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- #include <a_samp>
- #include <zcmd>
- #include <sscanf2>
- new hit[MAX_PLAYERS];
- new isHitman[MAX_PLAYERS];
- public OnGameModeInit()
- {
- SetGameModeText("Hitman tutorial");
- AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
- return 1;
- }
- COMMAND:contract(playerid, params[])
- {
- new id, amount;
- if(sscanf(params, "ui", id, amount)) return SendClientMessage(playerid, -1, "{A3A1A0}Usage: /contract [id] [amount]");
- if(!IsPlayerConnected(playerid)) return SendClientMessage(playerid, -1, "{A3A1A0}That player is not connected.");
- if(isHitman[playerid] == 1) return SendClientMessage(playerid, -1, "{A3A1A0}Hitmen can not place contracts.");
- if(isHitman[id] == 1) return SendClientMessage(playerid, -1, "{A3A1A0}That player already has the maximum hit on him.");
- if(hit[id] == 150000 || hit[id] > 150000) return SendClientMessage(playerid, -1, "{A3A1A0}That player already has the maximum hit on him.");
- if(amount < 50000 || amount > 150000) return SendClientMessage(playerid, -1, "{A3A1A0}Hits range from $50,000 - $150,000.");
- if(hit[id] + amount > 150000) return SendClientMessage(playerid, -1, "{A3A1A0}That hit is too high for this player, please lower it.");
- hit[id] = hit[id] + amount;
- new result[128];
- new tname[MAX_PLAYER_NAME];
- GetPlayerName(id, tname, sizeof(tname));
- format(result, sizeof(result), "You have placed a hit of $%i on %s.", amount, tname);
- SendClientMessage(playerid, -1, result);
- new string[128];
- format(string, sizeof(string), "HITMAN: A new hit is available. Name: %s | Amount: $%i", tname, hit[id]);
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(isHitman[i])
- {
- SendClientMessage(i, -1, string);
- }
- }
- }
- return 1;
- }
- COMMAND:hits(playerid, params[])
- {
- if(isHitman[playerid] == 1)
- {
- SendClientMessage(playerid, -1, "--- Current available contracts ---");
- new string[128];
- new tname[MAX_PLAYER_NAME];
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(hit[i] > 0)
- {
- format(string, sizeof(string), "Name: %s | Amount: %i", tname, hit[i]);
- SendClientMessage(playerid, -1, string);
- }
- }
- }
- }
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- if(killerid != INVALID_PLAYER_ID)
- {
- if(isHitman[killerid] == 1)
- {
- if(hit[playerid] > 0)
- {
- GivePlayerMoney(killerid, hit[playerid]);
- new result[128];
- new tname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, tname, sizeof(tname));
- format(result, sizeof(result), "HITMAN: You killed %s and collected the hit of $%i!", tname, hit[playerid]);
- SendClientMessage(playerid, -1, result);
- hit[playerid] = 0;
- }
- }
- }
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
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