre infantry: heavy and Infantry unit
  1243. ** Spearman (Foulspawn), 30g, 39r, Machaka Spear, Plate Hauberk, Jingasa, Buckler.
  1244. --- Has montag 1040, Foul spawn ogre infantry: heavy and Infantry unit
  1245. ** Heavy Foulspawn Heavy Ogre Infantry (Foulspawn), 35g, 28r, Pincer, Plate Cuirass, Iron Cap, Shield.
  1246. --- Has montag 1040, Foul spawn ogre infantry: heavy and Infantry unit
  1247. ** Heavy Clubber (Foulspawn), 25g, 25r, Great Club, Heavy Samurai Armor, Iron Cap, Buckler.
  1248. --- Has montag 1040, Foul spawn ogre infantry: heavy, pillager and Infantry unit
  1249. ** Heavy Clubber (Foulspawn), 30g, 13r, Great Club, Ashigaru Armor, Reinforced Leather Cap, Buckler.
  1250. --- Has montag 1040, Foul spawn ogre infantry: heavy and Infantry unit
  1251. ** Flail Foulspawn Heavy Ogre Infantry (Foulspawn), 26g, 6r, Poisoned Claw, Flail, Furs.
  1252. --- Has montag 1040, Foul spawn ogre infantry: heavy and Infantry unit
  1253. ** Foulspawn Heavy Ogre Infantry (Foulspawn), 40g, 1r, Pincer, Bite, Touch of Leprosy, Furs, Leather Cap.
  1254. --- Has montag 1040, Foul spawn ogre infantry: heavy and Infantry unit
  1255.  
  1256. Nation 107: Talor
  1257. -----------------------------------
  1258. Race: Foulspawns, some Pale Ones.
  1259. Military: Light infantry and heavy infantry. Foulspawn Rangeds. Sacred light infantry. Cheaper forts.
  1260. Magic: Astral and Nature.
  1261. Priests: Weak.
  1262. -----------------------------------
  1263. National traits:
  1264. - Fortifications are 10 percent cheaper
  1265.  
  1266. Foulspawn themes: nordic_language, default
  1267. Pale One themes: advanced, slaver
  1268.  
  1269. Magic site features: scry 1
  1270.  
  1271. Troops:
  1272. - Ranged:
  1273. ** Foulspawn Ranged (Foulspawn), 11g, 8r.
  1274. --- Becomes unit of montag 1043 when recruited, mountainunit and Ranged unit
  1275. - Infantry:
  1276. ** Foulspawn Heavy Infantry (Foulspawn), 12g, 7r.
  1277. --- Becomes unit of montag 1046 when recruited, Foul spawn infantry: heavy and Infantry unit
  1278. ** Foulspawn Heavy Ogre Infantry (Foulspawn), 28g, 19r.
  1279. --- Becomes unit of montag 1045 when recruited, Foul spawn ogre infantry: heavy and Infantry unit
  1280. ** Foulspawn Light Infantry (Foulspawn), 12g, 4r.
  1281. --- Becomes unit of montag 1044 when recruited, Foul spawn infantry: light and Infantry unit
  1282. ** Pale One Bog Impaler (Pale One), 9g, 10r, Trident, Harpoon, Half Helmet, Buckler.
  1283. --- swampunit and Infantry unit
  1284. ** Pale One Swordsman (Pale One), 9g, 25r, Broad Sword, Scale Mail Hauberk, Iron Cap, Iron Shield.
  1285. --- Infantry unit
  1286. ** Pale One Impaler (Pale One), 9g, 24r, Trident, Scale Mail Hauberk, Iron Cap, Iron Shield.
  1287. --- Infantry unit
  1288. - Sacreds:
  1289. ** Foulspawn Elite Infantry (Foulspawn), 28g, 15r.
  1290. --- Capital only, Sacred, Becomes unit of montag 1047 when recruited and Infantry sacred
  1291.  
  1292. Commanders:
  1293. - Scouts:
  1294. ** Spy (Foulspawn), 45g, 3r, Mace, Tiny Tentacle, Leather Hauberk, Leather Hood.
