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Feb 18th, 2013
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  1. # Configuration file
  2.  
  3. ####################
  4. # biome
  5. ####################
  6.  
  7. biome {
  8. B:alpine.allowvillages=false
  9. B:alpine.enablegeneration=false
  10. I:alpine.id=32
  11. B:autumnwoods.allowvillages=true
  12. B:autumnwoods.enablegeneration=true
  13. I:autumnwoods.id=33
  14. B:birchforest.allowvillages=false
  15. B:birchforest.enablegeneration=false
  16. I:birchforest.id=34
  17. B:extremejungle.allowvillages=true
  18. B:extremejungle.enablegeneration=true
  19. I:extremejungle.id=35
  20. B:forestedhills.allowvillages=false
  21. B:forestedhills.enablegeneration=false
  22. I:forestedhills.id=36
  23. B:forestedisland.allowvillages=false
  24. B:forestedisland.enablegeneration=false
  25. I:forestedisland.id=37
  26. B:glacier.allowvillages=false
  27. B:glacier.enablegeneration=false
  28. I:glacier.id=38
  29. B:greenhills.allowvillages=true
  30. B:greenhills.enablegeneration=true
  31. I:greenhills.id=39
  32. B:greenswamp.allowvillages=false
  33. B:greenswamp.enablegeneration=false
  34. I:greenswamp.id=40
  35. B:icewasteland.allowvillages=false
  36. B:icewasteland.enablegeneration=false
  37. I:icewasteland.id=41
  38. B:marsh.allowvillages=false
  39. B:marsh.enablegeneration=false
  40. I:marsh.id=42
  41. B:meadow.allowvillages=true
  42. B:meadow.enablegeneration=true
  43. I:meadow.id=43
  44. B:minijungle.allowvillages=false
  45. B:minijungle.enablegeneration=false
  46. I:minijungle.id=44
  47. B:mountaindesert.allowvillages=false
  48. B:mountaindesert.enablegeneration=false
  49. I:mountaindesert.id=45
  50. B:mountainridge.allowvillages=true
  51. B:mountainridge.enablegeneration=true
  52. I:mountainridge.id=46
  53. B:mountaintaiga.allowvillages=false
  54. B:mountaintaiga.enablegeneration=false
  55. I:mountaintaiga.id=47
  56. B:pineforest.allowvillages=false
  57. B:pineforest.enablegeneration=false
  58. I:pineforest.id=48
  59. B:rainforest.allowvillages=true
  60. B:rainforest.enablegeneration=true
  61. I:rainforest.id=49
  62. B:redwoodforest.allowvillages=true
  63. B:redwoodforest.enablegeneration=true
  64. I:redwoodforest.id=50
  65. B:redwoodlush.allowvillages=false
  66. B:redwoodlush.enablegeneration=false
  67. I:redwoodlush.id=51
  68. B:savanna.allowvillages=true
  69. B:savanna.enablegeneration=true
  70. I:savanna.id=52
  71. B:shrubland.allowvillages=true
  72. B:shrubland.enablegeneration=true
  73. I:shrubland.id=53
  74. B:snowyforest.allowvillages=false
  75. B:snowyforest.enablegeneration=false
  76. I:snowyforest.id=54
  77. B:snowyrainforest.allowvillages=false
  78. B:snowyrainforest.enablegeneration=false
  79. I:snowyrainforest.id=55
  80. B:temporaterainforest.allowvillages=false
  81. B:temporaterainforest.enablegeneration=false
  82. I:temporaterainforest.id=56
  83. B:tundra.allowvillages=false
  84. B:tundra.enablegeneration=false
  85. I:tundra.id=57
  86. B:vanilla.desert.allowvillages=true
  87. B:vanilla.desert.enablegeneration=true
  88. B:vanilla.extremehills.allowvillages=true
  89. B:vanilla.extremehills.enablegeneration=true
  90. B:vanilla.forest.allowvillages=true
  91. B:vanilla.forest.enablegeneration=true
  92. B:vanilla.jungle.allowvillages=true
  93. B:vanilla.jungle.enablegeneration=true
  94. B:vanilla.plains.allowvillages=true
  95. B:vanilla.plains.enablegeneration=true
  96. B:vanilla.swampland.allowvillages=true
  97. B:vanilla.swampland.enablegeneration=true
  98. B:vanilla.taiga.allowvillages=true
  99. B:vanilla.taiga.enablegeneration=true
  100. B:wasteland.allowvillages=true
  101. B:wasteland.enablegeneration=true
  102. I:wasteland.id=58
  103. B:woodlands.allowvillages=true
  104. B:woodlands.enablegeneration=true
  105. I:woodlands.id=59
  106. }
  107.  
  108.  
  109. ####################
  110. # block
  111. ####################
  112.  
  113. block {
  114. I:acaciastairs.id=1300
  115. I:autumnleaves.id=1301
  116. I:cattail.id=1302
  117.  
  118. # crackedsand is used in terrain generation. Its id must be less than 256.
  119. I:crackedsand.id=252
  120. I:customlog.id=1303
  121. I:doubleredrockslab.id=1304
  122. I:doublewoodslab.id=1305
  123. I:firstairs.id=1306
  124. I:flower.id=1307
  125. I:grass.id=1308
  126. I:greenleaves.id=1309
  127. I:leafpile.id=1310
  128. I:planks.id=1311
  129. I:quarterlog0.id=1312
  130. I:quarterlog1.id=1313
  131. I:quarterlog2.id=1314
  132. I:quarterlog3.id=1315
  133. I:quicksand.id=1316
  134. I:redcobblestairs.id=1317
  135.  
  136. # redrock is used in terrain generation. Its id must be less than 256.
  137. I:redrock.id=251
  138. I:redrockbrickstairs.id=1318
  139. I:redrockslab.id=1319
  140. I:redwoodstairs.id=1320
  141. I:sapling.id=1321
  142. I:wall.id=1322
  143. I:woodslab.id=1323
  144. }
  145.  
  146.  
  147. ####################
  148. # item
  149. ####################
  150.  
  151. item {
  152. I:logturner.id=12870
  153. I:paste.id=12872
  154. I:scarecrow.id=12871
  155. }
  156.  
  157.  
  158. ####################
  159. # module_control
  160. ####################
  161.  
  162. module_control {
  163. # Set amica to true to enable support for other mods.
  164. B:amica.enabled=true
  165.  
  166. # Set cautia to true to add danger.
  167. B:cautia.enabled=true
  168.  
  169. # Set fabrica to true to enable craftable items.
  170. B:fabrica.enabled=true
  171.  
  172. # Set summa to false to disable the mod.
  173. B:summa.enabled=true
  174. }
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