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Jan 25th, 2012
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Diff 1.14 KB | None | 0 0
  1. diff --git a/source/game/main/main.cpp b/source/game/main/main.cpp
  2. index c9a4e80..bc42013 100644
  3. --- a/source/game/main/main.cpp
  4. +++ b/source/game/main/main.cpp
  5. @@ -171,7 +171,7 @@ int glestMain(int argc, char** argv) {
  6.             program.exit();
  7.             return 0;
  8.         }
  9. -       showCursor(false);
  10. +       showCursor(true);
  11.         //main loop
  12.         program.loop();
  13.  #  else
  14. @@ -182,7 +182,7 @@ int glestMain(int argc, char** argv) {
  15.                 program.exit();
  16.                 return 0;
  17.             }
  18. -           showCursor(false);
  19. +           showCursor(true);
  20.  
  21.             try {
  22.                 //main loop
  23. @@ -208,7 +208,7 @@ int glestMain(int argc, char** argv) {
  24.             program.exit();
  25.             return 0;
  26.         }
  27. -       showCursor(false);
  28. +       showCursor(true);
  29.         program.loop();
  30.     }
  31.  
  32. diff --git a/source/game/widgets/mouse_cursor.cpp b/source/game/widgets/mouse_cursor.cpp
  33. index 579c370..31ad53a 100644
  34. --- a/source/game/widgets/mouse_cursor.cpp
  35. +++ b/source/game/widgets/mouse_cursor.cpp
  36. @@ -121,6 +121,8 @@ void ImageSetMouseCursor::setAppearance(MouseAppearance ma, const Texture2D *tex
  37.  }
  38.  
  39.  void ImageSetMouseCursor::render() {
  40. +   return;
  41. +
  42.     float color1, color2;
  43.     Vec2i points[4];
  44.     points[0] = getScreenPos();
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