  1295. --- Scout
  1296. - Commanders:
  1297. ** Commanding Lancer (Foulspawn), 55g, 3r, Light Lance, Leather Cap, Shield.
  1298. --- Foul spawn infantry: light and Infantry unit
  1299. ** Bog Lord (Pale One), 65g, 9r, Trident, Harpoon, Iron Cap, Buckler.
  1300. --- swampunit and Infantry unit
  1301. ** Colonel (Pale One), 55g, 24r, Trident, Scale Mail Hauberk, Iron Cap, Iron Shield.
  1302. --- Infantry unit
  1303. ** Divine Lord (Foulspawn), 80g, 8r, Short Sword, Leather Hauberk, Leather Cap, Kite Shield.
  1304. --- Sacred, patrol and Infantry sacred
  1305. ** Temple Master (Foulspawn), 180g, 16r, Bite, Tentacle, Axe, Chain Mail Hauberk, Iron Cap.
  1306. --- Sacred, amphibian and Infantry sacred
  1307. - Priests:
  1308. ** High Priest (Foulspawn), 75g, 4r, Morningstar, Strangulation, Robes.
  1309. --- 1H.
  1310. --- Sacred
  1311. - Mages:
  1312. ** Junior Apothecary of the Grove (Foulspawn), 175g, 4r, Poison Spit, Flail.
  1313. --- 2S.
  1314. --- Sacred
  1315. ** Apothecary of the Grove (Foulspawn), 170g, 1r, Pincer, Quarterstaff, Robes.
  1316. --- 2S 1N.
  1317. --- Sacred
  1318. ** Senior Apothecary of the Grove (Foulspawn), 325g, 1r.
  1319. --- 3S 2N 1.1? (blood, nature, death, astral).
  1320. --- Slow to recruit, Sacred and Becomes unit of montag 1042 when recruited
  1321.  
  1322. Heroes:
  1323. ** Hero (Foulspawn), 0g, 1r, Tentacle, Quarterstaff, Robes.
  1324. --- 3A 1E 3S 1N.
  1325. --- Hero, MAGICPICKS, ethereal2, poisonarmor and awe
  1326. ** Hero (Foulspawn), 0g, 4r, Morningstar, Quarterstaff, Robes.
  1327. --- 3A 1E 3S 1B.
  1328. --- Hero, MAGICPICKS, protected by tainted earth, resource generator 25, invulnerable10, falsearmy, majorshockres and has charged body
  1329.  
  1330. Province defence:
  1331. * Commander 1: Commanding Lancer
  1332. * Commander 2: Bog Lord
  1333. * Troop 1a: Heavy Halberdier - 11 per 10 PD
  1334. * Troop 1b: Heavy Alpine Bowman - 11 per 10 PD
  1335. * Troop 2a: Heavy Alpine Archer - 11 per 10 PD
  1336. * Troop 2b: Pale One Bog Impaler - 15 per 10 PD
  1337.  
  1338. National spells:
  1339. --------------
  1340.  
  1341.  
  1342. Montag units:
  1343. --------------
  1344. - Mages:
  1345. ** Senior Apothecary of the Grove (Foulspawn), 445g, 1r, Tentacle.
  1346. --- 3S 2N 1.1? (blood, nature, death, astral).
  1347. --- Has montag 1042, reveals its true form, that of a giant mantis, when mortally wounded and has a shikigami familiar
  1348. ** Senior Apothecary of the Grove (Foulspawn), 265g, 1r, Life Drain.
  1349. --- 3S 2N 1.1? (blood, nature, death, astral).
  1350. --- Has montag 1042, sailing and has a shikigami familiar
  1351. ** Senior Apothecary of the Grove (Foulspawn), 265g, 1r, Pincer.
  1352. --- 3S 2N 1.1? (blood, nature, death, astral).
  1353. --- Has montag 1042, majorcoldres and watched over by ancestors
  1354. - Sacreds:
  1355. ** Pure Avenger (Foulspawn), 45g, 31r, Venomous Bite, Claymore, Barbed Tail, Chain Mail Hauberk, Crested Helmet.
