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crowley.skyblock.cfg

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  1. # Configuration file
  2.  
  3. ####################
  4. # agriculture options
  5. ####################
  6.  
  7. "agriculture options" {
  8. D:"infested leaf string chance"=0.4
  9. }
  10.  
  11.  
  12. ####################
  13. # barrel options
  14. ####################
  15.  
  16. "barrel options" {
  17. B:"enable barrel recipe (blaze rods)"=true
  18. B:"enable barrel recipe (clay)"=true
  19. B:"enable barrel recipe (dirt)"=true
  20. B:"enable barrel recipe (end stone)"=true
  21. B:"enable barrel recipe (ender pearls)"=true
  22. B:"enable barrel recipe (netherrack)"=true
  23. B:"enable barrel recipe (slime)"=true
  24. B:"enable barrel recipe (soul sand)"=true
  25. }
  26.  
  27.  
  28. ####################
  29. # blocks
  30. ####################
  31.  
  32. blocks {
  33. I:barrel=492
  34. I:barrel_stone=493
  35. I:bee_trap=494
  36. I:bee_trap_treated=495
  37. I:crucible=496
  38. I:crucible_unfired=497
  39. I:dust=498
  40. I:infested_leaves=499
  41. I:sifting_table=500
  42. }
  43.  
  44.  
  45. ####################
  46. # buckets
  47. ####################
  48.  
  49. buckets {
  50. I:bucket_witchwater=9456
  51. }
  52.  
  53.  
  54. ####################
  55. # colors
  56. ####################
  57.  
  58. colors {
  59. S:apple=FFF68F
  60. S:beef_cooked=80543D
  61. S:beef_raw=FF4242
  62. S:birch=6CC449
  63. S:bread=D1AF60
  64. S:cactus=DEFFB5
  65. S:carrot=FF9B0F
  66. S:chicken_cooked=FA955F
  67. S:chicken_raw=FFE8E8
  68. S:dandelion=FFF461
  69. S:dirt=EEA96D
  70. S:dust=FFFEDB
  71. S:egg=FFFA66
  72. S:fish_cooked=D8EBE5
  73. S:fish_raw=6DCFB3
  74. S:gravel=E3E3E3
  75. S:jungle=22A116
  76. S:melon=FF443B
  77. S:mushroom_brown=CFBFB6
  78. S:mushroom_red=D6A8A5
  79. S:netherwart=FF2B52
  80. S:oak=35A82A
  81. S:pork_cooked=FFFDBD
  82. S:pork_raw=FFA091
  83. S:potato=FFF1B5
  84. S:potato_baked=FFF1B5
  85. S:potato_poison=E0FF8A
  86. S:pumpkin=FFDB66
  87. S:pumpkin_pie=E39A6D
  88. S:rose=FF1212
  89. S:rotten_flesh=C45631
  90. S:sand=FFFEA8
  91. S:silkworm_cooked=EDA17B
  92. S:silkworm_raw=FFFDC9
  93. S:soul_sand=8F5B4D
  94. S:spider_eye=963E44
  95. S:spruce=2E8042
  96. S:sugar_cane=9BFF8A
  97. S:tall_grass=23630E
  98. S:vine=23630E
  99. S:waterlily=269900
  100. S:wheat=E3E162
  101. }
  102.  
  103.  
  104. ####################
  105. # compatibility options
  106. ####################
  107.  
  108. "compatibility options" {
  109. B:"overwrite default macerator recipes"=true
  110. B:"overwrite default pulverizer recipes"=true
  111. }
  112.  
  113.  
  114. ####################
  115. # fluid blocks
  116. ####################
  117.  
  118. "fluid blocks" {
  119. I:witchwater=501
  120. }
  121.  
  122.  
  123. ####################
  124. # items
  125. ####################
  126.  
