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- Initialize engine version: 5.3.6p8 (c04dd374db98)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7849]
- Renderer: NVIDIA GeForce GTX 970
- Vendor: NVIDIA
- VRAM: 4059 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
- Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.341 seconds
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 3200x1080 at -1280,0
- <RI> Initialized touch support.
- UnloadTime: 0.766049 ms
- 2017-02-19T09:55:49 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2017-02-19T09:55:49 0.022 INF [NET] Disabling protocol: UNET
- 2017-02-19T09:55:49 0.023 INF [NET] Disabling protocol: RakNet
- 2017-02-19T09:55:49 0.024 INF [NET] Disabling protocol: SteamNetworking
- 2017-02-19T09:55:49 0.026 INF NET: InitCallbacks
- 2017-02-19T09:55:49 0.031 INF Texture quality is set to 0
- 2017-02-19T09:55:49 0.032 INF Precaching...
- 2017-02-19T09:55:49 0.037 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2017-02-19T09:55:49 0.095 INF [EAC] Not loading, not started from launcher
- 2017-02-19T09:55:51 1.762 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2017-02-19T09:55:51 1.769 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2017-02-19T09:55:51 1.945 INF Precaching file: Data/Bundles/TerrainTextures
- 2017-02-19T09:55:51 2.046 INF Precaching done
- 2017-02-19T09:55:51 2.046 INF Loading main scene
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'AudioMixerManager') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.277971 ms
- 2017-02-19T09:55:51 2.293 INF Awake
- 2017-02-19T09:55:52 2.343 INF Version: Alpha 15.2 (b7) Compatibility Version: Alpha 15.2, Build: Windows 64 Bit
- 2017-02-19T09:55:52 2.344 INF System information:
- 2017-02-19T09:55:52 2.344 INF OS: Windows 10 (10.0.0) 64bit
- 2017-02-19T09:55:52 2.344 INF CPU: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz (cores: 4)
- 2017-02-19T09:55:52 2.345 INF RAM: 8132 MB
- 2017-02-19T09:55:52 2.345 INF GPU: NVIDIA GeForce GTX 970 (4059 MB)
- 2017-02-19T09:55:52 2.345 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7849] (shader level 3.0)
- 2017-02-19T09:55:52 2.345 INF Last played version: Alpha 15.2
- 2017-02-19T09:55:52 2.346 INF Local UTC offset: -7 hours
- 2017-02-19T09:55:52 2.347 INF Command line arguments: C:\Users\Zac\Desktop\Despair\7DaysToDie.exe
- 2017-02-19T09:55:52 2.348 INF Starting PlayerInputManager...
- 2017-02-19T09:55:52 2.367 INF InControl (version 1.6.6 build 8695, native module = False, XInput = True)
- Fallback handler could not load library C:/Users/Zac/Desktop/Despair/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Users/Zac/Desktop/Despair/7DaysToDie_Data/Mono/.\XInputInterface32
- Fallback handler could not load library C:/Users/Zac/Desktop/Despair/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Users/Zac/Desktop/Despair/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Users/Zac/Desktop/Despair/7DaysToDie_Data/Mono/.\libXInputInterface32
- Fallback handler could not load library C:/Users/Zac/Desktop/Despair/7DaysToDie_Data/Mono/libXInputInterface32
- 2017-02-19T09:55:52 2.512 INF Starting UserProfileManager...
- 2017-02-19T09:55:52 2.516 WRN ApplyAllowControllerOption, sets: 3
- 2017-02-19T09:55:52 2.527 INF Texture quality is set to 0
- 2017-02-19T09:55:52 2.563 INF [MODS] Start loading
- 2017-02-19T09:55:52 2.565 INF [MODS] Trying to load from SMX
- 2017-02-19T09:55:52 2.597 INF [MODS] Loaded Mod: SMX (15b104er08)
- 2017-02-19T09:55:52 2.597 INF [MODS] Trying to load from ValmodIcons
- 2017-02-19T09:55:52 2.598 INF [MODS] Loaded Mod: Valmod Icons (3)
- 2017-02-19T09:55:52 2.599 INF [MODS] Loading done
- 2017-02-19T09:55:52 2.608 INF Loading permissions file at 'C:\Users\Zac\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-02-19T09:55:52 2.635 INF Loading permissions file done.
- 2017-02-19T09:55:52 2.662 INF Awake done
- 2017-02-19T09:55:52 2.817 INF Atlas reset took 105 ms
- 2017-02-19T09:55:52 2.817 INF Atlas load took 153 ms
- Platform assembly: C:\Users\Zac\Desktop\Despair\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library C:/Users/Zac/Desktop/Despair/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Users/Zac/Desktop/Despair/7DaysToDie_Data/Mono/.\libc
- Fallback handler could not load library C:/Users/Zac/Desktop/Despair/7DaysToDie_Data/Mono/libc
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 14592.
