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- [15787.706] Initializing Lua 5.1.4
- [16072.471] InstalledPanel: Refreshing Mods
- [16072.471] InstalledPanel: GetModBrowserListings()
- [16073.204] InstalledPanel: Refreshing Mods
- [16073.204] InstalledPanel: GetModBrowserListings()
- [16152.187] InstalledPanel: Refreshing Mods
- [16152.187] InstalledPanel: GetModBrowserListings()
- [17053.483] Map Script: Generating Map
- [17053.483] Map Script: Generating Plot Types (Lua Pangaea) ...
- [17053.483] Map Script: Setting Plot Types (MapGenerator.Lua)
- [17053.608] Map Script: Setting Plot Types (MapGenerator.Lua)
- [17053.764] Map Script: Setting Plot Types (MapGenerator.Lua)
- [17053.795] Map Script: Setting coasts and oceans (MapGenerator.Lua)
- [17053.795] Map Script: Expanding coasts (MapGenerator.Lua)
- [17053.810] Map Script: Setting Terrain Types (MapGenerator.Lua)
- [17053.873] Map Script: Map Generation - Adding Rivers
- [17053.888] Map Script: Map Generation - Adding Lakes
- [17053.904] Map Script: 2 lakes added
- [17053.904] Map Script: Adding Features (Lua Pangaea) ...
- [17054.029] Map Script: Creating start plot database.
- [17054.060] Map Script: Dividing the map in to Regions.
- [17054.060] Map Script: Map Generation - Dividing the map in to Regions
- [17054.076] Map Script: -
- [17054.076] Map Script: Data for Start Region # 1
- [17054.076] Map Script: WestX: 9
- [17054.076] Map Script: SouthY: 5
- [17054.076] Map Script: Width: 11
- [17054.076] Map Script: Height: 25
- [17054.076] Map Script: AreaID: 622611
- [17054.076] Map Script: Fertility: 667
- [17054.076] Map Script: Plots: 275
- [17054.076] Map Script: Fert/Plot: 2.4254545454545
- [17054.076] Map Script: -
- [17054.076] Map Script: -
- [17054.076] Map Script: Data for Start Region # 2
- [17054.076] Map Script: WestX: 20
- [17054.076] Map Script: SouthY: 6
- [17054.076] Map Script: Width: 14
- [17054.076] Map Script: Height: 24
- [17054.076] Map Script: AreaID: 622611
- [17054.076] Map Script: Fertility: 573
- [17054.076] Map Script: Plots: 336
- [17054.076] Map Script: Fert/Plot: 1.7053571428571
- [17054.076] Map Script: -
- [17054.076] Map Script: -
- [17054.076] Map Script: Data for Start Region # 3
- [17054.076] Map Script: WestX: 4
- [17054.076] Map Script: SouthY: 30
- [17054.076] Map Script: Width: 17
- [17054.076] Map Script: Height: 15
- [17054.076] Map Script: AreaID: 622611
- [17054.076] Map Script: Fertility: 643
- [17054.076] Map Script: Plots: 255
- [17054.076] Map Script: Fert/Plot: 2.521568627451
- [17054.076] Map Script: -
- [17054.076] Map Script: -
- [17054.076] Map Script: Data for Start Region # 4
- [17054.076] Map Script: WestX: 21
- [17054.076] Map Script: SouthY: 30
- [17054.076] Map Script: Width: 13
- [17054.076] Map Script: Height: 19
- [17054.076] Map Script: AreaID: 622611
- [17054.076] Map Script: Fertility: 567
- [17054.076] Map Script: Plots: 247
- [17054.076] Map Script: Fert/Plot: 2.2955465587045
- [17054.076] Map Script: -
- [17054.076] Map Script: -
- [17054.076] Map Script: Data for Start Region # 5
- [17054.076] Map Script: WestX: 34
- [17054.076] Map Script: SouthY: 17
- [17054.076] Map Script: Width: 23
- [17054.076] Map Script: Height: 17
- [17054.076] Map Script: AreaID: 622611
- [17054.076] Map Script: Fertility: 658
- [17054.076] Map Script: Plots: 391
- [17054.076] Map Script: Fert/Plot: 1.6828644501279
- [17054.076] Map Script: -
- [17054.076] Map Script: -
- [17054.076] Map Script: Data for Start Region # 6
- [17054.076] Map Script: WestX: 34
- [17054.076] Map Script: SouthY: 34
- [17054.076] Map Script: Width: 23
- [17054.076] Map Script: Height: 12
- [17054.076] Map Script: AreaID: 622611
- [17054.076] Map Script: Fertility: 603
- [17054.076] Map Script: Plots: 276
- [17054.076] Map Script: Fert/Plot: 2.1847826086957
- [17054.076] Map Script: -
- [17054.076] Map Script: -
- [17054.076] Map Script: Data for Start Region # 7
- [17054.076] Map Script: WestX: 57
- [17054.076] Map Script: SouthY: 10
- [17054.076] Map Script: Width: 20
- [17054.076] Map Script: Height: 15
- [17054.076] Map Script: AreaID: 622611
- [17054.076] Map Script: Fertility: 612
- [17054.076] Map Script: Plots: 300
- [17054.076] Map Script: Fert/Plot: 2.04
- [17054.076] Map Script: -
- [17054.076] Map Script: -
- [17054.076] Map Script: Data for Start Region # 8
- [17054.076] Map Script: WestX: 57
- [17054.076] Map Script: SouthY: 25
- [17054.076] Map Script: Width: 14
- [17054.076] Map Script: Height: 20
- [17054.076] Map Script: AreaID: 622611
- [17054.076] Map Script: Fertility: 619
- [17054.076] Map Script: Plots: 280
- [17054.076] Map Script: Fert/Plot: 2.2107142857143
- [17054.076] Map Script: -
- [17054.076] Map Script: Choosing start locations for civilizations.
- [17054.076] Map Script: Map Generation - Choosing Start Locations for Civilizations
- [17054.076] Map Script: -
- [17054.076] Map Script: --- Region Terrain Measurements for Region # 1 ---
- [17054.076] Map Script: Total Plots: 275
- [17054.076] Map Script: Area Plots: 155
- [17054.076] Map Script: -
- [17054.076] Map Script: Mountains: 14 - Cannot belong to a landmass AreaID.
- [17054.076] Map Script: Total Water Plots: 104 - Cannot belong to a landmass AreaID.
- [17054.076] Map Script: -
- [17054.076] Map Script: Lake Plots: 2
- [17054.076] Map Script: Coast Plots: 61 - Does not include Lakes.
- [17054.076] Map Script: Ocean Plots: 41
- [17054.076] Map Script: Icebergs: 4
- [17054.076] Map Script: -
- [17054.076] Map Script: Flatlands: 114
- [17054.076] Map Script: Hills: 41
- [17054.076] Map Script: -
- [17054.076] Map Script: Grass Plots: 61
- [17054.076] Map Script: Plains Plots: 45
- [17054.076] Map Script: Desert Plots: 2
- [17054.076] Map Script: Tundra Plots: 6
- [17054.076] Map Script: Snow Plots: 0
- [17054.076] Map Script: -
- [17054.076] Map Script: Forest Plots: 30
- [17054.076] Map Script: Jungle Plots: 17
- [17054.076] Map Script: Marsh Plots: 8
- [17054.076] Map Script: Flood Plains: 0
- [17054.076] Map Script: Oases: 0
- [17054.076] Map Script: -
- [17054.076] Map Script: Plots Along Rivers: 23
- [17054.076] Map Script: Plots Along Oceans: 43
- [17054.076] Map Script: Plots Next To Plots Along Oceans: 33
- [17054.076] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.076] Map Script: -
- [17054.076] Map Script: --- Region Terrain Measurements for Region # 2 ---
- [17054.076] Map Script: Total Plots: 336
- [17054.076] Map Script: Area Plots: 152
- [17054.076] Map Script: -
- [17054.076] Map Script: Mountains: 15 - Cannot belong to a landmass AreaID.
- [17054.076] Map Script: Total Water Plots: 164 - Cannot belong to a landmass AreaID.
- [17054.076] Map Script: -
- [17054.076] Map Script: Lake Plots: 0
- [17054.076] Map Script: Coast Plots: 85 - Does not include Lakes.
- [17054.076] Map Script: Ocean Plots: 79
- [17054.076] Map Script: Icebergs: 0
- [17054.076] Map Script: -
- [17054.076] Map Script: Flatlands: 108
- [17054.076] Map Script: Hills: 44
- [17054.076] Map Script: -
- [17054.076] Map Script: Grass Plots: 46
- [17054.076] Map Script: Plains Plots: 46
- [17054.076] Map Script: Desert Plots: 14
- [17054.076] Map Script: Tundra Plots: 2
- [17054.076] Map Script: Snow Plots: 0
- [17054.076] Map Script: -
- [17054.076] Map Script: Forest Plots: 39
- [17054.076] Map Script: Jungle Plots: 39
- [17054.076] Map Script: Marsh Plots: 1
- [17054.076] Map Script: Flood Plains: 0
- [17054.076] Map Script: Oases: 0
- [17054.076] Map Script: -
- [17054.076] Map Script: Plots Along Rivers: 36
- [17054.076] Map Script: Plots Along Oceans: 44
- [17054.076] Map Script: Plots Next To Plots Along Oceans: 32
- [17054.076] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.076] Map Script: -
- [17054.076] Map Script: --- Region Terrain Measurements for Region # 3 ---
- [17054.076] Map Script: Total Plots: 255
- [17054.076] Map Script: Area Plots: 153
- [17054.076] Map Script: -
- [17054.076] Map Script: Mountains: 11 - Cannot belong to a landmass AreaID.
- [17054.076] Map Script: Total Water Plots: 89 - Cannot belong to a landmass AreaID.
- [17054.076] Map Script: -
- [17054.076] Map Script: Lake Plots: 0
- [17054.076] Map Script: Coast Plots: 61 - Does not include Lakes.
- [17054.076] Map Script: Ocean Plots: 28
- [17054.076] Map Script: Icebergs: 0
- [17054.076] Map Script: -
- [17054.076] Map Script: Flatlands: 106
- [17054.076] Map Script: Hills: 47
- [17054.076] Map Script: -
- [17054.076] Map Script: Grass Plots: 14
- [17054.076] Map Script: Plains Plots: 57
- [17054.076] Map Script: Desert Plots: 8
- [17054.076] Map Script: Tundra Plots: 27
- [17054.076] Map Script: Snow Plots: 0
- [17054.076] Map Script: -
- [17054.076] Map Script: Forest Plots: 26
- [17054.076] Map Script: Jungle Plots: 0
- [17054.076] Map Script: Marsh Plots: 0
- [17054.076] Map Script: Flood Plains: 0
- [17054.076] Map Script: Oases: 0
- [17054.076] Map Script: -
- [17054.076] Map Script: Plots Along Rivers: 18
- [17054.076] Map Script: Plots Along Oceans: 61
- [17054.076] Map Script: Plots Next To Plots Along Oceans: 41
- [17054.076] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.076] Map Script: -
- [17054.076] Map Script: --- Region Terrain Measurements for Region # 4 ---
- [17054.076] Map Script: Total Plots: 247
- [17054.076] Map Script: Area Plots: 142
- [17054.076] Map Script: -
- [17054.076] Map Script: Mountains: 9 - Cannot belong to a landmass AreaID.
- [17054.076] Map Script: Total Water Plots: 96 - Cannot belong to a landmass AreaID.
- [17054.076] Map Script: -
- [17054.076] Map Script: Lake Plots: 0
- [17054.076] Map Script: Coast Plots: 50 - Does not include Lakes.
- [17054.076] Map Script: Ocean Plots: 46
- [17054.076] Map Script: Icebergs: 6
- [17054.076] Map Script: -
- [17054.076] Map Script: Flatlands: 91
- [17054.076] Map Script: Hills: 51
- [17054.076] Map Script: -
- [17054.076] Map Script: Grass Plots: 11
- [17054.076] Map Script: Plains Plots: 41
- [17054.076] Map Script: Desert Plots: 18
- [17054.076] Map Script: Tundra Plots: 18
- [17054.091] Map Script: Snow Plots: 3
- [17054.091] Map Script: -
- [17054.091] Map Script: Forest Plots: 30
- [17054.091] Map Script: Jungle Plots: 1
- [17054.091] Map Script: Marsh Plots: 0
- [17054.091] Map Script: Flood Plains: 0
- [17054.091] Map Script: Oases: 1
- [17054.091] Map Script: -
- [17054.091] Map Script: Plots Along Rivers: 33
- [17054.091] Map Script: Plots Along Oceans: 35
- [17054.091] Map Script: Plots Next To Plots Along Oceans: 25
- [17054.091] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.091] Map Script: -
- [17054.091] Map Script: --- Region Terrain Measurements for Region # 5 ---
- [17054.091] Map Script: Total Plots: 391
- [17054.091] Map Script: Area Plots: 142
- [17054.091] Map Script: -
- [17054.091] Map Script: Mountains: 3 - Cannot belong to a landmass AreaID.
- [17054.091] Map Script: Total Water Plots: 246 - Cannot belong to a landmass AreaID.
- [17054.091] Map Script: -
- [17054.091] Map Script: Lake Plots: 1
- [17054.091] Map Script: Coast Plots: 71 - Does not include Lakes.
- [17054.091] Map Script: Ocean Plots: 174
- [17054.091] Map Script: Icebergs: 0
- [17054.091] Map Script: -
- [17054.091] Map Script: Flatlands: 97
- [17054.091] Map Script: Hills: 45
- [17054.091] Map Script: -
- [17054.091] Map Script: Grass Plots: 42
- [17054.091] Map Script: Plains Plots: 48
- [17054.091] Map Script: Desert Plots: 7
- [17054.091] Map Script: Tundra Plots: 0
- [17054.091] Map Script: Snow Plots: 0
- [17054.091] Map Script: -
- [17054.091] Map Script: Forest Plots: 21
- [17054.091] Map Script: Jungle Plots: 29
- [17054.091] Map Script: Marsh Plots: 4
- [17054.091] Map Script: Flood Plains: 0
- [17054.091] Map Script: Oases: 0
- [17054.091] Map Script: -
- [17054.091] Map Script: Plots Along Rivers: 19
- [17054.091] Map Script: Plots Along Oceans: 57
- [17054.091] Map Script: Plots Next To Plots Along Oceans: 31
- [17054.091] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.091] Map Script: -
- [17054.091] Map Script: --- Region Terrain Measurements for Region # 6 ---
- [17054.091] Map Script: Total Plots: 276
- [17054.091] Map Script: Area Plots: 124
- [17054.091] Map Script: -
- [17054.091] Map Script: Mountains: 1 - Cannot belong to a landmass AreaID.
- [17054.091] Map Script: Total Water Plots: 148 - Cannot belong to a landmass AreaID.
- [17054.091] Map Script: -
- [17054.091] Map Script: Lake Plots: 0
- [17054.091] Map Script: Coast Plots: 102 - Does not include Lakes.
- [17054.091] Map Script: Ocean Plots: 46
- [17054.091] Map Script: Icebergs: 0
- [17054.091] Map Script: -
- [17054.091] Map Script: Flatlands: 105
- [17054.091] Map Script: Hills: 19
- [17054.091] Map Script: -
- [17054.091] Map Script: Grass Plots: 24
- [17054.091] Map Script: Plains Plots: 70
- [17054.091] Map Script: Desert Plots: 2
- [17054.091] Map Script: Tundra Plots: 9
- [17054.091] Map Script: Snow Plots: 0
- [17054.091] Map Script: -
- [17054.091] Map Script: Forest Plots: 42
- [17054.091] Map Script: Jungle Plots: 0
- [17054.091] Map Script: Marsh Plots: 0
- [17054.091] Map Script: Flood Plains: 0
- [17054.091] Map Script: Oases: 0
- [17054.091] Map Script: -
- [17054.091] Map Script: Plots Along Rivers: 0
- [17054.091] Map Script: Plots Along Oceans: 72
- [17054.091] Map Script: Plots Next To Plots Along Oceans: 38
- [17054.091] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.091] Map Script: -
- [17054.091] Map Script: --- Region Terrain Measurements for Region # 7 ---
- [17054.091] Map Script: Total Plots: 300
- [17054.091] Map Script: Area Plots: 134
- [17054.091] Map Script: -
- [17054.091] Map Script: Mountains: 5 - Cannot belong to a landmass AreaID.
- [17054.091] Map Script: Total Water Plots: 158 - Cannot belong to a landmass AreaID.
- [17054.091] Map Script: -
- [17054.091] Map Script: Lake Plots: 9
- [17054.091] Map Script: Coast Plots: 77 - Does not include Lakes.
- [17054.091] Map Script: Ocean Plots: 72
- [17054.091] Map Script: Icebergs: 0
- [17054.091] Map Script: -
- [17054.091] Map Script: Flatlands: 96
- [17054.091] Map Script: Hills: 38
- [17054.091] Map Script: -
- [17054.091] Map Script: Grass Plots: 41
- [17054.091] Map Script: Plains Plots: 41
- [17054.091] Map Script: Desert Plots: 13
- [17054.091] Map Script: Tundra Plots: 1
- [17054.091] Map Script: Snow Plots: 0
- [17054.091] Map Script: -
- [17054.091] Map Script: Forest Plots: 12
- [17054.091] Map Script: Jungle Plots: 6
- [17054.091] Map Script: Marsh Plots: 3
- [17054.091] Map Script: Flood Plains: 0
- [17054.091] Map Script: Oases: 1
- [17054.091] Map Script: -
- [17054.091] Map Script: Plots Along Rivers: 14
- [17054.091] Map Script: Plots Along Oceans: 44
- [17054.091] Map Script: Plots Next To Plots Along Oceans: 30
- [17054.091] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.091] Map Script: -
- [17054.091] Map Script: --- Region Terrain Measurements for Region # 8 ---
- [17054.091] Map Script: Total Plots: 280
- [17054.091] Map Script: Area Plots: 144
- [17054.091] Map Script: -
- [17054.091] Map Script: Mountains: 19 - Cannot belong to a landmass AreaID.
- [17054.091] Map Script: Total Water Plots: 116 - Cannot belong to a landmass AreaID.
- [17054.091] Map Script: -
- [17054.091] Map Script: Lake Plots: 1
- [17054.091] Map Script: Coast Plots: 48 - Does not include Lakes.
- [17054.091] Map Script: Ocean Plots: 67
- [17054.091] Map Script: Icebergs: 0
- [17054.091] Map Script: -
- [17054.091] Map Script: Flatlands: 98
- [17054.091] Map Script: Hills: 46
- [17054.091] Map Script: -
- [17054.091] Map Script: Grass Plots: 47
- [17054.091] Map Script: Plains Plots: 38
- [17054.091] Map Script: Desert Plots: 0
- [17054.091] Map Script: Tundra Plots: 13
- [17054.091] Map Script: Snow Plots: 0
- [17054.091] Map Script: -
- [17054.091] Map Script: Forest Plots: 22
- [17054.091] Map Script: Jungle Plots: 20
- [17054.091] Map Script: Marsh Plots: 5
- [17054.091] Map Script: Flood Plains: 0
- [17054.091] Map Script: Oases: 0
- [17054.091] Map Script: -
- [17054.091] Map Script: Plots Along Rivers: 38
- [17054.091] Map Script: Plots Along Oceans: 43
- [17054.091] Map Script: Plots Next To Plots Along Oceans: 34
- [17054.091] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.091] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.091] Map Script: Region # 1 has been defined as a GRASSLAND Region.
- [17054.091] Map Script: Threshold Values:
- [17054.091] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
- [17054.091] Map Script: Region Values:
- [17054.091] Map Script: Desert: 0.01 - Tundra: 0.04 - Jungle: 0.11 - Forest: 0.19 - Hills: 0.26 - Plains: 0.29 - Grass: 0.39
- [17054.091] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.091] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.091] Map Script: Region # 2 has been defined as a JUNGLE Region.
- [17054.091] Map Script: Threshold Values:
- [17054.091] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
- [17054.091] Map Script: Region Values:
- [17054.091] Map Script: Desert: 0.09 - Tundra: 0.01 - Jungle: 0.26 - Forest: 0.26 - Hills: 0.29 - Plains: 0.30 - Grass: 0.30
- [17054.091] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.091] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.091] Map Script: Region # 3 has been defined as a HILLS Region.
- [17054.091] Map Script: Threshold Values:
- [17054.091] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
- [17054.091] Map Script: Region Values:
- [17054.091] Map Script: Desert: 0.05 - Tundra: 0.18 - Jungle: 0.00 - Forest: 0.17 - Hills: 0.31 - Plains: 0.37 - Grass: 0.09
- [17054.091] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.091] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.091] Map Script: Region # 4 has been defined as a HILLS Region.
- [17054.091] Map Script: Threshold Values:
- [17054.091] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
- [17054.091] Map Script: Region Values:
- [17054.091] Map Script: Desert: 0.13 - Tundra: 0.13 - Jungle: 0.01 - Forest: 0.21 - Hills: 0.36 - Plains: 0.29 - Grass: 0.08
- [17054.091] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.091] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.091] Map Script: Region # 5 has been defined as a HILLS Region.
- [17054.091] Map Script: Threshold Values:
- [17054.091] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
- [17054.091] Map Script: Region Values:
- [17054.091] Map Script: Desert: 0.05 - Tundra: 0.00 - Jungle: 0.20 - Forest: 0.15 - Hills: 0.32 - Plains: 0.34 - Grass: 0.30
- [17054.091] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.091] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.091] Map Script: Region # 6 has been defined as a FOREST Region.
- [17054.091] Map Script: Threshold Values:
- [17054.091] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
- [17054.091] Map Script: Region Values:
- [17054.091] Map Script: Desert: 0.02 - Tundra: 0.07 - Jungle: 0.00 - Forest: 0.34 - Hills: 0.15 - Plains: 0.56 - Grass: 0.19
- [17054.091] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.091] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.091] Map Script: Region # 7 has been defined as a HYBRID Region.
- [17054.091] Map Script: Threshold Values:
- [17054.091] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
- [17054.091] Map Script: Region Values:
- [17054.091] Map Script: Desert: 0.10 - Tundra: 0.01 - Jungle: 0.04 - Forest: 0.09 - Hills: 0.28 - Plains: 0.31 - Grass: 0.31
- [17054.091] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.091] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.091] Map Script: Region # 8 has been defined as a HILLS Region.
- [17054.091] Map Script: Threshold Values:
- [17054.091] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
- [17054.091] Map Script: Region Values:
- [17054.091] Map Script: Desert: 0.00 - Tundra: 0.09 - Jungle: 0.14 - Forest: 0.15 - Hills: 0.32 - Plains: 0.26 - Grass: 0.33
- [17054.091] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [17054.107] Map Script: Normalizing start locations and assigning them to Players.
- [17054.107] Map Script: Placing Natural Wonders.
- [17054.388] Map Script: -- Placed all Natural Wonders --
- [17054.388] Map Script: -
- [17054.388] Map Script: -
- [17054.388] Map Script: Placing Resources and City States.
- [17054.388] Map Script: Map Generation - Assigning Luxury Resource Distribution
- [17054.388] Map Script: -
- [17054.388] Map Script: Region# 2 of type 2 has been assigned Luxury ID# 34
- [17054.388] Map Script: -
- [17054.388] Map Script: Region# 6 of type 3 has been assigned Luxury ID# 23
- [17054.388] Map Script: -
- [17054.388] Map Script: Region# 4 of type 5 has been assigned Luxury ID# 31
- [17054.388] Map Script: -
- [17054.388] Map Script: Region# 5 of type 5 has been assigned Luxury ID# 30
- [17054.388] Map Script: -
- [17054.388] Map Script: Region# 3 of type 5 has been assigned Luxury ID# 53
- [17054.388] Map Script: -
- [17054.388] Map Script: Region# 8 of type 5 has been assigned Luxury ID# 15
- [17054.388] Map Script: -
- [17054.388] Map Script: Region# 1 of type 7 has been assigned Luxury ID# 50
- [17054.388] Map Script: -
- [17054.388] Map Script: Region# 7 of type 8 has been assigned Luxury ID# 57
- [17054.388] Map Script: -
- [17054.388] Map Script: Luxury ID# 56 assigned to Random.
- [17054.388] Map Script: -
- [17054.388] Map Script: Luxury ID# 52 assigned to Random.
- [17054.388] Map Script: -
- [17054.388] Map Script: Luxury ID# 13 assigned to Random.
- [17054.388] Map Script: -
- [17054.388] Map Script: Luxury ID# 32 assigned to Random.
- [17054.388] Map Script: -
- [17054.388] Map Script: Luxury ID# 26 assigned to Random.
- [17054.388] Map Script: -
- [17054.388] Map Script: Luxury ID# 16 disabled.
- [17054.388] Map Script: -
- [17054.388] Map Script: Luxury ID# 51 disabled.
- [17054.388] Map Script: -
- [17054.388] Map Script: Luxury ID# 55 disabled.
- [17054.388] Map Script: -
- [17054.388] Map Script: Luxury ID# 25 disabled.
- [17054.388] Map Script: -
- [17054.388] Map Script: Luxury ID# 19 disabled.
- [17054.388] Map Script: -
- [17054.388] Map Script: Luxury ID# 54 disabled.
