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canidaePsionic

Inventory0

Oct 12th, 2016
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  8. LOOM
  9. Cosmic Googles
  10.  
  11. oh woops i forgot to copy the desc
  12. but it's just liquid starlight ~~ loom
  13. not the curse
  14. (Miniature Red Sun || (Aerial Bane && Red Acid Dye)) ~~ Loom = Ruby Arrow Glove
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  16. Ruby Arrow Glove: A left-handed glove going up to the elbow with a depiction of an arrow piercing a Red sun.
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  18. (Miniature Green Sun || (Phantasm && Green Acid Dye)) ~~ Loom = Emerald Arrow Glove
  19.  
  20. Emerald Arrow Glove: A right-handed glove going up to the elbow with a depiction of an arrow piercing a Green sun.
  21.  
  22. ALCHE
  23. ((Hot Chocolate && Molten Sugar) && (Liquid Candy Cane && Boiling Hot Soda) && An Excessive Amount of Metal And Flesh Eating Bacteria Capable Of Surviving in Even the Hottest Conditions) && Nuclear Reactor = 4/4 Disgust Incarnate [6]
  24.  
  25. "too disgusting to describe" - tazz
  26. The Saints row [7]
  27. Gemblade [8?]
  28. Life-Drain spellbook [5]
  29. Gravity Gauntlet [7]
  30. Brutal Boss Buster Breaker Basher or BBBBB lvl 8
  31. bATTLEFURYS tEMMIE aRMOR?!!?!?111 11/11 lvl 10 Passive: 1+ armor
  32. Falls [9] >fine of the Gravity Gauntlet
  33. Wright [7]
  34. Gambler's Gredideir [5] Special: Rolls a dice to determine the number of rockets fierd
  35. The Hero's Sword [10][/p]
  36. The True Hero's Sword (Level 15: 16/16).
  37. Unh0iing[/p]
  38. Concentrated Avaritine: A bizarre burning golden fluid composed primarily of pure greed essence, and molten gold. The fluid, when vaporized, emits ancient refiner's fumes, which elevate the value of anything they touch, transmuting it into a higher state of being. Level 9.
  39.  
  40. (Magetear Droplet && Vial of Abyssal Ink) && Amethyst Flame == Burning Sign. 8/8 [15] Complete!
  41. Burning Sign: The hexagonal callsign of the Dæmon, composed of fluid ink infused with cosmic concentrate. A Burning Sign can be grafted chemically to the flesh of its bearer at any location with little thought. It occasionally reveals snippets of events that are yet to come, have already passed, and are occurring. As with any stellar concentrate, the Burning Sign can be molded to the desires of the wielder, from sword to shield to pen to rose.
  42.  
  43. Augustan Seed: A round, knotted ball of a particular type of ancient hazel wood. Cracks are dotted along the surface, emitting an unearthly amethyst light. The seed is unusually warm to the touch. Level 20 as well.
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  45. Amethyst Flame: A swirl of ever-morphing flame that takes on the hue of infinite shades of violet. The stuff radiates an immensely potent aura, that of knowledge incarnate. They occasionally flicker with an inky darkness. Level 10.
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  47. Magetear Droplet: A compressed drop of pure magetear, composed of a full bucket's worth. The formless substance glows with a cosmic background, peering into the stellar realm beyond the mortal world. Level 15.
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  50. (Torch && (Magetear Droplet && Concentrated Avaritine)) && Amethyst Flame = 8/8 The Refiner's Fire [15] COMPLETE
  51. The Refiner's Fire: An eternally burning torch of some multicolored flame. When applied to organic matter, the fire will warm their core, bestowing upon them a Refinement for a short time. When applied to inorganic matter, the flame will transmute and liquify it, pouring forth infinite curtains of magma. Through the Refiner's Fire comes rebirth.
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  53. Ultra Sledgehammer || (Lightning Hammer && Amethyst Flame) && Fish Guitar && Laser Crystal Shards && (The Black Sword && Concentrated Avaritine) && (Ultra Shovel && Magetear Droplet) = Xolotl.
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  55. Xolotl: An ornate warhammer composed of a shining vesperium. Matrices and lattices have been inscribed into the head of the hammer with a combination of avaritine and magetear, the latter of which providing an additional method of combat, if mere swings fail to suffice. The weapon itself is a small furnace burning with amethyst flames, and outputting inordinately vast amounts of radiation as a result. A single swing of the hammer can shatter masses of atomic bonds around you, and release the energy in the form of blasts of unearthly lightning, rending flesh from bone.
  56. Name and description made by Erelye. Recipe by battlefury.
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  58. Pen (Level 1): It's literally a pen. A cheap, red pen you could buy at a store, with no noteworthy features about it whatsoever.
