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- SEVERE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]
- java.lang.NullPointerException
- at mygame.Main.simpleUpdate(Main.java:97)
- at com.jme3.app.SimpleApplication.update(SimpleApplication.java:241)
- at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
- at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:185)
- at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:228)
- at java.lang.Thread.run(Thread.java:722)
- Jun 13, 2013 4:13:09 PM com.jme3.renderer.lwjgl.LwjglRenderer cleanup
- INFO: Deleting objects and invalidating state
- Jun 13, 2013 4:13:09 PM com.jme3.scene.Node detachChildAt
- INFO: Gui Node (Node): Child removed.
- Jun 13, 2013 4:13:09 PM com.jme3.scene.Node detachChildAt
- INFO: Gui Node (Node): Child removed.
- Jun 13, 2013 4:13:09 PM com.jme3.input.lwjgl.LwjglMouseInput destroy
- INFO: Mouse destroyed.
- Jun 13, 2013 4:13:09 PM com.jme3.input.lwjgl.LwjglKeyInput destroy
- INFO: Keyboard destroyed.
- Jun 13, 2013 4:13:09 PM com.jme3.system.lwjgl.LwjglAbstractDisplay deinitInThread
- INFO: Display destroyed.
- BUILD SUCCESSFUL (total time: 7 seconds)
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