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  1. 21:40:43: Open Broadcaster Software v0.60b - 32bit (´・ω・`)
  2. 21:40:43: -------------------------------
  3. 21:40:43: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
  4. 21:40:43: CPU Speed: 3498MHz
  5. 21:40:43: Physical Memory: 4095MB Total, 4095MB Free
  6. 21:40:43: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  7. 21:40:43: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 21:40:43: monitor 2: pos={-1920, 0}, size={1920, 1080}
  9. 21:40:43: Windows Version: 6.2 Build 9200
  10. 21:40:43: Aero is Enabled
  11. 21:40:43: -------------------------------
  12. 21:40:43: OBS Modules:
  13. 21:40:43: Base Address Module
  14. 21:40:43: 00D30000 OBS.exe
  15. 21:40:43: 53470000 OBSApi.dll
  16. 21:40:43: 54E90000 DShowPlugin.dll
  17. 21:40:43: 53240000 GraphicsCapture.dll
  18. 21:40:43: 53220000 NoiseGate.dll
  19. 21:40:43: 53200000 PSVPlugin.dll
  20. 21:40:43: ------------------------------------------
  21. 21:40:43: Adapter 1
  22. 21:40:43: Video Adapter: NVIDIA GeForce GTX 780
  23. 21:40:43: Video Adapter Dedicated Video Memory: 3107778560
  24. 21:40:43: Video Adapter Shared System Memory: 1187123200
  25. 21:40:43: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  26. 21:40:43: Video Adapter Output 2: pos={-1920, 0}, size={1920, 1080}, attached=true
  27. 21:40:43: =====Stream Start: 2014-02-05, 21:40:43===============================================
  28. 21:40:43: Multithreaded optimizations: On
  29. 21:40:43: Base resolution: 1920x1080
  30. 21:40:43: Output resolution: 1280x720
  31. 21:40:43: ------------------------------------------
  32. 21:40:43: Loading up D3D10 on NVIDIA GeForce GTX 780 (Adapter 1)...
  33. 21:40:43: ------------------------------------------
  34. 21:40:43: Audio Format: 44100hz
  35. 21:40:43: Playback device Default
  36. 21:40:43: ------------------------------------------
  37. 21:40:43: Using desktop audio input: Speakers (Realtek High Definition Audio)
  38. 21:40:43: ------------------------------------------
  39. 21:40:43: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  40. 21:40:43: ------------------------------------------
  41. 21:40:43: Audio Encoding: AAC
  42. 21:40:43: bitrate: 128
  43. 21:40:43: ------------------------------------------
  44. 21:40:43: device: Logitech HD Pro Webcam C920,
  45. 21:40:43: device id \\?\usb#vid_046d&pid_082d&mi_00#6&146b60f8&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  46. 21:40:43: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000
  47. 21:40:43: use buffering: false - 0, fourCC: 'I420'
  48. 21:40:43: audio device: Disable,
  49. 21:40:43: audio device id Disabled,
  50. 21:40:43:
  51. 21:40:43: Using directshow input
  52. 21:40:43: Using Window Capture
  53. 21:40:43: Using bitmap image
  54. 21:40:43: Using graphics capture
  55. 21:40:43: Scene buffering time set to 400
  56. 21:40:43: ------------------------------------------
  57. 21:40:43: Video Encoding: x264
  58. 21:40:43: fps: 60
  59. 21:40:43: width: 1280, height: 720
  60. 21:40:43: preset: veryfast
  61. 21:40:43: profile: main
  62. 21:40:43: keyint: 120
  63. 21:40:43: CBR: yes
  64. 21:40:43: CFR: yes
  65. 21:40:43: max bitrate: 2500
  66. 21:40:43: buffer size: 2500
  67. 21:40:43: ------------------------------------------
  68. 21:40:44: Using RTMP service: Twitch / Justin.tv
  69. 21:40:44: Server selection: rtmp://live-ams.justin.tv/app
  70. 21:40:44: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 100 mbps)
  71. 21:40:45: Completed handshake with rtmp://live-ams.justin.tv/app in 374 ms.
