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- #define CONSOLE_H
- #include <string>
- using namespace std;
- class Console
- {
- public:
- template <typename T>
- void readObjectData(T& o);
- protected:
- private:
- Console(); // Private so that it can not be called
- Console(Console const&); // copy constructor is private
- Console& operator=(Console const&); // assignment operator is private
- static Console* m_pInstance;
- };
- #endif // CONSOLE_H
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