- Total: 11.592854 ms (FindLiveObjects: 0.580123 ms CreateObjectMapping: 0.264144 ms MarkObjects: 10.717237 ms DeleteObjects: 0.018933 ms)
- 2017-02-19T09:55:52 2.895 INF User joined: Budzilla
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 818 -> priority: 1
- 2017-02-19T09:55:53 3.367 INF Reloading serveradmin.xml
- 2017-02-19T09:55:53 3.368 INF Loading permissions file at 'C:\Users\Zac\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-02-19T09:55:53 3.369 INF Loading permissions file done.
- UMA Overlay loading took 1787 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 2 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2017-02-19T09:55:59 10.265 ERR Loading and parsing 'buffs.xml' (Unrecognized xml element buff)
- 2017-02-19T09:55:59 10.266 ERR Loading of buffs aborted due to errors!
- 2017-02-19T09:55:59 10.267 ERR at BuffsFromXml.QJ (System.Xml.XmlElement ) [0x00000] in <filename unknown>:0
- at BuffsFromXml.FJ (System.Xml.XmlNode ) [0x00000] in <filename unknown>:0
- at BuffsFromXml.CreateBuffs (.XmlFile xmlFile) [0x00000] in <filename unknown>:0
- 2017-02-19T09:56:00 10.404 ERR Loading and parsing items xml file (Buff named 'burning' does not exist!/ at MultiBuffClassAction.NewAction (System.String buffString) [0x00000] in <filename unknown>:0
- at ItemAction.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0
- at ItemActionAttack.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0
- at ItemActionMelee.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0
- at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0 )
- 2017-02-19T09:56:00 10.406 ERR Loading of items aborted due to errors!
- 2017-02-19T09:56:00 10.406 ERR at MultiBuffClassAction.NewAction (System.String buffString) [0x00000] in <filename unknown>:0
- at ItemAction.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0
- at ItemActionAttack.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0
- at ItemActionMelee.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0
- at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2017-02-19T09:56:01 11.737 ERR Loading and parsing 'recipes.xml' (No item/block with name 'militaryFiber' existing)
- 2017-02-19T09:56:01 11.738 ERR Loading of recipes aborted due to errors!
- 2017-02-19T09:56:01 11.738 ERR at RecipesFromXml.LoadRecipies (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
- 2017-02-19T09:56:01 11.795 ERR Loading and parsing 'loot.xml' (Item with name 'skillbookBlacksmith' not found!)
- 2017-02-19T09:56:01 11.795 ERR Loading of loot aborted due to errors!
- 2017-02-19T09:56:01 11.795 ERR at LootFromXml.PJ (System.String , System.Xml.XmlNodeList , System.Collections.Generic.List`1 , Int32 , Int32 ) [0x00000] in <filename unknown>:0
- at LootFromXml.LoadLootContainers (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
- 2017-02-19T09:56:01 11.810 ERR Loading and parsing 'entitygroups.xml' (Entity with name 'hornet' not found)
- 2017-02-19T09:56:01 11.811 ERR Loading of spawning aborted due to errors!
- 2017-02-19T09:56:01 11.811 ERR at EntityGroupsFromXml.LoadEntityGroups (System.Xml.XmlDocument _spawnXml) [0x00000] in <filename unknown>:0
- 2017-02-19T09:56:01 11.820 ERR Loading and parsing 'spawning.xml' (Entity spawner 'Dog_Sm_Territorial' contains invalid group ZombieDogGroup)
- 2017-02-19T09:56:01 11.821 ERR Loading of entity classes aborted due to errors!
- 2017-02-19T09:56:01 11.821 ERR at EntitySpawnerClass.Init () [0x00000] in <filename unknown>:0
- at EntitySpawnerClassesFromXml.LoadEntitySpawnerClasses (System.Xml.XmlDocument _spawnXml) [0x00000] in <filename unknown>:0
- 2017-02-19T09:56:01 12.074 ERR Loading and parsing 'traders.xml' (Item with name 'tshirtBlack' not found!)
- 2017-02-19T09:56:01 12.074 ERR Loading of quests aborted due to errors!
