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Sep 28th, 2015
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  1.  
  2. Rules:
  3. ^Palettes:
  4. PaletteFromFile@ra:
  5. Name: ra
  6. Filename: temperat2.pal
  7. ShadowIndex: 4
  8. AllowModifiers: false
  9.  
  10. PlayerColorPalette@ra:
  11. BasePalette: ra
  12. BaseName: ra
  13. RemapIndex: 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95
  14.  
  15. SFIG:
  16. Inherits: ^Plane
  17. Buildable:
  18. BuildPaletteOrder: 10
  19. Prerequisites: anyhq
  20. Queue: Aircraft.New
  21. Valued:
  22. Cost: 1600
  23. Tooltip:
  24. Name: Interceptor
  25. Health:
  26. HP: 85
  27. Armor:
  28. Type: Light
  29. RevealsShroud:
  30. Range: 10c0
  31. Armament@PRIMARY:
  32. AmmoPoolName: 1
  33. Weapon:
  34. LocalOffset: 0,-640,0, 0,640,0
  35. LocalYaw: -40, 24
  36. Armament@SECONDARY:
  37. AmmoPoolName: 2
  38. Weapon:
  39. LocalOffset: 0,-640,0, 0,640,0
  40. LocalYaw: -40, 24
  41. AttackPlane:
  42. FacingTolerance: 20
  43. Plane:
  44. InitialFacing: 192
  45. ROT: 4
  46. Speed: 190
  47. BuildAtProductionType: Plane
  48. RearmBuildings: afldtd
  49. RepairBuildings: afldtd
  50. RepulsionSpeed: 40
  51. CruiseAltitude: 1300
  52. AutoTarget:
  53. TargetWhenIdle: false
  54. TargetWhenDamaged: false
  55. EnableStances: false
  56. RenderUnit:
  57. CameraPitch: 99
  58. PlayerPalette: ra
  59. Image: sfig
  60. AmmoPool@1:
  61. Name: 1
  62. Ammo: 4
  63. PipCount: 4
  64. SelfReloads: true
  65. ReloadCount: 2
  66. SelfReloadTicks: 200
  67. AmmoPool@2:
  68. Name: 2
  69. Ammo: 8
  70. PipCount: 8
  71. SelfReloads: true
  72. ReloadCount: 4
  73. SelfReloadTicks: 150
  74. ReturnOnIdle:
  75. Selectable:
  76. Bounds: 44,40,0,0
  77. Contrail:
  78. Offset: -853,0,0
  79. SmokeTrailWhenDamaged:
  80. Offset: -853,0,0
  81. Interval: 2
  82. LeavesHusk:
  83. HuskActor: SFIG.Husk
  84. ProximityCaptor:
  85. Types: Plane
  86. Voiced:
  87. VoiceSet: VehicleVoice
  88.  
  89. SFIG.Husk:
  90. Inherits: ^PlaneHusk
  91. Tooltip:
  92. Name: Interceptor (Destroyed)
  93. RenderUnit:
  94. CameraPitch: 99
  95. PlayerPalette: ra
  96. Image: sfig
  97. WithShadow:
  98. Contrail:
  99. Offset: -853,0,0
  100. Plane:
  101. ROT: 4
  102. Speed: 190
  103. SmokeTrailWhenDamaged:
  104. Offset: -853,0,0
  105. Interval: 2
  106. MinDamage: Undamaged
  107. RevealsShroud:
  108. Range: 10c0
  109.  
  110. AFLDTD:
  111. Inherits: ^BaseBuilding
  112. Valued:
  113. Cost: 500
  114. Tooltip:
  115. Name: Airfield
  116. Buildable:
  117. BuildPaletteOrder: 10
  118. Prerequisites: anyhq
  119. Queue: Building.GDI
  120. Building:
  121. Footprint: xxx xxx
  122. Dimensions: 3,2
  123. Health:
  124. HP: 1000
  125. RevealsShroud:
  126. Range: 5c0
  127. Exit@1:
  128. SpawnOffset: 0,170,0
  129. ExitCell: 1,1
  130. Facing: 192
  131. Production:
  132. Produces: Aircraft.New
  133. RenderBuilding:
  134. PlayerPalette: ra
  135. Image: afldtd
  136. Reservable:
  137. RepairsUnits:
  138. WithRepairAnimation:
  139. RallyPoint:
  140. ProductionQueue:
  141. Type: Aircraft.New
  142. Group: Aircraft
  143. RequireOwner: false
  144. BuildSpeed: .4
  145. LowPowerSlowdown: 3
  146. ProductionBar:
  147. ProductionType: Aircraft.New
  148. Power:
  149. Amount: -10
  150. ProvidesPrerequisite@buildingname:
  151. MustBeDestroyed:
  152. RequiredForShortGame: false
  153.  
  154. Sequences:
  155.  
  156. sfig:
  157. idle:
  158. Facings: 32
  159. icon: sfigicon.shp
  160. AddExtension: False
  161. afldtd:
  162. idle: afldidle
  163. Length: 8
  164. Tick: 160
  165. ZOffset: -1023
  166. damaged-idle: afldidle
  167. Start: 8
  168. Length: 8
  169. Tick: 160
  170. ZOffset: -1023
  171. active:
  172. Length: 8
  173. Tick: 160
  174. ZOffset: -1023
  175. damaged-active:
  176. Start: 8
  177. Length: 8
  178. Tick: 160
  179. ZOffset: -1023
  180. dead:
  181. Start: 2
  182.  
  183. Weapons:
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