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hiroren

3_Light

Feb 20th, 2017
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  1. AttributeBegin
  2. Translate 12.8 14.9 14.1
  3. Rotate -36 1 0 0 # oribital
  4. Rotate 49.2 0 1 0 # elevation
  5. Scale 4.2 4.2 4.2
  6.  
  7. Attribute "visibility" "int indirect" [0] "int transmission" [0]
  8. Attribute "visibility" "int camera" [0]
  9. Rotate 180 0 1 0 # do not chang
  10. Light "PxrDiskLight" "PxrDiskLightShape1"
  11. "float exposure" [6]
  12. "color lightColor" [1 1 1]
  13. "float coneAngle" [120]
  14. "int enableShadows" [1]
  15. "color shadowColor" [0 0 0]
  16. AttributeEnd
  17.  
  18. AttributeBegin
  19. Translate -25.8 13.8 -5.5
  20. Rotate -211.5 1 0 0 #oribital
  21. Rotate -77.8 0 1 0 #elevation
  22. Rotate 188 0 0 1
  23. Scale 18 18 18
  24.  
  25. Attribute "visibility" "int indirect" [0] "int transmission" [0]
  26. Attribute "visibility" "int camera" [0]
  27. Rotate 180 0 1 0 ### do not chang
  28. Light "PxrDiskLight" "PxrDiskLightShape1"
  29. "float exposure" [3]
  30. "color lightColor" [0.458 0.529 0.776]
  31. "float coneAngle" [150]
  32. "int enableShadows" [1]
  33. "color shadowColor" [0 0 0]
  34. AttributeEnd
  35.  
  36. AttributeBegin
  37. Translate -16.5 12.6 -28.6
  38. Rotate -21 1 0 0 #oribital
  39. Rotate 214 0 1 0 #elevation
  40. Scale 14 14 14
  41.  
  42. Attribute "visibility" "int indirect" [0] "int transmission" [0]
  43. Attribute "visibility" "int camera" [0]
  44. Rotate 180 0 1 0 ### do not chang
  45. Light "PxrDiskLight" "PxrDiskLightShape1"
  46. "float exposure" [4]
  47. "color lightColor" [0.458 0.529 0.776]
  48. "float coneAngle" [150]
  49. "int enableShadows" [1]
  50. "color shadowColor" [0 0 0]
  51. AttributeEnd
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