  1356. --- Sacred, Has montag 1047, castlemaster and Infantry sacred
  1357. ** Rhubarb Guard (Foulspawn), 20g, 5r, Bite, Short Sword, Leather Cuirass, Leather Cap, Shield.
  1358. --- Sacred, Has montag 1047, poisonarmor and Infantry sacred
  1359. ** Serpent Vindicator (Foulspawn), 35g, 18r, Touch of Leprosy, Chain Mail Hauberk, Half Helmet, Shield.
  1360. --- Sacred, Has montag 1047, incunrest_high, berserklow and Infantry sacred
  1361. ** Temple Warrior (Foulspawn), 24g, 16r, Bite, Tentacle, Axe, Chain Mail Hauberk, Iron Cap.
  1362. --- Sacred, Has montag 1047, amphibian and Infantry sacred
  1363. ** Divine Reaver (Foulspawn), 16g, 8r, Short Sword, Leather Hauberk, Leather Cap, Kite Shield.
  1364. --- Sacred, Has montag 1047, patrol and Infantry sacred
  1365. - Troops:
  1366. ** Light Alpine Bowman (Foulspawn), 7g, 4r, Spiked Club, Short Bow, Leather Cuirass.
  1367. --- Has montag 1043, mountainunit and Ranged unit
  1368. ** Alpine Bowman (Foulspawn), 10g, 6r, Hatchet, Short Bow, Leather Hauberk, Reinforced Leather Cap.
  1369. --- Has montag 1043, mountainunit and Ranged unit
  1370. ** Alpine Bowman (Foulspawn), 13g, 4r, Kryss, Composite Bow.
  1371. --- Has montag 1043, mountainunit, wasteunit and Ranged unit
  1372. ** Light Alpine Bowman (Foulspawn), 10g, 9r, Poisoned Claw, Composite Bow, Scale Mail Cuirass.
  1373. --- Has montag 1043, mountainunit and Ranged unit
  1374. ** Heavy Alpine Bowman (Foulspawn), 13g, 16r, Sleep Touch, Short Bow, Full Scale Mail, Iron Cap.
  1375. --- Has montag 1043, mountainunit and Ranged unit
  1376. ** Heavy Alpine Archer (Foulspawn), 10g, 18r, Mace, Steel Crossbow, Full Scale Mail, Leather Hood.
  1377. --- Has montag 1043, mountainunit and Ranged unit
  1378. ** Alpine Longbowman (Foulspawn), 7g, 14r, Mace, Long Bow, Chain Mail Cuirass, Reinforced Leather Cap.
  1379. --- Has montag 1043, mountainunit and Ranged unit
  1380. ** Alpine Archer (Foulspawn), 19g, 3r, Fist, Web Spit, Iron Shield.
  1381. --- Has montag 1043, mountainunit and Ranged unit
  1382. ** Light Foulspawn Light Infantry (Foulspawn), 10g, 6r, Poison Spit, Lucerne Hammer, Shield.
  1383. --- Has montag 1044, Foul spawn infantry: light and Infantry unit
  1384. ** Swordsman (Foulspawn), 8g, 7r, Weak Bite, Great Sword, Shield.
  1385. --- Has montag 1044, Foul spawn infantry: light and Infantry unit
  1386. ** Light Foulspawn Light Infantry (Foulspawn), 9g, 4r, Tentacle, Kite Shield.
  1387. --- Has montag 1044, Foul spawn infantry: light and Infantry unit
  1388. ** Light Lancer (Foulspawn), 15g, 3r, Light Lance, Shield.
  1389. --- Has montag 1044, Foul spawn infantry: light and Infantry unit
  1390. ** Light Foulspawn Light Infantry (Foulspawn), 11g, 1r, Tentacle, Sleep Touch.
  1391. --- Has montag 1044, Foul spawn infantry: light and Infantry unit
  1392. ** Foulspawn Light Infantry (Foulspawn), 12g, 4r, Strangulation, Kite Shield.
  1393. --- Has montag 1044, Foul spawn infantry: light and Infantry unit
  1394. ** Lancer (Foulspawn), 18g, 6r, Weak Bite, Light Lance, Leather Hauberk, Iron Shield.
