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  1. Initialize engine version: 5.3.6p8 (c04dd374db98)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7849]
  5. Renderer: NVIDIA GeForce GTX 970
  6. Vendor: NVIDIA
  7. VRAM: 4059 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  25. Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  26. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  27. Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  28. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
  29. Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
  30. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
  31. Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
  32. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
  33. Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
  34. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
  35. Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
  36. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  37. Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  38. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  39. Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  40. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
  41. Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
  42. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  43. Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  44. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
  45. Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
  46. - Completed reload, in 0.341 seconds
  47. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
  48. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\System.dll (this message is harmless)
  49. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
  50. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  51. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
  52. <RI> Initializing input.
  53.  
  54. <RI> Input initialized.
  55.  
  56. desktop: 1920x1080 60Hz; virtual: 3200x1080 at -1280,0
  57. <RI> Initialized touch support.
  58.  
  59. UnloadTime: 0.766049 ms
  60. 2017-02-19T09:55:49 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
  61. 2017-02-19T09:55:49 0.022 INF [NET] Disabling protocol: UNET
  62. 2017-02-19T09:55:49 0.023 INF [NET] Disabling protocol: RakNet
  63. 2017-02-19T09:55:49 0.024 INF [NET] Disabling protocol: SteamNetworking
  64. 2017-02-19T09:55:49 0.026 INF NET: InitCallbacks
  65. 2017-02-19T09:55:49 0.031 INF Texture quality is set to 0
  66. 2017-02-19T09:55:49 0.032 INF Precaching...
  67. 2017-02-19T09:55:49 0.037 INF Precaching file: 7DaysToDie_Data/resources.assets
  68. 2017-02-19T09:55:49 0.095 INF [EAC] Not loading, not started from launcher
  69. 2017-02-19T09:55:51 1.762 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  70. 2017-02-19T09:55:51 1.769 INF Precaching file: Data/Bundles/BlockTextureAtlases
  71. 2017-02-19T09:55:51 1.945 INF Precaching file: Data/Bundles/TerrainTextures
  72. 2017-02-19T09:55:51 2.046 INF Precaching done
  73. 2017-02-19T09:55:51 2.046 INF Loading main scene
  74. The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
  75.  
  76. (Filename: Line: 1655)
  77.  
  78. The referenced script on this Behaviour (Game Object 'AudioMixerManager') is missing!
  79.  
  80. (Filename: Line: 1655)
  81.  
  82. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  83. UnloadTime: 2.277971 ms
  84. 2017-02-19T09:55:51 2.293 INF Awake
  85. 2017-02-19T09:55:52 2.343 INF Version: Alpha 15.2 (b7) Compatibility Version: Alpha 15.2, Build: Windows 64 Bit
  86. 2017-02-19T09:55:52 2.344 INF System information:
  87. 2017-02-19T09:55:52 2.344 INF OS: Windows 10 (10.0.0) 64bit
  88. 2017-02-19T09:55:52 2.344 INF CPU: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz (cores: 4)
  89. 2017-02-19T09:55:52 2.345 INF RAM: 8132 MB
  90. 2017-02-19T09:55:52 2.345 INF GPU: NVIDIA GeForce GTX 970 (4059 MB)
  91. 2017-02-19T09:55:52 2.345 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7849] (shader level 3.0)
  92. 2017-02-19T09:55:52 2.345 INF Last played version: Alpha 15.2
  93. 2017-02-19T09:55:52 2.346 INF Local UTC offset: -7 hours
  94. 2017-02-19T09:55:52 2.347 INF Command line arguments: C:\Users\Zac\Desktop\Despair\7DaysToDie.exe
  95. 2017-02-19T09:55:52 2.348 INF Starting PlayerInputManager...
  96. 2017-02-19T09:55:52 2.367 INF InControl (version 1.6.6 build 8695, native module = False, XInput = True)
  97. Fallback handler could not load library C:/Users/Zac/Desktop/Despair/7DaysToDie_Data/Mono/XInputInterface32
  98. Fallback handler could not load library C:/Users/Zac/Desktop/Despair/7DaysToDie_Data/Mono/.\XInputInterface32
  99. Fallback handler could not load library C:/Users/Zac/Desktop/Despair/7DaysToDie_Data/Mono/XInputInterface32
  100. Fallback handler could not load library C:/Users/Zac/Desktop/Despair/7DaysToDie_Data/Mono/libXInputInterface32
  101. Fallback handler could not load library C:/Users/Zac/Desktop/Despair/7DaysToDie_Data/Mono/.\libXInputInterface32
  102. Fallback handler could not load library C:/Users/Zac/Desktop/Despair/7DaysToDie_Data/Mono/libXInputInterface32
  103. 2017-02-19T09:55:52 2.512 INF Starting UserProfileManager...
