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- >All characters have a melee weapon and a ranged option (Fighter and Paladin being the exceptions to keep them in the front rows), as well as a light source and basic survival gear. Characters that are able to wear armor also have it. Everyone has a light source as well.
- Assassin
- Leather armor
- Short sword
- Dagger x 3
- Light crossbow
- Bolts, light x 20
- Lantern, bullseye and 1 pint of oil OR Torches x 3
- Silk rope, 50'
- Grappling hook
- Backpack (30 lb)
- Waterskin
- Bedroll
- Flint and steel
- Mirror (small steel)
- Dried rations x 2
- 1d6x5 GP
- Cleric
- Shield
- Ring mail
- Warhammer OR mace, light
- Sling
- Sling stones x 20
- Lantern, bullseye and 1 pint of oil OR Torches x 3
- Hemp rope, 50'
- Holy Symbol, wood
- Backpack (30 lb)
- Waterskin
- Bedroll
- Flint and steel
- Dried rations x 2
- 1d6x5 GP
- Druid
- Wooden shield
- Leather armor
- Dagger
- Spear OR sickle (short sword)
- Sling
- Sling stones x 20
- Torches x 3
- Garlic, charmed
- Wolfsbane
- Backpack (30 lb)
- Waterskin
- Bedroll
- Flint and steel
- Dried rations x 2
- 1d6x5 GP
- Ranger
- Shield
- Ring mail
- Dagger
- Long sword OR spear
- Hand axe x 2 OR javelin x 3
- Torches x 3
- Hemp rope (50')
- Backpack (30 lb)
- Waterskin
- Bedroll
- Tent
- Flint and steel
- Dried rations x 2
- Fighter
- Shield AND (long sword OR spear OR battle axe) OR two-handed sword
- Chain mail
- Lantern, bullseye and 1 pint of oil OR Torches x 3
- Backpack (30 lb)
- Waterskin
- Bedroll
- Flint and steel
- Dried rations x 2
- 1d6 GP
- Thief
- Leather armor
- Short sword
- Club
- Dagger
- Short bow
- Arrows (20)
- Lantern, bullseye and 1 pint of oil OR Torches x 3
- Silk rope (50')
- Grappling hook
- Crowbar
- Pole (10')
- Sack (15 lb)
- Chalk
- Backpack (30 lb)
- Waterskin
- Bedroll
- Flint and steel
- Dried rations x 2
- 1d4 x 10 GP
- Magic-User
- Staff
- Dagger
- Darts x 10
- Lantern, bullseye and 1 pint of oil OR Torches x 3
- Candles x 3
- Chest
- Case (map or scroll)
- Parchment
- Ink
- Spellbook
- Garlic, charmed
- Backpack (30 lb)
- Waterskin
- Bedroll
- Flint and steel
- Dried rations x 2
- 1d4 x 10 GP
- Monk
- Long sword OR spear
- Short bow
- Arrows (20)
- Lantern, bullseye and 1 pint of oil OR Torches x 3
- Silk rope (50')
- Backpack (30 lb)
- Waterskin
- Bedroll
- Flint and steel
- Dried rations x 2
- 1d6 GP
- Paladin
- Bastard sword OR (Shield AND longsword)
- Chain mail
- Lantern, bullseye and 1 pint of oil OR Torches x 3
- Backpack (30 lb)
- Waterskin
- Bedroll
- Flint and steel
- Dried rations x 2
- 1d4 GP
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