  1395. --- Has montag 1044, Foul spawn infantry: light and Infantry unit
  1396. ** Light Crusher (Foulspawn), 9g, 6r, Poison Spit, Maul, Leather Hauberk, Iron Shield.
  1397. --- Has montag 1044, Foul spawn infantry: light and Infantry unit
  1398. ** Spearman (Foulspawn), 35g, 9r, Fist, Machaka Spear, Furs, Iron Cap.
  1399. --- Has montag 1045, Foul spawn ogre infantry: heavy and Infantry unit
  1400. ** Foulspawn Heavy Ogre Infantry (Foulspawn), 40g, 7r, Paralyze, Venomous Bite, Bardiche, Furs.
  1401. --- Has montag 1045, Foul spawn ogre infantry: heavy and Infantry unit
  1402. ** Heavy Halberdier (Foulspawn), 28g, 7r, Poisoned Claw, Halberd, Furs, Leather Cap.
  1403. --- Has montag 1045, Foul spawn ogre infantry: heavy and Infantry unit
  1404. ** Flail Foulspawn Heavy Ogre Infantry (Foulspawn), 25g, 30r, Flail, Chain Mail Hauberk, Iron Cap, Shield.
  1405. --- Has montag 1045, Foul spawn ogre infantry: heavy and Infantry unit
  1406. ** Pikeman (Foulspawn), 30g, 30r, Pike, Chain Mail Hauberk, Half Helmet, Shield.
  1407. --- Has montag 1045, Foul spawn ogre infantry: heavy and Infantry unit
  1408. ** Heavy Crusher (Foulspawn), 19g, 37r, Iron Cudgel, Plate Hauberk, Iron Cap, Buckler.
  1409. --- Has montag 1045, Foul spawn ogre infantry: heavy and Infantry unit
  1410. ** Heavy Crusher (Foulspawn), 22g, 19r, Great Club, Samurai Armor, Jingasa, Buckler.
  1411. --- Has montag 1045, Foul spawn ogre infantry: heavy and Infantry unit
  1412. ** Staff Foulspawn Heavy Ogre Infantry (Foulspawn), 27g, 21r, Quarterstaff, Samurai Armor, Iron Cap, Shield.
  1413. --- Has montag 1045, Foul spawn ogre infantry: heavy and Infantry unit
  1414. ** Light Foulspawn Heavy Infantry (Foulspawn), 11g, 1r, Pincer, Spiked Club.
  1415. --- Has montag 1046, Foul spawn infantry: heavy and Infantry unit
  1416. ** Crusher (Foulspawn), 10g, 19r, Venomous Fangs, Maul, Plate Cuirass, Iron Cap, Buckler.
  1417. --- Has montag 1046, Foul spawn infantry: heavy and Infantry unit
  1418. ** Heavy Halberdier (Foulspawn), 15g, 7r, Halberd, Iron Cap, Buckler.
  1419. --- Has montag 1046, Foul spawn infantry: heavy and Infantry unit
  1420. ** Light Foulspawn Heavy Infantry (Foulspawn), 7g, 1r, Tentacle, Strangulation.
  1421. --- Has montag 1046, Foul spawn infantry: heavy and Infantry unit
  1422. ** Crusher (Foulspawn), 10g, 17r, Weak Bite, Maul, Full Scale Mail, Iron Cap, Shield.
  1423. --- Has montag 1046, Foul spawn infantry: heavy and Infantry unit
  1424. ** Light Lancer (Foulspawn), 13g, 5r, Light Lance, Iron Cap, Shield.
  1425. --- Has montag 1046, Foul spawn infantry: heavy and Infantry unit
  1426. ** Foulspawn Heavy Infantry (Foulspawn), 19g, 6r, Weak Bite, Lucerne Hammer, Shield.
  1427. --- Has montag 1046, Foul spawn infantry: heavy and Infantry unit
  1428. ** Halberdier (Foulspawn), 11g, 5r, Halberd, Buckler.
  1429. --- Has montag 1046, Foul spawn infantry: heavy and Infantry unit
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement