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- @RULE shapeloop3_8.1
- version 8.1
- used from 4/14/15 to 8/12/15
- 1 wire
- 2 left signal
- 3 right signal
- 4 forward signal
- 5 trigger/right signal
- 6 idle/right signal
- 7 6 to 5 converter
- 8 signal lead
- 9 arm edge 1
- 10 arm edge 2
- 11 arm starter
- 12 arm delete
- 13 delete all
- 14 boundary
- 15 checker
- #/ shows where edits/additions were made
- #* shows where movements were made
- @TABLE
- n_states:16
- neighborhood:Moore
- symmetries:rotate4
- Var a={0,1,2,3,4,5,6,7,8,9,10,11,12,13,15}
- Var b={1,2,3,4,5,6,15}
- var c={9,10}
- var d={1,2,3,4,5,6,7,11,12,15}
- var e={1,2,3,4,5,6,11,15}
- var f={0,7,8,9,10,12,13}
- var g={8,9,10}
- var h={0,8}
- var i={0,11,12}
- var j={3,5,6,15}
- var k={1,2,3,4,5,6,7,8,9,10,11,15}
- var l={0,7,8,9,10,12,13}
- var m={0}
- var n={9}
- var o={10}
- var p={9,10}
- var q={0,1,2,3,4,5,6,8,9,10,12,15}
- var r={0,8,12,13}
- #var s={16,17}
- var t={8}
- var u={8,9,10}
- var v={1,2,3,4,5,6,8,9,10,15}
- var w={0,12,13}
- var x={1,4}
- var y={2,4}
- var z={0,12}
- var A={0,12}
- var B={0,13}
- #var C={15,15}
- var D={8,9,10,12}
- var E={0,1,2,3,4,5,6,7,8,9,10,11,12,15}
- var F={0,13}
- var G={0,7,8,9,10,11,12}
- var H={0,7,12}
- var I={0,8}
- var J={1,2,3,4,5,6,15}
- var K={0,7,8,9,10,12,13}
- var L={12}
- #var M={15,16}
- var N={0,8,9,10,11,12}
- var O={0,7,8,11,12,13}
- var P={0,12,13}
- var Q={0,1,2,3,4,5,6,7,10,12,13,15}
- var R={0,8,9,10}
- var S={1,2,3,4,5,6,7,11,12,13,15}
- var T={0,1,2,3,4,5,6,7,11,12,13,15}
- var U={0,7,11,12,13}
- var V={1,2,3,4,5,6,8,9,10,15}
- var W={0,12}
- var X={1,2,3,4,6,7,8,9,15}
- var Y={0,1,2,3,4,5,6,12,15}
- var Z={15}
- var AA={8,10}
- var AB={11}
- var AC={12}
- var AD={0,7,8,9,10,13}
- var AE={12}
- var AF={7,11}
- var AI={0,8,9,10}
- Var AAA={6,15}
- var AAB={1,2,3,4,5,6,11,15}
- var aa={a}
- var ab={a}
- var ac={a}
- var ad={a}
- var ae={a}
- var af={a}
- var ag={a}
- var ba={b}
- var bb={b}
- var bc={b}
- var bd={b}
- var bd={b}
- var ca={c}
- var cb={c}
- var cc={c}
- var da={d}
- var db={d}
- var dc={d}
- var dd={d}
- var fa={f}
- var fb={f}
- var ga={g}
- var gb={g}
- var gc={g}
- var ha={h}
- var la={l}
- var lb={l}
- var lc={l}
- var ld={l}
- var le={l}
- var lf={l}
- var lg={l}
- var na={n}
- var ma={m}
- var mb={m}
- var mc={m}
- var md={m}
- var me={m}
- var pa={p}
- var pb={p}
- var pc={p}
- var ta={t}
- var tb={t}
- var ua={u}
- var ub={u}
- var uc={u}
- var ud={u}
- var ue={u}
- var Aa={A}
- var Ab={A}
- var Ac={A}
- var Ad={A}
- var Ae={A}
- var Ba={B}
- var Da={D}
- var Ea={E}
- var Eb={E}
- var Ec={E}
- var Fa={F}
- var Ga={G}
- var Ha={H}
- var Hb={H}
- var Hc={H}
- var Hd={H}
- var Ia={I}
- var Ja={J}
- var Pa={P}
- var Ta={T}
- var Tb={T}
- var Tc={T}
- var Ua={U}
- #state 11
- 0,b,5,0,0,0,0,0,m,11
- b,ba,g,5,0,0,0,0,0,6
- #
- 11,8,m,Z,a,aa,ab,x,t,6
- #
- 8,0,0,0,b,11,ba,12,0,12
- #/
- #
- AAB,D,0,b,ba,0,0,12,R,7
- AAB,D,0,ba,bb,0,0,12,z,7
- 8,a,aa,0,b,7,0,R,ab,0
- #
- 11,12,a,0,0,b,g,ga,A,13
- 11,12,a,0,9,b,g,ga,A,13
- #
- 11,l,la,lb,lc,ld,le,lf,lg,0
- #completed reproducton
- 8,0,a,aa,ab,ac,ad,12,b,0
- #special delete immunity
- p,l,la,1,e,A,a,aa,ab,p
- f,12,b,ba,bb,A,a,p,bc,f
- #/
- #special arm destruction
- 9,A,Aa,u,b,ba,bb,bc,bd,0
- 10,A,Aa,u,b,ba,bb,bc,bd,12
- #special bended arm destruction
- g,a,aa,u,b,ba,bb,bc,12,12
- #special state 7
- 12,L,D,ba,A,Aa,Ab,bb,bc,7
- 12,L,D,ba,A,Aa,bd,bb,bc,7
- b,ba,bb,12,12,bc,bd,A,Aa,7
- #special arm destruction
- b,g,ga,ba,A,Aa,Ab,12,12,ba
- g,a,aa,u,b,ba,bb,12,ab,12
- 12,12,u,ba,A,Aa,a,aa,ab,12
- #special state 8/lead transiton
- g,a,aa,u,b,ba,bb,S,ab,8
- g,u,a,p,3,ua,b,ba,bb,8
- #arm collision recovery
- ##starter arm
- A,Aa,b,ba,11,g,4,p,Ab,A
- g,A,b,11,ba,u,p,4,pa,g
- u,g,11,b,ba,ua,a,p,4,u
- #
- g,A,b,11,ba,ga,4,p,Aa,8
- u,g,11,b,ba,ua,p,4,pa,u
- ##broken arm exeption
- b,A,p,0,pa,u,ua,ba,Aa,ba
- b,A,p,0,pa,u,ua,ba,bb,ba
- b,A,p,0,pa,ba,Aa,Ab,Ac,ba
- ##broken arm
- b,8,u,ba,E,G,Ea,Ga,Eb,12
- b,u,ua,ba,E,O,Ea,G,Eb,12
- b,A,u,ba,Aa,ua,G,Ga,lb,12
- b,A,u,ba,Aa,Ab,ua,G,Ga,12
- b,u,A,Ab,ua,ba,Ac,bb,Ad,12
- #
- b,u,ua,ba,ub,uc,ud,bb,ue,12
- b,p,u,12,ua,p,l,la,lb,12
- #
- b,A,u,ba,Ab,l,la,lb,lc,12
- #/
- ##boundary
- b,l,p,u,ba,bb,lb,lc,ld,12
- ##2 arms (both facing eachother)
- B,A,p,4,pa,Aa,pb,b,pc,12
- B,A,p,b,pa,Aa,pb,4,pc,12
