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- local soundData = {
- name = "Weapon_tutorial.Magout" ,
- channel = CHAN_WEAPON,
- volume = 0.5,
- soundlevel = 80,
- pitchstart = 100,
- pitchend = 100,
- sound = "FC3/weapons/1911/1911_clipout.wav"
- }
- sound.Add(soundData)
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