- [17054.388] Map Script: -
- [17054.388] Map Script: Luxury ID# 27 disabled.
- [17054.388] Map Script: -
- [17054.388] Map Script: Luxury ID# 21 disabled.
- [17054.388] Map Script: -
- [17054.388] Map Script: Luxury ID# 20 disabled.
- [17054.388] Map Script: -
- [17054.388] Map Script: Luxury ID# 41 disabled.
- [17054.388] Map Script: -
- [17054.388] Map Script: Luxury ID# 22 disabled.
- [17054.388] Map Script: -
- [17054.388] Map Script: Luxury ID# 24 disabled.
- [17054.388] Map Script: -
- [17054.388] Map Script: Luxury ID# 14 disabled.
- [17054.388] Map Script: --- Luxury Assignment Table ---
- [17054.388] Map Script: -
- [17054.388] Map Script: - - Assigned to Regions - -
- [17054.388] Map Script: Region# 2 has Luxury type 34
- [17054.388] Map Script: Region# 6 has Luxury type 23
- [17054.388] Map Script: Region# 4 has Luxury type 31
- [17054.388] Map Script: Region# 5 has Luxury type 30
- [17054.388] Map Script: Region# 3 has Luxury type 53
- [17054.388] Map Script: Region# 8 has Luxury type 15
- [17054.388] Map Script: Region# 1 has Luxury type 50
- [17054.388] Map Script: Region# 7 has Luxury type 57
- [17054.388] Map Script: -
- [17054.388] Map Script: Total unique regional luxuries: 8
- [17054.388] Map Script: -
- [17054.388] Map Script: - - Assigned to City States - -
- [17054.388] Map Script: Luxury type 49
- [17054.388] Map Script: Luxury type 17
- [17054.388] Map Script: Luxury type 33
- [17054.388] Map Script: -
- [17054.388] Map Script: - - Assigned to Random - -
- [17054.388] Map Script: Luxury type 56
- [17054.388] Map Script: Luxury type 52
- [17054.388] Map Script: Luxury type 13
- [17054.388] Map Script: Luxury type 32
- [17054.388] Map Script: Luxury type 26
- [17054.388] Map Script: -
- [17054.388] Map Script: - - Luxuries handled via Special Case - -
- [17054.388] Map Script: Luxury type 18
- [17054.388] Map Script: -
- [17054.388] Map Script: - - Disabled - -
- [17054.388] Map Script: Luxury type 16
- [17054.388] Map Script: Luxury type 51
- [17054.388] Map Script: Luxury type 55
- [17054.388] Map Script: Luxury type 25
- [17054.388] Map Script: Luxury type 19
- [17054.388] Map Script: Luxury type 54
- [17054.388] Map Script: Luxury type 27
- [17054.388] Map Script: Luxury type 21
- [17054.388] Map Script: Luxury type 20
- [17054.388] Map Script: Luxury type 41
- [17054.388] Map Script: Luxury type 22
- [17054.388] Map Script: Luxury type 24
- [17054.388] Map Script: Luxury type 14
- [17054.388] Map Script: - - - - - - - - - - - - - - - -
- [17054.388] Map Script: Map Generation - Placing City States
- [17054.388] Map Script: Map Generation - Choosing sites for City States
- [17054.388] Map Script: All city states assigned.
- [17054.434] Map Script: Map Generation - Placing Luxuries
- [17054.434] Map Script: -
- [17054.434] Map Script: Attempting to place Luxury# 34 at start plot 26 14 in Region# 2
- [17054.434] Map Script: -
- [17054.434] Map Script: Attempting to place Luxury# 23 at start plot 46 40 in Region# 6
- [17054.434] Map Script: -
- [17054.434] Map Script: Attempting to place Luxury# 31 at start plot 28 41 in Region# 4
- [17054.434] Map Script: -
- [17054.434] Map Script: Attempting to place Luxury# 30 at start plot 41 27 in Region# 5
- [17054.434] Map Script: -
- [17054.434] Map Script: Attempting to place Luxury# 53 at start plot 9 38 in Region# 3
- [17054.434] Map Script: -
- [17054.434] Map Script: Attempting to place Luxury# 15 at start plot 61 34 in Region# 8
- [17054.434] Map Script: -
- [17054.434] Map Script: Attempting to place Luxury# 50 at start plot 13 19 in Region# 1
- [17054.434] Map Script: -
- [17054.434] Map Script: Attempting to place Luxury# 57 at start plot 70 20 in Region# 7
- [17054.434] Map Script: -
- [17054.434] Map Script: -
- [17054.434] Map Script: -Assigned Luxury Type 17 to City State# 1
- [17054.434] Map Script: -
- [17054.434] Map Script: Placed Luxury ID# 17 at City State# 1 in Region# 1 located at Plot 14 26
- [17054.434] Map Script: -
- [17054.434] Map Script: -
- [17054.434] Map Script: -Assigned Luxury Type 34 to City State# 2
- [17054.434] Map Script: -
- [17054.434] Map Script: Placed Luxury ID# 34 at City State# 2 in Region# 2 located at Plot 23 29
- [17054.434] Map Script: -
- [17054.434] Map Script: -
- [17054.434] Map Script: -Assigned Luxury Type 49 to City State# 3
- [17054.434] Map Script: -
- [17054.434] Map Script: Placed Luxury ID# 49 at City State# 3 in Region# 3 located at Plot 20 38
- [17054.434] Map Script: -
- [17054.434] Map Script: -
- [17054.434] Map Script: -Assigned Luxury Type 49 to City State# 4
- [17054.434] Map Script: -
- [17054.434] Map Script: Placed Luxury ID# 49 at City State# 4 in Region# 4 located at Plot 33 45
- [17054.434] Map Script: -
- [17054.434] Map Script: -
- [17054.434] Map Script: -Assigned Luxury Type 49 to City State# 5
- [17054.434] Map Script: -
- [17054.434] Map Script: Placed Luxury ID# 49 at City State# 5 in Region# 5 located at Plot 55 28
- [17054.434] Map Script: -
- [17054.434] Map Script: -
- [17054.434] Map Script: -Assigned Luxury Type 33 to City State# 6
- [17054.434] Map Script: -
- [17054.434] Map Script: Placed Luxury ID# 33 at City State# 6 in Region# 6 located at Plot 53 36
- [17054.434] Map Script: -
- [17054.434] Map Script: -
- [17054.434] Map Script: -Assigned Luxury Type 17 to City State# 7
- [17054.434] Map Script: -
- [17054.434] Map Script: Placed Luxury ID# 17 at City State# 7 in Region# 7 located at Plot 57 23
- [17054.434] Map Script: -
- [17054.434] Map Script: -
- [17054.434] Map Script: -Assigned Luxury Type 52 to City State# 8
- [17054.434] Map Script: -
- [17054.434] Map Script: Placed Luxury ID# 52 at City State# 8 in Region# 8 located at Plot 59 43
- [17054.434] Map Script: -
- [17054.434] Map Script: -
- [17054.434] Map Script: -Assigned Luxury Type 49 to City State# 9
- [17054.434] Map Script: -
- [17054.434] Map Script: Placed Luxury ID# 49 at City State# 9 in Region# -1 located at Plot 36 13
- [17054.434] Map Script: -
- [17054.434] Map Script: -
- [17054.434] Map Script: -Assigned Luxury Type 34 to City State# 10
- [17054.434] Map Script: -
- [17054.434] Map Script: Placed Luxury ID# 34 at City State# 10 in Region# 2 located at Plot 20 6
- [17054.434] Map Script: -
- [17054.434] Map Script: -
- [17054.434] Map Script: -Assigned Luxury Type 17 to City State# 11
- [17054.434] Map Script: -
- [17054.434] Map Script: Placed Luxury ID# 17 at City State# 11 in Region# 4 located at Plot 27 33
- [17054.434] Map Script: -
- [17054.434] Map Script: -
- [17054.434] Map Script: -Assigned Luxury Type 13 to City State# 12
- [17054.450] Map Script: -
- [17054.450] Map Script: Placed Luxury ID# 13 at City State# 12 in Region# 3 located at Plot 4 43
- [17054.450] Map Script: -
- [17054.450] Map Script: -
- [17054.450] Map Script: -Assigned Luxury Type 33 to City State# 13
- [17054.450] Map Script: -
- [17054.450] Map Script: Placed Luxury ID# 33 at City State# 13 in Region# 8 located at Plot 66 26
- [17054.450] Map Script: -
- [17054.450] Map Script: -
- [17054.450] Map Script: -Assigned Luxury Type 26 to City State# 14
- [17054.450] Map Script: -
- [17054.450] Map Script: Placed Luxury ID# 26 at City State# 14 in Region# 1 located at Plot 16 9
- [17054.450] Map Script: -
- [17054.450] Map Script: -
- [17054.450] Map Script: -Assigned Luxury Type 33 to City State# 15
- [17054.450] Map Script: -
- [17054.450] Map Script: Placed Luxury ID# 33 at City State# 15 in Region# 7 located at Plot 75 17
- [17054.450] Map Script: -
- [17054.450] Map Script: -
- [17054.450] Map Script: -Assigned Luxury Type 33 to City State# 16
- [17054.450] Map Script: -
- [17054.450] Map Script: Placed Luxury ID# 33 at City State# 16 in Region# 5 located at Plot 34 18
- [17054.450] Map Script: -
- [17054.450] Map Script: - - -
- [17054.450] Map Script: Attempting to place regional luxury # 50 in Region# 1
- [17054.450] Map Script: -
- [17054.450] Map Script: Target number for Luxury# 50 with assignment split of 1 is 6
- [17054.450] Map Script: -
- [17054.450] Map Script: -
- [17054.450] Map Script: Number of LuxuryID 50 left to place in Region# 1 is 0
- [17054.450] Map Script: -
- [17054.450] Map Script: - - -
- [17054.450] Map Script: Attempting to place regional luxury # 34 in Region# 2
- [17054.450] Map Script: -
- [17054.450] Map Script: Target number for Luxury# 34 with assignment split of 1 is 6
- [17054.450] Map Script: -
- [17054.450] Map Script: -
- [17054.450] Map Script: Number of LuxuryID 34 left to place in Region# 2 is 0
- [17054.450] Map Script: -
- [17054.450] Map Script: - - -
- [17054.450] Map Script: Attempting to place regional luxury # 53 in Region# 3
- [17054.450] Map Script: -
- [17054.450] Map Script: Target number for Luxury# 53 with assignment split of 1 is 6
- [17054.450] Map Script: -
- [17054.450] Map Script: -
- [17054.450] Map Script: Number of LuxuryID 53 left to place in Region# 3 is 0
- [17054.450] Map Script: -
- [17054.450] Map Script: - - -
- [17054.450] Map Script: Attempting to place regional luxury # 31 in Region# 4
- [17054.450] Map Script: -
- [17054.450] Map Script: Target number for Luxury# 31 with assignment split of 1 is 6
- [17054.450] Map Script: -
- [17054.450] Map Script: -
- [17054.450] Map Script: Number of LuxuryID 31 left to place in Region# 4 is 0
- [17054.450] Map Script: -
- [17054.450] Map Script: - - -
- [17054.450] Map Script: Attempting to place regional luxury # 30 in Region# 5
- [17054.450] Map Script: -
- [17054.450] Map Script: Target number for Luxury# 30 with assignment split of 1 is 6
- [17054.450] Map Script: -
- [17054.450] Map Script: -
- [17054.450] Map Script: Number of LuxuryID 30 left to place in Region# 5 is 0
- [17054.450] Map Script: -
- [17054.450] Map Script: - - -
- [17054.450] Map Script: Attempting to place regional luxury # 23 in Region# 6
- [17054.450] Map Script: -
- [17054.450] Map Script: Target number for Luxury# 23 with assignment split of 1 is 6
- [17054.450] Map Script: -
- [17054.450] Map Script: -
- [17054.450] Map Script: Number of LuxuryID 23 left to place in Region# 6 is 0
- [17054.450] Map Script: -
- [17054.450] Map Script: - - -
- [17054.450] Map Script: Attempting to place regional luxury # 57 in Region# 7
- [17054.450] Map Script: -
- [17054.450] Map Script: Target number for Luxury# 57 with assignment split of 1 is 6
- [17054.450] Map Script: -
- [17054.450] Map Script: -
- [17054.450] Map Script: Number of LuxuryID 57 left to place in Region# 7 is 0
- [17054.450] Map Script: -
- [17054.450] Map Script: - - -
- [17054.450] Map Script: Attempting to place regional luxury # 15 in Region# 8
- [17054.450] Map Script: -
- [17054.450] Map Script: Target number for Luxury# 15 with assignment split of 1 is 6
- [17054.450] Map Script: -
- [17054.450] Map Script: -
- [17054.450] Map Script: Number of LuxuryID 15 left to place in Region# 8 is 0
- [17054.450] Map Script: * *
- [17054.450] Map Script: * iNumTypesRandom = 5
- [17054.450] Map Script: * *
- [17054.450] Map Script: * *
- [17054.450] Map Script: * targetLuxForThisWorldSize = 60
- [17054.450] Map Script: * *
- [17054.450] Map Script: * *
- [17054.450] Map Script: * random to add to target = 1
- [17054.450] Map Script: * *
- [17054.450] Map Script: * *
- [17054.450] Map Script: * totalLuxPlacedSoFar = 80
- [17054.450] Map Script: * *
- [17054.450] Map Script: * *
- [17054.450] Map Script: * iNumRandomLuxTarget = -19
- [17054.450] Map Script: * *
- [17054.450] Map Script: -
- [17054.450] Map Script: Random Luxury ID#: 56
- [17054.450] Map Script: -
- [17054.450] Map Script: Random Luxury Target Number: 4
- [17054.450] Map Script: Random Luxury Target Placed: 4
- [17054.450] Map Script: -
- [17054.450] Map Script: -
- [17054.450] Map Script: Random Luxury ID#: 52
- [17054.450] Map Script: -
- [17054.450] Map Script: Random Luxury Target Number: 3
- [17054.450] Map Script: Random Luxury Target Placed: 3
- [17054.450] Map Script: -
- [17054.450] Map Script: -
- [17054.450] Map Script: Random Luxury ID#: 13
- [17054.450] Map Script: -
- [17054.450] Map Script: Random Luxury Target Number: 3
- [17054.450] Map Script: Random Luxury Target Placed: 3
- [17054.450] Map Script: -
- [17054.450] Map Script: -
- [17054.450] Map Script: Random Luxury ID#: 32
- [17054.450] Map Script: -
- [17054.466] Map Script: Random Luxury Target Number: 3
- [17054.466] Map Script: Random Luxury Target Placed: 3
- [17054.466] Map Script: -
- [17054.466] Map Script: -
- [17054.466] Map Script: Random Luxury ID#: 26
- [17054.466] Map Script: -
- [17054.466] Map Script: Random Luxury Target Number: 3
- [17054.466] Map Script: Random Luxury Target Placed: 3
- [17054.466] Map Script: -
- [17054.466] Map Script: -
- [17054.466] Map Script: +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- [17054.466] Map Script: + Random Luxuries Target Number: -19
- [17054.466] Map Script: +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- [17054.466] Map Script: + Random Luxuries Number Placed: 16
- [17054.466] Map Script: +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- [17054.466] Map Script: -
- [17054.466] Map Script: -
- [17054.466] Map Script: --- Eligible Types List for Second Luxury in Region# 1 ---
- [17054.466] Map Script: - Found eligible luxury type: 52
- [17054.466] Map Script: - Found eligible luxury type: 26
- [17054.466] Map Script: - Found eligible luxury type: 18
- [17054.466] Map Script: --- End of Eligible Types list for Second Luxury in Region# 1 ---
- [17054.466] Map Script: -
- [17054.466] Map Script: Placed Second Luxury type of ID# 18 for start located at Plot 13 19 in Region# 1
- [17054.466] Map Script: -
- [17054.466] Map Script: --- Eligible Types List for Second Luxury in Region# 2 ---
- [17054.466] Map Script: - Found eligible luxury type: 56
- [17054.466] Map Script: - Found eligible luxury type: 52
- [17054.466] Map Script: - Found eligible luxury type: 13
- [17054.466] Map Script: - Found eligible luxury type: 32
- [17054.466] Map Script: - Found eligible luxury type: 26
- [17054.466] Map Script: - Found eligible luxury type: 18
- [17054.466] Map Script: --- End of Eligible Types list for Second Luxury in Region# 2 ---
- [17054.466] Map Script: -
- [17054.466] Map Script: Placed Second Luxury type of ID# 32 for start located at Plot 26 14 in Region# 2
- [17054.466] Map Script: -
- [17054.466] Map Script: --- Eligible Types List for Second Luxury in Region# 3 ---
- [17054.466] Map Script: - Found eligible luxury type: 52
- [17054.466] Map Script: - Found eligible luxury type: 26
- [17054.466] Map Script: - Found eligible luxury type: 18
- [17054.466] Map Script: --- End of Eligible Types list for Second Luxury in Region# 3 ---
- [17054.466] Map Script: -
- [17054.466] Map Script: Placed Second Luxury type of ID# 52 for start located at Plot 9 38 in Region# 3
- [17054.466] Map Script: -
- [17054.466] Map Script: --- Eligible Types List for Second Luxury in Region# 4 ---
- [17054.466] Map Script: - Found eligible luxury type: 52
- [17054.466] Map Script: - Found eligible luxury type: 26
- [17054.466] Map Script: - Found eligible luxury type: 18
- [17054.466] Map Script: --- End of Eligible Types list for Second Luxury in Region# 4 ---
- [17054.466] Map Script: -
- [17054.466] Map Script: Placed Second Luxury type of ID# 52 for start located at Plot 28 41 in Region# 4
- [17054.466] Map Script: -
- [17054.466] Map Script: --- Eligible Types List for Second Luxury in Region# 5 ---
- [17054.466] Map Script: - Found eligible luxury type: 56
- [17054.466] Map Script: - Found eligible luxury type: 52
- [17054.466] Map Script: - Found eligible luxury type: 13
- [17054.466] Map Script: - Found eligible luxury type: 32
- [17054.466] Map Script: - Found eligible luxury type: 26
- [17054.466] Map Script: - Found eligible luxury type: 18
- [17054.466] Map Script: --- End of Eligible Types list for Second Luxury in Region# 5 ---
- [17054.466] Map Script: -
- [17054.466] Map Script: Placed Second Luxury type of ID# 18 for start located at Plot 41 27 in Region# 5
- [17054.466] Map Script: -
- [17054.466] Map Script: --- Eligible Types List for Second Luxury in Region# 6 ---
- [17054.466] Map Script: - Found eligible luxury type: 56
- [17054.466] Map Script: - Found eligible luxury type: 52
- [17054.466] Map Script: - Found eligible luxury type: 13
- [17054.466] Map Script: - Found eligible luxury type: 32
- [17054.466] Map Script: - Found eligible luxury type: 26
- [17054.466] Map Script: - Found eligible luxury type: 18
- [17054.466] Map Script: --- End of Eligible Types list for Second Luxury in Region# 6 ---
- [17054.466] Map Script: -
- [17054.466] Map Script: Placed Second Luxury type of ID# 13 for start located at Plot 46 40 in Region# 6
- [17054.466] Map Script: -
- [17054.466] Map Script: --- Eligible Types List for Second Luxury in Region# 7 ---
- [17054.466] Map Script: - Found eligible luxury type: 52
- [17054.466] Map Script: - Found eligible luxury type: 26
- [17054.466] Map Script: - Found eligible luxury type: 18
- [17054.466] Map Script: --- End of Eligible Types list for Second Luxury in Region# 7 ---
- [17054.466] Map Script: -
- [17054.466] Map Script: Placed Second Luxury type of ID# 52 for start located at Plot 70 20 in Region# 7
- [17054.466] Map Script: -
- [17054.466] Map Script: --- Eligible Types List for Second Luxury in Region# 8 ---
- [17054.466] Map Script: - Found eligible luxury type: 52
- [17054.466] Map Script: - Found eligible luxury type: 26
- [17054.466] Map Script: - Found eligible luxury type: 18
- [17054.466] Map Script: --- End of Eligible Types list for Second Luxury in Region# 8 ---
- [17054.466] Map Script: -
- [17054.466] Map Script: Placed Second Luxury type of ID# 18 for start located at Plot 61 34 in Region# 8
- [17054.466] Map Script: Map Generation - Placing Strategics
- [17054.466] Map Script: -
- [17054.466] Map Script: Placed Minor Strategic ID# 2 at City State# 1 located at Plot 14 26
- [17054.466] Map Script: -
- [17054.466] Map Script: Placed Minor Strategic ID# 2 at City State# 2 located at Plot 23 29
- [17054.466] Map Script: -
- [17054.466] Map Script: -
- [17054.466] Map Script: -City State# 3 gets no strategic resource assigned to it.
- [17054.466] Map Script: -
- [17054.466] Map Script: Placed Minor Strategic ID# 4 at City State# 4 located at Plot 33 45
- [17054.466] Map Script: -
- [17054.466] Map Script: Placed Minor Strategic ID# 4 at City State# 5 located at Plot 55 28
- [17054.466] Map Script: -
- [17054.466] Map Script: -
- [17054.466] Map Script: -City State# 6 gets no strategic resource assigned to it.
- [17054.466] Map Script: -
- [17054.466] Map Script: Placed Minor Strategic ID# 2 at City State# 7 located at Plot 57 23
- [17054.466] Map Script: -
- [17054.466] Map Script: Placed Minor Strategic ID# 2 at City State# 8 located at Plot 59 43
- [17054.466] Map Script: -
- [17054.466] Map Script: Placed Minor Strategic ID# 4 at City State# 9 located at Plot 36 13
- [17054.466] Map Script: -
- [17054.466] Map Script: Placed Minor Strategic ID# 4 at City State# 10 located at Plot 20 6
- [17054.466] Map Script: -
- [17054.466] Map Script: Placed Minor Strategic ID# 4 at City State# 11 located at Plot 27 33
- [17054.466] Map Script: -
- [17054.466] Map Script: Placed Minor Strategic ID# 2 at City State# 12 located at Plot 4 43
- [17054.466] Map Script: -
- [17054.466] Map Script: -
- [17054.466] Map Script: -City State# 13 gets no strategic resource assigned to it.
- [17054.466] Map Script: -
- [17054.466] Map Script: Placed Minor Strategic ID# 2 at City State# 14 located at Plot 16 9
- [17054.466] Map Script: -
- [17054.466] Map Script: -
- [17054.466] Map Script: -City State# 15 gets no strategic resource assigned to it.