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  60. Shard of Matrisse || Greatsword = Sword of Absolute Order: 4/4
  61. A sword, made of perfectly polished clear crystal. Everything about the sword is perfect and orderly, down to the atom. It's mere presence repels chaos and entropic magic and energy, and harnessing the blade's power allows for it to undo the effects of both, even upon reality, in addition to easily destroying beings of chaos.
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  63. Mutative Slime (Level 14): An Orange ball of goo. Mildly sticky. Squeezing its sponge-like core secretes more slime, which it does not seem to run out of. The secreted slime by itself isn't terribly useful, but it can easily be infused with both genetic material and elemental powers, which can lead to the creation of powerful abominations if done well-both made entirely from the ooze, as well as mutated from other beings.
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  65. Velvet Television (Level 20): You feel like this is a portal to somewhere... But you don't think that it lets things out. Or things other than you.
  66.  
  67. TO DO
  68. Miniature Red Sun && (Nebula Arcanum && Last Prism) = Finale Ruby (Level 25: 1/13)
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  70. (Forgotten Two-Handed Greatsword && Ancient Dwarfen Metalworking Techniques) && ((Enchant: Amethyst Flame && Enchant: Light) && (Enchant: Ice && Enchant: Dark)) = 1/? ???
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  73. Forgotten Two-Handed Greatsword: A two-handed sword of massive size. The hilt and pommel are well-made and incredibly decorated with gems and colorful patterns. The blade is forged out of an ancient metal, forged by a race wiped out in a storm of ash and fire. It is, despite seeming simple besides how masterfully it is made, incredibly sharp and durable.
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  76. Crown of Hatred || (Amethyst Flame && Agonized Soul) == Crown of Damnation.
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  78. Crown of Damnation: Blazing cosmic destruction infused with the unmitigated suffering derived from those damned by the Amethyst Flame, the Crown of Damnation feasts on the vitality of its owner's victims, in a manner akin to a grisly dreamcatcher, stealing souls away at the brink of death.
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  80. Railgun || (Massive Blaze Rods && Amaranthine Embers) && (Magma Cream && Magetear Droplet) == Haunt Muskie. Haunt Muskie: Modified corotite railgun of some description, reinforced by four charred blaze rods. The advanced device is greased with magma cream, and charged with stellar concentrate. When loaded with Charred Rods acquired from the crystallization of knowledge swirls upon a special form of blaze rod, the Haunt Muskie fires out cosmically-charged unstable pikes formed from fused charred rods coated in the violaceous embers of the abyss. Upon spearing an enemy, the pike will detonate itself, blasting forth a wave of amethystine fire and charred shrapnel, neither of which make distinction between friend or foe.
  81.  
  82. ЫИ && Radiation && Saurite & Amethyst Flame
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  84. Liquid starlight && (Magic Cue Ball && Crystal Ball) || Orb
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  86. The Lie of Civilization. The Lie of Civilization: A pale blue assault rifle embedded with a number of rubies burning with violaceous embers. Upon first use of the weapon, your physical form is indelibly cursed by frozen sorceries. Until your next death, you are naught but a mindless gunslinging beast supercharged with the secrets of snow, incapable of naught but combat. The weapon itself fires a barrage of heat-consuming blasts of pure energy. Wield frozen anarchy, if you so wish.
  87.  
  88. (Magetear Droplet && Amethyst Flame && Resin Residuum) && Liquid Starlight == Cosmic Cardiocrystal. Cosmic Cardiocrystal: A warmed and unrefined hunk of a shimmering stellar gemstone. The core of the crystal is but a hollow, filled up with a peculiar liquid broken dream. Illusory images and dripping perceptions swirl about in the depths of the cardiocrystal, awaiting impending manipulation. O'er broken dreams and shattered eyes, eldritch thought can once more rise.
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  90. ((Captain's Guardian && Liquid Starlight) && Arjwani Generators) && (Beam Projecter && Giant Energy Orb projecter) && (Ameythst Flame && Blast Armor) == The Risk of Rain. The Risk of Rain: A monolithic many-barreled plasma rifle glowing with amethyst light. When the trigger is pulled, The Risk of Rain proceeds to consume the plasma of the nearest aligned star via a remote matter translocator fired into orbit beforehand, firing it out in the form of an ungodly barrage of fiery death. The byproduct of this deadly weapon is the output of ammunition cartridges in the form of large amounts of mercurial gases. In time, this will result in horrific acidic rain, and nigh-unlivable terrain. If you manage to consume a star with your fire, The Risk of Rain will draw upon the atmosphere of the planet you are currently inhabiting, leading to potential mass-extinction events through holes in the atmosphere. Not a weapon to be taken lightly.