  104. 2017-02-19T09:55:52 2.516 WRN ApplyAllowControllerOption, sets: 3
  105. 2017-02-19T09:55:52 2.527 INF Texture quality is set to 0
  106. 2017-02-19T09:55:52 2.563 INF [MODS] Start loading
  107. 2017-02-19T09:55:52 2.565 INF [MODS] Trying to load from SMX
  108. 2017-02-19T09:55:52 2.597 INF [MODS] Loaded Mod: SMX (15b104er08)
  109. 2017-02-19T09:55:52 2.597 INF [MODS] Trying to load from ValmodIcons
  110. 2017-02-19T09:55:52 2.598 INF [MODS] Loaded Mod: Valmod Icons (3)
  111. 2017-02-19T09:55:52 2.599 INF [MODS] Loading done
  112. 2017-02-19T09:55:52 2.608 INF Loading permissions file at 'C:\Users\Zac\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  113. 2017-02-19T09:55:52 2.635 INF Loading permissions file done.
  114. 2017-02-19T09:55:52 2.662 INF Awake done
  115. 2017-02-19T09:55:52 2.817 INF Atlas reset took 105 ms
  116. 2017-02-19T09:55:52 2.817 INF Atlas load took 153 ms
  117. Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
  118. Fallback handler could not load library C:/Users/Zac/Desktop/Despair/7DaysToDie_Data/Mono/libc
  119. Fallback handler could not load library C:/Users/Zac/Desktop/Despair/7DaysToDie_Data/Mono/.\libc
  120. Fallback handler could not load library C:/Users/Zac/Desktop/Despair/7DaysToDie_Data/Mono/libc
  121.  
  122. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 14592.
  123. Total: 11.592854 ms (FindLiveObjects: 0.580123 ms CreateObjectMapping: 0.264144 ms MarkObjects: 10.717237 ms DeleteObjects: 0.018933 ms)
  124.  
  125. 2017-02-19T09:55:52 2.895 INF User joined: Budzilla
  126. Setting up 1 worker threads for Enlighten.
  127. Thread -> id: 818 -> priority: 1
  128. 2017-02-19T09:55:53 3.367 INF Reloading serveradmin.xml
  129. 2017-02-19T09:55:53 3.368 INF Loading permissions file at 'C:\Users\Zac\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  130. 2017-02-19T09:55:53 3.369 INF Loading permissions file done.
  131. UMA Overlay loading took 1787 ms
  132.  
  133. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  134.  
  135. UMA Slot loading took 2 ms
  136.  
  137. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  138.  
  139. 2017-02-19T09:55:59 10.265 ERR Loading and parsing 'buffs.xml' (Unrecognized xml element buff)
  140. 2017-02-19T09:55:59 10.266 ERR Loading of buffs aborted due to errors!
  141. 2017-02-19T09:55:59 10.267 ERR at BuffsFromXml.QJ (System.Xml.XmlElement ) [0x00000] in <filename unknown>:0
  142. at BuffsFromXml.FJ (System.Xml.XmlNode ) [0x00000] in <filename unknown>:0
  143. at BuffsFromXml.CreateBuffs (.XmlFile xmlFile) [0x00000] in <filename unknown>:0
  144. 2017-02-19T09:56:00 10.404 ERR Loading and parsing items xml file (Buff named 'burning' does not exist!/ at MultiBuffClassAction.NewAction (System.String buffString) [0x00000] in <filename unknown>:0
  145. at ItemAction.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0
  146. at ItemActionAttack.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0
  147. at ItemActionMelee.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0
  148. at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0 )
  149. 2017-02-19T09:56:00 10.406 ERR Loading of items aborted due to errors!
