Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- var objLoader = new THREE.OBJLoader();
- objLoader.setPath('assets/');
- objLoader.load('BasketballNet_Skull.obj', function (object) {
- object.traverse( function ( child ) {
- if ( child instanceof THREE.Mesh ) {
- child.material = material;
- }
- } );
- scene.add(object);
- });
Add Comment
Please, Sign In to add comment