  72. 21:40:46: SO_SNDBUF was at 65536
  73. 21:40:46: SO_SNDBUF is now 65536
  74. 21:40:49: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 335872)
  75. 21:40:49: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  76. 21:40:49: New Scene
  77. 21:40:49: Using Window Capture
  78. 21:40:49: Using Window Capture
  79. 21:40:49: Using text output
  80. 21:40:50: Using bitmap image
  81. 21:40:51: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 335872)
  82. 21:41:45: GetQPCTimeNS: WTF, clock went backwards! 101664049848 < 101664049950
  83. 21:41:58: GetQPCTimeNS: WTF, clock went backwards! 101854479175 < 101854479442
  84. 21:42:02: GetQPCTimeNS: WTF, clock went backwards! 101904833294 < 101904833337
  85. 21:42:11: GetQPCTimeNS: WTF, clock went backwards! 102027726525 < 102027726605
  86. 21:42:24: GetQPCTimeNS: WTF, clock went backwards! 102222455775 < 102222455849
  87. 21:42:38: GetQPCTimeNS: WTF, clock went backwards! 102422202790 < 102422202895
  88. 21:42:42: Total frames encoded: 7101, total frames duplicated: 16 (0.23%)
  89. 21:42:42: Total frames rendered: 7098, number of late frames: 2 (0.03%) (it's okay for some frames to be late)
  90. 21:42:42: RTMPPublisher::SocketLoop: Graceful loop exit
  91. 21:42:42: Average send payload: 6004 bytes, average send interval: 18 ms
  92. 21:42:42: Number of times waited to send: 0, Waited for a total of 0 bytes
  93. 21:42:42: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  94. 21:42:42: Number of bytes sent: 38170058
  95. 21:42:42:
  96. 21:42:42: Profiler time results:
  97. 21:42:42:
  98. 21:42:42: ==============================================================
  99. 21:42:42: video thread frame - [100%] [avg time: 1.043 ms] [children: 43.7%] [unaccounted: 56.3%]
  100. 21:42:42: | scene->Preprocess - [36.5%] [avg time: 0.381 ms]
  101. 21:42:42: | GPU download and conversion - [7.19%] [avg time: 0.075 ms] [children: 6.14%] [unaccounted: 1.05%]
  102. 21:42:42: | | flush - [4.03%] [avg time: 0.042 ms]
  103. 21:42:42: | | CopyResource - [1.82%] [avg time: 0.019 ms]
  104. 21:42:42: | | conversion to 4:2:0 - [0.288%] [avg time: 0.003 ms]
  105. 21:42:42: Convert444Threads - [100%] [avg time: 0.578 ms] [children: 99%] [unaccounted: 1.04%]
  106. 21:42:42: | Convert444toNV12 - [99%] [avg time: 0.572 ms]
  107. 21:42:42: encoder thread frame - [100%] [avg time: 0.975 ms]
  108. 21:42:42: ==============================================================
  109. 21:42:42:
  110. 21:42:42:
  111. 21:42:42: Profiler CPU results:
  112. 21:42:42:
  113. 21:42:42: ==============================================================
  114. 21:42:42: video thread frame - [cpu time: avg 0.424 ms, total 3015.63 ms] [avg calls per frame: 1]
  115. 21:42:42: | scene->Preprocess - [cpu time: avg 0.037 ms, total 265.625 ms] [avg calls per frame: 1]
  116. 21:42:42: | GPU download and conversion - [cpu time: avg 0.077 ms, total 546.875 ms] [avg calls per frame: 1]
  117. 21:42:42: | | flush - [cpu time: avg 0.052 ms, total 375 ms] [avg calls per frame: 1]
  118. 21:42:42: | | CopyResource - [cpu time: avg 0.017 ms, total 125 ms] [avg calls per frame: 1]
  119. 21:42:42: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  120. 21:42:42: Convert444Threads - [cpu time: avg 0.788 ms, total 11140.6 ms] [avg calls per frame: 2]
  121. 21:42:42: | Convert444toNV12 - [cpu time: avg 0.784 ms, total 11093.8 ms] [avg calls per frame: 2]
  122. 21:42:42: encoder thread frame - [cpu time: avg 0.362 ms, total 2562.5 ms] [avg calls per frame: 1]
  123. 21:42:42: ==============================================================
  124. 21:42:42:
  125. 21:42:42: =====Stream End: 2014-02-05, 21:42:42=================================================
  126.  
