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- Initialize engine version: 5.0.1f1 (5a2e8fe35a68)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
- Vendor: NVIDIA
- VRAM: 3993 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
- Loading F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
- Platform assembly: F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
- Loading F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
- Platform assembly: F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
- Loading F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
- Platform assembly: F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
- Loading F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
- Platform assembly: F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
- Loading F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
- Loading F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
- Platform assembly: F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless)
- Loading F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain
- Platform assembly: F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
- Loading F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
- - Completed reload, in 0.130 seconds
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- Platform assembly: F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
- Steamworks: Initialised and ready for use.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Process name: Subnautica
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- changeset 17663, QualityLevel = 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- SystemInfo:
- deviceModel = Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (8135 MB)
- deviceName = LUKE
- deviceType = Desktop
- deviceUniqueIdentifier = 8a4b6880147a8ed25565f3e28a63108c328fb44b
- graphicsDeviceID = 5058
- graphicsDeviceName = NVIDIA GeForce GTX 970
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
- graphicsMemorySize = 3993
- graphicsShaderLevel = 50
- npotSupport = Full
- operatingSystem = Windows 8.1 (6.3.9600) 64bit
- processorCount = 8
- processorType = Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = True
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 8135
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Steamworks: Received stats and achievements from Steam
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed
- UnloadTime: 3.908572 ms
- PrefabListSpawner: Spawning prefab Language
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PrefabListSpawner: Spawning prefab UnitTests
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PrefabListSpawner: Spawning prefab ConsoleCommands
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PrefabListSpawner: Spawning prefab TechTree
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PrefabListSpawner: Spawning prefab EcoManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PrefabListSpawner: Spawning prefab FPSCounter
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PrefabListSpawner: Spawning prefab GoalManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PrefabListSpawner: Spawning prefab IngameMenu
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Enabled: OVROptions
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PrefabListSpawner: Spawning prefab WorldArrowManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PrefabListSpawner: Spawning prefab StreamingServer
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PrefabListSpawner: Spawning prefab LightShaftManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PrefabListSpawner: Spawning prefab MonitorLauncher
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PrefabListSpawner: Spawning prefab DNADatabase
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PrefabListSpawner: Spawning prefab Exploder
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PrefabListSpawner: Spawning prefab GUI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- PrefabListSpawner: Spawning prefab RandomLoot
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PrefabListSpawner: Spawning prefab TelemetryManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PrefabListSpawner: Spawning prefab SteamEconomy
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PrefabListSpawner: Spawning prefab HandReticle
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PrefabListSpawner: Spawning prefab RandomStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PrefabListSpawner: Spawning prefab SchoolFishManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PrefabListSpawner: Spawning prefab WorldSimulationManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Unloading 215 unused Assets to reduce memory usage. Loaded Objects now: 32131.
- Total: 13.265938 ms (FindLiveObjects: 1.148314 ms CreateObjectMapping: 0.772032 ms MarkObjects: 11.222641 ms DeleteObjects: 0.121926 ms)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 254 balance entries from "SNUnmanagedData\BalanceVars.txt". **
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Platform assembly: F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\System.ServiceModel.dll (this message is harmless)
- Platform assembly: F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
- Platform assembly: F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
- Caching tech types for 868 prefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Submitted URL: "http://qa.unknownworlds.com/api/get/nps/status/sn/8/af183134ed96a78939bd099deae136f3"
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Disabled: OVROptions
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- CheckResources () for MainCamera (WaterscapeVolumeOnCamera) should be overwritten.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- CheckResources () for MainCamera (WaterscapeSurface) should be overwritten.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Read prefab pool settings:
- {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Read prefab pool settings:
- {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Running
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Rebuilding CurvedScreen mesh
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- CheckResources () for Main Camera setup (WaterscapeSurface) should be overwritten.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- CheckResources () for Main Camera setup (WaterscapeVolumeOnCamera) should be overwritten.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: EstimateCompactOctreeBytes total ms: 0.1729 self ms: 0.1734
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Heartbeat CSV, time s,7.156778, GC.GetTotalMemory MB,71.6875, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,28, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,807.4961
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- session id = 1890730
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- 404 Not Found
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Cyclops::Awake frame 878
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- Streamer not ready for __LIGHTMAPPED_PREFAB__
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- found 98 renderers
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: Loading lightmapped prefab scene cyclops total ms: 935.316 self ms: 935.3163
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Loaded lightmapped prefab cyclops frame 878
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- WARNING: IsNewBorn called on __LIGHTMAPPED_PREFAB__/EscapePodStatics/LifePodDamagedFX(Clone)/WeldTarget but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Streamer not ready for Terraformer(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Streamer not ready for diamond(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Streamer not ready for LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Streamer not ready for LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Streamer not ready for Knife(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Streamer not ready for Fins(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: Loading lightmapped prefab scene EscapePod total ms: 233.5825 self ms: 233.5825
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Loaded lightmapped prefab EscapePod frame 910
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePodStatics/FabricatorSpawn/Fabricator(Clone) but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePodStatics/FragmentAnalyzerSpawn/FragmentAnalyzer(Clone) but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PAXTerrainController::Initialize called - state = idle, frame = 910
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- OnBootMenuDone frame 910
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Failed assert: see log
- Utils:Assert(Boolean, String, Object)
- PAXTerrainController:OnBootMenuDone()
- PAXTerrainController:Initialize()
- <Start>c__Iterator13:MoveNext()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Failed assert: InputHandlerStack push/pop mismatch! GameObject named bootMenu tried to pop when it wasn't on top.