- A,a,aa,p,b,B,4,pa,ab,A
- A,a,aa,p,4,B,b,pa,ab,A
- #
- B,P,b,p,A,Aa,pa,4,pb,12
- B,A,p,b,pa,Ba,4,pa,a,0
- P,A,p,b,pa,Ba,ba,pa,a,P
- #special construct
- l,la,3,p,4,pa,a,aa,ab,l
- l,b,ba,a,aa,p,4,pa,3,l
- #
- c,3,b,l,p,1,pa,la,lb,13
- l,la,4,p,1,pa,a,aa,ab,l
- #construct left
- c,l,a,t,b,2,la,lb,lc,8
- c,2,b,l,la,lb,lc,ld,le,4
- f,l,2,c,la,lb,a,aa,ab,10
- f,b,ba,l,a,aa,la,c,2,c
- f,l,p,2,ca,la,a,aa,ab,8
- #construct right
- c,l,la,t,b,j,P,Pa,lb,4
- c,j,b,h,a,aa,ab,P,Pa,h
- 8,a,aa,t,b,ba,j,c,ab,c
- c,l,la,t,b,ba,bb,4,lb,8
- f,l,la,p,j,lb,a,aa,ab,10
- f,a,aa,fa,8,4,p,fb,ab,1
- #construct forward
- c,r,a,t,e,4,l,la,aa,8
- c,4,e,q,a,aa,ab,la,lb,0
- f,l,p,4,pa,la,a,aa,ab,1
- f,a,r,c,4,l,aa,ab,ac,c
- f,l,4,c,a,aa,ab,ac,ad,c
- #special instable signal remover
- 1,4,A,p,u,ua,ub,pa,uc,4
- 1,b,A,p,u,ua,ub,pa,uc,1
- #delete immunity
- p,b,P,Pa,a,aa,ab,V,e,p
- b,p,a,aa,ab,pa,V,ba,A,ba
- 1,p,a,aa,ab,pa,V,11,A,4
- 4,p,a,aa,ab,pa,V,11,A,1
- b,ba,bb,p,a,13,aa,pa,V,ba
- #
- u,b,ba,ua,13,P,Pa,ub,e,u
- u,b,ba,ua,P,13,Pa,ub,e,u
- u,b,ba,ua,P,Pa,13,ub,e,u
- u,b,ba,ua,13,P,Pa,0,t,u
- u,b,ba,ua,P,13,Pa,0,t,u
- u,b,ba,ua,P,Pa,13,0,t,u
- u,b,ba,ua,13,P,t,ta,bb,u
- u,13,m,ma,b,11,bb,ua,mb,u
- u,m,ma,mb,b,11,bb,ua,13,u
- #arm destruction
- b,i,u,ba,A,Aa,Ab,bb,bc,12
- b,i,u,ba,A,Aa,bd,bb,bc,12
- 12,A,Aa,u,b,ba,bb,bc,bd,12
- #
- b,u,ua,ba,A,Aa,Ab,12,N,12
- g,a,aa,u,b,ba,12,N,ab,12
- #
- g,a,aa,ab,ac,ba,bb,12,ad,12
- b,12,u,ba,A,Aa,Ab,12,N,12
- #bended arm destruction
- #g,A,Aa,u,b,ba,bb,bc,12,12
- b,12,u,ba,bb,H,Ha,12,Hb,12
- #
- g,H,Ha,Hb,ga,b,12,12,Hc,12
- #
- b,12,u,ba,H,Ha,Hb,Hc,Hd,12
- g,12,H,Ha,Hb,ga,b,ba,bb,12
- #8,12,H,E,Ha,8,b,ba,bb,12
- #
- g,12,H,Ha,u,ua,b,ba,12,12
- b,12,u,ba,H,Ha,Hb,bb,12,12
- #forward arm obstruction
- b,A,ba,p,Aa,bb,u,bc,Ab,13
- b,A,p,Aa,m,ba,u,bb,Ab,13
- #special arm obstruction
- 8,Q,b,11,ba,t,a,p,1,13
- #arm obstruction
- Q,P,d,a,aa,Pa,p,1,pa,13
- Q,P,a,d,aa,Pa,p,1,pa,13
- Q,P,a,aa,d,Pa,p,1,pa,13
- Q,P,a,aa,d,Pa,Ab,p,1,13
- Q,P,d,a,aa,Pa,1,p,Ab,13
- Q,P,a,d,aa,Pa,p,1,pa,13
- #state 7
- 7,5,a,aa,ab,ac,ad,ae,af,0
- #special turning arm obstruction
- 12,p,A,Aa,b,ba,Y,Ab,9,13
- #state 12
- 12,a,aa,ab,ac,ad,ae,af,ag,0
