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FE7 Script "Error"?

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Dec 9th, 2016
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  1. Here's the script that DOESN'T work. the "frame4.png" is working, but if i add "frame3.png", it doesn't work. I believe that the sprite is less than 16 colors and is completely fine. Did i put it at the wrong location?
  2.  
  3.  
  4.  
  5. /// - Mode 1
  6.  
  7. C03 -
  8.  
  9. C07 -
  10.  
  11. 3 p- standing.png
  12.  
  13. 3 p- frame4.png
  14.  
  15. 3 p- frame3.png
  16.  
  17. /// - Attack Frames
  18.  
  19. C04
  20.  
  21. C1A
  22.  
  23. C1F
  24.  
  25. /// - Frames after hitting but before stopping to wait for HP depletion
  26.  
  27. C01
  28.  
  29. /// - RETURN TO BASE
  30.  
  31. 3 p- standing.png
  32.  
  33. C06
  34.  
  35. C0D
  36.  
  37. ~~~ -
  38.  
  39. /// - Mode 3
  40.  
  41. C03 -
  42.  
  43. C07 -
  44.  
  45. 3 p- standing.png
  46.  
  47. /// - Critical Frames
  48.  
  49. C04
  50.  
  51. C08
  52.  
  53. C1F
  54.  
  55. /// - Frames after hitting but before stopping to wait for HP depletion
  56.  
  57. C01
  58.  
  59. /// - RETURN TO BASE
  60.  
  61. 3 p- standing.png
  62.  
  63. C06
  64.  
  65. C0D
  66.  
  67. ~~~ - Mode 5
  68.  
  69. C03 -
  70.  
  71. C07 -
  72.  
  73. 5 p- standing.PNG
  74.  
  75. C05
  76.  
  77. 4 p- standing.PNG
  78.  
  79. C01
  80.  
  81. 4 p- standing.PNG
  82.  
  83. C06
  84.  
  85. 3 p- standing.png
  86.  
  87. C0D
  88.  
  89. ~~~ - Mode 6
  90.  
  91. C03 -
  92.  
  93. C07 -
  94.  
  95. 5 p- standing.PNG
  96.  
  97. C05
  98.  
  99. 4 p- standing.PNG
  100.  
  101. C01
  102.  
  103. 4 p- standing.PNG
  104.  
  105. C06
  106.  
  107. 3 p- standing.png
  108.  
  109. C0D
  110.  
  111. ~~~ - Mode 7
  112.  
  113. C02
  114.  
  115. 2 p- standing.PNG
  116.  
  117. C0E
  118.  
  119. 3 p- standing.PNG
  120.  
  121. C01
  122.  
  123. 2 p- standing.PNG
  124.  
  125. C06
  126.  
  127. 2 p- standing.png
  128.  
  129. C0D
  130.  
  131. ~~~ - Mode 8
  132.  
  133. C02
  134.  
  135. 2 p- standing.PNG
  136.  
  137. C0E
  138.  
  139. 3 p- standing.PNG
  140.  
  141. C01
  142.  
  143. 2 p- standing.PNG
  144.  
  145. C06
  146.  
  147. 2 p- standing.png
  148.  
  149. C0D
  150.  
  151. ~~~ - Mode 9
  152.  
  153. 3 p- standing.png
  154.  
  155. C01 -
  156.  
  157. ~~~ - Mode 10
  158.  
  159. 3 p- standing.png
  160.  
  161. C01 -
  162.  
  163. ~~~ - Mode 11
  164.  
  165. 3 p- standing.png
  166.  
  167. C01 -
  168.  
  169. ~~~ - Mode 12
  170.  
  171. C03 -
  172.  
  173. C07 -
  174.  
  175. 3 p- standing.png
  176.  
  177. /// - Attack-That-Will-Miss Frames
  178.  
  179. C04
  180.  
  181. C1F
  182.  
  183. /// - Frames after hitting but before stopping to wait for HP depletion
  184.  
  185. C01
  186.  
  187. /// - RETURN TO BASE
  188.  
  189. 3 p- standing.png
  190.  
  191. C06
  192.  
  193. C0D
  194.  
  195. ~~~ - End Animation Data
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