vivienneanthony

Physics.xml

Mar 10th, 2016
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XML 3.22 KB | None | 0 0
  1. <?xml version="1.0"?>
  2. <scene id="1">
  3.     <attribute name="Name" value="" />
  4.     <attribute name="Time Scale" value="1" />
  5.     <attribute name="Smoothing Constant" value="50" />
  6.     <attribute name="Snap Threshold" value="5" />
  7.     <attribute name="Elapsed Time" value="42.2526" />
  8.     <attribute name="Next Replicated Node ID" value="1" />
  9.     <attribute name="Next Replicated Component ID" value="5" />
  10.     <attribute name="Next Local Node ID" value="16777219" />
  11.     <attribute name="Next Local Component ID" value="16777225" />
  12.     <attribute name="Variables" />
  13.     <attribute name="Variable Names" value="" />
  14.     <component type="Octree" id="1" />
  15.     <component type="DebugRenderer" id="2" />
  16.     <component type="PhysicsWorld" id="3" />
  17.     <component type="Light" id="4">
  18.         <attribute name="Light Type" value="Directional" />
  19.     </component>
  20.     <node id="16777216">
  21.         <attribute name="Is Enabled" value="true" />
  22.         <attribute name="Name" value="" />
  23.         <attribute name="Position" value="0 -3.94427 7.88854" />
  24.         <attribute name="Rotation" value="1 0 0 0" />
  25.         <attribute name="Scale" value="100 5 100" />
  26.         <attribute name="Variables" />
  27.         <component type="StaticModel" id="16777217">
  28.             <attribute name="Model" value="Model;GameData/Models/Box.mdl" />
  29.             <attribute name="Material" value="Material;" />
  30.             <attribute name="Cast Shadows" value="true" />
  31.         </component>
  32.         <component type="CollisionShape" id="16777218">
  33.             <attribute name="Size" value="100 3 100" />
  34.             <attribute name="LOD Level" value="1" />
  35.         </component>
  36.         <component type="RigidBody" id="16777219">
  37.             <attribute name="Physics Position" value="0 -3.94427 7.88854" />
  38.             <attribute name="Contact Threshold" value="0" />
  39.             <attribute name="Collision Event Mode" value="Always" />
  40.             <attribute name="Use Gravity" value="false" />
  41.         </component>
  42.     </node>
  43.     <node id="16777217">
  44.         <attribute name="Is Enabled" value="true" />
  45.         <attribute name="Name" value="" />
  46.         <attribute name="Position" value="0.409086 4.05573 9.53156" />
  47.         <attribute name="Rotation" value="1 1.91374e-07 1.09838e-05 4.82705e-07" />
  48.         <attribute name="Scale" value="1 1 1" />
  49.         <attribute name="Variables" />
  50.         <component type="StaticModel" id="16777220">
  51.             <attribute name="Model" value="Model;GameData/Models/Box.mdl" />
  52.             <attribute name="Material" value="Material;" />
  53.             <attribute name="Cast Shadows" value="true" />
  54.         </component>
  55.         <component type="RigidBody" id="16777221">
  56.             <attribute name="Physics Rotation" value="1 1.89621e-07 1.09835e-05 4.8463e-07" />
  57.             <attribute name="Physics Position" value="0.409086 4.05573 9.53156" />
  58.             <attribute name="Mass" value="3.73" />
  59.             <attribute name="Contact Threshold" value="0" />
  60.         </component>
  61.         <component type="CollisionShape" id="16777222">
  62.             <attribute name="LOD Level" value="1" />
  63.         </component>
  64.     </node>
  65.     <node id="16777218">
  66.         <attribute name="Is Enabled" value="true" />
  67.         <attribute name="Name" value="" />
  68.         <attribute name="Position" value="3.53989 11.684 12.4645" />
  69.         <attribute name="Rotation" value="0.924144 0.0819469 0.290146 -0.234645" />
  70.         <attribute name="Scale" value="1 1 1" />
  71.         <attribute name="Variables" />
  72.         <component type="Light" id="16777224">
  73.             <attribute name="Light Type" value="Directional" />
  74.         </component>
  75.     </node>
  76. </scene>
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