- [17054.466] Map Script: -
- [17054.466] Map Script: Placed Minor Strategic ID# 4 at City State# 16 located at Plot 34 18
- [17054.466] Map Script: Map Generation - Placing Bonuses
- [17054.466] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 1
- [17054.466] Map Script: Placing 'sexy Fish' in third ring of start location in Region# 2
- [17054.466] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 3
- [17054.466] Map Script: Placing a second 'sexy Sheep' in third ring of start location in Hills Region# 3
- [17054.466] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 4
- [17054.466] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 5
- [17054.466] Map Script: Placing a second 'sexy Sheep' in third ring of start location in Hills Region# 5
- [17054.466] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 6
- [17054.466] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 7
- [17054.466] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 8
- [17054.466] Map Script: Placing a second 'sexy Sheep' in third ring of start location in Hills Region# 8
- [17054.466] Map Script: Infertility Quotient for Hills Region# 8 is: 1
- [17054.466] Map Script: Infertility Quotient for Hills Region# 3 is: 1
- [17054.466] Map Script: Infertility Quotient for Hills Region# 5 is: 1
- [17054.481] Map Script: Infertility Quotient for Hills Region# 4 is: 1.056338028169
- [17054.481] Map Script: Map Generation - Normalize City State Locations
- [17054.544] Map Script: -
- [17054.544] Map Script: --- Table of Results, New Start Finder ---
- [17054.544] Map Script: -
- [17054.544] Map Script: Region# 1 has start plot at: 13 19 with Fertility Rating of 201
- [17054.544] Map Script: -
- [17054.544] Map Script: Region# 2 has start plot at: 26 14 with Fertility Rating of 168
- [17054.544] Map Script: -
- [17054.544] Map Script: Region# 3 has start plot at: 9 38 with Fertility Rating of 177
- [17054.544] Map Script: -
- [17054.544] Map Script: Region# 4 has start plot at: 28 41 with Fertility Rating of 252
- [17054.544] Map Script: -
- [17054.544] Map Script: Region# 5 has start plot at: 41 27 with Fertility Rating of 227
- [17054.544] Map Script: -
- [17054.544] Map Script: Region# 6 has start plot at: 46 40 with Fertility Rating of 254
- [17054.544] Map Script: -
- [17054.544] Map Script: Region# 7 has start plot at: 70 20 with Fertility Rating of 269
- [17054.544] Map Script: -
- [17054.544] Map Script: Region# 8 has start plot at: 61 34 with Fertility Rating of 180
- [17054.544] Map Script: -
- [17054.544] Map Script: --- End of Start Finder Results Table ---
- [17054.544] Map Script: -
- [17054.544] Map Script: -
- [17054.544] Map Script: --- Table of Final Results, City State Placements ---
- [17054.544] Map Script: -
- [17054.544] Map Script: - City State 1 in Region 1 is located at Plot 14 26
- [17054.544] Map Script: - City State 2 in Region 2 is located at Plot 23 29
- [17054.544] Map Script: - City State 3 in Region 3 is located at Plot 20 38
- [17054.544] Map Script: - City State 4 in Region 4 is located at Plot 33 45
- [17054.544] Map Script: - City State 5 in Region 5 is located at Plot 55 28
- [17054.544] Map Script: - City State 6 in Region 6 is located at Plot 53 36
- [17054.544] Map Script: - City State 7 in Region 7 is located at Plot 57 23
- [17054.544] Map Script: - City State 8 in Region 8 is located at Plot 59 43
- [17054.544] Map Script: - City State 9 in Region -1 is located at Plot 36 13
- [17054.544] Map Script: - City State 10 in Region 2 is located at Plot 20 6
- [17054.544] Map Script: - City State 11 in Region 4 is located at Plot 27 33
- [17054.544] Map Script: - City State 12 in Region 3 is located at Plot 4 43
- [17054.544] Map Script: - City State 13 in Region 8 is located at Plot 66 26
- [17054.544] Map Script: - City State 14 in Region 1 is located at Plot 16 9
- [17054.544] Map Script: - City State 15 in Region 7 is located at Plot 75 17
- [17054.544] Map Script: - City State 16 in Region 5 is located at Plot 34 18
- [17054.544] Map Script: -
- [17054.544] Map Script: - - - - -
- [17054.544] Map Script: -
- [17054.544] Map Script: --- Table of Final Results, Resource Distribution ---
- [17054.544] Map Script: -
- [17054.544] Map Script: - LUXURY Resources -
- [17054.544] Map Script: 13 Whale...: 5
- [17054.544] Map Script: 14 Pearls..: 0
- [17054.544] Map Script: 15 Gold....: 8
- [17054.544] Map Script: 16 Silver..: 0
- [17054.544] Map Script: 17 Gems....: 3
- [17054.544] Map Script: 18 Marble..: 6
- [17054.544] Map Script: 19 Ivory...: 0
- [17054.544] Map Script: 20 Fur.....: 0
- [17054.544] Map Script: 21 Dye.....: 0
- [17054.544] Map Script: 22 Spices..: 0
- [17054.544] Map Script: 23 Silk....: 8
- [17054.544] Map Script: 24 Sugar...: 0
- [17054.544] Map Script: 25 Cotton..: 0
- [17054.544] Map Script: 26 Wine....: 4
- [17054.544] Map Script: 27 Incense.: 0
- [17054.544] Map Script: - Expansion LUXURY Resources -
- [17054.544] Map Script: 30 Copper..: 8
- [17054.544] Map Script: 31 Salt....: 8
- [17054.544] Map Script: 32 Crab....: 4
- [17054.544] Map Script: 33 Truffles: 4
- [17054.544] Map Script: 34 Citrus..: 10
- [17054.544] Map Script: 41 Cocoa...: 0
- [17054.544] Map Script: - Mod LUXURY Resources -
- [17054.544] Map Script: 49 Coffee..: 4
- [17054.544] Map Script: 50 Tea.....: 8
- [17054.544] Map Script: 51 Tobacco.: 0
- [17054.544] Map Script: 52 Amber...: 7
- [17054.544] Map Script: 53 Jade....: 8
- [17054.544] Map Script: 54 Olives..: 0
- [17054.544] Map Script: 55 Perfume.: 0
- [17054.544] Map Script: 56 Coral...: 4
- [17054.544] Map Script: 57 Lapis...: 8
- [17054.544] Map Script: -
- [17054.544] Map Script: + TOTAL.Lux: 107
- [17054.544] Map Script: -
- [17054.544] Map Script: - STRATEGIC Resources -
- [17054.544] Map Script: 0 Iron....: 74
- [17054.544] Map Script: 1 Horse...: 62
- [17054.544] Map Script: 2 Coal....: 90
- [17054.544] Map Script: 3 Oil.....: 84
- [17054.544] Map Script: 4 Aluminum: 91
- [17054.544] Map Script: 5 Uranium.: 26
- [17054.544] Map Script: -
- [17054.544] Map Script: - BONUS Resources -
- [17054.544] Map Script: 6 Wheat...: 22
- [17054.544] Map Script: 7 Cow.....: 22
- [17054.544] Map Script: 8 Sheep...: 37
- [17054.544] Map Script: 9 Deer....: 34
- [17054.544] Map Script: 10 Banana..: 13
- [17054.544] Map Script: 11 Fish....: 83
- [17054.544] Map Script: 12 Stone...: 17
- [17054.544] Map Script: 40 Bison...: 8
- [17054.544] Map Script: -
- [17054.544] Map Script: -----------------------------------------------------
- [17054.544] Map Script: -------------------------------
- [17054.544] Map Script: Map Generation - Adding Goodies
- [17054.559] Map Script: -------------------------------
- [17054.559] Map Script: Determining continents for art purposes (MapGenerator.Lua)
- [17078.911] CivilopediaScreen: SetSelectedCategory(12)
- [17078.911] CivilopediaScreen: CivilopediaCategory[CategoryTerrain].DisplayList
- [17079.020] CivilopediaScreen: SetSelectedCategory(1)
- [17079.020] CivilopediaScreen: CivilopediaCategory[CategoryHomePage].DisplayList
- [17079.114] YieldIconManager: This is the modded YieldIconManager from 'DLL - Various Mod Components'
- [17085.697] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion2\Tutorial\Lua\TutorialInclude_Expansion2.lua
- [17085.697] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion\Tutorial\lua\TutorialInclude_Expansion1.lua
- [17090.923] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
- [17090.923] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
- [17090.923] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
- [17090.923] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarPlunderTradeRoutePopup.lua
- [17090.923] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
- [17090.923] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
- [17090.923] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\NetworkKickedPopup.lua
- [17090.923] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\CityPlotManagementPopup.lua
- [17090.923] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCommandPopup.lua
- [17090.923] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivEnterTerritoryPopup.lua
- [17090.923] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\LiberateMinorPopup.lua
- [17090.923] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ReturnCivilianPopup.lua
- [17090.923] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\AnnexCityPopup.lua
- [17090.923] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
- [17090.923] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\BarbarianRansomPopup.lua
- [17090.923] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmGiftPopup.lua
- [17090.923] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCityTaskPopup.lua
- [17090.923] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
- [17090.923] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
- [17090.923] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmPolicyBranchPopup.lua
- [17090.923] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivGoldPopup.lua
- [17091.110] DeclareWarPopup: This is the modded DeclareWarPopup from CP
- [17092.296] NewEraPopup: >>>ML_LIB_PlotIterators loaded
- [17094.137] EconomicGeneralInfo: Total Units - 2
- [17094.137] EconomicGeneralInfo: Maint Free Units - 0
- [17094.137] EconomicGeneralInfo: Paid Units - 2
- [17094.355] EconomicGeneralInfo: Total Units - 2
- [17094.355] EconomicGeneralInfo: Maint Free Units - 0
- [17094.355] EconomicGeneralInfo: Paid Units - 2
- [17094.839] DiploGlobalRelationships: This is the modded DiploGlobalRelationships from CP
- [17096.617] ChoosePantheonPopup: -264
- [17096.617] ChoosePantheonPopup: 963
- [17096.617] ChoosePantheonPopup: 699
- [17097.537] ReligionOverview: >>>ML_LIB_PlotIterators loaded
- [17097.600] ReligionOverview: Loading TableSaverLoader.lua...
- [17097.615] ReligionOverview: Creating SavedGameDB tables for new game: JFD_PietySovereignty_Data and JFD_PietySovereignty_Info
- [17097.896] ReligionOverview: TableSave time: 0.19700000000012, inserts: 23, deletes: 0, updates: 0, unchanged: 0, checksum: 437
- [17097.990] ReligionOverview: This is the 'UI - Religion Spread' replacement for religionOverview.lua
- [17099.331] ChooseIdeologyPopup: -264
- [17099.331] ChooseIdeologyPopup: 963
- [17099.331] ChooseIdeologyPopup: 699
- [17099.503] ChooseInternationalTradeRoutePopup: This is the modded TradeRouteHelpers from CBP
- [17099.706] CultureOverview: Non-Wonder Great Work buildings
- [17099.706] CultureOverview: 243:BUILDINGCLASS_TEMPLE/BUILDING_MISIONES_JUNGLEBONUS: 1x GW / Generic (3,1)
- [17099.706] CultureOverview: 121:BUILDINGCLASS_AMPHITHEATER/BUILDING_AMPHITHEATER: 1x GW / Generic (4,2)
- [17099.706] CultureOverview: 30:BUILDINGCLASS_OPERA_HOUSE/BUILDING_OPERA_HOUSE: 1x GW / Generic (7,3)
- [17099.706] CultureOverview: 31:BUILDINGCLASS_MUSEUM/BUILDING_MUSEUM: 2x GW+T / Generic (7,5)
- [17099.706] CultureOverview: 772:BUILDINGCLASS_DJSH_PERFUMERY/BUILDING_DJSH_PERFUMERY: 1x GW / Generic (8,9)
- [17099.706] CultureOverview: 32:BUILDINGCLASS_BROADCAST_TOWER/BUILDING_BROADCAST_TOWER: 1x GW / Generic (11,2)
- [17099.706] CultureOverview: 138:BUILDINGCLASS_MOSQUE/BUILDING_MOSQUE: 1x GW / Generic (no tech)
- [17099.706] CultureOverview: 228:BUILDINGCLASS_KULINARTSLOT/BUILDING_KULINARTSLOT: 1x GW / Generic (no tech)
- [17099.706] CultureOverview: 376:BUILDINGCLASS_JFD_DAOGUAN/BUILDING_JFD_DAOGUAN: 1x GW / Generic (no tech)
- [17099.706] CultureOverview: 378:BUILDINGCLASS_JFD_MANDIR/BUILDING_JFD_MANDIR: 1x GW / Generic (no tech)
- [17099.706] CultureOverview: 522:BUILDINGCLASS_JFD_ICELAND/BUILDING_JFD_ICELAND_GREAT_WRITING: 1x GW / Generic (no tech)
- [17099.706] CultureOverview: 581:BUILDINGCLASS_JFD_BAVARIA/BUILDING_JFD_BAVARIAN_MUSIC: 1x GW / Generic (no tech)
- [17099.706] CultureOverview: 588:BUILDINGCLASS_JFD_PRAGUE_RENOVATION/BUILDING_JFD_PRAGUE_RENOVATION: 1x GW / Generic (no tech)
- [17099.706] CultureOverview: 600:BUILDINGCLASS_JFD_ITALIAN_PRODUCTION/BUILDING_JFD_NEMI_SHIPS: 1x GW / Generic (no tech)
- [17099.706] CultureOverview: 865:BUILDINGCLASS_CL_AUSTRALIA_TEMP_ART_HOLDER/BUILDING_CL_AUSTRALIA_TEMP_ART_HOLDER: 1x GW / Generic (no tech)
- [17100.049] TradeRouteOverview: This is the modded TradeRouteHelpers from CBP
- [17102.436] AMER_Main: Resource Generator V2.0
- [17102.436] AMER_Main: -----------------------
- [17102.436] AMER_Main: RESOURCE_FA_RICE Quantity to distribut = 25
- [17102.436] AMER_Main: 1 RESOURCE_FA_RICE Placed at X,Y = 14,12
- [17102.436] AMER_Main: 1 RESOURCE_FA_RICE Placed at X,Y = 11,19
- [17102.436] AMER_Main: 1 RESOURCE_FA_RICE Placed at X,Y = 19,13
- [17102.452] AMER_Main: 1 RESOURCE_FA_RICE Placed at X,Y = 36,19
- [17102.452] AMER_Main: 1 RESOURCE_FA_RICE Placed at X,Y = 69,20
- [17102.452] AMER_Main: 1 RESOURCE_FA_RICE Placed at X,Y = 18,35
- [17102.452] AMER_Main: 1 RESOURCE_FA_RICE Placed at X,Y = 31,28
- [17102.452] AMER_Main: 1 RESOURCE_FA_RICE Placed at X,Y = 6,40
- [17102.467] AMER_Main: 1 RESOURCE_FA_RICE Placed at X,Y = 30,40
- [17102.467] AMER_Main: 1 RESOURCE_FA_RICE Placed at X,Y = 63,30
- [17102.467] AMER_Main: 1 RESOURCE_FA_RICE Placed at X,Y = 70,25
- [17102.467] AMER_Main: 1 RESOURCE_FA_RICE Placed at X,Y = 58,40
- [17102.467] AMER_Main: ----------------------------------------------------
- [17102.467] AMER_Main: Total RESOURCE_FA_RICE Placed = 12
- [17102.467] AMER_Main: Quantity RESOURCE_FA_RICE Placed = 12
- [17102.467] AMER_Main: ----------------------------------------------------
- [17102.467] AMER_Main: Resource Generator V2.0
- [17102.467] AMER_Main: -----------------------
- [17102.467] AMER_Main: RESOURCE_FA_MAIZE Quantity to distribut = 25
- [17102.467] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 16,11
- [17102.467] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 13,19
- [17102.467] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 22,16
- [17102.467] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 35,22
- [17102.467] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 70,12
- [17102.467] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 42,24
- [17102.467] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 59,21
- [17102.467] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 73,18
- [17102.467] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 10,37
- [17102.467] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 18,26
- [17102.467] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 31,29
- [17102.467] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 20,40
- [17102.467] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 27,43
- [17102.467] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 37,27
- [17102.467] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 61,25
- [17102.467] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 69,26
- [17102.467] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 38,40
- [17102.467] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 59,38
- [17102.467] AMER_Main: ----------------------------------------------------
- [17102.467] AMER_Main: Total RESOURCE_FA_MAIZE Placed = 18
- [17102.467] AMER_Main: Quantity RESOURCE_FA_MAIZE Placed = 18
- [17102.467] AMER_Main: ----------------------------------------------------
- [17103.216] CultureMain: ---------------------------------------------------------------------------------------------------------------
- [17103.216] CultureMain: -------------------------------------- Cultural Diffusion script started --------------------------------------
- [17103.216] CultureMain: ---------------------------------------------------------------------------------------------------------------
- [17103.310] CultureMain: Loading Culture Defines...
- [17103.310] CultureMain: -------------------------------------
- [17103.325] CultureMain: Loading Culture Utils Function...
- [17103.325] CultureMain: -------------------------------------
- [17103.356] CultureMain: Loading Culture Debug Functions...
- [17103.356] CultureMain: -------------------------------------
- [17103.372] CultureMain: Loading Culture Functions...
- [17103.372] CultureMain: -------------------------------------
- [17103.388] CultureMain: Loading Culture UI Functions...
- [17103.388] CultureMain: -------------------------------------
- [17103.388] CultureMain: Sharing Global Tables...
- [17103.388] CultureMain: ---------------------------------------------------------------------------------------------------------------
- [17103.388] CultureMain: -------------------------------------- Cultural Diffusion script loaded ! -------------------------------------
- [17103.388] CultureMain: ---------------------------------------------------------------------------------------------------------------
- [17103.497] Basil II Functions: >>>ML_LIB_PlotIterators loaded
- [17103.512] John II Functions: >>>ML_LIB_PlotIterators loaded
- [17103.544] Justinian I Functions: >>>ML_LIB_PlotIterators loaded
- [17103.590] File Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Byzantium Civilization Pack (BNW)\Theodora's Byzantium/Patriarchate of Constantinople.lua
- [17103.590] Runtime Error: Error loading C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Byzantium Civilization Pack (BNW)\Theodora's Byzantium/Patriarchate of Constantinople.lua.
- [17103.824] Umayyad Functions: >>>ML_LIB_PlotIterators loaded
- [17103.887] MultipleUpgrades: This is the 'Units - Multiple Upgrades' mod script.
- [17103.902] Syntax Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Egyptian UA Rebuilt Mod (v 1)\Lua/SetInvisBuildings.lua:14: unexpected symbol near ')'
- [17103.902] Runtime Error: Error loading C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Egyptian UA Rebuilt Mod (v 1)\Lua/SetInvisBuildings.lua.
- [17103.980] BuildingResourcePerEra: loaded
- [17104.012] BuildingYieldFromCityStates: loaded
- [17104.074] CityInfoStack: loaded
- [17104.168] EnactDescisionsPopup: >>>ML_LIB_PlotIterators loaded
- [17104.168] EnactDescisionsPopup: loaded
- [17104.246] EnactDescisionsPopup: Core Decisions: loaded
- [17104.355] EnactDescisionsPopup: Civ Specific Decisions: loaded
- [17104.448] EnactDescisionsPopup: Religious Decisions: loaded
- [17104.480] EnactDescisionsPopup: >>>ML_LIB_PlotIterators loaded
- [17104.495] EnactDescisionsPopup: Loading TableSaverLoader.lua...
- [17104.589] EnactDescisionsPopup: TableLoad ran without error; time: 0.0010000000002037, checksum: 437
- [17104.745] EnactDescisionsPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 437
- [17104.901] EnactDescisionsPopup: TableSave time: 0.00099999999997635, inserts: 0, deletes: 0, updates: 0, unchanged: 23, checksum: 437
- [17104.916] EnactDescisionsPopup: JFD's Ayyubid Decisions: loaded
- [17104.916] EnactDescisionsPopup: PRC (Mao)'s Decisions: loaded
- [17104.932] EnactDescisionsPopup: Anishinaabe Decisions: loaded
- [17104.948] EnactDescisionsPopup: Loading the Blackfoot Confederacy's Decisions
- [17105.010] EnactDescisionsPopup: >>>ML_LIB_PlotIterators loaded
- [17105.010] EnactDescisionsPopup: Loading TableSaverLoader.lua...
- [17105.072] EnactDescisionsPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 437
- [17105.135] EnactDescisionsPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 437
- [17105.213] EnactDescisionsPopup: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 23, checksum: 437
- [17105.213] EnactDescisionsPopup: JFD's Piety Decisions: loaded
- [17105.213] EnactDescisionsPopup: Decisions_ExpelMinoritiesPiety
- [17105.213] EnactDescisionsPopup: Decisions_DeclareRepentancePiety
- [17105.260] EnactDescisionsPopup: JFD's Nri Decisions: loaded
- [17105.260] EnactDescisionsPopup: Mali Decisions
- [17105.275] EnactDescisionsPopup: Timurid Decisions
- [17105.291] EnactDescisionsPopup: Xia Decisions
- [17105.400] EnactDescisionsPopup: JFD's Anglo-Saxons Decisions: loaded
- [17105.416] EnactDescisionsPopup: JFD's Iceland Decisions: loaded
- [17105.431] EnactDescisionsPopup: JFD's Poland-Lithuania Decisions: loaded
- [17105.478] EnactDescisionsPopup: JFD's Switzerland Decisions: loaded
- [17105.494] EnactDescisionsPopup: JFD's Flanders Decisions: loaded
- [17105.540] EnactDescisionsPopup: JFD's New Zealand Decisions: loaded
- [17105.556] EnactDescisionsPopup: JFD's Milan Decisions: loaded
- [17105.572] EnactDescisionsPopup: JFD's Normandy Decisions: loaded
- [17105.634] EnactDescisionsPopup: JFD's Byzantium (Alexios) Decisions: loaded
- [17105.650] EnactDescisionsPopup: JFD's Byzantium (Theodora) Decisions: loaded
- [17105.696] EnactDescisionsPopup: JFD's Nazi Germany Decisions: loaded
- [17105.712] EnactDescisionsPopup: JFD's Great British Decisions: loaded
- [17105.790] EnactDescisionsPopup: JFD's Japan (Meiji) Decisions: loaded
- [17105.806] EnactDescisionsPopup: JFD's Japan (Tojo) Decisions: loaded
- [17105.806] EnactDescisionsPopup: JFD's Russia (Nicholas II) Decisions: loaded
- [17105.821] EnactDescisionsPopup: JFD's Russia (Peter) Decisions: loaded
- [17105.837] EnactDescisionsPopup: JFD's Sweden (Gustavus Adolphus) Decisions: loaded
- [17105.837] EnactDescisionsPopup: JFD's Sweden (Karl XII) Decisions: loaded
- [17105.837] EnactDescisionsPopup: JFD's Germans Decisions: loaded
- [17105.852] EnactDescisionsPopup: JFD's Muscovy Decisions: loaded
- [17105.852] EnactDescisionsPopup: 0 0
- [17105.868] EnactDescisionsPopup: JFD's Holy Rome Decisions: loaded
- [17105.930] EnactDescisionsPopup: JFD's Khazaria Decisions: loaded
- [17105.946] EnactDescisionsPopup: JFD's Armenia Decisions: loaded
- [17106.242] EnactDescisionsPopup: JFD's Bavaria Decisions: loaded
- [17106.289] EnactDescisionsPopup: JFD's Belgian Decisions: loaded
- [17106.336] EnactDescisionsPopup: JFD's Bohemia Decisions: loaded
- [17106.352] EnactDescisionsPopup: JFD's Denmark-Norway Decisions: loaded
- [17106.398] EnactDescisionsPopup: JFD's England (Henry VIII) Decisions: loaded
- [17106.461] EnactDescisionsPopup: JFD's France (Louis XIV) Decisions: loaded
- [17106.461] EnactDescisionsPopup: JFD's Franks Decisions: loaded
- [17106.523] EnactDescisionsPopup: JFD's Hungary Decisions: loaded
- [17106.539] EnactDescisionsPopup: >>>ML_LIB_PlotIterators loaded
- [17106.539] EnactDescisionsPopup: Loading TableSaverLoader.lua...
