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Dark Star relese

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Feb 14th, 2016
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  1. ais.save("Dark Star")
  2. ai.js:111 Dark Star =
  3. "name":
  4. "Dark Star"
  5. "rules":
  6. [
  7. [
  8. ["@attackTypes enemy within #m","Stay at range",1725]
  9. ["@capTypes Command Points within #m","Capture",10]
  10. ["Avoid over #damage shots",1]
  11. ["Avoid danger areas"]
  12. ["@capTypes Command Points within #m","Protect",10000]
  13. ["@capTypes Command Points within #m","Spread to",10000]
  14. ["Goto @locationTypes","Enemy Home Point"]
  15. ["Goto @locationTypes","Enemy Spawn"]
  16. ["Field # at start",1]
  17. ["Field # at priority #",2,3]
  18. ["Field # for # of ship in slot # at priority #",4,1,2,2]
  19. ]
  20. [
  21. ["When #% of energy, @chargeTypes",40,"Find Friendies"]
  22. ["When #% of energy, @chargeTypes",30,"Find recharger"]
  23. ["When #% of energy, @chargeTypes",20,"Flee enemies"]
  24. ["@attackTypes enemy within #m","Stay at range",2050]
  25. ["@capTypes Command Points within #m","Capture",10]
  26. ["Avoid over #damage shots",1]
  27. ["When #% of energy, @chargeTypes",10,"Rest"]
  28. ["Avoid danger areas"]
  29. ["@capTypes Command Points within #m","Protect",10000]
  30. ["@capTypes Command Points within #m","Spread to",10000]
  31. ["Goto @locationTypes","Enemy Spawn"]
  32. ["Field # at priority #",1,5]
  33. ["Field # for # of ship in slot # at priority #",2,1,2,4]
  34. ]
  35. [
  36. ["@capTypes Command Points within #m","Capture",10]
  37. ["Avoid over #damage shots",1]
  38. ["Avoid danger areas"]
  39. ["@attackTypes enemy within #m","Stay at range",1475]
  40. ["@capTypes Command Points within #m","Protect",10000]
  41. ["@capTypes Command Points within #m","Spread to",10000]
  42. ["Goto @locationTypes","Enemy Home Point"]
  43. ["Goto @locationTypes","Enemy Spawn"]
  44. ["Field # at start",1]
  45. ["Field # at priority #",4,3]
  46. ["Field # for # of ship in slot # at priority #",4,1,2,2]
  47. ["Field # for # of ship in slot # at priority #",20,2,2,2]
  48. ]
  49. [
  50. ["@capTypes Command Points within #m","Capture",10]
  51. ["When Shields down to #%, flee",30]
  52. [
  53. "@attackTypes enemy that is @absoluteTypes then # within #m"
  54. "Stay at range"
  55. "Less Range"
  56. 1100
  57. 1100
  58. ]
  59. ["Stay in #m range of slot # units",500,3]
  60. ["Avoid over #damage shots",1]
  61. ["Avoid danger areas"]
  62. ["@capTypes Command Points within #m","Protect",10000]
  63. ["@capTypes Command Points within #m","Spread to",10000]
  64. ["Goto @locationTypes","Enemy Home Point"]
  65. ["Goto @locationTypes","Enemy Spawn"]
  66. ["Field # at priority #",1,4]
  67. ["Field # for # of ship in slot # at priority #",2,1,2,3]
  68. ]
  69. [
  70. ["@capTypes Command Points within #m","Capture",10]
  71. ["Avoid over #damage shots",1]
  72. ["Avoid danger areas"]
  73. ["When Shields down to #%, flee",30]
  74. ["@attackTypes enemy within #m","Stay at range",1100]
  75. [
