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- #include <iostream>
- #include <windows.h>
- #include <dwmapi.h>
- #include "resource.h"
- #pragma comment (lib, "dwmapi.lib")
- /* Declare Windows procedure */
- LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM);
- /* Make the class name into a global variable */
- char szClassName[ ] = "CodeBlocksWindowsApp";
- int WINAPI WinMain (HINSTANCE hThisInstance,
- HINSTANCE hPrevInstance,
- LPSTR lpszArgument,
- int nCmdShow)
- {
- HWND hwnd; /* This is the handle for our window */
- MSG messages; /* Here messages to the application are saved */
- WNDCLASSEX wincl; /* Data structure for the windowclass */
- BLENDFUNCTION bfunc;
- bfunc.AlphaFormat = 0;
- bfunc.BlendFlags = 0;
- bfunc.BlendOp = AC_SRC_OVER;
- bfunc.SourceConstantAlpha = 0;
- /* The Window structure */
- wincl.hInstance = hThisInstance;
- wincl.lpszClassName = szClassName;
- wincl.lpfnWndProc = WindowProcedure; /* This function is called by windows */
- wincl.style = CS_DBLCLKS; /* Catch double-clicks */
- wincl.cbSize = sizeof (WNDCLASSEX);
- /* Use default icon and mouse-pointer */
- wincl.hIcon = LoadIcon (GetModuleHandle(0), MAKEINTRESOURCE(IDI_MYAPP));
- wincl.hIconSm = LoadIcon (GetModuleHandle(0), MAKEINTRESOURCE(IDI_MYAPP));
- wincl.hCursor = LoadCursor (NULL, IDC_ARROW);
- wincl.lpszMenuName = NULL; /* No menu */
- wincl.cbClsExtra = 0; /* No extra bytes after the window class */
- wincl.cbWndExtra = 0; /* structure or the window instance */
- /* Use Windows's default colour as the background of the window */
- wincl.hbrBackground = (HBRUSH) COLOR_BACKGROUND;
- /* Register the window class, and if it fails quit the program */
- if (!RegisterClassEx (&wincl))
- return 0;
- /* The class is registered, let's create the program*/
- hwnd = CreateWindowEx (
- 0, /* Extended possibilites for variation */
- szClassName, /* Classname */
- "My App", /* Title Text */
- WS_EX_LAYERED, /* default window */
- CW_USEDEFAULT, /* Windows decides the position */
- CW_USEDEFAULT, /* where the window ends up on the screen */
- 640, /* The programs width */
- 480, /* and height in pixels */
- HWND_DESKTOP, /* The window is a child-window to desktop */
- NULL, /* No menu */
- hThisInstance, /* Program Instance handler */
- NULL /* No Window Creation data */
- );
- MARGINS mar = { -1, -1, -1, -1 };
- SetLayeredWindowAttributes(hwnd, RGB(0x0, 0x0, 0x0), 0, LWA_COLORKEY);
- DwmExtendFrameIntoClientArea(hwnd, &mar);
- /* Make the window visible on the screen */
- ShowWindow (hwnd, nCmdShow);
- /* Run the message loop. It will run until GetMessage() returns 0 */
- while (GetMessage (&messages, NULL, 0, 0))
- {
- /* Translate virtual-key messages into character messages */
- TranslateMessage(&messages);
- /* Send message to WindowProcedure */
- DispatchMessage(&messages);
- }
- //Start of my code...
- // UpdateLayeredWindow (hwnd, //window handle
- // NULL, //DC for screen (optional)
- // NULL, //window position (NULL = no change)
- // NULL, //New window size (NULL = same)
- // NULL, //used if you want to morph the window, otherwise NULL
- // NULL, //location of layer on Device context, if previous param is NULL, this should be too
- // RGB(0,0,0), //window color
- // &bfunc, //a BLENDFUNCTION variable, for setting alpha and stuff like that
- // 0); //tells how to use the blending, make 0 if param 5 is NULL
- //End of my code...
- /* The program return-value is 0 - The value that PostQuitMessage() gave */
- return messages.wParam;
- }
- /* This function is called by the Windows function DispatchMessage() */
- LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
- {
- switch (message) /* handle the messages */
- {
- case WM_DESTROY:
- PostQuitMessage (0); /* send a WM_QUIT to the message queue */
- break;
- default: /* for messages that we don't deal with */
- return DefWindowProc (hwnd, message, wParam, lParam);
- }
- return 0;
- }
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