- #square loop destruction
- #b,ba,bb,9,8,bc,0,10,bd,13
- #state 8 transition
- g,a,aa,u,b,ba,bb,ua,ab,8
- g,a,aa,u,b,ba,ua,S,ab,8
- g,a,aa,S,u,ba,bb,ua,ab,8
- g,b,ba,u,a,ua,bb,bc,bd,8
- #turning arm obstruction
- w,o,A,Aa,Y,b,ba,Ab,Ac,13
- w,p,A,Aa,b,ba,Y,Ab,t,13
- b,ba,u,bb,A,p,bc,Aa,Ab,13
- #delete
- k,13,a,aa,ab,ac,ad,ae,af,13
- k,a,13,aa,ab,ac,ad,ae,af,13
- k,a,aa,13,ab,ac,ad,ae,af,13
- 13,a,aa,ab,ac,ad,ae,af,ag,0
- #state 5/6/19
- b,ba,u,AAA,m,7,a,A,ma,5
- b,u,ua,AAA,A,7,Aa,ba,ub,5
- #starter growth
- 1,A,Aa,Ab,Ac,na,8,11,Ad,1
- 1,n,A,Aa,Ab,na,g,11,Ac,4
- 1,A,a,b,aa,u,ua,11,Aa,4
- 4,A,a,b,aa,u,ua,11,Aa,1
- #
- 1,A,a,b,aa,u,ua,11,aa,13
- #instable signal remover
- 1,1,p,u,b,j,A,Aa,pa,4
- 1,2,ba,A,p,1,pa,u,ua,4
- b,f,A,p,ba,j,Aa,pa,Ab,4
- b,2,ba,p,A,f,Aa,pa,u,4
- c,b,ba,A,Aa,Ab,p,Ac,bb,0
- #checker
- b,u,l,ua,ub,6,A,ba,uc,15
- #special signal movement
- b,ba,n,bb,A,Aa,Ab,bc,o,1
- b,ba,o,bb,A,Aa,Ab,bc,n,1
- b,p,ba,bb,t,ta,tb,bc,m,bc
- b,ba,m,t,bb,bc,bd,ta,tb,ba
- b,t,ta,ba,p,bb,pa,tb,a,ba
- b,p,ba,bb,A,pa,l,la,lb,bb
- b,A,p,ba,pa,pb,t,bb,Aa,bb
- #b,A,Aa,ba,u,5,Ab,bb,g,6
- #merge
- b,ba,t,1,0,1,0,bb,ta,ba
- b,1,t,ba,0,1,0,bb,ta,ba
- b,ba,t,ba,0,1,0,bb,ta,ba
- #nand gate
- b,ba,t,1,0,bb,0,bc,ta,bb
- b,1,t,ba,0,bb,0,bc,ta,bb
- b,ba,t,bb,0,bc,0,bd,ta,1
- #special junk wire remover
- b,AI,l,la,lb,lc,A,ba,ua,13
- #signal movement
- b,U,a,T,Ta,ba,ab,ua,ac,1
- b,U,a,T,Ta,ba,ua,Ua,ac,1
- #
- b,U,a,T,aa,ba,u,ua,ab,1
- b,U,a,aa,T,ba,u,ua,ab,1
- #
- b,ba,T,Ta,a,aa,ab,ac,ua,ba
- b,ba,T,Ta,a,aa,ab,ua,ac,ba
- #
- b,ba,ad,T,a,aa,ab,ac,ua,ba
- b,ba,T,ad,a,aa,ab,ua,ac,ba
- #starter
- f,A,b,11,l,la,a,aa,ab,8
- #
- f,8,11,fa,l,la,a,aa,ab,9
- #
- f,11,A,l,a,la,lb,lc,8,1
- #
- f,A,a,aa,ab,l,AD,b,11,9
- #junk state 8
- g,l,la,lb,lc,ld,le,lf,lg,0
- g,A,b,ba,bb,Aa,Ab,u,12,0
- g,A,b,ba,bb,Aa,a,aa,ab,0
- #unnecessary wire remover
- b,a,aa,ab,ac,ad,ae,af,ag,12
- @COLORS
- 0 0 0 0
- 1 255 128 0
- 2 255 0 0
- 3 0 255 0
- 4 0 0 255
- 5 0 180 0
- 6 0 100 0
- 7 255 255 255
- 8 80 80 80
- 9 95 95 95
- 10 128 128 128
- 11 0 64 0
- 12 255 165 0
- 13 255 255 0
- 14 180 180 90
- 15 0 80 40
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