  150. 2017-02-19T09:56:00 10.406 ERR at MultiBuffClassAction.NewAction (System.String buffString) [0x00000] in <filename unknown>:0
  151. at ItemAction.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0
  152. at ItemActionAttack.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0
  153. at ItemActionMelee.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0
  154. at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
  155. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  156. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  157. 2017-02-19T09:56:01 11.737 ERR Loading and parsing 'recipes.xml' (No item/block with name 'militaryFiber' existing)
  158. 2017-02-19T09:56:01 11.738 ERR Loading of recipes aborted due to errors!
  159. 2017-02-19T09:56:01 11.738 ERR at RecipesFromXml.LoadRecipies (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
  160. 2017-02-19T09:56:01 11.795 ERR Loading and parsing 'loot.xml' (Item with name 'skillbookBlacksmith' not found!)
  161. 2017-02-19T09:56:01 11.795 ERR Loading of loot aborted due to errors!
  162. 2017-02-19T09:56:01 11.795 ERR at LootFromXml.PJ (System.String , System.Xml.XmlNodeList , System.Collections.Generic.List`1 , Int32 , Int32 ) [0x00000] in <filename unknown>:0
  163. at LootFromXml.LoadLootContainers (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
  164. 2017-02-19T09:56:01 11.810 ERR Loading and parsing 'entitygroups.xml' (Entity with name 'hornet' not found)
  165. 2017-02-19T09:56:01 11.811 ERR Loading of spawning aborted due to errors!
  166. 2017-02-19T09:56:01 11.811 ERR at EntityGroupsFromXml.LoadEntityGroups (System.Xml.XmlDocument _spawnXml) [0x00000] in <filename unknown>:0
  167. 2017-02-19T09:56:01 11.820 ERR Loading and parsing 'spawning.xml' (Entity spawner 'Dog_Sm_Territorial' contains invalid group ZombieDogGroup)
  168. 2017-02-19T09:56:01 11.821 ERR Loading of entity classes aborted due to errors!
  169. 2017-02-19T09:56:01 11.821 ERR at EntitySpawnerClass.Init () [0x00000] in <filename unknown>:0
  170. at EntitySpawnerClassesFromXml.LoadEntitySpawnerClasses (System.Xml.XmlDocument _spawnXml) [0x00000] in <filename unknown>:0
  171. 2017-02-19T09:56:01 12.074 ERR Loading and parsing 'traders.xml' (Item with name 'tshirtBlack' not found!)
  172. 2017-02-19T09:56:01 12.074 ERR Loading of quests aborted due to errors!
  173. 2017-02-19T09:56:01 12.074 ERR at TradersFromXml.UJ (System.String , System.Xml.XmlNodeList , System.Collections.Generic.List`1 , Int32 , Int32 ) [0x00000] in <filename unknown>:0
  174. at TradersFromXml.YJ (System.Xml.XmlElement ) [0x00000] in <filename unknown>:0
  175. at TradersFromXml.QJ (System.Xml.XmlElement ) [0x00000] in <filename unknown>:0
  176. at TradersFromXml.PJ (System.Xml.XmlNode ) [0x00000] in <filename unknown>:0
  177. at TradersFromXml.LoadTraderInfo (.XmlFile xmlFile) [0x00000] in <filename unknown>:0
  178. 2017-02-19T09:56:05 15.749 INF XUI loading took 3647ms
  179. 2017-02-19T09:56:05 15.751 ERR Loading and parsing 'spawning.xml' (Entity group 'ZombiesUnique' not existing!)
  180. 2017-02-19T09:56:05 15.751 ERR Loading of materials aborted due to errors!
  181. 2017-02-19T09:56:05 15.751 ERR at BiomeSpawningFromXml.Load (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
  182. 2017-02-19T09:56:05 15.751 INF WorldStaticData.Init() needed 9.472s
  183. 2017-02-19T09:56:06 16.633 INF [Steamworks.NET] Login ok.