  76. "@attackTypes enemy that is @absoluteTypes then # within #m"
  77. "Kite"
  78. "Less Range"
  79. 1100
  80. 1100
  81. ]
  82. [
  83. "@attackTypes enemy that is @relativeTypes and @relativeTypes within #m"
  84. "Kite"
  85. "More Range"
  86. "Slower"
  87. 2000
  88. ]
  89. [
  90. "@attackTypes enemy that is @relativeTypes and @relativeTypes within #m"
  91. "Stay at range"
  92. "More Range"
  93. "Faster"
  94. 2000
  95. ]
  96. ["@capTypes Command Points within #m","Protect",10000]
  97. ["@capTypes Command Points within #m","Spread to",10000]
  98. ["Goto @locationTypes","Enemy Home Point"]
  99. ["Goto @locationTypes","Enemy Spawn"]
  100. ["Field # at priority #",2,3]
  101. ["Field # for # of ship in slot # at priority #",4,1,2,2]
  102. ]
  103. [
  104. ["@capTypes Command Points within #m","Capture",10]
  105. ["Avoid over #damage shots",1]
  106. ["Avoid danger areas"]
  107. ["@attackTypes enemy within #m","Stay at range",970]
  108. ["@capTypes Command Points within #m","Protect",10000]
  109. ["@capTypes Command Points within #m","Spread to",10000]
  110. ["Goto @locationTypes","Enemy Home Point"]
  111. ["Goto @locationTypes","Enemy Spawn"]
  112. ["Field # at priority #",1,2]
  113. ["Field # for # of ship in slot # at priority #",2,1,2,3]
  114. ]
  115. [
  116. [
  117. "@attackTypes enemy that is @absoluteTypes then # within #m"
  118. "Stay at range"
  119. "More DPS"
  120. 1
  121. 2000
  122. ]
  123. ["Avoid #dps danger areas",1]
  124. ["Avoid over #damage shots",1]
  125. [
  126. "@attackTypes enemy that is @relativeTypes and @relativeTypes within #m"
  127. "Stay at range"
  128. "Has PD"
  129. "---"
  130. 20
  131. ]
  132. ["@capTypes Command Points within #m","Spread to",10000]
  133. ["Field # at priority #",4,1]
  134. ]
  135. []
  136. []
  137. []
  138. ]
  139. "ships":
  140. [
  141. "FAgBCwcbEBoPGBoPFBQBFCQ%2BFBg%2BFCABESUsECI8GCI8GBY8EBY8EAo8EAY%2BDw5MGQ5MGAY%2BGAo8FyUsFARUFAwPGwopGyEsDSEsCwssHQssHQcbDQopDQMbDQcsGwMbGwcsFBw8GB4%2BEB4%2BFBA8GBI%2BEBI%2BFAQvFCAzFAg4FBQz"
  142. "Hw0bEBg8DBY8EBA8FBY8GBY8HBQBHBA8IBY8IBI8DBI8HBg8FBI8GBI8GBo8Eh48FBo8Fh4BGh48EBQBFCI8GCI8DQ0bFA4PGA4PGQgpEwgpFQkbFwkbDwsbHQsbEyUsGSUsDRopCxksHxopIRksGyEsESEsEBRFHBRFFh5F"
  143. "ECA%2BGBw%2BEQMbDQcbGwcbHQcbGwwpDQwpCwcbHQssCwssFwcsEQcsFCI%2BFyMsFwMbESMsFB4BGCA%2BGx8sGxssEBw%2BDR8sDRssFBo%2FFBYPGBgZEBgZEBQPGBQPFBI%2BFA4BGBA%2BEBA%2BEAw%2BGAw%2BFAo8FAZUFAYvFA4zFB40"
  144. "DxJMEAoPFAwBFyIpESIpGiErDiErEB4PFBw8GB4PGBo%2BFBgBEBY%2BFBQ%2FFBAZGBY%2BGRJMEA4%2BEBo%2BGA4%2BGAoPFQcbEwcbDwUbEQUbFwUbGQUbDR0sGx0sDQUsGwUsEx8sFR8sDQcsGwcsDQssGwssFAwvFBgz"
  145. "FBwBGx8sGB48GRZMDxZMEB48FBQPDwUbEQgpDwksEBo%2BFwgpGQUbGwsbGw8sGQksDQsbFBABDQ8sGBo%2BFBg%2BDR8sGBIPGA4%2BEA4%2BEBIPFAxUFCA%2BFQMbEwMbFAgZGCUrECUrGCIZECIZFSNQEyNQFAwvFBAzFBw1"
  146. "FBo8FA4BHR0bCx0bGxsbDRsbFB4BGBgPEBgPDSBMHSIpCyIpDSRRGyBMECA8EQsbEBw%2BGBw%2BGCA8FCI%2BEBA%2BGQsbFBYPGyRRFwsbFBIBFxQWERQWGBA%2BCR0sHx0sCR8sHx8sDwsbDxMsGRMsESNPFyNPFB43FBIvFA44"
  147. "DxIpERMRERAc"
  148. ""
  149. ""
  150. ""
  151. ]
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