- [17106.601] EnactDescisionsPopup: TableLoad ran without error; time: 0, checksum: 437
- [17106.679] EnactDescisionsPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 437
- [17106.742] EnactDescisionsPopup: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 23, checksum: 437
- [17106.788] EnactDescisionsPopup: JFD's Italy (Mussolini) Decisions: loaded
- [17106.804] EnactDescisionsPopup: JFD's Norway Decisions: loaded
- [17106.866] EnactDescisionsPopup: JFD's Prussia Decisions: loaded
- [17106.866] EnactDescisionsPopup: JFD's Sardinia-Piedmont Decisions: loaded
- [17106.882] EnactDescisionsPopup: JFD's Scotland Decisions: loaded
- [17106.882] EnactDescisionsPopup: JFD's Vandals Decisions: loaded
- [17106.898] EnactDescisionsPopup: JFD's Novgorod Decisions: loaded
- [17106.944] EnactDescisionsPopup: JFD's Papal States Decisions: loaded
- [17106.960] EnactDescisionsPopup: JFD's Carthage Decisions: loaded
- [17107.022] EnactDescisionsPopup: JFD's France (De Gaulle) Decisions: loaded
- [17107.085] EnactDescisionsPopup: JFD's Poland (Pilsudski) Decisions: loaded
- [17107.100] EnactDescisionsPopup: JFD's USSR (Lenin) Decisions: loaded
- [17107.147] EnactDescisionsPopup: JFD's USSR (Stalin) Decisions: loaded
- [17107.210] EnactDescisionsPopup: JFD's Ottoman Decisions: loaded
- [17107.225] EnactDescisionsPopup: JFD's Turks Decisions: loaded
- [17107.272] EnactDescisionsPopup: JFD's United Kingdom Decisions: loaded
- [17107.288] EnactDescisionsPopup: JFD's Sweden-Norway Decisions: loaded
- [17107.319] EnactDescisionsPopup: JFD's America (Lincoln) Decisions: loaded
- [17107.319] EnactDescisionsPopup: JFD's United States (Roosevelt) Decisions: loaded
- [17107.381] EnactDescisionsPopup: Aymara Decisions
- [17107.397] EnactDescisionsPopup: Bolivia Decisions
- [17107.459] EnactDescisionsPopup: Cuba Decisions
- [17107.475] EnactDescisionsPopup: Haiti Decisions
- [17107.537] EnactDescisionsPopup: Leugi's Israel Decisions
- [17107.600] EnactDescisionsPopup: Mapuche Decisions
- [17107.615] EnactDescisionsPopup: Muisca Decisions
- [17107.615] EnactDescisionsPopup: Philistine Decisions
- [17107.662] EnactDescisionsPopup: Sri Lanka Decisions: loaded
- [17107.693] EnactDescisionsPopup: Ashanti Decisions: loaded
- [17107.756] EnactDescisionsPopup: Burmese Decisions: loaded
- [17107.756] EnactDescisionsPopup: Chinook Decisions: loaded
- [17107.771] EnactDescisionsPopup: Gaulish Decisions: loaded
- [17107.818] EnactDescisionsPopup: Khmer Decisions: loaded
- [17107.834] EnactDescisionsPopup: More Civs' Kilwa Decisions: loaded
- [17107.849] EnactDescisionsPopup: Moors Decisions: loaded
- [17107.896] EnactDescisionsPopup: Nazca Decisions: loaded
- [17107.912] EnactDescisionsPopup: Phoenician Decisions: loaded
- [17107.943] EnactDescisionsPopup: Sámi Decisions: loaded
- [17108.083] EnactDescisionsPopup: Thracian Decisions: loaded
- [17108.161] EnactDescisionsPopup: More Civs' Tibetan Decisions: loaded
- [17108.302] EnactDescisionsPopup: Tuscan Decisions: loaded
- [17108.614] EnactDescisionsPopup: Benin Decisions
- [17108.692] EnactDescisionsPopup: Norte Chico Decisions
- [17108.770] EnactDescisionsPopup: Champa Decisions
- [17108.785] EnactDescisionsPopup: Harappa Decisions
- [17108.848] EnactDescisionsPopup: Kievan Rus Decisions
- [17108.894] EnactDescisionsPopup: Kongo Decisions
- [17108.910] EnactDescisionsPopup: Sumer Decisions
- [17108.972] EnactDescisionsPopup: Garamantes Decisions
- [17108.988] EnactDescisionsPopup: Goths Decisions
- [17109.035] EnactDescisionsPopup: Hittite Decisions
- [17109.066] EnactDescisionsPopup: Sioux Decisions
- [17109.082] EnactDescisionsPopup: Loading Colonial-era Decisions for Afghanistan
- [17109.082] EnactDescisionsPopup: Loading the Filipino Decisions
- [17109.097] EnactDescisionsPopup: Loading the Cree First Nation's Decisions
- [17109.160] EnactDescisionsPopup: Loading the Inuit Council's Decisions
- [17109.160] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - The Inuit (v 3)\XML\Mod Support\CLInuitDecisions.lua:150: attempt to call method 'Decisions_AddCivilisationSpecific' (a table value)
- [17109.222] EnactDescisionsPopup:
- [17109.222] EnactDescisionsPopup: --=======================================================================================================================
- [17109.222] EnactDescisionsPopup: Refresh list
- [17109.331] EnactDescisionsPopup: Processing Decisions
- [17109.331] EnactDescisionsPopup:
- [17109.331] EnactDescisionsPopup: Consult the Tribunal of a Hundred and Four false false nil
- [17109.331] EnactDescisionsPopup: Develop the Indus Script true false nil
- [17109.331] EnactDescisionsPopup: Request the Services of a Great Person false false nil
- [17109.331] EnactDescisionsPopup: Commission an Illustrated Holy Book false false nil
- [17109.331] EnactDescisionsPopup: Recognise Sub-Kings false false nil
- [17109.331] EnactDescisionsPopup: Promote the Arts false false nil
- [17109.331] EnactDescisionsPopup: Execute Sub-Kings false false nil
- [17109.331] EnactDescisionsPopup: Declare Repentance false false nil
- [17109.331] EnactDescisionsPopup: Initiate Tax Reforms false false nil
- [17109.331] EnactDescisionsPopup: The Louisiana Purchase false false nil
- [17109.331] EnactDescisionsPopup: Secularise the Nation false false nil
- [17109.331] EnactDescisionsPopup: Restore the Power of the Suffetes false false nil
- [17109.331] EnactDescisionsPopup: Formalize Scales, Weights and Measures true false nil
- [17109.331] EnactDescisionsPopup: Support the Iconoclasts false false nil
- [17109.331] EnactDescisionsPopup: Renovate the Capital false false nil
- [17109.331] EnactDescisionsPopup: Write the Corpus Juris Civilis false false nil
- [17109.331] EnactDescisionsPopup: Revise Military and Civil Administration false false nil
- [17109.331] EnactDescisionsPopup: Legalize official use of multilingualism false false nil
- [17109.331] EnactDescisionsPopup: Support the Iconodules false false nil
- [17109.331] EnactDescisionsPopup: Construct the Great Bath true false nil
- [17109.331] EnactDescisionsPopup: Establish a State Religion false false nil
- [17109.331] EnactDescisionsPopup: Codify Laws true false nil
- [17109.331] EnactDescisionsPopup: Expel Religious Minorities false false nil
- [17109.331] EnactDescisionsPopup: Nationalise the Utilities true false nil
- [17109.331] EnactDescisionsPopup: Draft the American Constitution false false nil
- [17109.331] EnactDescisionsPopup: Set Up a Universities Funding Council true false nil
- [17109.331] EnactDescisionsPopup: Perform Sacred Mysteries false false nil
- [17109.331] EnactDescisionsPopup: Hold a Holy Festival false false nil
- [17109.331] EnactDescisionsPopup: Strengthen the Fortresses false false nil
- [17109.331] EnactDescisionsPopup: Renovate Capital false false nil
- [17109.331] EnactDescisionsPopup: Change State Religion false false nil
- [17109.331] EnactDescisionsPopup: nil nil nil
- [17109.331] EnactDescisionsPopup:
- [17109.331] EnactDescisionsPopup: Processing Generated Decisions
- [17109.331] EnactDescisionsPopup:
- [17109.331] EnactDescisionsPopup:
- [17109.331] EnactDescisionsPopup: Sort by Type
- [17109.331] EnactDescisionsPopup: End sort
- [17109.331] EnactDescisionsPopup: Populating screen
- [17109.347] EnactDescisionsPopup: End populate
- [17109.347] EnactDescisionsPopup: Calculating size and anchoring
- [17109.347] EnactDescisionsPopup: Refresh list end
- [17109.347] EnactDescisionsPopup: --=======================================================================================================================
- [17109.347] EnactDescisionsPopup:
- [17109.409] LuaEvents.PlayerEnteredNewEra: loaded
- [17109.456] RandomEventsPopup: loaded
- [17109.456] RandomEventsPopup: >>>ML_LIB_PlotIterators loaded
- [17110.985] RandomEventsPopup: Core Events: loaded
- [17111.531] RandomEventsPopup: Civ Events: loaded
- [17111.531] RandomEventsPopup: Religious Events: loaded
- [17111.609] RandomEventsPopup: Our World's PRC Mao Events: loaded
- [17111.687] RandomEventsPopup: >>>ML_LIB_PlotIterators loaded
- [17111.687] RandomEventsPopup: JFD's CulDiv Events: loaded
- [17111.702] RandomEventsPopup: JFD's CulDiV Shared Events: loaded
- [17111.718] RandomEventsPopup: >>>ML_LIB_PlotIterators loaded
- [17111.734] RandomEventsPopup: >>>ML_LIB_PlotIterators loaded
- [17111.734] RandomEventsPopup: Loading TableSaverLoader.lua...
- [17111.796] RandomEventsPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 437
- [17111.858] RandomEventsPopup: TableLoad ran without error; time: 0.0019999999999527, checksum: 437
- [17111.936] RandomEventsPopup: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 23, checksum: 437
- [17112.014] RandomEventsPopup: >>>ML_LIB_PlotIterators loaded
- [17112.014] RandomEventsPopup: Loading TableSaverLoader.lua...
- [17112.077] RandomEventsPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 437
- [17112.155] RandomEventsPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 437
- [17112.217] RandomEventsPopup: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 23, checksum: 437
- [17112.217] RandomEventsPopup: JFD's Piety Events: loaded
- [17112.248] RandomEventsPopup: JFD's Nri Events: loaded
- [17112.280] RandomEventsPopup: >>>ML_LIB_PlotIterators loaded
- [17112.482] RandomEventsPopup: JFD's Anglo-Saxons Events: loaded
- [17112.545] RandomEventsPopup: JFD's Iceland Events: loaded
- [17112.545] RandomEventsPopup: JFD's Poland-Lithuania Events: loaded
- [17112.560] RandomEventsPopup: JFD's Switzerland Events: loaded
- [17112.607] RandomEventsPopup: JFD's Nri Events: loaded
- [17112.623] RandomEventsPopup: JFD's New Zealand Events: loaded
- [17112.685] RandomEventsPopup: JFD's Milan Events: loaded
- [17112.732] RandomEventsPopup: JFD's Normandy Events: loaded
- [17112.919] RandomEventsPopup: JFD's Byzantium (Alexios) Events: loaded
- [17112.935] RandomEventsPopup: JFD's Nazi Germany Events: loaded
- [17112.950] RandomEventsPopup: JFD's Great Britain Events: loaded
- [17113.028] RandomEventsPopup: JFD's Japan (Meiji) Events: loaded
- [17113.075] RandomEventsPopup: JFD's Japan (Tojo) Events: loaded
- [17113.091] RandomEventsPopup: JFD's Russia (Nicholas II) Events: loaded
- [17113.106] RandomEventsPopup: JFD's Russia (Peter) Events: loaded
- [17113.122] RandomEventsPopup: JFD's Sweden (Karl XII) Events: loaded
- [17113.138] RandomEventsPopup: JFD's The Germans Events: loaded
- [17113.138] RandomEventsPopup: JFD's Muscovy Events: loaded
- [17113.153] RandomEventsPopup: JFD's Holy Rome Events: loaded
- [17113.247] RandomEventsPopup: JFD's Khazaria Events: loaded
- [17113.309] RandomEventsPopup: JFD's Armenia Events: loaded
- [17113.325] RandomEventsPopup: JFD's Bavaria Events: loaded
- [17113.403] RandomEventsPopup: JFD's Belgium Events: loaded
- [17113.465] RandomEventsPopup: JFD's Bohemia Events: loaded
- [17113.528] RandomEventsPopup: JFD's Denmark-Norway Events: loaded
- [17113.590] RandomEventsPopup: JFD's Russia (Nicholas II) Events: loaded
- [17113.715] RandomEventsPopup: JFD's France (Louis XIV) Events: loaded
- [17113.762] RandomEventsPopup: JFD's Franks Events: loaded
- [17113.902] RandomEventsPopup: JFD's Hungary Events: loaded
- [17113.918] RandomEventsPopup: JFD's Italy (Mussolini) Events: loaded
- [17113.933] RandomEventsPopup: JFD's Norway Events: loaded
- [17113.949] RandomEventsPopup: JFD's Prussia Events: loaded
- [17113.996] RandomEventsPopup: JFD's Sardinia-Piedmont Events: loaded
- [17114.042] RandomEventsPopup: JFD's Scotland Events: loaded
- [17114.074] RandomEventsPopup: JFD's Vandals Events: loaded
- [17114.089] RandomEventsPopup: JFD's Nri Events: loaded
- [17114.152] RandomEventsPopup: JFD's Papal States Events: loaded
- [17114.230] RandomEventsPopup: JFD's Carthage Events: loaded
- [17114.292] RandomEventsPopup: JFD's France (De Gaulle) Events: loaded
- [17114.370] RandomEventsPopup: JFD's Poland (Pilsudski) Events: loaded
- [17114.386] RandomEventsPopup: JFD's USSR (Lenin) Events: loaded
- [17114.432] RandomEventsPopup: JFD's USSR (Stalin) Events: loaded
- [17114.448] RandomEventsPopup: JFD's The Turks Events: loaded
- [17114.495] RandomEventsPopup: JFD's United Kingdom Events: loaded
- [17114.510] RandomEventsPopup: JFD's Sweden-Norway Events: loaded
- [17114.526] RandomEventsPopup: JFD's America (Lincoln) Events: loaded
- [17114.542] RandomEventsPopup: JFD's America (Roosevelt) Events: loaded
- [17114.542] RandomEventsPopup: Leugi's Bolivian Events: loaded
- [17114.557] RandomEventsPopup: Leugi's Latin American Event: loaded for Bolivia
- [17114.573] RandomEventsPopup: Leugi's Cuban Events: loaded
- [17114.588] RandomEventsPopup: Leugi's Haiti Events: loaded
- [17114.604] RandomEventsPopup: Leugi's Latin American Event: loaded for Haiti
- [17114.620] RandomEventsPopup: Leugi's Israel Events: loaded
- [17114.635] RandomEventsPopup: Leugi's Philistine Events: loaded
- [17114.682] Syntax Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Light in the East - The Safavid Empire (v 1)\Code\Mod compatibility\SafavidEventsSupport.lua:283: ')' expected (to close '(' at line 268) near 'save'
- [17114.698] RandomEventsPopup: MC Gaul Events: loaded
- [17114.744] RandomEventsPopup: Tuscan Events: loaded
- [17114.900] RandomEventsPopup: Harappa Events
- [17114.916] RandomEventsPopup: Kievan Events
- [17114.932] RandomEventsPopup: Sumer Events
- [17114.947] RandomEventsPopup: Goth Events
- [17114.947] RandomEventsPopup: Hittite Events
- [17114.963] RandomEventsPopup: Sioux Events
- [17115.088] SanMarco_Functions: loaded
- [17115.103] Sukritact_ChangeResearchProgress: loaded
- [17115.228] FinnishFunctions: successfully loaded
- [17115.290] GlobalArchaeologistDigSites: This is the 'Global - Archaeologist Dig Sites' mod script.
- [17115.431] Austria Hungary Functions: Gott erhalte Franz den Kaiser!
- [17115.493] KalmarUnionFunctions: Sveriges, Danmarks og Norges enkeltkalmarunionen stiger!
- [17115.524] GESlavicFunctions: Plz work Slavs
- [17115.758] UA_Main: >>>ML_LIB_PlotIterators loaded
- [17115.790] UA_Main: >>>ML_LIB_PlotIterators loaded
- [17115.883] Historical Religions Preference Handle: HR Check
- [17115.899] Historical Religions Preference Handle: HR Script
- [17116.960] InfoAddictDataManager: INFO: Loading InfoAddict Data Manager
- [17117.147] InfoAddictDataManager: INFO: InfoAddict Version: 22
- [17117.225] InfoAddictDataManager: INFO: InfoAddict Branch: master
- [17117.412] InfoAddictDataManager: INFO: Using replay data: false
- [17117.568] InfoAddictDataManager: INFO: Game Version: 1.0.3.279 (403694)
- [17117.740] InfoAddictDataManager: INFO: Start Turn: 0
- [17117.849] InfoAddictDataManager: INFO: Num of Civs: 8
- [17118.036] InfoAddictDataManager: INFO: Player #0: Went-Antu
- [17118.676] InfoAddictDataManager: INFO: Player #1: Cunhambebe
- [17118.863] InfoAddictDataManager: INFO: Player #2: Justinian I
- [17118.988] InfoAddictDataManager: INFO: Player #3: Hannibal
- [17119.128] InfoAddictDataManager: INFO: Player #4: Sitalces
- [17119.268] InfoAddictDataManager: INFO: Player #5: Washington
- [17119.409] InfoAddictDataManager: INFO: Player #6: John II
- [17119.580] InfoAddictDataManager: INFO: Player #7: Parakramabahu I
- [17119.752] InfoAddictDataManager: INFO: Updating the historical data table with 0 turns took 0s to complete (0 queries).
- [17120.438] InfoAddictHistoricalData: INFO: No data for DrawGraph(score): 0.001s
- [17120.984] InfoAddictCivRelations: INFO: Total time to build political view: 0.033s
- [17121.359] InfoAddictHistoricalData: INFO: No data for DrawGraph(score): 0.001s
- [17121.515] Lithuania_Functions: The Grand Duchy of Lithuania rises
- [17121.671] JFD_CulDiv_Functions: >>>ML_LIB_PlotIterators loaded
- [17121.671] JFD_CulDiv_Functions: >>>ML_LIB_PlotIterators loaded
- [17121.764] JFD_PietyInstitutionMandate_Functions: >>>ML_LIB_PlotIterators loaded
- [17121.764] JFD_PietyInstitutionMandate_Functions: Loading TableSaverLoader.lua...
- [17121.905] JFD_PietyInstitutionMandate_Functions: TableLoad ran without error; time: 0.0010000000002037, checksum: 437
- [17122.326] JFD_PietyInstitutionMandate_Functions: TableLoad ran without error; time: 0.0020000000001801, checksum: 437
- [17122.466] JFD_PietyInstitutionMandate_Functions: TableSave time: 0.00099999999997635, inserts: 0, deletes: 0, updates: 0, unchanged: 23, checksum: 437
- [17122.622] JFD_PietyInstitutionPatriarchy_Functions: >>>ML_LIB_PlotIterators loaded
- [17122.622] JFD_PietyInstitutionPatriarchy_Functions: Loading TableSaverLoader.lua...
- [17122.700] JFD_PietyInstitutionPatriarchy_Functions: TableLoad ran without error; time: 0.00099999999997635, checksum: 437
- [17122.763] JFD_PietyInstitutionPatriarchy_Functions: TableLoad ran without error; time: 0.00099999999997635, checksum: 437
- [17122.825] JFD_PietyInstitutionPatriarchy_Functions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 23, checksum: 437
- [17122.888] JFD_Piety_ChooseStateReligionPopup: >>>ML_LIB_PlotIterators loaded
- [17122.903] JFD_Piety_ChooseStateReligionPopup: Loading TableSaverLoader.lua...
- [17122.966] JFD_Piety_ChooseStateReligionPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 437
- [17123.028] JFD_Piety_ChooseStateReligionPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 437
- [17123.106] JFD_Piety_ChooseStateReligionPopup: TableSave time: 0.00099999999997635, inserts: 0, deletes: 0, updates: 0, unchanged: 23, checksum: 437
- [17123.137] JFD_Piety_Functions: >>>ML_LIB_PlotIterators loaded
- [17123.137] JFD_Piety_Functions: Loading TableSaverLoader.lua...
- [17123.200] JFD_Piety_Functions: TableLoad ran without error; time: 0.00099999999997635, checksum: 437
- [17123.278] JFD_Piety_Functions: TableLoad ran without error; time: 0.00099999999997635, checksum: 437
- [17123.340] JFD_Piety_Functions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 23, checksum: 437
- [17123.558] JFD_Piety_InstitutionPopup: >>>ML_LIB_PlotIterators loaded
- [17123.558] JFD_Piety_InstitutionPopup: Loading TableSaverLoader.lua...
- [17123.621] JFD_Piety_InstitutionPopup: TableLoad ran without error; time: 0.0019999999999527, checksum: 437
- [17123.699] JFD_Piety_InstitutionPopup: TableLoad ran without error; time: 0.0019999999999527, checksum: 437
- [17123.761] JFD_Piety_InstitutionPopup: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 23, checksum: 437
- [17123.808] JFD_TopPanelUpdated: >>>ML_LIB_PlotIterators loaded
- [17123.824] JFD_TopPanelUpdated: Loading TableSaverLoader.lua...
- [17123.886] JFD_TopPanelUpdated: TableLoad ran without error; time: 0.00099999999997635, checksum: 437
- [17123.948] JFD_TopPanelUpdated: TableLoad ran without error; time: 0.00099999999997635, checksum: 437
- [17124.026] JFD_TopPanelUpdated: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 23, checksum: 437
- [17124.214] JFD_TopPanelUpdated: Phoenician Alphabet Top-Panel: loaded
- [17125.056] JFD_FlandersFunctions: >>>ML_LIB_PlotIterators loaded
- [17125.789] JFD_GermanyHitler_Functions: >>>ML_LIB_PlotIterators loaded
- [17126.242] JFD_JapanTojo_Functions: >>>ML_LIB_PlotIterators loaded
- [17126.554] JFD_SwedenKarlXII_Functions: Loading TableSaverLoader.lua...
- [17126.616] JFD_SwedenKarlXII_Functions: Creating SavedGameDB tables for new game: JFD_SwedenKarlXII_Data and JFD_SwedenKarlXII_Info
- [17127.068] JFD_SwedenKarlXII_Functions: TableSave time: 0.3760000000002, inserts: 1, deletes: 0, updates: 0, unchanged: 0, checksum: 19
- [17127.162] JFD_GermansFunctions: >>>ML_LIB_PlotIterators loaded
- [17127.209] JFD_Muscovy_Functions: >>>ML_LIB_PlotIterators loaded
- [17127.739] JFD_KhazariaFunctions: >>>ML_LIB_PlotIterators loaded
- [17127.755] JFD_KhazariaFunctions: Loading TableSaverLoader.lua...
- [17127.973] JFD_KhazariaFunctions: TableLoad ran without error; time: 0.00099999999997635, checksum: 437
- [17128.348] JFD_KhazariaFunctions: TableLoad ran without error; time: 0.0010000000002037, checksum: 437
- [17128.566] JFD_KhazariaFunctions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 23, checksum: 437
- [17128.706] JFD_ArmeniaFunctions: >>>ML_LIB_PlotIterators loaded
- [17129.112] JFD_BohemiaFunctions: >>>ML_LIB_PlotIterators loaded
- [17129.284] JFD_EnglandHenryVIIIFunctions: >>>ML_LIB_PlotIterators loaded
- [17129.284] JFD_EnglandHenryVIIIFunctions: Loading TableSaverLoader.lua...
- [17129.346] JFD_EnglandHenryVIIIFunctions: TableLoad ran without error; time: 0.00099999999997635, checksum: 437
- [17129.408] JFD_EnglandHenryVIIIFunctions: TableLoad ran without error; time: 0.00099999999997635, checksum: 437
- [17129.486] JFD_EnglandHenryVIIIFunctions: TableSave time: 0.00099999999997635, inserts: 0, deletes: 0, updates: 0, unchanged: 23, checksum: 437
- [17130.142] JFD_HungaryFunctions: >>>ML_LIB_PlotIterators loaded
- [17130.157] JFD_HungaryFunctions: Loading TableSaverLoader.lua...
- [17130.220] JFD_HungaryFunctions: TableLoad ran without error; time: 0.0019999999999527, checksum: 437
- [17130.282] JFD_HungaryFunctions: TableLoad ran without error; time: 0.00099999999997635, checksum: 437
- [17130.344] JFD_HungaryFunctions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 23, checksum: 437
- [17130.376] JFD_HungaryFunctions: >>>ML_LIB_PlotIterators loaded
- [17130.376] JFD_HungaryFunctions: Loading TableSaverLoader.lua...
- [17130.438] JFD_HungaryFunctions: TableLoad ran without error; time: 0.0019999999999527, checksum: 437
- [17130.500] JFD_HungaryFunctions: TableLoad ran without error; time: 0, checksum: 437
- [17130.578] JFD_HungaryFunctions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 23, checksum: 437
- [17131.280] JFD_SardiniaPiedmontFunctions: >>>ML_LIB_PlotIterators loaded
- [17131.717] JFD_NriFunctions: >>>ML_LIB_PlotIterators loaded
- [17131.967] JFD_CarthageFunctions: >>>ML_LIB_PlotIterators loaded
- [17131.967] JFD_CarthageFunctions: Shophet Hannibal is in this game
- [17132.295] JFD_FranceDeGaulleFunctions: >>>ML_LIB_PlotIterators loaded
- [17132.997] JFD_TopPanelUpdated: Phoenician Alphabet Top-Panel: loaded
- [17133.496] JFD_Sweden_Functions: >>>ML_LIB_PlotIterators loaded
- [17133.870] JFD_AmericaRoosevelt_Functions: >>>ML_LIB_PlotIterators loaded
- [17133.870] JFD_AmericaRoosevelt_Functions: President Washington is in this game
- [17133.933] ChooseGPspecialist: This is the 'Choose GP specialist' mod script.
- [17133.979] FreeBuildingonTech: The Free Building on Tech for Argentina Lua loaded succesfully
- [17134.182] SettlerRecover: The Aymara Mod Lua loaded succesfully
- [17134.198] FaithfromCSRoutes: loaded
- [17134.213] Dualism: Dualism, code, yeah
- [17134.260] FestiveUnit: This is the 'We Love the King Day - Musician' mod script.
- [17134.276] FolkloreScript: This is the Comparsa from Religions
- [17134.338] AdmiralCityStates: This is the 'GA CS Bonus' mod script.
- [17134.510] WarGeneral: The War General Lua loaded succesfully
- [17134.588] \Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Leugi's Gran Colombia Civilization (v 2)\CaptureScripts: The Gran Colombia Mod Lua loaded succesfully
- [17134.619] MaroonScripts: Haiti Maroon Script: Loaded
- [17134.806] PolicyReligion: The Israel Mod Lua loaded succesfully
- [17134.853] BattleGeneral: The Battle General Lua loaded succesfully
- [17134.869] Chemamullscripts: This is the Chemamull script
- [17134.962] Civilization_StartNearResource: loaded
- [17134.978] Civilization_StartNearResource: >>>ML_LIB_PlotIterators loaded
- [17135.118] HighestTourismCulture: loaded
- [17135.134] FakeJungleBias: Tupi: Add Jungles
- [17135.181] YieldFromMusic: loaded
- [17135.196] YieldOthersGW: loaded
- [17135.337] MishkehFeastScript: Philistine UA Scripts Working!
- [17135.524] TiwaDialog: Award the City State
- [17135.524] TiwaDialog: Check Game Speed and Counter Building
- [17135.524] TiwaDialog: Check City State Religion
- [17135.524] TiwaDialog: Check City State Friendship
- [17135.524] TiwaDialog: Fire for this Civ
- [17135.602] CSmilitargifts: This is the 'Friendly City State Unit' mod script.
- [17135.602] CSmilitargifts: Scripts fire for this civilization.
- [17135.633] FakeJungleBias: Tupi: Add Jungles
- [17135.664] ImprovementWLTKDBonus: It IS Working
- [17135.695] Akkad_Laputtu: Laputtu Workrate Bonus
- [17135.711] Akkad_UA: >>>ML_LIB_PlotIterators loaded
- [17135.758] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Light in the East - Sri Lanka (v 2)\Light In The East - Sri Lanka (v 1)/LUA/Sri_Lanka.lua:5: attempt to index global 'SriTable' (a nil value)
- [17135.758] Runtime Error: Error loading C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Light in the East - Sri Lanka (v 2)\Light In The East - Sri Lanka (v 1)/LUA/Sri_Lanka.lua.
- [17135.914] MapLabels: :::MAPLABELS::: MapLabels loaded
- [17135.992] MapLabels: Loading TableSaverLoader.lua...