  184. 2017-02-19T09:56:06 16.862 INF AchievementManager: Received stats and achievements from Steam
  185. 2017-02-19T09:56:18 29.001 INF NET: Starting server protocols
  186. 2017-02-19T09:56:18 29.021 INF NET: UNET server started
  187. 2017-02-19T09:56:18 29.052 INF NET: Unity NW server started
  188. 2017-02-19T09:56:18 29.053 INF [Steamworks.NET] NET: Server started
  189. 2017-02-19T09:56:18 29.053 INF StartGame
  190. 2017-02-19T09:56:18 29.219 INF Atlas reset took 164 ms
  191. 2017-02-19T09:56:19 29.831 INF Atlas resized to fit more icons. Old 1615 icons, 4096x4096, now 2016 icons, 8192x8192
  192. 2017-02-19T09:56:20 30.705 INF Adding 408 sprites to atlas took 1650 ms
  193. 2017-02-19T09:56:21 31.731 INF Persistent GamePrefs saved
  194. GamePref.AdminFileName = serveradmin.xml
  195. GamePref.AirDropFrequency = 168
  196. GamePref.AirDropMarker = False
  197. GamePref.AutopilotMode = 0
  198. GamePref.BlockDurabilityModifier = 100
  199. GamePref.BuildCreate = True
  200. GamePref.ConnectToServerIP = 108.61.121.114
  201. GamePref.ConnectToServerPort = 25040
  202. GamePref.ControlPanelEnabled = False
  203. GamePref.ControlPanelPort = 8080
  204. GamePref.CraftTimer =
  205. GamePref.CreateLevelDim = 8
  206. GamePref.CreateLevelName = My Level
  207. GamePref.CreativeMenuEnabled = False
  208. GamePref.DayCount = 3
  209. GamePref.DayLightLength = 18
  210. GamePref.DayNightLength = 60
  211. GamePref.DebugMenuEnabled = False
  212. GamePref.DebugMenuShowTasks = False
  213. GamePref.DebugStopEnemiesMoving = False
  214. GamePref.DropOnDeath = 0
  215. GamePref.DropOnQuit = 0
  216. GamePref.DynamicSpawner =
  217. GamePref.EACEnabled = False
  218. GamePref.EnemyDifficulty = 0
  219. GamePref.EnemySenseMemory = 60
  220. GamePref.EnemySpawnMode = 3
  221. GamePref.FavoriteServersList =
  222. GamePref.FragLimit = 20
  223. GamePref.GameDifficulty = 2
  224. GamePref.GameMode = GameModeSurvivalMP
  225. GamePref.GameName = TEST
  226. GamePref.GameNameClient = My Game
  227. GamePref.GameVersion = Alpha 15.2
  228. GamePref.GameWorld = Random Gen
  229. GamePref.JoiningOptions = True
  230. GamePref.LandClaimDeadZone = 30
  231. GamePref.LandClaimDecayMode = 0
  232. GamePref.LandClaimExpiryTime = 3
  233. GamePref.LandClaimOfflineDurabilityModifier = 4
  234. GamePref.LandClaimOnlineDurabilityModifier = 4
  235. GamePref.LandClaimSize = 7
  236. GamePref.LastGameResetRevision = 9
  237. GamePref.LootAbundance = 100
  238. GamePref.LootRespawnDays = 50
  239. GamePref.LootTimer =
  240. GamePref.MatchLength = 10
  241. GamePref.MaxSpawnedAnimals = 50
  242. GamePref.MaxSpawnedZombies = 60
  243. GamePref.NoGraphicsMode = False
  244. GamePref.OptionsAA = 1
  245. GamePref.OptionsAllowController = False
  246. GamePref.OptionsAmbientVolumeLevel = 0.501456
  247. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  248. GamePref.OptionsBloom = True
  249. GamePref.OptionsDeferredLighting = True
  250. GamePref.OptionsDOF = True
  251. GamePref.OptionsFieldOfView = 80
  252. GamePref.OptionsForegroundGlobalOpacity = 1
  253. GamePref.OptionsGamma = 0.379604
  254. GamePref.OptionsGraphicsQuality = 4
  255. GamePref.OptionsGrassDistance = 2
  256. GamePref.OptionsHudOpacity = 0
  257. GamePref.OptionsHudSize = 2
  258. GamePref.OptionsImageEffects = False
  259. GamePref.OptionsInvertMouse = False
  260. GamePref.OptionsLODDistance = 1
  261. GamePref.OptionsMicVolumeLevel = 0.75
  262. GamePref.OptionsMotionBlur = 0