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  93. [(Throne ++ Radiation) || Amethyst Flame, Throne || (Nuclear Throne Replica && (Amethyst Flame && Dispersal Vent) && Antigravity Generator)] == The Throne of Decay
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  95. Upon each, a throne, seemingly crafted to suit the needs of some variety of beings. The Mage did not bother himself with fourteen of the stoppers, so to speak. No, they were not vital at this moment. He stared at the throne directly across from the gateway. Upon it, a wretched being, appearing to be the source of some unholy aberration Decaying, maddened, omniscient. It spoke. “Wйи кцмии тцлмwзя кфмхцw, зйви еарзф пйы кйвqвы ми рцсйз Wомкдвмw?”
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  98. Trident || (Amethyst Flame && The Heretic's Mark) == The Logician. The Logician: A bronze trident seared black by an occult flame. The metal is inscribed over and over again with the sign of the Heretic. The internal arcane structure of the device is designed to scan a potential battlefield's combatants, observing their souls. If a particular frequency is detected in the markings of a soul, contact with the target will merely pierce their physical form. However, contact with any entity or being lacking this particular frequency will unload an unholy amount of energy into the target, temporarily using their soul as the base for a rift directly into the Inky Abyss. However, in order to release this energy into a target, the wielder must first collect the natural chaotic order of existence, for a time amounting to a standard day, usually.
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  100. Splinter Gun && (Crossbow Bolt && Crystal Plague) == Hellion. Hellion: A compact splinter gun constructed with a pale steel and hazel wood. When loaded with fully-operational turquoise crystal prisons, Hellion will fire shards of a contained foulness at your target. In the event that a shard touches another living entity, it will inflict upon it a sickness, of sorts, spreading it across the field of battle with every successful strike from either victim or wielder. Of course, a sizable enough minority of Crystal Plagues contain categorically threatening content which, if loaded into Hellion, will force the hand of the Interdimensional Police Department. They will ambush you before you pull the trigger, and occupy your time for a good few days.
  101.  
  102. (Potion 000 Brimstone) && Magetear Droplet == Zye. Zye: A black tarlike substance contained within a vial. When applied to any sentient being, zye will immediately seep into their essence, and introduce a vile darkness to their being. This darkness with force them into submitting to the rule of ██. None shall resist your might, and the Flame shall prevail.
  103.  
  104. ultra Auto Heavy Crossbow && Magetear Infused Hazel Wood) && (Heavy Bolt && Magetear Infused Hazel Wood && Ophidium && Amethyst Flame) = Punitive Arbalest
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  106. Punitive Arbalest: A heavy hazel crossbow of some description, dripping with the small amounts of magetear sealed within it. The actual bolts are of the finest ophidium-tipped burning amethyst hazel, designed to impale as many organic targets as possible without striking an obstacle. All you need do is muster the strength the utilize the gargantuan arbalest, and you will be a god.
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  108. Gatling Slugger || (Blast Furnace && Amethyst Flame) && Augustan Seed == The Translocator. The Translocator: Modified shell weapon containing a small furnace in the barrel. When loaded with ingots of metal, the device will melt them down, and infuse them with a recondite purpose. Upon pulling the trigger, the Translocator will shoot out globs of molten metallic slag infused with eldritch thought in the general direction you were aiming at. Upon being struck, an entity will likely note that the slag has become organic in nature, and is using their life force as a host vessel to grow an unearthly servant.
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  110. Blood Hammer || (Magetear Droplet && Liquid Starlight) == Lilith In Starlight. Lilith In Starlight: A large warhammer composed of some tenebrite alloy, exuding a peculiar thorny black smoke. The faces are coated in a peculiar dripping substance whispering to you of interstellar dreams, long-lost euphoria, and the will of Hra'iasasid. The device itself pierces most conventional forms of armor, temporarily searing through their concepts to strike at the very being of the victim, inflicting them with a peculiar Corruption. While the implement itself deals relatively little damage, the Corruption and piercing tend to alleviate that. Each and every strike is fueled by the life-force of the wielder. If the wielder is immortal, the weapon will fail to function.
  111.  
  112. ((Lapis Biowire && Azurite) && Corotite Ring Core = Hydrokinetic Enabler) && ((Magetear Droplet && Amaranthine Embers) && Liquid Starlight) == Ebbing Core. Ebbing Core: A corotite orb filled with a combination of undiluted stellar concentrate and lazuli-azurite biowire. Instead of manipulating physical water, as one might expect of such a device, the Ebbing Core manipulates the cosmic background waves of reality itself. Space and time shall twist beneath your fingertips, malleable and soft. The device cannot create or annihilate matter of its own volition, sadly. One must combine various frequencies of cosmic background energy to do so.