- Utils:Assert(Boolean, String, Object)
- InputHandlerStack:Pop(GameObject)
- PAXTerrainController:OnBootMenuDone()
- PAXTerrainController:Initialize()
- <Start>c__Iterator13:MoveNext()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 910
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PAXTerrainController::MountWorld frame 911
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- LargeWorld: Loading world frame 911
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 911
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Deleting tmp folder ''
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- ArgumentException: Path is Empty
- at System.IO.Directory.CheckPathExceptions (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.Directory.Delete (System.String path, Boolean recursive) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Deinitialize () [0x00000] in <filename unknown>:0
- UnityEngine.Debug:Internal_LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- LargeWorldStreamer:Deinitialize()
- LargeWorld:MountWorld(String, String, LargeWorldStreamer, Voxeland)
- PAXTerrainController:MountWorld()
- PAXTerrainController:Update()
- (Filename: Line: -1)
- LargeWorldStreamer::Initialize frame 911
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Platform assembly: F:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Calling LoadPrefabDatabase frame 911
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 145312 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 150296 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 15496 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 19312 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 17552 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 16432 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 26340 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 22904 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 25660 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 23556 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 20180 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 33804 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 12724 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 11608 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- L2: PreLoad WorldEntities total ms: 1811.498 self ms: 1811.498
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L1: Initialize prefab database (WorldEntities) total ms: 1812.969 self ms: 1.0959
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Shader warmup: 182 shaders 5938 combinations 1.965s
- L1: Warm All Shaders total ms: 1965.155 self ms: 1965.156
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L1: Initialize protobuf serializer total ms: 10.6545 self ms: 10.6548
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L1: SaveLoadManager.Initialize total ms: 0.427 self ms: 0.427
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Read prefab pool settings:
- {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Player::OnProtoDeserialize frame 911, pos = (-74.4, 5.6, 67.8)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L1: LoadSceneObjects total ms: 113.5817 self ms: 113.5817
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L1: LoadGlobalRoot total ms: 2.6424 self ms: 2.6424
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L1: RefreshExistingBatchesForPlayMode total ms: 21.3872 self ms: 21.3872
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- loading palette for LargeWorld at BlockPrefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L1: Loading heightmap total ms: 132.1766 self ms: 132.1768
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- biome map downsample factor: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- LargeWorld: calling land.Rebuild frame 911
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Found 1 or more unexpected field names while reading CSV:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Column4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: MountWorld total ms: 4497.23 self ms: 435.1865
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- WorldSimulatorManger: world size is 102,80,102
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Read clip map settings for quality 1:
- {"chunkMeshRes":16,"chunksPerSide":6,"maxWorkspaces":8,"levels":[{"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.001,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"colliders":false,"downsamples":0,"maxBlockTypes":10,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":false}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Prewarming all workspaces for res = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- ClipMapManager initialize done
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: CellManager::EstimateBytes total ms: 0.8914 self ms: 0.8914
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: EstimateCompactOctreeBytes total ms: 0.3889 self ms: 0.3889
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Heartbeat CSV, time s,67.14283, GC.GetTotalMemory MB,336.6484, OctNodes MB,7.247925, CompactOctrees MB,16.21938, CellManager MB,4.723845, ClipMapManager MB,39.04865, GCCount,36, PlayerPos,-76.06367,5.675128,67.31898, WorkingSet MB,1670.359
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Running
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Running
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: CellManager::EstimateBytes total ms: 0.5286 self ms: 0.5289
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: EstimateCompactOctreeBytes total ms: 0.5246 self ms: 0.5249
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Heartbeat CSV, time s,127.1477, GC.GetTotalMemory MB,464.9297, OctNodes MB,7.247925, CompactOctrees MB,45.40657, CellManager MB,5.08058, ClipMapManager MB,39.8821, GCCount,37, PlayerPos,-84.48333,-22.56402,72.37836, WorkingSet MB,1814.168
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: SendSampleBatch total ms: 0.9916 self ms: 0.9918
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- broke, spawned copper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Registering stray entity copper(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- broke, spawned Titanium
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Registering stray entity Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Playing O2 alert - 30
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Running
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Running
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- broke, spawned Titanium