  127. items {
  128. I:crook=502
  129. I:doll=503
  130. I:doll_angry=504
  131. I:doll_creepy=505
  132. I:hammer_diamond=506
  133. I:hammer_gold=507
  134. I:hammer_iron=508
  135. I:hammer_stone=509
  136. I:hammer_wood=510
  137. I:mesh=511
  138. I:porcelain=512
  139. I:seed_grass=513
  140. I:silkworm=514
  141. I:silkworm_cooked=515
  142. I:spores=516
  143. I:stone=517
  144. }
  145.  
  146.  
  147. ####################
  148. # options
  149. ####################
  150.  
  151. options {
  152. B:"barrels allowed"=true
  153. B:"crooks allowed"=true
  154. B:"crucibles allowed"=true
  155. B:"hammers allowed"=true
  156. B:"sieve automation allowed"=true
  157. B:"sieves allowed"=true
  158. B:"silkworms allowed"=true
  159. }
  160.  
  161.  
  162. ####################
  163. # ore blocks
  164. ####################
  165.  
  166. "ore blocks" {
  167. I:copper_ore=518
  168. I:gold_ore=519
  169. I:iron_ore=520
  170. I:lead_ore=521
  171. I:nickel_ore=522
  172. I:osmium_ore=523
  173. I:platinum_ore=524
  174. I:silver_ore=525
  175. I:tin_ore=526
  176. }
  177.  
  178.  
  179. ####################
  180. # ore items
  181. ####################
  182.  
  183. "ore items" {
  184. I:copper_broken=527
  185. I:copper_crushed=528
  186. I:copper_ingot=529
  187. I:copper_pulverized=530
  188. I:gold_broken=531
  189. I:gold_crushed=532
  190. I:gold_pulverized=533
  191. I:iron_broken=534
  192. I:iron_crushed=535
  193. I:iron_pulverized=536
  194. I:lead_broken=537
  195. I:lead_crushed=538
  196. I:lead_ingot=539
  197. I:lead_pulverized=540
  198. I:nickel_broken=541
  199. I:nickel_crushed=542
  200. I:nickel_ingot=543
  201. I:nickel_pulverized=544
  202. I:osmium_broken=545
  203. I:osmium_crushed=546
  204. I:osmium_pulverized=547
  205. I:platinum_broken=548
  206. I:platinum_crushed=549
  207. I:platinum_ingot=550
  208. I:platinum_pulverized=551
  209. I:silver_broken=552
  210. I:silver_crushed=553
  211. I:silver_ingot=554
  212. I:silver_pulverized=555
  213. I:tin_broken=556
  214. I:tin_crushed=557
  215. I:tin_ingot=558
  216. I:tin_pulverized=559
  217. }
  218.  
  219.  
  220. ####################
  221. # seed items
  222. ####################
  223.  
  224. "seed items" {
  225. I:seed_birch=560
  226. I:seed_cactus=561
  227. I:seed_carrot=562
  228. I:seed_jungle=563
  229. I:seed_oak=564
  230. I:seed_potato=565
  231. I:seed_rubber=566
  232. I:seed_spruce=567
  233. I:seed_sugar_cane=568
  234. }
  235.  
  236.  
  237. ####################
  238. # sieve options
  239. ####################
  240.  
  241. "sieve options" {
  242. # Forces the sieve to give copper even if no mods are detected which require it.
  243. B:"give copper"=false
  244.  
  245. # Forces the sieve to give lead even if no mods are detected which require it.
  246. B:"give lead"=false
  247.  
  248. # Forces the sieve to give nickel even if no mods are detected which require it.
  249. B:"give nickel"=false
  250.  
  251. # Forces the sieve to give platinum even if no mods are detected which require it.
  252. B:"give platinum"=false
  253.  
  254. # Forces the sieve to give silver even if no mods are detected which require it.
  255. B:"give silver"=false
  256.  
  257. # Forces the sieve to give tin even if no mods are detected which require it.
  258. B:"give tin"=false
  259. }
  260.  
  261.  
  262. ####################
  263. # void generation options
  264. ####################
  265.  
  266. "void generation options" {
  267. B:end=false
  268. B:nether=true
  269. B:nether_fortresses_allowed=true
  270. B:overworld=true
  271. }
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