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  114. Ixis || (Cosmic Cardiocrystal && Indigo Flame) == The Stuff of Nightmares. The Stuff of Nightmares: A smeared liquid crystalline pentagram pulsating madly with the energies of the purest disturbed dreams. Upon fusion with the flesh, the Stuff of Nightmares will immediately begin to draw on all heat sources within a sizable vicinity to power its eldritch mysteries. When sufficiently fueled, the Stuff of Nightmares will emit a localized wave of madness upon a battlefield. Without distinguishing between friend or foe, beings will hallucinate en masse, including the wielder. This may lead to complete misses, or accidental self-harm in rage. Be warned, as four days of consistent use of the artifact shall slay you, hypothermia its blade.
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  119. (Magetear Droplet && Vial of Abyssal Ink) && Amethyst Flame == Burning Sign.
  120.  
  121. Burning Sign: The hexagonal callsign of the Dæmon, composed of fluid ink infused with cosmic concentrate. A Burning Sign can be grafted chemically to the flesh of its bearer at any location with little thought. It occasionally reveals snippets of events that are yet to come, have already passed, and are occurring. As with any stellar concentrate, the Burning Sign can be molded to the desires of the wielder, from sword to shield to pen to rose.
  122.  
  123. Splinter Gun && (Crossbow Bolt && Crystal Plague) == Hellion.
  124.  
  125. Hellion: A compact splinter gun constructed with a pale steel and hazel wood. When loaded with fully-operational turquoise crystal prisons, Hellion will fire shards of a contained foulness at your target. In the event that a shard touches another living entity, it will inflict upon it a sickness, of sorts, spreading it across the field of battle with every successful strike from either victim or wielder. Of course, a sizable enough minority of Crystal Plagues contain categorically threatening content which, if loaded into Hellion, will force the hand of the Interdimensional Police Department. They will ambush you before you pull the trigger, and occupy your time for a good few days.
  126.  
  127.  
  128. ((Lil' Gunther && Rogue Rifle && Captain's Guardian && Bouncer Shotgun) && Amaranthine Embers == The Lie of Civilization.
  129.  
  130. The Lie of Civilization: A pale blue assault rifle embedded with a number of rubies burning with violaceous embers. Upon first use of the weapon, your physical form is indelibly cursed by frozen sorceries. Until your next death, you are naught but a mindless gunslinging beast supercharged with the secrets of snow, incapable of naught but combat. The weapon itself fires a barrage of heat-consuming blasts of pure energy. Wield frozen anarchy, if you so wish.
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  133. ((Lapis Biowire && Azurite) && Corotite Ring Core = Hydrokinetic Enabler) && ((Magetear Droplet && Amaranthine Embers) && Liquid Starlight) == Ebbing Core.
  134.  
  135. Ebbing Core: A corotite orb filled with a combination of undiluted stellar concentrate and lazuli-azurite biowire. Instead of manipulating physical water, as one might expect of such a device, the Ebbing Core manipulates the cosmic background waves of reality itself. Space and time shall twist beneath your fingertips, malleable and soft. The device cannot create or annihilate matter of its own volition, sadly. One must combine various frequencies of cosmic background energy to do so.
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  139. Ixis || (Cosmic Cardiocrystal && Cipher's Call) == Cogitatio Purpureus.
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  141. Cogitatio Purpureus: A nine-pointed star composed of naught but a crystallized void in existence. When fused to the body, one’s mind is instantaneously obliterated, its contents uploaded to the occult symbol. The purest expression of thought and knowledge, Cogitatio Purpureus can be utilized to break into the minds of others, glean knowledge from obscured oblivion itself, or even sustain your own existence, following your inevitable bodily destruction, provided the symbol itself is unharmed. Even in death, one can achieve enlightenment.
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  143. (Formswitch Module && (Napalm || Cosmic Cardiocrystal && Amaranthine Embers) && (Flamethrower && Hazel Wood && Liquid Starlight) == Transcription Rod.
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  145. Transcription Rod: When slid into the lower ancillary compartment of the Haunt Muskie, the Transcription Rod serves as a template and core to a heretofore-unknown secondary system hidden within the Haunt Muskie proper. Upon inserting the Rod, the Haunt Muskie shatters Charred Rods loaded into the device, refining the chunks into a powder. When one fires the Muskie, it proceeds to emit waves upon waves of a destructive colorless fire. This flame crumbles physical construct after physical construct, with no regard for factional or idealogical distinction between targets. The Muskie returns to its standard railgun functions when the Transcription Rod is removed.
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  156. According to all known laws of aviation there is no way this stupid copypasta should have gotten off the runway. the bee, of course, can fly, because the person who said that aviation quote was talking about fixed wings, not flying in general. and science, of course, can't say that a bee can't fly, because the entire point is to explain things that exist. If a bee can fly and science says it can't, then it clearly isn't science.
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