DivineDragoonKain

The Sword That Cleaves Evil

Oct 23rd, 2017
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  1. There is nothing I cannot cut.
  2.  
  3. Pilot: Sanger Zonvolt
  4. Level 15
  5.  
  6. Licenses: Tiktok 3, Nelson 3, Saladin 3, Drake 3, Tortuga 3
  7.  
  8. Kit: +44 hp, +4 Hull, +1 Engineering, +1 Melee, +1d6 to Unarmed Attacks, +4 Aim, +1 E-Defense, +2 Armor, +5 EP/IP
  9.  
  10. Talents: Executioner 3, Lancer 3, Leader 3, Martial Artist 3, Veteran 3, Tactician 3
  11.  
  12. Mech: Dygengar
  13. Core: Saladin
  14.  
  15. Size 3
  16. Hull: 11+4
  17. - HP: 61/61
  18. - Repair Rate: 16
  19. - Melee: +6
  20. Agility: 9
  21. - Speed: 5
  22. - Evasion: 9
  23. Systems: 11
  24. - E-Defense: 12
  25. - Sensors: 11
  26. - Invasion: +1
  27. - Scan: +1
  28.  
  29. Engineering: 12+1
  30. - Heat: 0/13
  31. - Repairs: 7
  32. - Cooling Rate: 7
  33.  
  34. Armor: 5
  35. Aim: 4
  36.  
  37. EP: 14/14
  38. IP: 13/13
  39.  
  40. Weapons:
  41.  
  42. Zankantou (Combat Drill).5 EP. Superheavy Melee, Reach +1, 3d6 Kinetic Damage, Unreliable, AP.
  43. DYNAMIC KNUCKLE: 3 EP. Main Melee, Range 8, 2d6 Kinetic damage. Unarmed attacks deal 2d6 kinetic damage.
  44. Guardian Sword (Heroic Sword), 2 EP. Main Melee, Reach, 1d6+1 Kinetic damage. Thrown (8).
  45.  
  46. Armor:
  47.  
  48. Dygenguar Plate (Integrated Argonaut Shield). 1 EP, 1 IP. Main Melee, 1d6 Kinetic damage. +2 Armor. Can be detached and used as cover.
  49. Hyperdense Armor: 2 IP. +1 Armor, take 1 less Heat Damage every time you take Heat Damage.
  50.  
  51. Systems:
  52.  
  53. Warp Shield: 3 IP. The first attack made against you in a round is made with +1 difficulty.
  54. Hotblood: 2 EP, 3 IP. HOTBLOOD PROTOCOL
  55. Personalizations: 1 EP. Samurai Helmet, Sharp Spikes and Edges, Flashy Garish Color Scheme (So manly he takes custom paint job without its mechanical benefit). +2 HP.
  56. GMS Eva Module - For space propulsion. 1 IP.
  57.  
  58. AI:
  59.  
  60. VISHNU: 3 IP. 1d6 heat to initiate a defensive protocol.
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