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Registering stray entity Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- broke, spawned copper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Registering stray entity copper(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- broke, spawned copper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Registering stray entity copper(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- broke, spawned copper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Registering stray entity copper(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- broke, spawned Titanium
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Registering stray entity Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- broke, spawned copper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Registering stray entity copper(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Playing O2 alert - 30
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Running
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: CellManager::EstimateBytes total ms: 0.5866 self ms: 0.5869
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: EstimateCompactOctreeBytes total ms: 0.4826 self ms: 0.4826
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Heartbeat CSV, time s,187.1524, GC.GetTotalMemory MB,410.4063, OctNodes MB,7.247925, CompactOctrees MB,34.83472, CellManager MB,5.061916, ClipMapManager MB,41.39218, GCCount,39, PlayerPos,-92.88498,-0.06537545,86.20533, WorkingSet MB,1861.477
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Running
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Running
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Running
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- broke, spawned copper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Registering stray entity copper(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- broke, spawned Titanium
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Registering stray entity Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- broke, spawned Titanium
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Registering stray entity Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- broke, spawned Titanium
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Registering stray entity Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Playing O2 alert - 30
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: CellManager::EstimateBytes total ms: 0.594 self ms: 0.5946
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: EstimateCompactOctreeBytes total ms: 0.6673 self ms: 0.6676
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Heartbeat CSV, time s,247.1402, GC.GetTotalMemory MB,473.2617, OctNodes MB,7.247925, CompactOctrees MB,45.40657, CellManager MB,5.08878, ClipMapManager MB,43.95695, GCCount,40, PlayerPos,-92.68504,-6.585496,87.16964, WorkingSet MB,1902.902
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Running
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: SendSampleBatch total ms: 0.895 self ms: 0.895
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- OnCustomGoalEvent(Board Escape Pod
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Running
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - SafeShallowsFragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - SafeShallowsFragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - metal2(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - metal1(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - StasisRifle(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - FirstAidKit(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - SafeShallowsFragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - SafeShallowsFragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - metal2(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - StasisRifle(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - FirstAidKit(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - SafeShallowsFragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - SafeShallowsFragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - metal2(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - Titanium(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - StasisRifle(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- - FirstAidKit(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: CellManager::EstimateBytes total ms: 0.3648 self ms: 0.365
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: EstimateCompactOctreeBytes total ms: 0.3041 self ms: 0.3041
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Heartbeat CSV, time s,307.1583, GC.GetTotalMemory MB,434.7539, OctNodes MB,7.247925, CompactOctrees MB,16.21938, CellManager MB,4.745481, ClipMapManager MB,44.00021, GCCount,41, PlayerPos,-74.43658,1.881974,66.40106, WorkingSet MB,1904.871
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Enabled: OVROptions
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Hiding OVR menu
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Disabled: OVROptions
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Failed assert: InputHandlerStack push/pop mismatch! GameObject named IngameMenu(Clone) tried to pop when it wasn't on top.
- Utils:Assert(Boolean, String, Object)
- InputHandlerStack:Pop(GameObject)
- IngameMenu:GiveFeedback()
- UnityEngine.Events.InvokableCall:Invoke(Object[])
- UnityEngine.Events.InvokableCallList:Invoke(Object[])
- UnityEngine.Events.UnityEventBase:Invoke(Object[])
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.UI.Button:Press()
- UnityEngine.UI.Button:OnPointerClick(PointerEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- FPSInputModule:ProcessMousePress(MouseButtonEventData)
- FPSInputModule:ProcessMouseEvent()
- FPSInputModule:LateUpdate()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- SubnauticaMonitor:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Could not parse : System.ArgumentNullException: Argument cannot be null.
- Parameter name: s
- at System.IO.StringReader..ctor (System.String s) [0x00000] in <filename unknown>:0
- at LitJson.JsonReader..ctor (System.String json_text) [0x00000] in <filename unknown>:0
- at LitJson.JsonMapper.ToObject[ProcessInfo] (System.String json) [0x00000] in <filename unknown>:0
- at MonitorLauncher.OnMonitorOutput (System.Object sendingProcess, System.Diagnostics.DataReceivedEventArgs outLine) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
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