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- Pilot: Sanger Zonvolt
- Level 15
- Licenses: Tiktok 3, Nelson 3, Saladin 3, Drake 3, Tortuga 3
- Kit: +44 hp, +4 Hull, +1 Engineering, +1 Melee, +1d6 to Unarmed Attacks, +4 Aim, +1 E-Defense, +2 Armor, +5 EP/IP
- Talents: Executioner 3, Lancer 3, Leader 3, Martial Artist 3, Veteran 3, Tactician 3
- Mech: Dygengar
- Core: Saladin
- Size 3
- Hull: 11+4
- - HP: 61/61
- - Repair Rate: 16
- - Melee: +6
- Agility: 9
- - Speed: 5
- - Evasion: 9
- Systems: 11
- - E-Defense: 12
- - Sensors: 11
- - Invasion: +1
- - Scan: +1
- Engineering: 12+1
- - Heat: 0/13
- - Repairs: 7
- - Cooling Rate: 7
- Armor: 5
- Aim: 4
- EP: 14/14
- IP: 13/13
- Weapons:
- Zankantou (Combat Drill).5 EP. Superheavy Melee, Reach +1, 3d6 Kinetic Damage, Unreliable, AP.
- DYNAMIC KNUCKLE: 3 EP. Main Melee, Range 8, 2d6 Kinetic damage. Unarmed attacks deal 2d6 kinetic damage.
- Guardian Sword (Heroic Sword), 2 EP. Main Melee, Reach, 1d6+1 Kinetic damage. Thrown (8).
- Armor:
- Dygenguar Plate (Integrated Argonaut Shield). 1 EP, 1 IP. Main Melee, 1d6 Kinetic damage. +2 Armor. Can be detached and used as cover.
- Hyperdense Armor: 2 IP. +1 Armor, take 1 less Heat Damage every time you take Heat Damage.
- Systems:
- Warp Shield: 3 IP. The first attack made against you in a round is made with +1 difficulty.
- Hotblood: 2 EP, 3 IP. HOTBLOOD PROTOCOL
- Personalizations: 1 EP. Samurai Helmet, Sharp Spikes and Edges, Flashy Garish Color Scheme (So manly he takes custom paint job without its mechanical benefit). +2 HP.
- GMS Eva Module - For space propulsion. 1 IP.
- AI:
- VISHNU: 3 IP. 1d6 heat to initiate a defensive protocol.
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