- [17135.992] MapLabels: >>>ML_LIB_PlotIterators loaded
- [17136.007] MapLabels: >>>HazelUtils loaded
- [17136.007] MapLabels:
- [17136.007] MapLabels: ****************************************************************
- [17136.007] MapLabels: Installed mods:
- [17136.054] MapLabels: *ENABLED: (Flavor) Unique Cultural Influence (v 4) 01c131ef-2162-4a7b-b845-763a4e675940
- [17136.054] MapLabels: *ENABLED: (Civilization) Australia (v 3) 03934433-eafb-4ec5-a481-ed72a16b1990
- [17136.054] MapLabels: *ENABLED: (Fix) Aztec Faith (v 1) 03a4f2b3-d054-4086-a879-521c0ff1b4cc
- [17136.054] MapLabels: *ENABLED: (Fix) Quick Turns (v 10) 0410e638-98da-4d02-930a-daf4c3a120ef
- [17136.054] MapLabels: *ENABLED: (Civilization) LS Civilization Set VIII (v 9) 0474fd37-a41e-43b9-88be-81da4b112d52
- [17136.054] MapLabels: *ENABLED: (Civilization) LS Civilization Set IV (v 22) 04760492-5523-4cee-85b3-9146f5edc34f
- [17136.054] MapLabels: *ENABLED: (Civilization) The Kingdom of England (Henry VIII) (v 1) 050699d3-0d9d-4c03-8563-e97e46ee52f3
- [17136.054] MapLabels: *ENABLED: (Civilization) Kingdom of Chimor (v 1) 051c81a5-6bb2-4327-892c-d30a78b33c98
- [17136.054] MapLabels: *ENABLED: (Civilization) Gallic Civilization (v 1) 0878e5b5-d803-4694-a31a-52ba6ccdeaba
- [17136.054] MapLabels: *ENABLED: (Civilization) The Lanna Kingdom (v 3) 0c12d50a-c1c3-4175-8249-89b3e08e2fc6
- [17136.054] MapLabels: *ENABLED: (Civilization) Aymara Civilization (v 2) 0cc282bb-8642-44a3-9e53-c367805022f5
- [17136.054] MapLabels: *ENABLED: (Civilization) The Anglo-Saxons (v 1) 0e17c147-5d24-4a45-80f9-247ad50a5c38
- [17136.054] MapLabels: *ENABLED: (Flavor) Krajzen's Great Artists Pack (v 1) 128e6b54-4786-4e79-9b99-5330b5478ad7
- [17136.054] MapLabels: *ENABLED: (Civilization) The Goths (BNW or GK) (v 59) 161f4dde-bbb8-41d2-8201-30250d9ba890
- [17136.054] MapLabels: *ENABLED: (Civilization) The Buccaneers (v 1) 163921fd-fbbd-49d1-83af-c119802d8245
- [17136.054] MapLabels: *ENABLED: (Civilization) The Empire of Japan (Meiji) (v 1) 1730da2d-af5e-40d2-922f-3b1360eb1fb6
- [17136.054] MapLabels: *ENABLED: (Gameplay) Cultural Diffusion (v 18) 178c8703-28c7-4fdc-81b7-674a710fff51
- [17136.054] MapLabels: *ENABLED: (Civilization) Tibetan Civilization (v 2) 184ce8f0-91ef-46d1-9aa2-6f72cc492a85
- [17136.054] MapLabels: *ENABLED: (Civilization) The Massagetae (v 2) 1a0acd06-4375-4731-9c16-0fca54f58c1b
- [17136.054] MapLabels: *ENABLED: (Civilization) The Austro-Hungarian Empire (v 1) 1c8a9c9b-b7ef-43c2-8360-1c3ecf4e0256
- [17136.054] MapLabels: *ENABLED: (Civilization) The Kingdom of Bohemia (v 2) 1cf92123-3e7f-4239-82a7-9efd4cd3e521
- [17136.054] MapLabels: *ENABLED: (Gameplay) Events and Decisions (v 1) 1f941088-b185-4159-865c-472df81247b2
- [17136.054] MapLabels: *ENABLED: (Civilization) Nepal (BNW) (v 2) 1fc786b1-1284-49b9-9f88-06d96faffb82
- [17136.054] MapLabels: *ENABLED: (Civilization) The Kingdom of Hungary (v 8) 1fcd9459-75d6-4e44-83e5-c88e4b00b795
- [17136.054] MapLabels: *ENABLED: (Civilization) The Confederation of Switzerland (v 4) 205aa32b-9ee1-4ad8-8c42-4fcde1d4f417
- [17136.054] MapLabels: *ENABLED: (Civilization) Harappa - Indus Valley (Brave New World) (v 40) 222d2cdf-a40c-41f2-a220-904c5ce81343
- [17136.054] MapLabels: *ENABLED: (Civilization) Oman Civilization (v 1) 22426b34-4c20-46f9-9650-68b5a4e53859
- [17136.054] MapLabels: *ENABLED: (Flavor) Mestizo Music (Modern American Soundtrack) (v 1) 23485913-0d8a-4064-b43e-75eca7af120d
- [17136.054] MapLabels: *ENABLED: (Civilization) The Turks (Mehmed II) (v 1) 26a636b9-5290-4a2b-9b96-b0eb9e49be83
- [17136.054] MapLabels: *ENABLED: (Civilization) Bactrian Civilization (v 3) 27e40ffd-e272-413d-a1f9-1f3be4bd2d29
- [17136.054] MapLabels: *ENABLED: (Civilization) Afghanistan (v 2) 28f17a62-475f-41a6-9908-954c75e450a2
- [17136.054] MapLabels: *ENABLED: (Civilization) The Commonwealth of Iceland (v 2) 293b2f23-552b-488a-95c2-4a395701c466
- [17136.054] MapLabels: *ENABLED: (Civilization) Caral - Norte Chico (Brave New World) (v 21) 2a8162c9-57cb-4e92-a459-8722c2a3d7bf
- [17136.054] MapLabels: *ENABLED: (Gameplay) Art Buildings Tweaks (BNW) (v 4) 2aedf679-e6c3-4c8f-bc36-532e9c8118fc
- [17136.054] MapLabels: *ENABLED: (Civilization) LS Civilization Set V (v 22) 2b06b560-17b0-4103-9fdb-fb6c2a0fbc6e
- [17136.054] MapLabels: *ENABLED: (Civilization) Philippine Republic (v 3) 2b5ad645-8094-4ed7-a488-1e49eb9277aa
- [17136.054] MapLabels: *ENABLED: (Civilization) Chile Civilization (v 2) 2c467c22-22d6-4d1f-b834-980717ce925b
- [17136.054] MapLabels: *ENABLED: (Civilization) The Umayyads (BNW) (v 1) 2c7dafa9-822e-4845-8384-ddf23f171c44
- [17136.054] MapLabels: *ENABLED: (Fix) Barbarians - Unlimited Exp (v 2) 2dec3dd9-f21f-4659-afdc-dd64085cd01d
- [17136.054] MapLabels: *ENABLED: (Civilization) The United States of America (Lincoln) (v 2) 30796316-3cec-4f25-be0b-2d1d421f9c63
- [17136.054] MapLabels: *ENABLED: (Gameplay) Cultural Diversity (Core) (v 2) 31a31d1c-b9d7-45e1-842c-23232d66cd47
- [17136.054] MapLabels: *ENABLED: (Civilization) Yugoslavia (BNW) (v 3) 31f6664f-42a4-4927-b55f-14b3b195a877
- [17136.054] MapLabels: *ENABLED: (Civilization) The Kingdom of Italy (v 3) 3379e756-c036-40ef-914c-23d36135e7a9
- [17136.054] MapLabels: *ENABLED: (Fix) City Limits (v 7) 34aea78c-9211-4ceb-b426-51f5222e82dd
- [17136.054] MapLabels: *ENABLED: (Civilization) Israel Civilization (v 7) 35e27828-cf22-4aec-b087-08169fa4e429
- [17136.054] MapLabels: *ENABLED: (Fix) Iroquoian City Names (v 1) 35efec90-e6a0-4e90-a20f-958d950581ec
- [17136.054] MapLabels: *ENABLED: (Civilization) Peru Civilization (v 1) 38806a8c-100f-4ce0-865c-bdaf12ffc28a
- [17136.054] MapLabels: *ENABLED: (Civilization) Song Dynasty (v 2) 38e64ae1-6426-4cb3-b0a4-9f364cbd1a9e
- [17136.054] MapLabels: *ENABLED: (Civilization) LS Civilization Set VI (v 20) 392f5317-2467-460e-ab40-9b1b600e331c
- [17136.054] MapLabels: *ENABLED: (Civilization) Bolivian Civilization (v 10) 3afd31eb-ac1c-459f-90ed-f26a65921ecd
- [17136.054] MapLabels: *ENABLED: (Fix (DLL)) Units - Multiple Upgrades (v 2) 3d3437b1-1df5-4e7e-b4c0-ca6e7607db00
- [17136.054] MapLabels: *ENABLED: (Civilization) Argentina Civilization (v 1) 4050cf28-434b-4df9-8689-c7d0a5a54358
- [17136.054] MapLabels: *ENABLED: (Civilization) Nazca Civilization (v 4) 40b2f19b-236b-4699-88dd-72025ea1080d
- [17136.054] MapLabels: *ENABLED: (Civilization) Wei Kingdom (v 1) 41817ac3-dbd2-4301-b85d-583ed513df2b
- [17136.054] MapLabels: *ENABLED: (Civilization) The Dene (v 1) 43dc58a4-11f3-4054-8864-6ef926393176
- [17136.054] MapLabels: *ENABLED: (Gameplay) Extra Victory Conditions (v 1) 4412ddf9-fa49-4262-b586-172581f8f573
- [17136.054] MapLabels: *ENABLED: (Civilization) LS Civilization Set I (v 18) 4481702e-758e-4fd3-9760-308f8efafa74
- [17136.054] MapLabels: *ENABLED: (Fix) Global - Archaeologist Dig Sites (v 1) 44b7cffb-9c0a-42df-b0f8-5037780e60cb
- [17136.054] MapLabels: *ENABLED: (Civilization) The Soviet Union (Lenin) (v 3) 454c179b-9894-4566-885f-47530b57d4cf
- [17136.054] MapLabels: *ENABLED: (Fix) Legion Mod - Alternate (v 100) 47f28f77-57a8-415c-834e-44113f95ecb3
- [17136.054] MapLabels: *ENABLED: (Civilization) The Kingdom of Belgium (v 1) 488c2bae-ea94-45f8-8d79-7e943d41e3ca
- [17136.054] MapLabels: *ENABLED: (Gameplay) Wonder - Grand Canal (v 4) 48c4471d-8b3a-48c6-876e-8f0c2871a79e
- [17136.054] MapLabels: *ENABLED: (Gameplay) Wonder - The Motherland Calls (v 3) 4a4ebf30-9fc9-4c12-84c8-7ff6d6a37afc
- [17136.054] MapLabels: *ENABLED: (Gameplay) Wonder - Nazca Lines (v 3) 4b457e54-f195-4c1a-bf0d-6613fe6b306b
- [17136.054] MapLabels: *ENABLED: (Civilization) Burmese Civilization (v 2) 4dc228cd-bd0d-4c06-b116-93ef05d010f3
- [17136.054] MapLabels: *ENABLED: (Civilization) The Boers (v 1) 4e043f94-14bd-4dad-b7a8-03d67ac751d5
- [17136.054] MapLabels: *ENABLED: (Civilization) Mapuche Civilization (v 1) 506e5316-8c82-4a6e-aa60-88f64b98fce3
- [17136.054] MapLabels: *ENABLED: (Civilization) Rome (Aurelian) (v 3) 533a8505-bca2-44a4-820d-a705fcae46f4
- [17136.054] MapLabels: *ENABLED: (Fix (DLL)) Global - Venice Keeps Resources (v 1) 536ad89c-8962-42de-8a12-1ecf4702cb33
- [17136.054] MapLabels: *ENABLED: (Fix) Egyptian UA Rebuilt Mod (v 1) 54db1eea-4199-42d9-9f68-3aab38f11cba
- [17136.054] MapLabels: *ENABLED: (Civilization) Moorish Civilisation (v 1) 56ea3ef7-53e6-458f-b66b-b8361bacd53c
- [17136.054] MapLabels: *ENABLED: (Civilization) Champa (Brave New World) (v 24) 573a8c5f-b6a5-4a22-8068-fdcbf7c07062
- [17136.054] MapLabels: *ENABLED: (Civilization) The Grand Duchy of Lithuania (v 1) 575a3187-ced4-47de-990b-53ce965035a1
- [17136.054] MapLabels: *ENABLED: (Civilization) Chinookan Civilization (v 1) 588f831d-23f2-4072-87b0-9f33c7ab709f
- [17136.054] MapLabels: *ENABLED: (Flavor) Krajzen's Great Writers Pack (v 1) 595562ff-9cb3-49a1-a707-c58447ee8e8b
- [17136.054] MapLabels: *ENABLED: (Civilization) The Xiongnu (v 2) 5c1755c8-3851-4af0-9578-433cada07ef1
- [17136.054] MapLabels: *ENABLED: (Civilization) Sassanid Empire (BNW) (v 2) 5e00adc7-a752-4d34-8631-0d0d0cd055da
- [17136.054] MapLabels: *ENABLED: (Fix) Lake Victoria Fix (v 2) 5e0f89be-5d1f-4415-a4f2-34e7369e4a7b
- [17136.054] MapLabels: *ENABLED: (Civilization) Muisca Civilization (v 2) 5e2c29c3-f2cc-4d7b-bc40-8bc8f995a25d
- [17136.054] MapLabels: *ENABLED: (Civilization) The United States of America (Roosevelt) (v 4) 5ec025ba-0f14-46f8-8f01-375dfaf7d027
- [17136.054] MapLabels: *ENABLED: (Civilization) Benin (Brave New World) (v 42) 5ed9bb0a-a339-4841-91b4-7703beae59e4
- [17136.054] MapLabels: *ENABLED: (Fix) Lancers to cavalry (v 1) 5f15c2a1-6baf-4e2b-b54e-52c8a70bc29d
- [17136.054] MapLabels: *ENABLED: (Gameplay) Reform and Rule (BNW) (v 25) 5f36d178-6435-4a05-897b-4224ed58a079
- [17136.054] MapLabels: *ENABLED: (Civilization) Sri Lanka (v 2) 5fcb068a-7a6f-4d2c-8a17-e61dc79fa2af
- [17136.054] MapLabels: *ENABLED: (Gameplay) Wonder - Wat Phra Kaew (v 2) 5fcd61ba-4ad5-40d7-a3a9-0b03b94d6e62
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- [17136.054] MapLabels: *ENABLED: (Fix) Dynamic Culture Overview (v 6) 60172c12-50c4-4ae8-9281-578daa612f67
- [17136.054] MapLabels: *ENABLED: (Civilization) The Safavid Empire (v 1) 60e9b2bc-42ba-4c9a-a304-0035512091e7
- [17136.054] MapLabels: *ENABLED: (Fix) Stone Works In Plains (v 1) 630e4834-f4e6-490f-8121-f3c09633ac9e
- [17136.054] MapLabels: *ENABLED: (Gameplay) Wonder - Smithsonian Institution (v 1) 650fe2a0-224b-4f61-8989-bcfe6528fd6e
- [17136.054] MapLabels: *ENABLED: (Civilization) Seleucid Empire (v 1) 664c75b1-38fb-4ca9-abca-5dd3e5d83129
- [17136.054] MapLabels: *ENABLED: (Civilization) Tupi Civilization Mod (v 1) 675869f5-5bf0-4d69-a716-c311fd2f8921
- [17136.054] MapLabels: *ENABLED: (Civilization) Kongo (Brave New World) (v 35) 684ce03a-e1d4-4df9-84f8-f4543d6a435d
- [17136.054] MapLabels: *ENABLED: (Civilization) The United Kingdoms of Sweden-Norway (v 1) 6876310e-f388-4a89-b088-efec2f32008a
- [17136.054] MapLabels: *ENABLED: (Fix) No Spy Freeloaders (v 1) 68d426cf-3f90-44f4-8955-e80a6b70fd21
- [17136.054] MapLabels: *ENABLED: (Fix) Gibraltar, Reef, and Krakatoa Fixes (v 101) 69a59cfc-6df8-4e46-9d81-de551804925d
- [17136.054] MapLabels: *ENABLED: (Civilization) The Empire of Great Britain (v 3) 6c049286-e464-452d-9426-365d8875b2c6
- [17136.054] MapLabels: *ENABLED: (Civilization) Xia - Erlitou (Brave New World) (v 38) 6c5e9dbc-b718-4b21-9a19-6b818d920ade
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- [17136.054] MapLabels: *ENABLED: (Civilization) Polynesian Civilisation Pack (v 2) 7287f9db-78cb-40c3-bf8a-cf8ebc18a565
- [17136.054] MapLabels: *ENABLED: (Civilization) The Hittites (Brave New World) (v 64) 744b03de-0aa1-4708-b66c-a4e484eb158d
- [17136.054] MapLabels: *ENABLED: (Fix) Hoplite Mod (v 100) 76c0b931-4ce6-42d1-a2e6-bcb8a3bd4d45
- [17136.054] MapLabels: *ENABLED: (Civilization) Sami Civilization (v 2) 76e62793-78b2-4657-bf8a-a8e38fb1286f
- [17136.054] MapLabels: *ENABLED: (Fix) Mongolia (Ghenghis Khan) (v 1) 7875aafb-0c0b-4d6c-811c-ce38a6c5d741
- [17136.054] MapLabels: *ENABLED: (Civilization) The United Kingdom of Great Britain and Northern Ireland (v 5) 794e1857-d1ee-4b4e-b583-73fe5182a9af
- [17136.054] MapLabels: *ENABLED: (Civilization) Khmer Civilization (v 1) 7b2d759e-3366-41c7-8e0c-b4ebfe1c55f0
- [17136.054] MapLabels: *ENABLED: (Civilization) Zapotecs (v 1) 7bd8732c-e219-4f3e-b223-7212595b4d87
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- [17136.054] MapLabels: *ENABLED: (Civilization) Vietnam ft. Trung Sisters (v 1) 7c872e3f-d8f7-496f-983a-3bdf62fa1f34
- [17136.054] MapLabels: *ENABLED: (Civilization) The Kingdom of France (v 2) 7ca383f2-0d73-4084-9fe4-a14883dfb037
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- [17136.054] MapLabels: *ENABLED: (Civilization) Byzantium Civilization Pack (v 1) 848efb61-413f-43f0-b935-c8c54b2dee93
- [17136.054] MapLabels: *ENABLED: (Civilization) The Holy Roman Empire (v 2) 8556a176-e72a-492a-9c9e-e8661895b1d9
- [17136.054] MapLabels: *ENABLED: (Civilization) The Republic of France (v 1) 85946fc2-da3d-4f03-a590-e103e2a0941c
- [17136.054] MapLabels: *ENABLED: (Flavor) Krajzen's Great People Pack (v 1) 87d6c040-5015-4494-a930-bfca5fb0561f
- [17136.054] MapLabels: *ENABLED: (Fix) Atlatlist Mod (v 111) 8bdbe9c7-bd51-4aab-b83a-d33f85bb3d0d
- [17136.054] MapLabels: *ENABLED: (Civilization) The Kingdom of Sardinia-Piedmont (v 1) 8c4344a8-5539-4e28-bf67-35bdb2b0d57a
- [17136.054] MapLabels: *ENABLED: (Civilization) Sabaean Kingdom (v 1) 8cf4c238-2901-438a-9a5a-9bca499288ec
- [17136.054] MapLabels: *ENABLED: (Civilization) The Blackfoot Confederacy (v 2) 90090edf-4691-4393-b7ed-e7f07e240387
- [17136.054] MapLabels: *ENABLED: (Civilization) Cuban Civilization (v 4) 90097de8-e341-4f4e-9b78-7cb8fe118ae7
- [17136.054] MapLabels: *ENABLED: (Civilization) Sikh Empire (v 2) 90ba563e-4da8-49f6-bbbe-3e47ec1a0a17
- [17136.054] MapLabels: *ENABLED: (Civilization) Wiradjuri (v 1) 926eb953-9b50-495b-bcd4-49983788032b
- [17136.054] MapLabels: *ENABLED: (Civilization) Celtic Civilizations (Iceni Fix) (v 6) 94fdc01f-edf6-4143-9e50-4b1a8882b041
- [17136.054] MapLabels: *ENABLED: (Flavor) Mod Civilization Support for Piety and Prestige (v 1) 96047a25-1e6f-44fb-a98b-d43e6516c720
- [17136.054] MapLabels: *ENABLED: (Civilization) The Kingdom of the Vandals (v 6) 975ffe33-ab4f-4668-8058-92dd836fe746
- [17136.054] MapLabels: *ENABLED: (Civilization) Kulin Nation (v 1) 97b3005f-f2b4-40cc-abba-d65339a49aaf
- [17136.054] MapLabels: *ENABLED: (Civilization) Mexican Civilization (v 3) 990b9608-d4db-43bb-b620-e82e1c9ee606
- [17136.054] MapLabels: *ENABLED: (Fix) Hunnic City List (v 1) 9cfa5a21-4c35-44be-a553-d3ce9b138982
- [17136.054] MapLabels: *ENABLED: (Civilization) Paraguay Civilization [BNW] (v 1) 9ea21c0c-a230-438a-9e5a-3b438ce928c5
- [17136.054] MapLabels: *ENABLED: (Gameplay) Wonder - Empire State Building (v 3) a094e5e3-d7d8-48fb-9d64-9f587bb1780f
- [17136.054] MapLabels: *ENABLED: (Civilization) The Kingdom of Francia (v 6) a201fdab-3566-4de1-b47f-5337d6cd39f1
- [17136.054] MapLabels: *ENABLED: (Gameplay) Cities of Marble (BNW) (v 6) a235544c-5145-487e-8fa4-ae4f0e12d587
- [17136.054] MapLabels: *ENABLED: (Fix) Capture Great People (v 2) a3a4c104-c32a-4181-9eb8-b7155d02a031
- [17136.054] MapLabels: *ENABLED: (Fix (DLL)) Global - Local Generals (v 2) a526e077-5066-4268-a23f-95a562e709e1
- [17136.054] MapLabels: *ENABLED: (Flavor) Cradle City-States Pack (Brave New World) (v 5) a61f61ab-f375-4928-bcf0-eb54f0b70c2b
- [17136.054] MapLabels: *ENABLED: (Civilization) The Kingdom of Prussia (v 15) a70b4ba7-74de-405c-bb3f-6c9369f29218
- [17136.054] MapLabels: *ENABLED: (Civilization) Lydian Empire (v 1) a7484a22-2cd1-421b-b749-c108e2378b5e
- [17136.054] MapLabels: *ENABLED: (Civilization) Ryukyu Kingdom (Brave New World) (v 2) a7b65056-f577-46f5-bf3d-b24b8d540b88
- [17136.054] MapLabels: *ENABLED: (Civilization) Gran Colombia Civilization (v 2) a8278e2d-2c9c-42ea-b08f-aa09313ff929
- [17136.054] MapLabels: *ENABLED: (Civilization) The Empire of Sweden (v 1) a9198204-cde7-4512-bc25-c230cbbaeda7
- [17136.054] MapLabels: *ENABLED: (Civilization) Scotland (v 2) a9202374-e64d-43f7-9fbd-ed6030fa12ac
- [17136.054] MapLabels: *ENABLED: (Civilization) The Kingdom of Bavaria (v 2) ac1d26db-1a12-4b43-8932-b4d9686c721c
- [17136.054] MapLabels: *ENABLED: (Gameplay) Great Admiral Aquaculture (v 1) aeab53b9-42c0-4244-82e1-acb2f7fce141
- [17136.054] MapLabels: *ENABLED: (Fix) InfoAddict (v 22) aec5d10d-f00f-4fc7-b330-c3a1e86c91c3
- [17136.054] MapLabels: *ENABLED: (Civilization) The Commonwealth of Poland-Lithuania (v 2) afc1526b-ee6f-449e-a394-9e291e788b2f
- [17136.054] MapLabels: *ENABLED: (Civilization) Jin Dynasty (v 1) b03b412d-82c2-416b-b16c-ebefff741b1e
- [17136.054] MapLabels: *ENABLED: (Civilization) The Kalmar Union (v 1) b04a3a59-94f8-40fb-a1ec-a92834a70862
- [17136.054] MapLabels: *ENABLED: (Civilization) Philistine Civilization (v 2) b37e3c61-7f56-441b-800a-a099606047e6
- [17136.054] MapLabels: *ENABLED: (Civilization) The Grand Principality of Muscow (v 1) b5135347-162b-4b83-aaba-ddc47e7f7a14
- [17136.054] MapLabels: *ENABLED: (Civilization) The Duchy of Normandy (v 1) b7cf76ee-c099-4179-951d-d0093a55e4f8
- [17136.054] MapLabels: *ENABLED: (Flavor) More Great Works (v 3) b8186f84-5edc-4185-98ce-a91f18d767c7
- [17136.054] MapLabels: *ENABLED: (Civilization) Finland (v 1) b88256b2-084e-45ad-9005-88c52e05fa00
- [17136.054] MapLabels: *ENABLED: (Civilization) Tuscan Civilization (v 3) b8bba8fe-c7b7-4fe1-9e21-950fd6180e98
- [17136.054] MapLabels: *ENABLED: (Civilization) Ayyubid Civilization (v 2) ba0bfa7b-7e2c-44df-ab5a-7034c5186ad0
- [17136.054] MapLabels: *ENABLED: (Civilization) LS Civilization Set IX (v 13) bae9cd9d-95bc-4bb0-a08a-d252b0c23860
- [17136.054] MapLabels: *ENABLED: (Civilization) The Republic of Carthage (v 3) bb6b0416-80b3-4f2a-9158-15d7fb878fd8
- [17136.054] MapLabels: *ENABLED: (Civilization) The Kingdom of Armenia (v 3) bc011e1c-e076-4f9d-9efe-3e4d1a57679d
- [17136.054] MapLabels: *ENABLED: (Gameplay) More Pantheons - Addon (v 122) bc987abc-83bc-450a-991b-e28ae64e9c1a
- [17136.054] MapLabels: *ENABLED: (Civilization) The Empire of Germany (Hitler) (v 9) bcc0585b-ad35-46f8-9fee-162cf06482eb
- [17136.054] MapLabels: *ENABLED: (Civilization) The Papal States (v 10) bd7a401f-830a-49f0-b806-3da61bc05f2b
- [17136.054] MapLabels: *ENABLED: (Fix) Promotion Melee Ranged Correction (v 1) bda8d9d0-c62d-462d-8f39-86b24beca743
- [17136.054] MapLabels: *ENABLED: (Civilization) Ptolemaic Civilization (v 1) bdd02aef-3fbc-45ac-9d56-e7a97897942b
- [17136.054] MapLabels: *ENABLED: (Civilization) The Empire of Russia (Nicholas II) (v 3) bdd9db48-cb3c-4920-b382-6c7e0202071d
- [17136.054] MapLabels: *ENABLED: (Civilization) Kilwa Sultanate (v 3) be1a0a53-6a84-4b7f-b2d0-5100c5028864
- [17136.054] MapLabels: *ENABLED: (Gameplay) More Luxuries (v 155) be2d13ee-d18d-410e-8f04-7cd19cd99a98
- [17136.054] MapLabels: *ENABLED: (Gameplay) Resource Buildings (v 2) be5b4fd2-6c2a-4d5a-b583-8c188aa18368
- [17136.054] MapLabels: *ENABLED: (Gameplay) Wonder - Templo Mayor (v 2) bf43efc7-5980-48b8-b305-bcb2013e1049
- [17136.054] MapLabels: *ENABLED: (Civilization) Akkad (v 1) c0bc7e36-ed98-408f-9bc5-68b2283307ae
- [17136.054] MapLabels: *ENABLED: (Fix) Music Changer (v 2) c12bdc20-b6f7-4547-a9b8-f6ac4c1bcfeb
- [17136.054] MapLabels: *ENABLED: (Civilization) The Khazar Khaganate (v 2) c130ca83-d8b6-41bd-9045-62eea5eb6518
- [17136.054] MapLabels: *ENABLED: (Fix) Ethiopia Color Fix (v 1) c146ab06-86f7-4c6e-bd77-5ef3df73d67a
- [17136.054] MapLabels: *ENABLED: (Civilization) Wu Kingdom (v 1) c4304b44-312e-4d1b-8c13-ff086c89e3bd
- [17136.054] MapLabels: *ENABLED: (Civilization) Phoenician Civilization (v 2) c4eff830-2f6b-46d5-988e-b6ed61e7e236
- [17136.054] MapLabels: *ENABLED: (Civilization) The Duchy of Milan (v 2) c56c00de-d0fd-42c8-8858-b3094443184a
- [17136.054] MapLabels: *ENABLED: (Civilization) The Cree (v 3) c5848843-f95b-4d2c-adb4-c9b5bfb03b5f
- [17136.054] MapLabels: *ENABLED: (Civilization) The Kingdom of Norway (v 5) c6ea60cf-6bcd-4b67-b82e-8d879022e175
- [17136.054] MapLabels: *ENABLED: (Flavor) More Great Musicians (v 2) c7e0763e-8c59-4250-a72a-7532265aa161
- [17136.054] MapLabels: *ENABLED: (Civilization) People's Republic of China (Mao Zedong) (v 1) c92cc368-59bd-48ae-ac22-ef675bbe57b2
- [17136.054] MapLabels: *ENABLED: (Fix) Separate Great People Counters (v 3) ca261a13-6c5a-4b54-bbbd-d79217dc8df5
- [17136.054] MapLabels: *ENABLED: (Fix) Salt Tweak (v 101) ca87face-eacf-4b69-bbd0-0efe76e8790e
- [17136.054] MapLabels: *ENABLED: (Flavor) Cultural Diversity (Soundtrack) (v 1) cae0781c-556f-4c97-8fba-4d6eb612533f
- [17136.054] MapLabels: *ENABLED: (Civilization) The Iberians (v 2) cbc1b640-adb1-4b51-8988-dc54543b59e9
- [17136.054] MapLabels: *ENABLED: (Civilization) The Timurids (Brave New World) (v 59) cc3e1671-2832-40dc-9bfd-8e053d3b76b1
- [17136.054] MapLabels: *ENABLED: (Fix) Babylon Tweaks (v 1) cc56113e-c160-c91b-2aa9-94335dda33b3
- [17136.054] MapLabels: *ENABLED: (Civilization) LS Civilization Set II (v 27) ccc4e2ba-83f8-4ab0-b3b3-de82f6e878ff
- [17136.054] MapLabels: *ENABLED: (Civilization) Parthia (v 9) cddc60bd-7d86-466f-bede-91a804bdf0b6
- [17136.054] MapLabels: *ENABLED: (Civilization) Haiti Civilization (v 1) ce279f9f-8cad-466a-a40a-e4a1fac86ab8
- [17136.054] MapLabels: *ENABLED: (Civilization) The Slavs (v 1) cfc83cbf-8935-4769-a04f-d4b5081499ba
- [17136.054] MapLabels: *ENABLED: (Fix (DLL)) Community Patch (v 66) d1b6328c-ff44-4b0d-aad7-c657f83610cd
- [17136.054] MapLabels: *ENABLED: (Civilization) The Empire of Byzantium (Alexios I Komnenos) (v 3) d1e937da-b7d4-437f-84f2-22ce0a475016
- [17136.054] MapLabels: *ENABLED: (Civilization) Mali (Brave New World) (v 46) d34fb363-be02-4c3c-8c1c-0da296456f27
- [17136.054] MapLabels: *ENABLED: (Civilization) The Republic of Poland (v 1) d4319e2d-cb0e-42f0-9b54-8e16d3a02800
- [17136.054] MapLabels: *ENABLED: (Fix) Chop Jungle grants Production (v 2) d4f8acd5-e6ea-4a56-8c89-5884b72b69c0
- [17136.054] MapLabels: *ENABLED: (Fix) Hiawatha Reborn (v 4) d6d6250e-be45-46a4-9dcf-0c40c98fbcb1
- [17136.054] MapLabels: *ENABLED: (Civilization) The Sioux (Brave New World) (v 19) d88a1551-742e-4a97-a72e-ef804faca442
- [17136.054] MapLabels: *ENABLED: (Civilization) Minoa (v 2) dad5dfb5-345a-48cf-99a9-28d3ef468b59
- [17136.054] MapLabels: *ENABLED: (Civilization) The Merchant Republic of Novgorod (v 1) db998dec-e08d-4734-8a94-2659916b6729