  127.  
  128. Last game capture log:
  129. 2014-02-05, 21:20:51: we're booting up:
  130. 21:20:51: CaptureThread: attached to process csgo.exe
  131. 21:20:51: D3D9 Present
  132. 21:20:51: D3D9EndScene called
  133. 21:20:51: D3DPRESENT_PARAMETERS {
  134. 21:20:51: BackBufferWidth: 1600
  135. 21:20:51: BackBufferHeight: 900
  136. 21:20:51: BackBufferFormat: D3DFMT_A8R8G8B8
  137. 21:20:51: BackBufferCount: 1
  138. 21:20:51: MultiSampleType: D3DMULTISAMPLE_NONE
  139. 21:20:51: MultiSampleQuality: 0
  140. 21:20:51: SwapEffect: D3DSWAPEFFECT_DISCARD
  141. 21:20:51: hDeviceWindow: 1770902
  142. 21:20:51: Windowed: false
  143. 21:20:51: EnableAutoDepthStencil: true
  144. 21:20:51: AutoDepthStencilFormat: D3DFMT_D24S8
  145. 21:20:51: Flags: None
  146. 21:20:51: FullScreen_RefreshRateInHz: 120
  147. 21:20:51: PresentationInterval: 2147483648
  148. 21:20:51: };
  149. 21:20:51: successfully set up d3d9 hooks
  150. 21:20:51: D3D9Present called
  151. 21:20:51: DoD3D9GPUHook: success
  152. 21:20:51: D3DSURFACE_DESC {
  153. 21:20:51: Format: D3DFMT_A8R8G8B8
  154. 21:20:51: Type: D3DRTYPE_SURFACE
  155. 21:20:51: Usage: D3DUSAGE_RENDERTARGET
  156. 21:20:51: Pool: D3DPOOL_DEFAULT
  157. 21:20:51: MultiSampleType: D3DMULTISAMPLE_NONE
  158. 21:20:51: MultiSampleQuality: 0
  159. 21:20:51: Width: 1600
  160. 21:20:51: Height: 900
  161. 21:20:51: };
  162. 21:20:51: successfully capturing d3d9 frames via GPU
  163. 21:20:51: NV Capture available
  164. 21:20:51: FBO available
  165. 21:20:51: GL Present
  166. 21:20:51: (half life scientist) everything.. seems to be in order
  167. 21:22:11: ---------------------- Cleared D3D9 Capture ----------------------
  168. 21:22:11: D3D9EndScene called
  169. 21:22:11: D3D9Present called
  170. 21:22:12: received restart event, capturing
  171. 21:22:12: DoD3D9GPUHook: success
  172. 21:22:12: D3DSURFACE_DESC {
  173. 21:22:12: Format: D3DFMT_A8R8G8B8
  174. 21:22:12: Type: D3DRTYPE_SURFACE
  175. 21:22:12: Usage: D3DUSAGE_RENDERTARGET
  176. 21:22:12: Pool: D3DPOOL_DEFAULT
  177. 21:22:12: MultiSampleType: D3DMULTISAMPLE_NONE
  178. 21:22:12: MultiSampleQuality: 0
  179. 21:22:12: Width: 1600
  180. 21:22:12: Height: 900
  181. 21:22:12: };
  182. 21:22:12: successfully capturing d3d9 frames via GPU
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