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                - package;
 - import flixel.effects.particles.FlxEmitter;
 - import flixel.FlxG;
 - import flixel.FlxSprite;
 - import flixel.group.FlxTypedGroup;
 - import flixel.tile.FlxTilemap;
 - import flixel.util.FlxRandom;
 - import flixel.util.FlxSpriteUtil;
 - import flixel.util.FlxVelocity;
 - class FalseSpawnerZ extends FlxSprite
 - {
 - public static var _single:FalseSpawnerZ;
 - private var _timer:Float;
 - private var _player:Player;
 - private var _map:FlxTilemap;
 - private var _stage:Int;
 - private var _bots:FlxTypedGroup<ZombieChibi>;
 - public var isSpawning:Bool;
 - private var _open:Bool;
 - public function new(X:Int, Y:Int, ThePlayer:Player, Bots:FlxTypedGroup<ZombieChibi>, AMap:FlxTilemap, Stage:Int )
 - {
 - super(X, Y);
 - _single = this;
 - loadGraphic(AssetPaths.BoneSpawner__png , true);
 - _player = ThePlayer;
 - _map = AMap;
 - _stage = Stage;
 - _bots = Bots;
 - _timer = FlxRandom.floatRanged(0, 20);
 - isSpawning = false;
 - //0123
 - animation.add("open", [0, 1, 2, 3, 1,0], 40, false);
 - animation.add("close", [1, 3, 2, 1, 0], 40, false);
 - }
 - override public function destroy():Void
 - {
 - super.destroy();
 - }
 - override public function update():Void
 - {
 - _timer += FlxG.elapsed;
 - //Original 6,5
 - var limit:Float = 5;
 - if (isOnScreen()) limit = 3;
 - if (_timer > limit)
 - {
 - _timer = 0;
 - makeBot();
 - isSpawning = true;
 - } else isSpawning = false;
 - if (_timer > limit - 0.35)
 - {
 - if (!_open)
 - {
 - _open = true;
 - animation.play("open");
 - }
 - }
 - else if (_timer > 1)
 - {
 - if (_open)
 - {
 - animation.play("close");
 - _open = false;
 - }
 - }
 - super.update();
 - }
 - override public function kill():Void
 - {
 - super.kill();
 - }
 - public function makeBot():Void
 - {
 - var enemy:ZombieChibi = new ZombieChibi(x, y, _player, _map);
 - _bots.add(enemy);
 - FlxVelocity.moveTowardsObject(enemy, _player, 38);
 - }
 - private function turnOffSlowMo():Void
 - {
 - FlxG.timeScale = 1.0;
 - }
 - }
 
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