- [17136.054] MapLabels: *ENABLED: (Civilization) The Inuit (v.3) (v 2) dcdaabd2-b424-4680-bdc0-d8692a1a9619
- [17136.054] MapLabels: *ENABLED: (Civilization) The County of Flanders (v 1) dd97178d-7b36-4cf8-b4da-5ddcf9b7fab3
- [17136.054] MapLabels: *ENABLED: (Gameplay) Wonder - Petronas Towers (v 2) de1a22c7-b325-44f0-adad-78a666435c4a
- [17136.054] MapLabels: *ENABLED: (Fix) Netherlands UA Extended Mod (v 1) e0d913b1-0eb5-4027-bec2-49b2d79f6f2f
- [17136.054] MapLabels: *ENABLED: (Gameplay) Wonder - London Eye (v 1) e13b9bbe-1fc4-4214-905f-13aa302ba293
- [17136.054] MapLabels: *ENABLED: (Civilization) The Empire of Japan (Tojo) (v 3) e18ad8dc-f353-4f0c-8aab-bfe36a21310a
- [17136.054] MapLabels: *ENABLED: (Gameplay) Amer-Asian Resources (v 4) e1e11af5-96f0-463c-8371-861715e7b50a
- [17136.054] MapLabels: *ENABLED: (Civilization) The Dominion of New Zealand (v 1) e2c1842b-c584-4364-b449-80aa2f93a5aa
- [17136.054] MapLabels: *ENABLED: (Fix) Hakkapeliitta Mod (v 100) e3002c01-2121-4996-9b85-a13557f02fe1
- [17136.054] MapLabels: *ENABLED: (Fix (DLL)) Global - Truly Free Great People (v 1) e33535d4-4736-4dca-ad4f-101bbed425b4
- [17136.054] MapLabels: *ENABLED: (Fix) Berserker Mod (v 100) e47b095c-4a2b-4996-9011-dffa8caac78d
- [17136.054] MapLabels: *ENABLED: (Civilization) Confederate States of America (v 1) e50f4fca-2e61-4d56-84c1-40bfffa26800
- [17136.054] MapLabels: *ENABLED: (Flavor) Map Labels (v 6) e576894a-ed2b-4033-be14-ed1c8ceb81d3
- [17136.054] MapLabels: *ENABLED: (Fix) Alt Warmonger (v 1) e6d491e9-cc8d-4d15-ab05-226881dc1c2a
- [17136.054] MapLabels: *ENABLED: (Civilization) The Soviet Union (Stalin) (v 13) e85d229f-2e34-4ebf-8314-b29876e119a2
- [17136.054] MapLabels: *ENABLED: (Civilization) The Ilkhanate (v 1) e9e15aa4-1b31-46b9-8e0e-03edc5ee6abe
- [17136.054] MapLabels: *ENABLED: (Fix) Krajzen's Buffs Collection (v 1) eb36c204-b8c3-4532-b49f-72f5d8465fdc
- [17136.054] MapLabels: *ENABLED: (Gameplay) Piety and Sovereignty (Piety) (v 5) eea66053-7579-481a-bb8d-2f3959b59974
- [17136.054] MapLabels: *ENABLED: (Civilization) The Empire of Russia (Peter the Great) (v 3) f1189a04-041e-41ef-9aff-5e4f8cea5138
- [17136.054] MapLabels: *ENABLED: (Civilization) India Civilization Pack (v 1) f4e1183c-24ca-4ee6-8415-619cb7c69a12
- [17136.054] MapLabels: *ENABLED: (Civilization) Tiwanaku Civilization (v 1) f53be758-9b1c-4c19-88c9-0a0b92b7c956
- [17136.070] MapLabels: *ENABLED: (Fix) African Forest Elephant Fix (v 100) f80a4680-8faa-4a68-9c29-c59e2ea4135e
- [17136.070] MapLabels: *ENABLED: (Civilization) Canada ft. Lester B. Pearson (v 1) f9507e9b-077f-4718-9389-87f7cb509ae5
- [17136.070] MapLabels: *ENABLED: (Civilization) The Kingdom of Scotland (v 2) fab51d41-7f5b-401c-9df0-73922a12e1d1
- [17136.070] MapLabels: *ENABLED: (Civilization) The Germans (v 2) fabf38f3-2bb1-497e-af87-6dcbeb0bba92
- [17136.070] MapLabels: *ENABLED: (Civilization) Ashanti Civilisation (v 1) fac08026-4318-45b6-8eca-65b4a26e9233
- [17136.070] MapLabels: *ENABLED: (Civilization) Kievan Rus' (Brave New World) (v 60) fb32237f-8e78-42ac-aaff-21af31dc415a
- [17136.070] MapLabels: *ENABLED: (Civilization) The Nri Kingdom (v 1) fbac25ab-1e98-4a4a-ad61-42839229f769
- [17136.070] MapLabels: *ENABLED: (Civilization) Shu Kingdom (v 1) fc683fe0-e0bf-4c1f-9927-c58bd21cfa48
- [17136.070] MapLabels: ****************************************************************
- [17136.070] MapLabels:
- [17136.085] MapLabels: :::MAPLABELS::: ML_LIB_MapLabelFunctions loaded
- [17136.101] MapLabels: :::MAPLABELS::: ML_API_Labels loaded
- [17136.117] MapLabels: :::MAPLABELS::: ML_API_Modes loaded
- [17136.132] MapLabels: :::MAPLABELS::: ML_API_DLG loaded
- [17136.132] MapLabels: :::MAPLABELS::: ML_API_ModUtils loaded
- [17136.195] MapLabels: :::MAPLABELS::: ML_UI_DLG loaded
- [17136.288] MapLabels: :::MAPLABELS::: ML_UI_MainPanel loaded
- [17136.304] MapLabels: :::MAPLABELS::: ML_UI_OptionsPanel loaded
- [17136.319] MapLabels: :::MAPLABELS::: ML_UI_Misc loaded
- [17136.397] MC_Ashanti_Functions: loaded
- [17136.600] MC_Ashanti_UI: loaded
- [17136.600] MC_Ashanti_UI: Ashanti not active, aborting
- [17136.741] BuildingRemoteGreatPeoplePoints: loaded
- [17136.741] BuildingYieldFromGreatWorksInBuilding: loaded
- [17136.772] Burma_CoreFunctions: >>>ML_LIB_PlotIterators loaded
- [17136.772] Burma_CoreFunctions: Loaded
- [17136.850] MC_Chinook_Functions: >>>ML_LIB_PlotIterators loaded
- [17136.850] MC_Chinook_Functions: Loaded
- [17136.850] MC_Chinook_Functions: Chinook not active, aborting
- [17136.881] TourismHandler: loaded
- [17136.943] Gaul_Metalsmith: loaded
- [17136.975] Gaul_Oathsworn: loaded
- [17136.975] Gaul_Oathsworn: >>>ML_LIB_PlotIterators loaded
- [17137.037] Gaul_UA: loaded
- [17137.037] Gaul_UA: >>>ML_LIB_PlotIterators loaded
- [17137.037] Gaul_UA: -------------------------------------------------------------------------------------------------------------------------
- [17137.037] Gaul_UA: Master Metalworkers: Initialising
- [17137.037] Gaul_UA: Gaul not in game, aborting
- [17137.037] Gaul_UA: -------------------------------------------------------------------------------------------------------------------------
- [17137.053] BarbarianAdjacentBonus: loaded
- [17137.053] BarbarianAdjacentBonus: >>>ML_LIB_PlotIterators loaded
- [17137.068] BattleAdmiral: Damn the Torpedoes! The Battle Admiral Lua loaded succesfully
- [17137.084] CholaUA: loaded
- [17137.146] FaithPerPop: loaded
- [17137.177] ImmobileWhileDamaged: loaded
- [17137.240] IndiaUA: loaded
- [17137.271] MauryaUA: loaded
- [17137.271] MughalUA: loaded
- [17137.302] PillarsofAshoka: loaded
- [17137.318] QilaCode: loaded
- [17137.458] KhmerUA: Khmer UA: loaded
- [17137.474] PrasatEffect: loaded
- [17137.536] RoyalTromeakCode: loaded
- [17137.692] CityStatePopupGoldChanges: Kilwa 2
- [17137.755] BonusOnPillaged: Pillaged Tiles Script thing working
- [17137.786] BuildingYieldFromArtifact: loaded
- [17137.786] MexicoScripts: This is the Free Building on Capital Script
- [17137.786] MexicoScripts: This is the Rurales Happiness Script
- [17137.926] MC_LITE_Moors_CoreFunctions: Loaded
- [17137.989] BuildingProvidesAccesstoFreshWater: loaded
- [17138.082] NazcaUA: loaded
- [17138.254] CedarOfLebanon: loaded
- [17138.347] PhoenicianUA: loaded
- [17138.379] PhoenicianUI: loaded
- [17138.722] HawaiiUA: Loaded
- [17139.361] Maori_UA: Loaded
- [17142.856] BoazovázziCode: loaded
- [17143.339] SamiUA: loaded
- [17143.339] SamiUA: >>>ML_LIB_PlotIterators loaded
- [17143.355] SieidiCode: loaded
- [17143.355] SieidiCode: >>>ML_LIB_PlotIterators loaded
- [17143.417] JFD_ScotlandEverything: >>>ML_LIB_PlotIterators loaded
- [17143.480] BuccaneerUA: loaded
- [17143.495] Civilization_StartNearResource: loaded
- [17143.495] Civilization_StartNearResource: >>>ML_LIB_PlotIterators loaded
- [17143.542] CorsairCode: loaded
- [17143.573] Improvement_ProcessResourceTypes: loaded
- [17144.291] ThraceFunctions: >>>ML_LIB_PlotIterators loaded
- [17144.291] ThraceFunctions: Thrace is in this game
- [17144.463] Tibet_UA: loaded
- [17144.478] Tibet_UA: >>>ML_LIB_PlotIterators loaded
- [17144.525] Tibet_HimalayanCalvalry: loaded
- [17144.541] Tibet_HimalayanCalvalry: >>>ML_LIB_PlotIterators loaded
- [17144.619] TibetanChorten: loaded
- [17144.650] TibetanMountainStart: loaded
- [17144.665] TibetanMountainStart: >>>ML_LIB_PlotIterators loaded
- [17144.806] BuildingYieldFromGreatWorksInCity: loaded
- [17144.837] Tuscany_CoreFunctions: Loaded
- [17145.165] OW_PRC_Mao: >>>ML_LIB_PlotIterators loaded
- [17146.428] \Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Romance of the Three Kingdoms - Jin Dynasty (v 1)\CombatGoldenAges: Loaded combat golden ages
- [17146.756] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Sikh Empire (v 2)\Lua/GuruOverride.lua:7: attempt to index field 'UNIT_GURU' (a nil value)
- [17146.756] Runtime Error: Error loading C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Sikh Empire (v 2)\Lua/GuruOverride.lua.
- [17146.865] \Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\TarcisioCM's Mongolia (Ghenghis Khan) (v 1)\MongolFunctions: >>>ML_LIB_PlotIterators loaded
- [17146.927] Parthian_Lua: >>>ML_LIB_PlotIterators loaded
- [17147.161] Functions: >>>ML_LIB_PlotIterators loaded
- [17147.271] Functions: iberia loaded
- [17147.333] Functions: >>>ML_LIB_PlotIterators loaded
- [17147.395] Functions: >>>ML_LIB_PlotIterators loaded
- [17147.489] Runtime Error: Assets\DLC\Expansion2\UI\InGame\InGame.lua:1262: attempt to index local 'addinFile' (a nil value)
- [17147.489] Runtime Error: Error loading Assets\DLC\Expansion2\UI\InGame\InGame.lua.
- [17147.973] DiscussionDialog: This is the modded DiscussionDialog.lua from CBP
- [17149.267] AdvisorInfoPopup: Closing Advisor Info
- [17149.267] Demographics: Dequeuing demographics
- [17149.267] Demographics: Dequeuing demographics
- [17149.377] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.377] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.392] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.392] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.392] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.392] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.408] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.408] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.408] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.408] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.423] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.423] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.423] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.439] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.439] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.439] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.439] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.455] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.455] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.455] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.470] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.470] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.470] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.486] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.486] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.486] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.486] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.501] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.501] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.501] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.501] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.517] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17149.517] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((7, 36), r=1, s=1, d=fwd, w=out, c=no)
- [17149.517] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((8, 36), r=1, s=1, d=fwd, w=out, c=no)
- [17149.517] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((8, 37), r=1, s=1, d=fwd, w=out, c=no)
- [17149.517] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((9, 36), r=1, s=1, d=fwd, w=out, c=no)
- [17149.517] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((9, 37), r=1, s=1, d=fwd, w=out, c=no)
- [17149.813] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((12, 14), r=1, s=1, d=fwd, w=out, c=no)
- [17149.829] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((13, 15), r=1, s=1, d=fwd, w=out, c=no)
- [17149.829] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((13, 16), r=1, s=1, d=fwd, w=out, c=no)
- [17149.891] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((14, 16), r=1, s=1, d=fwd, w=out, c=no)
- [17149.923] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((14, 36), r=1, s=1, d=fwd, w=out, c=no)
- [17149.923] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((15, 17), r=1, s=1, d=fwd, w=out, c=no)
- [17149.923] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((15, 18), r=1, s=1, d=fwd, w=out, c=no)
- [17149.923] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((15, 19), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((16, 17), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((16, 18), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((16, 19), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((16, 22), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((16, 23), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((16, 25), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((16, 35), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((18, 31), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((18, 32), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((18, 33), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((18, 34), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((19, 9), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((20, 7), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((20, 8), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((20, 9), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((20, 10), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((21, 10), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((21, 17), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((22, 11), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((23, 12), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((23, 13), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((24, 14), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((25, 38), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((26, 27), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((26, 29), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((26, 37), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((27, 26), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((27, 31), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((27, 37), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((27, 38), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((28, 37), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((28, 38), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((32, 21), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((33, 23), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((33, 24), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((33, 41), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((33, 42), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((33, 43), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((34, 28), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((34, 31), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((35, 18), r=1, s=1, d=fwd, w=out, c=no)
- [17149.938] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((35, 19), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((43, 38), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((53, 32), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((58, 26), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((58, 27), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((58, 28), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((59, 24), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((59, 25), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((59, 26), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((59, 27), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((59, 28), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((59, 29), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((60, 28), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((60, 29), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((60, 30), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((61, 33), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((61, 38), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((61, 40), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((62, 33), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((62, 34), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((62, 35), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((62, 39), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((62, 40), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((67, 17), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((69, 16), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((69, 17), r=1, s=1, d=fwd, w=out, c=no)
- [17149.954] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((70, 17), r=1, s=1, d=fwd, w=out, c=no)
- [17152.949] EndGameMenu: Target Luxes: 17
- [17152.965] VictoryProgress: Target Luxes: 17
- [17152.965] EconomicVictory: Target Luxes: 17
- [17172.933] EnactDescisionsPopup: Loaded the Zapotec's Decisions
- [17173.151] InfoAddictHooks: INFO: Changing InfoAddict button visibility to LeaderHead contexts
- [17173.182] Parthian_Lua: PlotAreaSweepIterator((57, 23), r=1, s=1, d=fwd, w=out, c=yes)
- [17173.182] Functions: PlotAreaSweepIterator((57, 23), r=1, s=1, d=fwd, w=out, c=no)
- [17173.198] Parthian_Lua: PlotAreaSweepIterator((58, 22), r=1, s=1, d=fwd, w=out, c=yes)
- [17173.198] Functions: PlotAreaSweepIterator((58, 22), r=1, s=1, d=fwd, w=out, c=no)
- [17173.198] Parthian_Lua: PlotAreaSweepIterator((20, 6), r=1, s=1, d=fwd, w=out, c=yes)
- [17173.198] Functions: PlotAreaSweepIterator((20, 6), r=1, s=1, d=fwd, w=out, c=no)
- [17173.214] Parthian_Lua: PlotAreaSweepIterator((19, 5), r=1, s=1, d=fwd, w=out, c=yes)
- [17173.214] Functions: PlotAreaSweepIterator((19, 5), r=1, s=1, d=fwd, w=out, c=no)
- [17173.229] Parthian_Lua: PlotAreaSweepIterator((66, 26), r=1, s=1, d=fwd, w=out, c=yes)
- [17173.229] Functions: PlotAreaSweepIterator((66, 26), r=1, s=1, d=fwd, w=out, c=no)
- [17173.229] Parthian_Lua: PlotAreaSweepIterator((65, 25), r=1, s=1, d=fwd, w=out, c=yes)
- [17173.229] Functions: PlotAreaSweepIterator((65, 25), r=1, s=1, d=fwd, w=out, c=no)
- [17173.307] MapLabels: >>> InitTable()
- [17173.323] MapLabels: >>> iNumIcons=1
- [17173.323] MapLabels: >>> InitMainPanel()
- [17173.323] MapLabels: >>> Setting Up New Game
- [17173.323] MapLabels: >>> MLLoad()
- [17173.354] MapLabels: >>> GetCivCultures()
- [17173.354] MapLabels: >>> InitOptionsPanel()
- [17173.370] MapLabels: >>> Init_UI_DLG()
- [17173.385] MapLabels: ***Map Labels load complete
- [17175.585] MapLabels: >>> OnGenerateDynamicLabelsButtonClicked
- [17175.585] MapLabels: >>> SaveDynamicOptions()
- [17175.585] MapLabels: >>> ShowMessage()
- [17175.585] MapLabels: >>> SortPlotsByType()
- [17175.600] MapLabels: >>> DividePlotsIntoChunks()
- [17176.474] MapLabels: >>> ChunksToGetMedianPlots()
- [17176.474] MapLabels: >>> DividePlotsIntoChunks()
- [17177.004] MapLabels: >>> ChunksToGetMedianPlots()
- [17177.004] MapLabels: >>> DividePlotsIntoChunks()
- [17177.004] MapLabels: >>> ChunksToGetMedianPlots()
- [17177.004] MapLabels: >>> DividePlotsIntoChunks()
- [17177.004] MapLabels: >>> ChunksToGetMedianPlots()
- [17177.004] MapLabels: >>> DividePlotsIntoChunks()
- [17177.004] MapLabels: >>> ChunksToGetMedianPlots()
- [17177.004] MapLabels: >>> DividePlotsIntoChunks()
- [17177.020] MapLabels: >>> ChunksToGetMedianPlots()
- [17177.020] MapLabels: >>> DividePlotsIntoChunks()
- [17177.036] MapLabels: >>> ChunksToGetMedianPlots()
- [17177.036] MapLabels: >>> SelectPlotsForLabeling()
- [17177.051] MapLabels: >>> GetStartingPlotCultures()
- [17177.051] MapLabels: >>> AssignLabels()
- [17177.082] MapLabels: >>> ERROR No valid name found OR feature is disabled, cancelling add label
- [17177.082] MapLabels: >>> (for NOCULTURE FOREST)
- [17177.082] MapLabels: >>> ERROR No valid name found OR feature is disabled, cancelling add label
- [17177.082] MapLabels: >>> (for NOCULTURE FOREST)
- [17177.082] MapLabels: >>> tLabels created
- [17177.082] MapLabels: >>> g.Labels updated
- [17177.082] MapLabels: >>> RedrawLabels()
- [17177.082] MapLabels: >>> DrawAllLabels()
- [17177.082] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17177.082] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17177.098] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17177.223] NotificationPanel: Unknown Notification, Adding generic 0
- [17186.505] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17186.957] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 0 8192 UNIT_SETTLER
- [17186.957] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 0 8192 UNIT_SETTLER
- [17186.957] Gaul_Oathsworn: -1
- [17187.129] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 0 8192 UNIT_SETTLER
- [17187.129] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 0 8192 UNIT_SETTLER
- [17187.129] Gaul_Oathsworn: -1
- [17187.129] JFD_BohemiaFunctions: PlotAreaSweepIterator((13, 19), r=1, s=1, d=fwd, w=out, c=no)
- [17189.999] YieldFromMusic: Swap Trigger
- [17189.999] YieldOthersGW: Swap Trigger
- [17190.015] BuildingYieldFromArtifact: Swap Trigger
- [17191.310] InGame: OnInterfaceModeChanged
- [17191.310] InGame: oldInterfaceMode: 1
- [17191.310] InGame: newInterfaceMode: 3
- [17191.356] YieldFromMusic: Swap Trigger
- [17191.356] YieldOthersGW: Swap Trigger
- [17191.356] BuildingYieldFromArtifact: Swap Trigger
- [17191.871] InGame: OnInterfaceModeChanged
- [17191.871] InGame: oldInterfaceMode: 3
- [17191.871] InGame: newInterfaceMode: 1
- [17191.871] JFD_BohemiaFunctions: PlotAreaSweepIterator((13, 19), r=1, s=1, d=fwd, w=out, c=no)
- [17191.871] Parthian_Lua: PlotAreaSweepIterator((12, 18), r=1, s=1, d=fwd, w=out, c=yes)
- [17191.871] Functions: PlotAreaSweepIterator((12, 18), r=1, s=1, d=fwd, w=out, c=no)
- [17193.182] YieldFromMusic: Swap Trigger
- [17193.182] YieldOthersGW: Swap Trigger
- [17193.182] BuildingYieldFromArtifact: Swap Trigger
- [17195.896] YieldFromMusic: Swap Trigger
- [17195.896] YieldOthersGW: Swap Trigger
- [17195.896] BuildingYieldFromArtifact: Swap Trigger
- [17197.519] TechPopup: stealingTechTargetPlayerID: -1
- [17197.519] TechPopup: iValue: 0
- [17198.704] EndGameMenu: Target Luxes: 18
- [17198.954] VictoryProgress: Target Luxes: 18
- [17198.954] Khosrau: Hello Glory
- [17198.954] Khosrau: Extra Happiness has arrived
- [17199.094] EconomicVictory: Target Luxes: 18
- [17199.094] YieldFromMusic: Turn Trigger
- [17199.094] YieldOthersGW: Turn Trigger
- [17199.094] GoldFromWondersTrait: -1
- [17199.110] BuildingYieldFromArtifact: Turn Trigger
- [17199.110] CultureMain: -------------------------------------
- [17199.110] CultureMain: Saving data table ...