  263. GamePref.OptionsMouseSensitivity = 0.5
  264. GamePref.OptionsMusicVolumeLevel = 0
  265. GamePref.OptionsObjectBlur = False
  266. GamePref.OptionsOverallAudioVolumeLevel = 1
  267. GamePref.OptionsPlayerModel = playerMale
  268. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  269. GamePref.OptionsReflectedShadows = True
  270. GamePref.OptionsReflectionQuality = 3
  271. GamePref.OptionsResolution = 0
  272. GamePref.OptionsShadowDistance = 3
  273. GamePref.OptionsShowCompass = True
  274. GamePref.OptionsShowCrosshair = True
  275. GamePref.OptionsSSAO = True
  276. GamePref.OptionsStabSpawnBlocksOnGround = True
  277. GamePref.OptionsSunShafts = True
  278. GamePref.OptionsTempCelsius = False
  279. GamePref.OptionsTextureQuality = 0
  280. GamePref.OptionsTreeQuality = 2
  281. GamePref.OptionsUMATextureQuality = 0
  282. GamePref.OptionsViewDistance = 8
  283. GamePref.OptionsVoiceChatEnabled = True
  284. GamePref.OptionsVoiceVolumeLevel = 0.75
  285. GamePref.OptionsVsync = 1
  286. GamePref.OptionsWaterParticleLimiter = 1
  287. GamePref.OptionsWaterQuality = 1
  288. GamePref.PersistentPlayerProfiles = True
  289. GamePref.PlayerAutologin = False
  290. GamePref.PlayerId = 76561198057506982
  291. GamePref.PlayerKillingMode = 2
  292. GamePref.PlayerName = Budzilla
  293. GamePref.PlayerSafeZoneHours = 7
  294. GamePref.PlayerSafeZoneLevel = 5
  295. GamePref.PlayerToken =
  296. GamePref.RebuildMap = False
  297. GamePref.SaveGameFolder = C:\Users\Zac\AppData\Roaming/7DaysToDie/Saves
  298. GamePref.SelectionContextMode = 0
  299. GamePref.SelectionOperationMode = 0
  300. GamePref.ServerDescription =
  301. GamePref.ServerDisabledNetworkProtocols =
  302. GamePref.ServerIP =
  303. GamePref.ServerIsPublic = True
  304. GamePref.ServerMaxPlayerCount = 8
  305. GamePref.ServerName = Default Server
  306. GamePref.ServerPort = 26900
  307. GamePref.ServerWebsiteURL =
  308. GamePref.ShowFriendPlayerOnMap = True
  309. GamePref.TelnetEnabled = False
  310. GamePref.TelnetPort = 25003
  311. GamePref.ZombiePlayers = True
  312. GamePref.ZombiesRun = 0
  313. GameStat.AirDropFrequency = 0
  314. GameStat.AirDropMarker = False
  315. GameStat.AnimalCount = 0
  316. GameStat.BlockDurabilityModifier = 1
  317. GameStat.ChunkStabilityEnabled = True
  318. GameStat.CraftTimer =
  319. GameStat.CurrentRoundIx = 0
  320. GameStat.DayLightLength = 16
  321. GameStat.DayLimitActive = False
  322. GameStat.DayLimitThisRound = 0
  323. GameStat.Difficulty = 2
  324. GameStat.DropOnDeath = 1
  325. GameStat.DropOnQuit = 0
  326. GameStat.EnemyCount = 0
  327. GameStat.EnemyDifficulty = Normal
  328. GameStat.EnemySenseMemory = 60
  329. GameStat.EnemySpawnMode = 3
  330. GameStat.FragLimitActive = False
  331. GameStat.FragLimitThisRound = 0
  332. GameStat.GameDifficulty = 2
  333. GameStat.GameModeId = 0
  334. GameStat.GameState = 0
  335. GameStat.GlobalMessageToShow =
  336. GameStat.IsCreativeMenuEnabled = False
  337. GameStat.IsFlyingEnabled = False
  338. GameStat.IsPlayerCollisionEnabled = True
  339. GameStat.IsPlayerDamageEnabled = True
  340. GameStat.IsResetMapOnRestart = False
  341. GameStat.IsSaveSupplyCrates = True
  342. GameStat.IsSpawnEnemies = True
  343. GameStat.IsSpawnNearOtherPlayer = False
  344. GameStat.IsTeleportEnabled = False
  345. GameStat.IsVersionCheckDone = True
  346. GameStat.LandClaimDeadZone = 30
  347. GameStat.LandClaimDecayMode = 0
  348. GameStat.LandClaimExpiryTime = 3
