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- // This is a comment
- // uncomment the line below if you want to write a filterscript
- //#define FILTERSCRIPT
- #include <a_samp>
- #define COLOR_LOCALMSG 0xEC5413AA
- #define COLOR_ADMINCMD 0xF97804FF
- #define COLOR_ADMINDUTY 0x007E96F6
- #define COLOR_NOTLOGGED 0x00000000
- #define COLOR_GRAD1 0xB4B5B7FF
- #define COLOR_GRAD2 0xBFC0C2FF
- #define COLOR_MONEYBAR 0x005800FF
- #define COLOR_GRAD3 0xCBCCCEFF
- #define COLOR_GRAD4 0xD8D8D8FF
- #define COLOR_GRAD5 0xE3E3E3FF
- #define COLOR_GRAD6 0xF0F0F0FF
- #define COLOR_GREY 0xAFAFAFAA
- #define COLOR_GREEN 0x33AA33AA
- #define COLOR_RED 0xA10000AA
- #define COLOR_DARKRED 0xCD000000
- #define COLOR_ANTICHEAT 0xAA3333AA
- #define COLOR_LIGHTRED 0xFF6347AA
- #define COLOR_LIGHTBLUE 0x33CCFFAA
- #define COLOR_LIGHTGREEN 0x9ACD32AA
- #define COLOR_LIGHTRED 0xFF6347AA
- #define COLOR_LIGHTBLUE 0x33CCFFAA
- #define COLOR_LIGHTBLUE2 0x0080FFAA
- #define COLOR_LIGHTGREEN 0x9ACD32AA
- #define COLOR_LIGHTORANGE 0xFF8000FF
- #define COLOR_DARKBROWN 0xB36C42FF
- #define COLOR_MEDIUMBLUE 0x1ED5C7FF
- #define COLOR_LIGHTYELLOW 0xE0E377AA
- #define COLOR_LIGHTYELLOW2 0xE0EA64AA
- #define COLOR_LIGHTYELLOW3 0xFF6347AA
- #define COLOR_DARKPURPLE 0x5F56F8AA
- #define COLOR_YELLOW 0xFFFF00AA
- #define COLOR_YELLOW2 0xF5DEB3AA
- #define COLOR_WHITE 0xFFFFFFAA
- #define COLOR_FADE1 0xE6E6E6E6
- #define COLOR_FADE2 0xC8C8C8C8
- #define COLOR_FADE3 0xAAAAAAAA
- #define COLOR_FADE4 0x8C8C8C8C
- #define COLOR_FADE5 0x6E6E6E6E
- #define COLOR_PURPLE 0xC2A2DAAA
- #define COLOR_DBLUE 0x2641FEAA
- #define COLOR_ALLDEPT 0xFF8282AA
- #define COLOR_NEWS 0xFFA500AA
- #define COLOR_OOC 0xE0FFFFAA
- #define COLOR_NEWOOC 0x0080FFAA
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" C-Cheats");
- print(" Made By");
- print(" Chrillzen");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- main()
- {
- print("\n----------------------------------");
- print(" Blank Gamemode by your name here");
- print("----------------------------------\n");
- }
- #endif
- public OnGameModeInit()
- {
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/chelp", cmdtext, true, 6) == 0)
- {
- SendClientMessage(playerid, COLOR_YELLOW,"---------[Cheat Help]----------");
- SendClientMessage(playerid, COLOR_WHITE,"/hesoyam /weapons1 /weapons2 /weapons3 /suicide /parachute");
- return 1;
- }
- if (strcmp("/hesoyam", cmdtext, true, 8) == 0)
- {
- GivePlayerMoney(playerid,250000);
- SetPlayerHealth(playerid,100);
- SendClientMessage(playerid, COLOR_GREEN,"You received armor,health and money.");
- return 1;
- }
- if (strcmp("/weapons1", cmdtext, true, 9) == 0)
- {
- GivePlayerWeapon(playerid, 1, 1);
- GivePlayerWeapon(playerid, 5, 1);
- GivePlayerWeapon(playerid, 22, 100000);
- GivePlayerWeapon(playerid, 25, 100000);
- GivePlayerWeapon(playerid, 28, 100000);
- GivePlayerWeapon(playerid, 30, 100000);
- GivePlayerWeapon(playerid, 33, 100000);
- GivePlayerWeapon(playerid, 41, 100000);
- GivePlayerWeapon(playerid, 18, 100000);
- SendClientMessage(playerid, COLOR_GREEN,"You received a pack of weapons.");
- return 1;
- }
- if (strcmp("/weapons2", cmdtext, true, 9) == 0)
- {
- GivePlayerWeapon(playerid, 4, 1);
- GivePlayerWeapon(playerid, 24, 100000);
- GivePlayerWeapon(playerid, 26, 100000);
- GivePlayerWeapon(playerid, 32, 100000);
- GivePlayerWeapon(playerid, 31, 100000);
- GivePlayerWeapon(playerid, 34, 100000);
- GivePlayerWeapon(playerid, 37, 100000);
- GivePlayerWeapon(playerid, 16, 100000);
- GivePlayerWeapon(playerid, 42, 100000);
- SendClientMessage(playerid, COLOR_GREEN,"You received a pack of weapons.");
- return 1;
- }
- if (strcmp("/weapons3", cmdtext, true, 9) == 0)
- {
- GivePlayerWeapon(playerid, 9, 1);
- GivePlayerWeapon(playerid, 23, 100000);
- GivePlayerWeapon(playerid, 27, 100000);
- GivePlayerWeapon(playerid, 29, 100000);
- GivePlayerWeapon(playerid, 31, 100000);
- GivePlayerWeapon(playerid, 34, 100000);
- GivePlayerWeapon(playerid, 37, 100000);
- GivePlayerWeapon(playerid, 39, 10);
- SendClientMessage(playerid, COLOR_GREEN,"You received a pack of weapons.");
- return 1;
- }
- if (strcmp("/suicide", cmdtext, true, 8) == 0)
- {
- SetPlayerHealth(playerid,0);
- SendClientMessage(playerid, COLOR_GREEN,"You received a pack of weapons.");
- return 1;
- }
- if (strcmp("/parachute", cmdtext, true, 5) == 0)
- {
- GivePlayerWeapon(playerid, 46, 1);
- SendClientMessage(playerid, COLOR_GREEN,"You received a pack of weapons.");
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
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