- [17199.110] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17199.266] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17199.859] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 1 8192 UNIT_SETTLER
- [17199.859] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 1 8192 UNIT_SETTLER
- [17199.859] Gaul_Oathsworn: -1
- [17199.859] JFD_BohemiaFunctions: PlotAreaSweepIterator((26, 14), r=1, s=1, d=fwd, w=out, c=no)
- [17199.874] Parthian_Lua: PlotAreaSweepIterator((25, 12), r=1, s=1, d=fwd, w=out, c=yes)
- [17199.874] Functions: PlotAreaSweepIterator((25, 12), r=1, s=1, d=fwd, w=out, c=no)
- [17199.874] JFD_BohemiaFunctions: PlotAreaSweepIterator((26, 14), r=1, s=1, d=fwd, w=out, c=no)
- [17199.874] Parthian_Lua: PlotAreaSweepIterator((24, 11), r=1, s=1, d=fwd, w=out, c=yes)
- [17199.874] Functions: PlotAreaSweepIterator((24, 11), r=1, s=1, d=fwd, w=out, c=no)
- [17199.874] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 1 8192 UNIT_SETTLER
- [17199.874] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 1 8192 UNIT_SETTLER
- [17199.874] Gaul_Oathsworn: -1
- [17199.874] JFD_BohemiaFunctions: PlotAreaSweepIterator((26, 14), r=1, s=1, d=fwd, w=out, c=no)
- [17200.342] EndGameMenu: Target Luxes: 18
- [17200.623] VictoryProgress: Target Luxes: 18
- [17200.623] Khosrau: Hello Glory
- [17200.623] Khosrau: Extra Happiness has arrived
- [17200.732] EconomicVictory: Target Luxes: 18
- [17200.732] YieldFromMusic: Turn Trigger
- [17200.732] YieldOthersGW: Turn Trigger
- [17200.732] GoldFromWondersTrait: -1
- [17200.732] BuildingYieldFromArtifact: Turn Trigger
- [17201.278] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17201.902] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 2 8192 UNIT_SETTLER
- [17201.902] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 2 8192 UNIT_SETTLER
- [17201.902] Gaul_Oathsworn: -1
- [17201.902] JFD_BohemiaFunctions: PlotAreaSweepIterator((28, 41), r=1, s=1, d=fwd, w=out, c=no)
- [17201.902] Parthian_Lua: PlotAreaSweepIterator((27, 40), r=1, s=1, d=fwd, w=out, c=yes)
- [17201.902] Functions: PlotAreaSweepIterator((27, 40), r=1, s=1, d=fwd, w=out, c=no)
- [17201.902] JFD_BohemiaFunctions: PlotAreaSweepIterator((28, 41), r=1, s=1, d=fwd, w=out, c=no)
- [17201.918] Parthian_Lua: PlotAreaSweepIterator((26, 40), r=1, s=1, d=fwd, w=out, c=yes)
- [17201.918] Functions: PlotAreaSweepIterator((26, 40), r=1, s=1, d=fwd, w=out, c=no)
- [17201.918] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 2 8192 UNIT_SETTLER
- [17201.918] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 2 8192 UNIT_SETTLER
- [17201.918] Gaul_Oathsworn: -1
- [17201.918] JFD_BohemiaFunctions: PlotAreaSweepIterator((28, 41), r=1, s=1, d=fwd, w=out, c=no)
- [17202.464] EndGameMenu: Target Luxes: 18
- [17202.667] VictoryProgress: Target Luxes: 18
- [17202.667] Khosrau: Hello Glory
- [17202.667] Khosrau: Extra Happiness has arrived
- [17202.745] EconomicVictory: Target Luxes: 18
- [17202.760] YieldFromMusic: Turn Trigger
- [17202.760] YieldOthersGW: Turn Trigger
- [17202.760] GoldFromWondersTrait: -1
- [17202.760] BuildingYieldFromArtifact: Turn Trigger
- [17203.197] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17204.757] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 3 8192 UNIT_SETTLER
- [17204.757] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 3 8192 UNIT_SETTLER
- [17204.757] Gaul_Oathsworn: -1
- [17204.773] JFD_BohemiaFunctions: PlotAreaSweepIterator((41, 27), r=1, s=1, d=fwd, w=out, c=no)
- [17204.773] Parthian_Lua: PlotAreaSweepIterator((42, 26), r=1, s=1, d=fwd, w=out, c=yes)
- [17204.773] Functions: PlotAreaSweepIterator((42, 26), r=1, s=1, d=fwd, w=out, c=no)
- [17204.773] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 3 8192 UNIT_SETTLER
- [17204.773] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 3 8192 UNIT_SETTLER
- [17204.773] Gaul_Oathsworn: -1
- [17204.773] JFD_BohemiaFunctions: PlotAreaSweepIterator((41, 27), r=1, s=1, d=fwd, w=out, c=no)
- [17205.007] EndGameMenu: Target Luxes: 18
- [17205.178] VictoryProgress: Target Luxes: 18
- [17205.178] Khosrau: Hello Glory
- [17205.178] Khosrau: Extra Happiness has arrived
- [17205.350] EconomicVictory: Target Luxes: 18
- [17205.350] YieldFromMusic: Turn Trigger
- [17205.350] YieldOthersGW: Turn Trigger
- [17205.350] GoldFromWondersTrait: -1
- [17205.350] BuildingYieldFromArtifact: Turn Trigger
- [17205.724] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17206.317] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 4 8192 UNIT_SETTLER
- [17206.317] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 4 8192 UNIT_SETTLER
- [17206.317] Gaul_Oathsworn: -1
- [17206.317] JFD_BohemiaFunctions: PlotAreaSweepIterator((9, 38), r=1, s=1, d=fwd, w=out, c=no)
- [17206.317] ThraceFunctions: PlotAreaSweepIterator((7, 39), r=2, s=1, d=fwd, w=out, c=no)
- [17206.317] Parthian_Lua: PlotAreaSweepIterator((7, 39), r=1, s=1, d=fwd, w=out, c=yes)
- [17206.317] Functions: PlotAreaSweepIterator((7, 39), r=1, s=1, d=fwd, w=out, c=no)
- [17206.333] JFD_BohemiaFunctions: PlotAreaSweepIterator((9, 38), r=1, s=1, d=fwd, w=out, c=no)
- [17206.333] ThraceFunctions: PlotAreaSweepIterator((7, 40), r=2, s=1, d=fwd, w=out, c=no)
- [17206.333] Parthian_Lua: PlotAreaSweepIterator((7, 40), r=1, s=1, d=fwd, w=out, c=yes)
- [17206.333] Functions: PlotAreaSweepIterator((7, 40), r=1, s=1, d=fwd, w=out, c=no)
- [17206.333] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 4 8192 UNIT_SETTLER
- [17206.333] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 4 8192 UNIT_SETTLER
- [17206.333] Gaul_Oathsworn: -1
- [17206.333] JFD_BohemiaFunctions: PlotAreaSweepIterator((9, 38), r=1, s=1, d=fwd, w=out, c=no)
- [17206.333] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Map Labels (v 6)\Lua\ML_LIB_PlotIterators.lua:146: attempt to index local 'pPlot' (a nil value)
- [17206.629] EndGameMenu: Target Luxes: 18
- [17206.738] VictoryProgress: Target Luxes: 18
- [17206.738] Khosrau: Hello Glory
- [17206.738] Khosrau: Extra Happiness has arrived
- [17206.894] EconomicVictory: Target Luxes: 18
- [17206.894] YieldFromMusic: Turn Trigger
- [17206.894] YieldOthersGW: Turn Trigger
- [17206.894] GoldFromWondersTrait: -1
- [17206.910] BuildingYieldFromArtifact: Turn Trigger
- [17206.972] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((8, 37), r=1, s=1, d=fwd, w=out, c=no)
- [17206.972] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((9, 37), r=1, s=1, d=fwd, w=out, c=no)
- [17207.284] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17207.721] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 5 8192 UNIT_SETTLER
- [17207.721] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 5 8192 UNIT_SETTLER
- [17207.721] Gaul_Oathsworn: -1
- [17207.721] JFD_BohemiaFunctions: PlotAreaSweepIterator((70, 20), r=1, s=1, d=fwd, w=out, c=no)
- [17207.721] Parthian_Lua: PlotAreaSweepIterator((69, 18), r=1, s=1, d=fwd, w=out, c=yes)
- [17207.737] Functions: PlotAreaSweepIterator((69, 18), r=1, s=1, d=fwd, w=out, c=no)
- [17207.737] JFD_BohemiaFunctions: PlotAreaSweepIterator((70, 20), r=1, s=1, d=fwd, w=out, c=no)
- [17207.737] Parthian_Lua: PlotAreaSweepIterator((68, 18), r=1, s=1, d=fwd, w=out, c=yes)
- [17207.737] Functions: PlotAreaSweepIterator((68, 18), r=1, s=1, d=fwd, w=out, c=no)
- [17207.737] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 5 8192 UNIT_SETTLER
- [17207.737] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 5 8192 UNIT_SETTLER
- [17207.737] Gaul_Oathsworn: -1
- [17207.737] JFD_BohemiaFunctions: PlotAreaSweepIterator((70, 20), r=1, s=1, d=fwd, w=out, c=no)
- [17207.955] EndGameMenu: Target Luxes: 18
- [17208.220] VictoryProgress: Target Luxes: 18
- [17208.220] Khosrau: Hello Glory
- [17208.220] Khosrau: Extra Happiness has arrived
- [17208.501] EconomicVictory: Target Luxes: 18
- [17208.501] YieldFromMusic: Turn Trigger
- [17208.501] YieldOthersGW: Turn Trigger
- [17208.501] GoldFromWondersTrait: -1
- [17208.501] BuildingYieldFromArtifact: Turn Trigger
- [17208.985] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17209.562] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 6 8192 UNIT_SETTLER
- [17209.562] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 6 8192 UNIT_SETTLER
- [17209.562] Gaul_Oathsworn: -1
- [17209.562] JFD_BohemiaFunctions: PlotAreaSweepIterator((61, 34), r=1, s=1, d=fwd, w=out, c=no)
- [17209.562] Parthian_Lua: PlotAreaSweepIterator((60, 32), r=1, s=1, d=fwd, w=out, c=yes)
- [17209.562] Functions: PlotAreaSweepIterator((60, 32), r=1, s=1, d=fwd, w=out, c=no)
- [17209.562] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 6 8192 UNIT_SETTLER
- [17209.562] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 6 8192 UNIT_SETTLER
- [17209.562] Gaul_Oathsworn: -1
- [17209.562] JFD_BohemiaFunctions: PlotAreaSweepIterator((61, 34), r=1, s=1, d=fwd, w=out, c=no)
- [17209.843] EndGameMenu: Target Luxes: 18
- [17210.061] VictoryProgress: Target Luxes: 18
- [17210.061] Khosrau: Hello Glory
- [17210.061] Khosrau: Extra Happiness has arrived
- [17210.638] EconomicVictory: Target Luxes: 18
- [17210.638] YieldFromMusic: Turn Trigger
- [17210.638] YieldOthersGW: Turn Trigger
- [17210.638] GoldFromWondersTrait: -1
- [17210.654] BuildingYieldFromArtifact: Turn Trigger
- [17210.747] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((61, 33), r=1, s=1, d=fwd, w=out, c=no)
- [17210.747] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((62, 34), r=1, s=1, d=fwd, w=out, c=no)
- [17210.966] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17211.652] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 7 8192 UNIT_SETTLER
- [17211.652] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 7 8192 UNIT_SETTLER
- [17211.652] Gaul_Oathsworn: -1
- [17211.652] JFD_BohemiaFunctions: PlotAreaSweepIterator((46, 40), r=1, s=1, d=fwd, w=out, c=no)
- [17211.652] Parthian_Lua: PlotAreaSweepIterator((44, 39), r=1, s=1, d=fwd, w=out, c=yes)
- [17211.652] Functions: PlotAreaSweepIterator((44, 39), r=1, s=1, d=fwd, w=out, c=no)
- [17211.652] JFD_BohemiaFunctions: PlotAreaSweepIterator((46, 40), r=1, s=1, d=fwd, w=out, c=no)
- [17211.668] Parthian_Lua: PlotAreaSweepIterator((44, 38), r=1, s=1, d=fwd, w=out, c=yes)
- [17211.668] Functions: PlotAreaSweepIterator((44, 38), r=1, s=1, d=fwd, w=out, c=no)
- [17211.668] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 7 8192 UNIT_SETTLER
- [17211.668] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 7 8192 UNIT_SETTLER
- [17211.668] Gaul_Oathsworn: -1
- [17211.668] JFD_BohemiaFunctions: PlotAreaSweepIterator((46, 40), r=1, s=1, d=fwd, w=out, c=no)
- [17211.730] EndGameMenu: Target Luxes: 18
- [17211.730] VictoryProgress: Target Luxes: 18
- [17211.730] Khosrau: Hello Glory
- [17211.730] Khosrau: Extra Happiness has arrived
- [17211.730] EconomicVictory: Target Luxes: 18
- [17211.730] YieldFromMusic: Turn Trigger
- [17211.730] YieldOthersGW: Turn Trigger
- [17211.730] GoldFromWondersTrait: -1
- [17211.730] BuildingYieldFromArtifact: Turn Trigger
- [17212.276] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17212.276] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 22 8192 UNIT_SETTLER
- [17212.276] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 22 8192 UNIT_SETTLER
- [17212.276] Gaul_Oathsworn: -1
- [17212.276] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 22 8192 UNIT_SETTLER
- [17212.276] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 22 8192 UNIT_SETTLER
- [17212.276] Gaul_Oathsworn: -1
- [17212.292] EndGameMenu: Target Luxes: 19
- [17212.292] VictoryProgress: Target Luxes: 19
- [17212.292] Khosrau: Hello Glory
- [17212.292] Khosrau: Extra Happiness has arrived
- [17212.307] EconomicVictory: Target Luxes: 19
- [17212.307] YieldFromMusic: Turn Trigger
- [17212.307] YieldOthersGW: Turn Trigger
- [17212.307] GoldFromWondersTrait: -1
- [17212.307] BuildingYieldFromArtifact: Turn Trigger
- [17212.713] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17212.713] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 23 8192 UNIT_SETTLER
- [17212.713] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 23 8192 UNIT_SETTLER
- [17212.713] Gaul_Oathsworn: -1
- [17212.713] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 23 8192 UNIT_SETTLER
- [17212.713] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 23 8192 UNIT_SETTLER
- [17212.713] Gaul_Oathsworn: -1
- [17212.729] EndGameMenu: Target Luxes: 19
- [17212.729] VictoryProgress: Target Luxes: 19
- [17212.729] Khosrau: Hello Glory
- [17212.729] Khosrau: Extra Happiness has arrived
- [17212.729] EconomicVictory: Target Luxes: 19
- [17212.729] YieldFromMusic: Turn Trigger
- [17212.729] YieldOthersGW: Turn Trigger
- [17212.729] GoldFromWondersTrait: -1
- [17212.729] BuildingYieldFromArtifact: Turn Trigger
- [17213.009] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17213.009] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 24 8192 UNIT_SETTLER
- [17213.009] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 24 8192 UNIT_SETTLER
- [17213.009] Gaul_Oathsworn: -1
- [17213.009] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 24 8192 UNIT_SETTLER
- [17213.009] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 24 8192 UNIT_SETTLER
- [17213.009] Gaul_Oathsworn: -1
- [17213.025] EndGameMenu: Target Luxes: 19
- [17213.041] VictoryProgress: Target Luxes: 19
- [17213.041] Khosrau: Hello Glory
- [17213.041] Khosrau: Extra Happiness has arrived
- [17213.041] EconomicVictory: Target Luxes: 19
- [17213.041] YieldFromMusic: Turn Trigger
- [17213.041] YieldOthersGW: Turn Trigger
- [17213.041] GoldFromWondersTrait: -1
- [17213.041] BuildingYieldFromArtifact: Turn Trigger
- [17213.337] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17213.337] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 25 8192 UNIT_SETTLER
- [17213.337] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 25 8192 UNIT_SETTLER
- [17213.337] Gaul_Oathsworn: -1
- [17213.337] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 25 8192 UNIT_SETTLER
- [17213.337] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 25 8192 UNIT_SETTLER
- [17213.337] Gaul_Oathsworn: -1
- [17213.353] EndGameMenu: Target Luxes: 19
- [17213.353] VictoryProgress: Target Luxes: 19
- [17213.353] Khosrau: Hello Glory
- [17213.353] Khosrau: Extra Happiness has arrived
- [17213.353] EconomicVictory: Target Luxes: 19
- [17213.353] YieldFromMusic: Turn Trigger
- [17213.353] YieldOthersGW: Turn Trigger
- [17213.353] GoldFromWondersTrait: -1
- [17213.368] BuildingYieldFromArtifact: Turn Trigger
- [17213.633] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17213.633] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 26 8192 UNIT_SETTLER
- [17213.633] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 26 8192 UNIT_SETTLER
- [17213.633] Gaul_Oathsworn: -1
- [17213.633] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 26 8192 UNIT_SETTLER
- [17213.633] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 26 8192 UNIT_SETTLER
- [17213.633] Gaul_Oathsworn: -1
- [17213.649] EndGameMenu: Target Luxes: 19
- [17213.649] VictoryProgress: Target Luxes: 19
- [17213.649] Khosrau: Hello Glory
- [17213.649] Khosrau: Extra Happiness has arrived
- [17213.649] EconomicVictory: Target Luxes: 19
- [17213.649] YieldFromMusic: Turn Trigger
- [17213.649] YieldOthersGW: Turn Trigger
- [17213.649] GoldFromWondersTrait: -1
- [17213.649] BuildingYieldFromArtifact: Turn Trigger
- [17213.930] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17213.930] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 27 8192 UNIT_SETTLER
- [17213.930] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 27 8192 UNIT_SETTLER
- [17213.930] Gaul_Oathsworn: -1
- [17213.930] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 27 8192 UNIT_SETTLER
- [17213.930] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 27 8192 UNIT_SETTLER
- [17213.930] Gaul_Oathsworn: -1
- [17213.945] EndGameMenu: Target Luxes: 19
- [17213.945] VictoryProgress: Target Luxes: 19
- [17213.945] Khosrau: Hello Glory
- [17213.945] Khosrau: Extra Happiness has arrived
- [17213.945] EconomicVictory: Target Luxes: 19
- [17213.961] YieldFromMusic: Turn Trigger
- [17213.961] YieldOthersGW: Turn Trigger
- [17213.961] GoldFromWondersTrait: -1
- [17213.961] BuildingYieldFromArtifact: Turn Trigger
- [17214.226] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17214.226] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 28 8192 UNIT_SETTLER
- [17214.226] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 28 8192 UNIT_SETTLER
- [17214.226] Gaul_Oathsworn: -1
- [17214.257] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 28 8192 UNIT_SETTLER
- [17214.257] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 28 8192 UNIT_SETTLER
- [17214.257] Gaul_Oathsworn: -1
- [17214.273] EndGameMenu: Target Luxes: 19
- [17214.273] VictoryProgress: Target Luxes: 19
- [17214.273] Khosrau: Hello Glory
- [17214.273] Khosrau: Extra Happiness has arrived
- [17214.273] EconomicVictory: Target Luxes: 19
- [17214.289] YieldFromMusic: Turn Trigger
- [17214.289] YieldOthersGW: Turn Trigger
- [17214.289] GoldFromWondersTrait: -1
- [17214.289] BuildingYieldFromArtifact: Turn Trigger
- [17214.632] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17214.632] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 29 8192 UNIT_SETTLER
- [17214.632] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 29 8192 UNIT_SETTLER
- [17214.632] Gaul_Oathsworn: -1
- [17214.632] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 29 8192 UNIT_SETTLER
- [17214.632] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 29 8192 UNIT_SETTLER
- [17214.632] Gaul_Oathsworn: -1
- [17214.647] EndGameMenu: Target Luxes: 20
- [17214.647] VictoryProgress: Target Luxes: 20
- [17214.663] Khosrau: Hello Glory
- [17214.663] Khosrau: Extra Happiness has arrived
- [17214.663] EconomicVictory: Target Luxes: 20
- [17214.663] YieldFromMusic: Turn Trigger
- [17214.663] YieldOthersGW: Turn Trigger
- [17214.663] GoldFromWondersTrait: -1
- [17214.663] BuildingYieldFromArtifact: Turn Trigger
- [17214.975] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17214.975] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 30 8192 UNIT_SETTLER
- [17214.975] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 30 8192 UNIT_SETTLER
- [17214.975] Gaul_Oathsworn: -1
- [17214.975] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 30 8192 UNIT_SETTLER
- [17214.975] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 30 8192 UNIT_SETTLER
- [17214.975] Gaul_Oathsworn: -1
- [17214.991] EndGameMenu: Target Luxes: 20
- [17214.991] VictoryProgress: Target Luxes: 20
- [17214.991] Khosrau: Hello Glory
- [17214.991] Khosrau: Extra Happiness has arrived
- [17214.991] EconomicVictory: Target Luxes: 20
- [17214.991] YieldFromMusic: Turn Trigger
- [17214.991] YieldOthersGW: Turn Trigger
- [17214.991] GoldFromWondersTrait: -1
- [17214.991] BuildingYieldFromArtifact: Turn Trigger
- [17215.287] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17215.287] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 31 8192 UNIT_SETTLER
- [17215.287] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 31 8192 UNIT_SETTLER
- [17215.287] Gaul_Oathsworn: -1
- [17215.287] Parthian_Lua: PlotAreaSweepIterator((19, 6), r=1, s=1, d=fwd, w=out, c=yes)
- [17215.287] Functions: PlotAreaSweepIterator((19, 6), r=1, s=1, d=fwd, w=out, c=no)
- [17215.303] Parthian_Lua: PlotAreaSweepIterator((19, 7), r=1, s=1, d=fwd, w=out, c=yes)
- [17215.303] Functions: PlotAreaSweepIterator((19, 7), r=1, s=1, d=fwd, w=out, c=no)
- [17215.303] Parthian_Lua: PlotAreaSweepIterator((19, 8), r=1, s=1, d=fwd, w=out, c=yes)
- [17215.303] Functions: PlotAreaSweepIterator((19, 8), r=1, s=1, d=fwd, w=out, c=no)
- [17215.303] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 31 8192 UNIT_SETTLER
- [17215.303] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 31 8192 UNIT_SETTLER
- [17215.303] Gaul_Oathsworn: -1
- [17215.318] EndGameMenu: Target Luxes: 20
- [17215.318] VictoryProgress: Target Luxes: 20
- [17215.318] Khosrau: Hello Glory
- [17215.318] Khosrau: Extra Happiness has arrived
- [17215.318] EconomicVictory: Target Luxes: 20
- [17215.334] YieldFromMusic: Turn Trigger
- [17215.334] YieldOthersGW: Turn Trigger
- [17215.334] GoldFromWondersTrait: -1
- [17215.334] BuildingYieldFromArtifact: Turn Trigger
- [17215.365] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((20, 7), r=1, s=1, d=fwd, w=out, c=no)
- [17215.552] InfoAddictHistoricalData: INFO: No data for DrawGraph(score): 0s
- [17215.895] InfoAddictCivRelations: INFO: Total time to build political view: 0.018s
- [17216.551] InfoAddictHistoricalData: INFO: No data for DrawGraph(score): 0.001s
- [17216.909] InfoAddictCivRelations: INFO: Total time to build political view: 0.02s
- [17217.315] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17217.315] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 32 8192 UNIT_SETTLER
- [17217.315] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 32 8192 UNIT_SETTLER
- [17217.331] Gaul_Oathsworn: -1
- [17217.331] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 32 8192 UNIT_SETTLER
- [17217.331] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 32 8192 UNIT_SETTLER
- [17217.331] Gaul_Oathsworn: -1
- [17217.346] EndGameMenu: Target Luxes: 20
- [17217.346] VictoryProgress: Target Luxes: 20
- [17217.346] Khosrau: Hello Glory
- [17217.346] Khosrau: Extra Happiness has arrived
- [17217.346] EconomicVictory: Target Luxes: 20
- [17217.346] YieldFromMusic: Turn Trigger
- [17217.346] YieldOthersGW: Turn Trigger
- [17217.346] GoldFromWondersTrait: -1
- [17217.346] BuildingYieldFromArtifact: Turn Trigger
- [17217.658] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17217.658] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 33 8192 UNIT_SETTLER
- [17217.658] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 33 8192 UNIT_SETTLER
- [17217.658] Gaul_Oathsworn: -1
- [17217.658] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 33 8192 UNIT_SETTLER
- [17217.658] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 33 8192 UNIT_SETTLER
- [17217.658] Gaul_Oathsworn: -1
- [17217.674] EndGameMenu: Target Luxes: 20
- [17217.674] VictoryProgress: Target Luxes: 20
- [17217.674] Khosrau: Hello Glory
- [17217.674] Khosrau: Extra Happiness has arrived
- [17217.689] EconomicVictory: Target Luxes: 20
- [17217.689] YieldFromMusic: Turn Trigger
- [17217.689] YieldOthersGW: Turn Trigger
- [17217.689] GoldFromWondersTrait: -1
- [17217.689] BuildingYieldFromArtifact: Turn Trigger
- [17217.955] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17217.955] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 34 8192 UNIT_SETTLER
- [17217.955] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 34 8192 UNIT_SETTLER
- [17217.955] Gaul_Oathsworn: -1
- [17217.955] Parthian_Lua: PlotAreaSweepIterator((66, 25), r=1, s=1, d=fwd, w=out, c=yes)
- [17217.955] Functions: PlotAreaSweepIterator((66, 25), r=1, s=1, d=fwd, w=out, c=no)
- [17217.955] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 34 8192 UNIT_SETTLER
- [17217.955] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 34 8192 UNIT_SETTLER
- [17217.955] Gaul_Oathsworn: -1
- [17217.970] EndGameMenu: Target Luxes: 20
- [17217.970] VictoryProgress: Target Luxes: 20
- [17217.970] Khosrau: Hello Glory
- [17217.970] Khosrau: Extra Happiness has arrived
- [17217.970] EconomicVictory: Target Luxes: 20
- [17217.986] YieldFromMusic: Turn Trigger
- [17217.986] YieldOthersGW: Turn Trigger
- [17217.986] GoldFromWondersTrait: -1
- [17217.986] BuildingYieldFromArtifact: Turn Trigger
- [17218.267] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17218.267] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 35 8192 UNIT_SETTLER
- [17218.267] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 35 8192 UNIT_SETTLER
- [17218.267] Gaul_Oathsworn: -1
- [17218.267] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 35 8192 UNIT_SETTLER
- [17218.267] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 35 8192 UNIT_SETTLER