  349. GameStat.LandClaimOfflineDurabilityModifier = 32
  350. GameStat.LandClaimOnlineDurabilityModifier = 32
  351. GameStat.LandClaimSize = 7
  352. GameStat.LoadScene =
  353. GameStat.LootTimer =
  354. GameStat.PlayerKillingMode = KillStrangersOnly
  355. GameStat.ScoreDiedMultiplier = -5
  356. GameStat.ScorePlayerKillMultiplier = 1
  357. GameStat.ScoreZombieKillMultiplier = 1
  358. GameStat.ShowAllPlayersOnMap = False
  359. GameStat.ShowFriendPlayerOnMap = True
  360. GameStat.ShowSpawnWindow = False
  361. GameStat.ShowWindow =
  362. GameStat.ShowZombieCounter = False
  363. GameStat.TimeLimitActive = False
  364. GameStat.TimeLimitThisRound = 0
  365. GameStat.TimeOfDayIncPerSec = 20
  366. GameStat.ZombieHordeMeter = False
  367. 2017-02-19T09:56:21 31.804 INF StartAsServer
  368. 2017-02-19T09:56:21 31.808 INF createWorld: Random Gen, TEST, GameModeSurvivalMP
  369. 2017-02-19T09:56:21 31.861 INF Started thread thread_Regenerating
  370. 2017-02-19T09:56:21 31.861 INF Started thread YF
  371. 2017-02-19T09:56:21 31.923 INF World.Load: Random Gen
  372. 2017-02-19T09:56:21 31.945 INF Started thread thread_Pathfinder
  373. 2017-02-19T09:56:21 31.954 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  374. 2017-02-19T09:56:21 31.957 INF Started thread thread_GenerateChunks
  375. 2017-02-19T09:56:21 32.081 INF Loading and parsing of generator took 123ms
  376. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
  377. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
  378. 2017-02-19T09:56:25 35.663 INF createWorld() done
  379. 2017-02-19T09:56:25 35.664 INF Loading players.xml
  380. NullReferenceException: Object reference not set to an instance of an object
  381. at Inventory.SetBareHandItem (.ItemValue _bareHandItemValue) [0x00000] in <filename unknown>:0
  382. at EntityAlive.CopyPropertiesFromEntityClass () [0x00000] in <filename unknown>:0
  383. at EntityPlayerLocal.CopyPropertiesFromEntityClass () [0x00000] in <filename unknown>:0
  384. at Entity.Init (Int32 _entityClass) [0x00000] in <filename unknown>:0
  385. at EntityAlive.Init (Int32 _entityClass) [0x00000] in <filename unknown>:0
  386. at EntityPlayer.Init (Int32 _entityClass) [0x00000] in <filename unknown>:0
  387. at EntityPlayerLocal.Init (Int32 _entityClass) [0x00000] in <filename unknown>:0
  388. at EntityFactory.CreateEntity (.EntityCreationData _ecd) [0x00000] in <filename unknown>:0
  389. at GameManager.GF () [0x00000] in <filename unknown>:0
  390. at GameManager.StartGame () [0x00000] in <filename unknown>:0
  391. at ConnectionManager.Net_ServerInitialized () [0x00000] in <filename unknown>:0
  392. at NetworkCommon.StartServers (System.String _password) [0x00000] in <filename unknown>:0
  393. at NGuiWdwNewGame.NGuiButtonOnClick (UnityEngine.Transform _t) [0x00000] in <filename unknown>:0
  394. at NGuiButtonOnClickHandler.OnClick () [0x00000] in <filename unknown>:0
  395. UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
  396. UICamera:Notify(GameObject, String, Object)
  397. UICamera:ProcessTouch(Boolean, Boolean)
  398. UICamera:ProcessMouse()
  399. UICamera:ProcessTouches()
  400. UICamera:Update()
  401.  
  402. (Filename: Line: -1)
  403.  
  404. NullReferenceException: Object reference not set to an instance of an object
  405. at EntityPlayer.Start () [0x00000] in <filename unknown>:0
  406.  
  407. (Filename: Line: -1)
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