- 2017-02-19T09:56:01 12.074 ERR at TradersFromXml.UJ (System.String , System.Xml.XmlNodeList , System.Collections.Generic.List`1 , Int32 , Int32 ) [0x00000] in <filename unknown>:0
- at TradersFromXml.YJ (System.Xml.XmlElement ) [0x00000] in <filename unknown>:0
- at TradersFromXml.QJ (System.Xml.XmlElement ) [0x00000] in <filename unknown>:0
- at TradersFromXml.PJ (System.Xml.XmlNode ) [0x00000] in <filename unknown>:0
- at TradersFromXml.LoadTraderInfo (.XmlFile xmlFile) [0x00000] in <filename unknown>:0
- 2017-02-19T09:56:05 15.749 INF XUI loading took 3647ms
- 2017-02-19T09:56:05 15.751 ERR Loading and parsing 'spawning.xml' (Entity group 'ZombiesUnique' not existing!)
- 2017-02-19T09:56:05 15.751 ERR Loading of materials aborted due to errors!
- 2017-02-19T09:56:05 15.751 ERR at BiomeSpawningFromXml.Load (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
- 2017-02-19T09:56:05 15.751 INF WorldStaticData.Init() needed 9.472s
- 2017-02-19T09:56:06 16.633 INF [Steamworks.NET] Login ok.
- 2017-02-19T09:56:06 16.862 INF AchievementManager: Received stats and achievements from Steam
- 2017-02-19T09:56:18 29.001 INF NET: Starting server protocols
- 2017-02-19T09:56:18 29.021 INF NET: UNET server started
- 2017-02-19T09:56:18 29.052 INF NET: Unity NW server started
- 2017-02-19T09:56:18 29.053 INF [Steamworks.NET] NET: Server started
- 2017-02-19T09:56:18 29.053 INF StartGame
- 2017-02-19T09:56:18 29.219 INF Atlas reset took 164 ms
- 2017-02-19T09:56:19 29.831 INF Atlas resized to fit more icons. Old 1615 icons, 4096x4096, now 2016 icons, 8192x8192
- 2017-02-19T09:56:20 30.705 INF Adding 408 sprites to atlas took 1650 ms
- 2017-02-19T09:56:21 31.731 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 168
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 108.61.121.114
- GamePref.ConnectToServerPort = 25040
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 60
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameMode = GameModeSurvivalMP
- GamePref.GameName = TEST
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 15.2
- GamePref.GameWorld = Random Gen
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 9
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 50
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.501456
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = True
- GamePref.OptionsFieldOfView = 80
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.379604
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionQuality = 3
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 3
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeQuality = 2
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 1
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198057506982
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Budzilla
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Zac\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2017-02-19T09:56:21 31.804 INF StartAsServer
- 2017-02-19T09:56:21 31.808 INF createWorld: Random Gen, TEST, GameModeSurvivalMP
- 2017-02-19T09:56:21 31.861 INF Started thread thread_Regenerating
- 2017-02-19T09:56:21 31.861 INF Started thread YF
- 2017-02-19T09:56:21 31.923 INF World.Load: Random Gen
- 2017-02-19T09:56:21 31.945 INF Started thread thread_Pathfinder
- 2017-02-19T09:56:21 31.954 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2017-02-19T09:56:21 31.957 INF Started thread thread_GenerateChunks
- 2017-02-19T09:56:21 32.081 INF Loading and parsing of generator took 123ms
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2017-02-19T09:56:25 35.663 INF createWorld() done
- 2017-02-19T09:56:25 35.664 INF Loading players.xml
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.SetBareHandItem (.ItemValue _bareHandItemValue) [0x00000] in <filename unknown>:0
- at EntityAlive.CopyPropertiesFromEntityClass () [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.CopyPropertiesFromEntityClass () [0x00000] in <filename unknown>:0
- at Entity.Init (Int32 _entityClass) [0x00000] in <filename unknown>:0
- at EntityAlive.Init (Int32 _entityClass) [0x00000] in <filename unknown>:0
- at EntityPlayer.Init (Int32 _entityClass) [0x00000] in <filename unknown>:0
- at EntityPlayerLocal.Init (Int32 _entityClass) [0x00000] in <filename unknown>:0
- at EntityFactory.CreateEntity (.EntityCreationData _ecd) [0x00000] in <filename unknown>:0
- at GameManager.GF () [0x00000] in <filename unknown>:0
- at GameManager.StartGame () [0x00000] in <filename unknown>:0
- at ConnectionManager.Net_ServerInitialized () [0x00000] in <filename unknown>:0
- at NetworkCommon.StartServers (System.String _password) [0x00000] in <filename unknown>:0
- at NGuiWdwNewGame.NGuiButtonOnClick (UnityEngine.Transform _t) [0x00000] in <filename unknown>:0
- at NGuiButtonOnClickHandler.OnClick () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- UICamera:Notify(GameObject, String, Object)
- UICamera:ProcessTouch(Boolean, Boolean)
- UICamera:ProcessMouse()
- UICamera:ProcessTouches()
- UICamera:Update()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityPlayer.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
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