- [17218.267] Gaul_Oathsworn: -1
- [17218.282] EndGameMenu: Target Luxes: 20
- [17218.282] VictoryProgress: Target Luxes: 20
- [17218.282] Khosrau: Hello Glory
- [17218.282] Khosrau: Extra Happiness has arrived
- [17218.282] EconomicVictory: Target Luxes: 20
- [17218.298] YieldFromMusic: Turn Trigger
- [17218.298] YieldOthersGW: Turn Trigger
- [17218.298] GoldFromWondersTrait: -1
- [17218.298] BuildingYieldFromArtifact: Turn Trigger
- [17218.532] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17218.532] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 36 8192 UNIT_SETTLER
- [17218.532] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 36 8192 UNIT_SETTLER
- [17218.532] Gaul_Oathsworn: -1
- [17218.532] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 36 8192 UNIT_SETTLER
- [17218.532] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 36 8192 UNIT_SETTLER
- [17218.532] Gaul_Oathsworn: -1
- [17218.547] EndGameMenu: Target Luxes: 20
- [17218.547] VictoryProgress: Target Luxes: 20
- [17218.547] Khosrau: Hello Glory
- [17218.547] Khosrau: Extra Happiness has arrived
- [17218.547] EconomicVictory: Target Luxes: 20
- [17218.563] YieldFromMusic: Turn Trigger
- [17218.563] YieldOthersGW: Turn Trigger
- [17218.563] GoldFromWondersTrait: -1
- [17218.563] BuildingYieldFromArtifact: Turn Trigger
- [17218.813] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17218.813] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 37 8192 UNIT_SETTLER
- [17218.813] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 37 8192 UNIT_SETTLER
- [17218.813] Gaul_Oathsworn: -1
- [17218.813] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 37 8192 UNIT_SETTLER
- [17218.813] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 37 8192 UNIT_SETTLER
- [17218.813] Gaul_Oathsworn: -1
- [17218.922] EndGameMenu: Target Luxes: 20
- [17219.109] VictoryProgress: Target Luxes: 20
- [17219.109] CultureMain: -------------------------------------
- [17219.109] CultureMain: Saving data table ...
- [17219.109] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17219.109] Khosrau: Hello Glory
- [17219.109] Khosrau: Extra Happiness has arrived
- [17219.327] EconomicVictory: Target Luxes: 20
- [17219.359] YieldFromMusic: Turn Trigger
- [17219.359] YieldOthersGW: Turn Trigger
- [17219.359] GoldFromWondersTrait: -1
- [17219.359] BuildingYieldFromArtifact: Turn Trigger
- [17219.405] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((35, 18), r=1, s=1, d=fwd, w=out, c=no)
- [17219.795] ReligionOverview: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 23, checksum: 437
- [17220.388] EnactDescisionsPopup: TableSave time: 0.20000000000005, inserts: 0, deletes: 0, updates: 9, unchanged: 14, checksum: 437
- [17220.638] EnactDescisionsPopup: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 23, checksum: 437
- [17220.825] EnactDescisionsPopup: TableSave time: 0.00099999999997635, inserts: 0, deletes: 0, updates: 0, unchanged: 23, checksum: 437
- [17221.106] RandomEventsPopup: TableSave time: 0.13700000000017, inserts: 0, deletes: 0, updates: 9, unchanged: 14, checksum: 437
- [17221.277] RandomEventsPopup: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 23, checksum: 437
- [17221.605] JFD_PietyInstitutionMandate_Functions: TableSave time: 0.22399999999993, inserts: 0, deletes: 0, updates: 9, unchanged: 14, checksum: 437
- [17221.870] JFD_PietyInstitutionPatriarchy_Functions: TableSave time: 0.13300000000004, inserts: 0, deletes: 0, updates: 9, unchanged: 14, checksum: 437
- [17222.104] JFD_Piety_ChooseStateReligionPopup: TableSave time: 0.075000000000045, inserts: 0, deletes: 0, updates: 9, unchanged: 14, checksum: 437
- [17222.541] JFD_Piety_Functions: TableSave time: 0.29300000000012, inserts: 0, deletes: 0, updates: 9, unchanged: 14, checksum: 437
- [17222.853] JFD_Piety_InstitutionPopup: TableSave time: 0.10400000000004, inserts: 0, deletes: 0, updates: 9, unchanged: 14, checksum: 437
- [17223.134] JFD_TopPanelUpdated: TableSave time: 0.13099999999986, inserts: 0, deletes: 0, updates: 9, unchanged: 14, checksum: 437
- [17223.446] JFD_SwedenKarlXII_Functions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 1, checksum: 19
- [17224.179] JFD_KhazariaFunctions: TableSave time: 0.36599999999999, inserts: 0, deletes: 0, updates: 9, unchanged: 14, checksum: 437
- [17224.725] JFD_EnglandHenryVIIIFunctions: TableSave time: 0.34500000000003, inserts: 0, deletes: 0, updates: 9, unchanged: 14, checksum: 437
- [17224.834] JFD_HungaryFunctions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 23, checksum: 437
- [17225.006] JFD_HungaryFunctions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 23, checksum: 437
- [17225.006] MapLabels: Creating SavedGameDB tables for new game: MLed1c8ceb81d3_Data and MLed1c8ceb81d3_Info
- [17226.488] MapLabels: TableSave time: 0.97399999999993, inserts: 563, deletes: 0, updates: 0, unchanged: 0, checksum: 32626
- [17226.488] MapLabels: >>> MLSave()
- [17254.989] Parthian_Lua: PlotAreaSweepIterator((13, 13), r=1, s=1, d=fwd, w=out, c=yes)
- [17254.989] Functions: PlotAreaSweepIterator((13, 13), r=1, s=1, d=fwd, w=out, c=no)
- [17255.005] Parthian_Lua: PlotAreaSweepIterator((16, 36), r=1, s=1, d=fwd, w=out, c=yes)
- [17255.005] Functions: PlotAreaSweepIterator((16, 36), r=1, s=1, d=fwd, w=out, c=no)
- [17255.020] Parthian_Lua: PlotAreaSweepIterator((18, 28), r=1, s=1, d=fwd, w=out, c=yes)
- [17255.020] Functions: PlotAreaSweepIterator((18, 28), r=1, s=1, d=fwd, w=out, c=no)
- [17255.020] Parthian_Lua: PlotAreaSweepIterator((33, 13), r=1, s=1, d=fwd, w=out, c=yes)
- [17255.020] Functions: PlotAreaSweepIterator((33, 13), r=1, s=1, d=fwd, w=out, c=no)
- [17255.036] Parthian_Lua: PlotAreaSweepIterator((35, 39), r=1, s=1, d=fwd, w=out, c=yes)
- [17255.036] Functions: PlotAreaSweepIterator((35, 39), r=1, s=1, d=fwd, w=out, c=no)
- [17255.052] Parthian_Lua: PlotAreaSweepIterator((60, 27), r=1, s=1, d=fwd, w=out, c=yes)
- [17255.052] Functions: PlotAreaSweepIterator((60, 27), r=1, s=1, d=fwd, w=out, c=no)
- [17255.067] Parthian_Lua: PlotAreaSweepIterator((56, 36), r=1, s=1, d=fwd, w=out, c=yes)
- [17255.067] Functions: PlotAreaSweepIterator((56, 36), r=1, s=1, d=fwd, w=out, c=no)
- [17255.067] Parthian_Lua: PlotAreaSweepIterator((37, 24), r=1, s=1, d=fwd, w=out, c=yes)
- [17255.067] Functions: PlotAreaSweepIterator((37, 24), r=1, s=1, d=fwd, w=out, c=no)
- [17255.083] Parthian_Lua: PlotAreaSweepIterator((25, 26), r=1, s=1, d=fwd, w=out, c=yes)
- [17255.083] Functions: PlotAreaSweepIterator((25, 26), r=1, s=1, d=fwd, w=out, c=no)
- [17255.208] EndGameMenu: Target Luxes: 20
- [17255.379] VictoryProgress: Target Luxes: 20
- [17255.379] John II Functions: PlotAreaSweepIterator((13, 19), r=1, s=1, d=fwd, w=out, c=yes)
- [17255.379] Khosrau: Hello Glory
- [17255.379] Khosrau: Extra Happiness has arrived
- [17255.676] EconomicVictory: Target Luxes: 20
- [17255.676] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Greater Europe's The Kalmar Union (v 1)\Lua/KalmarUnionFunctions.lua:11: attempt to index a nil value
- [17255.691] YieldFromMusic: Turn Trigger
- [17255.691] YieldOthersGW: Turn Trigger
- [17255.707] GoldFromWondersTrait: -1
- [17255.707] BuildingYieldFromArtifact: Turn Trigger
- [17255.707] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [17257.735] InfoAddictDataManager: INFO: Saving player stats took 1.557s to complete (8 inserts).
- [17257.907] InfoAddictDataManager: INFO: Updating the historical data table with 0 turns took 0s to complete (0 queries).
- [17258.000] CultureMain: Update culture Map
- [17258.000] CultureMain: ------------------
- [17258.156] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17258.390] InfoAddictHistoricalData: INFO: Total time for DrawGraph(score): 0.001s
- [17258.577] InfoAddictCivRelations: INFO: Total time to build political view: 0.019s
- [17258.640] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17258.640] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17258.640] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17258.655] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17258.655] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17258.655] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17258.671] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17258.671] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17258.671] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [17258.733] TurnProcessing: Hiding TurnProcessing
- [17260.871] CultureMain: -------------------------------------
- [17260.871] CultureMain: Saving data table ...
- [17260.871] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17260.871] CultureMain: -------------------------------------
- [17260.871] CultureMain: Saving data table ...
- [17260.871] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17260.902] CultureMain: -------------------------------------
- [17260.902] CultureMain: Saving data table ...
- [17260.902] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17260.917] CultureMain: -------------------------------------
- [17260.917] CultureMain: Saving data table ...
- [17260.917] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17260.933] CultureMain: -------------------------------------
- [17260.933] CultureMain: Saving data table ...
- [17260.933] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17260.949] CultureMain: -------------------------------------
- [17260.949] CultureMain: Saving data table ...
- [17260.949] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17260.964] CultureMain: -------------------------------------
- [17260.964] CultureMain: Saving data table ...
- [17260.964] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17260.980] CultureMain: -------------------------------------
- [17260.980] CultureMain: Saving data table ...
- [17260.980] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17260.995] CultureMain: -------------------------------------
- [17260.995] CultureMain: Saving data table ...
- [17260.995] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.011] CultureMain: -------------------------------------
- [17261.011] CultureMain: Saving data table ...
- [17261.011] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.027] CultureMain: -------------------------------------
- [17261.027] CultureMain: Saving data table ...
- [17261.027] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.042] CultureMain: -------------------------------------
- [17261.042] CultureMain: Saving data table ...
- [17261.042] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.058] CultureMain: -------------------------------------
- [17261.058] CultureMain: Saving data table ...
- [17261.058] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.120] CultureMain: -------------------------------------
- [17261.120] CultureMain: Saving data table ...
- [17261.120] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.136] CultureMain: -------------------------------------
- [17261.136] CultureMain: Saving data table ...
- [17261.136] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.151] CultureMain: -------------------------------------
- [17261.151] CultureMain: Saving data table ...
- [17261.151] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.167] CultureMain: -------------------------------------
- [17261.167] CultureMain: Saving data table ...
- [17261.167] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.183] CultureMain: -------------------------------------
- [17261.183] CultureMain: Saving data table ...
- [17261.183] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.198] CultureMain: -------------------------------------
- [17261.198] CultureMain: Saving data table ...
- [17261.198] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.214] CultureMain: -------------------------------------
- [17261.214] CultureMain: Saving data table ...
- [17261.214] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.229] CultureMain: -------------------------------------
- [17261.229] CultureMain: Saving data table ...
- [17261.229] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.245] CultureMain: -------------------------------------
- [17261.245] CultureMain: Saving data table ...
- [17261.245] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.261] CultureMain: -------------------------------------
- [17261.261] CultureMain: Saving data table ...
- [17261.261] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.276] CultureMain: -------------------------------------
- [17261.276] CultureMain: Saving data table ...
- [17261.276] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.292] CultureMain: -------------------------------------
- [17261.292] CultureMain: Saving data table ...
- [17261.292] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.307] CultureMain: -------------------------------------
- [17261.307] CultureMain: Saving data table ...
- [17261.307] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.323] CultureMain: -------------------------------------
- [17261.323] CultureMain: Saving data table ...
- [17261.323] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.339] CultureMain: -------------------------------------
- [17261.339] CultureMain: Saving data table ...
- [17261.339] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.370] CultureMain: -------------------------------------
- [17261.370] CultureMain: Saving data table ...
- [17261.370] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.385] CultureMain: -------------------------------------
- [17261.385] CultureMain: Saving data table ...
- [17261.385] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.401] CultureMain: -------------------------------------
- [17261.401] CultureMain: Saving data table ...
- [17261.401] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.417] CultureMain: -------------------------------------
- [17261.417] CultureMain: Saving data table ...
- [17261.417] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.432] CultureMain: -------------------------------------
- [17261.432] CultureMain: Saving data table ...
- [17261.432] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.448] CultureMain: -------------------------------------
- [17261.448] CultureMain: Saving data table ...
- [17261.448] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.463] CultureMain: -------------------------------------
- [17261.463] CultureMain: Saving data table ...
- [17261.463] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.479] CultureMain: -------------------------------------
- [17261.479] CultureMain: Saving data table ...
- [17261.479] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.495] CultureMain: -------------------------------------
- [17261.495] CultureMain: Saving data table ...
- [17261.495] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.526] CultureMain: -------------------------------------
- [17261.526] CultureMain: Saving data table ...
- [17261.526] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.526] CultureMain: -------------------------------------
- [17261.526] CultureMain: Saving data table ...
- [17261.526] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.541] CultureMain: -------------------------------------
- [17261.541] CultureMain: Saving data table ...
- [17261.541] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.557] CultureMain: -------------------------------------
- [17261.557] CultureMain: Saving data table ...
- [17261.557] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.573] CultureMain: -------------------------------------
- [17261.573] CultureMain: Saving data table ...
- [17261.573] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.604] CultureMain: -------------------------------------
- [17261.604] CultureMain: Saving data table ...
- [17261.604] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.619] CultureMain: -------------------------------------
- [17261.619] CultureMain: Saving data table ...
- [17261.619] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.635] CultureMain: -------------------------------------
- [17261.635] CultureMain: Saving data table ...
- [17261.635] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.651] CultureMain: -------------------------------------
- [17261.651] CultureMain: Saving data table ...
- [17261.651] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.666] CultureMain: -------------------------------------
- [17261.666] CultureMain: Saving data table ...
- [17261.666] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.682] CultureMain: -------------------------------------
- [17261.682] CultureMain: Saving data table ...
- [17261.682] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.697] CultureMain: -------------------------------------
- [17261.697] CultureMain: Saving data table ...
- [17261.697] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.713] CultureMain: -------------------------------------
- [17261.713] CultureMain: Saving data table ...
- [17261.713] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.729] CultureMain: -------------------------------------
- [17261.729] CultureMain: Saving data table ...
- [17261.729] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.744] CultureMain: -------------------------------------
- [17261.744] CultureMain: Saving data table ...
- [17261.744] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.760] CultureMain: -------------------------------------
- [17261.760] CultureMain: Saving data table ...
- [17261.760] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.775] CultureMain: -------------------------------------
- [17261.775] CultureMain: Saving data table ...
- [17261.775] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.791] CultureMain: -------------------------------------
- [17261.791] CultureMain: Saving data table ...
- [17261.791] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.807] CultureMain: -------------------------------------
- [17261.807] CultureMain: Saving data table ...
- [17261.807] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.838] CultureMain: -------------------------------------
- [17261.838] CultureMain: Saving data table ...
- [17261.838] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.853] CultureMain: -------------------------------------
- [17261.853] CultureMain: Saving data table ...
- [17261.853] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.869] CultureMain: -------------------------------------
- [17261.869] CultureMain: Saving data table ...
- [17261.869] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.885] CultureMain: -------------------------------------
- [17261.885] CultureMain: Saving data table ...
- [17261.885] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.900] CultureMain: -------------------------------------
- [17261.900] CultureMain: Saving data table ...
- [17261.900] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.916] CultureMain: -------------------------------------
- [17261.916] CultureMain: Saving data table ...
- [17261.916] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.931] CultureMain: -------------------------------------
- [17261.931] CultureMain: Saving data table ...
- [17261.931] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.947] CultureMain: -------------------------------------
- [17261.947] CultureMain: Saving data table ...
- [17261.947] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.963] CultureMain: -------------------------------------
- [17261.963] CultureMain: Saving data table ...
- [17261.963] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.978] CultureMain: -------------------------------------
- [17261.978] CultureMain: Saving data table ...
- [17261.978] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17261.994] CultureMain: -------------------------------------
- [17261.994] CultureMain: Saving data table ...
- [17261.994] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17262.009] CultureMain: -------------------------------------
- [17262.009] CultureMain: Saving data table ...
- [17262.009] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17262.025] CultureMain: -------------------------------------
- [17262.025] CultureMain: Saving data table ...
- [17262.025] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17262.041] CultureMain: -------------------------------------
- [17262.041] CultureMain: Saving data table ...
- [17262.041] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17262.072] CultureMain: -------------------------------------
- [17262.072] CultureMain: Saving data table ...
- [17262.072] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17262.087] CultureMain: -------------------------------------
- [17262.087] CultureMain: Saving data table ...
- [17262.087] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17262.103] CultureMain: -------------------------------------
- [17262.103] CultureMain: Saving data table ...
- [17262.103] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17262.119] CultureMain: -------------------------------------
- [17262.119] CultureMain: Saving data table ...
- [17262.119] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17262.134] CultureMain: -------------------------------------
- [17262.134] CultureMain: Saving data table ...
- [17262.134] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17262.150] CultureMain: -------------------------------------
- [17262.150] CultureMain: Saving data table ...
- [17262.150] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17262.165] CultureMain: -------------------------------------
- [17262.165] CultureMain: Saving data table ...
- [17262.165] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17262.181] CultureMain: -------------------------------------
- [17262.181] CultureMain: Saving data table ...
- [17262.181] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17262.197] CultureMain: -------------------------------------
- [17262.197] CultureMain: Saving data table ...
- [17262.197] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17262.212] CultureMain: -------------------------------------
- [17262.212] CultureMain: Saving data table ...
- [17262.212] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17262.228] CultureMain: -------------------------------------
- [17262.228] CultureMain: Saving data table ...
- [17262.228] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17262.243] CultureMain: -------------------------------------
- [17262.243] CultureMain: Saving data table ...
- [17262.243] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17262.259] CultureMain: -------------------------------------
- [17262.259] CultureMain: Saving data table ...
- [17262.259] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17262.275] CultureMain: -------------------------------------
- [17262.275] CultureMain: Saving data table ...
- [17262.275] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17262.306] CultureMain: -------------------------------------
- [17262.306] CultureMain: Saving data table ...
- [17262.306] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17262.321] CultureMain: -------------------------------------
- [17262.321] CultureMain: Saving data table ...
- [17262.321] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17262.337] CultureMain: -------------------------------------
- [17262.337] CultureMain: Saving data table ...
- [17262.337] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17262.353] CultureMain: -------------------------------------
- [17262.353] CultureMain: Saving data table ...
- [17262.353] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [17262.368] CultureMain: -------------------------------------
- [17262.368] CultureMain: Saving data table ...
- [17262.368] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - Anishinaabe (v 1)\Civ\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
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